Cogmind - Beta 9.1 *** ADVENTURER MODE // 2019.10.29 @ 16:57:54 // Halloween2019/Abominations

Player: Ms Vella

Result: Destroyed by Lesser Abomination with Improved Assault Rifle

 Performance 
-------------
Evolutions (1)             500
Regions Visited (2)        400
Robots Destroyed (14)      70
Value Destroyed (920)      920
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1890

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/400
Matter                     20/300
Energy                     100/100
System Corruption          1%
Temperature                Cool (0)
Location                   -9/Materials

 Parts 
-------
Power (1)
Propulsion (2)
Utility (4)
  Large Storage Unit
Weapon (2)
Inventory (10)
  Light Ion Engine
  Improved Heat Sink
  Medium Storage Unit
  Medium Storage Unit
  Hardened Light Armor Plating
  Grenade Launcher

 Peak State 
------------
Power
  Ion Engine
Propulsion
  Aluminum Leg
  Aluminum Leg
Utility
  Medium Storage Unit
  Large Storage Unit
  Sensor Array
  Signal Interpreter
Weapon
  Assault Rifle
  Light Assault Rifle
Inventory
  Light Ion Engine
  Improved Heat Sink
  Medium Storage Unit
  Small Laser
  Grenade Launcher
  Mini Grenade Launcher
  Mini Grenade Launcher
[Rating: 10]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
Utility                    Medium Storage Unit
  Device                   Sensor Array
  Storage                  Medium Storage Unit
  Processor                Signal Interpreter
Weapon                     Assault Rifle
  Energy Gun               Small Laser
  Ballistic Gun            Assault Rifle
  Launcher                 Mini Grenade Launcher

 Build                          | -11 -10 -9  
-------                    Run  | Scr Mat Mat 
Slots Evolved              2    | .   .   2   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  2    | .   .   2   
  Weapon                   .    | .   .   .   
Parts Attached             10   | .   2   8   
  Power                    .    | .   .   .   
    Engine                 .    | .   .   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               .    | .   .   .   
    Treads                 .    | .   .   .   
    Leg                    .    | .   .   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  4    | .   1   3   
    Device                 1    | .   .   1   
    Storage                2    | .   1   1   
    Processor              1    | .   .   1   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   6    | .   1   5   
    Energy Gun             1    | .   .   1   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          2    | .   1   1   
    Ballistic Cannon       .    | .   .   .   
    Launcher               3    | .   .   3   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 8    | .   .   8   
  Power                    1    | .   .   1   
  Propulsion               2    | .   .   2   
  Utility                  1    | .   .   1   
  Weapon                   4    | .   .   4   
  Highest Loss Streak      8    | .   .   8   
Average Slot Usage (%)     90   | .   95  87  
  Engine                   10   | .   14  7   
  Leg                      23   | .   28  18  
  Device                   3    | .   .   6   
  Storage                  22   | .   23  21  
  Processor                5    | .   .   10  
  Ballistic Gun            21   | .   27  16  
  Launcher                 2    | .   .   3   
Naked Turns                .    | .   .   .   
Heaviest Build             33   | 12  20  33  
  Greatest Support         20   | 20  20  20  
  Greatest Overweight (x)  8    | .   .   8   
  Average Overweight (x)   .    | .   .   1   
Largest Inventory Capacity 14   | 6   10  14  
  Average Capacity         11   | 6   8   13  
  Most Carried             8    | 5   6   8   
  Average Carried          5    | 3   3   6   
  Final Capacity           10   | 6   10  10  
  Final Carried            6    | 2   6   6   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -9/Materials

 Resources                      | -11 -10 -9  
-----------                Run  | Scr Mat Mat 
Matter Collected           447  | 178 125 144 
  Remotely                 .    | .   .   .   
Salvage Created            427  | .   262 165 
  Parts                    31   | .   13  18  
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -9  
-------                    Run  | Scr Mat Mat 
Combat Hostiles Destroyed  14   | .   4   10  
  Guns                     7    | .   4   3   
  AOE                      7    | .   .   7   
Classes Destroyed          1    | .   1   .   
  Abomination              14   | .   4   10  
Best Kill Streak           6    | .   2   6   
  Combat Bots Only         6    | .   2   6   
Max Kills in Single Turn   2    | .   1   2   
  Gunslinging              .    | .   .   .   
  Exploded                 2    | .   .   2   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -9   
--------                   Run  | Scr  Mat  Mat  
Damage Taken               1789 | .    581  1208 
  Core                     488  | .    87   401  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         82   | 100  65   .    
Volleys Fired              81   | .    37   44   
  Largest                  2    | .    2    2    
  Hottest                  60   | .    40   60   
Shots Fired                138  | .    74   64   
  Gun                      112  | .    74   38   
  Cannon                   .    | .    .    .    
  Launcher                 26   | .    .    26   
  Special                  .    | .    .    .    
  Kinetic                  109  | .    74   35   
  Thermal                  3    | .    .    3    
  Explosive                26   | .    .    26   
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         54   | .    54   46   
  Robot Miss Streak        1    | .    1    1    
  Penetration Max          .    | .    .    .    
  Secondary Targets        1    | .    .    1    
    Max Gunslinging Chain  1    | .    .    1    
Shots Hit Robots           120  | .    66   54   
  Core Hits                68   | .    24   44   
  Critical Hits            1    | .    .    1    
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed 1    | .    .    1    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           2768 | .    693  2075 
  Guns                     1063 | .    688  375  
  Cannons                  .    | .    .    .    
  Explosions               1700 | .    .    1700 
  Melee                    .    | .    .    .    
  Ramming                  5    | .    5    .    
  Kinetic                  1023 | .    688  335  
  Thermal                  40   | .    .    40   
  Explosive                1700 | .    .    1700 
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         1    | .    .    1    
  Average Corruption       1    | .    .    1    
  Corruption Purged        .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            56   | .    .    56   
  Projectiles              .    | .    .    .    
  Explosions               56   | .    .    56   
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      100  | .    2    98   
  Shots                    8    | .    .    8    
  Rammed                   1    | .    1    .    
Targets Rammed             1    | .    1    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        21   | .    18   21   
  Average Temperature      10   | .    11   7    
  Received Heat Transfer   774  | .    330  444  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         18   | .    .    18   
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    
Missiles Intercepted       .    | .    .    .    

 Alert                          | -11 -10 -9  
-------                    Run  | Scr Mat Mat 
Peak Influence             34   | .   34  20  
  Average Influence        14   | .   20  9   
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | .   .   .   
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          6    | .   3   3   
  Investigation            3    | .   2   1   
  Extermination            .    | .   .   .   
  Reinforcement            2    | .   .   2   
  Assault                  1    | .   1   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   

 Stealth                        | -11 -10 -9  
---------                  Run  | Scr Mat Mat 
Distress Signals           8    | .   .   8   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              20   | .   6   14  
  Peak Tracking Total      7    | .   3   7   
  Tactical Retreats        .    | .   .   .   

 Traps                          | -11 -10 -9  
-------                    Run  | Scr Mat Mat 
Traps Triggered            1    | .   .   1   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -9  
----------                 Run  | Scr Mat Mat 
Machines Disabled          2    | .   .   2   
  Max in Single Turn       1    | .   .   1   
Machines Sabotaged         .    | .   .   .   
Garrisons Compromised      .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   
Fab Network Shutdowns      .    | .   .   .   

 Hacking                        | -11 -10 -9  
---------                  Run  | Scr Mat Mat 
Machines Accessed          2    | .   2   .   
  Terminals                2    | .   2   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                3    | .   3   .   
  Successful               2    | .   2   .   
  Failed                   1    | .   1   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   1    | .   1   .   
  Terminals                3    | .   3   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             1    | .   1   .   
  Zone Layout              1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         2    | .   2   .   
  Terminals                1    | .   1   .   
    Search                 1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         1    | .   1   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Matter                 .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Matter                 .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -9  
------------               Run  | Scr Mat Mat 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -9  
--------                   Run  | Scr Mat Mat 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -9  
-------                    Run  | Scr Mat Mat 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -9  
-------------              Run  | Scr Mat Mat 
Turns Passed               666  | 3   308 355 
Spaces Moved               304  | 1   158 145 
  Core                     6    | .   .   6   
  Treads                   .    | .   .   .   
  Legs                     298  | 1   158 139 
  Wheels                   .    | .   .   .   
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            120  | 120 120 150 
  Average Speed            139  | 120 120 161 
  Slowest Speed            450  | 120 120 450 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       23   | 1   47  22  
  Regions Visited          2
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          32   | .   .   32  
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      32   | .   .   32  

 Actions                        | -11 -10 -9  
---------                  Run  | Scr Mat Mat 
Total                      418  | 4   208 206 
  Wait                     9    | .   7   2   
  Move                     303  | .   158 145 
  Hop                      .    | .   .   .   
  Pick Up                  9    | .   4   5   
  Fast Attach              1    | .   1   .   
  Attach                   5    | .   .   5   
  Detach                   1    | .   .   1   
  Swap                     4    | .   1   3   
  Drop                     5    | 4   .   1   
  Fire                     81   | .   37  44  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-9/Materials

 History 
---------
 Turn | Location      | Event
    4 | -11/Scrapyard | Discovered new exit (range 0)
    4 | -11/Scrapyard | Entered Materials
  151 | -10/Materials | Discovered new exit (range 16)
  291 | -10/Materials | Discovered new exit (range 17)
  312 | -10/Materials | Entered another Materials area
  312 | -9/Materials  | Evolved 2 slots: Utility x2
  334 | -9/Materials  | Build established: Mutant
  613 | -9/Materials  | Core integrity fell below 50%
  640 | -9/Materials  | Discovered new exit (range 13)
  659 | -9/Materials  | Core integrity fell below 20%
  667 | -9/Materials  | Destroyed by Lesser Abomination with Improved Assault Rifle

 Last Messages 
---------------
00625_ Lesser Abomination feeds off Hungry Anomaly, taking Ion Engine.
00626_ Hungry Anomaly eats Lgt. Ion Engine.
00626_ Lesser Abomination destroyed. <x2>
00640_ EXIT=FOUND (Blocked)
00643_ Aluminum Leg destroyed.
00648_ Mni. Grenade Launcher destroyed.
00653_ Triggered Shock Trap.
00653_ The floor emits a surge of raw power.
00653_ System corrupted (+1).
00658_ Hit by a wave of energy.
00658_ Mni. Grenade Launcher ripped off.
00658_ Signal Interpreter ripped off.
00660_ Hungry Anomaly eats Mni. Grenade Launcher.
00663_ Lesser Abomination spits out Lgt. Armor Plating.
00663_ Lesser Abomination feeds off Hungry Anomaly, taking Med. Armor Plating.
00663_ Hungry Anomaly eats Lgt. Armor Plating.
00664_ Unstable Anomaly suddenly flashes brightly.
00664_ Lesser Abomination triggered Shock Trap.
00664_ The floor emits a surge of raw power.
00665_ Lesser Abomination misfires.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           10
Terrain Scan Density       10
Resistance: KI             20
Resistance: TH             20
Resistance: EX             20
Resistance: EM             20
Resistance: I              20
Resistance: S              20
Resistance: P              20
Evasion (%)                40

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              HypercooledVortexArray
  Manual?         0
Play Time         00:10:58
  Cumulative      177.4 hours
  Start           2019.10.29 @ 16:50:28
  End             2019.10.29 @ 16:57:54
Sessions          1
Manual Loads      0
Difficulty        Adventurer
Special Mode      Halloween2019/Abominations
Game No.          112
  Rogue           -112
  Adventurer      112
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0
Lore%             61
Gallery%          67
Achievement%      51
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              12/Smallcaps
Map View          83x54
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 598acc94-0f41-47db-b75e-31c3f5d91628