Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.02 @ 21:51:24 Player: Superbantom Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (128) 640 Value Destroyed (3935) 3935 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (454) 454 TOTAL SCORE: 7029 Bonus ------- High Alert Combat Kills 515 Follower Combat Kills 177 Friendly Fire -238 Cogmind --------- Core Integrity 0/550 Matter 293/300 Energy 57/160 System Corruption 4% Temperature Hot (285) Movement Core (300) Ox5 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (3) ------ Improved Sensor Array Advanced Targeting Computer > --- WEAPON (3) ------- Heavy EM Shotgun Heavy Particle Cannon > --- INVENTORY (5) ---- Aerolev Unit Advanced EMP Blaster Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Reactive Plating Hacking Suite > --- WEAPON ----------- Heavy Laser Minigun Enhanced Autogun > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Cesium-ion Thruster Enhanced Autogun Heavy Rocket Launcher [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Hacking Suite Device ECM Suite Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 75 | 5 12 12 39 7 Power 6 | 1 1 . 3 1 Engine 4 | 1 1 . 2 . Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 20 | 2 3 4 11 . Treads . | . . . . . Leg 15 | 2 1 4 8 . Wheel . | . . . . . Hover 3 | . 2 . 1 . Flight 2 | . . . 2 . Utility 17 | . 4 3 9 1 Device 5 | . 1 . 4 . Storage . | . . . . . Processor 2 | . 1 . 1 . Hackware 2 | . . 1 1 . Protection 8 | . 2 2 3 1 Artifact . | . . . . . Weapon 32 | 2 4 5 16 5 Energy Gun 9 | 2 . 2 3 2 Energy Cannon 3 | . . . 3 . Ballistic Gun 14 | . 2 3 9 . Ballistic Cannon 2 | . 2 . . . Launcher 4 | . . . 1 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 10 | . . 4 4 2 Corrupted Parts 1 | . . . . 1 System Corruption 4 | . . . . 4 Parts Lost 23 | . . 5 12 6 Power 2 | . . 1 . 1 Propulsion 9 | . . 2 5 2 Utility 8 | . . 2 4 2 Weapon 4 | . . . 3 1 Highest Loss Streak 6 | . . 2 2 6 To Critical Strikes . | . . . . . Average Backups 3 | . 3 3 4 4 Power . | . . . . . Propulsion 1 | . 1 1 1 . Utility . | . . . . . Weapon 1 | . 2 1 1 2 Tool/Special . | . . . . . Unused Backups 11 | . 4 3 3 1 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . 2 . . Weapon 7 | . 4 1 2 . Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 96 97 92 87 Engine 9 | . 14 10 6 7 Leg 32 | . 16 42 32 25 Hover 2 | . 11 . . . Device 8 | . 12 8 6 16 Processor 2 | . . . 3 9 Hackware 6 | . . 10 6 . Protection 6 | . 12 2 7 . Energy Gun 6 | . 23 . 3 5 Energy Cannon 1 | . . . 3 9 Ballistic Gun 16 | . 4 21 19 . Peak Build Rating 40 | 5 10 26 40 30 Average Rating 25 | 3 7 22 34 27 On Entrance 12 | . 5 9 20 26 Avg Prop Armor Cover (%) 10 | . . 11 7 . Naked Turns . | . . . . . Heaviest Build 33 | 9 16 18 33 29 Greatest Support 80 | 20 20 60 80 30 Greatest Overweight (x) 4 | . 1 . 4 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 Average Carried 4 | . 3 3 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | . 5 2 2 3 Class Distribution -------------------- 53% | Mutant 24% | Tank 12% | Scavenger-Gunner 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Scavenger-Gunner | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 3412 | . 318 1068 1866 160 Remotely . | . . . . . Salvage Created 4798 | . 287 1474 2361 676 Parts 280 | . 21 97 122 40 Haulers Intercepted 4 | . 1 1 1 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 91 | . 7 29 48 7 Guns 71 | . 4 29 38 . Cannons 11 | . . . 8 3 AOE 8 | . 3 . 2 3 Classes Destroyed 15 | . 6 4 4 1 Worker 9 | . . 2 4 3 Builder 2 | . 2 . . . Tunneler 1 | . . . 1 . Hauler 4 | . 1 1 1 1 Recycler 4 | . . . 3 1 Mechanic 3 | . 1 . 1 1 Operator 5 | . 1 1 2 1 Watcher 8 | . . 3 5 . Swarmer 14 | . 3 . 11 . Grunt 56 | . 4 21 29 2 Brawler 3 | . . . . 3 Duelist 1 | . . 1 . . Protector 2 | . . . 1 1 Sentry 14 | . . 7 6 1 Hunter 1 | . . . 1 . Thug 1 | . . . . 1 Best Kill Streak 7 | . 5 5 7 5 Combat Bots Only 6 | . 3 5 6 3 Max Kills in Single Turn 3 | . 3 2 2 3 Gunslinging 1 | . . 1 1 . Exploded 2 | . 1 . 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 427 | . 16 110 240 61 Missed 113 | . 4 28 64 17 Hits 314 | . 12 82 176 44 Projectile 314 | . 12 82 176 44 Critical Strikes 8 | . . 2 2 4 Damage Taken 4657 | . 132 1055 2699 771 Core 701 | . 31 113 434 123 Absorbed by Shields . | . . . . . Redirected to Shielding 6 | . 6 . . . Ignored by Resistances 8 | . . . 8 . Regen/Repaired (Parts) 166 | . . 166 . . Core Remaining (%) 86 | 100 87 71 . . Volleys Fired 300 | . 22 104 161 13 Largest 3 | . 2 2 3 3 Hottest 211 | . 90 50 211 175 Shots Fired 751 | . 44 207 468 32 Gun 676 | . 44 207 416 9 Cannon 61 | . . . 52 9 Launcher 14 | . . . . 14 Special . | . . . . . Kinetic 549 | . . 207 342 . Thermal 137 | . 22 . 106 9 Explosive . | . . . . . Electromagnetic 65 | . 22 . 20 23 Robot Hit Streak 17 | . 5 17 13 8 Robot Miss Streak 9 | . 3 6 9 2 Penetration Max . | . . . . . Secondary Targets 17 | . . 8 9 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 440 | . 17 127 278 18 Core Hits 217 | . 17 48 123 29 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 4 | . 1 1 2 . Burn 2 | . 1 . 1 . Destroy 2 | . . 1 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9480 | . 640 2201 5283 1356 Guns 6914 | . 230 2201 4324 159 Cannons 784 | . . . 634 150 Explosions 1782 | . 410 . 325 1047 Melee . | . . . . . Ramming . | . . . . . Kinetic 5924 | . . 2201 3723 . Thermal 2156 | . 487 . 1405 264 Explosive . | . . . . . Electromagnetic 1400 | . 153 . 155 1092 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . 2 . 4 Average Corruption 2 | . . 1 . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . . 7 . 2 Message Errors 3 | . . 3 . . Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . 1 . . Energy Discharges 1 | . . 1 . . Data Loss (minor) 1 | . . . . 1 Alerts 1 | . . 1 . . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 106 | . 73 . 23 10 Projectiles 31 | . . . 23 8 Explosions 75 | . 73 . . 2 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 152 | . . . 113 39 Shots 3 | . . . 1 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 351 | . 330 125 351 276 Average Temperature 80 | . 118 17 103 91 Received Heat Transfer 2130 | . 60 486 1143 441 Effects 6 | . . . 6 . Shutdowns 1 | . . . 1 . Energy Bleed 3 | . . . 3 . Matter Decay 1 | . . . 1 . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 8 | . . . 1 7 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 3 . Heat Transferred 3364 | . 646 . 2341 377 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 9 | . 2 . 1 6 Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 3 | . 1 1 3 3 Low Security (%) 47 | 100 93 61 22 . Level 1 17 | . 6 38 8 . Level 2 19 | . . . 34 85 Level 3 14 | . . . 33 14 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 1045 | . 220 344 1045 711 Initial 440 | . . 4 138 440 Average 324 | . 94 160 525 590 Influence Increases 3180 | . 352 824 1611 393 Destroy 0b10 Robot/C 1880 | . 140 580 940 220 Destroy 0b10 Robot/NC 190 | . 25 35 90 40 Destroy Leader 474 | . 32 168 232 42 Allied During Kill 30 | . . . . 30 Trap Triggered on 0b10 10 | . . . 10 . Successful Hack 53 | . 21 8 22 2 Disable Machine 255 | . 75 30 120 30 Destroy Structure 123 | . 59 3 32 29 Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 150 | . . . 150 . Influence Decreases 2537 | . 340 508 896 793 Entered New Map 801 | . . 8 190 603 Time Decay 1486 | . 340 450 586 110 Lost Part 230 | . . 50 120 60 Lost Ally 20 | . . . . 20 Squads Dispatched 22 | . 2 6 12 2 Investigation 13 | . 1 6 6 . Extermination . | . . . . . Reinforcement 4 | . 1 . 3 . Assault 3 | . . . 1 2 Garrison 2 | . . . 2 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 10 | . 1 1 6 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 139 | . 9 43 71 16 Peak Tracking Total 7 | . 3 4 7 5 Tactical Retreats 11 | . 2 4 5 . ECM-based Alert Blocks 11 | . 2 9 . . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 2 | . . 1 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 5 | . 1 . 4 . Reused 1 | . . . 1 . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 17 | . 5 2 8 2 Max in Single Turn 4 | . 4 1 1 1 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 25 | . 8 7 9 1 Terminals 17 | . 6 5 6 . Fabricators . | . . . . . Repair Stations 2 | . . 1 . 1 Recycling Units 3 | . 2 . 1 . Scanalyzers 2 | . . 1 1 . Garrison Access 1 | . . . 1 . Total Hacks 85 | . 25 23 35 2 Successful 55 | . 13 15 25 2 Failed 29 | . 12 8 9 . Catastrophic 3 | . 1 1 1 . Database Lockouts 1 | . . . 1 . Manual . | . . . . . Terminals 60 | . 18 16 26 . Fabricators . | . . . . . Repair Stations 6 | . . 4 . 2 Recycling Units 11 | . 7 . 4 . Scanalyzers 6 | . . 3 3 . Garrison Access 2 | . . . 2 . Terminal Hacks 36 | . 9 8 19 . Record 12 | . 3 1 8 . Level Access Points 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Emergency Access Points 5 | . 2 1 2 . Terminal Index 1 | . 1 . . . Alert Level 1 | . . . 1 . Locate Traps 3 | . 1 . 2 . Reprogram Traps 2 | . 1 . 1 . Dispatch Records 2 | . . 1 1 . Maintenance Status 1 | . 1 . . . Security Status 1 | . . 1 . . Investigation Status 1 | . . 1 . . Reinforcement Status 2 | . . 2 . . Hauler Manifests 2 | . . 1 1 . Registered Components 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . 4 . 2 Scan Component 3 | . . 2 . 1 Repair 3 | . . 2 . 1 Recycling Unit Hacks 6 | . 4 . 2 . Report Inventory 3 | . 2 . 1 . Retrieve Matter 1 | . 1 . . . Retrieve Components 2 | . 1 . 1 . Scanalyzer 6 | . . 3 3 . Retrieve Study 6 | . . 3 3 . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used 1 | . . 1 . . Hacking Detections 22 | . 7 6 8 1 Full Trace Events 14 | . 2 6 6 . Feedback Events 3 | . . 2 1 . Corruption 2 | . . 2 . . Hackware Fried 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 5 | . . 2 3 . Parts Repaired 2 | . . 2 . . Time 136 | . . 98 . 38 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 20 | . 10 . 10 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 20 | . . . . 20 Total Damage 275 | . . . . 275 Kills 5 | . . . . 5 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 2033 | . 673 1090 35 235 Optics 13 | . 13 . . . Sensors 270 | . . . 35 235 ECM 1763 | . 673 1090 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 4345 | 39 780 1459 1829 238 Spaces Moved 2685 | 28 755 848 934 120 Core 6 | 6 . . . . Treads . | . . . . . Legs 2214 | 22 307 848 917 120 Wheels . | . . . . . Hover 448 | . 448 . . . Flight 17 | . . . 17 . Fastest Speed 32 | 50 56 120 32 120 Average Speed 112 | 105 83 120 128 120 Slowest Speed 335 | 120 120 120 335 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 50 | 3 92 57 73 29 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 134 | . 62 . 48 24 Melee . | . . . . . Projectile 3 | . . . 1 2 AOE 131 | . 62 . 47 22 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 3504 | 37 860 1162 1259 186 Wait 259 | . 40 147 40 32 Move 2681 | 27 754 847 933 120 Hop . | . . . . . Pick Up 84 | 5 16 20 36 7 Fast Attach 19 | . 3 3 13 . Attach 37 | 5 2 6 22 2 Detach 3 | . . . 3 . Swap 54 | . 12 17 16 9 Drop 67 | . 11 18 35 3 Fire 300 | . 22 104 161 13 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 15) 573 | -10/Materials | Discovered new exit (range 7) 815 | -10/Materials | Discovered new exit (range 5) 820 | -10/Materials | Entered another Materials area 820 | -9/Materials | Evolved 2 slots: Propulsion x2 1123 | -9/Materials | Discovered new exit (range 16) 1175 | -9/Materials | Discovered new exit (range 15) 1773 | -9/Materials | Discovered new exit (range 10) 1891 | -9/Materials | Repaired Carbon-fiber Leg 1953 | -9/Materials | Repaired Enh. Autogun 2104 | -9/Materials | Discovered new exit (range 16) 2279 | -9/Materials | Entered another Materials area 2279 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2674 | -8/Materials | Garrison activated, responded to threat 2712 | -8/Materials | Build established: Tank 2866 | -8/Materials | Discovered new exit (range 15) 2980 | -8/Materials | Identified exit to Factory 3391 | -8/Materials | Core integrity fell below 50% 3657 | -8/Materials | Identified exit to Storage 3662 | -8/Materials | Hacking Suite fried by hacking feedback 3695 | -8/Materials | Central database locked down 3879 | -8/Materials | First assault squad dispatched 4108 | -8/Materials | Entered Storage 4128 | -8/Storage | Met a pair of Derelict thieves 4220 | -8/Storage | Core integrity fell below 20% 4346 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04314_ Chain reaction triggered in Lgt. Ion Engine. 04314_ K-01 Serf destroyed. 04314_ R-06 Scavenger inserts Corrupted Aluminum Leg into recycling unit. 04316_ Aluminum Leg destroyed. 04317_ System corrupted: Matter fused (-7). 04317_ R-06 Scavenger inserts Corrupted Carbon-fiber Leg into recycling unit. 04318_ Recycling unit begins recycling process. 04318_ Deuterium Engine destroyed. 04325_ R-06 Scavenger collects Corrupted Med. Matter Pod. 04326_ G-50 Soldier IFF system glitched. 04333_ Aluminum Leg destroyed. 04334_ G-47 Trooper destroyed. 04337_ Critical hit (Burn: +37). 04342_ Backup Plating I destroyed. 04344_ Hvy. EM Shotgun destroyed. 04344_ Destroyed Heat Sink. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????????????????????????#########????????? | | ????????????????###########?????#]] !# #######??? | | ???????????????## """"" #?????# " # #### | | ??????????????#"" """"" #?????#] # | | ??????????????#"Y """"" #?????# " + " | | ??????????????#"" #?????# ] #T## | | ????????????????# ##????#] #### #### | | ????????????????# * #????######??## ## | | ????????????????# ggY=##?????????????# # | | ????????????????#! g@#?????#######??# # | | ??????????????#T####;;;;#########" # #### # [ | | ???????? %= / % *=[#! # = | | ???????? ""#### % =%%=/=! / | | ?????????# """ [! ###??# % % ![*#%==# | | ????????????""" 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""" # # ?? | | ?????????????????????????????????????""" # " # ? | | ?????????????????????????????????????? #"%"# ? | | ??????????????????????????????????????#### " + """ | | ?????????????????????????????????????????# # """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Resistance: KI 20 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Carbon-fiber Leg | 38% | -9/Materials Enh. Autogun | 38% | -9/Materials Studied --------- Shotgun | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Backstab Power Corrupts Challenges ------------ None Game ------ Seed LargeTargetHarness Manual? 0 Play Time 01:01:07 Cumulative 8.0 hours Start 2026.10.02 @ 20:52:35 End 2026.10.02 @ 21:51:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 206aebdb-969e-4689-94b5-acd42d79faac