Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.07 @ 14:43:03 Player: chebyrekser Result: Destroyed by Fusion Bomb Trap Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (166) 830 Value Destroyed (3968) 3968 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1407) 1407 TOTAL SCORE: 12425 Bonus ------- High Alert Combat Kills 67 Follower Combat Kills 540 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1300 Matter 42/300 Energy 48/100 System Corruption 4% Temperature Cool (1) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Cooling System Ion Burst Cannon Gamma Bomb Array Multitool Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter IFF Parser Advanced Melee Analysis Suite Hacking Suite Improved Hacking Suite Advanced System Shield Advanced System Shield Advanced System Shield Advanced System Shield > --- WEAPON ----------- Micro-nuke Launcher Makeshift Sword > --- INVENTORY -------- Light Antimatter Reactor Power Amplifier Cooling System Large Storage Unit Seismic Detector Advanced System Shield Ion Burst Cannon Nova Cannon Multitool [Rating: 93] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Wheel Armored Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Makeshift Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Qua Slots Evolved 14 | . . . 2 . . . 6 2 2 2 . Power . | . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 2 1 . . . Utility 10 | . . . 1 . . . 4 1 2 2 . Weapon . | . . . . . . . . . . . . Parts Attached 130 | 7 16 1 26 23 2 5 19 7 11 11 2 Power 15 | 1 4 . 3 3 . . 1 . 2 1 . Engine 8 | 1 2 . 1 3 . . 1 . . . . Core 5 | . 2 . 2 . . . . . 1 . . Reactor 2 | . . . . . . . . . 1 1 . Propulsion 41 | 2 5 . 9 8 . 2 7 2 1 3 2 Treads 17 | 1 2 . 6 8 . . . . . . . Leg . | . . . . . . . . . . . . Wheel 9 | 1 3 . 3 . . 2 . . . . . Hover . | . . . . . . . . . . . . Flight 15 | . . . . . . . 7 2 1 3 2 Utility 44 | 2 3 1 6 1 2 3 9 5 7 5 . Device 13 | 1 . 1 2 1 . 1 3 1 1 2 . Storage 8 | 1 2 . 1 . 1 1 . 1 1 . . Processor 6 | . . . . . . . 4 1 1 . . Hackware 11 | . . . . . . . 2 2 4 3 . Protection 6 | . 1 . 3 . 1 1 . . . . . Artifact . | . . . . . . . . . . . . Weapon 30 | 2 4 . 8 11 . . 2 . 1 2 . Energy Gun 7 | 1 1 . 5 . . . . . . . . Energy Cannon 5 | . . . . 3 . . 1 . . 1 . Ballistic Gun 10 | 1 2 . 2 5 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 4 | . . . . 2 . . . . 1 1 . Special Weapon 2 | . 1 . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . Unidentified Prototypes 10 | . . . 3 4 . . 1 . 1 . 1 Parts Lost 20 | . 2 . 1 . . . 2 . 3 10 2 Power 2 | . 1 . . . . . . . . 1 . Propulsion 8 | . . . . . . . 1 . 1 4 2 Utility 6 | . . . 1 . . . . . 2 3 . Weapon 4 | . 1 . . . . . 1 . . 2 . Highest Loss Streak 8 | . 1 . 1 . . . 1 . 2 8 2 To Critical Strikes . | . . . . . . . . . . . . Average Backups 19 | 5 15 20 19 20 21 23 10 9 9 8 5 Power 1 | . 2 2 2 1 1 1 . . . 1 1 Propulsion 4 | 3 5 5 4 5 6 6 . . . . . Utility 6 | . 4 8 6 6 7 8 5 7 6 3 1 Weapon 4 | 1 2 4 4 5 5 4 2 1 1 2 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 41 | . 11 . 5 8 . 3 7 2 3 1 1 Power 8 | . 2 . 2 3 . . 1 . . . . Propulsion 5 | . 4 . . . . 1 . . . . . Utility 15 | . 2 . 2 1 . 1 4 1 3 1 . Weapon 10 | . 3 . 1 4 . . 1 1 . . . Tool/Special 3 | . . . . . . 1 1 . . . 1 Average Slot Usage (%) 97 | . 98 100 99 99 100 99 96 93 80 57 5 Engine 7 | . 7 . . 11 11 11 6 5 1 . . Core 3 | . 6 14 9 . . . . . 3 . . Treads 16 | . 14 14 21 22 22 17 . . . . . Wheel 11 | . 14 14 11 11 11 15 . . . . . Flight 3 | . . . . . . . 31 34 22 13 5 Device 11 | . 12 14 11 11 11 11 15 10 8 6 . Storage 11 | . 14 14 11 11 11 13 6 5 5 2 . Processor 1 | . . . . . . . 8 11 15 9 . Hackware 1 | . . . . . . . 12 16 17 17 . Protection 7 | . 1 . 10 11 11 8 . . . . . Energy Gun 3 | . 9 14 11 1 . . . . . . . Energy Cannon 5 | . . . . 9 11 11 . . . . . Ballistic Gun 9 | . 16 14 10 8 7 9 . . . . . Slashing Weapon 1 | . . . . . 2 1 5 5 5 2 . Peak Build Rating 93 | 6 13 13 22 26 27 29 53 65 80 93 32 Average Rating 25 | 4 10 13 18 23 25 26 45 59 70 64 19 On Entrance 28 | . 6 13 13 21 26 25 26 51 59 67 32 Naked Turns 61 | . . . . . . . . . . 61 . Heaviest Build 111 | 11 51 51 59 61 101 111 109 34 23 22 . Greatest Support 46 | 20 20 10 20 46 12 34 34 34 32 31 16 Greatest Overweight (x) 9 | . 5 5 5 5 8 9 3 . . 1 . Average Overweight (x) 3 | . 2 5 4 3 7 6 . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 15 10 10 5 Average Capacity 20 | 7 17 20 19 20 24 25 10 10 10 8 5 Most Carried 25 | 8 20 20 20 20 22 25 25 11 10 10 5 Average Carried 19 | 5 15 19 19 19 21 23 10 9 9 8 5 Final Capacity 25 | 8 20 20 20 20 25 25 10 10 10 5 5 Final Carried 25 | 8 20 20 20 20 22 25 10 9 10 5 5 Class Distribution -------------------- 45% | Commander-Mutant 33% | Mutant 10% | Scavenger-Mutant 4% | Commander-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Commander-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Scout | -4/Factory Wizard-Scout | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Qua Matter Collected 3494 | 294 912 132 723 729 104 103 204 54 221 18 . Remotely . | . . . . . . . . . . . . Salvage Created 6713 | 99 1117 105 1322 2038 913 . 204 124 338 453 . Parts 348 | 4 70 12 67 105 38 . 5 7 16 24 . Haulers Intercepted 14 | . 2 . 6 6 . . . . . . . Recyclers Shooed 18 | . 7 2 5 3 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Qua Combat Hostiles Destroyed 78 | . 18 1 15 25 5 . . . 6 8 . Melee 1 | . . . . . . . . . . 1 . Guns 46 | . 18 1 15 10 2 . . . . . . Cannons 16 | . . . . 12 3 . . . . 1 . AOE 14 | . . . . 2 . . . . 6 6 . Classes Destroyed 15 | 2 7 . 4 . 2 . . . . . . Worker 11 | . 3 1 1 3 . . 1 1 . 1 . Builder 7 | . 1 1 . 4 . . . . 1 . . Tunneler 6 | 1 2 2 . . . . . 1 . . . Hauler 14 | . 2 . 6 6 . . . . . . . Recycler 24 | 1 2 . 3 6 8 . 1 . 1 2 . Mechanic 1 | . . . 1 . . . . . . . . Operator 9 | . 3 . 1 2 . . . 2 . 1 . Watcher 15 | . 3 . 3 2 . . 2 1 3 1 . Swarmer 15 | . 3 . 3 . . . . . 4 5 . Grunt 43 | . 15 1 7 18 . . . . . 2 . Brawler 1 | . . . 1 . . . . . . . . Duelist 3 | . . . 1 1 1 . . . . . . Protector 1 | . . . . . 1 . . . . . . Sentry 12 | . . . 4 6 2 . . . . . . Programmer 4 | . . . . . 1 . . . 2 1 . Best Kill Streak 9 | 2 4 2 5 7 5 . 4 2 7 9 . Combat Bots Only 6 | . 3 1 4 3 2 . . . 6 5 . Max Kills in Single Turn 5 | 1 2 1 1 3 1 . 1 1 5 4 . Gunslinging . | . . . . . . . . . . . . Exploded 5 | . . . . 1 . . . . 5 2 . Melee 1 | . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Qua Hostile Shots Fired 501 | . 74 5 82 79 6 . 46 7 29 164 9 Missed 187 | . 24 2 21 18 1 . 24 2 16 74 5 Hits 314 | . 50 3 61 61 5 . 22 5 13 90 4 Melee 6 | . . . 5 1 . . . . . . . Projectile 308 | . 50 3 56 60 5 . 22 5 13 90 4 AOE 1 | . . . . . . . . 1 . . . Critical Strikes 11 | . 1 . 2 4 . . . . . 4 . Part Disruptions 1 | . . . . . . . . . 1 . . Damage Taken 5105 | . 613 32 843 793 54 . 247 177 271 1921 154 Core 1857 | . 120 . 109 58 21 . 76 71 86 1239 77 Absorbed by Shields 15 | . . . . . 15 . . . . . . Redirected to Shielding 33 | . 33 . . . . . . . . . . Core Remaining (%) 80 | 100 . 52 . . . 53 91 92 92 . . Volleys Fired 358 | 8 101 14 108 104 10 . . . 2 11 . Largest 2 | 1 2 2 2 2 2 . . . 1 1 . Hottest 113 | 20 100 73 88 101 91 . . . 49 113 . Shots Fired 662 | 8 191 28 201 202 19 . . . 2 11 . Gun 560 | 8 188 28 201 126 9 . . . . . . Cannon 87 | . . . . 73 10 . . . . 4 . Launcher 12 | . . . . 3 . . . . 2 7 . Special 3 | . 3 . . . . . . . . . . Kinetic 345 | 8 114 14 98 102 9 . . . . . . Thermal 305 | . 77 14 103 97 10 . . . . 4 . Explosive 12 | . . . . 3 . . . . 2 7 . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 25 | 4 18 5 25 13 24 . . . . 3 . Robot Miss Streak 8 | 1 8 4 5 3 . . . . 2 4 . Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . Shots Hit Robots 516 | 6 127 18 133 138 56 1 8 6 13 10 . Core Hits 237 | 3 61 7 47 62 11 . 3 3 15 25 . Critical Kills 2 | . . . . 2 . . . . . . . Critical Parts Destroyed 2 | . 1 . . 1 . . . . . . . Critical Strikes 22 | . 6 . 8 4 . . . . 3 1 . Burn 14 | . 5 . 8 1 . . . . . . . Meltdown 1 | . . . . 1 . . . . . . . Destroy 3 | . 1 . . 2 . . . . . . . Sever 4 | . . . . . . . . . 3 1 . Melee Attacks 175 | . . . 2 7 41 1 41 32 32 19 . Impact . | . . . . . . . . . . . . Slashing 141 | . . . 2 4 11 . 41 32 32 19 . Piercing . | . . . . . . . . . . . . Sneak Attacks 52 | . . . 1 5 39 1 2 3 1 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12178 | 68 1705 242 2161 2844 1168 . 432 429 1359 1770 . Guns 5397 | 68 1705 242 2095 1191 96 . . . . . . Cannons 1448 | . . . . 1184 212 . . . . 52 . Explosions 2535 | . . . . 313 . . . . 748 1474 . Melee 2780 | . . . 66 138 860 . 432 429 611 244 . Ramming 18 | . . . . 18 . . . . . . . Kinetic 3428 | 68 1130 153 1064 917 96 . . . . . . Thermal 3697 | . 575 89 1031 1458 212 . . . 280 52 . Explosive 2255 | . . . . 313 . . . . 468 1474 . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 2780 | . . . 66 138 860 . 432 429 611 244 . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . 1 1 . . . . 5 . . 4 4 Average Corruption 1 | . 1 1 . . . . 5 . . 3 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 23 | . 5 10 . . . . 5 . . 2 1 Message Errors 8 | . 3 2 . . . . 1 . . 2 . Matter Fused 6 | . 1 3 . . . . 1 . . . 1 Heat Flow Errors 2 | . . 1 . . . . 1 . . . . Energy Discharges 2 | . 1 . . . . . 1 . . . . Data Loss (minor) 2 | . . 1 . . . . 1 . . . . Data Loss (major) 1 | . . 1 . . . . . . . . . Alerts 2 | . . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 978 | . . . 36 100 369 . 131 135 101 106 . Projectiles 43 | . . . . 32 11 . . . . . . Explosions 152 | . . . . . . . . . 58 94 . Melee 783 | . . . 36 68 358 . 131 135 43 12 . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 158 | . . . . . . . . . 55 103 . Shots 4 | . . . . . . . . . 1 3 . Rammed 1 | . . . . 1 . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 321 | . 147 90 321 186 10 . 136 1 . 92 . Average Temperature 51 | . 39 31 68 45 6 . 48 1 . 37 . Received Heat Transfer 1158 | . 309 18 237 363 21 . 60 24 . 108 18 Effects 2 | . . . 2 . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . Interference 1 | . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . Parts Melted 9 | . 4 . 2 2 1 . . . . . . Heat Transferred 8733 | . 2072 259 3052 2738 362 . . . 200 50 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Qua Maximum Alert Level 2 | . . . 1 2 1 . 1 . 2 2 1 Low Security (%) 78 | 100 100 100 79 41 99 . 81 100 59 60 . Level 1 20 | . . . 20 56 . . 18 . 34 28 100 Level 2 . | . . . . 1 . . . . 5 10 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 518 | 10 197 62 259 404 201 . 265 180 478 518 289 Initial 289 | . . 62 . 101 101 . . 104 72 181 289 Average 117 | . 78 7 116 178 88 . 114 150 193 245 275 Influence Increases 5570 | 10 599 72 971 1086 602 . 731 225 634 640 . Destroy 0b10 Robot/C 2100 | . 360 40 480 560 180 . 200 . 120 160 . Destroy 0b10 Robot/NC 455 | 10 80 20 80 115 50 . 25 25 25 25 . Destroy Leader 522 | . 100 10 150 156 . . 46 2 36 22 . Allied During Kill 257 | . . 2 28 45 165 . 17 . . . . Successful Hack 258 | . 9 . 36 30 44 . 74 34 31 . . Select Force Hacks 270 | . 30 . 30 60 150 . . . . . . Disable Machine 240 | . . . 30 45 . . . 30 105 30 . Destroy Structure 478 | . 5 . 2 45 13 . 69 44 122 178 . Partial Spotted 195 | . . . . . . . 90 30 45 30 . Lose Combat Pursuer 795 | . 15 . 135 30 . . 210 60 150 195 . Influence Decreases 5311 | 10 438 233 730 1066 827 36 518 289 437 471 256 Entered New Map 1012 | . . 99 . 140 160 36 . 109 77 165 226 Time Decay 3357 | 10 428 134 618 696 647 . 248 180 180 206 10 Lost Part 190 | . 10 . 10 . . . 20 . 30 100 20 Lost Ally 390 | . . . 40 80 20 . 250 . . . . Purge Threat 362 | . . . 62 150 . . . . 150 . . Squads Dispatched 27 | . 5 . 3 4 . . 5 4 1 5 . Investigation 10 | . 2 . 2 2 . . 2 2 . . . Extermination 4 | . . . . . . . 2 . 1 1 . Reinforcement 10 | . 3 . 1 2 . . 1 . . 3 . Assault 2 | . . . . . . . . 2 . . . Garrison 1 | . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Qua Distress Signals 12 | . . . 5 1 . . 1 . 2 3 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 202 | . 29 1 38 35 7 . 16 13 30 30 3 Peak Tracking Total 10 | . 3 1 3 3 3 . 7 4 10 10 3 Tactical Retreats 35 | . 1 . 7 2 . . 7 2 7 9 . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Qua Traps Triggered 18 | . 3 . 2 4 . . 4 1 1 2 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 10 | . . . 3 . . . 7 . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Qua Machines Disabled 17 | . . . 3 3 . . . 2 7 2 . Max in Single Turn 5 | . . . 1 1 . . . 1 5 1 . Garrison Access 5 | . . . . . . . 1 2 1 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Qua Machines Accessed 77 | . 6 . 11 14 11 6 11 7 8 2 1 Terminals 49 | . 4 . 8 12 6 . 9 3 6 . 1 Fabricators 2 | . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 12 | . 2 . 1 2 5 . . . 1 1 . Scanalyzers 4 | . . . 2 . . . 1 1 . . . Garrison Access 4 | . . . . . . . 1 1 1 1 . Total Hacks 251 | . 18 . 40 43 41 19 30 24 28 7 1 Successful 144 | . 7 . 26 24 25 19 15 16 11 1 . Failed 105 | . 11 . 13 19 15 . 15 8 17 6 1 Catastrophic 18 | . 1 . 2 2 1 . 1 2 6 2 1 Database Lockouts 2 | . . . 1 . 1 . . . . . . Manual 105 | . 11 . 20 14 18 . 18 6 17 . 1 Terminals 160 | . 11 . 25 37 27 . 25 8 26 . 1 Fabricators 7 | . . . . . . . . 7 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 33 | . 7 . 2 6 14 . . . 1 3 . Scanalyzers 21 | . . . 13 . . . 2 6 . . . Garrison Access 11 | . . . . . . . 3 3 1 4 . Terminal Hacks 77 | . 1 . 10 17 15 19 7 2 6 . . Record 13 | . . . 1 . . 12 . . . . . Part Schematic 4 | . . . 1 1 2 . . . . . . Robot Analysis 14 | . . . 1 2 2 6 . . 3 . . Prototype ID Bank 5 | . . . . 1 4 . . . . . . Open Door 6 | . . . . 6 . . . . . . . Level Access Points 2 | . . . . . . . 1 . 1 . . Branch Access Points 1 | . . . 1 . . . . . . . . Machine Index 1 | . . . . . . . 1 . . . . Terminal Index 6 | . 1 . 1 . 1 . 1 1 1 . . Recycling Unit Index 1 | . . . . . 1 . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . Alert Level 3 | . . . 1 1 1 . . . . . . Unreport Threat 3 | . . . 1 1 . . . . 1 . . Locate Traps 5 | . . . . 2 1 . 1 1 . . . Disarm Traps 3 | . . . 1 . . . 2 . . . . Maintenance Status 1 | . . . . . 1 . . . . . . Security Status 1 | . . . . . 1 . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . Registered Components 3 | . . . 1 1 1 . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . . Fabricator Hacks 5 | . . . . . . . . 5 . . . Network Status 2 | . . . . . . . . 2 . . . Load Schematic 2 | . . . . . . . . 2 . . . Build 1 | . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 8 | . 1 . . 2 4 . . . 1 . . Retrieve Components 8 | . 1 . . 2 4 . . . 1 . . Scanalyzer 20 | . . . 12 . . . 2 6 . . . Insert Component 10 | . . . 6 . . . 1 3 . . . Analyze 10 | . . . 6 . . . 1 3 . . . Garrison Access Hacks 4 | . . . . . . . 1 1 1 1 . Seal Access 4 | . . . . . . . 1 1 1 1 . Unauthorized Hacks 30 | . 5 . 4 5 6 . 5 2 3 . . Terminals 20 | . 4 . 3 2 1 . 5 2 3 . . Assimilate 2 | . 1 . . . . . 1 . . . . Botnet 15 | . 2 . 3 2 1 . 3 2 2 . . Operators 3 | . 1 . . . . . 1 . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 10 | . 1 . 1 3 5 . . . . . . Reject 1 | . . . . 1 . . . . . . . Tunnel 9 | . 1 . 1 2 5 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . Hacking Detections 59 | . 5 . 11 10 10 . 9 7 5 1 1 Full Trace Events 6 | . 1 . . . 2 . 1 2 . . . Feedback Events 1 | . 1 . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 13 | . . . 7 1 1 . 1 3 . . . Parts Built 1 | . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . Time 53 | . . . . . . . . 53 . . . Total Part Build Rating 6 | . . . . . . . . 6 . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 59 | . 9 . . 19 28 . . . 3 . . Parts Scanalyzed 10 | . . . 6 . . . 1 3 . . . Part Schematics Acquired 10 | . . . 6 . . . 1 3 . . . Parts Damaged 1 | . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 5 | . . . . 3 1 1 . . . . . Non-combat 4 | . . . . 3 1 . . . . . . Combat 1 | . . . . . . 1 . . . . . Robot Hacks Applied 5 | . . . . 3 1 1 . . . . . parse_system 4 | . . . . 2 1 1 . . . . . find_recycling 1 | . . . . 1 . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 18 | . . . . . 18 . . . . . . Allies Hacked 1 | . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Qua Total Allies 32 | . . 4 . 10 18 . . . . . . Largest Group 23 | . . 3 3 10 23 23 22 . . . . Highest-Rated Group 386 | . . 40 40 88 386 386 377 . . . . Highest-Rated Ally 34 | . . 31 16 16 34 34 34 . . . . Total Orders 33 | . . . . . 12 15 6 . . . . STAY 12 | . . . . . 3 7 2 . . . . ROAM 1 | . . . . . . 1 . . . . . FOLLOW 11 | . . . . . 4 3 4 . . . . DROP 3 | . . . . . 1 2 . . . . . PICKUP 1 | . . . . . 1 . . . . . . COLLECT 5 | . . . . . 3 2 . . . . . Ally Attacks 152 | . . 6 39 27 18 . 62 . . . . Total Damage 3266 | . . 88 351 252 254 . 2321 . . . . Kills 36 | . . 1 10 3 5 . 17 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Qua Active Infowar (turns) 8043 | 44 1646 1072 2172 1373 . . 699 364 369 304 . Sensors 673 | . . . . . . . . . 369 304 . IFF 1493 | . . . . . . . 698 364 283 148 . Structural 3 | . . . . 3 . . . . . . . Seismic 7468 | 44 1646 1072 2172 1370 . . 699 351 . 114 . Robot Analysis Total 14 | . . . 1 2 2 6 . . 3 . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Qua Turns Passed 16923 | 134 1898 1072 2307 2915 2432 4231 723 364 377 439 31 Spaces Moved 10868 | 66 846 655 1077 1212 977 2067 1402 834 837 836 59 Core 124 | 2 . . . . . . . . . 122 . Treads 674 | 59 260 . 4 351 . . . . . . . Legs . | . . . . . . . . . . . . Wheels 6235 | 5 586 655 1073 861 977 2067 11 . . . . Hover . | . . . . . . . . . . . . Flight 3835 | . . . . . . . 1391 834 837 714 59 Fastest Speed 24 | 50 140 155 145 150 165 131 27 25 24 26 40 Average Speed 125 | 152 170 155 154 183 208 192 28 25 29 34 44 Slowest Speed 320 | 160 240 155 320 240 210 225 131 32 32 105 45 Overloaded Moves 18 | . . . . . . . . . 4 14 . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . 7 2 3 4 . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 57 | 5 98 97 82 93 99 89 30 18 29 36 9 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 9 | . 1 . 1 2 5 . . . . . . Known Exits Taken 4 | . . . 1 . . . 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . . 1 . Scrap Searched 9 | . . 2 . . . 7 . . . . . Spaces Dug 124 | . 3 . . 2 . . 33 22 8 56 . Terrain Destroyed 243 | . 3 . . 32 . . 33 22 60 93 . Melee 77 | . . . . 2 . . 33 22 8 12 . Projectile 5 | . 3 . . . . . . . . 2 . AOE 161 | . . . . 30 . . . . 52 79 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Res Qua Total 13328 | 89 1104 685 1523 1696 1322 2334 1683 952 930 947 63 Wait 1328 | . 76 13 241 258 213 226 156 71 32 42 . Move 10825 | 65 845 654 1076 1211 976 2066 1387 829 830 827 59 Hop 16 | . . . . . . . 7 2 3 4 . Pick Up 115 | 8 32 1 23 11 2 15 11 4 7 1 . Fast Attach 52 | 7 1 . 9 11 1 2 4 1 5 9 2 Attach 36 | . 2 . 3 . . 3 13 3 6 6 . Detach 13 | . . . . 2 . . 3 . 3 5 . Swap 109 | . 22 1 29 28 8 5 5 5 3 3 . Drop 146 | 1 25 2 32 32 2 16 20 5 7 2 2 Fire 358 | 8 101 14 108 104 10 . . . 2 11 . Melee 175 | . . . 2 7 41 1 41 32 32 19 . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . Escape Stasis 85 | . . . . 31 . . 36 . . 18 . Rewire 69 | . . . . . 69 . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x2] / *Min / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Quarantine History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 15) 495 | -10/Materials | Discovered new exit (range 16) 892 | -10/Materials | Discovered new exit (range 16) 1263 | -10/Materials | Discovered new exit (range 16) 1627 | -10/Materials | Discovered new exit (range 13) 1645 | -10/Materials | Discovered new exit (range 16) 2033 | -10/Materials | Entered Mines 2123 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2331 | -10/Mines | Learned Materials security intel 2397 | -10/Mines | Received a Mining Laser from a helpful Derelict 2531 | -10/Mines | Discovered new exit (range 7) 2563 | -10/Mines | Discovered new exit (range 15) 2683 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2940 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3105 | -10/Mines | Entered Materials 3105 | -9/Materials | Accompanied by 3 allies 3105 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3786 | -9/Materials | Build established: Scavenger-Mutant 4032 | -9/Materials | Discovered new exit (range 10) 4149 | -9/Materials | Identified exit to Mines 4149 | -9/Materials | Identified exit to Storage 4586 | -9/Materials | Discovered new exit (range 12) 4631 | -9/Materials | Central database locked down 4924 | -9/Materials | Discovered new exit (range 16) 5412 | -9/Materials | Entered Storage 5480 | -9/Storage | Build established: Mutant 7209 | -9/Storage | Discovered new exit (range 16) 7266 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 7572 | -9/Storage | Build established: Commander-Mutant 8267 | -9/Storage | Lost 3 allies 8302 | -9/Storage | Used back door to open Recycling access 8302 | -9/Storage | Discovered new exit (range 5) 8327 | -9/Storage | Entered Recycling 8327 | -9/Recycling | Accompanied by 6 allies 9067 | -9/Recycling | Discovered new exit (range 15) 10672 | -9/Recycling | Scanned before Scraplab entrance 10701 | -9/Recycling | Entered Scraplab 10718 | -9/Recycling | Discovered new exit (range 3) 10759 | -9/Recycling | Entered Scraptown 10759 | -9/Scraptown | Accompanied by 23 allies 11052 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 11191 | -9/Scraptown | Discovered new exit (range 11) 11334 | -9/Scraptown | Visited Spacefarers 11443 | -9/Scraptown | Visited Cyclists 11472 | -9/Scraptown | Visited The Evicted 11523 | -9/Scraptown | Visited Shadow of the Wyrm 11554 | -9/Scraptown | Visited Bundlers 11780 | -9/Scraptown | Visited Cave Peace 11797 | -9/Scraptown | Visited TADAMA 11848 | -9/Scraptown | Visited UFD Registry 11848 | -9/Scraptown | Registered with UFD as "Thundersink" 11957 | -9/Scraptown | Entered Cyclist Reading Room 12207 | -9/Scraptown | Visited Abandonware Association 12228 | -9/Scraptown | Learned abandonware demo "POISON.EXE" 12232 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 12280 | -9/Scraptown | Visited Botcube Research 12322 | -9/Scraptown | Visited Analyses Database 12394 | -9/Scraptown | Visited Modified Component R&D 12505 | -9/Scraptown | Visited DA-N13 Charitable Foundation 12524 | -9/Scraptown | Found DCF Scrap (27 items) 12582 | -9/Scraptown | Visited Junk Cannon Lab 12799 | -9/Scraptown | Visited Science Guys 12866 | -9/Scraptown | Visited Science Testing Area 12899 | -9/Scraptown | Visited Observation Area 13412 | -9/Scraptown | Found Botcube 14548 | -9/Scraptown | Discovered new exit (range 3) 14900 | -9/Scraptown | Met Optimus 14900 | -9/Scraptown | Accepted into 0bPrime 14990 | -9/Scraptown | Entered Factory 14990 | -6/Factory | Accompanied by 22 allies 14990 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 15209 | -6/Factory | Discovered new exit (range 14) 15272 | -6/Factory | Discovered new exit (range 9) 15304 | -6/Factory | Build established: Commander-Sprinter 15564 | -6/Factory | Identified exit to Factory 15602 | -6/Factory | Discovered new exit (range 3) 15713 | -6/Factory | Entered another Factory area 15713 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15730 | -5/Factory | Lost 6 allies 15821 | -5/Factory | Discovered new exit (range 15) 15836 | -5/Factory | Discovered new exit (range 6) 15943 | -5/Factory | Fabricated Adv. System Shield (x1) 16002 | -5/Factory | Build established: Hacker-Sprinter 16061 | -5/Factory | Spotted B-75 Beast 16074 | -5/Factory | Identified exit to Factory 16077 | -5/Factory | Entered another Factory area 16077 | -4/Factory | Evolved 2 slots: Utility x2 16340 | -4/Factory | Identified exit to Research 16454 | -4/Factory | Entered Research 16454 | -3/Research | Evolved 2 slots: Utility x2 16706 | -3/Research | Spotted B-86 Titan 16774 | -3/Research | Released all parts (8) 16799 | -3/Research | Core integrity fell below 50% 16804 | -3/Research | Lost 8 parts (1p4n2u1w) 16844 | -3/Research | Found Gamma Bomb Array 16857 | -3/Research | Garrison activated, responded to threat 16858 | -3/Research | Core integrity fell below 20% 16887 | -3/Research | Discovered new exit (range 16) 16893 | -3/Research | Entered Quarantine 16924 | -3/Quarantine | Destroyed by Fusion Bomb Trap Last Messages --------------- 16894_ Slug penetrates Wall. 16901_ System corrupted: Matter fused (-10). 16904_ Connecting with Terminal... 16904_ Current location identified: Quarantine 16909_ Slug penetrates Wall. 16913_ Acquired Prototype Flight Unit. 16913_ Identified Electron Diverter. 16913_ Faulty integration triggers energy drain (-36). 16914_ Dropped Faulty Electron Diverter. 16916_ Acquired Faulty Cld. Nuclear Pulse Thruster. 16916_ Faulty integration damages Faulty Cld. Nuclear Pulse Thruster (-39). 16918_ Dropped Faulty Cld. Nuclear Pulse Thruster. 16922_ Penetrated by Slug. 16924_ Triggered Fusion Bomb Trap. 16924_ An explosion rips through the floor. 16924_ Impulse Thruster Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#######???????????????????????????? | | ???????????????# """ #???????????????????????????? | | ???????????????#""T""#???????????????????????????? | | ??????????????##"" ""###?????????????????????????? | | ??????????????# #?????"???????????????????? | | ??????????????#" """ #???? ???????????????????? | | ??????????????#" """ #??"" "???"???????????????? | | ??????????????#" """ ==#??"" """ "???????????????? | | ??????????????#T """ #??"" """ "???????????????? | | ??????????????#" """ #?? ????????????????? | | ??????????????#" """ #?? ?????????????????? | | ??????????????#" """ * #?? k #??????????????????? | | ??????????????# #?? #??????????????????? | | ###################+###### #??????????????????? | | #??????????????????? | | #??????????????????? | | u #??????????????????? | | @ #??????????????????? | | ############+#############+####??????????????????? | | ????????# #???????????????????????????????? | | ????????# """ #???????????????????????????????? | | ????????# ""T"" #???????????????????????????????? | | ????????# "" "" #???????????????????????????????? | | ????????# #???????????????????????????????? | | ????????# """ #???????????????????????????????? | | ????????#! """ #???????????????????????????????? | | ????????# """ #???????????????????????????????? | | ????????# #???????????????????????????????? | | ????????##########???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 65 Melee Accuracy 16 Recoil Reduction 2 Offensive Hacking 22 Defensive Hacking 56 Authchip Count 2 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Tractor Beam | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Hacked Imp. Flight Unit | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Shock Bomb Launcher | -9/Storage | Hacked Imp. Signal Interpreter | -9/Recycling | Hacked Transport Network Coupler | -6/Factory | Scanalyzed Adv. System Shield | -5/Factory | Scanalyzed Multitool | -5/Factory | Scanalyzed Lrn. Missile Launcher | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. System Shield | x1 | -5/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermicBlanketDiverter Manual? 0 Play Time 02:32:40 Cumulative 131.3 hours Start 2025.09.07 @ 01:42:00 End 2025.09.07 @ 14:43:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 40 Adventurer 0 Explorer 6 Win Type - Total 6 Types 4/0/1/1/0/0/0/0/0/0 Lore% 71 Gallery% 59 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af1005ab-e8dc-4988-bd7a-5e668a0a7e06