Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.03 @ 19:03:14 Player: cromly Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (74) 370 Value Destroyed (2430) 2430 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (629) 629 TOTAL SCORE: 6209 Bonus ------- Pacifist 200 High Alert Combat Kills 60 Follower Combat Kills 356 Entered Garrisons 200 Friendly Fire -187 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 97/100 System Corruption 12% Temperature Cool (9) Movement Walking (125) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Aluminum Leg Improved Titanium Leg > --- UTILITY (4) ------ Medium Storage Unit Melee Analysis Suite Improved Medium Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Improved Deuterium Engine Improved Heat Sink Small Storage Unit Seismic Detector System Restoration Module Great Axe Great Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg Advanced VSS Leg > --- UTILITY ---------- Improved Terrain Scanner Target Analyzer Improved Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Mini Grenade Launcher Heavy Mace > --- INVENTORY -------- Advanced Treads Aluminum Leg Compact Matter Pod Hardened Light Armor Plating Particle Gun [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Compact Matter Pod Processor Target Analyzer Protection Hardened Medium Armor Plating Weapon Mini Grenade Launcher Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . 1 . . . Propulsion 3 | . . 2 . 1 . . Utility 2 | . . . 1 1 . . Weapon . | . . . . . . . Parts Attached 90 | 6 2 18 13 9 23 19 Power 20 | 1 . 3 3 1 7 5 Engine 12 | 1 . 3 3 . 3 2 Core 7 | . . . . 1 3 3 Reactor 1 | . . . . . 1 . Propulsion 28 | 2 . 6 2 3 13 2 Treads 17 | 2 . 6 2 2 5 . Leg 11 | . . . . 1 8 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 23 | 1 2 2 6 3 3 6 Device 6 | . . . 1 1 1 3 Storage 5 | 1 . 1 2 . . 1 Processor 6 | . 2 1 1 1 . 1 Hackware . | . . . . . . . Protection 6 | . . . 2 1 2 1 Artifact . | . . . . . . . Weapon 19 | 2 . 7 2 2 . 6 Energy Gun 4 | 1 . . . . . 3 Energy Cannon . | . . . . . . . Ballistic Gun 7 | 1 . 4 . 1 . 1 Ballistic Cannon 3 | . . 1 2 . . . Launcher 3 | . . 2 . . . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 2 . 1 . 1 Parts Lost 37 | . . 5 4 2 9 17 Power 11 | . . 1 2 1 3 4 Propulsion 13 | . . 2 2 . 4 5 Utility 6 | . . . . . 2 4 Weapon 7 | . . 2 . 1 . 4 Highest Loss Streak 5 | . . 3 3 2 3 5 To Critical Strikes . | . . . . . . . Average Backups 4 | . 3 5 4 4 4 5 Power 1 | . 1 1 2 1 . . Propulsion . | . . . . . 1 . Utility 1 | . 1 1 . 2 2 2 Weapon 1 | . . 2 1 . . 2 Tool/Special . | . . . . . . . Unused Backups 13 | . . 3 3 . 1 6 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 8 | . . 3 2 . . 3 Weapon 4 | . . . 1 . 1 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 88 | . 94 81 92 91 91 87 Engine 8 | . 14 11 17 13 4 3 Core 4 | . . . . . 6 8 Treads 26 | . 28 27 29 31 16 27 Leg 3 | . . . . . 18 . Device 9 | . . . 3 14 12 10 Storage 4 | . 5 4 9 6 . 3 Processor 7 | . 17 17 10 . 7 6 Protection 5 | . . . 3 7 6 6 Energy Gun 1 | . 14 . . . . 1 Ballistic Gun 2 | . 14 10 . . . 2 Ballistic Cannon 3 | . . 2 10 8 . . Launcher 5 | . . 7 7 4 7 4 Impact Weapon 2 | . . . . . 6 4 Peak Build Rating 41 | 6 7 24 29 38 41 38 Average Rating 26 | 4 6 13 24 30 32 28 On Entrance 18 | . 6 7 21 27 36 35 Avg Prop Armor Cover (%) 11 | . . . . . 11 9 Naked Turns . | . . . . . . . Heaviest Build 40 | 12 12 19 34 39 34 40 Greatest Support 112 | 40 40 88 86 112 112 100 Greatest Overweight (x) 2 | . . 2 . . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 5 5 10 Average Capacity 6 | 6 6 6 7 5 5 7 Most Carried 10 | 1 5 8 7 5 5 10 Average Carried 4 | . 3 5 4 4 4 5 Final Capacity 10 | 8 5 8 5 5 5 10 Final Carried 8 | 1 5 7 4 5 5 8 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Matter Collected 2239 | 214 66 359 375 202 559 464 Remotely . | . . . . . . . Salvage Created 2314 | . . 552 152 325 509 776 Parts 123 | . . 39 10 11 25 38 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Combat Hostiles Destroyed 57 | . . 16 4 9 17 11 Melee 8 | . . . . . 2 6 Guns 6 | . . 3 . . . 3 Cannons 8 | . . . 4 4 . . AOE 32 | . . 13 . 5 14 . Classes Destroyed 9 | . . 7 . 1 . 1 Worker 3 | . . 1 . . . 2 Builder 4 | . . 3 . . . 1 Recycler 9 | . . 4 . 1 . 4 Watcher 1 | . . 1 . . . . Swarmer 18 | . . 10 . . 4 4 Grunt 20 | . . 3 1 7 8 1 Sentry 10 | . . 3 3 . 2 2 Hunter 1 | . . . . . . 1 Programmer 8 | . . . . 2 3 3 Best Kill Streak 8 | . . 8 2 5 4 2 Combat Bots Only 5 | . . 5 2 4 4 2 Max Kills in Single Turn 3 | . . 3 1 3 3 1 Gunslinging . | . . . . . . . Exploded 3 | . . 3 . 2 3 . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Hostile Shots Fired 648 | . . 114 45 35 161 293 Missed 200 | . . 34 9 17 56 84 Hits 448 | . . 80 36 18 105 209 Projectile 448 | . . 80 36 18 105 209 Critical Strikes 22 | . . 7 2 1 3 9 Part Disruptions 1 | . . . . . . 1 Damage Taken 6175 | . . 1133 643 509 1463 2427 Core 877 | . . 106 71 16 167 517 Absorbed by Shields 370 | . . . . . 11 359 Regen/Repaired (Parts) 17 | . . 17 . . . . Core Remaining (%) 90 | 100 100 73 87 . . . Volleys Fired 137 | . . 33 33 18 22 31 Largest 2 | . . 2 2 2 1 2 Hottest 160 | . . 60 67 67 30 160 Shots Fired 191 | . . 65 35 26 24 41 Gun 73 | . . 32 . . . 41 Cannon 58 | . . 8 33 17 . . Launcher 60 | . . 25 2 9 24 . Special . | . . . . . . . Kinetic 98 | . . 40 33 17 . 8 Thermal 29 | . . . . . . 29 Explosive 60 | . . 25 2 9 24 . Electromagnetic 4 | . . . . . . 4 Robot Hit Streak 8 | . . 8 4 4 5 8 Robot Miss Streak 6 | . . 3 2 2 2 6 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 154 | . . 34 20 11 26 63 Core Hits 132 | . . 33 5 19 47 28 Critical Kills 2 | . . . . . 1 1 Critical Parts Destroyed 3 | . . . . . 2 1 Critical Strikes 7 | . . . 1 . 3 3 Blast 1 | . . . 1 . . . Smash 5 | . . . . . 3 2 Sever 1 | . . . . . . 1 Melee Attacks 44 | . . . . . 14 30 Impact 32 | . . . . . 14 18 Slashing 12 | . . . . . . 12 Piercing . | . . . . . . . Sneak Attacks 6 | . . . . . . 6 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6888 | . . 1732 446 807 1972 1931 Guns 905 | . . 222 . . . 683 Cannons 766 | . . 75 446 245 . . Explosions 3541 | . . 1435 . 562 1544 . Melee 1676 | . . . . . 428 1248 Ramming . | . . . . . . . Kinetic 1076 | . . 297 446 245 . 88 Thermal 554 | . . . . . . 554 Explosive 3541 | . . 1435 . 562 1544 . Electromagnetic 41 | . . . . . . 41 Impact 1036 | . . . . . 428 608 Slashing 640 | . . . . . . 640 Piercing . | . . . . . . . Highest Corruption 12 | . . 5 . 3 5 12 Average Corruption 4 | . . 5 . 2 4 4 Corruption Purged 5 | . . . . . . 5 Corruption Blocked . | . . . . . . . Effects 86 | . . 24 . 8 22 32 Message Errors 26 | . . 5 . 1 8 12 Matter Fused 19 | . . 5 . 2 6 6 Heat Flow Errors 10 | . . 4 . 1 3 2 Energy Discharges 7 | . . 2 . 1 1 3 Parts Rejected 2 | . . 1 . . . 1 Parts Fused 2 | . . 1 . . 1 . Data Loss (minor) 8 | . . 1 . 3 . 4 Data Loss (major) 4 | . . 1 . . 1 2 Misfires 4 | . . 2 . . 2 . Alerts 2 | . . 1 . . . 1 Weapon Failures 2 | . . 1 . . . 1 Overload Shots . | . . . . . . . Overflow Damage 477 | . . 97 21 80 168 111 Projectiles 47 | . . . 18 29 . . Explosions 191 | . . 97 3 51 40 . Melee 239 | . . . . . 128 111 Knockbacks 11 | . . 1 3 1 4 2 Impact 6 | . . . . . 4 2 Kinetic 5 | . . 1 3 1 . . Secondary . | . . . . . . . Self-Inflicted Damage 627 | . . 158 93 187 189 . Shots 22 | . . 8 2 4 8 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 553 | . . 263 160 127 226 553 Average Temperature 116 | . . 94 79 37 75 190 Received Heat Transfer 1565 | . . 459 270 72 253 511 Effects 18 | . . . . . . 18 Shutdowns 4 | . . . . . . 4 Energy Bleed 3 | . . . . . . 3 Interference 4 | . . . . . . 4 Matter Decay 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Damage (major) 3 | . . . . . . 3 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . . 1 1 Combat Hostiles 2 | . . . . . 1 1 Parts Fried 1 | . . . . . 1 . Impact Corruptions 9 | . . . . . 8 1 Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 2 | . . . . . . 2 Heat Transferred 1125 | . . . . . . 1125 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Maximum Alert Level 3 | . . 1 . . 3 1 Low Security (%) 70 | 100 100 47 100 100 22 69 Level 1 20 | . . 52 . . 19 30 Level 2 4 | . . . . . 31 . Level 3 4 | . . . . . 26 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 702 | . 14 337 129 142 702 367 Initial 367 | . . . 121 28 63 367 Average 163 | . 1 186 98 35 446 158 Influence Increases 2351 | . 14 619 203 334 768 413 Destroy 0b10 Robot/C 1320 | . . 320 80 180 520 220 Destroy 0b10 Robot/NC 85 | . . 45 . 5 . 35 Destroy Leader 252 | . . 72 30 40 40 70 Allied During Kill 43 | . . . . . 43 . Successful Hack 70 | . 14 . . 14 14 28 Disable Machine 120 | . . 30 15 60 15 . Destroy Structure 311 | . . 122 18 35 136 . Lose Combat Pursuer 150 | . . 30 60 . . 60 Influence Decreases 2321 | . 14 330 430 305 158 1084 Entered New Map 564 | . . . 168 34 28 334 Time Decay 1347 | . 14 280 222 251 . 580 Lost Part 370 | . . 50 40 20 90 170 Lost Ally 40 | . . . . . 40 . Squads Dispatched 15 | . . . 1 4 . 10 Investigation 4 | . . . . 1 . 3 Extermination 5 | . . . . 2 . 3 Reinforcement 6 | . . . 1 1 . 4 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 1 . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Distress Signals 5 | . . 1 . . . 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 97 | . . 23 9 9 24 32 Peak Tracking Total 9 | . . 5 3 5 4 9 Tactical Retreats 9 | . . 2 4 . . 3 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Traps Triggered 7 | . 1 . . 4 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Machines Disabled 8 | . . 2 1 4 1 . Max in Single Turn 1 | . . 1 1 1 1 . Garrison Relay 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Machines Accessed 17 | . 3 2 1 2 2 7 Terminals 11 | . 3 1 . 1 2 4 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . 1 . . . . Recycling Units 2 | . . . 1 . . 1 Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . . 1 . . Total Hacks 35 | . 8 3 5 2 3 14 Successful 20 | . 2 3 5 2 1 7 Failed 15 | . 6 . . . 2 7 Catastrophic 4 | . 1 . . . 1 2 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 20 | . 8 1 . 1 3 7 Fabricators 1 | . . . . . . 1 Repair Stations 2 | . . 2 . . . . Recycling Units 8 | . . . 5 . . 3 Scanalyzers 3 | . . . . . . 3 Garrison Access 1 | . . . . 1 . . Terminal Hacks 6 | . 2 1 . 1 1 1 Record 3 | . 1 . . 1 . 1 Robot Analysis 1 | . 1 . . . . . Branch Access Points 1 | . . 1 . . . . Garrison Registry 1 | . . . . . 1 . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks 2 | . . 2 . . . . Scan Component 1 | . . 1 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks 8 | . . . 5 . . 3 Recycle Component 4 | . . . 2 . . 2 Process 1 | . . . 1 . . . Report Inventory 2 | . . . 1 . . 1 Retrieve Matter 1 | . . . 1 . . . Scanalyzer 2 | . . . . . . 2 Retrieve Study 2 | . . . . . . 2 Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 3 . 1 1 2 5 Full Trace Events 3 | . 1 . . . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . . . . 2 Parts Repaired 1 | . . 1 . . . . Time 26 | . . 26 . . . . Parts Recycled 4 | . . . 2 . . 2 Recycled Matter 93 | . . . 93 . . . Retrieved Matter 93 | . . . 93 . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . 3 . Machine Destruction 3 | . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Total Allies 2 | . . . . . 2 . Largest Group 2 | . . . . . 2 . Highest-Rated Group 190 | . . . . . 190 . Highest-Rated Ally 95 | . . . . . 95 . Initial Warlord ECA Mod 1 | . . . . . . 1 Total Orders . | . . . . . . . Ally Attacks 16 | . . . . . 16 . Total Damage 851 | . . . . . 851 . Kills 9 | . . . . . 9 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Active Infowar (turns) 3441 | . . 298 460 1406 443 834 Optics 575 | . . 298 277 . . . Sensors 1480 | . . . . 1353 127 . Terrain 2342 | . . . 183 1406 443 310 Seismic 524 | . . . . . . 524 Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Turns Passed 5605 | 71 206 796 463 1406 873 1790 Spaces Moved 3215 | 42 123 404 243 879 543 981 Core 13 | 5 . 8 . . . . Treads 2806 | 37 123 396 243 879 202 926 Legs 396 | . . . . . 341 55 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 145 148 152 105 125 Average Speed 152 | 146 160 154 151 152 135 161 Slowest Speed 240 | 160 160 160 155 156 240 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 7 | . . . . . 4 3 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 4 24 44 25 17 62 20 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 2 | . . . 2 . . . Terrain Destroyed 327 | . . 132 16 41 138 . Melee . | . . . . . . . Projectile 8 | . . . 8 . . . AOE 319 | . . 132 8 41 138 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Total 3636 | 48 132 512 303 920 636 1085 Wait 29 | . . 26 1 1 . 1 Move 3209 | 41 122 403 242 878 542 981 Hop . | . . . . . . . Pick Up 48 | 1 6 14 8 5 4 10 Fast Attach 47 | 6 1 9 3 2 13 13 Attach 25 | . 1 3 6 3 4 8 Detach 2 | . . . . . . 2 Swap 37 | . 1 10 4 8 13 1 Drop 53 | . 1 14 6 5 19 8 Fire 137 | . . 33 33 18 22 31 Melee 44 | . . . . . 14 30 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 5 | . . . . . 5 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 4) 278 | -10/Materials | Entered another Materials area 278 | -9/Materials | Evolved 2 slots: Propulsion x2 339 | -9/Materials | Build established: Mutant 414 | -9/Materials | Repaired Lgt. Treads 702 | -9/Materials | Lost 3 parts (1p2n) 1024 | -9/Materials | Discovered new exit (range 12) 1065 | -9/Materials | Identified exit to Mines 1074 | -9/Materials | Entered another Materials area 1074 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1294 | -8/Materials | Lost 3 parts (1p2n) 1464 | -8/Materials | Discovered new exit (range 16) 1537 | -8/Materials | Entered Factory 1537 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2925 | -7/Factory | Identified exit to Garrison 2943 | -7/Factory | Entered Garrison 3104 | -7/Garrison | Lost 3 parts (2n1u) 3137 | -7/Garrison | Triggered checkpoint 3139 | -7/Garrison | Triggered checkpoint 3173 | -7/Garrison | Triggered checkpoint 3228 | -7/Garrison | Discovered new exit (range 14) 3311 | -7/Garrison | Found embedded Infiltrators 3357 | -7/Garrison | Discovered new exit (range 49) 3357 | -7/Garrison | Discovered new exit (range 16) 3357 | -7/Garrison | Discovered new exit (range 66) 3411 | -7/Garrison | Lost 3 parts (2p1n) 3486 | -7/Garrison | Build established: Scavenger-Mutant 3555 | -7/Garrison | Triggered checkpoint 3570 | -7/Garrison | Garrison Relay disabled 3816 | -7/Garrison | Entered Factory 3977 | -7/Factory | Found Prototype Launcher 3977 | -7/Factory | Identified Rocket Array 4873 | -7/Factory | Lost 3 parts (2n1w) 4942 | -7/Factory | Lost 3 parts (1p1n1u) 5424 | -7/Factory | Cargo convoy interrupted 5474 | -7/Factory | Core integrity fell below 50% 5490 | -7/Factory | System corruption reached 10% 5498 | -7/Factory | Core integrity fell below 20% 5505 | -7/Factory | Lost 4 parts (1p2n1u) 5606 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05579_ Lgt. Nuclear Core+ destroyed. 05579_ Shield Generator destroyed. 05579_ Critical hit (Blast). 05580_ Critical hit (Burn: +37). 05581_ K-01 Serf collects debris. 05582_ U-05 Engineer builds a Wall. 05582_ Critical hit (Burn: +37). 05583_ Acquired 8 matter. 05584_ Lgt. Ion Engine destroyed. 05585_ K-01 Serf collects debris. 05586_ U-05 Engineer builds a Wall. 05586_ Gatling Laser destroyed. 05588_ K-01 Serf collects debris. 05590_ Lightning Gun destroyed. 05592_ K-01 Serf collects debris. 05596_ U-05 Engineer lays Concrete. 05597_ The unstable cave ceiling collapses. 05597_ U-05 Engineer lays Concrete. 05601_ Fabricator disabled. 05603_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#####################???????????? | | ##########???????# "" " g ???????????? | | #???????# "F " ?????????????? | | #???????# !! g//g g""?????????????? | | #???????+ !! // ""?????????????? | | #???????# !! // k """ ?????????? | | #???????# g #????????? | | #???????# ??????????? | | ######+###???????# % @ #?????????????????? | | ?????# #?????????# ########?????????????????? | | ?????# #?????????+ #????????????????????????? | | ?????# #?????????## #????????????????????????? | | ?????# #??????????# #?######?????????????????? | | ?????# #????####### #? #?????????????????? | | ?????# #?#### # #?????????????????? | | ?????# #?#^^ # #?????????????????? | | ?????# #?# ^ ^ + #?????????????????? | | ?????# #?# """"""" # #?????????????????? | | ?????# #?# ^ ^ """"""" # #?????????????????? | | ###### #?# """"""" #?######?????????????????? | | #?# """""H #????????????????????????? | | ######!#?# % %* #????????????????????????? | | ?????#!#?# = [ #????????????????????????? | | ?????#%#?# |%! #????????????????????????? | | #????#%#?# !# # ##????????????????????????? | | ######=### # #?????????????????????????? | | =| =# = ##????????????????????????? | | ! # %[ % #????????????????????????? | | #[ = ##????????????????????????? | | ##+######## ## #?????????????????????????? | | ??????????# ## #?????????????????????????? | | ??????????# ## "F "" %##?????????????????????????? | | ??????????# ## """"" #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 32 Energy Capacity 455 Matter Stores 300 Matter Capacity 450 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 10 Melee Accuracy 5 Target Analysis 5 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 87% | -9/Materials Studied --------- Lgt. Nuclear Core | -7/Factory | Hacked Hvy. Mace | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Ew, Corruption Jackpot Maybe Next Time I'll Detach My Launcher Power Corrupts System Compromised Well Done Challenges ------------ None Game ------ Seed ThunderBehemothBarrier Manual? 0 Play Time 01:01:18 Cumulative 14.0 hours Start 2026.01.02 @ 23:43:54 End 2026.01.03 @ 19:03:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b654e289-34f3-483d-9050-18e9f2ae5175