Cogmind - Beta 14 --- EXPLORER MODE // 2025.01.11 @ 23:57:12 Player: LoWachoLoco Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (121) 605 Value Destroyed (5523) 5523 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (96) 96 TOTAL SCORE: 11064 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 85 Cogmind --------- Core Integrity 226/1150 Matter 47/550 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (750) Ox14 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (12) ----- High-capacity Storage Unit Matter Compressor (fused) Enhanced Optical Array Advanced Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Deuterium Engine Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Reinforced Fission Core Advanced Weight Redist. System Matter Filter Improved Light Armor Plating Improved Medium Armor Plating EM Disruption Field Improved Arc Projector Plasma Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Compact Battery Matter Compressor Structural Scanner Enhanced Optical Array Improved Sensor Array Advanced Terrain Scan Processor Targeting Computer Matter Filter ECM Suite Layered Medium Armor Plating Improved Hacking Suite > --- WEAPON ----------- Gauss Rifle Heavy Machine Gun Enhanced Coil Gun Gauss Cannon > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Deuterium Engine Light Nuclear Core Improved Deuterium Engine Reinforced Fission Core Light Treads Advanced Weight Redist. System Improved Light Armor Plating Improved Medium Armor Plating EM Disruption Field Light Assault Rifle High-powered Shotgun Flak Gun Mini Grenade Launcher Long-range Missile Launcher [Rating: 71] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Armored Treads Treads Armored Treads Utility Targeting Computer Device ECM Suite Storage High-capacity Storage Unit Processor Targeting Computer Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Gauss Rifle Energy Gun EM Pulse Gun Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Fac Fac Slots Evolved 13 | . 1 . . 4 . 2 2 2 2 Power 1 | . . . . . . . . 1 . Propulsion . | . . . . . . . . . . Utility 10 | . 1 . . 4 . 1 1 1 2 Weapon 2 | . . . . . . 1 1 . . Parts Attached 71 | 7 2 . 3 . 7 12 19 3 18 Power 9 | 1 . . 1 . 1 1 3 . 2 Engine 9 | 1 . . 1 . 1 1 3 . 2 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 13 | 2 . . . . 2 2 2 1 4 Treads 13 | 2 . . . . 2 2 2 1 4 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 25 | 2 . . 1 . 3 5 9 2 3 Device 10 | . . . 1 . 1 3 3 1 1 Storage 5 | 1 . . . . . 1 2 1 . Processor 5 | . . . . . 1 1 2 . 1 Hackware 1 | . . . . . . . . . 1 Protection 4 | 1 . . . . 1 . 2 . . Artifact . | . . . . . . . . . . Weapon 24 | 2 2 . 1 . 1 4 5 . 9 Energy Gun 1 | 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 19 | 1 2 . 1 . 1 4 5 . 5 Ballistic Cannon 2 | . . . . . . . . . 2 Launcher 2 | . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . 2 Parts Lost 37 | . . . . . 2 3 6 2 24 Power 3 | . . . . . . . 1 . 2 Propulsion 6 | . . . . . . . 1 1 4 Utility 14 | . . . . . 1 2 3 1 7 Weapon 14 | . . . . . 1 1 1 . 11 Highest Loss Streak 19 | . . . . . 1 1 2 1 19 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 86 | . 87 87 90 66 76 79 94 92 74 Engine 7 | . 12 12 12 8 8 7 5 5 3 Treads 14 | . 25 25 25 16 16 14 11 10 7 Device 12 | . . . 3 8 14 18 14 15 13 Storage 11 | . 12 12 12 8 8 7 12 15 13 Processor 11 | . . . . . 6 7 19 16 15 Protection 5 | . 12 12 12 8 5 3 3 5 3 Ballistic Gun 21 | . 19 25 25 16 16 20 24 22 12 Peak Build Rating 71 | 7 8 8 12 12 17 38 60 62 71 Average Rating 38 | 6 7 8 9 12 15 28 52 61 56 On Entrance 22 | . 7 8 8 12 12 16 38 60 62 Naked Turns . | . . . . . . . . . . Heaviest Build 92 | 21 21 21 25 25 30 71 85 85 92 Greatest Support 50 | 40 40 40 40 40 42 48 50 50 48 Greatest Overweight (x) 21 | . . . . . . 1 2 4 21 Average Overweight (x) . | . . . . . . . 1 1 3 Largest Inventory Capacity 20 | 10 10 10 10 10 10 20 20 20 20 Average Capacity 16 | 9 10 10 10 10 10 15 20 20 20 Most Carried 20 | 5 9 9 10 10 10 11 19 19 20 Average Carried 12 | 3 7 9 9 10 8 9 14 16 15 Final Capacity 20 | 10 10 10 10 10 10 20 20 20 20 Final Carried 18 | 5 9 9 10 10 7 11 18 17 12 Class Distribution -------------------- 30% | Hacker-Mutant 28% | Hacker-Gunner 16% | Hacker-Skirmisher 16% | Scavenger-Skirmisher 4% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -10 -10 -8 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Fac Fac Matter Collected 3378 | 252 52 10 186 . 362 451 1428 280 357 Remotely . | . . . . . . . . . . Salvage Created 4889 | . 108 . 188 . 747 677 1740 686 743 Parts 287 | . 7 . 10 . 53 26 112 41 38 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Fac Fac Combat Hostiles Destroyed 89 | . 4 . 4 . 13 13 30 12 13 Guns 82 | . 4 . 4 . 13 13 30 12 6 Cannons 3 | . . . . . . . . . 3 AOE 4 | . . . . . . . . . 4 Classes Destroyed 17 | . 2 . 2 . 3 1 8 . 1 Worker 9 | . . . . . 1 2 3 1 2 Builder 8 | . . . . . . . 6 2 . Tunneler 1 | . . . . . . . 1 . . Recycler 1 | . . . . . . . 1 . . Mechanic 1 | . . . . . . . . . 1 Operator 4 | . . . . . . . 2 . 2 Watcher 8 | . . . . . 2 . 3 3 . Swarmer 11 | . 2 . . . . . 6 3 . Grunt 34 | . 2 . . . 6 9 8 4 5 Brawler 2 | . . . . . 1 . . 1 . Duelist 3 | . . . . . . . 3 . . Sentry 13 | . . . 1 . 6 3 2 1 . Specialist 1 | . . . . . . . 1 . . Hunter 9 | . . . . . . . 6 1 2 Programmer 12 | . . . . . . 1 3 2 6 Heavy 1 | . . . . . . . 1 . . Subdweller 3 | . . . 3 . . . . . . Best Kill Streak 8 | . 3 . 1 . 4 4 8 6 5 Combat Bots Only 4 | . 3 . 1 . 3 3 4 2 3 Max Kills in Single Turn 5 | . 1 . 1 . 1 1 5 2 2 Gunslinging 1 | . . . . . . . 1 1 . Exploded 1 | . . . . . . . . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Fac Fac Hostile Shots Fired 808 | . 17 . 36 . 95 150 185 55 270 Missed 237 | . 8 . 12 . 27 53 52 11 74 Damage Taken 6223 | . 48 . 358 . 627 609 1282 583 2716 Core 1352 | . 6 . 54 . 97 64 140 67 924 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 104 | . . . . . . . 90 14 . Ignored by Resistances 3744 | . 34 . 215 . 387 404 766 337 1601 Regen/Repaired (Parts) 105 | . . . . . . . 105 . . Core Remaining (%) 87 | 100 . . 76 . 82 90 83 93 . Volleys Fired 275 | . 13 . 29 . 53 35 82 26 37 Largest 4 | . 2 . 2 . 2 3 4 4 4 Hottest 136 | . 60 . 43 . 43 84 114 114 136 Shots Fired 821 | . 26 . 58 . 106 102 324 104 101 Gun 799 | . 26 . 58 . 106 102 324 104 79 Cannon 15 | . . . . . . . . . 15 Launcher 7 | . . . . . . . . . 7 Special . | . . . . . . . . . . Kinetic 812 | . 24 . 58 . 106 102 324 104 94 Thermal . | . . . . . . . . . . Explosive 7 | . . . . . . . . . 7 Electromagnetic 2 | . 2 . . . . . . . . Robot Hit Streak 55 | . 8 . 36 . 35 55 21 29 27 Robot Miss Streak 3 | . 2 . 2 . 2 2 3 2 1 Penetration Max 1 | . . . . . . 1 1 1 1 Secondary Targets 21 | . . . . . 6 2 8 3 2 Max Gunslinging Chain 1 | . . . . . 1 1 1 1 1 Shots Hit Robots 673 | . 18 . 53 . 98 94 242 87 81 Core Hits 367 | . 8 . 11 . 37 62 132 69 48 Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed 7 | . . . . . 1 1 2 . 3 Critical Strikes 11 | . . . 1 . 1 1 3 . 5 Destroy 9 | . . . 1 . 1 1 3 . 3 Blast 2 | . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13668 | . 154 2 378 . 1284 1788 5471 2021 2570 Guns 11406 | . 154 . 378 . 1271 1785 4557 1809 1452 Cannons 328 | . . . . . . . . . 328 Explosions 1915 | . . . . . . . 913 212 790 Melee . | . . . . . . . . . . Ramming 19 | . . 2 . . 13 3 1 . . Kinetic 11734 | . 154 . 378 . 1271 1785 4557 1809 1780 Thermal 1088 | . . . . . . . 913 5 170 Explosive 620 | . . . . . . . . . 620 Electromagnetic 207 | . . . . . . . . 207 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 15 | . . . . . . . 1 . 15 Average Corruption 2 | . . . . . . . 1 . 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 27 | . . . . . . . 11 . 16 Message Errors 5 | . . . . . . . 2 . 3 Matter Fused 4 | . . . . . . . 1 . 3 Heat Flow Errors 5 | . . . . . . . 2 . 3 Energy Discharges 2 | . . . . . . . 1 . 1 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . 1 . 2 Data Loss (major) 4 | . . . . . . . 2 . 2 Misfires 1 | . . . . . . . . . 1 Alerts 2 | . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . Overflow Damage 343 | . . . . . . . 271 . 72 Projectiles . | . . . . . . . . . . Explosions 343 | . . . . . . . 271 . 72 Melee . | . . . . . . . . . . Knockbacks 3 | . . . . . . . . . 3 Impact . | . . . . . . . . . . Kinetic 3 | . . . . . . . . . 3 Secondary . | . . . . . . . . . . Self-Inflicted Damage 363 | . . . . . . . . . 363 Shots 9 | . . . . . . . . . 9 Rammed 6 | . . 1 . . 1 1 2 . 1 Targets Rammed 6 | . . 1 . . 1 1 2 . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 263 | . 35 . . . 39 125 222 136 263 Average Temperature 42 | . 10 . . . 15 35 49 39 52 Received Heat Transfer 2104 | . 18 . 114 . 432 366 315 306 553 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . Heat Transferred 800 | . . . . . . . 650 50 100 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . Alert | -11 -10 -10 -10 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Fac Fac Peak Influence 400 | . 120 33 . 7 400 162 224 273 275 Initial 97 | . . 33 . 7 1 39 58 43 97 Average 84 | . 52 25 . 7 145 64 73 130 120 Maximum Alert Level 2 | . . . . . 2 . 1 1 1 Low Security (%) 91 | 100 100 100 . 100 73 100 96 89 73 Level 1 8 | . . . . . 25 . 3 10 26 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 23 | . . . . . 1 2 11 3 6 Investigation 4 | . . . . . . 1 3 . . Extermination 9 | . . . . . . 1 4 1 3 Reinforcement 10 | . . . . . 1 . 4 2 3 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 1 1 Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Fac Fac Distress Signals 6 | . . . . . 1 . 2 3 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 119 | . 4 . 7 . 18 14 41 20 15 Peak Tracking Total 5 | . 2 . 3 . 5 3 5 4 5 Tactical Retreats 7 | . 1 . . . 1 . 2 3 . Traps | -11 -10 -10 -10 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Fac Fac Traps Triggered 6 | . . . . . . . . 3 3 Indirectly 2 | . . . . . . . . 2 . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . Machines | -11 -10 -10 -10 -8 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Fac Fac Machines Disabled 58 | . . . . . . . 27 22 9 Max in Single Turn 15 | . . . . . . . 15 7 4 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Fac Fac Machines Accessed 11 | . 1 . 1 . 1 1 6 1 . Terminals 8 | . 1 . . . 1 1 4 1 . Fabricators 1 | . . . . . . . 1 . . Repair Stations 1 | . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 23 | . 1 . 5 . 1 3 12 1 . Successful 15 | . . . 5 . 1 2 7 . . Failed 8 | . 1 . . . . 1 5 1 . Catastrophic 1 | . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . Manual 6 | . 1 . . . . . 4 1 . Terminals 13 | . 1 . . . 1 3 7 1 . Fabricators 1 | . . . . . . . 1 . . Repair Stations 4 | . . . . . . . 4 . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 10 | . . . 5 . 1 2 2 . . Record 8 | . . . 5 . . 2 1 . . Robot Analysis 1 | . . . . . . . 1 . . Open Door 1 | . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . 1 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks 4 | . . . . . . . 4 . . Scan Component 2 | . . . . . . . 2 . . Repair 2 | . . . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 4 | . . . . . . 1 3 . . Full Trace Events 4 | . . . . . . 1 3 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 2 | . . . . . . . 2 . . Authchips . | . . . . . . . . . . Time 81 | . . . . . . . 81 . . Total Robot Build Rating 2 | . . . . . . . 2 . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . . Time 88 | . . . . . . . 88 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Sub Mat Sto Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Fac Fac Total Allies 4 | . . 2 . . . . 2 . . Largest Group 2 | . . 2 2 . . . 2 . . Highest-Rated Group 40 | . . 40 40 . . . 20 . . Highest-Rated Ally 31 | . . 31 31 . . . 10 . . Total Orders . | . . . . . . . . . . Ally Attacks 23 | . . . 23 . . . . . . Total Damage 611 | . . . 611 . . . . . . Kills 3 | . . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Fac Fac Robot Analysis Total 1 | . . . . . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Fac Fac Turns Passed 7386 | 126 217 519 666 15 461 1097 2548 642 1095 Spaces Moved 2897 | 71 110 324 359 10 187 491 881 203 261 Core 28 | 2 . . . . . . . . 26 Treads 2869 | 69 110 324 359 10 187 491 881 203 235 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 152 152 245 245 245 Average Speed 216 | 156 160 160 160 160 154 195 245 258 361 Slowest Speed 1100 | 160 160 160 160 160 160 245 320 490 1100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 20 | 6 26 34 29 2 41 14 36 9 9 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 2 | . . . . . . . . . 2 Terrain Destroyed 144 | . . . . . . . 48 . 96 Melee . | . . . . . . . . . . Projectile 11 | . . . . . . . . . 11 AOE 133 | . . . . . . . 48 . 85 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Sub Mat Sto Fac Fac Fac Fac Total 3419 | 82 129 324 394 9 255 554 1078 260 334 Wait 108 | . 2 . 3 . . . 73 25 5 Move 2888 | 70 109 323 358 9 186 490 880 202 261 Hop . | . . . . . . . . . . Pick Up 57 | 5 3 . . . 4 12 18 3 12 Fast Attach 11 | 7 . . 1 . . . 3 . . Attach 43 | . . . . . 4 7 12 3 17 Detach 1 | . . . . . . . 1 . . Swap 17 | . 2 . 2 . 3 5 4 . 1 Drop 13 | . . . 1 . 4 4 3 1 . Fire 275 | . 13 . 29 . 53 35 82 26 37 Melee . | . . . . . . . . . . Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush 5 | . . 1 . . 1 1 2 . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Identified exit to Materials 21 | -11/Scrapyard | Discovered exit to Materials (range 15) 127 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Evolved 1 slot: Utility x1 298 | -10/Materials | Identified exit to Mines 298 | -10/Materials | Discovered exit to Mines (range 8) 313 | -10/Materials | Build established: Hacker-Mutant 344 | -10/Materials | Entered Mines 408 | -10/Mines | Identified exit to Subcaves 863 | -10/Mines | Entered Subcaves 863 | -10/Subcaves | Accompanied by 2 allies 868 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1375 | -10/Subcaves | Visited Clippyterm 1379 | -10/Subcaves | Identified exit to Materials 1379 | -10/Subcaves | Identified exit to Recycling 1379 | -10/Subcaves | Learned Factory fabricator intel 1420 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1443 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1443 | -10/Subcaves | Learned location of Zion (-6) 1443 | -10/Subcaves | Met a Zionite searching for "candidates" 1443 | -10/Subcaves | A Subdweller sparked back to life 1529 | -10/Subcaves | Entered Materials 1529 | -8/Materials | Evolved 4 slots: Utility x4 1529 | -8/Materials | Identified exit to Storage 1529 | -8/Materials | Discovered exit to Storage (range 7) 1544 | -8/Materials | Entered Storage 1998 | -8/Storage | Identified exit to Factory 1998 | -8/Storage | Discovered exit to Factory (range 5) 2005 | -8/Storage | Entered Factory 2005 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2006 | -7/Factory | Loaded intel: 6 fabricator locations 2581 | -7/Factory | Build established: Hacker-Gunner 3025 | -7/Factory | Identified exit to Factory 3025 | -7/Factory | Discovered exit to Factory (range 15) 3102 | -7/Factory | Entered another Factory area 3102 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3265 | -6/Factory | Fabricated T-07 Excavator (x2) 3747 | -6/Factory | Build established: Hacker-Skirmisher 3910 | -6/Factory | Repaired Gauss Rifle 3959 | -6/Factory | Repaired Gauss Rifle 4346 | -6/Factory | Cargo convoy interrupted 4508 | -6/Factory | Build established: Hacker-Gunner 5590 | -6/Factory | Identified exit to Factory 5590 | -6/Factory | Discovered exit to Factory (range 19) 5624 | -6/Factory | Build established: Hacker-Tank 5650 | -6/Factory | Entered another Factory area 5650 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6018 | -5/Factory | Build established: Scavenger-Skirmisher 6242 | -5/Factory | Identified exit to Factory 6242 | -5/Factory | Discovered exit to Factory (range 15) 6292 | -5/Factory | Entered another Factory area 6292 | -4/Factory | Evolved 2 slots: Utility x2 7000 | -4/Factory | Found Prototype Processor 7087 | -4/Factory | Identified Exp. Signal Interpreter 7189 | -4/Factory | System corruption reached 10% 7196 | -4/Factory | Core integrity fell below 50% 7229 | -4/Factory | Lost 19 parts (2p3n6u8w) 7234 | -4/Factory | Core integrity fell below 20% 7387 | -4/Factory | Self-destructed Last Messages --------------- System corrupted: Energy discharge (-30). U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. System corrupted: Matter fused (-4). U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. R-10 Processor collects Tesla Rifle. U-05 Engineer lays Concrete. Acquired Imp. Arc Projector. U-05 Engineer lays Concrete. System corrupted: Matter Compressor fused. U-05 Engineer lays Concrete. Acquired 9 matter. System corrupted: Heat flow error (+203). Acquired 33 matter. Exp. Signal Interpreter destroyed. Map ----- +----------------------------------------------------+ | ???????????????????### ### ##??? | | ???????????????## ?##" ### / ##??? | | ???????????????## + ### ##??? | | ???????????????##+#### / """ #################??? | | ??????????????? # """ #################??? | | ???????????????????? # """ ##?????????????????? | | ???????????????????? # ##?????????????????? | | ???????????????????? #######+###?????????????????? | | ???????????????????? ####### ###?????????????????? | | ???????????????? ####### ###?????????????????? | | ????????????????############+###?????????????????? | | ????????????????## !##?????????????????? | | ????????????????## ##?????????????????? | | ????????????????## """" """" ###????????????????? | | ????????????????## "" "" " # #????????????????? | | ????????????????## " "" " # #????????????????? | | ????????????????## " # ##???????????????? | | ????????????????## "" # #???????????????? | | ????????????????## """ # ##???????????????? | | ????????????????## """" # #???????????????? | | ????????????????##! # ##???????????????? | | ????????????????## # ##???????????????? | | ????????????????## * # #### ##??????????? | | ????????????????#####+##+########### ##??????????? | | ????????????????##### pp ##??????????? | | ???????????????????## !@ ###########??????????? | | ???????????????????## ^ ######???????????????? | | ???????????????????## ^^^##???????????????????? | | ???????????????????## ##???????????????????? | | ???????????????????## ##???????????????????? | | ???????????????????## ##???????????????????? | | ??????????????????? # ##???????????????????? | | ??????????????????? # ##???????????????????? | | ??????????????????? # %!???????????????????? | | ??????????????????? # !??????????????????? | | ??????????????????? # % ?????????????????? | | ??????????????????? + ???????????????? | | ??????????????????? # ??????????????? | | ??????????????????? # ?????????????? | | ??????????????????? # ??????????? | | ??????????????????? #### ##############??????????? | | ??????????????????? #### ##############??????????? | | ???????????????????????# ##??????####????????????? | | ???????????????????????? ##??????????????????????? | | ???????????????????????? ##??????????????????????? | | ???????????????????????? # ??????????????????????? | | ???????????????????????? # ??????????????????????? | | ???????????????????????? # ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 18 Energy Capacity 490 Matter Stores 550 Matter Capacity 550 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 210 ECM Strength 1 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 10 Recoil Reduction 2 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 32 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ T-07 Excavator | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- I Spy It Was An Accident, I Swear My Command Is Your Wish Oops Challenges ------------ None Game ------ Seed PowerWeaponsScrapsphere Manual? 0 Play Time 01:01:12 Cumulative 9.0 hours Start 2025.01.11 @ 22:45:22 End 2025.01.11 @ 23:57:12 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 8 Rogue 0 Adventurer 0 Explorer 8 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fbe00f12-0cd3-4532-9d88-c6bd7e0270a1