Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.11 @ 22:21:48 Player: Ceorik Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (134) 670 Value Destroyed (4401) 4401 Prototype IDs (60) 1200 Alien Tech Used (2) 400 Bonus (4292) 4292 TOTAL SCORE: 21063 Bonus ------- High Alert Combat Kills 344 Follower Combat Kills 1202 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 680 Friendly Fire -34 Cogmind --------- Core Integrity 0/1600 Matter 103/300 Energy 100/100 System Corruption 9% Temperature Cool (2) Movement Flying (30) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- Cooled Q-thruster > --- UTILITY (11) ----- Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Transmission Jammer Advanced Force Field Compact HERF Cannon Force Lance Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array Diametric Drive Electron Diverter Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Zionite Biocell Spectral Analyzer Advanced Terrain Scanner Advanced Terrain Scan Processor Experimental Targeting Computer Makeshift ECM Suite Advanced Reaction Control System Makeshift Cloaking Device Graphene Brace > --- WEAPON ----------- Vortex Rifle > --- INVENTORY -------- Impulse Thruster Array Advanced Transmission Jammer Compact HERF Cannon Force Lance [Rating: 159] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Armored Wheel Treads Improved Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Gravmag Array Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor 0b10 Decoder Chip [Generic] Hackware Authchip [R/NC] Protection Improved Light Armor Plating Weapon Heavy Mace Energy Gun Wave Gun Energy Cannon Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Launcher Guided Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Mace Slashing Weapon Dual-blade Saw Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 6 . . . . 2 . . . . 2 . . . . . . 2 2 . 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 7 | . . . 1 . . . 2 . . . . 1 . . . . 1 . . . . . . . 1 . 1 . Utility 9 | . . . 1 . . . 3 . . . . . . . . . 1 . . . . . . 2 1 . 1 . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 161 | 5 12 3 21 2 2 7 32 2 2 . . 3 4 . 4 . 9 2 5 3 2 18 . 5 7 4 3 4 Power 19 | 1 1 1 4 . . . 3 . . . . . 2 . . . . . . . . 2 . 1 2 . 2 . Engine 8 | 1 1 1 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Reactor 9 | . . . . . . . 1 . . . . . 1 . . . . . . . . 2 . 1 2 . 2 . Propulsion 48 | 1 4 1 8 1 . . 10 1 1 . . 2 . . 2 . 2 . 1 . . 6 . . 1 4 1 2 Treads 6 | 1 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . Leg 6 | . . . . . . . 5 . . . . . . . . . . . . . . 1 . . . . . . Wheel 10 | . 2 1 5 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . 2 1 1 . . 2 . . . . . . . . . 2 . . . . . . Flight 18 | . . . 1 . . . 1 . . . . . . . 2 . 2 . 1 . . 3 . . 1 4 1 2 Utility 53 | 1 5 . 4 1 1 1 14 . . . . . 1 . 2 . 4 1 4 2 1 4 . 3 2 . . 2 Device 24 | . 1 . 1 1 . 1 6 . . . . . . . 1 . 3 1 . 2 1 2 . 2 . . . 2 Storage 6 | 1 3 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Processor 8 | . . . . . . . 4 . . . . . . . . . . . 2 . . 2 . . . . . . Hackware 6 | . . . . . . . 3 . . . . . . . 1 . . . 2 . . . . . . . . . Protection 9 | . 1 . 3 . 1 . 1 . . . . . . . . . 1 . . . . . . 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 41 | 2 2 1 5 . 1 6 5 1 1 . . 1 1 . . . 3 1 . 1 1 6 . 1 2 . . . Energy Gun 14 | 1 2 1 3 . . . 3 . . . . . 1 . . . . . . . . 2 . 1 . . . . Energy Cannon 6 | . . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . 1 . . . Ballistic Gun 2 | 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . 2 . . . . . . . . . . . . . 1 1 . . . . . . . Launcher 3 | . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . Special Weapon 6 | . . . . . . 4 . . . . . . . . . . . . . . . 2 . . . . . . Impact Weapon 3 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . 3 . 1 1 2 . . . . . 3 . 2 . . . 1 1 . 12 . . 1 2 . 1 Parts Lost 48 | . 3 2 7 1 . . 7 . . . 1 . . . . 1 1 2 1 2 . . . . . . 2 18 Power 5 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Propulsion 14 | . 1 1 1 1 . . . . . . . . . . . . . 1 . 1 . . . . . . . 8 Utility 18 | . . . 4 . . . 3 . . . . . . . . . 1 . 1 . . . . . . . 1 8 Weapon 11 | . 2 1 . . . . 3 . . . 1 . . . . 1 . 1 . 1 . . . . . . 1 . Highest Loss Streak 14 | . 2 2 2 1 . . 3 . . . 1 . . . . 1 1 2 1 3 . . . . . . 1 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 2 5 10 18 19 19 18 17 2 3 4 4 4 5 5 4 5 4 4 4 2 4 5 5 4 5 5 4 3 Power 1 | . 1 1 2 2 2 2 2 . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . 2 2 3 1 1 2 2 1 1 1 1 . . . 1 . . . . . . . . . . . . Utility 5 | . 2 4 8 10 10 11 7 . 1 3 3 3 3 4 3 2 2 2 2 1 1 2 2 . 1 2 1 1 Weapon 2 | . 1 3 3 3 4 4 3 . . . . . 1 1 1 1 1 1 1 1 2 3 3 2 3 3 3 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 33 | . . . 4 . 5 4 11 1 . . . 1 . . 1 . 1 . . . . 2 . 1 . . . 2 Power 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Utility 15 | . . . 1 . 2 3 4 1 . . . 1 . . 1 . 1 . . . . . . . . . . 1 Weapon 10 | . . . 3 . 1 1 1 . . . . . . . . . . . . . . 2 . 1 . . . 1 Tool/Special 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 90 99 97 100 90 92 91 77 81 70 82 73 80 82 69 76 73 76 67 55 58 83 87 85 83 85 82 42 Engine 6 | . 14 14 10 11 11 11 5 . . . . . . . . . . . . . . 2 . . . . . . Reactor 2 | . . . . . . . . 6 6 6 6 5 9 11 11 11 6 5 5 5 5 7 10 9 8 8 8 3 Treads 6 | . 23 2 10 11 11 11 1 . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . Wheel 9 | . . 25 21 22 22 22 5 . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . 2 17 20 20 20 16 17 17 14 11 5 5 2 . . 4 . . . . . . Flight 5 | . . . . . . . . 1 . . . . . . 4 11 19 20 18 15 15 24 31 28 28 29 28 14 Device 10 | . 7 14 9 11 11 11 8 6 6 6 6 5 5 5 4 5 9 14 12 10 15 14 15 21 26 26 24 12 Storage 6 | . 14 14 11 11 11 11 5 . . . . . 3 5 5 5 3 . . . . . . . 3 4 4 . Processor 10 | . . . . . . . 19 26 26 26 26 23 23 23 21 17 15 15 15 21 21 21 21 17 13 13 12 9 Hackware 1 | . . . . . . . . 6 6 6 6 5 1 . 1 5 5 5 7 . . . . . . . . . Protection 4 | . 1 . 10 11 11 11 3 . . . . . . . . . 1 . . . . . . 2 . . 3 . Energy Gun 6 | . 18 28 5 22 4 . 9 . . . . . 3 5 1 . . . . . . 4 2 2 3 4 3 1 Ballistic Gun 1 | . 9 . . . . . . 3 6 2 6 5 1 . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 4 4 . . . . . . . . . . . . . 1 . . . . . . . Launcher 1 | . . . . . 5 6 1 6 6 1 2 . . . . . . 1 5 . . . . . . . . . Impact Weapon 2 | . . . 16 . 2 . . . 1 1 6 5 5 5 . 5 . . . . . . . . . . . . Peak Build Rating 159 | 5 11 11 27 25 34 38 85 76 80 80 80 84 94 94 100 96 116 119 109 93 84 123 113 122 139 143 157 159 Average Rating 59 | 4 8 10 22 24 30 34 74 73 76 67 77 82 92 94 83 90 102 110 103 75 76 109 110 115 128 137 153 81 On Entrance 75 | . 5 11 10 25 25 34 36 70 76 80 80 75 84 94 94 96 90 103 99 94 84 76 113 104 122 131 143 144 Avg Prop Armor Cover (%) 7 | . . . 12 11 8 7 4 3 . . . . . . 4 4 7 6 7 . . 7 2 2 . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 78 | 12 49 49 57 56 62 68 78 36 39 39 39 38 48 48 48 35 39 30 24 23 23 42 37 47 50 50 52 59 Greatest Support 106 | 20 40 20 24 24 24 24 106 52 52 52 52 60 60 60 60 40 40 39 46 46 29 47 42 47 53 65 67 67 Greatest Overweight (x) 4 | 3 2 4 2 4 2 2 3 . . . . . . . . . . . . . . 2 . . 1 . . 2 Average Overweight (x) . | . . 2 2 2 2 2 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 13 | 7 10 20 20 20 20 20 18 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 4 10 12 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 Average Carried 11 | 2 6 10 18 19 19 19 18 4 4 5 5 4 4 5 4 5 4 4 4 2 4 4 5 4 4 5 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 4 9 11 20 19 20 20 5 5 5 5 5 5 5 5 5 5 5 4 3 3 5 5 5 5 5 5 5 4 Class Distribution -------------------- 44% | Mutant 10% | Gunner 9% | Scavenger-Mutant 5% | Messiah-Mutant 4% | Scavenger-Ninja 3% | Infiltrator-Scout 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Gunner | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Mutant | -5/Factory Messiah-Mutant | -5/Upper Caves Messiah-Mutant | -5/Upper Caves Messiah-Mutant | -5/Zhirov Messiah-Mutant | -4/Proximity Caves Messiah-Sprinter | -4/Factory Sprinter | -4/Garrison Hacker-Sprinter | -4/Factory Scout | -4/Upper Caves Infiltrator-Scout | -4/Upper Caves Scavenger-Ninja | -4/Warlord Scavenger-Ninja | -3/Proximity Caves Scavenger-Ninja | -3/Research Scavenger-Scout | -2/Research Infiltrator-Scout | -2/Testing Messiah-Scout | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res Res Tes Acc Com Matter Collected 3272 | 271 326 151 262 57 60 264 777 54 4 . 42 258 46 . . . 204 . . 128 42 244 10 34 27 . . 11 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4026 | 83 441 169 1105 135 . 302 1066 36 12 . . 277 57 . . . 69 . . . . 118 17 34 105 . . . Parts 181 | 11 25 10 30 10 . 12 53 5 1 . . 6 . . . . 7 . . . . 1 3 1 6 . . . Haulers Intercepted 6 | . 1 . 3 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Recyclers Shooed 6 | 1 . . 1 . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . 1 20 . 5 1 . . . . . . 3 . . . . . . 1 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res Res Tes Acc Com Combat Hostiles Destroyed 98 | . 10 5 22 3 . 13 24 4 3 . . 1 1 . . . . . . . . 5 5 . 2 . . . Melee 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Guns 35 | . 10 5 1 3 . . 13 1 . . . . . . . . . . . . . . . . 2 . . . Cannons 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . AOE 38 | . . . . . . 13 9 3 3 . . . . . . . . . . . . 5 5 . . . . . Classes Destroyed 15 | 1 5 . 2 . . 2 2 . . . . . . . . . 1 . . . . 2 . . . . . . Worker 7 | . 1 . 2 . . . 3 . . . . . . . . . 1 . . . . . . . . . . . Builder 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Tunneler 6 | 4 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 6 | . 1 . 3 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Recycler 3 | . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Watcher 10 | . 2 . 3 . . 1 2 . . . . . . . . . 1 . . . . . . 1 . . . . Swarmer 40 | . 3 3 4 . . 9 10 3 3 . . . . . . . . . . . . . 5 . . . . . Grunt 36 | . 7 2 11 3 . . 7 . . . . . . . . . . . . . . 4 . . 2 . . . Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 11 | . . . 7 . . 2 2 . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Programmer 7 | . . . . . . . 4 1 . . . 1 1 . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 6 | 2 3 3 6 3 . 5 6 3 3 . . 1 1 . . . 2 . . . . 6 5 1 2 . . . Combat Bots Only 5 | . 3 3 4 3 . 4 4 3 3 . . 1 1 . . . . . . . . 5 5 . 2 . . . Max Kills in Single Turn 3 | 1 1 1 1 1 . 3 3 2 2 . . 1 1 . . . 1 . . . . 3 3 1 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 3 2 2 . . . . . . . . . . . . 3 3 . . . . . Melee 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res Res Tes Acc Com Hostile Shots Fired 977 | . 70 23 133 15 . 60 200 12 2 . 12 6 10 . . 14 4 47 7 20 . 8 12 2 21 22 16 261 Missed 396 | . 11 4 30 3 . 26 71 7 . . 7 3 3 . . 8 . 31 5 11 . 5 7 . 14 16 10 124 Hits 581 | . 59 19 103 12 . 34 129 5 2 . 5 3 7 . . 6 4 16 2 9 . 3 5 2 7 6 6 137 Melee 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Projectile 572 | . 59 19 103 12 . 34 129 5 2 . 5 3 7 . . 6 4 16 2 9 . 3 5 2 7 6 6 128 AOE 9 | . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 18 | . 2 . 5 . . 1 2 . . . . . . . . 1 . 1 . . . . . . . . . 6 Actively Blocked 7 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 6 Part Disruptions 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Damage Taken 9816 | . 626 185 1408 368 . 440 1841 37 15 . 52 45 64 . . 135 89 343 189 152 . 84 103 54 174 132 151 3129 Core 2697 | . 124 37 207 110 . 64 257 7 . . 12 10 9 . . 24 23 48 . 44 . 22 . . 30 46 . 1623 Absorbed by Shields 649 | . . . . . . . 113 40 15 . 52 47 66 . . . . 48 . . . . . . . . . 268 Redirected to Shielding 343 | . . . 318 25 . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 468 | . . . 99 . 343 . . . . . . . . . . . 25 . . . . 1 . . . . . . Core Remaining (%) 71 | 100 . 35 . . . 4 . . . . 67 . . . . 95 . . . . . . 80 100 . 94 . . Volleys Fired 278 | 7 64 15 6 4 . 27 74 6 3 . . 11 11 . . . 3 6 . 1 2 3 2 7 13 3 6 4 Largest 3 | 2 2 2 2 2 . 1 3 2 1 . . 1 1 . . . 1 1 . 1 1 1 1 1 1 1 1 1 Hottest 243 | 70 115 115 112 112 . 44 243 76 43 . . 80 80 . . . 105 88 . 46 47 . . 40 40 40 40 40 Shots Fired 413 | 14 120 30 12 8 . 27 117 10 3 . . 11 11 . . . 3 6 . 1 2 3 2 7 13 3 6 4 Gun 316 | 14 120 30 12 8 . . 86 4 . . . . 9 . . . . . . . . . . 7 13 3 6 4 Cannon 46 | . . . . . . 2 24 . . . . 11 2 . . . 3 2 . . 2 . . . . . . . Launcher 35 | . . . . . . 14 7 6 3 . . . . . . . . 4 . 1 . . . . . . . . Special 16 | . . . . . . 11 . . . . . . . . . . . . . . . 3 2 . . . . . Kinetic 92 | 7 53 . . . . 2 24 4 . . . . . . . . . . . . 2 . . . . . . . Thermal 235 | 7 67 30 12 8 . . 86 . . . . 11 11 . . . 3 . . . . . . . . . . . Explosive 46 | . . . . . . 25 7 6 3 . . . . . . . . . . . . 3 2 . . . . . Electromagnetic 7 | . . . . . . . . . . . . . . . . . . 6 . 1 . . . . . . . . Entropic 33 | . . . . . . . . . . . . . . . . . . . . . . . . 7 13 3 6 4 Robot Hit Streak 21 | 4 21 5 9 7 . 12 18 2 1 . . 12 20 . . . . . . . . 2 . 3 4 . 1 . Robot Miss Streak 4 | 1 3 3 1 . . . 4 1 1 . . . 1 . . . . 1 . . . . . . 1 . 3 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 318 | 10 79 20 83 6 . 5 73 4 1 . . 11 10 . . . 6 . . . . 2 . 2 5 . 1 . Core Hits 173 | 4 24 9 11 4 . 28 48 4 3 . . 6 2 . . . 4 3 . . . 13 5 1 4 . . . Critical Kills 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 12 | . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 41 | 1 7 . 16 1 . 5 9 . . . . . . . . . 2 . . . . . . . . . . . Burn 15 | 1 7 . . 1 . . 6 . . . . . . . . . . . . . . . . . . . . . Blast 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Smash 16 | . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . Sever 7 | . . . . . . 5 . . . . . . . . . . 2 . . . . . . . . . . . Melee Attacks 133 | . . . 101 . 1 . . . . . 1 . 1 . . . 18 1 . . . . 2 6 . . . 2 Impact 104 | . . . 101 . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . Slashing 19 | . . . . . . . . . . . . . . . . . 18 1 . . . . . . . . . . Piercing 10 | . . . . . . . . . . . . . . . . . . . . . . . 2 6 . . . 2 Sneak Attacks 7 | . . . 6 . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 11 | . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 15418 | 125 1049 270 3424 108 . 2696 3170 417 396 . . 291 291 . . . 176 135 . . . 1803 651 98 270 . 44 4 Guns 3899 | 125 1049 270 140 108 . . 1581 26 . . . . 229 . . . . . . . . . . 57 270 . 44 . Cannons 609 | . . . . . . . 256 . . . . 291 62 . . . . . . . . . . . . . . . Explosions 6891 | . . . . . . 2370 1272 391 396 . . . . . . . . 135 . . . 1676 651 . . . . . Melee 3501 | . . . 3284 . . . . . . . . . . . . . 176 . . . . . . 41 . . . . Ramming 65 | . . . . . . . 61 . . . . . . . . . . . . . . . . . . . . 4 Kinetic 798 | 64 452 . . . . . 256 26 . . . . . . . . . . . . . . . . . . . . Thermal 3339 | 61 597 270 140 108 . . 1581 . . . . 291 291 . . . . . . . . . . . . . . . Explosive 6756 | . . . . . . 2370 1272 391 396 . . . . . . . . . . . . 1676 651 . . . . . Electromagnetic 135 | . . . . . . . . . . . . . . . . . . 135 . . . . . . . . . . Impact 3284 | . . . 3284 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 629 | . . . . . . 326 . . . . . . . . . . 176 . . . . 127 . . . . . . Piercing 41 | . . . . . . . . . . . . . . . . . . . . . . . . 41 . . . . Entropic 371 | . . . . . . . . . . . . . . . . . . . . . . . . 57 270 . 44 . Highest Corruption 9 | . 1 1 5 5 5 . 2 2 2 2 2 2 2 2 2 2 . . . . . 1 1 . . . . 9 Average Corruption 2 | . 1 1 4 5 5 . 1 2 2 2 2 1 2 2 2 2 . . . . . 1 1 . . . . 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 57 | . 6 2 4 6 2 . 5 4 2 1 4 1 3 1 2 3 . . . . . 2 3 . . . . 6 Message Errors 16 | . 1 1 1 3 1 . . 1 . 1 3 1 1 . . . . . . . . . . . . . . 2 Matter Fused 16 | . 2 . 2 . . . 3 2 . . . . 2 . . 1 . . . . . . 1 . . . . 3 Heat Flow Errors 3 | . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Energy Discharges 11 | . . . 1 1 1 . . 1 1 . 1 . . . . 2 . . . . . 2 1 . . . . . Data Loss (minor) 5 | . . . . . . . 1 . 1 . . . . . 2 . . . . . . . . . . . . 1 Data Loss (major) 4 | . 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Misfires 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1213 | . . . 724 . . 154 166 88 10 . . 5 . . . . . . . . . 39 27 . . . . . Projectiles 21 | . . . . . . 15 1 . . . . 5 . . . . . . . . . . . . . . . . Explosions 452 | . . . . . . 139 149 88 10 . . . . . . . . . . . . 39 27 . . . . . Melee 740 | . . . 724 . . . 16 . . . . . . . . . . . . . . . . . . . . . Knockbacks 6 | . . . 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . Impact 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 32 | . . . . . . . . . . . . . . . . . . 6 . 24 . . . . . . . 2 Shots 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 3 Kicked 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 417 | 18 171 93 6 7 . 295 417 21 2 . . 90 109 261 . . 55 18 18 20 32 39 95 66 13 151 14 294 Average Temperature 60 | 8 54 29 4 3 . 157 111 12 1 . . 41 49 134 . . 26 7 10 12 19 17 58 32 6 57 4 94 Received Heat Transfer 2021 | . 267 54 597 27 . 413 313 . . . 16 4 24 . . 57 18 30 12 . . 9 . 9 45 . 27 99 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 15 | . . . 14 . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 13 | . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 15 | . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 33 | . . . 32 . . . 1 . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Melted 23 | . 4 . 1 . . . 12 . . . . 3 3 . . . . . . . . . . . . . . . Heat Transferred 7367 | 259 2109 704 296 296 . . 2757 . . . . 550 396 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res Res Tes Acc Com Maximum Alert Level 3 | . . . . . . . 3 . . . . 3 . . . . . 1 . . . . . . 1 . . 2 Low Security (%) 67 | 100 100 100 100 100 . . . . . . . . . . . . 100 97 100 . . . . 100 74 100 100 65 Level 1 2 | . . . . . . . 3 . . . . . . . . . . 2 . . . . . . 25 . . 25 Level 2 22 | . . . . . . . 82 . . . . . . . . . . . . . . . . . . . . 9 Level 3 7 | . . . . . . . 14 . . . . 100 . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1019 | 5 80 70 167 70 . . 1019 . . . . 921 . . . . 25 262 156 . . . . 114 299 142 86 481 Initial 921 | . . . 19 . . . 263 . . . . 921 . . . . . 17 137 . . . . 114 50 142 81 . Average 231 | . 24 14 79 19 . . 599 . . . . 890 . . . . 4 60 138 . . . . 95 154 134 56 135 Influence Increases 7206 | 20 378 125 718 70 . 849 1501 190 70 . 75 982 248 . . 45 127 265 39 105 . 135 200 36 344 24 30 630 Destroy 0b10 Robot/C 2620 | . 200 100 440 60 . 480 720 80 60 . . 40 40 . . . . . . . . 100 100 . 200 . . . Destroy 0b10 Robot/NC 205 | 20 25 5 45 . . 25 45 . . . . 10 . . . . 15 . . . . 5 . 5 5 . . . Destroy Leader 494 | . 56 20 142 10 . 40 138 20 10 . . 22 10 . . . 2 . . . . . 10 2 12 . . . Allied During Kill 513 | . . . . . . 274 186 . . . . 10 3 . . . . . . . . . . . 40 . . . Successful Hack 140 | . 20 . 29 . . . 12 . . . . . . . . . 55 . 24 . . . . . . . . . Disable Machine 75 | . . . . . . . 60 . . . . . . . . . . 15 . . . . . . . . . . Destroy Structure 189 | . 2 . 2 . . . 70 . . . . . . . . . 10 10 . . . . . 14 42 9 15 15 Advance Influence 900 | . . . . . . . . . . . . 900 . . . . . . . . . . . . . . . . Partial Spotted 180 | . . . . . . . 15 . . . . . . . . . 15 . 15 . . . . 15 45 15 15 45 Lose Combat Pursuer 1890 | . 75 . 60 . . 30 255 90 . . 75 . 195 . . 45 30 240 . 105 . 30 90 . . . . 570 Influence Decreases 6725 | 20 378 75 768 70 . 430 904 507 243 526 40 144 514 156 451 45 102 28 185 124 69 28 165 116 180 142 165 150 Entered New Map 2751 | . . . 31 . . . 156 377 133 526 . 14 324 116 451 . . 8 125 44 19 28 135 56 40 112 55 1 Time Decay 3297 | 20 349 75 517 60 . 390 598 130 110 . 40 130 170 40 . 45 79 . 40 60 50 . 30 60 90 30 80 104 Lost Part 304 | . 29 . 70 10 . . 70 . . . . . . . . . 10 20 10 20 . . . . . . 20 45 Lost Ally 223 | . . . . . . 40 80 . . . . . 20 . . . 13 . 10 . . . . . 50 . 10 . Purge Threat 150 | . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 2 . 2 . . 1 11 . . . . 1 . . . . 2 . . . . . . 1 3 2 2 5 Investigation 7 | . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . 1 1 . 2 Extermination 14 | . . . . . . . 6 . . . . . . . . . 1 . . . . . . 1 2 1 1 2 Reinforcement 8 | . 2 . 1 . . . 2 . . . . . . . . . 1 . . . . . . . . . 1 1 Assault 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res Res Tes Acc Com Distress Signals 17 | . 3 . 2 . . 1 2 . . . 2 1 . . . . . . . . . 1 . 2 2 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 426 | . 24 5 38 4 . 22 57 7 1 . 8 7 15 . . 5 9 19 5 7 . 41 8 8 33 20 12 71 Peak Tracking Total 26 | . 4 3 5 3 . 5 9 6 2 . 5 4 11 . . 5 3 11 5 6 . 15 8 4 10 13 4 26 Tactical Retreats 64 | . 4 . 2 1 . 2 9 2 . . 3 . 2 . . 2 2 5 . 3 . 2 1 3 4 2 4 11 ECM-based Alert Blocks 64 | . . . . . . . . . . . . . . . . . . . . . . 3 . 6 20 8 7 20 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res Res Tes Acc Com Traps Triggered 18 | . 1 . 4 . . 1 2 . . . . 1 . . . . . 5 2 . . . . . . . . 2 Indirectly 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res Res Tes Acc Com Machines Disabled 8 | . . . . . . 3 4 . . . . . . . . . . 1 . . . . . . . . . . Max in Single Turn 1 | . . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res Res Tes Acc Com Machines Accessed 55 | . 8 1 11 . . 1 6 1 1 4 . . . . 5 . 7 . 1 . . 4 . . 3 1 1 . Terminals 17 | . 6 1 9 . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . 3 . . . . . . . . . 3 . . . . . . . 1 . . . Repair Stations 3 | . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . Scanalyzers 6 | . . . 1 . . . 2 . . . . . . . . . 1 . 1 . . . . . . 1 . . Garrison Access 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . Total Hacks 161 | . 28 1 37 . . 2 14 1 1 27 . . . . 17 . 14 . 3 . . 9 . . 4 1 2 . Successful 117 | . 18 1 22 . . 1 8 1 1 27 . . . . 17 . 7 . 3 . . 9 . . 1 . 1 . Failed 43 | . 9 . 15 . . 1 6 . . . . . . . . . 7 . . . . . . . 3 1 1 . Catastrophic 4 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . . 1 . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 120 | . 14 . 21 . . . 12 . . . . 5 . . . . 11 3 7 . . 2 . 6 11 11 3 14 Terminals 60 | . 25 1 32 . . 2 . . . . . . . . . . . . . . . . . . . . . . Fabricators 14 | . . . . . . . 7 . . . . . . . . . 6 . . . . . . . 1 . . . Repair Stations 8 | . 2 . 3 . . . . . . . . . . . . . 3 . . . . . . . . . . . Recycling Units 6 | . 1 . . . . . 2 . . . . . . . . . 2 . . . . . . . 1 . . . Scanalyzers 13 | . . . 2 . . . 5 . . . . . . . . . 2 . 3 . . . . . . 1 . . Garrison Access 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . 2 . Terminal Hacks 77 | . 11 1 9 . . 1 . 1 1 27 . . . . 17 . . . . . . 9 . . . . . . Record 19 | . . . . . . . . . . 11 . . . . 6 . . . . . . 2 . . . . . . Part Schematic 14 | . . . . . . . . . . 11 . . . . 3 . . . . . . . . . . . . . Robot Schematic 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . 1 . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 14 | . . . 2 . . . . . . 3 . . . . 4 . . . . . . 5 . . . . . . Open Door 5 | . . . . . . 1 . 1 1 . . . . . . . . . . . . 2 . . . . . . Alert Level 4 | . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Assault Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . 5 . . . . . . . . . 3 . . . . . . . . . . . Load Schematic 5 | . . . . . . . 3 . . . . . . . . . 2 . . . . . . . . . . . Build 3 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . . . . . . . . . . . . . 2 . . . . . . . . . . . Scan Component 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Retrieve Components 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer 7 | . . . 2 . . . 2 . . . . . . . . . . . 3 . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Study 6 | . . . 2 . . . 1 . . . . . . . . . . . 3 . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 16 | . 6 . 9 . . . . . . . . . . . . . 1 . . . . . . . . . . . Terminals 15 | . 6 . 9 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 14 | . 6 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 7 1 11 . . . 4 . . . . . . . . . 6 . 1 . . . . . 2 1 . . Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . 4 . . . . 2 . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Authchips 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 130 | . . . . . . . 74 . . . . . . . . . 56 . . . . . . . . . . . Total Robot Build Rating 18 | . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . 15 . . . . 11 . . . . 3 . . . . . . . . . . . . . Parts Built 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . 95 . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . 2 . . . 1 . . . . . . . . . . . 3 . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Time 121 | . . . 32 . . . . . . . . . . . . . 89 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . 3 . . . . . 9 . . . . . . . . . . . . . . . . . 1 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res Res Tes Acc Com Total Allies 29 | . . . . . 4 11 2 . . . . 3 . . . . 3 . 1 . . . . . 4 . 1 . Largest Group 13 | . . . . . 4 13 8 . . . . 3 2 . . . 3 . 1 . . . . . 3 . 1 . Highest-Rated Group 383 | . . . . . 158 383 286 . . . . 210 140 . . . 90 . 28 . . . . . 371 . 27 . Highest-Rated Ally 127 | . . . . . 41 41 96 . . . . 70 70 . . . 30 . 28 . . . . . 127 . 27 . Zionite Dispatches 7 | . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . 3 . 1 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Light 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders 6 | . . . . . . . 2 . . . . . . . . . . . 1 . . . . . 2 . 1 . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . DROP 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . EXPLORE 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Ally Attacks 161 | . . . . . . 80 55 . . . . 5 11 . . . . . . . . . . . 10 . . . Total Damage 4765 | . . . . . . 1708 1885 . . . . 143 227 . . . . . . . . . . . 802 . . . Kills 41 | . . . . . . 13 16 . . . . 1 2 . . . . . . . . . . . 9 . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Allies Melted 5 | . . . . . . . 1 . . . . . . . . . 1 . . . . 3 . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res Res Tes Acc Com Active Infowar (turns) 6471 | . . . . . . . 1916 272 223 51 203 262 347 80 105 223 385 249 89 129 115 918 205 134 189 69 172 135 Optics 4561 | . . . . . . . 18 272 223 51 203 262 347 80 105 223 385 249 89 129 115 918 205 134 189 69 172 123 Sensors 217 | . . . . . . . 217 . . . . . . . . . . . . . . . . . . . . . Terrain 2065 | . . . . . . . . . . . . . . . . . 1 . 5 129 115 918 205 134 189 69 172 128 Traps 220 | . . . . . . . . . . . . . . . . . 220 . . . . . . . . . . . Decoding 5866 | . . . . . . . 1916 272 223 51 203 262 347 80 105 223 385 249 89 129 115 918 205 94 . . . . Cloaking 2423 | . . . . . . . . . . . . . . . . . 151 249 89 129 115 899 205 134 189 69 172 22 ECM 1380 | . . . . . . . . . . . . . . . . . . . . . 111 570 . 134 189 69 172 135 Robot Analysis Total 7 | . 2 . 1 . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 1 1 1 . 1 1 . 1 . . . . . . . . 1 2 . . . . . . . Drone Launches 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 78 | . . . . . . . 52 . . . . 5 . . . . 11 6 2 . . . . 2 . . . . Traps 15 | . . . . . . . 14 . . . . . . . . . 1 . . . . . . . . . . . Emergency Access 6 | . . . . . . . . . . . . 1 . . . . 1 3 1 . . . . . . . . . Items 45 | . . . . . . . 30 . . . . 3 . . . . 8 2 1 . . . . 1 . . . . Machines 7 | . . . . . . . 6 . . . . . . . . . . . . . . . . 1 . . . . Patrols 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Guards 3 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . Zionite Intel Received 12 | . . . . . . . 1 . . . . . . . . . 2 . 1 . . . . 1 1 3 . 3 Main Access 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Branch Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res Res Tes Acc Com Turns Passed 12454 | 160 1134 320 1640 263 1203 1097 1919 272 223 51 203 262 347 80 105 223 385 249 89 129 115 918 205 134 189 69 172 298 Spaces Moved 14924 | 83 566 231 1002 224 1031 721 1389 448 384 82 365 386 553 154 159 393 823 370 242 386 334 1179 544 417 581 297 761 819 Core 161 | 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . 149 Treads 607 | 71 536 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 729 | . . . . . . . 729 . . . . . . . . . . . . . . . . . . . . . Wheels 3434 | . 30 231 1002 224 1031 721 195 . . . . . . . . . . . . . . . . . . . . . Hover 3399 | . . . . . . . 465 448 384 82 365 386 553 154 159 393 9 . . . . 1 . . . . . . Flight 6594 | . . . . . . . . . . . . . . . . . 814 370 242 386 334 1178 544 417 581 297 761 670 Fastest Speed 7 | 50 110 110 110 110 110 110 56 55 55 55 55 52 52 52 52 56 20 20 28 28 30 21 25 21 18 7 18 17 Average Speed 62 | 154 157 110 113 110 110 110 104 55 55 55 55 52 52 52 53 56 25 27 28 29 30 27 25 22 20 18 18 29 Slowest Speed 240 | 200 160 140 120 140 110 110 240 56 55 55 55 52 52 52 56 56 56 30 30 30 30 150 25 25 96 19 19 150 Overloaded Moves 313 | . . . . . . . . . . . . . . . . . 269 5 . . . . . . 5 15 . 19 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 55 | . . . . . . . . . . . . . . . . . 8 1 3 . . . . . 11 12 9 11 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 50 | 4 79 56 78 32 88 60 39 67 56 74 57 7 71 35 61 69 21 39 11 78 59 95 66 14 22 48 24 43 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 15 | . . . . 1 2 1 . . . 1 . . . . 3 . . . . . 1 . . . 2 2 . 2 Known Exits Taken 13 | . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 . . . . . 1 . . 1 . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 . . . . . . . . . . . . 1 1 1 1 . 1 1 . 1 . Scrap Searched 16 | . . 1 . . 2 3 . 2 . . 1 . . . . . . . . 2 3 . 2 . . . . . Spaces Dug 77 | . . . 2 . . 3 7 31 . . . . 1 . . . 6 . . . 2 . 2 8 6 3 2 4 Terrain Destroyed 349 | . . . 2 . . 71 71 72 51 . . . 2 . . . 6 . . . 2 9 34 8 8 3 4 6 Melee 12 | . . . 2 . . . . . . . . . 1 . . . 3 . . . . . 2 2 . . . 2 Projectile 39 | . . . . . . . 8 . . . . . 1 . . . 3 . . . 2 . . 6 8 3 4 4 AOE 298 | . . . . . . 71 63 72 51 . . . . . . . . . . . . 9 32 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Upp Upp War Pro Res Res Tes Acc Com Total 17396 | 98 688 264 1338 232 1102 1004 1759 460 391 87 365 436 599 153 179 395 955 508 257 397 347 1774 607 447 624 297 774 859 Wait 1489 | . 34 10 172 2 42 95 197 . . . . 31 25 . . 3 93 107 5 3 7 544 58 . 26 . 9 26 Move 14793 | 82 565 230 1001 223 1030 720 1388 447 383 81 364 385 552 153 158 392 807 367 235 385 333 1178 543 416 559 274 744 798 Hop 49 | . . . . . . . . . . . . . . . . . 8 1 3 . . . . . 10 10 7 10 Pick Up 112 | 4 10 3 23 . 10 11 24 1 2 . . 3 1 . 2 . 4 . . 3 . 5 . 3 1 . 1 1 Fast Attach 96 | 5 1 . 6 . 2 2 13 3 1 3 . 2 3 . 9 . 6 1 3 1 1 20 . 2 5 3 1 3 Attach 65 | . 4 2 11 1 2 5 15 . 1 . . 1 . . . . 4 2 2 3 1 . . 5 . . 1 5 Detach 23 | . . . 2 . 1 1 1 . . . . . . . . . 2 1 4 . 3 1 . 3 1 . . 3 Swap 60 | . 7 4 12 1 2 1 15 . . . . . 1 . . . 3 . 1 . . 2 2 1 4 2 2 . Drop 147 | . 3 . 19 1 12 10 30 3 1 3 . 3 3 . 10 . 7 1 1 1 . 21 . 4 5 5 3 1 Fire 278 | 7 64 15 6 4 . 27 74 6 3 . . 11 11 . . . 3 6 . 1 2 3 2 7 13 3 6 4 Melee 118 | . . . 86 . 1 . . . . . 1 . 1 . . . 18 1 . . . . 2 6 . . . 2 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kick 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . . . . . . . . . . . . . 21 3 . . . . . . . . 3 Rewire 134 | . . . . . . 132 . . . . . . 2 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac / *Upp x2 / Ext) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Res x4 / Gar) -4/Garrison -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / Qua x2) -2/Research -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 161 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 535 | -10/Materials | Discovered new exit (range 7) 623 | -10/Materials | Discovered new exit (range 3) 792 | -10/Materials | Central database locked down 798 | -10/Materials | Discovered new exit (range 16) 966 | -10/Materials | Discovered new exit (range 12) 1208 | -10/Materials | Build established: Scavenger-Mutant 1295 | -10/Materials | Entered Mines 1386 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1416 | -10/Mines | Learned 2 Materials zone layouts 1426 | -10/Mines | Core integrity fell below 50% 1603 | -10/Mines | Discovered new exit (range 8) 1615 | -10/Mines | Entered Materials 1615 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1959 | -9/Materials | Discovered new exit (range 3) 2065 | -9/Materials | Discovered new exit (range 15) 2282 | -9/Materials | Discovered new exit (range 9) 2442 | -9/Materials | Build established: Mutant 2904 | -9/Materials | Core integrity fell below 50% 3072 | -9/Materials | Discovered new exit (range 3) 3218 | -9/Materials | Repaired Arm. Wheel+ 3255 | -9/Materials | Entered Mines 3256 | -9/Mines | Learned location of Storage (-8) 3271 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3366 | -9/Mines | Learned Materials terminal intel 3401 | -9/Mines | Assembled infested the area 3406 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3430 | -9/Mines | Discovered new exit (range 8) 3518 | -9/Mines | Entered Zion 3558 | -7/Zion | System corruption cleaned by Quarantine Array 3591 | -7/Zion | Learned Factory terminal intel 3599 | -7/Zion | Learned location of Quarantine (-3) 3824 | -7/Zion | Learned Factory emergency access door positions 3886 | -7/Zion | Found Prototype Special Weapon 3888 | -7/Zion | Found Prototype Special Weapon 3890 | -7/Zion | Found Prototype Special Weapon 3892 | -7/Zion | Found Prototype Special Weapon 4062 | -7/Zion | Found Prototype Launcher 4062 | -7/Zion | Identified Gui. Missile Launcher 4145 | -7/Zion | Visited the Megawrench Repair Shop 4315 | -7/Zion | Megawrench repaired 7 parts 4415 | -7/Zion | Met Imprinter 4436 | -7/Zion | Imprinted 4438 | -7/Zion | Declared Zion's savior 4598 | -7/Zion | Given A8's code to call for help 4607 | -7/Zion | Discovered new exit (range 16) 4721 | -7/Zion | Entered Proximity Caves 4721 | -6/Proximity Caves | Accompanied by 4 allies 4760 | -6/Proximity Caves | Spotted B-75 Beast 4834 | -6/Proximity Caves | Destroyed B-75 Beast 5078 | -6/Proximity Caves | Identified RU-N14's Throwing Claymores (x3) 5101 | -6/Proximity Caves | Spotted B-75 Beast 5102 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 5103 | -6/Proximity Caves | Core integrity fell below 20% 5107 | -6/Proximity Caves | Destroyed B-75 Beast 5225 | -6/Proximity Caves | Learned location of Extension (-5) 5493 | -6/Proximity Caves | Discovered new exit (range 5) 5710 | -6/Proximity Caves | Lost 3 allies 5759 | -6/Proximity Caves | Build established: Commander-Mutant 5818 | -6/Proximity Caves | Entered Factory 5818 | -6/Factory | Accompanied by 8 allies 5818 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 5820 | -6/Factory | Loaded intel: 26 terminal locations 5954 | -6/Factory | Lost 6 allies 6009 | -6/Factory | Zion Recon squad teleported in 6211 | -6/Factory | Build established: Gunner 6518 | -6/Factory | First assault squad dispatched 6702 | -6/Factory | Retrieved Zion intel report: Branch Access 6702 | -6/Factory | Identified exit to Lower Caves 6706 | -6/Factory | Enhanced Grunt warped into view, answering call for help 6708 | -6/Factory | Enhanced Grunt warped into view, answering call for help 6938 | -6/Factory | Fabricated Lrn. Missile Launcher (x1) 7259 | -6/Factory | Terminal network hard line cut 7340 | -6/Factory | Discovered new exit (range 11) 7356 | -6/Factory | Identified exit to Factory 7612 | -6/Factory | Lost 3 parts (1p2w) 7620 | -6/Factory | Discovered exit to Factory (range 11) 7702 | -6/Factory | Build established: Mutant 7737 | -6/Factory | Entered Lower Caves 7748 | -6/Lower Caves | Learned location of 1 exit from Factory 8004 | -6/Lower Caves | Discovered new exit (range 7) 8009 | -6/Lower Caves | Identified exit to Lower Caves 8009 | -6/Lower Caves | Entered another Lower Caves area 8219 | -6/Lower Caves | Learned 12 Factory zone layouts 8226 | -6/Lower Caves | Discovered new exit (range 10) 8230 | -6/Lower Caves | Identified exit to Data Miner 8232 | -6/Lower Caves | Entered Data Miner 8232 | -6/Data Miner | Discovered new exit (range 6) 8235 | -6/Data Miner | Identified exit to Proximity Caves 8241 | -6/Data Miner | Met Data Miner 8260 | -6/Data Miner | Learned location of Section 7 (-2) 8260 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8265 | -6/Data Miner | Received God Mode back door access code from Data Miner 8283 | -6/Data Miner | Entered Proximity Caves 8289 | -5/Proximity Caves | Spotter reported a threat 8300 | -5/Proximity Caves | Spotter reported a threat 8342 | -5/Proximity Caves | Spotter reported a threat 8371 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8394 | -5/Proximity Caves | Spotter reported a threat 8395 | -5/Proximity Caves | Spotter reported a threat 8455 | -5/Proximity Caves | Spotter reported a threat 8486 | -5/Proximity Caves | Entered Factory 8486 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8487 | -5/Factory | Identified exit to Upper Caves 8488 | -5/Factory | Identified exit to Extension 8488 | -5/Factory | Identified exit to Factory 8593 | -5/Factory | Zion Light squad teleported in 8748 | -5/Factory | Entered Upper Caves 8748 | -5/Upper Caves | Accompanied by 2 allies 8834 | -5/Upper Caves | Encountered a Warlord checkpoint 9092 | -5/Upper Caves | Discovered new exit (range 7) 9095 | -5/Upper Caves | Identified exit to Upper Caves 9095 | -5/Upper Caves | Entered another Upper Caves area 9103 | -5/Upper Caves | Build established: Messiah-Mutant 9126 | -5/Upper Caves | Spotted B-75 Beast 9136 | -5/Upper Caves | Encountered a Warlord checkpoint 9169 | -5/Upper Caves | Discovered new exit (range 14) 9175 | -5/Upper Caves | Identified exit to Zhirov 9175 | -5/Upper Caves | Entered Zhirov 9175 | -5/Zhirov | Discovered new exit (range 3) 9179 | -5/Zhirov | Identified exit to Proximity Caves 9199 | -5/Zhirov | Learned location of Command (-1) 9199 | -5/Zhirov | Learned location of Testing (-2) 9219 | -5/Zhirov | Found Alien Artifact 9219 | -5/Zhirov | Identified Integrated Reactor 9219 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9229 | -5/Zhirov | Found Alien Artifact 9280 | -5/Zhirov | Entered Proximity Caves 9378 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9488 | -4/Proximity Caves | Discovered exit to Factory (range 17) 9503 | -4/Proximity Caves | Entered Factory 9503 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9667 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster 9684 | -4/Factory | Spotted B-86 Titan 9726 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 9729 | -4/Factory | Fabricated B-60 Warrior? 9802 | -4/Factory | Retrieved Zion intel report: Main Access 9802 | -4/Factory | Identified exit to Research 9888 | -4/Factory | Identified exit to Garrison 9888 | -4/Factory | Entered Garrison 9923 | -4/Garrison | Spotted B-86 Titan 9931 | -4/Garrison | Spotted B-86 Titan 10037 | -4/Garrison | Build established: Sprinter 10066 | -4/Garrison | Triggered checkpoint 10116 | -4/Garrison | Triggered checkpoint 10133 | -4/Garrison | Discovered new exit (range 12) 10137 | -4/Garrison | Entered Factory 10177 | -4/Factory | Zion Hacking Resupply teleported in 10182 | -4/Factory | Found Prototype Hackware 10182 | -4/Factory | Identified Exp. System Shield 10202 | -4/Factory | Retrieved Zion intel report: Active Terminals 10207 | -4/Factory | Spotted B-86 Titan 10213 | -4/Factory | Discovered new exit (range 23) 10226 | -4/Factory | Entered Upper Caves 10226 | -4/Upper Caves | Identified Transdimensional Reconstructor 10226 | -4/Upper Caves | Warped through subspace 10249 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10263 | -4/Upper Caves | Lost 3 parts (1n1u1w) 10352 | -4/Upper Caves | Discovered new exit (range 7) 10355 | -4/Upper Caves | Entered another Upper Caves area 10367 | -4/Upper Caves | Learned location of Armory (-4) 10458 | -4/Upper Caves | Encountered a Warlord checkpoint 10467 | -4/Upper Caves | Discovered new exit (range 13) 10470 | -4/Upper Caves | Entered Warlord 10531 | -4/Warlord | Visited the Vortex Lab 10534 | -4/Warlord | Found Prototype Energy Cannon 10534 | -4/Warlord | Identified Vortex Driver 10537 | -4/Warlord | Warlord's base attacked by MAIN.C 10537 | -4/Warlord | Found Prototype Energy Gun 10537 | -4/Warlord | Identified Vortex Rifle 10540 | -4/Warlord | Found Prototype Energy Gun 10540 | -4/Warlord | Identified Vortex Shotgun 10543 | -4/Warlord | Found Vortex Rifle 10556 | -4/Warlord | Rebuked by Warlord 10592 | -4/Warlord | Opened Warlord's prototype stash 10597 | -4/Warlord | Found Prototype Reactor 10597 | -4/Warlord | Identified Vortex Chain Reactor 10602 | -4/Warlord | Found Prototype Device 10602 | -4/Warlord | Identified System Purifier 10607 | -4/Warlord | Found Prototype Processor 10607 | -4/Warlord | Identified Exp. Targeting Computer 10610 | -4/Warlord | Found Prototype Processor 10610 | -4/Warlord | Identified Spectral Analyzer 10642 | -4/Warlord | Found Prototype Special Weapon 10642 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 10646 | -4/Warlord | Found RU-N14's Throwing Claymores v3 10647 | -4/Warlord | Found RU-N14's Throwing Claymores v3 10668 | -4/Warlord | Build established: Infiltrator-Scout 10887 | -4/Warlord | Warlord forces counterattacked 10905 | -4/Warlord | Spotted B-90 Cyclops 10936 | -4/Warlord | Spotted Executioner 11028 | -4/Warlord | Lost 24 allies 11038 | -4/Warlord | Spotted Executioner 11091 | -4/Warlord | Lost 3 allies 11109 | -4/Warlord | Opened side exit 11175 | -4/Warlord | Lost 4 allies 11212 | -4/Warlord | Warlord base infiltrated, sounded retreat 11213 | -4/Warlord | Enhanced Grunt warped into view 11213 | -4/Warlord | Enhanced Grunt warped into view 11213 | -4/Warlord | Enhanced Grunt warped into view 11213 | -4/Warlord | Enhanced Demolisher warped into view 11213 | -4/Warlord | Enhanced Demolisher warped into view 11213 | -4/Warlord | Enhanced Demolisher warped into view 11317 | -4/Warlord | Spotted Striker 11321 | -4/Warlord | Lost 4 allies 11327 | -4/Warlord | Build established: Scavenger-Ninja 11340 | -4/Warlord | Spotted Striker 11355 | -4/Warlord | Spotted Striker 11368 | -4/Warlord | Spotted Striker 11369 | -4/Warlord | Spotted Executioner 11381 | -4/Warlord | Discovered new exit (range 22) 11388 | -4/Warlord | Entered Proximity Caves 11411 | -3/Proximity Caves | Lost 11 allies 11564 | -3/Proximity Caves | Spotted B-86 Titan 11590 | -3/Proximity Caves | Discovered exit to Research (range 12) 11593 | -3/Proximity Caves | Entered Research 11593 | -3/Research | Evolved 2 slots: Utility x2 11594 | -3/Research | Identified exit to Quarantine 11720 | -3/Research | Retrieved Zion intel report: Branch Access 11726 | -3/Research | Discovered new exit (range 6) 11727 | -3/Research | Entered another Research area 11727 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11734 | -2/Research | Zion hero teleported in (CL-ANK) 11758 | -2/Research | Zion Zionite Resupply teleported in 11843 | -2/Research | Watched by a mysterious "MATRIX" hacker. 11862 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/-2 11863 | -2/Research | Zion Heavy squad teleported in 11912 | -2/Research | Discovered new exit (range 10) 11916 | -2/Research | Entered Testing 11919 | -2/Testing | Build established: Scavenger-Scout 11948 | -2/Testing | Retrieved Zion intel report: Main Access 11948 | -2/Testing | Identified exit to Access 11955 | -2/Testing | Retrieved Zion intel report: Depthwide Sectors/-1 11970 | -2/Testing | Retrieved Zion intel report: Trap Installations 11985 | -2/Testing | Entered Access 11985 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 12021 | -1/Access | Zion Infowar Resupply teleported in 12155 | -1/Access | Discovered new exit (range 8) 12157 | -1/Access | Entered Command 12189 | -1/Command | Spotted B-99 Colossus 12205 | -1/Command | Retrieved Zion intel report: Emergency Access 12220 | -1/Command | Lost 5 parts (5u) 12283 | -1/Command | Spotted Alpha 7 12283 | -1/Command | Spotted Alpha 7 12283 | -1/Command | Spotted Striker 12283 | -1/Command | Spotted Striker 12283 | -1/Command | Spotted Executioner 12283 | -1/Command | Spotted Executioner 12283 | -1/Command | Spotted Executioner 12283 | -1/Command | Spotted Executioner 12284 | -1/Command | Spotted B-99 Colossus 12287 | -1/Command | Spotted B-99 Colossus 12306 | -1/Command | Retrieved Zion intel report: Component Stockpiles 12314 | -1/Command | Retrieved Zion intel report: Depthwide Sectors/-1 12325 | -1/Command | Spotted B-99 Colossus 12367 | -1/Command | Lost 14 parts (2p8n4u) 12400 | -1/Command | Core integrity fell below 50% 12423 | -1/Command | Core integrity fell below 20% 12455 | -1/Command | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- corruption cleaned. 12386_ Detecting system override signal. 12403_ Slammed into P-80 Master. 12405_ Destabilizing: Core damaged (-64). 12410_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 12414_ System corrupted: Matter fused (-9). 12415_ ALERT: Suspicious activity at Terminal C004. Dispatching Investigation squad. 12422_ Acquired Prototype Flight Unit. 12422_ Identified Cld. Q-thruster. 12436_ Triggered Blade Trap. 12436_ Massive razor-sharp blades shoot up from within the floor. 12436_ Cld. Q-thruster severed. 12436_ Graphene Brace severed. 12436_ Spectral Analyzer severed. 12437_ Acquired Cld. Q-thruster. 12439_ System corrupted: Matter fused (-9). 12453_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????# ]]] ??????????# | | ????????????????????????????# ]] ?????######## | | ????????????????????????????# ???????# # | | ???????????????????????###### ?????????# # | | ???????????????????????# ##+############ | | ???????????????????????# " | | ???????????????????????# | | ???????????????????????# ! ############### | | ???????????????????????## ##?????????????# | | ????????????????????????# #??????????????# | | ????????????????????????# #??????????###?# | | ????????????????????????# #??????????# ?# | | ????????????????????????# ###????##### ## | | ????????????????????????# ?????# | | ????????????????????????# ?????# | | ????????????????????????# ?????# | | ????????????????????????# ????# | | ????????????????????????# ### | | ????????????????????????# | | ????????????????????????# | | ??????????????????#?????# ##/#########+"#""####"# | | ??????????????????# ????# # #?# ##????# | | ??????????????????## #### # #?# #?????? | | ??????????????????# / # ""#?# ! #?????? | | ??????????????????# / # ""#?# ! #?????? | | ??????????????????# g/@ # ! T"#?# #?????? | | ??????????????????# g # ""#?# #?????? | | ??????????????????## #### # ""########+#?????? | | ????????????????????????#gg# + ####### | | ????????????????????????# # ## # | | ????????????????????????# # ## ########## # | | ????????????????????????# # ## #????????# # | | ????????????????????????# K# ## #????????# # | | ????????????????????????# K# ## #????????# # | | ????????????????????????# # ## ##########+# | | ????????????????????????# ######### # | | ???????????????????????## ##??????# # | | ???????????????????????# ######## # | | ???????????????????????# # "" | | ???????????????????????# Y + """" | | ???????????????????????# #######+######## """" | | ???????????????????????## ##???# ## "" | | ????????????????????????# #????# ## | | ????????????????????????# #????# ""## | | ????????????????????????# ????# ""#####/## | | ????????????????????????# ????# ""#???# #? | | ????????????????????????# ???# T#???# #? | | ????????????????????????# ???# ""#???# #? | | ????????????????????????# ??# ""#???# ## | | ????????????????????????######??+ ""#???# ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 59 Energy Capacity 1030 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Cloak Strength 4 Power Amplification 30 Armor Coverage 400 Resistance: EM 15 Core Shielding 20 Propulsion Shielding 66 Phase Shifting 15 Evasion (%) 79 Targeting Accuracy 12 Armor Integrity Analysis 40 Recoil Reduction 2 Offensive Hacking 14 Defensive Hacking 26 Authchip Count 6 Item Schematics ----------------- Adv. Terrain Scan Processor | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Force Booster | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Microactuators | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Flak Gun | -7/Zion | Archive Energy Filter | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Shield Leg | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Lrn. Missile Launcher | x1 | -6/Factory | Authchip B-60 Warrior | x3 | -4/Factory | Preloaded Repaired ---------- Arm. Wheel | 1% | -9/Materials Cld. Nuclear Pulse Thruster | 64% | -4/Factory Studied --------- Arm. Wheel | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Wave Gun | -6/Factory | Hacked Field Propulsion Array | -4/Factory | Hacked HERF Cannon | -4/Factory | Hacked Hvy. Shock Bomb Launcher | -4/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Freeware Heroic Deeds Infodabbler Speed Demon Challenges ------------ None Game ------ Seed MolecularConstructPurifier Manual? 0 Play Time 02:56:28 Cumulative 167.1 hours Start 2026.05.11 @ 13:58:05 End 2026.05.11 @ 22:21:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 135 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 61 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aefabd24-a182-4322-97c9-31096be1a8bf