Cogmind - Beta 16 --- EXPLORER MODE // 2025.12.02 @ 09:51:55 Player: K.K.Y. Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (123) 615 Value Destroyed (4863) 4863 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8998 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 192/300 Energy 300/300 System Corruption 0% Temperature Cool (-150) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Angular Momentum Engine > --- PROPULSION (4) --- Carbon-fiber Leg Improved Carbon-fiber Leg Armored Leg > --- UTILITY (7) ------ Improved Cryofiber Web High-capacity Storage Unit EM Shield EM Disruption Field Improved Hacking Suite Improved System Shield System Restoration Module > --- WEAPON (3) ------- Heavy Ion Cannon Precision Assault Rifle Impact Mace > --- INVENTORY (20) --- Micro Nuclear Core Light Angular Momentum Engine Carbon-fiber Leg Scrap Suit Advanced Terrain Scanner Improved Heavy Armor Plating Improved Heavy Armor Plating Tower Shield System Guard System Restoration Module Improved Heavy Laser Proton Cannon Phase Cannon Phase Cannon Flak Gun Remote Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Improved Cryofiber Web High-capacity Storage Unit EM Shield EM Disruption Field Improved Hacking Suite Improved System Shield System Restoration Module > --- WEAPON ----------- Heavy Plasma Cannon Precision Assault Rifle Impact Mace > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Carbon-fiber Leg Scrap Suit Advanced Terrain Scanner Improved Heavy Armor Plating Improved Heavy Armor Plating Tower Shield System Guard System Restoration Module Improved Heavy Laser Proton Cannon Phase Cannon Phase Cannon Flak Gun Remote Datajack [Rating: 79] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Improved System Shield Device Advanced Heat Sink Storage Light Humpback Hackware Improved System Shield Protection Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Precision Assault Rifle Impact Weapon Impact Mace Build | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Slots Evolved 9 | . 1 . . . . 8 Power 1 | . . . . . . 1 Propulsion 2 | . 1 . . . . 1 Utility 5 | . . . . . . 5 Weapon 1 | . . . . . . 1 Parts Attached 93 | 7 1 1 8 3 3 70 Power 15 | 1 . . 2 . 1 11 Engine 11 | 1 . . 1 . 1 8 Core 4 | . . . 1 . . 3 Reactor . | . . . . . . . Propulsion 28 | 2 1 . 1 3 2 19 Treads 15 | 2 1 . 1 3 2 6 Leg 13 | . . . . . . 13 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 26 | 2 . 1 1 . . 22 Device 12 | . . . . . . 12 Storage 3 | . . 1 1 . . 1 Processor . | . . . . . . . Hackware 6 | . . . . . . 6 Protection 5 | 2 . . . . . 3 Artifact . | . . . . . . . Weapon 24 | 2 . . 4 . . 18 Energy Gun 7 | 2 . . 3 . . 2 Energy Cannon 14 | . . . 1 . . 13 Ballistic Gun 2 | . . . . . . 2 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . . . 4 Corrupted Parts 1 | . . . . . . 1 System Corruption 4 | . . . . . . 4 Parts Lost 47 | . . . 3 . . 44 Power 10 | . . . 1 . . 9 Propulsion 13 | . . . 2 . . 11 Utility 14 | . . . . . . 14 Weapon 10 | . . . . . . 10 Highest Loss Streak 14 | . . . 1 . . 14 To Critical Strikes 1 | . . . . . . 1 Average Backups 15 | 2 4 9 20 21 21 13 Power . | . . . 2 1 . . Propulsion 1 | . . . 1 1 1 1 Utility 9 | 1 3 5 10 13 15 7 Weapon 3 | . 1 3 6 6 3 2 Tool/Special . | . . . . . . . Unused Backups 58 | . 2 . 8 7 12 29 Power 5 | . . . 2 . 1 2 Propulsion 1 | . . . . . 1 . Utility 30 | . 2 . 1 3 4 20 Weapon 21 | . . . 5 4 6 6 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 86 | . 98 100 86 86 87 82 Engine 9 | . 12 12 10 12 12 6 Core 1 | . . . 1 . . 2 Treads 23 | . 35 37 33 36 37 6 Leg 6 | . . . . . . 15 Device 6 | . . . . . . 14 Storage 8 | . . 11 11 12 12 5 Hackware 4 | . . . . . . 11 Protection 3 | . 25 12 2 . . 2 Energy Gun 8 | . 25 25 12 12 12 . Energy Cannon 10 | . . . 11 12 12 11 Peak Build Rating 79 | 7 8 13 20 24 30 79 Average Rating 35 | 5 7 9 16 23 28 60 On Entrance 14 | . 7 8 13 17 24 30 Avg Prop Armor Cover (%) 9 | . . . . . . 9 Naked Turns . | . . . . . . . Heaviest Build 96 | 11 11 50 57 52 58 96 Greatest Support 114 | 40 60 60 60 63 63 114 Greatest Overweight (x) 25 | . . . 1 1 . 25 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 25 | 5 5 20 25 25 25 25 Average Capacity 20 | 5 5 19 23 25 25 18 Most Carried 25 | 4 5 19 25 25 25 25 Average Carried 18 | 2 4 9 22 24 24 16 Final Capacity 25 | 5 5 20 25 25 25 20 Final Carried 25 | 4 5 19 25 25 25 20 Class Distribution -------------------- 74% | Hacker-Mutant 7% | Hacker-Gunner 5% | Wizard-Mutant 5% | Scavenger-Gunner 3% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Hacker-Mutant | -8/Recycling Hacker-Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -10 -8 -8 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Matter Collected 1302 | 270 10 20 125 30 10 837 Remotely . | . . . . . . . Salvage Created 5836 | 139 122 332 827 162 . 4254 Parts 238 | 12 8 15 59 5 . 139 Haulers Intercepted 6 | . 1 . . . . 5 Recyclers Shooed 2 | . . 1 . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Combat Hostiles Destroyed 91 | . 2 4 20 3 . 62 Guns 20 | . 2 4 8 1 . 5 Cannons 60 | . . . 11 2 . 47 Classes Destroyed 17 | 3 3 1 3 . . 7 Worker 7 | 2 . . . . . 5 Builder 1 | . . . . . . 1 Tunneler 4 | 3 . . . . . 1 Hauler 6 | . 1 . . . . 5 Recycler 6 | 1 . 2 . . . 3 Mechanic 1 | . . . . . . 1 Turret 2 | . . . 2 . . . Watcher 5 | . 2 . . . . 3 Swarmer 20 | . 2 . 4 . . 14 Saboteur 1 | . . . . . . 1 Grunt 34 | . . 4 2 . . 28 Duelist 1 | . . . . . . 1 Sentry 9 | . . . 1 3 . 5 Hunter 3 | . . . . . . 3 Programmer 9 | . . . . . . 9 Behemoth 1 | . . . . . . 1 Subdweller 13 | . . . 13 . . . Best Kill Streak 12 | 3 2 4 6 1 . 12 Combat Bots Only 12 | . 2 2 4 1 . 12 Max Kills in Single Turn 4 | 1 1 1 1 1 . 4 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Hostile Shots Fired 1140 | . 6 17 128 6 . 983 Missed 327 | . 3 2 35 3 . 284 Hits 813 | . 3 15 93 3 . 699 Melee 3 | . . . . . . 3 Projectile 810 | . 3 15 93 3 . 696 Critical Strikes 30 | . . . 2 . . 28 Actively Blocked 5 | . . . . . . 5 Part Disruptions 1 | . . . . . . 1 Damage Taken 7416 | . 13 151 792 29 . 6431 Core 981 | . . 26 98 . . 857 Absorbed by Shields 294 | . . . . . . 294 Redirected to Shielding 50 | . . . . . . 50 Ignored by Resistances 4661 | . 9 94 495 17 . 4046 Core Remaining (%) 75 | 100 . . . . 50 . Volleys Fired 310 | 9 9 16 67 6 . 203 Largest 3 | 2 2 2 2 2 . 3 Hottest 250 | 80 80 80 140 131 . 250 Shots Fired 630 | 18 18 32 129 12 . 421 Gun 204 | 18 18 32 67 6 . 63 Cannon 426 | . . . 62 6 . 358 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 51 | . . . . . . 51 Thermal 514 | 18 18 32 129 12 . 305 Explosive . | . . . . . . . Electromagnetic 65 | . . . . . . 65 Robot Hit Streak 55 | 14 22 23 33 13 . 55 Robot Miss Streak 3 | . 1 2 1 . . 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 489 | 14 14 27 85 11 . 338 Core Hits 199 | 7 7 14 36 6 . 129 Critical Kills 3 | . . . . . . 3 Critical Parts Destroyed 5 | . . . . . . 5 Critical Strikes 14 | . . . 3 . . 11 Burn 3 | . . . 3 . . . Meltdown 3 | . . . . . . 3 Corrupt 3 | . . . . . . 3 Smash 5 | . . . . . . 5 Melee Attacks 14 | . . . . . . 14 Impact 14 | . . . . . . 14 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 12970 | 154 152 298 1734 212 . 10420 Guns 2313 | 154 152 298 705 87 . 917 Cannons 9141 | . . . 1029 125 . 7987 Explosions 949 | . . . . . . 949 Melee 559 | . . . . . . 559 Ramming 8 | . . . . . . 8 Kinetic 755 | . . . . . . 755 Thermal 9655 | 154 152 298 1734 212 . 7105 Explosive 689 | . . . . . . 689 Electromagnetic 1304 | . . . . . . 1304 Impact 559 | . . . . . . 559 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . . 4 Average Corruption 2 | . . . . . . 2 Corruption Purged 11 | . . . . . . 11 Corruption Blocked . | . . . . . . . Effects 29 | . . . . . . 29 Message Errors 7 | . . . . . . 7 Matter Fused 4 | . . . . . . 4 Heat Flow Errors 4 | . . . . . . 4 Energy Discharges 5 | . . . . . . 5 Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 2 | . . . . . . 2 Misfires 2 | . . . . . . 2 Alerts 1 | . . . . . . 1 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 594 | . . . . . . 594 Projectiles 188 | . . . . . . 188 Explosions 163 | . . . . . . 163 Melee 243 | . . . . . . 243 Knockbacks 2 | . . . . . . 2 Impact 2 | . . . . . . 2 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 119 | . . . . . . 119 Shots 3 | . . . . . . 3 Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 526 | 81 54 170 408 216 . 526 Average Temperature 101 | 30 19 72 73 88 . 126 Received Heat Transfer 3407 | . . 120 321 9 . 2957 Effects 20 | . . . 3 . . 17 Shutdowns 7 | . . . 1 . . 6 Energy Bleed 6 | . . . 1 . . 5 Interference 3 | . . . . . . 3 Matter Decay 1 | . . . 1 . . . Short Circuit 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 9 | . . . . . . 9 Combat Hostiles 8 | . . . . . . 8 Parts Fried 22 | . . . . . . 22 Impact Corruptions 8 | . . . . . . 8 Robots Melted 5 | . . . 1 . . 4 Combat Hostiles 3 | . . . 1 . . 2 Parts Melted 45 | 1 . 1 4 3 . 36 Heat Transferred 15795 | 350 350 675 3344 407 . 10669 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . . 2 Alert | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 99 | 100 100 100 . 100 . 98 Level 1 . | . . . . . . 1 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 238 | 10 50 50 . 21 . 238 Initial . | . . . . . . . Average 17 | 1 4 3 . . . 25 Influence Increases 2895 | 30 74 110 250 77 . 2354 Destroy 0b10 Robot/C 1600 | . 40 80 180 60 . 1240 Destroy 0b10 Robot/NC 150 | 30 15 10 . . . 95 Destroy Leader 382 | . 16 20 10 . . 336 Successful Hack 45 | . 3 . . 16 . 26 Disable Machine 176 | . . . . . . 176 Anti-Garrison Action 150 | . . . . . . 150 Destroy Structure 227 | . . . . 1 . 226 Lose Combat Pursuer 165 | . . . 60 . . 105 Influence Decreases 2895 | 30 74 110 250 77 . 2354 Time Decay 2619 | 30 74 110 250 77 . 2078 Lost Part 276 | . . . . . . 276 Squads Dispatched 22 | . . . . . . 22 Investigation 4 | . . . . . . 4 Extermination 8 | . . . . . . 8 Reinforcement 4 | . . . . . . 4 Assault 1 | . . . . . . 1 Garrison 5 | . . . . . . 5 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 2 | . . . . . . 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Distress Signals 2 | . . . . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 115 | . 6 4 23 2 . 80 Peak Tracking Total 8 | . 3 2 5 1 . 8 Tactical Retreats 6 | . . . 2 . . 4 Traps | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Traps Triggered 1 | . . 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Disabled 47 | . . . 2 . . 45 Max in Single Turn 6 | . . . 1 . . 6 Garrison Access 3 | . . . . . . 3 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Accessed 22 | . 1 1 2 6 1 11 Terminals 10 | . 1 . . 6 . 3 Fabricators 3 | . . . . . . 3 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . . 2 Garrison Access 3 | . . . . . . 3 Total Hacks 68 | . 1 1 5 17 8 36 Successful 47 | . 1 1 5 8 8 24 Failed 21 | . . . . 9 . 12 Catastrophic 2 | . . . . 1 . 1 Database Lockouts . | . . . . . . . Manual 13 | . . . . 6 . 7 Terminals 24 | . 1 . . 17 . 6 Fabricators 9 | . . . . . . 9 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 14 | . . . . . . 14 Garrison Access 7 | . . . . . . 7 Terminal Hacks 21 | . 1 1 5 4 8 2 Record 12 | . . . 4 . 8 . Part Schematic 4 | . . . . 2 . 2 Robot Analysis 3 | . 1 . . 2 . . Open Door 1 | . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks 4 | . . . . . . 4 Load Schematic 2 | . . . . . . 2 Build 2 | . . . . . . 2 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 12 | . . . . . . 12 Insert Component 4 | . . . . . . 4 Analyze 3 | . . . . . . 3 Retrieve Study 5 | . . . . . . 5 Garrison Access Hacks 2 | . . . . . . 2 Seal Access 2 | . . . . . . 2 Unauthorized Hacks 8 | . . . . 4 . 4 Terminals 6 | . . . . 4 . 2 Botnet 6 | . . . . 4 . 2 Fabricators 2 | . . . . . . 2 Fabnet 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . . . . 5 . 9 Full Trace Events 5 | . . . . 2 . 3 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 7 | . . . . 2 . 5 Parts Built 4 | . . . . . . 4 Authchips . | . . . . . . . Time 142 | . . . . . . 142 Total Part Build Rating 20 | . . . . . . 20 Part Studies Acquired 5 | . . . . . . 5 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . . . . 3 Part Schematics Acquired 3 | . . . . . . 3 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Active Infowar (turns) . | . . . . . . . Robot Analysis Total 3 | . 1 . . 2 . . Derelict Logs Recovered 6 | . . 1 1 . 4 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Turns Passed 13957 | 212 507 1184 3233 1260 1629 5932 Spaces Moved 6684 | 105 285 686 1563 695 993 2357 Core 76 | 9 . . . . . 67 Treads 5048 | 96 285 686 1563 695 993 730 Legs 1560 | . . . . . . 1560 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 161 120 Average Speed 178 | 150 160 160 178 167 161 199 Slowest Speed 1300 | 160 160 160 240 240 166 1300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 62 | 7 45 99 89 94 56 49 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . 1 1 . 1 . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched 13 | . . 1 7 . 5 . Spaces Dug 38 | . . . . . . 38 Terrain Destroyed 274 | . . . . 1 . 273 Melee . | . . . . . . . Projectile 28 | . . . . 1 . 27 AOE 246 | . . . . . . 246 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Total 8105 | 141 322 741 1893 788 1033 3187 Wait 800 | 10 22 23 204 67 5 469 Move 6678 | 104 284 685 1562 694 992 2357 Hop . | . . . . . . . Pick Up 133 | 11 4 14 34 8 16 46 Fast Attach 33 | . . . 3 1 . 29 Attach 43 | 7 1 1 1 . . 33 Detach 3 | . . . . . . 3 Swap 29 | . . 1 4 2 3 19 Drop 61 | . 2 1 18 10 17 13 Fire 310 | 9 9 16 67 6 . 203 Melee 14 | . . . . . . 14 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . . . . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 15) 213 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Evolved 1 slot: Propulsion x1 313 | -10/Materials | Build established: Hacker-Mutant 694 | -10/Materials | Identified exit to Mines 694 | -10/Materials | Discovered exit to Mines (range 8) 720 | -10/Materials | Entered Mines 721 | -10/Mines | Learned location of Storage (-8) 788 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 792 | -10/Mines | Found Scrap Suit 823 | -10/Mines | Identified exit to Materials 823 | -10/Mines | Discovered exit to Materials (range 10) 856 | -10/Mines | Discovered exit to Materials (range 12) 965 | -10/Mines | Identified exit to Subcaves 965 | -10/Mines | Discovered exit to Subcaves (range 6) 1223 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1385 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1470 | -10/Mines | Learned Materials emergency access door positions 1713 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1904 | -10/Mines | Entered Subcaves 1905 | -10/Subcaves | Approached by a straggling Scientist 1930 | -10/Subcaves | Learned location of Zion (-6) 1930 | -10/Subcaves | Met a Zionite searching for "candidates" 2185 | -10/Subcaves | Identified exit to Recycling 2185 | -10/Subcaves | Discovered exit to Recycling (range 8) 2589 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2589 | -10/Subcaves | Learned Materials interactive machine intel 2592 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2629 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2662 | -10/Subcaves | Shifting Twisted Machinery released Lgt. Humpback 2964 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3075 | -10/Subcaves | Visited Clippyterm 3080 | -10/Subcaves | Learned Factory trap positions 3576 | -10/Subcaves | Identified exit to Materials 3576 | -10/Subcaves | Discovered exit to Materials (range 11) 3630 | -10/Subcaves | Disturbed a concealed Subdweller 4010 | -10/Subcaves | Visited 4L-MR0's lab 4031 | -10/Subcaves | Found Tower Shield 4282 | -10/Subcaves | Shifting Twisted Machinery released Flamer 4285 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 4540 | -10/Subcaves | Discovered exit to Materials (range 15) 5137 | -10/Subcaves | Entered Recycling 5747 | -8/Recycling | Identified exit to Factory 5747 | -8/Recycling | Discovered exit to Factory (range 5) 6359 | -8/Recycling | Scanned before Scraplab entrance 6382 | -8/Recycling | Entered Scraplab 6395 | -8/Recycling | Identified exit to Scraptown 6395 | -8/Recycling | Discovered exit to Scraptown (range 2) 6397 | -8/Recycling | Entered Scraptown 6601 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 6604 | -8/Scraptown | Learned Factory trap positions 6606 | -8/Scraptown | Learned Factory emergency access door positions 6608 | -8/Scraptown | Learned Factory interactive machine intel 6652 | -8/Scraptown | Discovered exit to Factory (range 11) 6783 | -8/Scraptown | Visited Bundlers 6881 | -8/Scraptown | Visited SPCMW 6902 | -8/Scraptown | Visited Cyclists 6970 | -8/Scraptown | Visited The Evicted 7013 | -8/Scraptown | Visited Artisan Demo Area 7184 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7463 | -8/Scraptown | Visited Shadow of the Wyrm 7526 | -8/Scraptown | Visited Cave Peace 8026 | -8/Scraptown | Entered Factory 8026 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x5, Weapon x1 8027 | -6/Factory | Loaded intel: 100 trap records 8029 | -6/Factory | Loaded intel: 53 interactive machine locations 8512 | -6/Factory | Build established: Wizard-Mutant 8754 | -6/Factory | Fabricated Imp. System Restoration Module (x2) 8795 | -6/Factory | Garrison activated, responded to threat 9215 | -6/Factory | Spotted B-75 Beast 9258 | -6/Factory | Lost 5 parts (2p1n2u) 9543 | -6/Factory | Build established: Hacker-Tank 9648 | -6/Factory | Destroyed B-75 Beast 9685 | -6/Factory | Garrison activated, responded to threat 9721 | -6/Factory | Core integrity fell below 50% 9757 | -6/Factory | Destroyed 12 combat bots 9763 | -6/Factory | Lost 14 parts (3p4n5u2w) 9843 | -6/Factory | Lost 3 parts (1p2u) 10035 | -6/Factory | Fabricated Imp. System Restoration Module? 10134 | -6/Factory | Build established: Scavenger-Gunner 10777 | -6/Factory | Build established: Hacker-Gunner 11414 | -6/Factory | Lost 7 parts (2p2n1u2w) 11993 | -6/Factory | Core integrity fell below 20% 12084 | -6/Factory | Lost 5 parts (2n1u2w) 12294 | -6/Factory | Build established: Hacker-Mutant 12804 | -6/Factory | Garrison activated, responded to threat 13958 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 13927_ G-50 Soldier system corrupted by crushing effect. 13928_ G-50 Soldier system terminally corrupted. 13928_ Carbon-fiber Leg fried. 13928_ Hvy. Laser fried. 13940_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 13941_ Penetrated by Slug. 13945_ Slug penetrates Wall. 13948_ Penetrated by Slug. 13948_ Slug penetrates Wall. 13948_ Carbon-fiber Leg destroyed. 13951_ Penetrated by Slug. 13952_ Lgt. Angular Momentum Engine destroyed. 13954_ Penetrated by Slug. 13956_ H-66 Slayer suffers critical hit (Smash). 13956_ Destroyed Gauss Rifle. 13956_ H-66 Slayer system corrupted by crushing effect. 13958_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????^????????#####????????????#############??? | | ?????????????????# ######?????# #??? | | ???????????????### ####### #??? | | ???????????? + """""" #??? | | ?????????????????# / ####### """""" #### | | ?????????????????# #### #?????# """""" + | | ?????????????????####?????# #?????# ] """""" # | | ?^^???????????????????????# #?????# # | | ??????????????????????????# #?????#######+##### | | ??????????????????????????# #???????????# | | ??????????????????????????# #??????????## | | ??????????????????????????# #??????????# !! """" | | ????????????????????????"?# #??????????# !! ""F" | | ???????????????????????""?# #??????????# "" | | ???????????????????????""?# #?????? | | ???????????????????????""?# #?????? | | ???????????????????????""?# #?????? ^ #### | | ???????????????????????T"##+#####??^ ???# ### | | ???????????????????????""# % #?^^???" ???# #?? | | ???????????????????????""# #??????" ???#???? | | ???????????????????????""# %#??????" ???????? | | ???????????????????????""# #??????? ???????? | | ????????????????????????"# #??????? ???????? | | ?????????????????????????# #????????????????? | | ?????????????????######+#####+### #????????????? | | ???????????????# h@ #????????????? | | ???????????????# """""" h# #????????????? | | ??????????????????""""" # #????????????? | | ???????????????????"""" ?+ +????????????# | | ???????????????????"""" ?#### #######??????? " | | ??????????????????? ?????# #??????????????????# | | ??????????????????= ! ?????# #??????????????????? | | ?????????????????? ??????# #??????????????????? | | ??????????????????####??????? #??????????????????? | | ????????????????????????????? +??????????????????? | | ????????????????????????????? #??????????????????? | | ????????????????????? ???? #??????????????????? | | ???????????????^????? ??? #??????????????????? | | ????????????????????" ??? ???????????????????? | | ????????????????"^?"" ??? ?? ????????????????? | | ???????????^????"?""" ?????? ????????????????? | | ???????????????? ??????? #???????????????? | | ????????????? ?"" ??????? #???????????????? | | ???????????? """ [[ ???????? #???????????????? | | ??????????#? """ [ #???????? #???????????????? | | ??????????# #???????? #?????????####### | | ???????#### """ """ #???????# #?????????# | | ???????# """ """ #???????# #?????????# """ | | ???????# """ """ #???????# #?????????# """ | | ???????# ^ #?????### ###???????# """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 31 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 375 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 40 Defensive Hacking 24 Authchip Count 4 Item Schematics ----------------- Imp. System Restoration Module | -8/Recycling | Hacked Magnetic Acceleration Cannon | -8/Recycling | Hacked System Guard | -6/Factory | Scanalyzed Imp. Cooling System | -6/Factory | Scanalyzed Hacking Suite | -6/Factory | Scanalyzed Mass Driver | -6/Factory | Hacked Imp. Arc Projector | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. System Restoration Module | x2 | -6/Factory Imp. System Restoration Module | x2 | -6/Factory Repaired ---------- Nothing Studied --------- Med. Treads | -6/Factory | Hacked Adv. Treads | -6/Factory | Hacked Arm. Treads | -6/Factory | Hacked Imp. Medium Treads | -6/Factory | Hacked Hvy. Particle Cannon | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassNodeArachnoskeleton Manual? 0 Play Time 01:09:16 Cumulative 152.9 hours Start 2025.12.02 @ 08:47:12 End 2025.12.02 @ 09:51:55 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 191 Rogue 0 Adventurer 0 Explorer 191 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 66 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b57900da-9d1b-49ee-9d51-c4308f42ca39