Cogmind - Beta 14 *** ADVENTURER MODE // 2025.02.04 @ 17:46:25 Player: notverysmot Result: Destroyed by B-74 Champion with Powered Hammer Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (43) 215 Value Destroyed (1330) 1330 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1478) 1478 TOTAL SCORE: 8123 Bonus ------- High Alert Combat Kills 191 Follower Combat Kills 87 Entered Garrisons 200 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1000 Matter 294/300 Energy 59/100 System Corruption 1% Temperature Cool (0) Movement Flying (32) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Cryofiber Web Backup Laser III Backup Laser III Vortex Rail (40) Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Backup Power I Backup Power I > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster Field Propulsion Drive > --- UTILITY ---------- Improved Cryofiber Web Makeshift ECM Suite Cloaking Device Hacking Suite Hacking Suite Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Backup Laser I Advanced Assault Cannon Improved Remote Datajack > --- INVENTORY -------- Advanced Cooling System Advanced Weight Redist. System Authchip [R/Combat] [Rating: 60] Favorites ----------- Power Backup Power I Engine Backup Power I Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Hover Unit Backup Propulsion III Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Cryofiber Web Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Assault Rifle Energy Gun Backup Laser III Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Special Weapon Improved Remote Datajack Build | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Fac Upp Upp War Slots Evolved 10 | . . . 2 2 . . 2 2 2 . . . Power 1 | . . . . . . . 1 . . . . . Propulsion 3 | . . . 1 1 . . 1 . . . . . Utility 5 | . . . . 1 . . . 2 2 . . . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 99 | 5 11 5 15 3 1 7 17 4 9 3 9 10 Power 8 | 1 1 . . . . 4 2 . . . . . Engine 5 | 1 1 . . . . 1 2 . . . . . Core 3 | . . . . . . 3 . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 27 | 2 4 . 8 1 . . 3 . 4 . 2 3 Treads 2 | 2 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 2 | . . . 2 . . . . . . . . . Flight 23 | . 4 . 6 1 . . 3 . 4 . 2 3 Utility 32 | . 4 3 3 2 1 . 4 4 3 2 5 1 Device 19 | . 2 1 2 1 . . 3 1 2 2 4 1 Storage 3 | . . 1 1 1 . . . . . . . . Processor 2 | . 2 . . . . . . . . . . . Hackware 6 | . . . . . . . 1 3 1 . 1 . Protection 2 | . . 1 . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 32 | 2 2 2 4 . . 3 8 . 2 1 2 6 Energy Gun 10 | . . . . . . 1 3 . . . 1 5 Energy Cannon 3 | . . . 2 . . 1 . . . . . . Ballistic Gun 8 | 2 2 1 2 . . . 1 . . . . . Ballistic Cannon 4 | . . . . . . . 1 . . 1 1 1 Launcher 4 | . . . . . . 1 2 . 1 . . . Special Weapon 3 | . . 1 . . . . 1 . 1 . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . 1 . . . . . 2 Parts Lost 30 | . . . . . . 1 5 1 1 1 15 6 Power 7 | . . . . . . . 2 1 . . 2 2 Propulsion 9 | . . . . . . . 2 . . 1 4 2 Utility 11 | . . . . . . . 1 . 1 . 7 2 Weapon 3 | . . . . . . 1 . . . . 2 . Highest Loss Streak 10 | . . . . . . 1 4 1 1 1 10 6 To Critical Strikes 1 | . . . . . . . . . . . 1 . Average Slot Usage (%) 71 | . 72 97 99 100 100 93 83 47 70 78 65 41 Engine 6 | . 13 14 11 9 9 1 6 2 9 11 2 6 Core 1 | . . . . . . 7 4 . . . . . Flight 20 | . 17 28 31 36 36 36 33 14 13 19 15 5 Device 7 | . 2 1 6 9 4 . 1 6 14 17 15 4 Storage 2 | . . . . 9 9 9 7 6 2 . . . Processor 4 | . 2 18 11 9 9 9 7 2 . . . . Hackware 10 | . . . . . . . . 13 23 23 21 11 Protection 2 | . . 4 4 . 4 9 4 . . . . . Energy Gun 2 | . . . . . . 2 5 . . . 3 7 Energy Cannon 2 | . . . 10 9 9 7 2 . . . . . Ballistic Gun 5 | . 25 16 22 18 18 11 . . . . . . Special Weapon 1 | . . 11 . . . . . . 4 5 3 . Peak Build Rating 60 | 5 9 14 17 23 23 28 36 25 55 52 60 31 Average Rating 28 | 3 5 7 12 22 23 25 28 21 44 49 45 24 On Entrance 20 | . 5 7 7 17 23 23 25 17 25 51 49 14 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 27 | 9 12 8 12 16 18 24 27 8 18 15 23 11 Greatest Support 40 | 40 40 8 21 29 20 20 26 24 25 23 23 10 Greatest Overweight (x) 4 | . 2 . . . . 1 2 . 1 . 4 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 8 8 8 8 8 8 8 8 5 5 5 Average Capacity 6 | 5 5 5 5 7 8 8 8 8 6 5 5 5 Most Carried 8 | 5 5 5 5 4 6 8 8 8 8 5 5 5 Average Carried 5 | 3 4 4 3 2 5 7 6 6 5 4 3 4 Final Capacity 8 | 5 5 5 5 8 8 8 8 8 5 5 5 5 Final Carried 8 | 3 5 4 4 4 6 8 6 8 5 5 1 5 Class Distribution -------------------- 48% | Hacker-Mutant 21% | Sprinter 16% | Mutant 6% | Gunner 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Sprinter | -8/Materials Sprinter | -8/Garrison Sprinter | -8/Materials Sprinter | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Resources | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Fac Upp Upp War Matter Collected 1777 | 249 144 64 269 . 70 251 244 . . 129 258 99 Remotely . | . . . . . . . . . . . . . Salvage Created 1593 | 67 144 . 174 56 . 746 406 . . . . . Parts 89 | . 12 . 16 4 . 35 22 . . . . . Haulers Intercepted 1 | . . . 1 . . . . . . . . . Recyclers Shooed 2 | . . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Fac Upp Upp War Combat Hostiles Destroyed 37 | . 9 . 4 1 . 17 6 . . . . . Guns 16 | . 9 . 2 . . 4 1 . . . . . Cannons 15 | . . . 2 1 . 8 4 . . . . . AOE 6 | . . . . . . 5 1 . . . . . Classes Destroyed 8 | 1 1 . 4 . . 1 1 . . . . . Hauler 1 | . . . 1 . . . . . . . . . Recycler 3 | 1 . . . . . . 2 . . . . . Watcher 2 | . . . 1 . . . 1 . . . . . Swarmer 14 | . 9 . 2 . . 2 1 . . . . . Grunt 13 | . . . 1 . . 9 3 . . . . . Brawler 2 | . . . . . . 1 1 . . . . . Sentry 7 | . . . 1 1 . 5 . . . . . . Hunter 1 | . . . . . . . 1 . . . . . Best Kill Streak 9 | 1 6 . 3 1 . 9 8 . . . . . Combat Bots Only 9 | . 6 . 2 1 . 9 6 . . . . . Max Kills in Single Turn 5 | 1 1 . 1 1 . 5 2 . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded 5 | . . . . . . 5 1 . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Fac Upp Upp War Hostile Shots Fired 445 | . 32 . 4 . 28 92 32 43 19 13 139 43 Missed 178 | . 6 . 1 . 15 35 10 29 8 6 50 18 Damage Taken 3419 | . 156 . 32 . 143 604 279 100 184 98 1398 425 Core 1380 | . 52 . 23 . 43 162 45 33 48 36 705 233 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 103 | . . . . . 8 62 33 . . . . . Ignored by Resistances 980 | . 52 . 9 . 42 177 83 34 51 26 388 118 Regen/Repaired (Parts) 126 | . . . . . . 47 . . 70 . . 9 Core Remaining (%) 87 | 100 . 79 94 . . 62 93 96 . . . . Volleys Fired 115 | 3 16 7 11 3 2 36 18 . 9 7 3 . Largest 3 | 2 2 1 3 3 3 3 2 . 1 1 2 . Hottest 125 | 40 40 100 108 108 108 125 125 . 36 48 78 . Shots Fired 232 | 6 32 7 33 9 6 87 32 . 9 7 4 . Gun 139 | 6 32 . 22 6 4 51 17 . . . 1 . Cannon 68 | . . . 11 3 2 33 14 . . 3 2 . Launcher 5 | . . . . . . 3 1 . 1 . . . Special 20 | . . 7 . . . . . . 8 4 1 . Kinetic 136 | 6 32 . 22 6 4 49 12 . . 3 2 . Thermal 78 | . . 7 11 3 2 35 19 . . . 1 . Explosive . | . . . . . . . . . . . . . Electromagnetic 5 | . . . . . . 3 1 . 1 . . . Robot Hit Streak 18 | 5 7 . 9 1 2 18 7 . 9 13 14 . Robot Miss Streak 4 | 1 3 . 1 3 1 4 2 . . . 2 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . 4 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 143 | 5 21 . 20 2 4 56 21 . 8 4 2 . Core Hits 76 | 2 10 . 8 2 . 30 21 . . . 3 . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . Critical Strikes 1 | . . . . . . 1 . . . . . . Destroy 1 | . . . . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 2630 | 61 257 . 295 33 54 1254 606 . 13 . 57 . Guns 1055 | 61 257 . 132 12 54 372 167 . . . . . Cannons 1004 | . . . 163 21 . 500 292 . . . 28 . Explosions 542 | . . . . . . 382 147 . 13 . . . Melee . | . . . . . . . . . . . . . Ramming 29 | . . . . . . . . . . . 29 . Kinetic 1156 | 61 257 . 132 12 54 342 270 . . . 28 . Thermal 1127 | . . . 163 21 . 754 189 . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 318 | . . . . . . 158 147 . 13 . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . 1 . 2 . . 16 16 Average Corruption 3 | . . . . . . 1 . 1 . . 12 16 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 12 | . . . . . . 3 . 3 . . 5 1 Message Errors 1 | . . . . . . . . . . . 1 . Matter Fused 3 | . . . . . . . . 1 . . 2 . Heat Flow Errors 1 | . . . . . . 1 . . . . . . Energy Discharges 1 | . . . . . . 1 . . . . . . Data Loss (minor) 3 | . . . . . . 1 . 2 . . . . Data Loss (major) 1 | . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 12 | . . . . . . 1 . . 4 . 7 . Projectiles 8 | . . . . . . 1 . . . . 7 . Explosions 4 | . . . . . . . . . 4 . . . Melee . | . . . . . . . . . . . . . Knockbacks 4 | . . . . . . . 4 . . . . . Impact . | . . . . . . . . . . . . . Kinetic 3 | . . . . . . . 3 . . . . . Secondary 1 | . . . . . . . 1 . . . . . Self-Inflicted Damage 69 | . . . . . . 36 10 . 11 . 12 . Shots 4 | . . . . . . 2 1 . 1 . . . Rammed 6 | . . . . . . . . . . . 6 . Targets Rammed 6 | . . . . . . . . . . . 6 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 655 | . 8 186 255 78 79 386 655 . 11 . . . Average Temperature 131 | . 4 92 86 44 31 129 187 . 11 . . . Received Heat Transfer 969 | . . . 9 . 126 351 36 48 99 12 288 . Effects 33 | . . . . . . 9 24 . . . . . Shutdowns 7 | . . . . . . 1 6 . . . . . Interference 9 | . . . . . . 6 3 . . . . . Matter Decay 2 | . . . . . . 1 1 . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . Damage (minor) 5 | . . . . . . 1 4 . . . . . Damage (major) 9 | . . . . . . . 9 . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 2089 | . . . 296 37 . 1312 444 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 3 . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Fac Upp Upp War Peak Influence 880 | 5 237 80 234 134 247 880 474 423 390 . . . Initial 288 | . 2 78 26 84 76 103 288 200 184 . . . Average 254 | 2 142 78 129 105 133 508 358 277 209 . . . Maximum Alert Level 3 | . 1 . 1 . 1 3 2 2 1 . . . Low Security (%) 51 | 100 81 100 85 100 89 17 . . 67 . . . Level 1 31 | . 18 . 14 . 10 25 62 87 32 . . . Level 2 9 | . . . . . . 16 37 12 . . . . Level 3 7 | . . . . . . 40 . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 22 | . . . . . . 9 5 3 4 . 1 . Investigation 16 | . . . . . . 6 3 3 4 . . . Extermination 1 | . . . . . . . 1 . . . . . Reinforcement 2 | . . . . . . 1 1 . . . . . Assault 3 | . . . . . . 2 . . . . 1 . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Fac Upp Upp War Distress Signals 6 | . 1 . 1 . . 3 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 168 | . 11 . 10 1 13 43 12 12 13 3 35 15 Peak Tracking Total 16 | . 5 . 4 1 10 11 4 8 7 5 16 13 Tactical Retreats 29 | . . . . . 2 7 1 3 6 1 9 . Traps | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Fac Upp Upp War Traps Triggered 4 | . . . . . . 2 1 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . 14 Machines | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Fac Upp Upp War Machines Disabled 6 | . . . 1 . . 2 2 . 1 . . . Max in Single Turn 2 | . . . . . . 1 2 . 1 . . . Garrison Access 1 | . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Fac Upp Upp War Machines Accessed 43 | . 2 1 5 3 . 7 6 3 10 1 1 4 Terminals 23 | . 2 . 3 2 . 3 3 1 8 1 . . Fabricators 1 | . . . . . . . 1 . . . . . Repair Stations 4 | . . . . . . 1 . 1 2 . . . Recycling Units 4 | . . . 1 . . 1 1 1 . . . . Scanalyzers 3 | . . . 1 . . 1 1 . . . . . Garrison Access 2 | . . . . 1 . 1 . . . . . . Total Hacks 120 | . 5 1 11 5 . 23 14 9 46 1 1 4 Successful 82 | . 3 1 10 3 . 18 6 4 31 1 1 4 Failed 38 | . 2 . 1 2 . 5 8 5 15 . . . Catastrophic 2 | . . . . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . 2 Terminals 77 | . 5 . 7 4 . 13 8 3 36 1 . . Fabricators 3 | . . . . . . . 3 . . . . . Repair Stations 16 | . . . . . . 3 . 3 10 . . . Recycling Units 8 | . . . 2 . . 1 2 3 . . . . Scanalyzers 8 | . . . 2 . . 5 1 . . . . . Garrison Access 2 | . . . . 1 . 1 . . . . . . Terminal Hacks 52 | . 3 1 6 2 . 8 2 1 23 1 1 4 Record 5 | . . . . . . 1 . . . 1 . 3 Robot Analysis 1 | . . . . 1 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Open Door 3 | . . 1 . . . . . . . . 1 1 Open DSF 1 | . . . . . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Emergency Access Points 3 | . . . . . . . 1 . 2 . . . Recycling Unit Index 1 | . . . . . . . . . 1 . . . Alert Level 7 | . . . . . . 3 1 . 3 . . . Unreport Threat 1 | . . . . . . . . . 1 . . . Locate Traps 4 | . . . 1 . . . . . 3 . . . Maintenance Status 1 | . . . 1 . . . . . . . . . Surveillance Status 1 | . . . . . . . . . 1 . . . Transport Status 2 | . . . . . . . . 1 1 . . . Investigation Status 1 | . . . . . . . . . 1 . . . Extermination Status 1 | . . . . . . . . . 1 . . . Reinforcement Status 1 | . . . . . . 1 . . . . . . Recall Investigation 3 | . . . . . . 2 . . 1 . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . Hauler Manifests 3 | . . . 1 . . . . . 2 . . . Registered Components 1 | . . . 1 . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . 1 . . . Zone Layout 8 | . 1 . 2 1 . 1 . . 3 . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . 1 . . . . . Repair Station Hacks 12 | . . . . . . 3 . 1 8 . . . Scan Component 7 | . . . . . . 2 . 1 4 . . . Repair 4 | . . . . . . 1 . . 3 . . . Refit 1 | . . . . . . . . . 1 . . . Recycling Unit Hacks 7 | . . . 2 . . 1 2 2 . . . . Report Inventory 4 | . . . 1 . . 1 1 1 . . . . Retrieve Components 3 | . . . 1 . . . 1 1 . . . . Scanalyzer 8 | . . . 2 . . 5 1 . . . . . Insert Component 6 | . . . 2 . . 3 1 . . . . . Analyze 2 | . . . . . . 2 . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 24 | . 1 . 3 1 . 5 5 3 6 . . . Full Trace Events 15 | . 1 . . . . 4 3 3 4 . . . Feedback Events 2 | . . . . . . . . 2 . . . . Corruption 2 | . . . . . . . . 2 . . . . Feedback Blocked 1 | . . . . . . . . . 1 . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . 1 . . 2 . . . Time 117 | . . . . . . 19 . . 98 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 15 | . . . 3 . . . 9 3 . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 11 | . . . . . . . . . 6 4 1 . Non-combat 9 | . . . . . . . . . 5 3 1 . Combat 2 | . . . . . . . . . 1 1 . . Robot Hacks Applied 13 | . . . . . . . . . 8 4 1 . parse_system 6 | . . . . . . . . . 1 4 1 . no_distress 4 | . . . . . . . . . 4 . . . find_chute 2 | . . . . . . . . . 2 . . . find_dsf 1 | . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Fac Upp Upp War Total Allies 3 | . . 3 . . . . . . . . . . Largest Group 3 | . . 3 3 1 1 . . . . . . . Highest-Rated Group 77 | . . 77 77 31 31 . . . . . . . Highest-Rated Ally 31 | . . 31 31 31 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 21 | . . . 16 . 5 . . . . . . . Total Damage 273 | . . . 190 . 83 . . . . . . . Kills 7 | . . . 4 . 3 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Fac Upp Upp War Robot Analysis Total 1 | . . . . 1 . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . 1 1 . Drone Launches 22 | . . 20 . . . . . . . . 2 . Drone Recoveries 1 | . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Fac Upp Upp War Turns Passed 3650 | 74 192 200 195 94 109 445 294 216 487 155 536 653 Spaces Moved 5919 | 43 208 285 315 133 314 783 589 505 853 387 684 820 Core 124 | 14 2 . . . . . . . . . 105 3 Treads 52 | 29 23 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 205 | . . . . . . . . . . . . 205 Flight 5538 | . 183 285 315 133 314 783 589 505 853 387 579 612 Fastest Speed 28 | 50 37 37 34 31 31 31 28 34 32 32 32 32 Average Speed 41 | 124 55 37 34 31 31 33 34 36 34 33 46 69 Slowest Speed 250 | 160 160 37 34 31 31 101 177 37 107 35 250 195 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 23 | . . 5 . . . 6 4 2 6 . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 38 58 22 12 40 52 16 16 24 64 81 86 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 2 | . 1 . . 1 . . . . . . . . Unknown Exits Taken 9 | 1 . 1 1 . . 1 1 1 1 1 1 . Scrap Searched 10 | . . 1 . . . . . . . 3 6 . Spaces Dug 7 | . . 5 . . . . . . . 2 . . Terrain Destroyed 28 | . . 5 . . . 20 . . . 2 1 . Melee . | . . . . . . . . . . . . . Projectile 8 | . . 5 . . . . . . . 2 1 . AOE 20 | . . . . . . 20 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Fac Upp Upp War Total 6862 | 56 254 353 376 179 319 891 646 536 1033 407 898 914 Wait 616 | . 2 54 16 36 1 62 10 23 156 9 192 55 Move 5866 | 42 207 278 314 133 313 770 580 500 840 386 683 820 Hop 19 | . . 1 . . . 6 4 2 6 . . . Pick Up 65 | 5 8 3 11 3 2 4 4 5 7 1 2 10 Fast Attach 20 | 4 4 1 . . . 2 2 . 2 . 1 4 Attach 51 | 1 2 2 4 2 . 2 13 2 7 2 7 7 Detach 23 | . 1 1 . . . 2 9 . 2 1 1 6 Swap 29 | . 5 2 11 1 1 3 2 2 . 1 1 . Drop 52 | 1 9 4 9 1 . 4 4 2 4 . 2 12 Fire 115 | 3 16 7 11 3 2 36 18 . 9 7 3 . Melee . | . . . . . . . . . . . . . Ram 6 | . . . . . . . . . . . 6 . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Identified exit to Mines 205 | -10/Materials | Discovered new exit (range 16) 267 | -10/Materials | Entered Mines 270 | -10/Mines | Received a Mining Laser from a helpful Derelict 309 | -10/Mines | Met a Derelict bent on vengeance 316 | -10/Mines | Build established: Mutant 329 | -10/Mines | Found the Drone Emporium 337 | -10/Mines | Found Prototype Device 338 | -10/Mines | Identified Sensor Drone Bay 396 | -10/Mines | Learned location of Zion (-7) 397 | -10/Mines | Discovered new exit (range 14) 467 | -10/Mines | Entered Materials 467 | -9/Materials | Accompanied by 3 allies 467 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 476 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 617 | -9/Materials | Discovered new exit (range 15) 662 | -9/Materials | Entered another Materials area 662 | -8/Materials | Accompanied by 1 ally 662 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 734 | -8/Materials | Identified exit to Garrison 756 | -8/Materials | Entered Garrison 756 | -8/Garrison | Accompanied by 1 ally 782 | -8/Garrison | Discovered new exit (range 5) 784 | -8/Garrison | Triggered checkpoint 812 | -8/Garrison | Triggered checkpoint 830 | -8/Garrison | Triggered checkpoint 846 | -8/Garrison | Discovered new exit (range 11) 865 | -8/Garrison | Entered Materials 969 | -8/Materials | Build established: Sprinter 1057 | -8/Materials | Repaired Lgt. Nuclear Core 1141 | -8/Materials | Destroyed 9 combat bots 1265 | -8/Materials | First assault squad dispatched 1305 | -8/Materials | Discovered new exit (range 16) 1310 | -8/Materials | Entered Factory 1310 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1553 | -7/Factory | Lost 4 parts (1p2n1u) 1573 | -7/Factory | Discovered new exit (range 12) 1604 | -7/Factory | Entered another Factory area 1604 | -6/Factory | Evolved 2 slots: Utility x2 1670 | -6/Factory | Discovered new exit (range 11) 1798 | -6/Factory | Discovered new exit (range 6) 1820 | -6/Factory | Entered another Factory area 1820 | -5/Factory | Evolved 2 slots: Utility x2 1887 | -5/Factory | Repaired Imp. Flight Unit 1936 | -5/Factory | Build established: Hacker-Mutant 2044 | -5/Factory | Spotted B-75 Beast 2260 | -5/Factory | Discovered new exit (range 15) 2303 | -5/Factory | Repaired Imp. Flight Unit 2307 | -5/Factory | Entered Upper Caves 2346 | -5/Upper Caves | Learned Factory security intel 2356 | -5/Upper Caves | Spotted B-75 Beast 2457 | -5/Upper Caves | Discovered new exit (range 10) 2462 | -5/Upper Caves | Entered another Upper Caves area 2596 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 2634 | -5/Upper Caves | Lost 3 parts (2p1n) 2847 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2935 | -5/Upper Caves | System corruption reached 10% 2985 | -5/Upper Caves | Core integrity fell below 50% 2989 | -5/Upper Caves | Discovered new exit (range 11) 2998 | -5/Upper Caves | Entered Warlord 3018 | -5/Warlord | System corruption cleaned by Quarantine Array 3021 | -5/Warlord | Lost 10 parts (2n7u1w) 3147 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 3205 | -5/Warlord | Visited the Vortex Lab 3207 | -5/Warlord | Found Prototype Energy Gun 3208 | -5/Warlord | Found Prototype Energy Gun 3210 | -5/Warlord | Warlord's base attacked by MAIN.C 3212 | -5/Warlord | Identified Vortex Rifle (x2) 3223 | -5/Warlord | Found Prototype Energy Gun 3226 | -5/Warlord | Identified Vortex Rail 3447 | -5/Warlord | Met Warlord 3560 | -5/Warlord | Warlord forces counterattacked 3636 | -5/Warlord | Spotted B-86 Titan 3636 | -5/Warlord | Spotted B-75 Beast 3641 | -5/Warlord | Spotted Executioner 3643 | -5/Warlord | Core integrity fell below 20% 3651 | -5/Warlord | Destroyed by B-74 Champion with Powered Hammer Last Messages --------------- 03644_ Backup Power III destroyed. 03644_ Slug penetrates B-75 Beast. 03644_ Penetrated by Slug. 03644_ Backup Power III destroyed. 03644_ Slug penetrates Wall. 03645_ B-74 Champion overheating. 03646_ Acquired Cesium-ion Thruster. 03647_ B-74 Champion overheating. 03648_ B-86 Titan suffers critical hit (Burn). 03648_ Acquired Cesium-ion Thruster. 03649_ B-74 Champion heat spikes uncontrollably. 03650_ Acquired 9 matter. 03650_ Penetrated by Slug. 03650_ Cesium-ion Thruster destroyed. 03650_ B-74 Champion destroyed. 03651_ Acquired Cesium-ion Thruster. 03651_ Hacking Suite destroyed. 03651_ Authchip [R/Combat] destroyed. 03651_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | ?# #???????????????????????????? | | ?# ###+#########+#####????????????????????????? | | " # # # #????????????????????????? | | " # ^+ # #????????????????????????? | | " + ^# # #????????????????????????? | | " # # # #????????????????????????? | | " ?# # !!! # #????????????????????????? | | ??# # # #????????????????????????? | | ???# # [[[ # #????????????????????????? | | ???# # ######+######????????????????????????? | | ???# # #??? ????????????????????????????? | | ???# #######??# ????????????????????????????? | | ???# ###??????# ???????????????????????????? | | ???# ######## #???????????????????????????? | | ???# ????????????????????????????? | | #### #????????????????????????????? | | # "" #??????""????????????????????? | | # "" #?????#""#???????????????????? | | !! # """ #?????#""#???????????????????? | | + "" #### #######""#####???????????????? | | [[ # # = # "" "############????? | | + #*%! !*%!=; ""=% "" """"""""#????? | | # !* %]!=!; ""=s*% """""""#?#### | | # % *===*/ %%%!s= % ### # | | # !/ !%!!!/% %[%=s!%*= % + | | #### !%= BB*]!%%/%@ %*[E%%[%*% + | | # "" =%BBBB=]%!!/b[%s [s[%%[ % #### | | # " %*!BB%!%==/ ; * ""b [== "" """"""#??## | | # % !%# [![]=! ; "" """"""""""""#???# | | + "" = %=*%% ; "" "############???# | | # ##;;]!%!######""#####?????????????## | | + ## ; ==#????#""#????????????????## | | ## #### ##; ; *##????#""#????????????????# | | ##+####+###### =!"#?????""#???????????????## # | | # #/!%"#???????????????????????# # | | #### """"" #*![#????????????????????????# # | | ???# """"" #*!=##???????????????????????# ## | | ???# """"" %%=![#???????????????????????# #? | | ???# #*[[*#??????????????????????## ## | | #########+#######=[%!#?????????????????????## # | | ### ###???#%==!#?????????????????????# | | # ####=![%##?????????????????##### ## | | """ # ==%==#?????????????????## # #### | | """ + =%[=!#?????????????????# #?## | | """ # %=%[ #??######?????????# ##?# | | # #########??# #?????????# ## #?# | | ## #######?????# #?????????###### #?? | | # ### ####### #?????????????# ##?? | | ######## + #?????????????#####??? | | ######## ### ####### #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 19 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Additional Mass Support 9 Base Temperature (-) 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Propulsion Shielding 66 Evasion (%) 64 Targeting Accuracy 10 Recoil Reduction 2 Offensive Hacking 42 Defensive Hacking 14 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Cya! Everything Is Under Control Quick And Dirty Significant Disruption Slippery One Tourist Challenges ------------ None Game ------ Seed LongswordPiercingCore Manual? 0 Play Time 01:49:27 Cumulative 5.9 hours Start 2025.02.04 @ 14:27:05 End 2025.02.04 @ 17:46:25 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d15341a4-8aa4-4e47-a9ac-9144ad7f42cb