Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.17 @ 09:17:25 Player: shadowheart Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (381) 381 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1386 Bonus ------- None Cogmind --------- Core Integrity 384/400 Matter 224/300 Energy 1/100 System Corruption 0% Temperature Cool (6) Movement Rolling (140) Ox4 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (3) ------ Huge Storage Unit Targeting Computer ECM Suite > --- WEAPON (2) ------- Particle Cannon Grenade Launcher > --- INVENTORY (25) --- Light Treads Flight Unit Flight Unit Medium Matter Pod (100) Power Shielding Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Targeting Computer > --- WEAPON ----------- Particle Cannon Grenade Launcher > --- INVENTORY -------- Wheel Wheel Flight Unit Flight Unit Medium Matter Pod Power Shielding Assault Rifle [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Targeting Computer Device ECM Suite Storage Huge Storage Unit Processor Targeting Computer Weapon Grenade Launcher Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 19 | 5 11 3 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 8 | 2 6 . Treads 2 | . 2 . Leg . | . . . Wheel 3 | 2 1 . Hover 1 | . 1 . Flight 2 | . 2 . Utility 5 | . 3 2 Device 1 | . . 1 Storage 2 | . 2 . Processor 2 | . 1 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun . | . . . Energy Cannon 1 | . . 1 Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 6 | 1 6 6 Power . | . . . Propulsion 3 | 1 3 3 Utility 2 | . 2 2 Weapon . | . . . Tool/Special . | . . . Unused Backups 6 | . 4 2 Power . | . . . Propulsion 3 | . 3 . Utility 3 | . 1 2 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 93 | . 96 75 Engine 12 | . 14 5 Treads 18 | . 20 6 Wheel 5 | . 4 9 Storage 13 | . 13 11 Processor 14 | . 13 17 Energy Cannon 1 | . . 8 Ballistic Gun 13 | . 15 2 Launcher 12 | . 12 11 Peak Build Rating 9 | 5 7 9 Average Rating 6 | 3 6 8 On Entrance 3 | . 5 6 Naked Turns . | . . . Heaviest Build 92 | 6 90 92 Greatest Support 40 | 20 40 20 Greatest Overweight (x) 4 | . 4 4 Average Overweight (x) 1 | . 2 4 Largest Inventory Capacity 25 | 5 25 25 Average Capacity 22 | 5 23 25 Most Carried 10 | 4 10 8 Average Carried 6 | 2 6 6 Final Capacity 25 | 5 25 25 Final Carried 7 | 4 7 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 637 | 313 324 . Remotely . | . . . Salvage Created 411 | 92 299 20 Parts 47 | 6 39 2 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 12 | 1 10 1 Guns 3 | 1 2 . Cannons 1 | . . 1 AOE 8 | . 8 . Classes Destroyed 7 | 3 4 . Worker 2 | 1 1 . Builder 1 | . 1 . Tunneler 2 | 1 1 . Hauler 1 | . 1 . Watcher 3 | . 3 . Swarmer 6 | . 6 . Grunt 6 | 1 4 1 Best Kill Streak 8 | 3 8 1 Combat Bots Only 5 | 1 5 1 Max Kills in Single Turn 4 | 1 4 1 Gunslinging . | . . . Exploded 3 | . 3 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 51 | 2 32 17 Missed 9 | . 6 3 Hits 42 | 2 26 14 Projectile 42 | 2 26 14 Damage Taken 477 | 17 342 118 Core 161 | . 145 16 Absorbed by Shields . | . . . Ignored by Resistances 144 | 6 100 38 Core Remaining (%) 71 | 100 42 . Volleys Fired 23 | 5 15 3 Largest 2 | 2 2 2 Hottest 98 | 40 50 98 Shots Fired 42 | 9 27 6 Gun 24 | 9 15 . Cannon 3 | . . 3 Launcher 15 | . 12 3 Special . | . . . Kinetic 24 | 9 15 . Thermal 3 | . . 3 Explosive 15 | . 12 3 Electromagnetic . | . . . Robot Hit Streak 9 | 5 8 9 Robot Miss Streak 2 | 1 2 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 29 | 7 18 4 Core Hits 33 | 6 25 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1037 | 78 835 124 Guns 228 | 78 150 . Cannons 62 | . . 62 Explosions 747 | . 685 62 Melee . | . . . Ramming . | . . . Kinetic 228 | 78 150 . Thermal 62 | . . 62 Explosive 747 | . 685 62 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 48 | . 48 . Projectiles . | . . . Explosions 48 | . 48 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 4 | . 4 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 74 | 6 23 74 Average Temperature 26 | 6 13 47 Received Heat Transfer 204 | 12 108 84 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 111 | . . 111 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . 1 . Low Security (%) 98 | 100 98 100 Level 1 1 | . 1 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 200 | 20 200 42 Initial 11 | . 11 10 Average 42 | 3 51 12 Influence Increases 466 | 30 378 58 Destroy 0b10 Robot/C 240 | 20 200 20 Destroy 0b10 Robot/NC 45 | 10 35 . Destroy Leader 48 | . 48 . Successful Hack 24 | . 18 6 Disable Machine 18 | . 9 9 Destroy Structure 91 | . 68 23 Influence Decreases 466 | 10 368 88 Entered New Map 29 | . 9 20 Time Decay 427 | 10 359 58 Lost Part 10 | . . 10 Squads Dispatched 2 | . 1 1 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | 1 13 3 Peak Tracking Total 3 | 1 3 2 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 3 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 10 5 Successful 10 | . 6 4 Failed 5 | . 4 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 13 | . 8 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 4 4 Record 4 | . 4 . Branch Access Points 1 | . . 1 Emergency Access Points 1 | . . 1 Locate Traps 1 | . . 1 Maintenance Status 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Recycle Component 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events 3 | . 2 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 1 | . 1 . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 202 | . . 202 Optics 117 | . . 117 ECM 85 | . . 85 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1464 | 94 1167 203 Spaces Moved 544 | 92 414 38 Core 22 | 22 . . Treads 312 | . 291 21 Legs . | . . . Wheels 210 | 70 123 17 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 140 Average Speed 235 | 72 262 327 Slowest Speed 480 | 80 480 480 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 6 71 6 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 101 | . 80 21 Melee . | . . . Projectile . | . . . AOE 101 | . 80 21 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 699 | 110 478 111 Wait 60 | . . 60 Move 542 | 91 413 38 Hop . | . . . Pick Up 25 | 9 14 2 Fast Attach . | . . . Attach 25 | 5 15 5 Detach 15 | . 12 3 Swap 1 | . 1 . Drop 8 | . 8 . Fire 23 | 5 15 3 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 1 exit: Min) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 74 | -11/Scrapyard | Discovered new exit (range 8) 95 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 13) 1143 | -10/Materials | Core integrity fell below 50% 1151 | -10/Materials | Discovered new exit (range 16) 1262 | -10/Materials | Entered another Materials area 1262 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1388 | -9/Materials | Identified exit to Mines 1465 | -9/Materials | Self-destructed Last Messages --------------- 01399_ U-05 Engineer builds a Wall. To regain energy, simply wait via the mouse wheel, '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. 01410_ U-05 Engineer builds a Wall. 01415_ U-05 Engineer builds a Door. 01419_ U-05 Engineer lays Concrete. 01423_ U-05 Engineer builds a Wall. 01423_ U-05 Engineer lays Concrete. 01430_ U-05 Engineer builds a Wall. 01430_ U-05 Engineer lays Concrete. 01435_ U-05 Engineer builds a Wall. 01436_ U-05 Engineer lays Concrete. 01440_ U-05 Engineer builds a Wall. 01442_ U-05 Engineer lays Concrete. 01444_ U-05 Engineer builds a Wall. 01445_ U-05 Engineer lays Concrete. 01448_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????#??????????? | | ??????????????????????????########??? ##"T"#?????? | | ?????????????????????????## """ #??? ???^?? | | ?????????????????????????# "" #?? ^ ???^? | | ?????????????????????????# #??!! ????? | | ?????????????????????????# #?!! ????? | | ??????????????????+??????## #?!! ????? | | ?????????????????????????## ## ???? | | ???????????????????????#######/### ????? | | ?????????????#####+##### u #?????????? | | ?????????????# # #?????????? | | ?????????????# g # u #?????????? | | ?????????????# g @ # +# # #?????????? | | ?????????????# # # % ##?####?????????? | | ?????????????# # # #??????????????? | | ?????????????# # # #??????????????? | | ?????????????# ###### ##??????????????? | | ?????????????# #????# [#???????????????? | | ?????????????###########????# " #???????????????? | | ????????????????????????????# T #???????????????? | | ????????????????????????????# " #???????????????? | | ????????????????????????????# #???????????????? | | ????????????????????????????######???????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata One Hack Too Far Challenges ------------ None Game ------ Seed ActuatorSlugPerforator Manual? 0 Play Time 00:25:49 Cumulative 0.4 hours Start 2025.06.17 @ 08:49:45 End 2025.06.17 @ 09:17:25 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 0 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7fd6b1e0-a46e-4a73-95ef-8ce9e9bdce2f