Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.19 @ 21:10:17 Player: Cypher Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (223) 1115 Value Destroyed (9596) 9596 Prototype IDs (54) 1080 Alien Tech Used (0) 0 Bonus (2168) 2168 TOTAL SCORE: 22659 Bonus ------- High Alert Combat Kills 869 Follower Combat Kills 768 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -69 Cogmind --------- Core Integrity 0/1600 Matter 44/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (4) ---- Experimental Power Amplifier Advanced Targeting Computer Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Medium Storage Unit Large Storage Unit Advanced Core Analyzer Improved Focal Shield EM Shield Hacking Suite Field Recycling Unit > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Nova Cannon XL Autogun Array > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Biometal Medium Treads Biometal Medium Treads Advanced Heavy Treads Advanced Heavy Treads Combat Linear Gravjet Advanced Heat Sink Phase Gun Phase Gun Phase Gun Quantum Rifle Railgun Linear Accelerator Linear Accelerator [Rating: 178] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Combat Linear Gravjet Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon XL Autogun Array Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun XL Autogun Array Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Shock Bomb Launcher Impact Weapon Power Maul Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Was Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 2 . . . . 2 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . 2 . . . . . . 1 . . . . 1 . . . . . . Utility 9 | . . . . . . . 2 . 1 1 . . . . . 2 . . 1 1 1 Weapon 4 | . . . . . . . . . 1 . . . . . 1 . . . . 1 1 Parts Attached 368 | 8 14 4 22 2 2 7 16 26 9 21 10 5 . 23 9 45 1 15 65 15 49 Power 25 | 1 1 . 3 . . . . 1 1 . 1 . . 2 1 2 . 1 6 2 3 Engine 7 | 1 . . 3 . . . . . 1 . 1 . . 1 . . . . . . . Core 3 | . 1 . . . . . . 1 . . . . . . . . . . 1 . . Reactor 15 | . . . . . . . . . . . . . . 1 1 2 . 1 5 2 3 Propulsion 78 | 2 6 . 4 2 . 1 3 4 . 7 2 1 . 5 . 4 1 3 16 5 12 Treads 38 | . 2 . 3 . . 1 2 4 . 5 2 1 . . . 1 . . 2 4 11 Leg 22 | . . . . . . . . . . . . . . 5 . 3 1 3 10 . . Wheel 16 | 2 4 . 1 2 . . 1 . . 2 . . . . . . . . 4 . . Hover 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 105 | 3 1 . 2 . 2 . 5 2 2 7 2 . . 9 1 13 . 11 22 6 17 Device 61 | 1 . . . . . . 3 1 1 6 . . . 4 . 13 . 6 8 5 13 Storage 14 | 1 1 . 2 . 2 . . . . . . . . 1 . . . 3 1 1 2 Processor 2 | 1 . . . . . . . . . . . . . . . . . . 1 . . Hackware 1 | . . . . . . . . . . . . . . . . . . . 1 . . Protection 27 | . . . . . . . 2 1 1 1 2 . . 4 1 . . 2 11 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 160 | 2 6 4 13 . . 6 8 19 6 7 5 4 . 7 7 26 . . 21 2 17 Energy Gun 42 | 2 4 2 3 . . 1 . 2 1 1 2 . . . 1 4 . . 10 . 9 Energy Cannon 20 | . . . 2 . . 2 3 1 2 . 1 . . 2 . 3 . . 2 1 1 Ballistic Gun 38 | . . . 6 . . 2 2 9 . 1 . . . . 5 6 . . 2 1 4 Ballistic Cannon 12 | . . . . . . . 2 . 2 2 . . . 2 . 1 . . 1 . 2 Launcher 27 | . . 2 2 . . 1 1 5 . . 1 4 . 1 . 6 . . 3 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 15 | . . . . . . . . 2 1 3 1 . . . 1 4 . . 3 . . Slashing Weapon 2 | . 2 . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . . . . . . . 2 . 2 . . . . . Unidentified Prototypes 21 | . . . 4 . . . 2 2 . 1 . . . 2 . 1 . . 5 1 3 Parts Lost 128 | . 4 . 7 . . 3 3 3 . 1 3 1 . 4 . 19 . 3 35 1 41 Power 10 | . . . 1 . . . . 1 . . 1 . . . . 1 . . 2 . 4 Propulsion 45 | . 2 . 3 . . 1 3 2 . . 1 1 . 2 . 4 . 2 15 . 9 Utility 34 | . . . 1 . . . . . . . 1 . . 1 . 5 . 1 13 . 12 Weapon 39 | . 2 . 2 . . 2 . . . 1 . . . 1 . 9 . . 5 1 16 Highest Loss Streak 19 | . 2 . 5 . . 3 1 2 . 1 2 1 . 2 . 8 . 1 11 1 19 Average Slot Usage (%) 87 | . 98 99 87 99 100 99 95 94 94 98 99 99 100 98 93 85 63 72 72 37 69 Engine 3 | . 2 . 8 11 11 11 9 3 4 6 6 6 6 5 . . . . . 4 . Reactor 2 | . . . . . . . . . . . . . . . 5 5 5 5 8 1 6 Treads 16 | . 4 14 29 28 22 30 25 29 30 21 30 32 33 18 . 1 5 5 2 6 12 Leg 7 | . . . . . . . . . . . . . . 13 29 21 21 20 16 . . Wheel 4 | . 22 14 9 15 22 13 9 1 . 10 2 . . . . . . . 1 . . Device 11 | . 7 . . . . . 7 9 7 16 15 13 13 15 11 18 10 14 6 4 18 Storage 15 | . 20 28 17 22 22 22 18 18 15 13 13 13 13 15 17 15 15 14 12 2 8 Protection 5 | . . . . . . . 6 8 9 9 10 13 13 7 5 2 . 4 7 . . Energy Gun 5 | . 21 26 3 22 22 5 . 1 3 1 10 3 . . 2 2 . . 4 2 8 Energy Cannon 2 | . . . 1 . . 2 16 . 4 2 3 6 6 3 . . . . . . 2 Ballistic Gun 4 | . . . 15 . . 13 . 14 5 . . . . . 13 11 5 5 2 1 3 Ballistic Cannon 1 | . . . . . . . . . 5 10 2 . . 5 . . . . . . . Launcher 1 | . . . . . . . . 1 . . . 9 13 9 . . . . . . . Naked Turns 29 | . . . . . . . . . . . . . . . . . . . . . 29 Heaviest Build 160 | 12 18 19 56 54 78 80 87 89 106 112 108 113 113 119 113 129 98 116 160 83 120 Greatest Support 230 | 26 26 16 80 60 20 60 63 83 83 83 150 150 140 140 116 131 103 103 110 164 230 Greatest Overweight (x) 14 | . 1 1 3 5 3 7 8 8 1 10 5 . . 1 . 1 . 1 14 2 4 Average Overweight (x) 1 | . . . . 3 2 5 6 1 1 4 . . . . . . . . 2 . . Largest Inventory Capacity 20 | 6 8 8 16 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 8 18 Average Capacity 18 | 5 6 8 10 16 17 20 20 20 20 20 20 20 20 20 20 20 20 20 19 6 14 Most Carried 20 | 5 6 6 15 16 20 20 20 20 20 20 20 20 19 20 20 20 18 20 20 5 18 Average Carried 16 | 3 4 5 7 15 17 17 18 19 19 19 18 19 19 19 19 18 16 19 18 2 11 Final Capacity 20 | 6 8 8 16 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 4 8 4 Final Carried 20 | 5 4 6 15 16 20 17 20 20 20 20 18 19 19 20 20 16 18 20 4 4 2 Class Distribution -------------------- 33% | Scavenger-Mutant 16% | Scavenger-Tank 14% | Hauler-Mutant 9% | Scavenger-Skirmisher 8% | Hauler-Tank 6% | Mutant 5% | Scavenger-Executioner 5% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hauler-Skirmisher | -8/Materials Scavenger-Mutant | -8/Storage Hauler-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Hauler-Tank | -6/Lower Caves Hauler-Tank | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Skirmisher | -4/Waste Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Mutant | -2/Research Scavenger-Executioner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Was Fac Res Res Acc Matter Collected 7633 | 280 59 70 277 110 . 114 240 286 137 589 311 88 . 516 90 933 293 662 1310 325 943 Remotely 304 | . . . . . . . . . . . . . . . . . . . . . 304 Salvage Created 11192 | 143 179 159 471 105 . 135 395 303 137 680 356 279 . 641 90 1368 . 976 2597 325 1853 Parts 522 | 8 10 9 42 4 . 2 21 21 1 20 11 14 . 23 4 68 . 43 119 11 91 Haulers Intercepted 4 | . . . 2 . . . 1 . . . . . . . . . . . 1 . . Recyclers Shooed 11 | . . . 1 . . . . . . 2 . . . . . 4 . . . . 4 Parts Field Recycled 12 | . . . . . . . . . . . . . . . . . . . . 1 11 Retrieved Matter 53 | . . . . . . . . . . . . . . . . . . . . 3 50 Parts Self-Destructed 11 | . . . . . . . . . . . 1 2 . 8 . . . . . . . Prevented 41 | . . . . . . . . . . . 10 7 . 24 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Was Fac Res Res Acc Combat Hostiles Destroyed 164 | . 3 7 12 . . 4 8 13 2 5 6 8 . 7 1 22 . 14 32 2 18 Guns 83 | . 2 2 6 . . 2 1 4 . . 2 . . . 1 11 . 13 22 2 15 Cannons 23 | . . . . . . 1 4 . 2 5 2 1 . 3 . 3 . . 1 . 1 AOE 46 | . 1 5 6 . . 1 3 9 . . 1 5 . 2 . 8 . . 5 . . Classes Destroyed 17 | 2 2 1 2 . . 1 . . . 2 . . . 2 . 1 . 1 2 . 1 Worker 21 | . 1 . 1 3 . 1 3 . . 2 . . . . . 3 . 1 5 . 1 Builder 9 | . . . . . . . . . . . . . . . . 5 . . 3 . 1 Tunneler 7 | 3 . . . 1 . . . . . 1 . . . . . . . 1 1 . . Hauler 4 | . . . 2 . . . 1 . . . . . . . . . . . 1 . . Recycler 13 | 1 . . . . . . . . . 4 . . . . . 1 . . 2 1 4 Operator 3 | . . . . . . . . . . 1 . . . . . 1 . . 1 . . Watcher 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Swarmer 35 | . . 3 4 . . . 3 4 . . . 6 . . . 5 . 2 3 . 5 Grunt 44 | . 3 4 5 . . 3 1 4 . . 3 1 . 2 . 6 . 6 6 . . Brawler 2 | . . . . . . . . . . . . . . . . . . . 2 . . Duelist 3 | . . . . . . . . . . . . . . . . . . . 3 . . Protector 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . Sentry 30 | . . . 3 . . . 3 5 2 2 1 1 . 1 1 2 . 2 3 2 2 Demolisher 1 | . . . . . . . . . . . . . . 1 . . . . . . . Hunter 20 | . . . . . . 1 1 . . . 2 . . 2 . 4 . . 6 . 4 Programmer 25 | . . . . . . . . . . 3 . . . . . 5 . 4 7 . 6 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . 1 Packrat 1 | . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 11 | 4 2 5 7 2 . 2 6 4 1 2 3 4 . 2 1 6 . 3 11 2 6 Combat Bots Only 7 | . 2 5 6 . . 2 3 4 1 1 3 4 . 2 1 5 . 3 7 2 5 Max Kills in Single Turn 4 | 1 1 2 4 1 . 1 4 2 1 1 1 3 . 1 1 2 . 2 3 1 3 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . 1 Exploded 4 | . 1 2 4 . . 1 3 2 . . 1 3 . 1 . 2 . . 2 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Was Fac Res Res Acc Damage Taken 28081 | . 447 104 622 . . 502 586 528 318 530 1226 245 . 1104 . 2953 22 994 7549 412 9939 Core 3378 | . 34 14 82 . . 22 73 18 6 32 63 6 . 136 . 255 . 16 940 77 1604 Absorbed by Shields 86 | . . . . . . . . . . . . . . . . 86 . . . . . Reduced by Siege Mode 797 | . . . . . . . . . . . . . . . . 9 . . 42 59 687 Core Remaining (%) 80 | 100 . 80 . . . 74 . 83 99 . . . . 72 100 . . 76 27 94 . Volleys Fired 488 | 7 13 7 18 4 . 20 19 25 9 27 20 7 . 22 5 59 11 38 93 12 72 Largest 6 | 2 2 2 2 2 . 2 2 2 3 3 3 3 . 3 3 4 1 1 4 2 6 Hottest 572 | 80 80 130 130 90 . 136 136 129 184 174 186 167 . 167 225 427 60 60 450 100 572 Shots Fired 1063 | 14 24 11 34 8 . 32 36 49 17 65 52 14 . 51 9 147 11 38 194 17 240 Gun 725 | 14 24 6 30 8 . 17 6 28 . 11 26 . . . 9 112 11 38 167 17 201 Cannon 252 | . . . . . . 10 29 4 17 54 22 6 . 34 . 21 . . 17 . 38 Launcher 86 | . . 5 4 . . 5 1 17 . . 4 8 . 17 . 14 . . 10 . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 462 | . . . 25 . . 13 6 20 2 50 14 . . 26 8 91 11 38 50 8 100 Thermal 316 | 14 13 6 5 . . 10 29 12 15 8 12 . . . 1 35 . . 25 9 122 Explosive 60 | . . 5 4 . . 5 1 17 . . 4 3 . . . 10 . . 10 . 1 Electromagnetic 225 | . 11 . . 8 . 4 . . . 7 22 11 . 25 . 11 . . 109 . 17 Robot Hit Streak 41 | 10 11 15 10 3 . 10 10 13 27 41 8 5 . 14 5 22 8 13 17 23 33 Robot Miss Streak 6 | 1 1 2 2 2 . 2 2 1 . 2 4 1 . 4 1 6 5 4 5 1 6 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . . . 1 Secondary Targets 8 | . . . . . . . . . . . 1 . . . . 1 . . 2 . 4 Max Gunslinging Chain 2 | . . . . . . . . . . . 1 . . . . 1 . . 1 . 2 Shots Hit Robots 814 | 12 19 6 24 4 . 17 25 37 17 54 41 8 . 33 5 107 10 35 157 15 188 Core Hits 491 | 5 7 10 25 4 . 14 17 30 5 18 14 9 . 17 3 74 3 33 113 15 75 Critical Hits 24 | . . . 1 . . 2 4 . 2 3 2 . . . 1 5 . . 1 . 3 Critical Kills 9 | . . . 1 . . . 3 . . 1 1 . . . 1 2 . . . . . Critical Parts Destroyed 12 | . . . . . . 2 1 . 2 1 1 . . . . 3 . . 1 . 1 Melee Attacks 47 | . 11 . . . . . . 4 1 8 2 . . 1 . 6 . . 14 . . Impact 33 | . . . . . . . . 4 1 8 2 . . . . 4 . . 14 . . Slashing 11 | . 11 . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . . . 5 1 . . . . 4 . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32637 | 125 254 395 678 68 . 776 1094 1524 356 1729 1152 722 . 1545 37 4591 1015 2366 7019 627 6564 Guns 18041 | 125 216 65 295 68 . 233 99 425 . 93 271 . . . 37 2601 1015 2308 4271 627 5292 Cannons 5277 | . . . . . . 123 370 67 356 1217 455 110 . 591 . 414 . . 434 . 1140 Explosions 8290 | . 38 330 383 . . 420 622 1031 . . 297 612 . 930 . 1346 . . 2210 . 71 Melee 855 | . . . . . . . . . . 395 129 . . . . 229 . . 102 . . Ramming 174 | . . . . . . . 3 1 . 24 . . . 24 . 1 . 58 2 . 61 Kinetic 14508 | . . . 237 . . 189 99 286 48 1125 327 . . 413 37 2133 1015 2308 2354 533 3404 Thermal 6505 | 125 120 65 58 . . 187 851 206 308 149 157 . . 52 . 806 . . 525 94 2802 Explosive 5994 | . . 330 383 . . 356 141 1031 . . 242 157 . . . 1137 . . 2146 . 71 Electromagnetic 4601 | . 134 . . 68 . 44 . . . 36 297 565 . 1056 . 285 . . 1890 . 226 Impact 855 | . . . . . . . . . . 395 129 . . . . 229 . . 102 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . 10 10 2 2 2 2 . . . 2 1 . . 1 . 4 4 6 19 . 8 Average Corruption 4 | . 10 10 2 2 2 2 . . . 1 1 . . 1 . 1 4 4 13 . 5 Corruption Purged 5 | . . . . . . . . . . 3 1 . . . . 1 . . . . . Effects 210 | . 4 14 1 9 2 4 . . . 1 1 . . 2 . 9 7 20 80 . 56 Message Errors 40 | . 1 3 1 4 1 2 . . . . 1 . . 1 . 3 2 2 12 . 7 Matter Fused 30 | . 1 2 . . . . . . . . . . . . . 1 2 5 14 . 5 Heat Flow Errors 20 | . . 1 . 2 . 1 . . . . . . . . . . 1 7 4 . 4 Energy Discharges 12 | . . . . . 1 . . . . . . . . 1 . . 1 2 3 . 4 Parts Rejected 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 Data Loss (minor) 17 | . . 2 . 2 . 1 . . . . . . . . . 1 1 1 4 . 5 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . 3 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . 1 Alerts 3 | . 1 . . . . . . . . . . . . . . . . . 2 . . Misdirections 12 | . 1 4 . . . . . . . . . . . . . . . . 7 . . Targeting Errors 62 | . . 2 . 1 . . . . . 1 . . . . . 3 . 3 31 . 21 Weapon Failures 7 | . . . . . . . . . . . . . . . . . . . 3 . 4 Overload Shots 6 | . . . . . . . . . . . . . . . 1 3 . . 2 . . Overflow Damage 755 | . 17 13 . . . . 93 7 . 315 110 46 . 22 . 38 . 9 85 . . Projectiles 198 | . . . . . . . . . . 140 19 4 . 15 . 20 . . . . . Explosions 214 | . 17 13 . . . . 93 7 . . 14 42 . 7 . 18 . . 3 . . Melee 343 | . . . . . . . . . . 175 77 . . . . . . 9 82 . . Knockbacks 24 | . . . . . . . . . . 11 6 . . 2 . 2 . 1 1 . 1 Impact 7 | . . . . . . . . . . 2 1 . . . . 1 . 1 1 . 1 Kinetic 17 | . . . . . . . . . . 9 5 . . 2 . 1 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 238 | . 38 44 . . . . 16 . . 11 14 . . 95 . 20 . . . . . Shots 13 | . 1 2 . . . . 1 . . . 1 . . 6 . 2 . . . . . Rammed 21 | . . . . . . . 2 1 . 2 . . . 3 . . . 6 1 . 6 Targets Rammed 23 | . . . . . . . 2 1 . 2 . . . 3 . 1 . 6 2 . 6 Kicked 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 567 | 54 162 179 103 196 . 276 390 276 345 26 66 5 . 8 100 524 196 204 567 159 426 Average Temperature 105 | 22 75 66 41 50 . 79 133 81 165 15 23 5 . 5 65 134 107 100 164 71 105 Received Heat Transfer 2838 | . 87 15 237 . . 189 225 171 90 60 189 60 . 246 . 228 . 165 606 72 198 Effects 21 | . . . . . . . . 1 4 . . . . . . . . . 11 . 5 Shutdowns 6 | . . . . . . . . . 1 . . . . . . . . . 4 . 1 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . 2 . . Interference 10 | . . . . . . . . 1 3 . . . . . . . . . 2 . 4 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . 1 . . Damage (major) 1 | . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations 12 | . . . . . . . . . . . . . . . . 1 . . 3 1 7 Total Turns 217 | . . . . . . . . . . . . . . . . 14 . . 75 21 107 Longest Duration 52 | . . . . . . . . . . . . . . . . 14 . . 34 21 52 Robots Corrupted 11 | . . . . . . . . . . . 1 2 . 4 . . . . 4 . . Combat Hostiles 9 | . . . . . . . . . . . 1 2 . 2 . . . . 4 . . Parts Fried 44 | . . . . . . . . . . 1 3 1 . 15 . 1 . 1 21 . 1 Impact Corruptions 11 | . . . . . . . . . . 4 3 . . . . . . 1 3 . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . 2 Parts Melted 22 | 1 1 . . . . 2 1 . . 1 . . . . . 2 . . . 3 11 Heat Transferred 8502 | 275 249 148 148 . . 322 966 407 555 259 272 . . 50 . 1044 . . 661 259 2887 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . . . . . . . 1 . . 1 . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Was Fac Res Res Acc Peak Influence 718 | 20 148 287 425 180 . 64 216 364 200 139 . . . . 126 520 268 718 698 218 459 Initial 358 | . 13 57 111 165 . . 24 86 165 51 . . . . 77 61 182 187 358 116 130 Average 219 | 9 112 165 283 99 . 35 90 189 131 65 . . . . 103 278 248 475 451 171 185 Maximum Alert Level 3 | . . 1 2 . . . 1 1 1 . . . . . . 2 1 3 2 1 2 Low Security (%) 59 | 100 100 71 9 100 . 100 96 63 97 100 . . . . 100 27 19 20 . 63 64 Level 1 25 | . . 28 62 . . . 3 36 2 . . . . . . 60 80 17 49 36 25 Level 2 15 | . . . 27 . . . . . . . . . . . . 12 . 61 50 . 9 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 3 . 2 . . . 1 5 . 3 . . . . . 5 . 5 11 . 4 Investigation 3 | . 2 . . . . . . . . . . . . . . 1 . . . . . Extermination 13 | . . . . . . . . . . 3 . . . . . 2 . 1 4 . 3 Reinforcement 14 | . 1 . 2 . . . 1 2 . . . . . . . 2 . 3 2 . 1 Assault 3 | . . . . . . . . . . . . . . . . . . 1 2 . . Garrison 6 | . . . . . . . . 3 . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 1 . . . . . . . 1 . 2 . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . 1 1 . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Was Fac Res Res Acc Distress Signals 27 | . . . 1 . . . 3 4 . . . . . 10 . 1 . 1 5 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 281 | . 4 7 17 . . 4 16 16 4 6 6 14 . 16 2 28 6 24 64 7 40 Peak Tracking Total 16 | . 2 5 6 . . 3 5 5 1 1 3 5 . 4 1 5 6 4 16 4 11 Tactical Retreats 13 | . . . . . . . 2 . . . . 5 . 1 . 1 . 1 1 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Was Fac Res Res Acc Traps Triggered 10 | . . . . . . . . . . 2 . . . . . 1 . 1 3 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 10 | . . . . . . . . . . . . . . 10 . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . 1 . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . 2 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Was Fac Res Res Acc Machines Disabled 26 | . . 2 3 . . 1 2 4 . 2 . . . . 1 3 . 5 1 . 2 Max in Single Turn 2 | . . 2 2 . . 1 2 2 . 1 . . . . 1 1 . 2 1 . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Was Fac Res Res Acc Machines Accessed 48 | . 2 . 1 1 1 . 4 3 3 4 . 1 4 . 2 6 . 2 7 1 6 Terminals 22 | . . . . . . . 4 1 2 4 . . . . . 2 . 1 5 . 3 Fabricators 5 | . . . . . . . . . . . . . . . . 3 . . 1 . 1 Repair Stations 8 | . . . 1 . . . . 2 . . . . . . 2 . . 1 . 1 1 Recycling Units 3 | . 2 . . . . . . . . . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . Total Hacks 130 | . 5 . 2 1 1 . 18 6 8 11 . 1 24 . 4 17 . 4 15 1 12 Successful 74 | . 4 . 2 1 1 . 7 4 4 1 . 1 24 . 1 10 . 1 6 1 6 Failed 55 | . 1 . . . . . 10 2 4 10 . . . . 3 7 . 3 9 . 6 Catastrophic 11 | . . . . . . . 3 . . . . . . . . 1 . 2 3 . 2 Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . Manual 53 | . 4 . . . 1 . 16 2 5 8 . . . . . 6 . . 10 . 1 Terminals 66 | . . . . . . . 18 2 7 11 . . . . . 7 . 1 13 . 7 Fabricators 9 | . . . . . . . . . . . . . . . . 7 . . 1 . 1 Repair Stations 16 | . . . 2 . . . . 4 . . . . . . 4 . . 3 . 1 2 Recycling Units 7 | . 5 . . . . . . . . . . . . . . . . . . . 2 Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . 3 . . 1 . . Terminal Hacks 45 | . . . . 1 1 . 4 . 2 . . 1 24 . . 5 . . 5 . 2 Record 11 | . . . . . . . . . . . . . 11 . . . . . . . . Part Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . Robot Analysis 2 | . . . . . . . 2 . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . . . . . . . . Open Door 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . Alert Level 5 | . . . . . . . 1 . 1 . . . . . . 2 . . . . 1 Unreport Threat 3 | . . . . . . . . . . . . . . . . . . . 3 . . Locate Traps 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . 4 . . . . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . 2 . . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 10 | . . . 2 . . . . 4 . . . . . . 1 . . 1 . 1 1 Scan Component 6 | . . . 1 . . . . 2 . . . . . . 1 . . 1 . . 1 Repair 3 | . . . 1 . . . . 2 . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 3 | . 1 . . . . . . . . . . . . . . . . . . . 2 Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . 1 Retrieve Components 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 11 | . 3 . . . . . 3 . 2 1 . . . . . 1 . . . . 1 Terminals 7 | . . . . . . . 3 . 2 1 . . . . . . . . . . 1 Assimilate 1 | . . . . . . . . . 1 . . . . . . . . . . . . Botnet 4 | . . . . . . . 2 . 1 1 . . . . . . . . . . . Disrupt 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . Jam 1 | . . . . . . . . . . . . . . . . 1 . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . Used 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . Hacking Detections 35 | . . . . . . . 4 2 3 4 . . . . 2 5 . 2 6 1 6 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 5 . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . 2 . . . . . Matter 285 | . . . . . . . . . . . . . . . . 285 . . . . . Time 152 | . . . . . . . . . . . . . . . . 152 . . . . . Total Robot Build Rating 10 | . . . . . . . . . . . . . . . . 10 . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . . . 5 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 . . . . 2 . . . . . . . . . . . . . Time 96 | . . . 26 . . . . 70 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . . . 3 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . Non-combat 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . parse_system 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . 2 . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . 2 . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Was Fac Res Res Acc Total Allies 23 | . . . . . . . . . 1 . . . . 1 . 2 19 . . . . Largest Group 19 | . . . . . . . . . 1 1 . . . 1 . 2 19 18 . . . Highest-Rated Group 696 | . . . . . . . . . 26 26 . . . 94 . 82 696 671 . . . Highest-Rated Ally 94 | . . . . . . . . . 26 26 . . . 94 . 41 50 50 . . . Total Orders 1 | . . . . . . . . . . . . . . 1 . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 204 | . . . . . . . . . . . . . . 34 . 5 75 90 . . . Total Damage 8602 | . . . . . . . . . . . . . . 971 . 104 4613 2914 . . . Kills 30 | . . . . . . . . . . . . . . 6 . . 7 17 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Was Fac Res Res Acc Robot Analysis Total 2 | . . . . . . . 2 . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 2 . . . . . . . . . 1 . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . 2 . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . 2 . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Was Fac Res Res Acc Turns Passed 13762 | 130 320 205 311 711 387 446 573 666 658 1165 800 548 127 754 361 1162 302 999 1412 271 1454 Spaces Moved 8002 | 101 225 164 177 592 362 266 287 270 325 712 452 319 80 384 275 618 228 579 696 229 661 Core 254 | 3 . . . . . . . . . . . . . . . . . . 43 128 80 Treads 2657 | . 27 . 38 14 . 10 56 250 325 166 378 319 80 232 . 71 . 45 21 44 581 Legs 2197 | . . . . . . . . . . . . . . 152 275 547 228 534 461 . . Wheels 2837 | 98 198 164 139 578 362 256 231 20 . 546 74 . . . . . . . 171 . . Hover 57 | . . . . . . . . . . . . . . . . . . . . 57 . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 100 90 100 100 110 110 160 180 130 130 160 160 120 120 120 120 120 50 50 50 Average Speed 138 | 87 94 109 120 115 104 137 160 179 180 141 155 160 160 146 120 139 120 147 145 87 149 Slowest Speed 300 | 90 160 110 160 160 110 180 200 220 180 220 160 160 160 180 120 180 120 180 300 230 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 37 | 4 28 40 21 95 66 61 30 34 7 15 56 55 70 67 6 12 91 19 27 6 19 Regions Visited 21 Branch Regions 9 Pre-discovered Areas 3 | . 2 . . . . . . . . . . . 1 . . . . . . . . Known Exits Taken 4 | . . . 1 . . . . 1 . . . . . 1 . . . . 1 . . Unknown Exits Taken 15 | 1 1 1 . 1 1 1 1 . 1 1 1 1 1 . 1 . . 1 . 1 . Scrap Searched 8 | . . . . 2 . 1 . . . . 3 . . 2 . . . . . . . Spaces Dug 51 | . 10 . . . . . . 22 1 2 . . . . . 2 . 1 11 . 2 Terrain Destroyed 502 | . 15 18 12 . . 29 23 83 3 12 64 48 . 13 . 109 1 7 55 . 10 Melee 29 | . 10 . . . . . . 3 1 2 . . . . . 2 . . 11 . . Projectile 61 | . . . . . . 1 . 1 2 10 2 . . 12 . 15 1 7 . . 10 AOE 412 | . 5 18 12 . . 28 23 79 . . 62 48 . 1 . 92 . . 44 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Fac Was Fac Res Res Acc Total 9831 | 124 284 176 239 614 373 311 361 384 384 802 504 345 79 530 300 803 256 720 973 287 982 Wait 610 | 3 16 . 3 12 1 19 21 53 26 9 13 11 . 65 3 54 14 61 43 25 158 Move 7982 | 100 224 163 176 591 361 265 286 269 324 711 451 318 79 383 274 618 227 578 695 228 661 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 116 | 5 2 1 9 3 4 . 8 1 7 6 4 3 . 7 3 9 3 8 15 3 15 Fast Attach 141 | 8 3 1 13 1 . . 5 8 2 6 1 . . 9 3 9 . 6 31 14 21 Attach 82 | . 3 . 2 . . 3 4 2 2 1 2 1 . 1 1 14 1 1 24 1 19 Detach 34 | . . 1 4 . . . 2 2 . 2 . . . . . 6 . 1 9 1 6 Swap 145 | . 8 3 7 1 2 4 7 16 5 14 7 4 . 13 5 22 . 8 10 . 9 Drop 145 | 1 4 . 7 2 5 . 7 3 8 16 4 1 . 16 6 5 . 11 31 3 15 Fire 488 | 7 13 7 18 4 . 20 19 25 9 27 20 7 . 22 5 59 11 38 93 12 72 Melee 47 | . 11 . . . . . . 4 1 8 2 . . 1 . 6 . . 14 . . Ram 2 | . . . . . . . . . . 2 . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . 1 . . 2 . . Crush 18 | . . . . . . . 2 1 . . . . . 3 . . . 6 . . 6 Escape Stasis 8 | . . . . . . . . . . . . . . . . . . 2 6 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap 10 | . . . . . . . . . . . . . . 10 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -4/Waste -4/Factory -3/Research (discovered 6 exits: *Res x3 / Arm / Tes x2) -2/Research -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 131 | -11/Scrapyard | Entered Materials 369 | -10/Materials | Crushed by falling debris 369 | -10/Materials | System corruption reached 10% 382 | -10/Materials | Discovered new exit (range 7) 451 | -10/Materials | Entered Mines 520 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 522 | -10/Mines | Found Prototype Device 534 | -10/Mines | Learned 4 Materials zone layouts 582 | -10/Mines | Build established: Mutant 648 | -10/Mines | Discovered new exit (range 6) 656 | -10/Mines | Entered Materials 656 | -9/Materials | Evolved 2 slots: Propulsion x2 657 | -9/Materials | Identified exit to Mines 721 | -9/Materials | Lost 5 parts (1p1n1u2w) 776 | -9/Materials | Repaired Grenade Launcher 961 | -9/Materials | Build established: Scavenger-Mutant 967 | -9/Materials | Entered Mines 1065 | -9/Mines | Discovered new exit (range 15) 1267 | -9/Mines | Met a Derelict testing a Signal Generator 1277 | -9/Mines | Found Signal Generator 1394 | -9/Mines | Found the Drone Emporium 1397 | -9/Mines | Learned Materials garrison access intel 1400 | -9/Mines | Found Prototype Device 1429 | -9/Mines | Discovered new exit (range 5) 1512 | -9/Mines | Learned 4 Materials zone layouts 1655 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1656 | -9/Mines | Discovered new exit (range 5) 1678 | -9/Mines | Entered Exiles 1710 | -9/Exiles | Met 8R-AWN 1725 | -9/Exiles | Met EX-HEX 1755 | -9/Exiles | Met EX-BIN 1766 | -9/Exiles | Aligned with FarCom system 1767 | -9/Exiles | Given EX-Vault access code 1798 | -9/Exiles | Opened EX-Vault 1824 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1950 | -9/Exiles | Found XL Autogun Array 2006 | -9/Exiles | Met EX-DEC 2050 | -9/Exiles | Discovered new exit (range 14) 2065 | -9/Exiles | Left Exiles lab with XL Autogun Array 2065 | -9/Exiles | Entered Mines 2162 | -8/Mines | Build established: Hauler-Mutant 2219 | -8/Mines | Lost 3 parts (1n2w) 2468 | -8/Mines | Discovered new exit (range 8) 2511 | -8/Mines | Entered Materials 2511 | -8/Materials | Evolved 2 slots: Utility x2 2511 | -8/Materials | Identified Thief Drone Bay 2512 | -8/Materials | Identified exit to Factory 2513 | -8/Materials | Loaded intel: 1 garrison access location 2514 | -8/Materials | Identified Exp. Sensor Array 2747 | -8/Materials | Central database locked down 2877 | -8/Materials | Build established: Hauler-Skirmisher 3070 | -8/Materials | Discovered new exit (range 6) 3084 | -8/Materials | Entered Storage 3208 | -8/Storage | Garrison activated, responded to threat 3424 | -8/Storage | Repaired Imp. Treads? 3527 | -8/Storage | Repaired Hrd. Medium Armor Plating 3645 | -8/Storage | Build established: Scavenger-Mutant 3727 | -8/Storage | Discovered exit to Factory (range 9) 3750 | -8/Storage | Entered Factory 3750 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4188 | -7/Factory | Discovered new exit (range 15) 4258 | -7/Factory | Discovered new exit (range 5) 4303 | -7/Factory | Build established: Hauler-Mutant 4408 | -7/Factory | Entered another Factory area 4408 | -6/Factory | Accompanied by 1 ally 4408 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4739 | -6/Factory | P-60 Hacker assimilated allied Administrator 4a 4948 | -6/Factory | Build established: Scavenger-Mutant 5500 | -6/Factory | Discovered new exit (range 15) 5573 | -6/Factory | Entered Lower Caves 5805 | -6/Lower Caves | Build established: Hauler-Mutant 5985 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6144 | -6/Lower Caves | Build established: Hauler-Tank 6279 | -6/Lower Caves | Discovered new exit (range 11) 6373 | -6/Lower Caves | Entered another Lower Caves area 6471 | -6/Lower Caves | Discovered new exit (range 8) 6563 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6892 | -6/Lower Caves | Discovered new exit (range 15) 6921 | -6/Lower Caves | Entered Data Miner 6921 | -6/Data Miner | Discovered new exit (range 6) 6952 | -6/Data Miner | Met Data Miner 6987 | -6/Data Miner | Learned location of Section 7 (-2) 6987 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7002 | -6/Data Miner | Build established: Hauler-Mutant 7011 | -6/Data Miner | Received God Mode back door access code from Data Miner 7048 | -6/Data Miner | Entered Proximity Caves 7159 | -5/Proximity Caves | Identified exit to Factory 7254 | -5/Proximity Caves | Escorted by Enhanced Grunt 7802 | -5/Proximity Caves | Entered Factory 7802 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8094 | -5/Factory | Discovered new exit (range 4) 8163 | -5/Factory | Entered another Factory area 8163 | -4/Factory | Evolved 2 slots: Utility x2 8539 | -4/Factory | Lost 3 parts (1n2w) 8741 | -4/Factory | Lost 7 parts (1n3u3w) 8991 | -4/Factory | Build established: Scavenger-Mutant 9191 | -4/Factory | Fabricated H-66 Slayer (x2) 9279 | -4/Factory | Lost 8 parts (1p1n2u4w) 9325 | -4/Factory | Sucked down chute 9325 | -4/Factory | Entered Waste 9342 | -4/Waste | Spotted C-40 Crusher 9357 | -4/Waste | Spotted C-40 Crusher 9357 | -4/Waste | Spotted C-40 Crusher 9357 | -4/Waste | Spotted C-40 Crusher 9383 | -4/Waste | Spotted C-40 Crusher 9384 | -4/Waste | Spotted C-40 Crusher 9405 | -4/Waste | Warlord forces began an assault 9414 | -4/Waste | Allies destroyed C-40 Crusher 9416 | -4/Waste | Allies destroyed C-40 Crusher 9419 | -4/Waste | Allies destroyed C-40 Crusher 9420 | -4/Waste | Allies destroyed C-40 Crusher 9422 | -4/Waste | Allies destroyed C-40 Crusher 9423 | -4/Waste | Allies destroyed C-40 Crusher 9441 | -4/Waste | Build established: Scavenger-Skirmisher 9569 | -4/Waste | Discovered new exit (range 11) 9627 | -4/Waste | Entered Factory 9627 | -4/Factory | Accompanied by 18 allies 9986 | -4/Factory | Build established: Scavenger-Tank 10282 | -4/Factory | Incoming assault squad redirected 10601 | -4/Factory | Discovered new exit (range 16) 10626 | -4/Factory | Entered Research 10626 | -3/Research | Evolved 2 slots: Power x1, Utility x1 11071 | -3/Research | Identified exit to Armory 11071 | -3/Research | Identified exit to Testing 11139 | -3/Research | Garrison activated, responded to threat 11175 | -3/Research | System corruption reached 10% 11363 | -3/Research | Found Fusion Bomb Launcher 11376 | -3/Research | First assault squad dispatched 11398 | -3/Research | Incoming assault squad redirected 11494 | -3/Research | Crushed by falling debris 11500 | -3/Research | Incoming assault squad redirected 11568 | -3/Research | Lost 10 parts (3n3u4w) 11573 | -3/Research | Destroyed 7 combat bots 11735 | -3/Research | Lost 8 parts (1p4n3u) 11773 | -3/Research | Spotted B-86 Titan 11787 | -3/Research | Build established: Scavenger-Skirmisher 11885 | -3/Research | Identified exit to Research 11973 | -3/Research | Spotted B-86 Titan 12007 | -3/Research | Incoming assault squad redirected 12026 | -3/Research | Core integrity fell below 50% 12038 | -3/Research | Entered another Research area 12038 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 12062 | -2/Research | Lost 11 parts (1p5n4u1w) 12183 | -2/Research | Discovered new exit (range 11) 12309 | -2/Research | Entered Access 12309 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 12604 | -1/Access | Build established: Scavenger-Executioner 12727 | -1/Access | Identified exit to Surface 13430 | -1/Access | Spotted B-99 Colossus 13432 | -1/Access | Spotted B-99 Colossus 13456 | -1/Access | Destroyed B-99 Colossus 13505 | -1/Access | Found Unknown Protection 13505 | -1/Access | Identified Hvy. Reflective Plating 13509 | -1/Access | Found Prototype Ballistic Gun 13509 | -1/Access | Identified Multirail 13587 | -1/Access | Lost 19 parts (4p3n6u6w) 13682 | -1/Access | Lost 9 parts (2n3u4w) 13702 | -1/Access | Core integrity fell below 50% 13724 | -1/Access | Core integrity fell below 20% 13763 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 13728_ U-05 Engineer lays Concrete. 13729_ Slug penetrates Sealed Heavy Doors. 13729_ U-05 Engineer lays Concrete. 13732_ System corrupted: Component data lost. 13733_ U-05 Engineer lays Concrete. 13734_ Slug penetrates Sealed Heavy Doors. 13734_ Adv. Core Analyzer destroyed. 13734_ Slug penetrates Sealed Heavy Doors. 13736_ U-05 Engineer lays Concrete. 13741_ Slug penetrates Sealed Heavy Doors. 13743_ B-99 Colossus exits siege mode. 13746_ Slug penetrates Sealed Heavy Doors. 13752_ Slug penetrates S-43 Plague. 13752_ Slug penetrates Sealed Heavy Doors. 13752_ Slug penetrates S-43 Plague. 13752_ Slug penetrates Sealed Heavy Doors. 13756_ U-05 Engineer lays Concrete. 13757_ Slug penetrates Sealed Heavy Doors. 13762_ B-99 Colossus activates siege mode. 13763_ Slug penetrates Sealed Heavy Doors. Map ----- +----------------------------------------------------+ | ????# #???????????????????????????????????? | | ????# #???????????????????????????????????? | | ????# #???????????????????????????????????? | | ????# [ #????####?##????????????????????????? | | ????# [ #???? ?????????????????????????? | | ????# #??? ??????????????????????????? | | ????# ![ #??? " ?????????????????????????? | | ######+########? 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