Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.09 @ 19:54:31 Player: Wotf Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (210) 1050 Value Destroyed (8468) 8468 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1127) 1127 TOTAL SCORE: 16065 Bonus ------- High Alert Combat Kills 1023 Follower Combat Kills 230 Friendly Fire -126 Cogmind --------- Core Integrity 0/1300 Matter 96/300 Energy 73/100 System Corruption 11% Temperature Cool (0) Movement Rolling (110) Ox2 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Wheel > --- UTILITY (12) ----- Advanced Heat Sink Large Storage Unit Advanced Visual Processing Unit Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Field Laser Phase Gun Backup Laser VII Light Antimatter Cannon Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Compact Wheel Compact Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Compact Matter Pod Advanced Visual Processing Unit Advanced Visual Processing Unit Advanced Sensor Array Improved Core Shielding Layered Medium Armor Plating Graphene Brace Advanced Shield Generator Advanced Force Field > --- WEAPON ----------- Gamma Rifle Light Antimatter Cannon Light Antimatter Cannon > --- INVENTORY -------- Light Particle Reactor Light Particle Reactor Compact Wheel Centrium Wheel Kinecellerator Kinecellerator Layered Heavy Armor Plating Layered Heavy Armor Plating Gamma Rifle Phase Gun Matter Neutralizer Enhanced Gauss Cannon Heavy Gauss Cannon [Rating: 111] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Titanium Leg Leg Titanium Leg Wheel Compact Wheel Hover Unit Linear Gravjet Utility Advanced Visual Processing Unit Device Graphene Brace Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Light Antimatter Cannon Energy Gun Improved Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Antimatter Cannon Launcher Rocket Launcher Special Weapon Welding Torch Impact Weapon Heavy Hammer Slashing Weapon Centrium Greatsword Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 . 2 2 2 2 Power 1 | . . . . . . 1 . . . Propulsion 2 | . . 1 . . . 1 . . . Utility 10 | . . 1 1 2 . . 2 2 2 Weapon 1 | . . . 1 . . . . . . Parts Attached 181 | 6 3 13 20 4 20 10 16 51 38 Power 26 | 1 1 1 3 . 3 3 1 10 3 Engine 13 | 1 1 1 3 . 3 1 1 2 . Core 4 | . . . . . . 2 . 2 . Reactor 9 | . . . . . . . . 6 3 Propulsion 45 | 2 . 6 4 . 5 2 4 14 8 Treads . | . . . . . . . . . . Leg 26 | 2 . 6 4 . 5 2 3 4 . Wheel 18 | . . . . . . . . 10 8 Hover 1 | . . . . . . . 1 . . Flight . | . . . . . . . . . . Utility 59 | 1 . 2 5 3 2 3 8 20 15 Device 22 | . . 1 1 1 1 2 1 9 6 Storage 12 | 1 . . 1 . . . . 5 5 Processor 12 | . . 1 2 2 . . 4 2 1 Hackware . | . . . . . . . . . . Protection 13 | . . . 1 . 1 1 3 4 3 Artifact . | . . . . . . . . . . Weapon 51 | 2 2 4 8 1 10 2 3 7 12 Energy Gun 12 | 1 . 1 2 . 1 . . 2 5 Energy Cannon 7 | . . . . 1 2 . 2 . 2 Ballistic Gun 14 | 1 2 2 4 . 3 1 . . 1 Ballistic Cannon 9 | . . . . . . 1 . 4 4 Launcher 5 | . . . 2 . 2 . 1 . . Special Weapon 1 | . . 1 . . . . . . . Impact Weapon 2 | . . . . . 2 . . . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . . . 2 . Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 5 | . . . . . . . . . 5 Parts Lost 87 | . . 1 2 . 9 2 24 16 33 Power 13 | . . . . . 1 1 3 3 5 Propulsion 25 | . . . . . 4 . 6 5 10 Utility 31 | . . . . . 2 1 9 5 14 Weapon 18 | . . 1 2 . 2 . 6 3 4 Highest Loss Streak 24 | . . 1 1 . 3 1 24 8 17 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 90 | . 85 90 98 100 98 99 78 77 88 Engine 5 | . 14 11 9 7 6 5 3 4 . Core 1 | . . . . . . 6 3 . . Reactor 1 | . . . . . . . . 3 7 Leg 16 | . 28 30 27 23 22 26 16 3 . Wheel 5 | . . . . . . . . 11 15 Device 11 | . . 7 7 7 6 6 4 15 24 Storage 7 | . 14 11 9 7 7 6 3 7 7 Processor 15 | . . 7 15 23 23 20 26 12 5 Protection 5 | . . . 2 7 7 6 3 7 9 Energy Gun 2 | . 5 4 7 14 4 . . 1 1 Ballistic Gun 7 | . 22 17 18 . 4 12 6 . . Ballistic Cannon 4 | . . . . . . 3 3 7 11 Impact Weapon 1 | . . . . . 5 2 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 129 | 14 14 16 40 42 45 49 57 79 129 Greatest Support 68 | 20 20 30 42 42 44 68 68 65 56 Greatest Overweight (x) 7 | 1 . 1 1 . 1 . 6 7 6 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 10 15 Average Capacity 12 | 7 8 8 13 15 15 15 12 9 13 Most Carried 15 | 5 8 8 15 15 15 15 14 10 15 Average Carried 10 | 1 4 7 12 14 14 14 9 6 11 Final Capacity 15 | 8 8 8 15 15 15 15 5 10 15 Final Carried 15 | 1 8 8 15 15 15 15 1 10 6 Class Distribution -------------------- 26% | Scavenger-Skirmisher 17% | Scavenger-Tank 16% | Scavenger-Mutant 11% | Scavenger-Assassin 10% | Mutant 6% | Scavenger-Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Matter Collected 6443 | 211 165 227 592 . 738 301 161 2070 1978 Remotely . | . . . . . . . . . . Salvage Created 9045 | . 172 490 1190 . 1268 317 323 2911 2374 Parts 412 | . 19 33 66 . 72 15 9 106 92 Haulers Intercepted 7 | . . . 2 . 2 . . . 3 Recyclers Shooed 13 | . . . 2 . . . . 9 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Combat Hostiles Destroyed 136 | . 10 11 19 . 30 6 6 24 30 Melee 8 | . . . . . 1 . . 7 . Guns 58 | . 10 11 15 . 13 3 3 2 1 Cannons 47 | . . . . . 1 3 1 14 28 AOE 22 | . . . 4 . 15 . 2 . 1 Classes Destroyed 14 | . 3 1 5 . 4 . . . 1 Worker 9 | . . . . . 2 . . 7 . Builder 14 | . . . . . 2 . 1 6 5 Tunneler 1 | . . . . . . . . . 1 Hauler 7 | . . . 2 . 2 . . . 3 Recycler 24 | . . . 2 . 1 1 . 14 6 Mechanic 2 | . . . . . 1 . . 1 . Operator 2 | . . . 1 . 1 . . . . Watcher 15 | . 1 . 4 . . 1 . 6 3 Swarmer 15 | . 9 . 4 . . . . . 2 Grunt 68 | . 1 8 10 . 20 2 6 13 8 Brawler 1 | . . . 1 . . . . . . Sentry 19 | . . 3 3 . 6 1 . 2 4 Hunter 10 | . . . 1 . 3 . . . 6 Programmer 23 | . . . . . 1 3 . 9 10 Best Kill Streak 9 | . 4 3 6 . 7 3 5 9 7 Combat Bots Only 6 | . 4 3 5 . 6 2 5 4 6 Max Kills in Single Turn 3 | . 2 1 2 . 3 1 2 3 3 Gunslinging 1 | . 1 . 1 . . . . . . Exploded 2 | . . . 1 . 2 . 2 . 1 Melee 1 | . . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Hostile Shots Fired 1688 | . 48 71 67 . 284 51 300 225 642 Missed 463 | . 10 14 17 . 115 16 59 67 165 Damage Taken 15551 | . 247 579 571 . 1719 376 3430 2467 6162 Core 3317 | . 50 111 73 . 368 16 876 506 1317 Absorbed by Shields 843 | . . . . . . . . 120 723 Redirected to Shielding 102 | . . . . . . . . 23 79 Ignored by Resistances 4434 | . 79 172 163 . 471 114 953 735 1747 Regen/Repaired (Parts) 242 | . . . . . 81 161 . . . Core Remaining (%) 68 | 100 80 72 86 . 47 98 12 56 . Volleys Fired 448 | 2 23 34 59 . 74 24 18 114 100 Largest 3 | 1 2 2 3 . 3 3 3 3 3 Hottest 237 | 50 70 65 129 . 199 104 170 180 237 Shots Fired 1005 | 2 46 66 173 . 121 64 47 219 267 Gun 484 | 2 46 66 168 . 58 47 21 42 34 Cannon 477 | . . . . . 24 17 26 177 233 Launcher 44 | . . . 5 . 39 . . . . Special . | . . . . . . . . . . Kinetic 756 | . 40 54 134 . 38 64 36 177 213 Thermal 125 | 2 6 . 8 . 37 . 11 26 35 Explosive 44 | . . . 5 . 39 . . . . Electromagnetic 80 | . . 12 26 . 7 . . 16 19 Robot Hit Streak 37 | 2 8 23 37 . 23 10 9 30 25 Robot Miss Streak 6 | . 3 2 3 . 3 6 2 2 4 Penetration Max 1 | . . . . . . . 1 . 1 Secondary Targets 10 | . 3 4 2 . 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . Shots Hit Robots 757 | 2 29 56 136 . 97 46 35 180 176 Core Hits 458 | . 12 25 64 . 133 32 35 83 74 Critical Kills 1 | . . 1 . . . . . . . Critical Parts Destroyed 2 | . . 1 1 . . . . . . Critical Strikes 43 | . . 2 2 . 2 . . 18 19 Burn 4 | . . . 1 . 2 . . 1 . Destroy 3 | . . 2 1 . . . . . . Blast 30 | . . . . . . . . 11 19 Sever 6 | . . . . . . . . 6 . Melee Attacks 25 | . . . . . 2 . . 23 . Impact 2 | . . . . . 2 . . . . Slashing 23 | . . . . . . . . 23 . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 23955 | 26 322 615 2056 . 3731 1044 1296 7674 7191 Guns 6573 | 26 322 615 1737 . 1053 778 451 936 655 Cannons 12414 | . . . . . 434 266 527 4867 6320 Explosions 3260 | . . . 319 . 2203 . 308 214 216 Melee 1678 | . . . . . 41 . . 1637 . Ramming 30 | . . . . . . . 10 20 . Kinetic 15232 | . 258 437 1313 . 793 1044 742 4867 5778 Thermal 3042 | 26 64 . 117 . 623 . 544 877 791 Explosive 2688 | . . . 269 . 2203 . . . 216 Electromagnetic 1285 | . . 178 357 . 71 . . 273 406 Impact 41 | . . . . . 41 . . . . Slashing 1637 | . . . . . . . . 1637 . Piercing . | . . . . . . . . . . Highest Corruption 12 | . . . . . . . 1 12 11 Average Corruption 7 | . . . . . . . 1 7 6 Corruption Purged 5 | . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . Effects 87 | . . . . . . . . 66 21 Message Errors 19 | . . . . . . . . 15 4 Matter Fused 17 | . . . . . . . . 13 4 Heat Flow Errors 10 | . . . . . . . . 8 2 Energy Discharges 6 | . . . . . . . . 5 1 Parts Rejected 1 | . . . . . . . . 1 . Parts Fused 4 | . . . . . . . . 3 1 Data Loss (minor) 10 | . . . . . . . . 8 2 Data Loss (major) 3 | . . . . . . . . 1 2 Misfires 5 | . . . . . . . . 4 1 Alerts 2 | . . . . . . . . 2 . Misdirections 1 | . . . . . . . . . 1 Weapon Failures 9 | . . . . . . . . 6 3 Overload Shots . | . . . . . . . . . . Overflow Damage 1012 | . . . . . 9 64 82 510 347 Projectiles 592 | . . . . . . 32 . 244 316 Explosions 281 | . . . . . 9 32 82 127 31 Melee 139 | . . . . . . . . 139 . Knockbacks 88 | . . . . . . 4 3 35 46 Impact . | . . . . . . . . . . Kinetic 81 | . . . . . . 4 3 33 41 Secondary 7 | . . . . . . . . 2 5 Self-Inflicted Damage 612 | . . . . . 164 65 149 98 136 Shots 13 | . . . . . 7 1 2 1 2 Rammed 2 | . . . . . . . 1 1 . Targets Rammed 2 | . . . . . . . 1 1 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 719 | 20 45 34 183 . 563 198 656 263 719 Average Temperature 139 | 10 18 9 42 . 179 74 264 79 205 Received Heat Transfer 3448 | . 30 387 297 . 552 102 1252 375 453 Effects 82 | . . . . . 5 . 30 . 47 Shutdowns 17 | . . . . . 1 . 4 . 12 Energy Bleed 13 | . . . . . 2 . 2 . 9 Interference 15 | . . . . . . . 7 . 8 Matter Decay 9 | . . . . . . . 3 . 6 Short Circuit 7 | . . . . . . . 5 . 2 Damage (minor) 5 | . . . . . . . 1 . 4 Damage (major) 11 | . . . . . . . 8 . 3 Damage (core) 5 | . . . . . 2 . . . 3 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Fried 5 | . . 1 1 . . . . 1 2 Impact Corruptions 1 | . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 6 | . . . . . . . . 4 2 Heat Transferred 4695 | 74 185 . 222 . 1403 . 600 1249 962 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Peak Influence 1131 | . 256 376 354 149 1131 440 248 420 755 Initial 440 | . . 91 135 137 57 440 3 39 112 Average 243 | . 122 221 126 137 608 162 63 200 465 Maximum Alert Level 4 | . 1 1 1 . 4 2 1 2 3 Low Security (%) 52 | 100 81 39 89 100 14 62 85 42 17 Level 1 29 | . 18 60 10 . 18 18 14 55 26 Level 2 13 | . . . . . 29 18 . 1 45 Level 3 4 | . . . . . 33 . . . 10 Level 4 . | . . . . . 4 . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 43 | . 1 1 1 . 12 9 3 8 8 Investigation 17 | . 1 1 1 . 4 5 2 2 1 Extermination 10 | . . . . . 1 3 1 4 1 Reinforcement 10 | . . . . . 5 1 . 1 3 Assault . | . . . . . . . . . . Garrison 6 | . . . . . 2 . . 1 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 5 | . . . . . 2 . . 1 2 Haulers Reinforced 3 | . . . . . 2 . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Distress Signals 12 | . . 1 2 . 4 . . 4 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 241 | . 12 14 30 . 44 9 25 56 51 Peak Tracking Total 13 | . 5 5 5 . 6 2 13 6 7 Tactical Retreats 17 | . . . 2 . 3 . 3 7 2 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Traps Triggered 5 | . 1 1 . . . 1 . 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 9 | . . 3 . . . 6 . . . Reprogrammed 2 | . . . 2 . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Machines Disabled 22 | . . . . . 5 1 5 5 6 Max in Single Turn 5 | . . . . . 2 1 5 2 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Machines Accessed 29 | . 4 1 6 2 4 7 2 2 1 Terminals 22 | . 4 1 5 2 2 4 2 2 . Fabricators . | . . . . . . . . . . Repair Stations 4 | . . . . . 1 2 . . 1 Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . 1 . . 1 . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 84 | . 9 2 18 3 15 21 8 5 3 Successful 44 | . 4 1 13 2 6 13 3 1 1 Failed 40 | . 5 1 5 1 9 8 5 4 2 Catastrophic 13 | . 2 1 . . 4 2 1 2 1 Database Lockouts . | . . . . . . . . . . Manual 4 | . . . . . . 3 . 1 . Terminals 62 | . 9 2 15 3 7 13 8 5 . Fabricators . | . . . . . . . . . . Repair Stations 13 | . . . . . 5 5 . . 3 Recycling Units . | . . . . . . . . . . Scanalyzers 6 | . . . 3 . . 3 . . . Garrison Access 3 | . . . . . 3 . . . . Terminal Hacks 31 | . 4 1 10 2 4 6 3 1 . Record 3 | . . . . . 3 . . . . Prototype ID Bank 1 | . . . 1 . . . . . . Open DSF 1 | . . . . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . . . . Unreport Threat 2 | . . . 2 . . . . . . Locate Traps 2 | . . . 1 . . . 1 . . Disarm Traps 2 | . . 1 . . . 1 . . . Reprogram Traps 1 | . . . 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . . . Transport Status 1 | . . . . . . . 1 . . Extermination Status 1 | . . . . . . 1 . . . Reinforcement Status 1 | . . . . . . 1 . . . Recall Investigation 1 | . . . . . . 1 . . . Recall Extermination 1 | . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . Zone Layout 9 | . 1 . 4 1 1 1 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 7 | . . . . . 2 4 . . 1 Scan Component 4 | . . . . . 1 2 . . 1 Repair 3 | . . . . . 1 2 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 4 | . . . 3 . . 1 . . . Insert Component 2 | . . . 1 . . 1 . . . Analyze 2 | . . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . 2 . . . Terminals 2 | . . . . . . 2 . . . Track 1 | . . . . . . 1 . . . Operators 1 | . . . . . . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 27 | . 4 1 4 2 4 7 2 2 1 Full Trace Events 17 | . 1 . 3 . 4 4 2 2 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . . . . . 1 2 . . . Time 82 | . . . . . 19 63 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged 1 | . . . 1 . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 Programmers 3 | . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Total Allies 1 | . . . . . 1 . . . . Largest Group 1 | . . . . . 1 . . . . Highest-Rated Group 100 | . . . . . 100 . . . . Highest-Rated Ally 100 | . . . . . 100 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 24 | . . . . . 24 . . . . Total Damage 722 | . . . . . 722 . . . . Kills 7 | . . . . . 7 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Turns Passed 8464 | 65 300 363 791 288 793 2149 445 2175 1095 Spaces Moved 5137 | 45 174 173 453 245 327 1397 360 1414 549 Core 234 | 13 . . . . . . 76 145 . Treads . | . . . . . . . . . . Legs 3201 | 32 174 173 453 245 327 1397 145 255 . Wheels 1446 | . . . . . . . . 897 549 Hover 256 | . . . . . . . 139 117 . Flight . | . . . . . . . . . . Fastest Speed 40 | 50 120 120 110 110 110 127 50 40 110 Average Speed 116 | 109 120 120 112 110 156 129 85 104 114 Slowest Speed 400 | 190 120 190 186 110 190 130 350 400 210 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 27 | 5 41 21 48 10 62 34 9 26 16 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . 1 . 1 1 1 . . . Unknown Exits Taken 5 | 1 1 . 1 . . . 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 9 | . . . 6 . . . . 3 . Terrain Destroyed 523 | . . . 50 . 215 16 40 60 142 Melee . | . . . . . . . . . . Projectile 125 | . . . . . 1 3 . 44 77 AOE 398 | . . . 50 . 214 13 40 16 65 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Res Total 6767 | 59 223 269 621 264 489 1692 457 1884 809 Wait 645 | . 7 28 35 5 50 233 61 179 47 Move 5128 | 44 173 172 452 244 326 1396 359 1413 549 Hop . | . . . . . . . . . . Pick Up 223 | 7 12 12 33 7 13 18 2 73 46 Fast Attach . | . . . . . . . . . . Attach 121 | 6 . 7 6 2 8 8 16 41 27 Detach 2 | . . 2 . . . . . . . Swap 61 | . 3 6 15 2 12 2 . 10 11 Drop 112 | . 5 8 21 4 4 11 . 30 29 Fire 448 | 2 23 34 59 . 74 24 18 114 100 Melee 25 | . . . . . 2 . . 23 . Ram 2 | . . . . . . . 1 1 . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Sto / [*Low] / DSF) -7/Storage -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 13) 66 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 15) 274 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 366 | -10/Materials | Entered another Materials area 366 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 680 | -9/Materials | Discovered new exit (range 13) 727 | -9/Materials | Identified exit to Materials 729 | -9/Materials | Entered another Materials area 729 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1232 | -8/Materials | Build established: Scavenger-Gunner 1516 | -8/Materials | Discovered new exit (range 4) 1520 | -8/Materials | Entered Factory 1520 | -7/Factory | Evolved 2 slots: Utility x2 1667 | -7/Factory | Discovered new exit (range 5) 1689 | -7/Factory | Identified exit to DSF 1759 | -7/Factory | Discovered new exit (range 18) 1803 | -7/Factory | Identified exit to Storage 1808 | -7/Factory | Entered Storage 1818 | -7/Storage | Build established: Scavenger-Skirmisher 1842 | -7/Storage | Repaired Carbon-fiber Leg? 2030 | -7/Storage | Lost 3 parts (1p2n) 2116 | -7/Storage | Met 01-MTF 2264 | -7/Storage | Build established: Scavenger-Mutant 2301 | -7/Storage | Garrison activated, responded to threat 2364 | -7/Storage | Core integrity fell below 50% 2386 | -7/Storage | Discovered new exit (range 20) 2455 | -7/Storage | Garrison activated, responded to threat 2598 | -7/Storage | Identified exit to Factory 2601 | -7/Storage | Entered Factory 2601 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2871 | -6/Factory | Build established: Scavenger-Assassin 3578 | -6/Factory | Repaired Flak Gun 3810 | -6/Factory | Build established: Scavenger-Skirmisher 4389 | -6/Factory | Spotted B-75 Beast 4628 | -6/Factory | Repaired Lgt. Deuterium Engine 4715 | -6/Factory | Discovered new exit (range 5) 4719 | -6/Factory | Identified exit to Factory 4750 | -6/Factory | Entered another Factory area 4750 | -5/Factory | Evolved 2 slots: Utility x2 5072 | -5/Factory | Core integrity fell below 50% 5119 | -5/Factory | Core integrity fell below 20% 5143 | -5/Factory | Lost 24 parts (3p6n9u6w) 5184 | -5/Factory | Discovered new exit (range 10) 5195 | -5/Factory | Entered another Factory area 5195 | -4/Factory | Evolved 2 slots: Utility x2 5312 | -4/Factory | Found Prototype Slashing Weapon 5380 | -4/Factory | Identified Centrium Greatsword 5922 | -4/Factory | Spotted B-86 Titan 5954 | -4/Factory | Lost 8 parts (2p2n2u2w) 5961 | -4/Factory | System corruption reached 10% 5998 | -4/Factory | Lost 3 parts (1n2u) 6352 | -4/Factory | Build established: Scavenger-Mutant 6688 | -4/Factory | Build established: Scavenger-Tank 6756 | -4/Factory | Garrison activated, responded to threat 7319 | -4/Factory | Discovered new exit (range 20) 7370 | -4/Factory | Entered Research 7370 | -3/Research | Evolved 2 slots: Utility x2 8182 | -3/Research | Garrison activated, responded to threat 8258 | -3/Research | System corruption reached 10% 8279 | -3/Research | Lost 17 parts (2p5n7u3w) 8416 | -3/Research | Core integrity fell below 50% 8421 | -3/Research | Core integrity fell below 20% 8465 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- K-01 Serf collects debris. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Med. Matter Pod destroyed. Slug penetrates Wall. Penetrated by Slug. Centrium Wheel destroyed. System corrupted: Substantial component data lost. Acquired Wheel. Slug penetrates Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????# % #???????????????????????? | | ????????## #???????????????????????? | | ?????????# *[ #???????????????????????? | | ?????????# *! #???????????????????????? | | ?????????# " " #???????????????????????? | | ?????????# " " #???????????????????????? | | ?* ??????# ! %""G"" ?????????????????????????? | | ? ????# |%* % ??????????????????????????? | | " ???? |*%= %% ??????????????????????????? | | # #######+#+###+#??????????????????????????? | | # !%*[![#?##???????????????????????? | | # %[ =!!# #???????????????????????? | | # %% %=*!%#=#????????????????????????? | | # %[ %*!!=##?????????????????????????? | | # ########## %!##%#########??????????????????? | | # ????????????# [#[%%%! 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