Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.05 @ 16:50:10 Player: the Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (327) 1635 Value Destroyed (16202) 16202 Prototype IDs (105) 2100 Alien Tech Used (16) 3200 Bonus (24153) 24153 TOTAL SCORE: 56990 Bonus ------- Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 1470 Follower Combat Kills 3337 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 2000 Integrated Exoskeleton 5000 Win 3000 Friendly Fire -854 Cogmind --------- Core Integrity 802/1850 Matter 278/300 Energy 1048/1050 System Corruption 8% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Advanced Coolant Injector Experimental Energy Well Weapon Mount AEGIS Remote Shield Spacefold Activator > --- WEAPON (2) ------- Core Cannon > --- INVENTORY (5) ---- High-powered Transdimensional Reconstructor Sigix Sheargun Sigix Sheargun Warp Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Advanced Coolant Injector Experimental Energy Well Weapon Mount AEGIS Remote Shield Spacefold Activator > --- WEAPON ----------- Core Cannon > --- INVENTORY -------- High-powered Transdimensional Reconstructor Sigix Sheargun Sigix Sheargun Warp Cannon [Rating: 248] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Advanced Powered Armor Artifact LC Capacitor Weapon Gauss Cannon Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Powered Hammer Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 2 . . . . 2 . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . 1 1 . . . . . 1 . . . . . . . . . 1 . . . . Utility 11 | . . . . . 3 1 . . . . 1 1 . . . . 2 . . 1 . . . . 2 . Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Parts Attached 248 | 8 15 . . 1 34 16 2 2 5 6 22 3 11 . 5 1 12 22 11 8 23 4 10 16 4 7 Power 22 | 1 1 . . . 4 2 . . . . 1 . 1 . . 1 . 1 . 1 3 2 1 1 1 1 Engine 4 | 1 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . 2 2 . . . . 1 . . . . . . . . . . . . 1 . . Reactor 12 | . . . . . . . . . . . . . 1 . . 1 . 1 . 1 3 2 1 . 1 1 Propulsion 62 | 3 7 . . . 9 5 . . . 2 6 1 1 . 1 . 5 3 1 5 5 1 3 4 . . Treads 37 | . 5 . . . 9 5 . . . 2 . . . . . . 3 3 1 . 3 1 2 3 . . Leg 17 | . . . . . . . . . . . 6 1 . . . . 2 . . 5 2 . 1 . . . Wheel 5 | 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 99 | 2 4 . . 1 13 4 1 . 2 1 10 2 4 . 4 . 5 13 7 1 9 . 1 6 3 6 Device 45 | 1 2 . . . 6 2 1 . 1 . 5 2 . . 2 . 2 5 4 1 5 . . 3 3 . Storage 15 | 1 2 . . 1 1 . . . . . 1 . 1 . 1 . 2 . 1 . 1 . . 2 . 1 Processor 8 | . . . . . 1 1 . . . . 4 . . . . . . . . . 1 . . . . 1 Hackware 11 | . . . . . 1 . . . . . . . . . . . . 6 . . . . . . . 4 Protection 18 | . . . . . 4 1 . . 1 1 . . 3 . 1 . 1 2 1 . 2 . 1 . . . Artifact 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Weapon 65 | 2 3 . . . 8 5 1 2 3 3 5 . 5 . . . 2 5 3 1 6 1 5 5 . . Energy Gun 24 | 2 . . . . 1 . . . . . 3 . 3 . . . 2 3 2 1 2 1 1 3 . . Energy Cannon 10 | . . . . . . . . . . 1 1 . 1 . . . . 2 1 . 2 . 2 . . . Ballistic Gun 10 | . . . . . 1 1 . 2 . 2 1 . . . . . . . . . 1 . 1 1 . . Ballistic Cannon 10 | . . . . . 5 3 . . . . . . . . . . . . . . . . 1 1 . . Launcher 6 | . 2 . . . 1 . . . 2 . . . . . . . . . . . 1 . . . . . Special Weapon 3 | . 1 . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 49 | . . . . . 1 2 . . 4 . . . 6 . 5 . . 1 11 1 6 . 8 2 . 2 Corrupted Parts 5 | . . . . . . . . . . 1 . . . . . 1 . . . . 1 1 . 1 . . System Corruption 29 | . . . . . . . . . . 4 . . . . . 14 . . . . 2 2 . 7 . . Parts Lost 21 | . . . . . 1 . . . . . 2 . . . . 1 . 1 . . 6 3 . 7 . . Power 5 | . . . . . . . . . . . . . . . . 1 . . . . 3 1 . . . . Propulsion 5 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . 2 . . Utility 6 | . . . . . 1 . . . . . 1 . . . . . . 1 . . . 1 . 2 . . Weapon 5 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 3 . . Highest Loss Streak 4 | . . . . . 1 . . . . . 1 . . . . 1 . 1 . . 3 1 . 4 . . To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Average Backups 16 | 2 12 14 15 15 19 19 20 20 19 19 17 14 15 15 14 13 15 16 15 16 17 15 18 15 12 10 Power 1 | . . 1 1 1 1 2 2 2 2 2 1 1 1 1 1 . . . 1 . . . 1 . . . Propulsion 3 | 1 6 7 7 6 5 5 5 5 4 4 4 2 1 1 . . 2 3 1 2 . . 2 . . . Utility 5 | . 2 3 3 3 7 6 6 6 6 6 5 4 5 6 6 7 7 5 7 8 7 6 5 6 8 6 Weapon 4 | . 3 3 4 3 4 5 6 7 7 7 5 7 7 7 5 4 5 5 5 4 4 2 4 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 81 | 2 13 . . 1 13 6 . . 4 1 6 1 2 . 1 . 7 12 . 1 4 . 1 1 . 5 Power 9 | . 2 . . . 1 1 . . . . . . 1 . . . 1 2 . . . . . 1 . . Propulsion 25 | 1 6 . . 1 . 3 . . 1 . 5 . 1 . 1 . 1 3 . . 2 . . . . . Utility 21 | 1 2 . . . 7 1 . . . . 1 . . . . . 2 1 . 1 1 . . . . 4 Weapon 25 | . 3 . . . 5 1 . . 3 1 . 1 . . . . 3 6 . . 1 . 1 . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 99 100 100 100 97 98 100 100 98 99 95 99 99 100 84 99 96 84 78 89 89 78 83 79 69 77 Engine 2 | . 14 14 14 14 6 . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . 2 7 7 7 7 7 6 5 . . . . . . . . . . . 2 . . Reactor 2 | . . . . . . . . . . . . . 4 5 5 4 5 5 5 9 8 6 8 3 . 9 Treads 16 | . 20 28 28 28 27 30 30 30 30 30 11 . . . . . 3 15 15 . 1 13 15 13 . . Leg 6 | . . . . . . . . . . . 13 29 29 29 29 29 18 . . 21 20 . . 2 9 9 Device 16 | . 14 14 14 14 20 8 18 23 21 15 16 21 13 16 16 11 20 15 11 13 16 17 20 16 15 18 Storage 9 | . 14 14 14 14 9 7 7 7 7 7 6 5 10 11 11 11 10 10 10 9 9 8 8 11 18 14 Processor 10 | . . . . . . 14 15 15 15 15 19 17 17 17 17 17 15 15 15 14 16 16 13 9 . . Hackware 1 | . . . . . 4 7 4 . . . . . . . . . . . . . . . . . . 6 Protection 3 | . . . . . 7 5 . . 1 7 2 1 3 . . 4 5 4 2 . 2 3 3 1 . . Energy Gun 8 | . 25 23 28 26 2 . . . . . . 12 8 5 2 8 13 12 13 8 3 7 7 9 18 14 Energy Cannon 1 | . . . . . . . . . . . 6 3 3 5 . 5 1 2 1 4 3 3 . 2 . 1 Ballistic Cannon 4 | . . . . . 13 13 13 14 13 14 . . . . . . . . . . . . 3 2 . . Peak Build Rating 248 | 7 8 8 8 9 33 49 49 49 56 53 75 89 100 98 103 103 127 147 173 188 196 176 196 221 236 248 Average Rating 88 | 3 7 8 8 8 27 43 48 49 48 51 65 84 96 97 83 99 117 139 148 187 174 167 191 191 233 241 On Entrance 90 | . 7 8 8 8 9 33 48 49 49 50 51 75 89 96 98 101 99 119 143 173 188 137 164 196 220 236 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 150 | 13 30 29 28 29 116 77 66 66 73 73 73 60 66 61 64 64 90 113 107 123 135 116 150 142 62 75 Greatest Support 230 | 20 40 40 40 40 60 88 88 88 88 88 84 79 79 79 79 79 168 190 190 185 185 225 230 230 70 70 Greatest Overweight (x) 1 | 1 1 . . . 1 . . . . . 1 . . . . . 1 . . 1 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 5 13 15 15 15 19 20 20 20 20 20 17 15 15 15 15 15 17 20 20 20 20 20 20 19 20 12 Most Carried 20 | 8 15 15 15 15 20 20 20 20 20 20 20 15 15 15 15 15 20 20 20 20 20 19 20 20 16 15 Average Carried 17 | 2 12 14 15 14 19 19 19 20 19 19 17 14 14 15 14 13 17 19 17 19 19 16 19 16 15 11 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 8 14 15 15 15 20 20 20 20 20 18 15 15 15 15 15 13 20 19 20 20 19 19 18 14 16 4 Class Distribution -------------------- 32% | Skirmisher 27% | Mutant 6% | Tank 5% | Scavenger-Skirmisher 5% | Alien-Sigix 4% | Machinist-Tank 3% | Scavenger-Tank 3% | Messiah-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Skirmisher | -5/Factory Messiah-Skirmisher | -5/Upper Caves Messiah-Skirmisher | -5/Upper Caves Messiah-Mutant | -5/Zhirov Skirmisher | -4/Proximity Caves Skirmisher | -4/Factory Machinist-Tank | -4/Armory Skirmisher | -4/Lab Skirmisher | -3/Research Scavenger-Skirmisher | -3/Quarantine Tank | -2/Research Scavenger-Tank | -2/Testing Alien-Tank | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Matter Collected 9629 | 280 354 39 . 268 1293 893 154 168 70 393 769 170 361 95 119 188 268 824 80 240 943 219 154 1084 35 168 Remotely 1652 | . . . . . 745 515 154 168 70 . . . . . . . . . . . . . . . . . Salvage Created 16285 | 164 592 36 . 58 1422 667 37 29 . 253 1193 481 220 . 335 142 738 2218 80 174 2049 1047 594 2278 539 939 Parts 790 | 13 52 6 . 8 80 40 3 1 . 15 46 9 18 . 5 2 29 95 10 6 112 50 29 93 26 42 Haulers Intercepted 11 | . 2 . . . 5 1 . . . . . . . . . . . . . . . . . 2 1 . Recyclers Shooed 6 | . 1 . . . . . . . . . 5 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . 4 . . 20 . . 18 . 3 1 . . . . . . . . . . Prevented 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 237 | . 9 6 . 7 26 15 1 1 . 8 15 6 6 . . 5 10 32 1 2 27 13 7 27 5 8 Guns 107 | . 7 2 . 4 5 . . . . . 11 3 . . . . 10 23 1 1 21 1 1 6 5 6 Cannons 70 | . . . . . 15 13 1 1 . 3 1 3 . . . 2 . 5 . . 3 7 1 14 . 1 AOE 35 | . 2 4 . 3 6 2 . . . 5 3 . 5 . . 2 . . . . . 1 . 2 . . Classes Destroyed 25 | 2 6 . . 1 5 3 . 1 . . 1 . 1 . . . . . . . . . 1 2 . 2 Worker 15 | . 4 . . . 1 2 . . . . 4 . . . . . 1 . . . 1 . . 1 . 1 Builder 14 | . 2 . . . 2 2 . . . . 4 . . . . . . . . . 2 . 1 1 . . Tunneler 9 | 4 1 . . 1 1 1 . . . . 1 . . . . . . . . . . . . . . . Hauler 11 | . 2 . . . 5 1 . . . . . . . . . . . . . . . . . 2 1 . Recycler 17 | 1 2 . . . 6 . . . . . 4 1 . . . . . . . . 1 . . . . 2 Mechanic 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . Operator 7 | . . . . . 2 1 . . . . 1 . . . . . 1 . . . 1 . . 1 . . Watcher 14 | . 2 . . . 3 1 . . . . . 2 . . . . . 3 . 1 . . . 1 . 1 Swarmer 41 | . 6 6 . 4 10 . . . . . 4 . 5 . . 2 . . . 1 . . . . . 3 Cutter 4 | . . . . . 3 . . . . . . . . . . . . 1 . . . . . . . . Grunt 46 | . 3 . . . . 7 . . . 3 5 . . . . . 3 4 . . 10 3 . 5 2 1 Brawler 5 | . . . . . . 1 . . . 1 . . 1 . . . . . . . . 1 . 1 . . Duelist 7 | . . . . . . . . . . . 1 . . . . . . 6 . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Sentry 25 | . . . . . 6 2 . . . . 1 . . . . 1 4 6 . 1 . 2 . 2 . . Specialist 8 | . . . . . 6 . . . . . . . . . . . . 2 . . . . . . . . Hunter 16 | . . . . . 1 . . 1 . 2 1 . . . . . . 2 . . . . 4 5 . . Programmer 63 | . . . . . . 5 1 . . 2 3 4 . . . 2 3 11 . . 12 7 2 8 1 2 Tracker 7 | . . . . . . . . . . . . . . . . . . . . . 3 . . 2 2 . Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-Light 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Assembled 5 | . . . . 3 . . . . . . . 2 . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 9 | 3 4 4 . 4 6 7 1 1 . 4 9 2 5 . . 5 4 4 1 1 6 4 5 8 3 4 Combat Bots Only 8 | . 4 3 . 4 6 6 1 1 . 4 6 2 5 . . 5 4 4 1 1 6 4 4 8 3 3 Max Kills in Single Turn 6 | 1 2 2 . 1 3 4 1 1 . 3 4 1 6 . . 1 1 1 1 1 2 1 2 2 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 2 . 1 3 2 . . . 3 3 . 5 . . 1 . . . . . 1 . 1 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . A5 (-4/Lab) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Hostile Shots Fired 1594 | . 24 9 . 20 138 107 1 10 . 44 120 38 4 . . 27 42 121 23 . 234 51 58 324 118 81 Missed 458 | . 9 . . 2 53 43 . 4 . 19 49 13 3 . . 6 6 35 5 . 38 16 11 87 40 19 Hits 1136 | . 15 9 . 18 85 64 1 6 . 25 71 25 1 . . 21 36 86 18 . 196 35 47 237 78 62 Melee 25 | . . . . . 5 . . . . . . 4 . . . . . 8 . . . . . 8 . . Projectile 1111 | . 15 9 . 18 80 64 1 6 . 25 71 21 1 . . 21 36 78 18 . 196 35 47 229 78 62 AOE 25 | . . . . . 2 . . . . 1 3 2 . . . . . 1 . . . . . 5 1 10 Critical Strikes 71 | . . . . . 1 2 . 1 . 1 2 . . . . 1 2 8 2 . 19 3 1 16 4 8 Part Disruptions 6 | . . . . . . . . . . . 1 . . . . . . . . . 1 1 1 2 . . Damage Taken 18280 | . 161 100 . 147 1144 782 14 91 . 506 1213 514 16 . . 419 631 1448 466 . 3522 867 704 3534 1153 848 Core 2648 | . 19 6 . 16 96 57 14 . . 56 155 38 . . . 39 67 137 . . 216 25 56 808 535 308 Absorbed by Shields 4258 | . . . . . . . . . . . 61 . . . . . 203 532 . . 759 . 332 1842 . 529 Reduced by Siege Mode 433 | . . . . . . . . . . . . . . . . . 187 151 64 . . . . 31 . . Redirected to Shielding 213 | . . . . . 69 . . . . . . . . . . 144 . . . . . . . . . . Ignored by Resistances 2684 | . . . . . . . . . . . . . . . . . . . . . . . . 423 933 1328 Regen/Repaired (Parts) 374 | . 68 . . . 121 . . . . . 121 . . . . . . . 50 . 14 . . . . . Core Remaining (%) 76 | 100 . . . 83 82 . . . . 81 81 . . . . 92 . . 100 . 68 . . 30 . 43 Volleys Fired 1151 | 7 69 7 3 23 113 59 2 9 . 21 86 61 36 3 18 47 68 138 17 18 131 39 14 84 25 53 Largest 3 | 2 2 2 1 2 2 2 2 2 . 2 3 3 3 1 1 3 3 3 3 3 3 3 3 3 2 2 Hottest 300 | 100 100 100 50 100 100 80 80 80 . 80 265 260 247 105 60 267 227 250 195 250 300 273 250 300 200 300 Shots Fired 2000 | 14 112 10 3 36 193 102 4 18 . 40 178 96 44 3 18 66 128 325 43 26 169 58 25 159 44 86 Gun 1145 | 14 86 6 3 28 48 . . 6 . . 110 39 13 . 18 20 123 240 41 8 98 21 11 93 44 75 Cannon 780 | . . . . . 141 102 4 12 . 38 67 57 30 3 . 41 5 85 2 18 65 31 10 58 . 11 Launcher 46 | . 2 4 . 8 4 . . . . 2 1 . 1 . . . . . . . 6 6 4 8 . . Special 29 | . 24 . . . . . . . . . . . . . . 5 . . . . . . . . . . Kinetic 506 | . . . . . 141 102 4 18 . 38 100 . . . . . . . . . 58 . 7 38 . . Thermal 1309 | 14 110 6 3 28 48 . . . . . 77 96 43 3 18 61 128 325 43 26 105 52 14 98 . 11 Explosive 27 | . 2 4 . 8 4 . . . . 2 1 . 1 . . 5 . . . . . . . . . . Electromagnetic 24 | . . . . . . . . . . . . . . . . . . . . . 6 6 4 8 . . Slashing 134 | . . . . . . . . . . . . . . . . . . . . . . . . 15 44 75 Robot Hit Streak 44 | 6 8 5 . 7 11 13 2 2 . 8 15 9 9 . 14 7 36 44 9 11 24 6 8 34 6 20 Robot Miss Streak 9 | 2 6 1 . 3 3 3 1 3 . 3 9 2 2 . 1 1 2 3 2 1 8 3 2 3 1 4 Penetration Max 3 | . . . . . 1 1 . . . . . . . . . . . . . . 2 . . . 1 3 Secondary Targets 9 | . 1 . . . 1 . . . . . 2 . . . . . 2 1 . . 1 . . . 1 . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . 1 . . . . . 1 1 . . 1 . . . 1 . Capacitor 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Shots Hit Robots 1037 | 8 49 6 . 17 105 52 2 7 . 23 94 38 9 . 16 21 71 181 28 6 93 21 18 108 20 44 Core Hits 670 | 6 32 6 . 16 50 30 1 4 . 26 90 20 13 . 7 6 34 82 10 4 76 34 21 76 11 15 Critical Kills 6 | . . . . . . . . . . . . . . . . . . 1 . 1 1 1 1 1 . . Critical Parts Destroyed 10 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 8 Critical Strikes 74 | 1 5 1 . . 15 10 . . . 4 . 6 1 . . 1 . 3 . 1 4 1 1 6 1 13 Burn 23 | 1 5 1 . . 4 . . . . . . 6 1 . . 1 . 2 . . . . . 2 . . Meltdown 5 | . . . . . . . . . . . . . . . . . . 1 . 1 . 1 1 1 . . Destroy 17 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . 13 Blast 28 | . . . . . 11 10 . . . 4 . . . . . . . . . . . . . 3 . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 47 | . . . . . . 21 13 . . . 13 . . . . . . . . . . . . . . . Impact 26 | . . . . . . . 13 . . . 13 . . . . . . . . . . . . . . . Slashing 21 | . . . . . . 21 . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . 4 . . . . 2 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 47696 | 113 692 354 . 467 3038 2294 68 175 . 1114 2822 856 437 . 532 1106 1950 6034 821 295 5227 2279 1651 6150 1735 7486 Guns 22939 | 113 625 50 . 210 427 . . 54 . . 1606 576 222 . 532 405 1896 4563 821 169 3167 457 333 2393 1735 2585 Cannons 18315 | . . . . . 2088 1613 62 121 . 629 632 280 . . . 290 35 1401 . 126 1612 1270 494 2862 . 4800 Explosions 5602 | . 39 304 . 249 477 371 . . . 485 334 . 215 . . 370 . 70 . . 417 552 824 895 . . Melee 473 | . . . . . . 283 . . . . 190 . . . . . . . . . . . . . . . Ramming 302 | . 4 . . 8 46 27 6 . . . 60 . . . . . 19 . . . 31 . . . . 101 Kinetic 10863 | . . . . . 2088 1613 62 175 . 629 1587 . . . . . . . . . 2279 . 423 2007 . . Thermal 25993 | 113 649 50 . 210 427 . . . . . 685 856 222 . 532 695 1931 5964 821 295 2500 1727 589 2927 . 4800 Explosive 2868 | . 39 304 . 249 477 359 . . . 485 300 . 215 . . 370 . 70 . . . . . . . . Electromagnetic 2515 | . . . . . . 12 . . . . . . . . . . . . . . 417 552 639 895 . . Impact 190 | . . . . . . . . . . . 190 . . . . . . . . . . . . . . . Slashing 4965 | . . . . . . 283 . . . . . . . . . 41 . . . . . . . 321 1735 2585 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 39 | . . . . . . 2 2 2 2 4 1 2 2 2 2 20 3 6 3 . 39 13 14 32 6 8 Average Corruption 7 | . . . . . . 2 2 2 2 4 1 1 2 2 2 12 2 4 2 . 23 6 13 23 4 6 Corruption Purged 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 372 | . . . . . . 15 8 12 1 . 11 4 5 2 4 26 18 67 8 . 59 21 29 55 2 25 Message Errors 81 | . . . . . . 3 2 4 1 . 4 1 . . 2 5 6 14 2 . 9 2 5 10 1 10 Matter Fused 75 | . . . . . . 5 1 4 . . 4 . 2 . 2 4 3 13 2 . 14 5 5 6 . 5 Heat Flow Errors 43 | . . . . . . 1 . . . . . . 1 . . 2 2 8 2 . 5 3 8 8 1 2 Energy Discharges 55 | . . . . . . 4 3 2 . . 3 2 2 . . 3 3 9 1 . 5 3 6 5 . 4 Parts Rejected 7 | . . . . . . . . . . . . . . . . 1 . 1 . . 3 1 . 1 . . Parts Fused 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . Data Loss (minor) 39 | . . . . . . . 2 . . . . 1 . 2 . 3 3 10 . . 6 3 1 5 . 3 Data Loss (major) 17 | . . . . . . 1 . 1 . . . . . . . 3 1 3 . . 2 1 1 4 . . Misfires 15 | . . . . . . 1 . . . . . . . . . 3 . 3 . . 4 1 . 2 . 1 Alerts 9 | . . . . . . . . 1 . . . . . . . . . 4 1 . 1 . 1 1 . . Misdirections 12 | . . . . . . . . . . . . . . . . . . . . . 4 1 1 6 . . Weapon Failures 16 | . . . . . . . . . . . . . . . . 2 . 2 . . 5 . 1 6 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2544 | . . 18 . . 33 118 . . . . 175 12 . . . 100 . 47 . . 231 42 117 467 . 1184 Projectiles 2218 | . . . . . . 118 . . . . 30 12 . . . 50 . 47 . . 231 42 96 467 . 1125 Explosions 139 | . . 18 . . 33 . . . . . 17 . . . . 50 . . . . . . 21 . . . Melee 187 | . . . . . . . . . . . 128 . . . . . . . . . . . . . . 59 Knockbacks 34 | . . . . . 10 4 . 1 . 1 1 . . . . . . . . . . . 3 14 . . Impact 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Kinetic 30 | . . . . . 10 4 . 1 . 1 . . . . . . . . . . . . 3 11 . . Secondary 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Self-Inflicted Damage 252 | . . 37 . . 23 35 . . . 20 29 . . . . . . 48 . . . 7 10 43 . . Shots 15 | . . 1 . . 1 1 . . . 1 2 . . . . . . 1 . . . 1 1 6 . . Rammed 16 | . 1 . . 2 5 1 2 . . . 5 . . . . . . . . . . . . . . . Targets Rammed 24 | . 1 . . 2 7 2 2 . . . 6 . . . . . 1 . . . 1 . . . . 2 Kicked 4 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 2 Crushed 4 | . . . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . Highest Temperature 600 | 120 140 78 10 306 168 158 . . . . 396 162 384 30 . 302 305 378 413 178 464 338 419 281 115 600 Average Temperature 72 | 53 37 33 7 115 63 25 . . . . 58 44 68 17 . 80 104 84 140 37 171 119 100 70 115 198 Received Heat Transfer 1460 | . 66 . . . 81 132 . . . 102 517 40 . . . 9 104 92 . . 58 63 12 102 45 37 Effects 13 | . . . . 1 . . . . . . . . 1 . . . . 6 . . . . . 3 . 2 Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Interference 7 | . . . . 1 . . . . . . . . . . . . . 3 . . . . . 3 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Siege Activations 21 | . . . . . . . . . . . . . . . . . 3 13 1 . . 2 1 1 . . Total Turns 404 | . . . . . . . . . . . . . . . . . 105 232 42 . . 7 3 15 . . Longest Duration 61 | . . . . . . . . . . . . . . . . . 61 41 42 . . 6 3 15 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Corrupted 15 | . . . . . . . . . . . 1 . . . . . . . . . 3 3 4 4 . . Combat Hostiles 14 | . . . . . . . . . . . . . . . . . . . . . 3 3 4 4 . . Parts Fried 25 | . . . . . . . . . . . 3 . . . . . . . . . 4 4 8 6 . . Impact Corruptions 7 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . 2 Robots Melted 12 | . . . . . 1 . . . . . . . 1 . . 1 . 4 . 1 . 1 1 1 . 1 Combat Hostiles 11 | . . . . . . . . . . . . . 1 . . 1 . 4 . 1 . 1 1 1 . 1 Parts Melted 74 | . 3 1 . 1 3 . . . . . 1 10 1 . . 2 7 27 . 1 4 7 3 2 . 1 Heat Transferred 27118 | 407 2270 222 . 592 1480 . . . . . 1000 2500 509 . 629 851 2590 6661 906 296 1369 1443 544 2849 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Maximum Alert Level 5 | . . . . . 1 1 . . . . 1 . . . . . 1 3 . . 2 1 2 5 5 5 Low Security (%) 65 | 100 100 100 . 100 94 38 . . . . 93 100 . . . . 76 35 . 100 54 . 35 35 . . Level 1 19 | . . . . . 5 61 . . . . 6 . . . . . 23 35 . . 15 100 46 14 . . Level 2 6 | . . . . . . . . . . . . . . . . . . 14 . . 29 . 18 35 . . Level 3 1 | . . . . . . . . . . . . . . . . . . 15 . . . . . . . . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 42 50 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 32 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . 13 57 . Peak Influence 3483 | 10 96 91 . 74 304 319 . . . . 221 96 . . . . 333 949 . 172 517 293 433 1949 1835 3483 Initial 1174 | . . 1 . . . 136 . . . . 63 84 . . . . . 144 . . 80 283 153 198 1168 1174 Average 251 | 1 19 21 . 8 104 203 . . . . 97 41 . . . . 65 333 . 42 214 254 276 503 1468 1996 Influence Increases 14313 | 25 349 173 . 116 996 781 120 30 . 458 668 302 232 . 15 110 514 1848 . 317 987 345 573 1335 511 3508 Destroy 0b10 Robot/C 6720 | . 180 120 . 80 520 340 20 20 . 320 300 80 200 . . 100 200 1000 . 140 560 260 380 580 180 1140 Destroy 0b10 Robot/NC 515 | 25 65 . . 5 100 50 . . . . 85 15 . . 15 . 10 20 . 10 25 . 5 30 5 50 Destroy Leader 1460 | . 38 20 . 10 156 106 10 10 . 50 72 24 20 . . 10 60 236 . 32 120 70 50 136 32 198 Allied During Kill 1611 | . . . . . . 6 . . . 73 1 . 12 . . . . 244 . 34 7 . 75 . . 1159 Successful Hack 242 | . 22 6 . . 69 40 . . . . 14 41 . . . . . 7 . 35 . . . . . 8 Disable Machine 975 | . . 15 . . 60 165 . . . . 90 45 . . . . 90 165 . 30 105 . . 105 30 75 Destroy Structure 1815 | . 29 12 . 21 76 74 . . . . 91 52 . . . . 124 176 . 36 110 15 48 124 129 698 Partial Spotted 60 | . . . . . . . . . . . . 15 . . . . . . . . 15 . . . 30 . Lose Combat Pursuer 915 | . 15 . . . 15 . 90 . . 15 15 30 . . . . 30 . . . 45 . 15 360 105 180 Influence Decreases 12291 | 25 344 178 . 116 695 814 378 40 . 356 597 424 261 22 15 110 217 1197 948 174 625 578 493 702 1071 1911 Entered New Map 3525 | . . 4 . . . 165 100 2 . . 39 89 20 5 . . . 153 948 . 63 222 119 154 781 661 Time Decay 6564 | 25 344 174 . 116 580 595 278 38 . 285 526 335 201 17 15 100 217 644 . 154 462 326 294 478 50 310 Lost Part 190 | . . . . . . . . . . . 20 . . . . 10 . . . . 60 30 . 70 . . Lost Ally 1843 | . . . . . . . . . . 71 12 . 40 . . . . 400 . 20 40 . 80 . 240 940 Purge Threat 169 | . . . . . 115 54 . . . . . . . . . . . . . . . . . . . . Squads Dispatched 130 | . 1 . . 1 5 8 . . . . 5 4 . . . . 3 13 . 1 12 2 13 29 20 13 Investigation 7 | . . . . . . 1 . . . . . 1 . . . . . 1 . . 2 . 1 . . 1 Extermination 37 | . . . . . . 5 . . . . 4 2 . . . . 3 7 . 1 4 2 2 4 1 2 Reinforcement 28 | . 1 . . 1 5 2 . . . . 1 1 . . . . . 3 . . . . 4 7 2 1 Assault 36 | . . . . . . . . . . . . . . . . . . 2 . . . . . 13 12 9 Garrison 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . Intercept 17 | . . . . . . . . . . . . . . . . . . . . . 6 . 3 5 3 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Distress Signals 24 | . 1 . . . 6 . . . . . 3 1 . . . . 3 . . . 1 1 1 4 . 3 Communications Jammed 175 | . . . . . . . . . . . . 7 . . . . 1 49 . . 35 . 4 79 . . Distress Signals 172 | . . . . . . . . . . . . 7 . . . . 1 49 . . 35 . 1 79 . . Times Spotted 497 | . 14 3 . 8 53 24 4 1 . 13 28 16 10 . . 4 17 59 1 11 50 19 14 80 25 43 Peak Tracking Total 24 | . 6 3 9 4 7 3 3 1 . 4 4 4 5 . . 3 4 4 1 3 4 4 5 24 11 8 Tactical Retreats 30 | . 1 . . . 1 . 3 . . 1 1 1 . . . . 2 . . . 2 . 1 8 3 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Traps Triggered 12 | . 1 . . . . 1 . . . . . 1 . . . . . 3 . . . 2 . 2 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Objects Rigged 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Machines Disabled 77 | . . 1 1 . 4 11 . . . . 6 3 . . 1 . 9 11 3 2 7 . 1 10 2 5 Max in Single Turn 5 | . . 1 1 . 1 2 . . . . 4 1 . . 1 . 5 1 1 1 1 . 1 3 1 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Machines Accessed 69 | . 6 1 1 . 14 10 2 2 . . 4 5 . . 5 . 2 4 1 4 3 . . 2 1 2 Terminals 27 | . 4 1 . . 9 7 . . . . . . . . . . . . . 1 1 . . 2 . 2 Fabricators 9 | . . . . . . 1 . . . . 2 1 . . . . 1 3 . 1 . . . . . . Repair Stations 6 | . 1 . . . 1 . . . . . 1 1 . . . . . 1 . . 1 . . . . . Recycling Units 6 | . 1 . . . 2 . . . . . . 2 . . . . . . . 1 . . . . . . Scanalyzers 6 | . . . . . 1 1 . . . . 1 1 . . . . 1 . . . 1 . . . . . Garrison Access 4 | . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . 1 . Total Hacks 208 | . 23 3 1 . 53 24 6 8 . . 8 11 . . 18 . 3 17 1 10 6 . . 2 1 13 Successful 121 | . 12 1 1 . 33 10 6 8 . . 5 6 . . 18 . 1 10 1 3 2 . . 2 . 2 Failed 86 | . 11 2 . . 19 14 . . . . 3 5 . . . . 2 7 . 7 4 . . . 1 11 Catastrophic 17 | . . . . . 1 2 . . . . 2 1 . . . . . 2 . 3 2 . . . 1 3 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 198 | . 14 4 1 . 30 12 . . . . 29 5 . . . . 4 4 1 9 31 . 2 25 7 20 Terminals 97 | . 15 3 . . 41 18 . . . . . . . . . . . . . 3 2 . . 2 . 13 Fabricators 26 | . . . . . . 2 . . . . 4 1 . . . . 2 15 . 2 . . . . . . Repair Stations 17 | . 4 . . . 4 . . . . . 2 3 . . . . . 2 . . 2 . . . . . Recycling Units 16 | . 4 . . . 4 . . . . . . 4 . . . . . . . 4 . . . . . . Scanalyzers 13 | . . . . . 3 2 . . . . 2 3 . . . . 1 . . . 2 . . . . . Garrison Access 5 | . . . . . 1 2 . . . . . . . . . . . . . 1 . . . . 1 . Terminal Hacks 69 | . 5 1 1 . 17 5 6 8 . . . . . . 18 . . . 1 1 2 . . 2 . 2 Record 20 | . . . . . . . 5 7 . . . . . . 6 . . . . . 2 . . . . . Part Schematic 6 | . 1 . . . 1 . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 6 | . . 1 . . 1 . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 10 | . 2 . . . 3 1 . . . . . . . . 4 . . . . . . . . . . . Open Door 4 | . . . . . . . 1 1 . . . . . . . . . . . 1 . . . 1 . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . 1 . . . 3 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Release Object 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricator Hacks 12 | . . . . . . 1 . . . . 1 1 . . . . 1 8 . . . . . . . . Network Status 4 | . . . . . . 1 . . . . 1 . . . . . 1 1 . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Build 5 | . . . . . . . . . . . . 1 . . . . . 4 . . . . . . . . Repair Station Hacks 11 | . 3 . . . 4 . . . . . 2 1 . . . . . 1 . . . . . . . . Scan Component 7 | . 2 . . . 2 . . . . . 1 1 . . . . . 1 . . . . . . . . Repair 4 | . 1 . . . 2 . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . 2 . . . . . . 1 . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Retrieve Components 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . 2 1 . . . . 1 3 . . . . . . . . . . . . . . Insert Component 4 | . . . . . 1 1 . . . . 1 1 . . . . . . . . . . . . . . Analyze 3 | . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 3 . . . 8 3 . . . . 1 . . . . . . 1 . 2 . . . . . . Terminals 12 | . 2 . . . 8 2 . . . . . . . . . . . . . . . . . . . . Track 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . 1 . . . 3 2 . . . . . . . . . . . . . . . . . . . . Detonate 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Mask 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . 1 1 . . . . 1 . . . . . . . . . 1 . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 6 1 . . 11 9 . . . . 4 4 . . . . 1 3 . 3 2 . . 1 1 2 Full Trace Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 61 | . 1 . . . 2 . . . . . 15 1 . . 4 . . . . . . . . 27 . 11 Parts Built 7 | . . . . . . . . . . . . 2 . . . . . 5 . . . . . . . . Authchips 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Time 387 | . . . . . . . . . . . . 46 . . . . . 341 . . . . . . . . Total Part Build Rating 50 | . . . . . . . . . . . . 18 . . . . . 32 . . . . . . . . Parts Repaired 4 | . 1 . . . 2 . . . . . 1 . . . . . . . . . . . . . . . Time 143 | . 36 . . . 82 . . . . . 25 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 24 | . 10 . . . 14 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . . . . 1 . . . . . . 12 . . . . 4 . . . Allies Hacked 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Total Allies 176 | . . . . . . 2 . . 4 . 4 3 . . . . . 22 . 3 . . 4 . 30 104 Largest Group 37 | . . . . . . 2 . . 4 4 3 3 3 . . . . 9 . 3 2 . 3 . 11 37 Highest-Rated Group 3202 | . . . . . . 42 . . 157 157 84 210 210 . . . . 478 . 288 192 . 237 . 155 3202 Highest-Rated Ally 269 | . . . . . . 21 . . 41 41 40 70 70 . . . . 64 . 96 96 . 151 . 15 269 Zionite Dispatches 4 | . . . . . . . . . . . 2 1 . . . . . . . 1 . . . . . . Light 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Recon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Total Orders 34 | . . . . . . . . . . . 8 9 2 9 . 2 . 3 1 . . . . . . . STAY 6 | . . . . . . . . . . . 2 1 . 2 . . . 1 . . . . . . . . EXPLORE 12 | . . . . . . . . . . . 3 4 . 3 . 1 . 1 . . . . . . . . RETURN 16 | . . . . . . . . . . . 3 4 2 4 . 1 . 1 1 . . . . . . . Ally Attacks 588 | . . . . . . 15 . . . 25 3 . 31 . . . . 111 . 16 4 . 29 . 61 293 Total Damage 21676 | . . . . . . 201 . . . 1100 43 . 488 . . . . 3111 . 439 251 . 1624 . 937 13482 Kills 117 | . . . . . . 3 . . . 8 1 . 4 . . . . 19 . 6 1 . 12 . 6 57 Allies Corrupted 11 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . 1 7 Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Active Infowar (turns) 26168 | 43 1523 803 491 945 2269 2114 604 672 1588 742 2086 889 678 262 289 708 1080 2856 507 553 1527 735 640 1058 198 308 Optics 19826 | . . . . . 235 2114 604 672 1588 742 2086 889 678 262 289 708 1080 2856 507 553 1527 735 640 1058 . 3 Sensors 17476 | . . . . . . 1956 604 672 1584 742 1486 878 669 262 289 665 892 2363 409 553 1282 735 640 795 . . Structural 1728 | . . . . . 1728 . . . . . . . . . . . . . . . . . . . . . Seismic 5786 | 43 1523 803 491 945 1981 . . . . . . . . . . . . . . . . . . . . . Cloaking 503 | . . . . . . . . . . . . . . . . . . . . . . . . . 198 305 Jamming 7913 | . . . . . . . . . . . 72 31 2 . . . 974 2652 28 550 1308 735 516 1045 . . Robot Analysis Total 6 | . . 1 . . 1 . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 2 . . 1 2 1 1 . . 1 1 . 1 . . . . . . . . . . Drone Launches 14 | . . . . . . . . . . . 3 4 2 1 . 1 . 1 2 . . . . . . . Drone Recoveries 14 | . . . . . . . . . . . 3 4 2 1 . 1 . 1 2 . . . . . . . Zionite Intel Received 27 | . . . . . . . . . . . 5 . . . . . . . . 1 8 . . 7 1 5 Main Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Branch Access 4 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 1 Emergency Access 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Guard Positions 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Prototype Stockpiles 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 Component Schematics 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Unaware Analyses 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Turns Passed 28661 | 144 1699 803 491 1075 3424 2114 604 672 1588 742 2086 889 678 262 289 708 1080 2856 507 553 1527 735 640 1418 253 824 Spaces Moved 16414 | 89 764 485 304 592 1277 1064 361 399 1029 436 1114 553 479 176 176 466 576 955 245 417 908 337 316 1217 492 1187 Core 22 | 22 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 9336 | . 382 485 304 592 1277 1064 361 399 1029 436 468 . . . . . 86 955 245 17 72 337 316 511 . . Legs 6557 | . . . . . . . . . . . 646 553 479 176 176 466 490 . . 400 836 . . 675 478 1182 Wheels 449 | 67 382 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 80 160 160 160 160 145 145 145 145 145 112 114 114 114 114 114 114 155 150 110 106 180 150 30 30 30 Average Speed 130 | 82 124 160 160 160 209 156 145 145 145 145 138 114 115 114 114 114 124 160 154 112 114 180 160 81 30 37 Slowest Speed 270 | 100 240 160 160 160 240 162 145 145 145 157 190 114 120 114 120 114 270 173 155 250 270 180 180 157 30 90 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 13 | . . . . . . . . . . . . 2 . . . . . 2 . . 2 . . 3 2 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 1 . . Spacefolds 19 | . . . . . . . . . . . . . . . . . . . . . . . . 12 5 2 Exploration Rate (%) 56 | 4 95 96 71 84 79 31 51 58 90 67 40 18 77 79 61 70 16 56 99 13 95 14 34 65 20 37 Regions Visited 26 Branch Regions 17 Pre-discovered Areas 10 | . . 1 . 1 . . . 1 1 1 . . . . 3 . . . . . 2 . . . . . Known Exits Taken 20 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . 1 . . Scrap Searched 18 | . . 1 . 2 . . 1 1 3 1 . . 2 3 . 4 . . . . . . . . . . Spaces Dug 363 | . 20 6 . 11 17 22 12 . . . 30 14 9 1 . 17 25 29 . 11 22 1 . 19 22 75 Terrain Destroyed 1142 | . 32 14 . 35 83 71 12 5 . 35 105 46 48 3 . 89 96 103 4 13 92 4 14 28 45 165 Melee 36 | . . . . . . 16 12 . . . 8 . . . . . . . . . . . . . . . Projectile 734 | . 23 . . . 53 30 . 5 . 8 46 46 30 3 . 35 36 67 4 13 92 4 1 28 45 165 AOE 372 | . 9 14 . 35 30 25 . . . 27 51 . 18 . . 54 60 36 . . . . 13 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Total 21883 | 145 1358 500 306 679 1838 1381 415 472 1128 500 1474 726 555 234 245 584 848 2020 341 474 1288 414 427 1480 551 1500 Wait 2944 | 26 420 4 . 44 289 170 29 60 62 26 169 90 9 55 17 57 138 705 20 15 153 21 15 104 35 211 Move 16356 | 88 763 484 303 591 1276 1063 360 398 1028 435 1113 552 478 175 175 465 575 954 244 416 907 336 315 1197 482 1183 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 258 | 12 35 1 . 2 43 17 3 . 9 1 21 6 2 . 4 2 20 22 12 1 13 3 3 17 1 8 Fast Attach 147 | 6 2 . . . 11 2 . . 6 . 4 . 2 . 11 1 3 12 12 6 18 5 11 27 4 4 Attach 91 | 1 1 . . 1 10 4 1 . . 2 6 2 . . 2 3 3 5 3 2 5 6 4 19 1 10 Detach 29 | . . . . . 4 . . . . . . . . . . . . 1 4 1 1 4 3 7 2 2 Swap 352 | 1 34 4 . 11 32 22 2 4 7 9 29 10 22 1 4 7 18 59 9 11 32 . 5 14 . 5 Drop 339 | 4 33 . . 3 53 21 3 . 16 6 23 5 5 . 14 2 22 33 20 4 27 . 11 11 1 22 Fire 1151 | 7 69 7 3 23 113 59 2 9 . 21 86 61 36 3 18 47 68 138 17 18 131 39 14 84 25 53 Melee 47 | . . . . . . 21 13 . . . 13 . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 2 Crush 20 | . 1 . . 2 7 2 2 . . . 6 . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 142 | . . . . . . . . 1 . . 4 . . . . . . 91 . . . . 46 . . . Trap 3 | . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / Ext / *Arm) -4/Armory (discovered 2 exits: *Res / *Lab) -4/Lab -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research -2/Testing (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 145 | -11/Scrapyard | Entered Materials 445 | -10/Materials | Discovered new exit (range 11) 530 | -10/Materials | Build established: Mutant 638 | -10/Materials | Discovered new exit (range 7) 678 | -10/Materials | Discovered new exit (range 15) 763 | -10/Materials | Discovered new exit (range 6) 1361 | -10/Materials | Repaired Broken Med. Laser 1844 | -10/Materials | Entered Mines 2067 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2248 | -10/Mines | Discovered new exit (range 9) 2339 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2352 | -10/Mines | Learned location of Zion (-7) 2442 | -10/Mines | Discovered new exit (range 8) 2576 | -10/Mines | Discovered new exit (range 13) 2640 | -10/Mines | Discovered new exit (range 5) 2647 | -10/Mines | Entered Exiles 2668 | -10/Exiles | Discovered new exit (range 15) 2691 | -10/Exiles | Met 8R-AWN 2713 | -10/Exiles | Met EX-HEX 2756 | -10/Exiles | Met EX-BIN 2780 | -10/Exiles | Aligned with FarCom system 2782 | -10/Exiles | Given EX-Vault access code 2820 | -10/Exiles | Opened EX-Vault 2865 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2918 | -10/Exiles | Met EX-DEC 3110 | -10/Exiles | Attacked by the Exiles 3125 | -10/Exiles | Discovered new exit (range 10) 3138 | -10/Exiles | Entered Mines 3186 | -9/Mines | Found a hidden stash of uninstalled traps 3202 | -9/Mines | Assembled infested the area 3240 | -9/Mines | Discovered new exit (range 9) 3632 | -9/Mines | Learned 8 Materials zone layouts 3798 | -9/Mines | Learned location of Storage (-9) 3804 | -9/Mines | Discovered new exit (range 7) 4213 | -9/Mines | Entered Materials 4213 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4214 | -8/Materials | Identified exit to Factory 5673 | -8/Materials | Discovered exit to Factory (range 10) 6349 | -8/Materials | Repaired Imp. Medium Armor Plating 6560 | -8/Materials | Central database locked down 7242 | -8/Materials | Repaired Hpw. Tractor Beam? 7637 | -8/Materials | Entered Factory 7637 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7696 | -7/Factory | Build established: Scavenger-Mutant 8082 | -7/Factory | Build established: Skirmisher 8389 | -7/Factory | Identified exit to Lower Caves 8668 | -7/Factory | Discovered new exit (range 13) 8881 | -7/Factory | Identified exit to Factory 9082 | -7/Factory | Build established: Assassin 9587 | -7/Factory | Build established: Skirmisher 9751 | -7/Factory | Entered Lower Caves 9791 | -7/Lower Caves | Learned Factory interactive machine intel 9841 | -7/Lower Caves | Encountered a Warlord checkpoint 10010 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10063 | -7/Lower Caves | Entered an active Warlord outpost 10073 | -7/Lower Caves | Learned 8 Factory zone layouts 10134 | -7/Lower Caves | Discovered new exit (range 11) 10353 | -7/Lower Caves | Identified exit to Lower Caves 10355 | -7/Lower Caves | Entered another Lower Caves area 10510 | -7/Lower Caves | Learned Factory terminal intel 10862 | -7/Lower Caves | Entered an active Warlord outpost 10887 | -7/Lower Caves | Learned Factory trap positions 10887 | -7/Lower Caves | Learned Research stockpile data 10887 | -7/Lower Caves | Learned Research garrison access intel 11015 | -7/Lower Caves | Discovered new exit (range 7) 11025 | -7/Lower Caves | Identified exit to Zion 11027 | -7/Lower Caves | Entered Zion 11073 | -7/Zion | System corruption cleaned by Quarantine Array 11163 | -7/Zion | Discovered new exit (range 17) 11171 | -7/Zion | Received a visual enhancement algorithm 11399 | -7/Zion | Found Prototype Launcher 11399 | -7/Zion | Identified Rocket Array 11606 | -7/Zion | Given A8's code to call for help 11955 | -7/Zion | Found Prototype Special Weapon 11955 | -7/Zion | Identified RU-N14's Throwing Claymores 12124 | -7/Zion | Found RU-N14's Throwing Claymores 12130 | -7/Zion | Found RU-N14's Throwing Claymores 12211 | -7/Zion | Met Imprinter 12242 | -7/Zion | Imprinted 12244 | -7/Zion | Declared Zion's savior 12420 | -7/Zion | Found Prototype Device 12420 | -7/Zion | Identified Bomb Factory No. 2 12551 | -7/Zion | Identified exit to Proximity Caves 12615 | -7/Zion | Entered Proximity Caves 12615 | -6/Proximity Caves | Accompanied by 4 allies 12795 | -6/Proximity Caves | Spotted B-75 Beast 12811 | -6/Proximity Caves | Allies destroyed B-75 Beast 13131 | -6/Proximity Caves | Learned location of Extension (-4) 13263 | -6/Proximity Caves | Lost 3 allies 13357 | -6/Proximity Caves | Entered Factory 13357 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 13358 | -6/Factory | Identified exit to Factory 13359 | -6/Factory | Identified exit to Lower Caves 13360 | -6/Factory | Loaded intel: 104 trap records 13361 | -6/Factory | Loaded intel: 53 interactive machine locations 13362 | -6/Factory | Loaded intel: 26 terminal locations 13738 | -6/Factory | Retrieved Zion intel report: Emergency Access 13857 | -6/Factory | Build established: Scavenger-Skirmisher 13910 | -6/Factory | Retrieved Zion intel report: Main Access 14028 | -6/Factory | Retrieved Zion intel report: Guard Positions 14029 | -6/Factory | Zion Recon squad teleported in 14292 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 14293 | -6/Factory | Zion Fire squad teleported in 14353 | -6/Factory | Retrieved Zion intel report: Component Schematics 14391 | -6/Factory | Spotted B-75 Beast 14456 | -6/Factory | Lost 3 allies 14866 | -6/Factory | Terminal network hard line cut 14992 | -6/Factory | Repaired Hvy. Plasma Cannon 15013 | -6/Factory | Build established: Mutant 15443 | -6/Factory | Entered another Factory area 15443 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15444 | -5/Factory | Identified exit to Upper Caves 15507 | -5/Factory | Discovered new exit (range 38) 15537 | -5/Factory | Fabricated Enh. Quantum Rifle (x2) 15628 | -5/Factory | Build established: Skirmisher 15760 | -5/Factory | Discovered new exit (range 13) 15772 | -5/Factory | Identified exit to Factory 16134 | -5/Factory | Assembled infested ambush trap array 16266 | -5/Factory | Discovered exit to Upper Caves (range 7) 16323 | -5/Factory | Zion Light squad teleported in 16332 | -5/Factory | Entered Upper Caves 16332 | -5/Upper Caves | Accompanied by 3 allies 16363 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16570 | -5/Upper Caves | Encountered a Warlord checkpoint 16660 | -5/Upper Caves | Build established: Messiah-Skirmisher 16793 | -5/Upper Caves | Found Prototype Protection 16793 | -5/Upper Caves | Identified Zio. Weapon Casing 16833 | -5/Upper Caves | Learned Factory security intel 17000 | -5/Upper Caves | Discovered new exit (range 9) 17009 | -5/Upper Caves | Identified exit to Upper Caves 17010 | -5/Upper Caves | Entered another Upper Caves area 17022 | -5/Upper Caves | Discovered exit to Factory (range 25) 17243 | -5/Upper Caves | Discovered new exit (range 17) 17260 | -5/Upper Caves | Identified exit to Zhirov 17272 | -5/Upper Caves | Entered Zhirov 17274 | -5/Zhirov | Discovered new exit (range 3) 17295 | -5/Zhirov | Met Zhirov 17320 | -5/Zhirov | Learned location of Quarantine (-3) 17320 | -5/Zhirov | Learned location of Testing (-2) 17320 | -5/Zhirov | Learned location of Command (-1) 17326 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17347 | -5/Zhirov | Found Alien Artifact 17347 | -5/Zhirov | Identified Integrated Reactor 17347 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17365 | -5/Zhirov | Found Alien Artifact 17558 | -5/Zhirov | Identified exit to Proximity Caves 17561 | -5/Zhirov | Entered Proximity Caves 17627 | -4/Proximity Caves | Learned 4 Research zone layouts 17830 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17873 | -4/Proximity Caves | System corruption reached 10% 18176 | -4/Proximity Caves | Build established: Skirmisher 18244 | -4/Proximity Caves | Discovered exit to Factory (range 21) 18269 | -4/Proximity Caves | Entered Factory 18269 | -4/Factory | Evolved 2 slots: Utility x2 18270 | -4/Factory | Identified exit to Research 18270 | -4/Factory | Identified exit to Extension 18270 | -4/Factory | Identified exit to Armory 19312 | -4/Factory | Build established: Tank 19349 | -4/Factory | Entered Armory 19467 | -4/Armory | Fabricated Adv. Transmission Jammer (x2) 19638 | -4/Armory | Found Gamma Bomb Array 19881 | -4/Armory | Fabricated Assault Drone Bay (x1) 19936 | -4/Armory | Fabricated Imp. Heavy Armor Plating? 20109 | -4/Armory | Fabricated Exp. Heat Sink (x1) 20483 | -4/Armory | Build established: Machinist-Tank 20764 | -4/Armory | Terminal network hard line cut 21397 | -4/Armory | Discovered exit to Research (range 5) 21591 | -4/Armory | Assisted by bots powering up and referring to "LRC-V3" 21599 | -4/Armory | Spotted B-86 Titan 21634 | -4/Armory | Lost 5 allies 21822 | -4/Armory | Lost 9 allies 21849 | -4/Armory | First assault squad dispatched 21918 | -4/Armory | Lost 4 allies 22127 | -4/Armory | Identified Transdimensional Reconstructor 22127 | -4/Armory | Warped through subspace to slip node 22127 | -4/Armory | Discovered new exit (range 1) 22127 | -4/Armory | Identified exit to Lab 22183 | -4/Armory | Energy Cycler disabled 22190 | -4/Armory | Lost 3 allies 22205 | -4/Armory | Entered Lab 22213 | -4/Lab | Discovered exit to Research (range 10) 22239 | -4/Lab | Unable to decrypt terminal 22239 | -4/Lab | Opened the door to a hidden lab 22240 | -4/Lab | Gained access to the hidden lab's interior 22249 | -4/Lab | Detected by scanners 22255 | -4/Lab | Confronted by A5 22288 | -4/Lab | Build established: Tank 22295 | -4/Lab | Destroyed A5 22329 | -4/Lab | Found Prototype Protection 22329 | -4/Lab | Identified Med. Regenerative Plating 22420 | -4/Lab | Found Alien Artifact 22420 | -4/Lab | Identified Integrated Mediator 22420 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency 22433 | -4/Lab | Found Alien Artifact 22433 | -4/Lab | Identified Core Regenerator 22433 | -4/Lab | Used Core Regenerator, restored core integrity (+267) 22461 | -4/Lab | Found Prototype Device 22461 | -4/Lab | Identified AEGIS Remote Shield 22467 | -4/Lab | Found Prototype Energy Gun 22467 | -4/Lab | Identified Tachyon Dispersion Ray 22472 | -4/Lab | Found Prototype Energy Cannon 22472 | -4/Lab | Identified Warp Cannon 22522 | -4/Lab | Unable to decrypt terminal 22524 | -4/Lab | Unable to decrypt terminal 22525 | -4/Lab | Found Alien Artifact 22525 | -4/Lab | Identified LC Capacitor 22585 | -4/Lab | Found Prototype Hackware 22603 | -4/Lab | Build established: Skirmisher 22626 | -4/Lab | Found Transdimensional Reconstructor 22639 | -4/Lab | Found Alien Artifact 22674 | -4/Lab | Found Prototype Hackware 22712 | -4/Lab | Entered Research 22712 | -3/Research | Evolved 2 slots: Power x1, Utility x1 22715 | -3/Research | Loaded intel: 4 garrison access locations 23053 | -3/Research | Retrieved Zion intel report: Branch Access 23053 | -3/Research | Identified exit to Quarantine 23054 | -3/Research | Zion Light squad teleported in 23091 | -3/Research | Discovered new exit (range 6) 23096 | -3/Research | Identified exit to Research 23265 | -3/Research | Entered Quarantine 23265 | -3/Quarantine | Accompanied by 2 allies 23356 | -3/Quarantine | Found Alien Energy Cannon 23381 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 23542 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 23676 | -3/Quarantine | Found Alien Artifact 23688 | -3/Quarantine | Found Alien Artifact 23733 | -3/Quarantine | Found Transdimensional Reconstructor 23790 | -3/Quarantine | Found Adv. Powered Armor 23793 | -3/Quarantine | Found Adv. Powered Armor 23795 | -3/Quarantine | Intercept squad dispatched 23795 | -3/Quarantine | Found Adv. Powered Armor 23797 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 23803 | -3/Quarantine | Spotted Tracker 23805 | -3/Quarantine | Spotted Tracker 23818 | -3/Quarantine | Destroyed Tracker 23827 | -3/Quarantine | Spotted Combat Programmer 23830 | -3/Quarantine | System corruption reached 10% 23837 | -3/Quarantine | Spotted Combat Programmer 23846 | -3/Quarantine | Destroyed Tracker 23861 | -3/Quarantine | Destroyed Combat Programmer 23869 | -3/Quarantine | Destroyed Combat Programmer 23873 | -3/Quarantine | Lost 3 parts (2p1n) 23876 | -3/Quarantine | Found Prototype Device 23876 | -3/Quarantine | Identified Exp. Phase Shifter 23880 | -3/Quarantine | Found Prototype Energy Gun 23880 | -3/Quarantine | Identified Immobilizer 23883 | -3/Quarantine | Found Prototype Processor 23883 | -3/Quarantine | Identified Exp. Targeting Computer 23901 | -3/Quarantine | Found Adv. Powered Armor 23928 | -3/Quarantine | Found Transdimensional Reconstructor 23930 | -3/Quarantine | Warped through subspace 24153 | -3/Quarantine | Discovered exit to Research (range 8) 24222 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 24309 | -3/Quarantine | Found Alien Artifact 24387 | -3/Quarantine | Retrieved Zion intel report: Branch Access 24404 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-2 24417 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 24505 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 24557 | -3/Quarantine | Build established: Scavenger-Skirmisher 24620 | -3/Quarantine | Terminal network hard line cut 24765 | -3/Quarantine | Intercept squad dispatched 24765 | -3/Quarantine | Spotted Tracker 24766 | -3/Quarantine | Identified Core Cannon 24768 | -3/Quarantine | Spotted Tracker 24769 | -3/Quarantine | Spotted Combat Programmer 24771 | -3/Quarantine | Spotted Combat Programmer 24773 | -3/Quarantine | System corruption reached 30% 24776 | -3/Quarantine | Destroyed Tracker 24792 | -3/Quarantine | Entered Research 24792 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 24813 | -2/Research | Lost 3 parts (1p1n1w) 25285 | -2/Research | System corruption reached 10% 25444 | -2/Research | Discovered new exit (range 12) 25495 | -2/Research | Identified exit to Testing 25527 | -2/Research | Entered Testing 25538 | -2/Testing | Destroyed Alpha 7 25582 | -2/Testing | Rewired KM-6W7(K) 25592 | -2/Testing | Rewired JU-27C(K) 25606 | -2/Testing | Rewired P4-P5Y(K) 25782 | -2/Testing | Rewired PH-08W1ZIC2R2 25816 | -2/Testing | Lost 3 allies 25819 | -2/Testing | Garrison activated, responded to threat 25821 | -2/Testing | Build established: Scavenger-Tank 25997 | -2/Testing | Warped through subspace 26046 | -2/Testing | Spotted Fortress 26143 | -2/Testing | Intercept squad dispatched 26155 | -2/Testing | Discovered new exit (range 5) 26155 | -2/Testing | Discovered new exit (range 6) 26159 | -2/Testing | Identified exit to Section 7 26164 | -2/Testing | Spotted Tracker 26164 | -2/Testing | Spotted Tracker 26167 | -2/Testing | Entered Section 7 26169 | -2/Section 7 | Identified Core Reset Matrix 26169 | -2/Section 7 | Identified Subatomic Replicator 26169 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor 26169 | -2/Section 7 | Identified Dimensional Node Initializer 26169 | -2/Section 7 | Used Core Reset Matrix 26173 | -2/Section 7 | Detected hypermatrix surge 26173 | -2/Section 7 | Sensed 22 artifacts in vicinity 26183 | -2/Section 7 | Found Unknown Device 26183 | -2/Section 7 | Identified Quantum Capacitor 26278 | -2/Section 7 | Found Integrated Dissipator 26278 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 26386 | -2/Section 7 | Retrieved Zion intel report: Active Garrisons 26438 | -2/Section 7 | Retrieved Zion intel report: Prototype Schematics 26588 | -2/Section 7 | Build established: Alien-Tank 26648 | -2/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 26707 | -2/Section 7 | Found Spacefold Activator 26775 | -2/Section 7 | Intercept squad dispatched 26786 | -2/Section 7 | Spotted Tracker 26787 | -2/Section 7 | Spotted Tracker 26791 | -2/Section 7 | Destroyed Tracker 26798 | -2/Section 7 | Destroyed Tracker 26802 | -2/Section 7 | Spotted Combat Programmer 26810 | -2/Section 7 | Spotted Combat Programmer 26822 | -2/Section 7 | Destroyed Combat Programmer 26836 | -2/Section 7 | Destroyed Combat Programmer 26838 | -2/Section 7 | Scanned by Researcher 26881 | -2/Section 7 | Lost 4 parts (2n1u1w) 26884 | -2/Section 7 | Destroyed 8 combat bots 26893 | -2/Section 7 | Found Integrated Dissipator 26893 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 26915 | -2/Section 7 | System corruption reached 30% 26917 | -2/Section 7 | First assault squad dispatched 26942 | -2/Section 7 | Spotted Alpha 7 26945 | -2/Section 7 | Spotted Alpha 7 26984 | -2/Section 7 | Retrieved Zion intel report: Active Terminals 26996 | -2/Section 7 | Retrieved Zion intel report: Trap Installations 27003 | -2/Section 7 | Retrieved Zion intel report: Component Schematics 27011 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 27052 | -2/Section 7 | Spotted Executioner 27052 | -2/Section 7 | Spotted Executioner 27076 | -2/Section 7 | Destroyed Executioner 27088 | -2/Section 7 | Destroyed Executioner 27119 | -2/Section 7 | Initialized slip node 27201 | -2/Section 7 | Spotted Executioner 27225 | -2/Section 7 | Integrated with Sigix Exoskeleton 27286 | -2/Section 7 | Found Integrated Reactor 27286 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 27299 | -2/Section 7 | Found LRC Inertial Stabilizer 27299 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 27301 | -2/Section 7 | Found LRC Armor 27301 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 27319 | -2/Section 7 | Used Subatomic Replicator to create Supercharged Integrated Reactor 27320 | -2/Section 7 | Installed Supercharged Integrated Reactor, increased core energy generation (+15) 27322 | -2/Section 7 | Found Integrated Reactor 27322 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 27324 | -2/Section 7 | Found Integrated Reactor 27324 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 27385 | -2/Section 7 | Spotted B-99 Colossus 27428 | -2/Section 7 | Intercept squad dispatched 27446 | -2/Section 7 | Spotted Tracker 27446 | -2/Section 7 | Warped through subspace to slip node 27523 | -2/Section 7 | Spotted B-90 Cyclops 27538 | -2/Section 7 | Build established: Alien-Sigix 27572 | -2/Section 7 | Core integrity fell below 50% 27580 | -2/Section 7 | Discovered new exit (range 17) 27585 | -2/Section 7 | Entered Access 27585 | -1/Access | Evolved 2 slots: Utility x2 27590 | -1/Access | Emitted hypermatrix ping 27595 | -1/Access | Assembled emerged from beneath the floor 27680 | -1/Access | Retrieved Zion intel report: Branch Access 27680 | -1/Access | Identified exit to Command 27694 | -1/Access | Assembled emerged from beneath the floor 27708 | -1/Access | Assembled emerged from beneath the floor 27724 | -1/Access | Garrison activated, responded to threat 27745 | -1/Access | Intercept squad dispatched 27757 | -1/Access | Discovered new exit (range 18) 27764 | -1/Access | Spotted Tracker 27766 | -1/Access | Spotted Tracker 27779 | -1/Access | Destroyed Tracker 27787 | -1/Access | Destroyed Tracker 27812 | -1/Access | Spotted Combat Programmer 27818 | -1/Access | Assembled emerged from beneath the floor 27833 | -1/Access | Spotted B-99 Colossus 27834 | -1/Access | Sigix Exoskeleton integrity reduced to 80% 27834 | -1/Access | Spotted B-99 Colossus 27838 | -1/Access | Entered Command 27843 | -1/Command | Emitted hypermatrix ping 27848 | -1/Command | Assembled emerged from beneath the floor 27852 | -1/Command | Lost 3 allies 27900 | -1/Command | Lost 4 allies 27902 | -1/Command | Assembled emerged from beneath the floor 27925 | -1/Command | Assembled emerged from beneath the floor 27949 | -1/Command | Discovered new exit (range 18) 27983 | -1/Command | Retrieved Zion intel report: Guard Positions 28000 | -1/Command | Retrieved Zion intel report: Component Stockpiles 28081 | -1/Command | Assembled emerged from beneath the floor 28088 | -1/Command | First assault squad dispatched 28118 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 28121 | -1/Command | Retrieved Zion intel report: Prototype Schematics 28124 | -1/Command | Assembled emerged from beneath the floor 28125 | -1/Command | Retrieved Zion intel report: Branch Access 28142 | -1/Command | Identified Quantum Router 28143 | -1/Command | Identified Exp. System Shield 28213 | -1/Command | Disengaged cave seal 28213 | -1/Command | Zionites emerged from the dark tunnel 28229 | -1/Command | Disengaged cave seal 28229 | -1/Command | Zionites emerged from the dark tunnel 28304 | -1/Command | Lost 5 allies 28310 | -1/Command | Assembled emerged from beneath the floor 28473 | -1/Command | Spotted Combat Programmer 28483 | -1/Command | Spotted M Guard 28485 | -1/Command | Spotted Combat Programmer 28496 | -1/Command | Spotted M Guard 28529 | -1/Command | High security lockdown imminent 28531 | -1/Command | Allies destroyed Combat Programmer 28534 | -1/Command | Spotted Alpha 7 28534 | -1/Command | Destroyed Executioner 28541 | -1/Command | Core integrity fell below 50% 28566 | -1/Command | Assembled emerged from beneath the floor 28579 | -1/Command | Lost 16 allies 28609 | -1/Command | High security lockdown engaged 28631 | -1/Command | Destroyed Striker 28662 | *** | Heading to fleet! Last Messages --------------- as-25186 melds with Sigix Exoskeleton. as-14988 melds with Sigix Exoskeleton. as-83550 melds with Sigix Exoskeleton. 28576_ %4/ZCQJ:LFD/IOAZVNFOAW ZGGVWP