Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.17 @ 12:30:17 Player: Goose Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (124) 620 Value Destroyed (3838) 3838 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (49) 49 TOTAL SCORE: 7507 Bonus ------- Follower Combat Kills 49 Cogmind --------- Core Integrity 0/850 Matter 130/300 Energy 96/100 System Corruption 12% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Multireflex Exoskeleton Heavy Machine Gun Advanced Assault Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer Improved Target Analyzer Core Analyzer Reaction Control System > --- WEAPON ----------- High-powered Shock Rifle Remote Datajack > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Multireflex Exoskeleton Improved Targeting Computer Phase Shifter Shock Rifle Heavy Plasma Cannon Heavy Machine Gun Advanced Assault Cannon [Rating: 66] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Improved Targeting Computer Device Improved Recalibrator Storage Medium Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher EMP Blaster Special Weapon Remote Datajack Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 4 | . . 2 1 1 . Utility 3 | . . . 1 1 1 Weapon . | . . . . . . Parts Attached 102 | 7 7 19 16 31 22 Power 16 | 2 1 3 2 6 2 Engine 8 | 2 1 2 2 . 1 Core 8 | . . 1 . 6 1 Reactor . | . . . . . . Propulsion 33 | 2 . 6 5 11 9 Treads 8 | 2 . 5 1 . . Leg 24 | . . 1 4 10 9 Wheel . | . . . . . . Hover 1 | . . . . 1 . Flight . | . . . . . . Utility 20 | 1 2 1 5 7 4 Device 6 | . 1 . 1 2 2 Storage 3 | 1 . . 2 . . Processor 6 | . . 1 . 3 2 Hackware . | . . . . . . Protection 5 | . 1 . 2 2 . Artifact . | . . . . . . Weapon 33 | 2 4 9 4 7 7 Energy Gun 17 | 2 . 6 4 3 2 Energy Cannon 1 | . . . . . 1 Ballistic Gun 1 | . . 1 . . . Ballistic Cannon 3 | . . 1 . 1 1 Launcher 7 | . 2 1 . 2 2 Special Weapon 2 | . . . . 1 1 Impact Weapon 1 | . 1 . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 5 | . . 1 1 2 1 System Corruption 13 | . . 1 1 9 2 Parts Lost 64 | . 7 6 5 20 26 Power 10 | . 2 1 1 2 4 Propulsion 25 | . 1 2 2 8 12 Utility 11 | . . . 2 5 4 Weapon 18 | . 4 3 . 5 6 Highest Loss Streak 11 | . 3 3 4 4 11 To Critical Strikes 1 | . . . . . 1 Average Backups 7 | . 4 6 7 8 8 Power 1 | . 1 1 1 2 1 Propulsion . | . . . . . 1 Utility 1 | . . 2 2 2 1 Weapon 3 | . 3 3 2 3 3 Tool/Special . | . . . . . . Unused Backups 9 | . . . 1 . 8 Power 2 | . . . . . 2 Propulsion 1 | . . . . . 1 Utility 1 | . . . 1 . . Weapon 5 | . . . . . 5 Tool/Special . | . . . . . . Average Slot Usage (%) 88 | . 90 77 90 86 96 Engine 5 | . 14 8 9 . 1 Core 4 | . . 2 . 6 10 Treads 10 | . 26 19 14 2 . Leg 21 | . . 3 21 34 38 Device 2 | . 1 . . 4 5 Storage 8 | . 14 11 8 7 6 Processor 9 | . . 5 9 9 20 Protection 4 | . 6 5 9 3 . Energy Gun 13 | . 18 20 17 9 5 Launcher 1 | . 3 . . 2 2 Peak Build Rating 66 | 6 7 14 26 40 66 Average Rating 26 | 4 6 10 19 31 52 On Entrance 14 | . 6 6 14 26 35 Avg Prop Armor Cover (%) 8 | . 11 7 9 6 4 Naked Turns . | . . . . . . Heaviest Build 40 | 14 15 18 28 40 40 Greatest Support 103 | 40 40 80 80 70 103 Greatest Overweight (x) 3 | . . 1 2 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 10 10 Average Capacity 9 | 7 8 8 8 10 10 Most Carried 10 | 2 8 8 10 10 10 Average Carried 7 | . 4 6 7 8 8 Final Capacity 10 | 8 8 8 10 10 10 Final Carried 9 | 2 2 8 9 9 5 Class Distribution -------------------- 66% | Scavenger-Mutant 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1778 | 215 253 226 195 624 265 Remotely . | . . . . . . Salvage Created 5037 | . 339 1095 475 1335 1793 Parts 256 | . 10 59 24 80 83 Haulers Intercepted 3 | . . 3 . . . Recyclers Shooed 5 | . 1 1 . 1 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 78 | . 6 14 11 26 21 Melee 1 | . 1 . . . . Guns 44 | . 2 11 11 12 8 Cannons 15 | . . 1 . 9 5 AOE 13 | . 2 1 . 4 6 Classes Destroyed 11 | . 4 3 . 4 . Worker 12 | . 3 3 . 5 1 Builder 10 | . . . . 2 8 Hauler 3 | . . 3 . . . Recycler 10 | . 1 3 . 2 4 Mechanic 2 | . . . . 1 1 Watcher 9 | . 1 4 1 1 2 Swarmer 19 | . . 3 3 10 3 Grunt 43 | . 6 7 6 11 13 Sentry 6 | . . 4 2 . . Hunter 1 | . . . . 1 . Programmer 9 | . . . . 4 5 Best Kill Streak 9 | . 5 5 2 6 9 Combat Bots Only 4 | . 2 2 2 4 4 Max Kills in Single Turn 7 | . 3 2 2 2 7 Gunslinging 1 | . . . 1 . . Exploded 3 | . 1 1 . 2 3 Melee 1 | . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 752 | . 63 79 100 194 316 Missed 233 | . 15 15 29 59 115 Hits 519 | . 48 64 71 135 201 Melee 3 | . . . . . 3 Projectile 516 | . 48 64 71 135 198 Critical Strikes 20 | . 1 4 3 5 7 Actively Blocked 1 | . . . . 1 . Part Disruptions 2 | . . . . 2 . Damage Taken 8516 | . 775 795 1175 2313 3458 Core 1427 | . 77 128 148 220 854 Absorbed by Shields . | . . . . . . Redirected to Shielding 48 | . 15 2 11 20 . Regen/Repaired (Parts) 91 | . 91 . . . . Core Remaining (%) 75 | 100 69 68 73 68 . Volleys Fired 307 | . 16 54 44 99 94 Largest 2 | . 2 2 2 2 2 Hottest 159 | . 90 130 121 119 159 Shots Fired 498 | . 30 103 74 164 127 Gun 398 | . 21 98 74 122 83 Cannon 63 | . . 4 . 33 26 Launcher 37 | . 9 1 . 9 18 Special . | . . . . . . Kinetic 41 | . . 4 . 33 4 Thermal 209 | . 6 70 50 41 42 Explosive 12 | . 9 1 . . 2 Electromagnetic 236 | . 15 28 24 90 79 Robot Hit Streak 23 | . 12 10 23 11 16 Robot Miss Streak 7 | . 2 7 6 5 3 Penetration Max 1 | . . . . 1 . Secondary Targets 3 | . . . 2 1 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 350 | . 30 68 58 98 96 Core Hits 238 | . 17 39 45 61 76 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed 3 | . 3 . . . . Critical Strikes 25 | . 5 2 4 5 9 Burn 9 | . . 2 3 2 2 Meltdown 2 | . . . . . 2 Blast 3 | . . . . 3 . Corrupt 8 | . 2 . 1 . 5 Smash 3 | . 3 . . . . Melee Attacks 14 | . 14 . . . . Impact 13 | . 13 . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9556 | . 918 1100 858 2582 4098 Guns 4463 | . 206 966 852 1273 1166 Cannons 1240 | . . 33 . 569 638 Explosions 3651 | . 549 97 . 740 2265 Melee 163 | . 163 . . . . Ramming 39 | . . 4 6 . 29 Kinetic 662 | . . 33 . 569 60 Thermal 4375 | . 39 763 535 1042 1996 Explosive 1048 | . 549 16 . . 483 Electromagnetic 3269 | . 167 284 317 971 1530 Impact 163 | . 163 . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 12 | . . 2 1 10 12 Average Corruption 3 | . . 1 1 5 5 Corruption Purged 4 | . . . . 4 . Corruption Blocked . | . . . . . . Effects 49 | . . 7 3 15 24 Message Errors 17 | . . 1 . 5 11 Matter Fused 12 | . . . 1 6 5 Heat Flow Errors 4 | . . 2 1 . 1 Energy Discharges 4 | . . . . 1 3 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 4 | . . 1 1 1 1 Misfires 4 | . . 2 . 1 1 Alerts 1 | . . . . 1 . Misdirections 1 | . . . . . 1 Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 318 | . 100 . 15 32 171 Projectiles 19 | . . . . 1 18 Explosions 212 | . 13 . 15 31 153 Melee 87 | . 87 . . . . Knockbacks 7 | . 1 . . 5 1 Impact 1 | . 1 . . . . Kinetic 6 | . . . . 5 1 Secondary . | . . . . . . Self-Inflicted Damage 665 | . 41 . 137 209 278 Shots 19 | . 3 . 2 5 9 Rammed 10 | . . 2 8 . . Targets Rammed 13 | . . 2 8 . 3 Kicked 3 | . . . . . 3 Crushed . | . . . . . . Highest Temperature 452 | . 250 351 324 299 452 Average Temperature 98 | . 52 93 106 68 138 Received Heat Transfer 2801 | . 638 366 477 630 690 Effects 14 | . . 1 2 . 11 Shutdowns 3 | . . . . . 3 Energy Bleed 2 | . . 1 . . 1 Interference 6 | . . . 2 . 4 Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 3 | . . . . 2 1 Combat Hostiles 3 | . . . . 2 1 Robots Corrupted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Fried 13 | . 1 . 3 2 7 Impact Corruptions 3 | . 3 . . . . Robots Melted 4 | . . 1 . 1 2 Combat Hostiles 4 | . . 1 . 1 2 Parts Melted 23 | . . 7 3 3 10 Heat Transferred 7285 | . 111 1852 1299 1697 2326 Parts Sabotaged 7 | . . . . . 7 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 13 | . . 2 . 6 5 Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 79 | 100 100 100 74 35 97 Level 1 20 | . . . 25 64 2 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 344 | . 77 156 214 311 344 Initial 149 | . . . 63 92 149 Average 108 | . 19 46 160 197 99 Influence Increases 3042 | . 245 510 453 893 941 Destroy 0b10 Robot/C 1580 | . 120 280 220 520 440 Destroy 0b10 Robot/NC 230 | . 25 65 5 55 80 Destroy Leader 384 | . 32 94 52 102 104 Allied During Kill 2 | . . . . . 2 Successful Hack 29 | . 23 6 . . . Disable Machine 270 | . 15 15 60 105 75 Destroy Structure 217 | . 30 20 56 21 90 Lose Combat Pursuer 330 | . . 30 60 90 150 Influence Decreases 2754 | . 245 360 399 790 960 Entered New Map 357 | . . . 87 112 158 Time Decay 1650 | . 223 283 262 478 404 Lost Part 582 | . 22 50 50 200 260 Purge Threat 165 | . . 27 . . 138 Squads Dispatched 22 | . 1 2 4 7 8 Investigation 4 | . 1 1 . 1 1 Extermination 5 | . . . . 3 2 Reinforcement 10 | . . 1 1 3 5 Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 6 | . . . . 2 4 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 6 | . 1 . 1 1 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 153 | . 11 25 20 37 60 Peak Tracking Total 12 | . 3 3 5 5 12 Tactical Retreats 15 | . 1 1 3 4 6 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 1 | . 1 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 18 | . 1 1 4 7 5 Max in Single Turn 4 | . 1 1 2 2 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 19 | . 6 6 . 4 3 Terminals 12 | . 4 4 . 1 3 Fabricators 2 | . . . . 2 . Repair Stations 2 | . 1 . . 1 . Recycling Units 2 | . 1 1 . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 57 | . 27 18 . 6 6 Successful 30 | . 15 9 . 2 4 Failed 26 | . 12 8 . 4 2 Catastrophic 2 | . . 1 . . 1 Database Lockouts 1 | . . 1 . . . Manual 2 | . . . . 2 . Terminals 33 | . 16 9 . 2 6 Fabricators 2 | . . . . 2 . Repair Stations 9 | . 7 . . 2 . Recycling Units 7 | . 4 3 . . . Scanalyzers 6 | . . 6 . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 7 2 . 1 4 Record 2 | . . . . . 2 Robot Analysis 2 | . 2 . . . . Open DSF 2 | . . . . 1 1 Alert Level 1 | . 1 . . . . Unreport Threat 2 | . . 1 . . 1 Locate Traps 2 | . 1 1 . . . Disarm Traps 1 | . 1 . . . . Patrol Status 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks 4 | . 4 . . . . Scan Component 3 | . 3 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 6 | . 4 2 . . . Process 1 | . 1 . . . . Report Inventory 3 | . 2 1 . . . Retrieve Matter 1 | . 1 . . . . Retrieve Components 1 | . . 1 . . . Scanalyzer 5 | . . 5 . . . Insert Component 2 | . . 2 . . . Analyze 1 | . . 1 . . . Retrieve Study 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 5 6 . 4 2 Full Trace Events 6 | . 2 2 . 1 1 Feedback Events 2 | . . 1 . . 1 Corruption 2 | . . 1 . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . 2 . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter 62 | . 62 . . . . Retrieved Matter 62 | . 62 . . . . Retrieved Components 3 | . . 3 . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . 1 . . . . Non-combat . | . . . . . . Combat 1 | . 1 . . . . Robot Hacks Applied 1 | . 1 . . . . parse_system 1 | . 1 . . . . Relay Couplers Released 8 | . . . . 4 4 Programmers 8 | . . . . 4 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . . . 1 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 32 | . . . . . 32 Highest-Rated Ally 32 | . . . . . 32 Total Orders . | . . . . . . Ally Attacks 6 | . . . . . 6 Total Damage 221 | . . . . . 221 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 81 | . 81 . . . . Seismic 81 | . 81 . . . . Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 4608 | 92 700 959 579 1231 1047 Spaces Moved 2419 | 52 364 450 290 672 591 Core 4 | 2 . . . . 2 Treads 917 | 50 364 445 50 8 . Legs 1498 | . . 5 240 664 589 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 120 120 120 Average Speed 138 | 155 160 160 132 129 120 Slowest Speed 260 | 160 160 190 260 250 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 4 44 44 28 16 13 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 227 | . 40 19 63 20 85 Melee . | . . . . . . Projectile 9 | . . . . 6 3 AOE 218 | . 40 19 63 14 82 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3137 | 60 426 581 408 865 797 Wait 123 | . 10 35 22 17 39 Move 2414 | 51 363 449 289 671 591 Hop . | . . . . . . Pick Up 56 | 1 4 11 9 16 15 Fast Attach 63 | 7 5 10 13 14 14 Attach 48 | . 7 4 5 17 15 Detach 17 | 1 3 2 3 4 4 Swap 30 | . 3 6 2 12 7 Drop 45 | . 1 8 13 12 11 Fire 307 | . 16 54 44 99 94 Melee 14 | . 14 . . . . Ram . | . . . . . . Kick 3 | . . . . . 3 Crush 10 | . . 2 8 . . Escape Stasis . | . . . . . . Rewire 7 | . . . . 3 4 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 571 | -10/Materials | Discovered new exit (range 11) 587 | -10/Materials | Repaired Lgt. Treads? 593 | -10/Materials | Derelicts attacked the area 751 | -10/Materials | Discovered new exit (range 13) 793 | -10/Materials | Entered another Materials area 793 | -9/Materials | Evolved 2 slots: Propulsion x2 803 | -9/Materials | Lost 3 parts (1p1n1w) 1051 | -9/Materials | Central database locked down 1109 | -9/Materials | Discovered new exit (range 12) 1504 | -9/Materials | Discovered new exit (range 16) 1683 | -9/Materials | Lost 3 parts (1p1n1w) 1685 | -9/Materials | Discovered new exit (range 10) 1752 | -9/Materials | Entered another Materials area 1752 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1794 | -8/Materials | Garrison activated, responded to threat 1906 | -8/Materials | Lost 4 parts (1p2n1u) 2068 | -8/Materials | Build established: Scavenger-Mutant 2257 | -8/Materials | Discovered new exit (range 3) 2331 | -8/Materials | Entered Factory 2331 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2658 | -7/Factory | Lost 3 parts (2u1w) 2711 | -7/Factory | Lost 4 parts (1p2n1u) 2837 | -7/Factory | Lost 3 parts (2n1w) 3233 | -7/Factory | Lost 3 parts (2n1w) 3268 | -7/Factory | System corruption reached 10% 3540 | -7/Factory | Discovered new exit (range 11) 3562 | -7/Factory | Entered another Factory area 3562 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3593 | -6/Factory | Identified exit to DSF 4063 | -6/Factory | Lost 10 parts (1p5n1u3w) 4475 | -6/Factory | System corruption reached 10% 4505 | -6/Factory | Lost 3 parts (2u1w) 4596 | -6/Factory | Cargo convoy interrupted 4602 | -6/Factory | Core integrity fell below 50% 4609 | -6/Factory | Core integrity fell below 20% 4609 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Penetrated by Slug. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. K-01 Serf collects debris. Penetrated by Slug. K-01 Serf collects debris. Penetrated by Slug. Lrn. Missile Launcher destroyed. Penetrated by Slug. Arm. Leg destroyed. Slug penetrates Wall. U-05 Engineer builds a Wall. Imp. Targeting Computer destroyed. CGO09Y/D<>QCI0OAGU NPNV9GNIKEOL||F| U-05 Engineer builds a Wall. Penetrated by Slug. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. Penetrated by Slug. 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Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 35% | -10/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked EM Shotgun | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A New Friend Botjacking Construction Begets Destruction Everything Is Under Control Jackpot Challenges ------------ None Game ------ Seed BlinkConceptHammer Manual? 0 Play Time 01:27:19 Cumulative 9.2 hours Start 2026.07.16 @ 11:48:04 End 2026.07.17 @ 12:30:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 10 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/TerminusTall Map View 25x20 Zoom Use 97% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 9bc7bcc3-562f-4e0b-8854-80ab30ee0729