Cogmind - Beta 11.2 --- EXPLORER MODE // 2023.01.14 @ 19:50:19 Player: rogue Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (93) 465 Value Destroyed (2625) 2625 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (92) 92 TOTAL SCORE: 5922 Bonus ------- High Alert Combat Kills 92 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Backup Laser III Improved EM Pulse Cannon Autogun Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Gravmag System > --- UTILITY ---------- Improved Heat Sink Large Matter Pod Visual Processing Unit Melee Analysis Suite > --- WEAPON ----------- Gatling Laser Gatling Laser Heavy Missile Launcher > --- INVENTORY -------- Improved Deuterium Engine [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Treads Wheel Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Large Matter Pod Processor Melee Analysis Suite Protection Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Slots Evolved 7 | . 1 2 . 2 2 . Power 2 | . 1 . . 1 . . Propulsion 1 | . . 1 . . . . Utility 3 | . . 1 . . 2 . Weapon 1 | . . . . 1 . . Parts Attached 67 | 9 7 3 . 20 24 4 Power 16 | 1 1 . . 4 7 3 Engine 11 | 1 1 . . 2 6 1 Core 5 | . . . . 2 1 2 Reactor . | . . . . . . . Propulsion 14 | 3 . . . 5 6 . Treads 3 | . . . . 3 . . Leg . | . . . . . . . Wheel 3 | 3 . . . . . . Hover 6 | . . . . 1 5 . Flight 2 | . . . . 1 1 . Utility 12 | 2 2 1 . 3 3 1 Device 5 | 1 1 . . 2 . 1 Storage 2 | . . 1 . . 1 . Processor 2 | . . . . . 2 . Hackware . | . . . . . . . Protection 3 | 1 1 . . 1 . . Artifact . | . . . . . . . Weapon 25 | 3 4 2 . 8 8 . Energy Gun 11 | 2 1 1 . 3 4 . Energy Cannon 3 | . 1 . . 1 1 . Ballistic Gun 5 | 1 1 . . 3 . . Ballistic Cannon 2 | . 1 . . . 1 . Launcher 3 | . . 1 . 1 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . Parts Lost 23 | . . . . 4 13 6 Power 7 | . . . . 1 3 3 Propulsion 8 | . . . . 2 5 1 Utility 3 | . . . . . 1 2 Weapon 5 | . . . . 1 4 . Highest Loss Streak 6 | . . . . 3 3 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 74 | . 95 80 90 64 76 45 Engine 14 | . 21 20 20 8 15 5 Core 3 | . . . . 4 3 5 Treads 3 | . . . . 7 2 . Wheel 5 | . 25 20 20 1 . . Hover 6 | . . . . 3 11 7 Flight 1 | . . . . 1 2 . Device 7 | . 12 10 10 8 6 1 Storage 3 | . . . 10 . 5 4 Processor 3 | . . . . . 8 8 Protection 5 | . 11 10 10 7 . . Energy Gun 6 | . 10 . 10 7 5 . Energy Cannon 1 | . 1 . . 2 1 . Ballistic Gun 4 | . 8 . . 6 2 . Ballistic Cannon 2 | . 3 10 10 . 1 3 Launcher 3 | . . 9 . 2 5 3 Naked Turns 45 | . . . . . . 45 Heaviest Build 104 | 8 19 104 101 101 49 35 Greatest Support 60 | 20 26 26 26 60 23 16 Greatest Overweight (x) 11 | . . 3 3 10 11 3 Average Overweight (x) 1 | . . . 3 4 2 . Largest Inventory Capacity 25 | 5 5 25 25 25 5 5 Average Capacity 6 | 5 5 6 25 7 5 5 Most Carried 6 | 5 5 5 5 6 5 5 Average Carried 3 | 2 4 4 5 3 3 4 Final Capacity 25 | 5 5 25 25 5 5 5 Final Carried 5 | 3 4 5 5 4 5 4 Class Distribution -------------------- 69% | Hacker-Mutant 13% | Hacker-Gunner 10% | Scavenger-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Was Matter Collected 2222 | 293 102 389 115 463 794 66 Remotely . | . . . . . . . Salvage Created 2601 | 41 181 699 98 803 779 . Parts 185 | 4 17 58 11 38 57 . Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 2 | . 1 . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Combat Hostiles Destroyed 51 | 1 4 14 2 13 17 . Guns 26 | 1 3 . 2 12 8 . Cannons 12 | . 1 8 . . 3 . AOE 12 | . . 6 . . 6 . Classes Destroyed 14 | 1 3 6 . 2 2 . Worker 12 | . . 3 . 4 5 . Builder 9 | . 1 4 1 . 3 . Tunneler 3 | . . . . 1 2 . Hauler 1 | . . 1 . . . . Recycler 4 | . . 2 . 1 1 . Mechanic 1 | . . 1 . . . . Operator 1 | . . . . . 1 . Watcher 11 | . 2 4 . 2 3 . Swarmer 8 | . 2 2 . 2 2 . Grunt 21 | 1 2 8 1 6 3 . Brawler 3 | . . 2 1 . . . Sentry 11 | . . 2 . 3 6 . Hunter 3 | . . . . 2 1 . Programmer 5 | . . . . . 5 . Best Kill Streak 16 | 1 2 16 2 4 5 . Combat Bots Only 4 | 1 2 3 2 2 4 . Max Kills in Single Turn 4 | 1 2 4 1 3 4 . Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Was Damage Taken 2982 | . 102 235 48 761 1315 521 Core 911 | . 14 31 15 145 220 486 Absorbed by Shields . | . . . . . . . Redirected to Shielding 3 | . 3 . . . . . Core Remaining (%) 88 | 100 94 . 88 73 . . Volleys Fired 174 | 1 24 31 7 55 56 . Largest 3 | 2 2 2 2 3 3 . Hottest 199 | 60 100 71 91 182 199 . Shots Fired 321 | 2 48 57 12 90 112 . Gun 205 | 2 40 . 7 88 68 . Cannon 55 | . 8 31 5 2 9 . Launcher 61 | . . 26 . . 35 . Special . | . . . . . . . Kinetic 104 | 1 17 31 5 25 25 . Thermal 140 | 1 31 . 7 60 41 . Explosive 61 | . . 26 . . 35 . Electromagnetic 16 | . . . . 5 11 . Robot Hit Streak 37 | 2 7 26 9 23 37 . Robot Miss Streak 3 | . 3 2 . 1 3 . Penetration Max 1 | . . . . 1 . . Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 238 | 2 26 34 5 76 95 . Core Hits 164 | 2 12 34 4 33 75 4 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 8 | . . 3 2 2 1 . Burn 4 | . . . 2 2 . . Blast 4 | . . 3 . . 1 . Melee Attacks 6 | . . . . . 6 . Impact . | . . . . . . . Slashing 6 | . . . . . 6 . Piercing . | . . . . . . . Sneak Attacks 6 | . . . . . 6 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7257 | 23 369 1876 102 1510 3352 25 Guns 2908 | 23 303 . 57 1429 1096 . Cannons 824 | . 49 453 15 55 252 . Explosions 2985 | . . 1395 . . 1590 . Melee 412 | . . . . . 412 . Ramming 128 | . 17 28 30 26 2 25 Kinetic 1647 | 13 153 453 15 567 446 . Thermal 1947 | 10 199 53 57 842 786 . Explosive 2892 | . . 1302 . . 1590 . Electromagnetic 231 | . . 40 . 75 116 . Impact . | . . . . . . . Slashing 412 | . . . . . 412 . Piercing . | . . . . . . . Highest Corruption 4 | . 1 . . . 4 4 Average Corruption 3 | . 1 . . . 3 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 48 | . 2 . . . 42 4 Message Errors 10 | . . . . . 10 . Matter Fused 12 | . 1 . . . 10 1 Heat Flow Errors 7 | . . . . . 7 . Energy Discharges 6 | . . . . . 5 1 Parts Rejected 2 | . . . . . 2 . Data Loss (minor) 8 | . 1 . . . 6 1 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . 1 . Alerts 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 357 | . 1 82 5 10 259 . Projectiles 34 | . . . . 10 24 . Explosions 218 | . . 82 . . 136 . Melee 105 | . 1 . 5 . 99 . Knockbacks 4 | . . 2 . . 2 . Impact 1 | . . 1 . . . . Kinetic 3 | . . 1 . . 2 . Secondary . | . . . . . . . Self-Inflicted Damage 496 | . 8 96 15 10 357 10 Shots 20 | . . 6 . . 14 . Rammed 25 | . 2 2 1 12 1 7 Targets Rammed 25 | . 2 2 1 12 1 7 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 580 | . 348 119 218 580 369 . Average Temperature 96 | . 127 31 117 116 102 . Received Heat Transfer 696 | . 42 90 12 342 210 . Effects 17 | . 3 . 2 9 3 . Shutdowns 4 | . . . . 4 . . Energy Bleed 1 | . . . . . 1 . Interference 7 | . 3 . 2 . 2 . Matter Decay 1 | . . . . 1 . . Short Circuit 1 | . . . . 1 . . Damage (minor) 2 | . . . . 2 . . Damage (core) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 2 | . 1 . 1 . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 11 | . 1 . . 1 9 . Heat Transferred 4579 | 25 449 50 296 2072 1687 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . 5 . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Peak Influence 837 | 20 101 837 284 178 239 34 Initial 229 | . 9 21 229 78 . 34 Average 92 | 3 40 533 271 43 44 18 Maximum Alert Level 3 | . . 3 1 . 1 . Low Security (%) 87 | 100 100 17 . 100 97 100 Level 1 6 | . . 6 100 . 2 . Level 2 2 | . . 35 . . . . Level 3 3 | . . 40 . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . . 3 . 1 7 . Investigation . | . . . . . . . Extermination 4 | . . . . . 4 . Reinforcement 7 | . . 3 . 1 3 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 4 | . . 2 . . 2 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Distress Signals 7 | . . 1 . 6 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 88 | 1 8 17 2 28 27 5 Peak Tracking Total 5 | 1 2 3 2 3 4 5 Tactical Retreats 3 | . . . . . 3 . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Traps Triggered 5 | . 3 . . 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Was Machines Disabled 18 | . . 14 . . 4 . Max in Single Turn 3 | . . 3 . . 2 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Machines Accessed 1 | . . . 1 . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 1 | . . . 1 . . . Successful 1 | . . . 1 . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . 1 . . . Open Door 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Was Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Was Turns Passed 6871 | 117 633 548 326 2331 2792 124 Spaces Moved 3684 | 136 672 548 245 638 1325 120 Core 266 | 51 . . . 113 22 80 Treads 48 | . . . . 48 . . Legs . | . . . . . . . Wheels 1686 | 85 672 548 245 136 . . Hover 1599 | . . . . 257 1302 40 Flight 85 | . . . . 84 1 . Fastest Speed 50 | 50 80 80 125 125 52 50 Average Speed 166 | 68 80 82 125 325 192 90 Slowest Speed 600 | 80 80 125 125 550 600 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 34 | 6 60 41 41 44 22 27 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 437 | . . 198 . . 239 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 437 | . . 198 . . 239 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Total 4104 | 158 722 587 252 794 1454 137 Wait 13 | 1 2 . . 7 3 . Move 3679 | 135 671 547 244 637 1325 120 Hop . | . . . . . . . Pick Up 76 | 10 9 3 . 24 26 4 Fast Attach . | . . . . . . . Attach 60 | 9 6 1 . 19 21 4 Detach 18 | 2 . . . 12 4 . Swap 7 | . 1 2 . 1 3 . Drop 38 | . 7 1 . 19 9 2 Fire 174 | 1 24 31 7 55 56 . Melee 6 | . . . . . 6 . Ram 25 | . 2 2 1 12 1 7 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 8 | . . . . 8 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory -7/Waste History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 92 | -11/Scrapyard | Identified exit to Materials 92 | -11/Scrapyard | Discovered exit to Materials (range 8) 118 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Evolved 1 slot: Power x1 306 | -10/Materials | Build established: Hacker-Mutant 504 | -10/Materials | Identified exit to Materials 504 | -10/Materials | Discovered exit to Materials (range 4) 689 | -10/Materials | Discovered exit to Materials (range 12) 751 | -10/Materials | Entered another Materials area 751 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 975 | -9/Materials | Identified exit to Materials 975 | -9/Materials | Discovered exit to Materials (range 14) 1244 | -9/Materials | Identified exit to Mines 1244 | -9/Materials | Discovered exit to Mines (range 16) 1299 | -9/Materials | Entered Mines 1329 | -9/Mines | Met a Derelict bent on vengeance 1418 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1456 | -9/Mines | Found the Drone Emporium 1590 | -9/Mines | Discovered exit to Materials (range 8) 1625 | -9/Mines | Entered Materials 1625 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2277 | -8/Materials | Identified exit to Factory 2277 | -8/Materials | Discovered exit to Factory (range 14) 2327 | -8/Materials | Lost 3 parts (1p1n1w) 2461 | -8/Materials | Identified exit to Storage 2461 | -8/Materials | Discovered exit to Storage (range 16) 3503 | -8/Materials | Discovered exit to Factory (range 8) 3956 | -8/Materials | Entered Factory 3956 | -7/Factory | Evolved 2 slots: Utility x2 4116 | -7/Factory | Identified exit to Factory 4116 | -7/Factory | Discovered exit to Factory (range 15) 4310 | -7/Factory | Crushed by falling debris 4706 | -7/Factory | Build established: Hacker-Gunner 5453 | -7/Factory | Lost 3 parts (1p1n1w) 6403 | -7/Factory | Build established: Scavenger-Mutant 6748 | -7/Factory | Sucked down chute 6748 | -7/Factory | Entered Waste 6792 | -7/Waste | Spotted C-40 Crusher 6802 | -7/Waste | Spotted C-40 Crusher 6810 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6815 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6815 | -7/Waste | Spotted C-40 Crusher 6815 | -7/Waste | Spotted C-40 Crusher 6819 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6822 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6825 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6830 | -7/Waste | Spotted C-40 Crusher 6832 | -7/Waste | Core integrity fell below 50% 6836 | -7/Waste | Crushed by Compactor (1 part destroyed) 6867 | -7/Waste | Lost 6 parts (3p1n2u) 6869 | -7/Waste | Core integrity fell below 20% 6872 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 06819_ Gravmag System crushed. 06821_ Chainsword crushed. 06822_ Lrg. Matter Pod crushed. 06822_ Mic. Nuclear Core crushed. 06822_ Cryofiber Web crushed. 06823_ Hvy. Missile Launcher crushed. 06823_ Gravmag System crushed. 06825_ Melee Analysis Suite crushed. 06825_ Visual Processing Unit crushed. 06828_ Gauss Cannon crushed. 06829_ Mic. Nuclear Core crushed. 06831_ Cryofiber Web crushed. 06833_ Acquired Lgt. Deuterium Engine. 06834_ System corrupted: Component data lost. 06836_ Lgt. Deuterium Engine crushed. 06865_ Gravmag System crushed. 06866_ Slammed into C-40 Crusher. 06871_ 4 Matter crushed. 06872_ Slammed into C-40 Crusher. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????######????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ?????????????????????### CC #????????????????????? | | ?????????????????????# CC #????????????????????? | | ?????????????????????# CC #????????????????????? | | ?????????????????????# CCCC#????????????????????? | | ?????????????????????# %@CC#????????????????????? | | ?????????????????????###CCCC#????????????????????? | | ?????????############??#CCCC#????????????????????? | | ?????????# % #??# #???????????#????????? | | ?????????# #??# #????????? #????????? | | ?????????# #### ######## #######??? | | ?????????# | | ?????????# " | | ?????????# | | ?????????# | | ?????????# #### ######## ######## ? | | ?????????# #??# #??????? #????????? | | ?????????# #??# #???????? #????????? | | ?????????############??# #????????? #????????? | | ???????????????????????# #?????????? #????????? | | ?????????????????????# #???????????#????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????### #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????#* #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# != #????????????????????? | | ???????????????????????######????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 38 Energy Capacity 670 Matter Stores 450 Matter Capacity 450 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 54 Melee Accuracy 5 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club It's Just You Please Form A Line Remodeling Challenges ------------ None Game ------ Seed OmegaActiveDriver Manual? 0 Play Time 01:10:51 Cumulative 3.2 hours Start 2023.01.14 @ 15:14:53 End 2023.01.14 @ 19:50:19 Sessions 4 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 2 Rogue 0 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 5 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ad239a6-2798-4d19-9bb0-bec33c27e9b9