Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.07 @ 18:42:40 Player: Tom Fryers Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (66) 330 Value Destroyed (2040) 2040 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6070 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 262/300 Energy 16/100 System Corruption 11% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Flexi-carbon Leg > --- UTILITY (6) ------ Visual Processing Unit Advanced Terrain Scanner Hacking Suite > --- WEAPON (4) ------- Plasma Rifle Phase Cannon > --- INVENTORY (5) ---- Improved Terrain Scanner EM Shield Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Targeting Computer Hardened Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Plasma Rifle Plasma Rifle Plasma Rifle Plasma Rifle > --- INVENTORY -------- Angular Momentum Engine Angular Momentum Engine Advanced Treads Cooling System Large Storage Unit Improved Terrain Scanner EM Shield Precision Shock Rifle Plasma Rifle Heavy Particle Cannon Heavy Particle Cannon Phase Cannon Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun [Rating: 58] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Flight Unit Nuclear Pulse Thruster Utility Visual Processing Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Impact Weapon Mace Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Slots Evolved 8 | . . 2 2 2 . 2 Power 1 | . . . . . . 1 Propulsion 1 | . . 1 . . . . Utility 4 | . . 1 2 1 . . Weapon 2 | . . . . 1 . 1 Parts Attached 68 | 5 4 20 13 1 10 15 Power 11 | 1 . 2 3 . 1 4 Engine 9 | 1 . 2 1 . 1 4 Core 2 | . . . 2 . . . Reactor . | . . . . . . . Propulsion 19 | 1 3 7 2 . 3 3 Treads 11 | 1 1 3 2 . 3 1 Leg 7 | . 2 4 . . . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 16 | 1 1 5 4 1 . 4 Device 5 | . . 1 2 . . 2 Storage 3 | 1 . 2 . . . . Processor 2 | . . 2 . . . . Hackware 2 | . . . . . . 2 Protection 4 | . 1 . 2 1 . . Artifact . | . . . . . . . Weapon 22 | 2 . 6 4 . 6 4 Energy Gun 9 | . . 3 . . 6 . Energy Cannon 5 | . . 2 2 . . 1 Ballistic Gun 5 | 2 . . . . . 3 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon 1 | . . 1 . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 31 | . . 9 6 . . 16 Power 7 | . . 2 1 . . 4 Propulsion 12 | . . 4 3 . . 5 Utility 7 | . . 1 2 . . 4 Weapon 5 | . . 2 . . . 3 Highest Loss Streak 11 | . . 3 6 . . 11 To Critical Strikes . | . . . . . . . Average Backups 11 | 5 7 9 13 13 14 13 Power 1 | . 1 1 1 3 3 1 Propulsion 1 | 3 3 2 1 . . . Utility 3 | . . 2 4 3 3 3 Weapon 5 | . 2 2 6 7 8 7 Tool/Special . | . . . . . . . Unused Backups 15 | . 2 2 1 . 2 8 Power 2 | . . . . . 2 . Propulsion 3 | . 2 1 . . . . Utility 3 | . . . 1 . . 2 Weapon 7 | . . 1 . . . 6 Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 94 94 92 98 99 93 Engine 10 | . 14 11 3 . 4 12 Treads 17 | . 23 10 26 23 23 16 Leg 5 | . . 19 . . . . Device 5 | . . . 8 15 15 8 Storage 9 | . 14 13 9 7 7 5 Processor 13 | . . 15 18 15 15 12 Hackware 2 | . . . . . . 5 Protection 4 | . 12 1 4 5 7 4 Energy Gun 11 | . . 9 . . 9 20 Energy Cannon 5 | . . 4 17 23 13 . Ballistic Gun 6 | . 28 7 . . . 4 Peak Build Rating 58 | 5 7 21 28 33 46 58 Average Rating 30 | 4 6 13 25 32 40 53 On Entrance 20 | . 5 7 21 28 33 46 Avg Prop Armor Cover (%) 11 | . . 13 4 . . . Naked Turns . | . . . . . . . Heaviest Build 70 | 14 15 43 52 53 59 70 Greatest Support 69 | 20 40 69 69 66 68 66 Greatest Overweight (x) 10 | . . 2 10 . . 7 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 Average Capacity 13 | 7 8 14 15 15 15 14 Most Carried 15 | 7 8 15 15 14 15 15 Average Carried 11 | 6 7 9 13 13 14 13 Final Capacity 15 | 8 8 15 15 15 15 5 Final Carried 15 | 7 6 15 15 14 15 2 Class Distribution -------------------- 54% | Mutant 20% | Pyromaniac-Skirmisher 7% | Hacker-Gunner 7% | Hacker-Skirmisher 5% | Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/DSF Pyromaniac-Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Matter Collected 1385 | 250 104 406 152 . 96 377 Remotely . | . . . . . . . Salvage Created 2540 | . 132 841 581 . 344 642 Parts 136 | . 9 52 33 . 14 28 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . . . . 2 Parts Field Recycled 1 | . . 1 . . . . Retrieved Matter 14 | . . 14 . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Combat Hostiles Destroyed 52 | . 5 17 11 . 8 11 Melee 3 | . . 1 2 . . . Guns 35 | . 5 16 . . 4 10 Cannons 11 | . . . 7 . 4 . AOE 1 | . . . 1 . . . Classes Destroyed 14 | . 2 6 3 . 1 2 Worker 5 | . . 3 2 . . . Builder 1 | . . . 1 . . . Tunneler 1 | . . 1 . . . . Recycler 2 | . . 1 . . . 1 Operator 1 | . . . . . . 1 Watcher 4 | . . 3 . . . 1 Swarmer 17 | . 3 6 . . 4 4 Grunt 20 | . 2 7 6 . 3 2 Brawler 1 | . . . 1 . . . Duelist 2 | . . 1 . . . 1 Sentry 7 | . . 3 3 . . 1 Hunter 1 | . . . 1 . . . Programmer 3 | . . . . . . 3 Heavy 1 | . . . . . 1 . Best Kill Streak 7 | . 5 7 5 . 4 3 Combat Bots Only 5 | . 5 5 4 . 4 3 Max Kills in Single Turn 3 | . 1 1 3 . 2 2 Gunslinging 1 | . . . . . 1 1 Exploded 1 | . . . 1 . . . Melee 1 | . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Hostile Shots Fired 519 | . 33 126 154 . 33 173 Missed 172 | . 12 40 50 . 13 57 Hits 347 | . 21 86 104 . 20 116 Melee 12 | . . 3 3 . . 6 Projectile 335 | . 21 83 101 . 20 110 AOE 1 | . . . . . . 1 Critical Strikes 8 | . 1 1 2 . . 4 Damage Taken 5900 | . 188 1046 1549 . 318 2799 Core 1176 | . 9 179 132 . . 856 Absorbed by Shields . | . . . . . . . Redirected to Shielding 50 | . 16 34 . . . . Regen/Repaired (Parts) 91 | . . . 91 . . . Core Remaining (%) 85 | 100 96 55 76 . 100 . Volleys Fired 162 | . 19 73 29 . 13 28 Largest 4 | . 2 2 2 . 3 4 Hottest 300 | . 40 120 120 . 225 300 Shots Fired 384 | . 38 141 54 . 39 112 Gun 295 | . 38 133 . . 12 112 Cannon 88 | . . 8 53 . 27 . Launcher 1 | . . . 1 . . . Special . | . . . . . . . Kinetic 135 | . 38 60 . . . 37 Thermal 248 | . . 81 53 . 39 75 Explosive 1 | . . . 1 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 12 | . 5 12 10 . 6 12 Robot Miss Streak 7 | . 5 7 3 . 3 3 Penetration Max . | . . . . . . . Secondary Targets 12 | . 1 6 . . 2 3 Max Gunslinging Chain 2 | . 1 1 . . 2 1 Shots Hit Robots 227 | . 14 83 35 . 25 70 Core Hits 107 | . 8 34 22 . 13 30 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . . 2 1 . 1 2 Burn 5 | . . 2 . . 1 2 Meltdown 1 | . . . 1 . . . Melee Attacks 13 | . . 5 8 . . . Impact 8 | . . . 8 . . . Slashing 5 | . . 5 . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . 2 . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4882 | . 166 1208 1139 . 660 1709 Guns 2996 | . 166 968 . . 153 1709 Cannons 1289 | . . 93 689 . 507 . Explosions 232 | . . . 232 . . . Melee 364 | . . 146 218 . . . Ramming 1 | . . 1 . . . . Kinetic 1383 | . 166 482 . . . 735 Thermal 2902 | . . 579 689 . 660 974 Explosive 83 | . . . 83 . . . Electromagnetic 149 | . . . 149 . . . Impact 218 | . . . 218 . . . Slashing 146 | . . 146 . . . . Piercing . | . . . . . . . Highest Corruption 11 | . . . 1 . . 11 Average Corruption 1 | . . . 1 . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . . 2 . . 6 Message Errors 1 | . . . . . . 1 Matter Fused 5 | . . . 2 . . 3 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 27 | . . 13 9 . 5 . Projectiles 25 | . . 13 7 . 5 . Explosions 2 | . . . 2 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 36 | . . . 36 . . . Shots 1 | . . . 1 . . . Rammed . | . . . . . . . Targets Rammed 1 | . . 1 . . . . Kicked 1 | . . 1 . . . . Crushed . | . . . . . . . Highest Temperature 548 | . . 217 477 . 144 548 Average Temperature 144 | . . 60 177 . 53 200 Received Heat Transfer 1209 | . 36 276 684 . 36 177 Effects 23 | . . . 7 . . 16 Shutdowns 9 | . . . 1 . . 8 Energy Bleed 3 | . . . 1 . . 2 Interference 4 | . . . 4 . . . Matter Decay 1 | . . . . . . 1 Short Circuit 3 | . . . 1 . . 2 Damage (minor) 1 | . . . . . . 1 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . 1 . . 1 Combat Hostiles 2 | . . . 1 . . 1 Parts Melted 14 | . . 2 4 . 1 7 Heat Transferred 6147 | . . 1473 1110 . 1264 2300 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 98 | 100 100 100 100 100 65 100 Level 1 1 | . . . . . 34 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . 1 . Peak Influence 210 | . 111 158 169 49 210 114 Initial 109 | . . 4 22 49 30 109 Average 48 | . 44 52 85 45 121 27 Influence Increases 1483 | . 151 464 368 5 180 315 Destroy 0b10 Robot/C 1040 | . 100 340 220 . 160 220 Destroy 0b10 Robot/NC 70 | . . 40 15 . . 15 Destroy Leader 218 | . 20 66 60 . 20 52 Successful Hack 47 | . 30 . . 5 . 12 Disable Machine 45 | . . 15 30 . . . Destroy Structure 18 | . 1 3 13 . . 1 Lose Combat Pursuer 45 | . . . 30 . . 15 Influence Decreases 1483 | . 140 420 313 71 14 525 Entered New Map 216 | . . 7 33 61 14 101 Time Decay 1080 | . 140 353 220 10 . 357 Lost Part 187 | . . 60 60 . . 67 Squads Dispatched 10 | . 1 1 2 . 1 5 Investigation 3 | . 1 . 1 . . 1 Extermination 3 | . . . . . . 3 Reinforcement 4 | . . 1 1 . 1 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Distress Signals 5 | . . 3 1 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 85 | . 7 30 16 . 8 24 Peak Tracking Total 6 | . 4 5 6 . 4 4 Tactical Retreats 3 | . . . 2 . . 1 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Traps Triggered 3 | . 1 . 1 . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . 6 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Disabled 3 | . . 1 2 . . . Max in Single Turn 1 | . . 1 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Accessed 13 | . 5 . 4 1 . 3 Terminals 9 | . 4 . 3 1 . 1 Fabricators . | . . . . . . . Repair Stations 3 | . 1 . 1 . . 1 Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 39 | . 17 . 14 1 . 7 Successful 20 | . 8 . 8 1 . 3 Failed 19 | . 9 . 6 . . 4 Catastrophic 4 | . 2 . 1 . . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 24 | . 12 . 10 1 . 1 Fabricators . | . . . . . . . Repair Stations 13 | . 5 . 4 . . 4 Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . . 2 Garrison Access . | . . . . . . . Terminal Hacks 13 | . 7 . 4 1 . 1 Record 5 | . 2 . 3 . . . Robot Analysis 1 | . 1 . . . . . Open DSF 1 | . . . . 1 . . Emergency Access Points 1 | . . . 1 . . . Alert Level 1 | . . . . . . 1 Locate Traps 1 | . 1 . . . . . Disarm Traps 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 7 | . 1 . 4 . . 2 Scan Component 5 | . 1 . 2 . . 2 Repair 2 | . . . 2 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 10 | . 5 . 2 . . 3 Full Trace Events 2 | . 1 . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 2 | . . . 2 . . . Time 52 | . . . 52 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . 9 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Active Infowar (turns) 2993 | . . 766 600 31 203 1393 Optics 2993 | . . 766 600 31 203 1393 Terrain 1556 | . . . 268 31 203 1054 Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Turns Passed 3719 | 181 351 960 600 31 203 1393 Spaces Moved 1584 | 99 172 401 240 18 94 560 Core 47 | 23 . . 1 . . 23 Treads 1267 | 76 170 177 239 18 94 493 Legs 267 | . 2 224 . . . 41 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 3 | . . . . . . 3 Fastest Speed 50 | 50 120 120 160 160 145 50 Average Speed 178 | 134 159 164 164 160 148 214 Slowest Speed 600 | 160 160 260 550 160 160 600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 6 | . . . . . . 6 Cave-ins Triggered 2 | . . . . . . 2 Exploration Rate (%) 26 | 6 34 36 22 1 72 11 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 14 | . . . 14 . . . Melee . | . . . . . . . Projectile 4 | . . . 4 . . . AOE 10 | . . . 10 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Total 2133 | 147 210 550 377 20 137 692 Wait 177 | 32 11 12 68 . . 54 Move 1577 | 98 171 400 239 17 93 559 Hop . | . . . . . . . Pick Up 79 | 12 3 27 14 1 6 16 Fast Attach 6 | . 1 1 . . 3 1 Attach 47 | 5 2 14 9 2 . 15 Detach 1 | . . 1 . . . . Swap 28 | . 1 7 6 . 7 7 Drop 41 | . 2 9 4 . 15 11 Fire 162 | . 19 73 29 . 13 28 Melee 13 | . . 5 8 . . . Ram . | . . . . . . . Kick 1 | . . 1 . . . . Crush . | . . . . . . . Escape Stasis 1 | . . . . . . 1 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 182 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 12) 533 | -10/Materials | Entered another Materials area 533 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 878 | -9/Materials | Discovered new exit (range 17) 1034 | -9/Materials | Lost 3 parts (1n2w) 1188 | -9/Materials | Lost 3 parts (1p2n) 1465 | -9/Materials | Discovered new exit (range 18) 1493 | -9/Materials | Entered another Materials area 1493 | -8/Materials | Evolved 2 slots: Utility x2 1538 | -8/Materials | Repaired Ion Engine 1585 | -8/Materials | Repaired Lgt. Treads 1795 | -8/Materials | Lost 6 parts (1p3n2u) 2021 | -8/Materials | Discovered new exit (range 7) 2093 | -8/Materials | Entered Factory 2093 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2124 | -7/Factory | Identified exit to DSF 2124 | -7/Factory | Entered DSF 2165 | -7/DSF | Additional patrols routed to DSF 2285 | -7/DSF | Sterilization system engaged 2303 | -7/DSF | Discovered new exit (range 17) 2305 | -7/DSF | Ambient heat levels rising (+10) 2320 | -7/DSF | Ambient heat levels rising (+10) 2327 | -7/DSF | Entered Factory 2327 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2615 | -6/Factory | Build established: Pyromaniac-Skirmisher 3308 | -6/Factory | Spotted B-75 Beast 3391 | -6/Factory | Lost 3 parts (2n1u) 3629 | -6/Factory | Core integrity fell below 50% 3637 | -6/Factory | Crushed by falling debris 3637 | -6/Factory | System corruption reached 10% 3650 | -6/Factory | Core integrity fell below 20% 3650 | -6/Factory | Crushed by falling debris 3705 | -6/Factory | Lost 11 parts (2p3n3u3w) 3720 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Lgt. Angular Momentum Engine destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. M-13 Machinist repairs B-75 Beast. Acquired Flexi-carbon Leg. System corrupted: Matter fused (-9). Imp. Targeting Computer destroyed. K-01 Serf collects debris. U-05 Engineer builds a Wall. System corrupted: Matter fused (-8). Acquired 33 matter. ALERT: Cargo convoy en route, clear transfer corridor. 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Treads | 49% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Hot Goods Serviceable Loadout Well Done Window Shopping Challenges ------------ None Game ------ Seed FlyingPointBuckler Manual? 0 Play Time 01:19:34 Cumulative 4.0 hours Start 2026.01.05 @ 19:10:43 End 2026.01.07 @ 18:42:40 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Terminus++ Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f68e5655-e93a-4cfc-9f8f-a1ce40b7603d