Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.02 @ 17:14:22 Player: Barbarossa Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (78) 390 Value Destroyed (2663) 2663 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 5412 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 0/700 Matter 233/300 Energy 4/290 System Corruption 0% Temperature Cool (18) Movement Rolling (80) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Wheel > --- UTILITY (5) ------ Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Wheel Advanced Heat Sink Improved Sensor Array Improved Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Armored Huge Wheel > --- UTILITY ---------- Cooling System Improved Cooling System Large Storage Unit Visual Processing Unit Improved Medium Armor Plating > --- WEAPON ----------- Cooled Pulse Rifle Cooled Pulse Rifle Rocket Launcher > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Improved Deuterium Engine Wheel Wheel Wheel Advanced Heat Sink Cooling System Improved Sensor Array Improved Medium Laser Heavy Laser Plasma Cannon Improved Datajack Plasma Cutter [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 3 | . . . 2 1 Weapon 1 | . . . . 1 Parts Attached 79 | . 3 18 35 23 Power 12 | . . 2 3 7 Engine 9 | . . 2 2 5 Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 28 | . 2 8 11 7 Treads 20 | . 2 8 8 2 Leg . | . . . . . Wheel 8 | . . . 3 5 Hover . | . . . . . Flight . | . . . . . Utility 13 | . 1 2 6 4 Device 5 | . . . 3 2 Storage 1 | . 1 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 6 | . . 2 2 2 Artifact . | . . . . . Weapon 26 | . . 6 15 5 Energy Gun 10 | . . 2 5 3 Energy Cannon 1 | . . . . 1 Ballistic Gun 13 | . . 3 10 . Ballistic Cannon 1 | . . 1 . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 46 | . . 7 14 25 Power 4 | . . . 1 3 Propulsion 19 | . . 4 7 8 Utility 10 | . . . 3 7 Weapon 13 | . . 3 3 7 Highest Loss Streak 19 | . . 2 10 19 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 85 91 83 85 Engine 8 | . 14 10 5 4 Treads 28 | . 19 42 22 13 Wheel 5 | . . . 7 12 Device 4 | . . . 3 14 Storage 9 | . 14 11 9 7 Processor 4 | . . . 9 7 Protection 5 | . . 5 6 5 Energy Gun 7 | . 14 3 4 15 Ballistic Gun 10 | . 14 15 11 . Ballistic Cannon 1 | . . 1 1 . Naked Turns . | . . . . . Heaviest Build 49 | 13 28 37 49 49 Greatest Support 80 | 20 40 80 80 28 Greatest Overweight (x) 8 | . . . 8 6 Average Overweight (x) . | . . . . 3 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 8 12 15 15 15 Most Carried 15 | 6 7 15 15 15 Average Carried 12 | 6 5 11 14 13 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 6 7 15 15 5 Class Distribution -------------------- 66% | Scavenger-Mutant 29% | Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1554 | 200 12 510 642 190 Remotely . | . . . . . Salvage Created 2933 | . 30 1059 859 985 Parts 158 | . 2 63 48 45 Haulers Intercepted 4 | . . 1 2 1 Recyclers Shooed 3 | . 1 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 62 | . 2 25 16 19 Guns 53 | . 2 23 15 13 Cannons 2 | . . . 1 1 AOE 6 | . . 2 . 4 Classes Destroyed 16 | . 1 7 6 2 Worker 2 | . . 1 1 . Builder 2 | . . . 1 1 Tunneler 1 | . . . 1 . Hauler 4 | . . 1 2 1 Recycler 2 | . . 1 . 1 Mechanic 1 | . . . 1 . Operator 1 | . . 1 . . Watcher 3 | . . 1 2 . Swarmer 14 | . 2 7 . 5 Grunt 24 | . . 11 11 2 Brawler 1 | . . . 1 . Sentry 11 | . . 7 2 2 Specialist 4 | . . . . 4 Hunter 5 | . . . 1 4 Programmer 2 | . . . . 2 Heavy 1 | . . . 1 . Best Kill Streak 8 | . 2 6 7 8 Combat Bots Only 7 | . 2 6 5 7 Max Kills in Single Turn 3 | . 1 3 2 3 Gunslinging 1 | . . . . 1 Exploded 3 | . . 2 . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 798 | . 15 179 157 447 Missed 243 | . 6 52 33 152 Damage Taken 7293 | . 128 1510 2391 3264 Core 1126 | . 7 163 249 707 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 283 | . . 283 . . Core Remaining (%) 77 | 100 97 59 54 . Volleys Fired 209 | . 8 101 64 36 Largest 3 | . 2 2 2 3 Hottest 205 | . 60 79 112 205 Shots Fired 430 | . 16 199 123 92 Gun 419 | . 16 199 119 85 Cannon 9 | . . . 4 5 Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 271 | . 8 164 99 . Thermal 157 | . 8 35 24 90 Explosive 2 | . . . . 2 Electromagnetic . | . . . . . Robot Hit Streak 27 | . 4 27 10 18 Robot Miss Streak 8 | . 1 7 8 3 Penetration Max . | . . . . . Secondary Targets 11 | . . 3 5 3 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 301 | . 10 128 100 63 Core Hits 206 | . 3 54 95 54 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 2 | . . 2 . . Critical Strikes 13 | . . 4 4 5 Burn 10 | . . 1 4 5 Destroy 3 | . . 3 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6121 | . 128 1845 1952 2196 Guns 4761 | . 128 1562 1810 1261 Cannons 206 | . . . 65 141 Explosions 1134 | . . 273 67 794 Melee . | . . . . . Ramming 20 | . . 10 10 . Kinetic 2894 | . 97 1262 1535 . Thermal 2346 | . 31 573 340 1402 Explosive 861 | . . . 67 794 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots 8 | . . . . 8 Overflow Damage 35 | . . 32 3 . Projectiles . | . . . . . Explosions 35 | . . 32 3 . Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact . | . . . . . Kinetic 1 | . . . 1 . Secondary . | . . . . . Self-Inflicted Damage 171 | . . 70 101 . Shots 2 | . . 1 1 . Rammed 2 | . . 1 1 . Targets Rammed 2 | . . 1 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 294 | . . 171 294 196 Average Temperature 82 | . . 49 125 103 Received Heat Transfer 1926 | . . 483 999 444 Effects 2 | . . . 2 . Interference 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 15 | . . 1 2 12 Heat Transferred 4676 | . 75 1001 1036 2564 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 441 | . 85 441 285 265 Initial 61 | . . 35 61 31 Average 184 | . 33 250 161 147 Maximum Alert Level 2 | . . 2 1 1 Low Security (%) 52 | 100 100 35 59 57 Level 1 44 | . . 58 40 42 Level 2 2 | . . 6 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . . 5 3 6 Investigation 7 | . . 3 2 2 Extermination 1 | . . . . 1 Reinforcement 4 | . . 2 1 1 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . 1 . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . 1 4 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 101 | . 5 35 29 32 Peak Tracking Total 13 | . 4 6 8 13 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . 2 2 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . . 1 2 . Max in Single Turn 1 | . . 1 1 . Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 12 | . 1 4 2 5 Terminals 7 | . 1 2 2 2 Fabricators 1 | . . . . 1 Repair Stations 1 | . . 1 . . Recycling Units 2 | . . 1 . 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 33 | . 1 17 6 9 Successful 20 | . 1 13 2 4 Failed 13 | . . 4 4 5 Catastrophic 5 | . . . 2 3 Database Lockouts . | . . . . . Manual 15 | . 1 6 5 3 Terminals 18 | . 1 7 6 4 Fabricators 2 | . . . . 2 Repair Stations 7 | . . 7 . . Recycling Units 5 | . . 3 . 2 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 3 | . . 2 1 . Unreport Threat 2 | . . 1 1 . Locate Traps 1 | . . 1 . . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks 6 | . . 6 . . Scan Component 3 | . . 3 . . Repair 3 | . . 3 . . Recycling Unit Hacks 4 | . . 3 . 1 Process 1 | . . 1 . . Report Inventory 2 | . . 1 . 1 Retrieve Matter 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 5 | . 1 2 1 1 Terminals 5 | . 1 2 1 1 Botnet 5 | . 1 2 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 10 | . 1 3 2 4 Full Trace Events 4 | . . 1 1 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . 3 . . Time 90 | . . 90 . . Parts Recycled . | . . . . . Recycled Matter 11 | . . 11 . . Retrieved Matter 11 | . . 11 . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3214 | 3 242 1292 970 707 Spaces Moved 1519 | 3 146 539 421 410 Core 3 | . . . 2 1 Treads 920 | . 87 539 291 3 Legs 62 | 3 59 . . . Wheels 534 | . . . 128 406 Hover . | . . . . . Flight . | . . . . . Fastest Speed 100 | 120 120 160 100 110 Average Speed 150 | 120 143 160 161 130 Slowest Speed 450 | 120 160 160 450 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 2 34 59 43 16 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 28 | . . 11 5 12 Melee . | . . . . . Projectile . | . . . . . AOE 28 | . . 11 5 12 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2039 | 2 163 780 591 503 Wait 137 | . . 98 19 20 Move 1515 | 2 145 538 420 410 Hop . | . . . . . Pick Up 55 | . 4 17 25 9 Fast Attach 25 | . . 8 14 3 Attach 32 | . 1 6 9 16 Detach . | . . . . . Swap 22 | . 2 4 12 4 Drop 42 | . 3 7 27 5 Fire 209 | . 8 101 64 36 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . 1 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 15) 246 | -10/Materials | Entered another Materials area 246 | -9/Materials | Evolved 2 slots: Propulsion x2 310 | -9/Materials | Build established: Mutant 859 | -9/Materials | Build established: Scavenger-Mutant 1083 | -9/Materials | Discovered new exit (range 16) 1411 | -9/Materials | Repaired Hvy. Assault Rifle 1445 | -9/Materials | Repaired Imp. Ion Engine 1472 | -9/Materials | Repaired Lgt. Treads 1509 | -9/Materials | Discovered new exit (range 12) 1538 | -9/Materials | Entered another Materials area 1538 | -8/Materials | Evolved 2 slots: Utility x2 1822 | -8/Materials | Lost 3 parts (1n1u1w) 2080 | -8/Materials | Lost 10 parts (1p5n2u2w) 2447 | -8/Materials | Discovered new exit (range 17) 2508 | -8/Materials | Entered Factory 2508 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2556 | -7/Factory | Garrison activated, responded to threat 2662 | -7/Factory | Lost 4 parts (2n1u1w) 3145 | -7/Factory | Cargo convoy interrupted 3170 | -7/Factory | Destroyed 7 combat bots 3203 | -7/Factory | Core integrity fell below 50% 3210 | -7/Factory | Core integrity fell below 20% 3215 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03203_ M-28 Smith destroyed. 03203_ Imp. Ion Engine destroyed. 03203_ Imp. Cooling System destroyed. 03203_ K-01 Serf destroyed. 03203_ I-36 Angel destroyed. 03203_ H-55 Commando destroyed. 03203_ K-01 Serf collects debris. 03204_ M-28 Smith repairs Assault Rifle. 03206_ Penetrated by Slug. 03206_ K-01 Serf collects debris. 03209_ Cooling System destroyed. 03209_ Wheel destroyed. 03209_ Penetrated by Slug. 03209_ K-01 Serf collects debris. 03211_ M-28 Smith repairs Imp. Deuterium Engine. 03211_ T-07 Excavator destroyed. 03212_ Penetrated by Slug. 03213_ K-01 Serf collects debris. 03215_ Lrg. Storage Unit destroyed. 03215_ K-01 Serf collects debris. 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"""""" """"???????? | | ????# ????# ?????#?? | | ?????## # ###[! %%% """ """""" #?? | | ??? %[*[ [=[/= %%%" """"" """""" #?? | | ??? % ! * [=[!!!] """ """"" """""" #?? | | ??? = = !=[%%=%[ """""" +?? | | ??? = %[][=! #?? | | ??? ==[===% #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberRestorationBank Manual? 0 Play Time 00:25:36 Cumulative 145.7 hours Start 2024.05.02 @ 16:51:05 End 2024.05.02 @ 17:14:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 284 Rogue 284 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 49 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4171cb77-b1a0-43f2-a7d8-b2f34fccf8c8