Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.12 @ 21:18:51 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (25) 5000 Robots Destroyed (147) 735 Value Destroyed (5736) 5736 Prototype IDs (72) 1440 Alien Tech Used (3) 600 Bonus (4662) 4662 TOTAL SCORE: 21673 Bonus ------- High Alert Combat Kills 167 Follower Combat Kills 1007 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 2548 Friendly Fire -1560 Cogmind --------- Core Integrity 1157/1300 Matter 277/300 Energy 8/100 System Corruption 5% Temperature Cool (12) Movement Walking (108) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Myomer Leg Zionite Composite Leg II Zionite Composite Leg II Zionite Composite Leg II Zionite Composite Leg II Experimental Myomer Leg > --- UTILITY (11) ----- Advanced Heat Sink Machine Analyzer Experimental Optical Array Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Reaction Control System Improved Phase Shifter Zionite Weapon Casing Advanced Force Field > --- WEAPON (3) ------- Zionite Laser-M Zionite Phaser-M Zionite Phaser-M > --- INVENTORY (5) ---- Zionite Biocell (600) Zionite Phaser-M Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Zionite Composite Leg II Zionite Composite Leg II Zionite Composite Leg II Zionite Composite Leg II Experimental Myomer Leg Experimental Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Machine Analyzer Experimental Optical Array Experimental Targeting Computer Experimental Core Analyzer Advanced Reaction Control System Improved Phase Shifter Zionite Weapon Casing Zionite Weapon Casing Advanced Force Field > --- WEAPON ----------- Zionite Laser-M Zionite Phaser-M Zionite Phaser-M > --- INVENTORY -------- Zionite Biocell Improved Armor Integrity Analyzer Transdimensional Reconstructor Zionite Phaser-M Improved Plasma Cutter [Rating: 172] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Zionite Composite Leg II Flight Unit Improved VTOL Module Utility Machine Analyzer Device Cooling System Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Makeshift System Shield Protection Improved Propulsion Shielding Weapon Light Assault Rifle Energy Gun Zionite Phaser-M Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Slots Evolved 14 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . Utility 9 | . . . . . 2 2 . . . . 2 . . . . 1 . . . . . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 199 | 7 11 . 1 7 32 19 6 13 . 6 4 1 4 5 9 11 1 1 10 . 14 . 23 1 13 Power 19 | 1 3 . . . 1 2 . 2 . 1 . . . . 2 . . . 2 . 3 . 2 . . Engine 9 | 1 3 . . . 1 . . . . . . . . . 2 . . . 1 . 1 . . . . Core 7 | . . . . . . 2 . 2 . 1 . . . . . . . . . . 2 . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . Propulsion 46 | 2 1 . . 1 13 7 . 3 . 1 . . . 1 1 1 . . 3 . 3 . 6 . 3 Treads 16 | 2 1 . . 1 12 . . . . . . . . . . . . . . . . . . . . Leg 9 | . . . . . . . . . . . . . . . . . . . . . . . 6 . 3 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 21 | . . . . . 1 7 . 3 . 1 . . . 1 1 1 . . 3 . 3 . . . . Utility 89 | 2 4 . . 2 5 8 5 8 . 1 3 1 3 4 4 7 1 . 5 . 6 . 11 1 8 Device 36 | 1 2 . . 2 1 1 3 4 . . 1 . 3 1 . 7 . . 2 . 1 . 4 . 3 Storage 5 | 1 2 . . . . . . . . . . . . . . . . . . . . . 1 . 1 Processor 8 | . . . . . . 2 . . . . . . . . . . . . . . 2 . 2 . 2 Hackware 8 | . . . . . 1 3 . . . . 1 . . 1 . . . . 1 . 1 . . . . Protection 32 | . . . . . 3 2 2 4 . 1 1 1 . 2 4 . 1 . 2 . 2 . 4 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 45 | 2 3 . 1 4 13 2 1 . . 3 1 . 1 . 2 3 . 1 . . 2 . 4 . 2 Energy Gun 12 | 1 . . . . 7 . . . . . . . . . . . . . . . . . 3 . 1 Energy Cannon 6 | . . . . 2 4 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | 1 3 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . . . . 1 1 . 1 . . 2 . . 1 . 2 1 . 1 . . 1 . . . . Special Weapon 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 1 . . . . 1 . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . 1 . . . 1 . . . . . 1 . . . . . . . . . Unidentified Prototypes 22 | . . . . 1 1 1 . . . . . . 1 1 . 1 . . 3 . . . 12 . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Lost 15 | . . . . . 5 . . 3 . . . . . . 1 1 . . . . . . . . 5 Power 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 Propulsion 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Utility 8 | . . . . . 3 . . 1 . . . . . . . . . . . . . . . . 4 Weapon 3 | . . . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . Highest Loss Streak 3 | . . . . . 2 . . 1 . . . . . . 1 1 . . . . . . . . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 100 100 100 96 93 100 91 92 98 100 100 93 93 93 91 94 94 93 94 94 95 88 95 85 Engine 6 | . 14 14 14 14 9 . . . . . . . . . . 5 5 5 5 5 4 5 1 . . Core 1 | . . . . . . 6 7 6 7 7 6 6 6 6 5 . . . . . 4 5 1 . . Treads 14 | . 28 28 28 28 35 . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . . . . . . . . . . . . . . . . . . . . . 18 30 26 Flight 11 | . . . . . . 28 30 30 30 30 26 26 25 25 25 27 27 27 27 27 30 30 6 . . Device 13 | . 14 14 14 14 16 7 9 7 15 14 13 13 7 9 6 10 11 11 11 11 11 15 14 15 18 Storage 5 | . 14 14 14 14 9 . . . . . . . . . . . . . . . . . . . . Processor 7 | . . . . . . 14 15 15 15 15 13 13 12 12 12 11 11 11 11 11 11 15 14 15 14 Hackware 4 | . . . . . . 20 15 9 7 7 13 13 12 12 12 11 11 11 11 11 6 . . . . Protection 7 | . . . . . 6 1 5 12 7 7 13 13 16 14 18 16 16 16 15 16 15 15 15 15 6 Energy Gun 3 | . 3 . . . 8 . . . . . . . . . . . . . . . . . 10 15 12 Energy Cannon 1 | . . . . 13 6 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | . 24 28 24 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 2 6 7 7 7 6 6 6 6 6 6 5 5 5 5 5 5 5 . . . Special Melee Weapon 1 | . . . . . . 3 2 . . 5 6 6 6 6 6 2 5 5 5 5 5 5 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 80 | 14 51 51 53 55 62 58 15 15 14 21 15 21 21 21 25 29 26 26 26 25 33 33 80 80 80 Greatest Support 162 | 40 40 40 40 40 112 112 19 19 19 21 21 21 21 24 25 30 30 30 30 29 35 35 159 159 162 Greatest Overweight (x) 1 | . 1 1 1 1 . . . . . . . . . . . . . . . . 1 . 1 . . Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 11 | 7 18 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 4 20 20 20 20 20 20 5 5 5 5 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 11 | 2 16 20 20 19 19 5 5 4 5 4 3 4 4 5 4 4 5 4 4 5 4 5 4 4 4 Final Capacity 20 | 8 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 4 20 20 20 20 20 5 5 5 5 5 4 4 5 5 5 5 5 5 5 5 5 5 5 4 3 Class Distribution -------------------- 45% | Mutant 14% | Hacker-Scout 13% | Derelict-Scout 7% | Scout 7% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Derelict-Scout | -6/Zion Derelict-Scout | -5/Proximity Caves Derelict-Scout | -5/Factory Derelict-Scout | -5/Upper Caves Derelict-Scout | -5/Upper Caves Derelict-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Matter Collected 2684 | 256 205 5 38 11 434 117 253 120 . 56 . 74 62 43 195 104 32 54 . 35 40 . 425 5 120 Remotely 125 | 94 31 . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6505 | 53 515 . . 22 1616 117 124 382 . 22 . 61 130 . 53 119 . . . . 40 . 1290 484 1477 Parts 346 | 3 35 . . 3 65 15 2 23 . 5 . 3 5 . 6 12 . . . . 3 . 65 19 82 Haulers Intercepted 4 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 4 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 202 | . . . . . . . 2 20 . 7 . . 2 . 26 . . 1 . . . . 125 19 . Prevented 19 | . . . . . . . . . . . . . . . 7 . . 4 . . . . 8 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Combat Hostiles Destroyed 118 | . 15 . . 4 28 . . 9 . 2 . . 3 . 9 5 . . . . . . 19 7 17 Melee 14 | . . . . . 5 . . 9 . . . . . . . . . . . . . . . . . Guns 68 | . 15 . . . 10 . . . . . . . . . . . . . . . . . 19 7 17 Cannons 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . AOE 26 | . . . . 4 3 . . . . 2 . . 3 . 9 5 . . . . . . . . . Classes Destroyed 22 | 1 6 . . . 7 . . 1 . . . . . . . . . . . . . . 7 . . Worker 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 Builder 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . Tunneler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 4 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . 1 Recycler 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Operator 3 | . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . Watcher 8 | . 1 . . . 2 3 . . . . . . . . . 1 . . . . 1 . . . . Swarmer 46 | . 7 . . 4 4 . . 9 . 2 . . 3 . 9 5 . . . . . . 1 1 1 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Grunt 43 | . 8 . . . 16 . . . . . . . . . . . . . . . . . 7 4 8 Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Duelist 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 8 | . . . . . 5 . . . . . . . . . . . . . . . . . . 1 2 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hunter 4 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 . 1 Programmer 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Z-Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Decomposer 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . Packrat 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . Best Kill Streak 8 | 1 3 . . 4 7 1 . 4 . 2 . . 3 . 5 6 . . . . 1 . 8 7 7 Combat Bots Only 8 | . 3 . . 4 3 . . 4 . 2 . . 3 . 5 5 . . . . . . 8 7 5 Max Kills in Single Turn 4 | 1 2 . . 4 2 1 . 1 . 1 . 1 2 . 2 3 . . . . 1 . 2 1 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploded 4 | . . . . 4 2 . . . . 1 . . 2 . 2 3 . . . . . . . . . Melee 1 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Damage Taken 5318 | . 473 . 150 54 1693 58 107 423 . 41 . 18 . . 200 75 20 . . 19 75 . 654 459 799 Core 791 | . 26 . 19 10 283 53 30 155 . 12 . 6 . . 31 . . . . 19 . . 40 51 56 Absorbed by Shields 1023 | . . . . . . . . . . . . . . . . . . . . . . . 144 194 685 Redirected to Shielding 504 | . . . . . . . 25 62 . . . 7 . . 9 10 13 . . . 14 . 107 77 180 Regen/Repaired (Parts) 183 | . 134 . . . 28 21 . . . . . . . . . . . . . . . . . . . Core Remaining (%) 82 | 100 . . . 78 48 . . . . 64 . . . . 95 . . . . 98 . . . 92 . Volleys Fired 325 | 2 67 . 16 2 85 . 12 . . 2 . . 2 . 5 2 . 2 . . 1 . 57 14 56 Largest 3 | 2 2 . 1 1 2 . 1 . . 1 . . 1 . 1 1 . 1 . . 1 . 3 3 3 Hottest 219 | 70 70 . 35 30 128 . 30 . . 43 . . 43 . 43 43 . 43 . . 43 . 219 219 219 Shots Fired 647 | 4 134 . 16 2 165 . 12 . . 2 . . 2 . 5 2 . 2 . . 1 . 115 42 143 Gun 525 | 4 134 . . . 115 . . . . . . . . . . . . . . . . . 96 42 134 Cannon 64 | . . . 16 . 48 . . . . . . . . . . . . . . . . . . . . Launcher 30 | . . . . 2 2 . 12 . . 2 . . 2 . 5 2 . 2 . . 1 . . . . Special 28 | . . . . . . . . . . . . . . . . . . . . . . . 19 . 9 Kinetic 122 | 2 104 . 16 . . . . . . . . . . . . . . . . . . . . . . Thermal 254 | 2 30 . . . 113 . . . . . . . . . . . . . . . . . 44 14 51 Explosive 30 | . . . . 2 2 . 12 . . 2 . . 2 . 5 2 . 2 . . 1 . . . . Electromagnetic 50 | . . . . . 50 . . . . . . . . . . . . . . . . . . . . Phasic 191 | . . . . . . . . . . . . . . . . . . . . . . . 71 28 92 Robot Hit Streak 20 | 3 12 . . . 19 . . . . . . . . . . . . . . . . . 20 17 20 Robot Miss Streak 7 | . 7 . . . 5 . . . . . . . 2 . 3 . . . . . . . 4 1 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 17 | . 3 . . . . . . . . . . . . . . . . . . . . . 6 4 4 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 1 Shots Hit Robots 481 | 3 83 . . . 116 7 2 16 . . . 3 1 . 29 5 . . . . 3 . 84 35 94 Core Hits 236 | 2 35 1 . 6 54 4 1 9 . 2 . 1 3 . 12 6 . . . . 2 . 41 14 43 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 15 | . 3 . . . 3 . . . . . . . . . . . . . . . . . 5 2 2 Burn 4 | . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Intensify 9 | . . . . . . . . . . . . . . . . . . . . . . . 5 2 2 Melee Attacks 162 | . . . . . 17 25 9 38 . 2 . 4 2 1 36 13 2 . . . 13 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 132 | . . . . . 17 24 9 38 . 1 . 4 2 1 9 13 1 . . . 13 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 37 | . . . . . 2 1 . 3 . . . 3 1 . 26 . . . . . 1 . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 15952 | 28 813 14 . 140 2961 330 131 674 . 418 . 294 350 . 1089 634 . . . . 195 . 3014 1297 3570 Guns 9599 | 28 779 . . . 1358 . . . . . . . . . . . . . . . . . 2731 1297 3406 Cannons 605 | . . . . . 605 . . . . . . . . . . . . . . . . . . . . Explosions 2507 | . . . . 139 462 . . . . 418 . . 249 . 877 359 . . . . 3 . . . . Melee 2622 | . . . . . 413 330 131 674 . . . 294 101 . 212 275 . . . . 192 . . . . Ramming 191 | . 34 14 . 1 123 . . . . . . . . . . . . . . . . . . . 19 Kinetic 583 | 15 568 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 4203 | 13 211 . . . 1413 . . . . . . . . . . 82 . . . . . . 879 446 1159 Explosive 2157 | . . . . 139 194 . . . . 418 . . 249 . 877 277 . . . . 3 . . . . Electromagnetic 818 | . . . . . 818 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2622 | . . . . . 413 330 131 674 . . . 294 101 . 212 275 . . . . 192 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 5378 | . . . . . . . . . . . . . . . . . . . . . . . 2135 851 2392 Highest Corruption 5 | . . . . . 3 . . . . . . . . . . . . . . . . . 2 2 5 Average Corruption 2 | . . . . . 2 . . . . . . . . . . . . . . . . . 1 2 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 28 | . . . . . 10 . . . . . . . . . . . . . . . . . 2 2 14 Message Errors 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Matter Fused 6 | . . . . . 2 . . . . . . . . . . . . . . . . . 1 1 2 Heat Flow Errors 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 7 | . . . . . 2 . . . . . . . . . . . . . . . . . . 1 4 Misfires 4 | . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 848 | . . . . . 40 23 49 142 . 145 . 153 98 . 55 85 . . . . 58 . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 201 | . . . . . 40 . . . . 145 . . . . 9 7 . . . . . . . . . Melee 647 | . . . . . . 23 49 142 . . . 153 98 . 46 78 . . . . 58 . . . . Knockbacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 72 | . . . . 11 29 . 32 . . . . . . . . . . . . . . . . . . Shots 5 | . . . . 1 1 . 3 . . . . . . . . . . . . . . . . . . Rammed 29 | . 11 3 . 1 14 . . . . . . . . . . . . . . . . . . . . Targets Rammed 36 | . 12 3 . 1 18 . . . . . . . . . . . . . . . . . . . 2 Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Crushed 5 | . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . Highest Temperature 213 | 40 108 . . . 213 4 3 . . 2 . . . . . . . . . . . . 17 8 99 Average Temperature 28 | 20 31 . . . 31 4 2 . . 2 . . . . . . . . . . . . 6 3 18 Received Heat Transfer 1237 | . 174 . 40 . 612 21 21 . . . . 6 . . . 9 9 . . 9 21 . 108 66 141 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . Parts Fried 11 | . . . . . 8 . . . . . . . . . . . . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 13 | . 2 . . . 6 . . . . . . . . . . . . . . . . . 3 . 2 Heat Transferred 6971 | 37 851 . . . 2912 . . . . . . . . . . 100 . . . . . . 1221 481 1369 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Peak Influence 777 | 5 229 19 . 147 437 378 . . . . 100 . . . . 695 . . . . 360 . . . 777 Initial 231 | . 3 19 . . 57 154 . . . . 70 . . . . 231 . . . . 94 . . . 101 Average 167 | 1 65 12 . 49 206 253 . . . . 73 . . . . 433 . . . . 165 . . . 373 Maximum Alert Level 3 | . 1 . . . 2 1 . . . . . . . . . 2 . . . . 1 . . . 3 Low Security (%) 62 | 100 97 100 . 100 42 23 . . . . 100 . . . . . . . . . 74 . . . 9 Level 1 29 | . 2 . . . 51 76 . . . . . . . . . 56 . . . . 25 . . . 55 Level 2 7 | . . . . . 5 . . . . . . . . . . 43 . . . . . . . . 28 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 4 . . . 5 2 . . . . . . . . . 6 . . . . 4 . . . 9 Investigation 13 | . 3 . . . 1 2 . . . . . . . . . 3 . . . . 2 . . . 2 Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Reinforcement 9 | . 1 . . . 4 . . . . . . . . . . . . . . . 2 . . . 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 7 | . . . . . . . . . . . . . . . . 3 . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . 2 . . . . 2 . . . 1 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Distress Signals 9 | . 3 . . . 2 . . . . . . . . . 1 2 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 277 | . 37 . 7 4 50 13 2 10 . 4 1 1 . . 17 16 3 . . 7 15 . 56 7 27 Peak Tracking Total 12 | . 5 . 9 4 4 8 2 4 . 4 1 1 1 . 5 7 3 . . 4 7 . 12 6 4 Tactical Retreats 18 | . . . . . 4 1 . 1 . . . 1 . . . 2 2 . . 4 2 . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Traps Triggered 10 | . 2 . . . 2 2 . . . . . . . . . 2 . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . 1 . . . . . . . . . . . . 8 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Machines Disabled 19 | . . . 7 . 3 . . . . . . . . . 3 4 . . . . 1 . . . 1 Max in Single Turn 3 | . . . 1 . 2 . . . . . . . . . 1 3 . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Machines Accessed 51 | . 10 . 2 . 9 11 . 1 4 . 1 1 . . 1 3 . . 4 . 2 . . . 2 Terminals 20 | . 7 . . . 5 6 . . . . 1 . . . 1 . . . . . . . . . . Fabricators 5 | . . . . . . 2 . . . . . . . . . 1 . . . . 2 . . . . Repair Stations 7 | . 1 . . . 2 2 . . . . . . . . . 1 . . . . . . . . 1 Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Total Hacks 153 | . 29 . 2 . 23 29 . 1 30 . 2 1 . . 2 8 . . 16 . 7 . . . 3 Successful 106 | . 16 . 2 . 12 16 . 1 30 . 1 1 . . 1 5 . . 16 . 4 . . . 1 Failed 46 | . 12 . . . 11 13 . . . . 1 . . . 1 3 . . . . 3 . . . 2 Catastrophic 7 | . 1 . . . 3 2 . . . . . . . . . . . . . . . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 110 | . 20 . 1 . 11 12 . . . . 1 . . . . 29 . . . . 24 . 1 . 11 Terminals 61 | . 25 . . . 14 18 . . . . 2 . . . 2 . . . . . . . . . . Fabricators 14 | . . . . . . 5 . . . . . . . . . 2 . . . . 7 . . . . Repair Stations 16 | . 2 . . . 6 4 . . . . . . . . . 3 . . . . . . . . 1 Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 2 . . . . . . . . . . 3 . . . . . . . . . Garrison Access 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 Terminal Hacks 68 | . 9 . 2 . 3 4 . 1 30 . 1 1 . . 1 . . . 16 . . . . . . Record 18 | . 1 . 1 . . . . . 11 . . . . . . . . . 5 . . . . . . Part Schematic 18 | . 1 . . . . 3 . . 11 . . . . . . . . . 3 . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 8 | . 1 . . . . . . . 3 . . . . . . . . . 4 . . . . . . Open Door 3 | . . . . . . . . 1 . . . 1 . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . 4 . . . . . . . . . 2 . . . . 4 . . . . Load Schematic 5 | . . . . . . 2 . . . . . . . . . 1 . . . . 2 . . . . Build 5 | . . . . . . 2 . . . . . . . . . 1 . . . . 2 . . . . Repair Station Hacks 13 | . 2 . . . 6 4 . . . . . . . . . 1 . . . . . . . . . Scan Component 7 | . 1 . . . 3 2 . . . . . . . . . 1 . . . . . . . . . Repair 6 | . 1 . . . 3 2 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . Insert Component 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 5 . . . 2 4 . . . . . . . . . . . . . . . . . . 1 Terminals 8 | . 3 . . . 1 4 . . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . Botnet 4 | . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 7 . . . 7 10 . . . . 1 . . . 1 3 . . . . 2 . . . 2 Full Trace Events 5 | . . . . . . 2 . . . . . . . . . 1 . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . 1 . . . . 3 . . 11 . . . . . . 11 . . 3 . . . . . . Parts Built 7 | . . . . . . 4 . . . . . . . . . 1 . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 317 | . . . . . . 72 . . . . . . . . . 76 . . . . 169 . . . . Total Part Build Rating 29 | . . . . . . 12 . . . . . . . . . 5 . . . . 12 . . . . Parts Repaired 6 | . 1 . . . 3 2 . . . . . . . . . . . . . . . . . . . Time 243 | . 26 . . . 178 39 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . . . . . . 13 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Total Allies 34 | . . 2 . . . 3 . . . 1 . . . 6 13 2 . . . . 5 . . . 2 Largest Group 13 | . . 2 2 . . 2 . . . 1 . . . 6 13 7 . . . . 2 2 2 . 2 Highest-Rated Group 394 | . . 45 45 . . 52 . . . 96 . . . 214 394 306 . . . . 206 206 206 . 206 Highest-Rated Ally 103 | . . 31 31 . . 26 . . . 96 . . . 39 68 85 . . . . 103 103 103 . 103 Zionite Dispatches 5 | . . . . . . . . . . . . . . . . 1 . . . . 3 . . . 1 Heavy 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 Demo 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 4 | . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . RETURN 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Ally Attacks 142 | . . . . . . . . . . 2 . . . . 78 34 . . . . 10 . 6 . 12 Total Damage 5553 | . . . . . . . . . . 88 . . . . 2088 1628 . . . . 873 . 266 . 610 Kills 34 | . . . . . . . . . . 2 . . . . 17 9 . . . . 2 . 1 . 3 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 11 | . . . . . . . 1 2 . 1 . . 2 1 1 . 1 . . 2 . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Zionite Intel Received 12 | . . . . . . . . . . . . . . . . 7 . . . . 4 . . . 1 Branch Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Guard Positions 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unaware Analyses 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Turns Passed 11831 | 92 2232 629 867 155 1668 535 162 353 21 679 53 96 140 421 485 471 88 349 65 310 347 4 732 249 628 Spaces Moved 11685 | 47 847 257 348 58 714 1213 332 955 80 488 173 294 358 834 585 834 262 411 151 566 748 5 584 186 355 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2278 | 45 847 257 348 58 714 9 . . . . . . . . . . . . . . . . . . . Legs 813 | . . . . . . . . . . . . . . . . . . . . . . . 272 186 355 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 8592 | . . . . . . 1204 332 955 80 488 173 294 358 834 585 834 262 411 151 566 748 5 312 . . Fastest Speed 21 | 50 160 240 240 240 160 27 27 26 26 26 27 27 27 27 32 29 29 29 24 24 21 21 21 105 103 Average Speed 67 | 155 220 240 240 240 160 28 27 26 26 26 27 27 27 30 32 29 29 29 27 24 21 21 59 105 104 Slowest Speed 240 | 160 240 240 240 240 160 160 27 27 26 27 27 27 27 32 33 29 29 29 29 24 92 21 210 105 108 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . 2 . 1 . . . . . . . 1 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 47 | 4 99 44 71 16 53 27 47 85 69 52 5 62 44 87 52 23 45 61 60 69 20 3 65 45 17 Regions Visited 25 Branch Regions 18 Pre-discovered Areas 14 | . 2 1 1 . 1 . . 1 1 . . . . 3 . . . . 3 1 . . . . . Known Exits Taken 17 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 20 | . . 1 . . . . 1 5 . 2 . 1 2 2 1 . 1 3 . 1 . . . . . Spaces Dug 162 | . . . . . 3 13 45 2 . 38 . 1 1 . . 4 1 29 . . 23 . . . 2 Terrain Destroyed 417 | . . . . 19 31 13 98 2 . 38 . 1 26 . 45 42 1 29 . . 23 . 11 7 31 Melee 41 | . . . . . 3 13 7 2 . 1 . 1 1 . . 4 1 . . . 8 . . . . Projectile 49 | . . . . . . . . . . . . . . . . . . . . . . . 11 7 31 AOE 327 | . . . . 19 28 . 91 . . 37 . . 25 . 45 38 . 29 . . 15 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Total 14866 | 59 1088 266 364 69 1058 1388 379 1019 79 1033 177 303 394 994 863 1039 272 638 175 739 911 7 856 208 488 Wait 2221 | . 118 5 . . 136 98 21 7 . 532 . 5 25 152 222 136 7 222 4 174 131 3 162 7 54 Move 11652 | 46 846 256 347 57 713 1208 331 952 79 487 172 293 357 833 584 831 261 410 150 565 747 4 583 185 355 Hop 4 | . . . . . . 2 . 1 . . . . . . . 1 . . . . . . . . . Pick Up 83 | 4 21 1 . 1 28 7 . 3 . 2 1 . 1 1 . 3 . 1 1 . 3 . 4 . 1 Fast Attach 66 | 7 3 . . . 5 3 . 1 . . . . 2 . 2 4 . . 6 . 7 . 19 . 7 Attach 44 | . . . . 1 9 13 . 3 . 1 2 . 1 . 2 3 . 1 . . 3 . 1 1 3 Detach 10 | . . . . . . . . . . . . . 1 . 2 1 . 1 . . . . 3 . 2 Swap 92 | . 8 . 1 6 18 3 6 9 . 5 2 1 2 5 5 4 1 . 5 . 4 . 3 . 4 Drop 127 | . 13 1 . 1 29 21 . 5 . 2 . . 1 2 5 5 1 1 9 . 2 . 24 1 4 Fire 325 | 2 67 . 16 2 85 . 12 . . 2 . . 2 . 5 2 . 2 . . 1 . 57 14 56 Melee 162 | . . . . . 17 25 9 38 . 2 . 4 2 1 36 13 2 . . . 13 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Crush 34 | . 12 3 . 1 18 . . . . . . . . . . . . . . . . . . . . Escape Stasis 44 | . . . . . . 8 . . . . . . . . . 36 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: [*Res] / Tes x2) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 761 | -10/Materials | Discovered new exit (range 4) 943 | -10/Materials | Central database locked down 964 | -10/Materials | Discovered new exit (range 8) 1034 | -10/Materials | Discovered new exit (range 12) 1187 | -10/Materials | Repaired Lgt. Treads 2325 | -10/Materials | Entered Mines 2361 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2364 | -10/Mines | Discovered new exit (range 5) 2586 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2954 | -10/Mines | Entered Exiles 2954 | -10/Exiles | Accompanied by 2 allies 2984 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2993 | -10/Exiles | Discovered new exit (range 15) 3014 | -10/Exiles | Met 8R-AWN 3053 | -10/Exiles | Met EX-HEX 3173 | -10/Exiles | Met EX-DEC 3221 | -10/Exiles | Met EX-BIN 3254 | -10/Exiles | Aligned with FarCom system 3257 | -10/Exiles | Given EX-Vault access code 3312 | -10/Exiles | Opened EX-Vault 3379 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3475 | -10/Exiles | Learned location of Zion (-6) 3571 | -10/Exiles | Discovered new exit (range 10) 3769 | -10/Exiles | Attacked by the Exiles 3821 | -10/Exiles | Entered Mines 3882 | -9/Mines | Found a hidden stash of uninstalled traps 3928 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3935 | -9/Mines | Found Prototype Device 3936 | -9/Mines | Identified Exp. Sensor Array 3959 | -9/Mines | Discovered new exit (range 6) 3976 | -9/Mines | Entered Materials 3976 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4101 | -8/Materials | Repaired Exp. Sensor Array 4467 | -8/Materials | Repaired Corrupted Rocket Launcher 4494 | -8/Materials | Repaired Grenade Launcher 4841 | -8/Materials | Discovered new exit (range 7) 5090 | -8/Materials | Discovered new exit (range 15) 5606 | -8/Materials | Core integrity fell below 50% 5620 | -8/Materials | Discovered new exit (range 5) 5644 | -8/Materials | Entered Factory 5644 | -7/Factory | Evolved 2 slots: Utility x2 5751 | -7/Factory | Repaired Flight Unit 5753 | -7/Factory | Discovered new exit (range 10) 5755 | -7/Factory | Identified exit to Factory 5793 | -7/Factory | Repaired Flight Unit 5876 | -7/Factory | Identified exit to Lower Caves 5935 | -7/Factory | Fabricated Imp. Utility Shielding? 5970 | -7/Factory | Build established: Hacker-Scout 5974 | -7/Factory | Fabricated Imp. Propulsion Shielding? 6179 | -7/Factory | Entered Lower Caves 6192 | -7/Lower Caves | Identified exit to Lower Caves 6194 | -7/Lower Caves | Spotted B-75 Beast 6292 | -7/Lower Caves | Encountered a Warlord checkpoint 6341 | -7/Lower Caves | Entered another Lower Caves area 6344 | -7/Lower Caves | Discovered exit to Factory (range 7) 6440 | -7/Lower Caves | Encountered a Warlord checkpoint 6604 | -7/Lower Caves | Learned Factory trap positions 6693 | -7/Lower Caves | Discovered new exit (range 7) 6694 | -7/Lower Caves | Identified exit to Data Miner 6694 | -7/Lower Caves | Entered Data Miner 6694 | -7/Data Miner | Discovered new exit (range 6) 6699 | -7/Data Miner | Met Data Miner 6704 | -7/Data Miner | Learned location of Section 7 (-2) 6704 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6708 | -7/Data Miner | Received God Mode back door access code from Data Miner 6715 | -7/Data Miner | Identified exit to Proximity Caves 6715 | -7/Data Miner | Entered Proximity Caves 6781 | -6/Proximity Caves | Build established: Scout 6866 | -6/Proximity Caves | Learned Factory emergency access door positions 7031 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7162 | -6/Proximity Caves | Escorted by Enhanced Grunt 7368 | -6/Proximity Caves | Discovered exit to Factory (range 15) 7394 | -6/Proximity Caves | Entered Factory 7394 | -6/Factory | Evolved 2 slots: Utility x2 7395 | -6/Factory | Loaded intel: 73 trap records 7418 | -6/Factory | Discovered new exit (range 14) 7421 | -6/Factory | Identified exit to Factory 7429 | -6/Factory | Discovered new exit (range 5) 7430 | -6/Factory | Identified exit to Lower Caves 7447 | -6/Factory | Entered Lower Caves 7483 | -6/Lower Caves | Encountered a Warlord checkpoint 7539 | -6/Lower Caves | Discovered new exit (range 10) 7541 | -6/Lower Caves | Identified exit to Lower Caves 7543 | -6/Lower Caves | Entered another Lower Caves area 7544 | -6/Lower Caves | Encountered a Warlord checkpoint 7548 | -6/Lower Caves | Discovered exit to Factory (range 12) 7557 | -6/Lower Caves | Found Alien Artifact 7557 | -6/Lower Caves | Identified Core Expander 7557 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 7621 | -6/Lower Caves | Learned location of 1 exit from Factory 7633 | -6/Lower Caves | Learned Factory non-interactive machine intel 7663 | -6/Lower Caves | Build established: Hacker-Scout 7681 | -6/Lower Caves | Discovered new exit (range 12) 7683 | -6/Lower Caves | Identified exit to Zion 7683 | -6/Lower Caves | Entered Zion 7703 | -6/Zion | Gained Derelict followers 7709 | -6/Zion | Discovered new exit (range 10) 7782 | -6/Zion | Given the Hacking Drone Bay 7783 | -6/Zion | Found Prototype Device 7784 | -6/Zion | Identified Hacking Drone Bay 7800 | -6/Zion | Learned location of 1 exit from Factory 7886 | -6/Zion | Imprinted 7888 | -6/Zion | Declared Zion's savior 7950 | -6/Zion | Identified exit to Proximity Caves 8085 | -6/Zion | Build established: Derelict-Scout 8104 | -6/Zion | Entered Proximity Caves 8104 | -5/Proximity Caves | Accompanied by 6 allies 8110 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 8232 | -5/Proximity Caves | Learned 8 Factory zone layouts 8394 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 8505 | -5/Proximity Caves | Discovered exit to Factory (range 3) 8589 | -5/Proximity Caves | Entered Factory 8589 | -5/Factory | Accompanied by 7 allies 8589 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8590 | -5/Factory | Identified exit to Factory 8591 | -5/Factory | Identified exit to Upper Caves 8592 | -5/Factory | Loaded intel: 244 non-interactive machine locations 8629 | -5/Factory | Garrison activated, responded to threat 8639 | -5/Factory | Incoming investigation squad redirected 8640 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 8645 | -5/Factory | Retrieved Zion intel report: Guard Positions 8677 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 8678 | -5/Factory | Zion Heavy squad teleported in 8733 | -5/Factory | Fabricated Biomechanical Wings? 8874 | -5/Factory | Spotted B-75 Beast 8963 | -5/Factory | Retrieved Zion intel report: Active Garrisons 8974 | -5/Factory | Retrieved Zion intel report: Active Terminals 8977 | -5/Factory | Incoming investigation squad redirected 8979 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 8986 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 9060 | -5/Factory | Entered Upper Caves 9086 | -5/Upper Caves | Learned Factory stockpile data 9138 | -5/Upper Caves | Discovered new exit (range 9) 9148 | -5/Upper Caves | Identified exit to Upper Caves 9148 | -5/Upper Caves | Entered another Upper Caves area 9155 | -5/Upper Caves | Discovered exit to Factory (range 12) 9495 | -5/Upper Caves | Discovered new exit (range 6) 9496 | -5/Upper Caves | Identified exit to Zhirov 9497 | -5/Upper Caves | Entered Zhirov 9497 | -5/Zhirov | Discovered new exit (range 3) 9503 | -5/Zhirov | Met Zhirov 9508 | -5/Zhirov | Learned location of Quarantine (-2) 9508 | -5/Zhirov | Learned location of Command (-1) 9511 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9516 | -5/Zhirov | Found Alien Artifact 9516 | -5/Zhirov | Identified Integrated Dissipator 9516 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9552 | -5/Zhirov | Found Alien Artifact 9561 | -5/Zhirov | Identified exit to Proximity Caves 9562 | -5/Zhirov | Entered Proximity Caves 9565 | -4/Proximity Caves | Learned Research emergency access door positions 9719 | -4/Proximity Caves | Spotted B-86 Titan 9733 | -4/Proximity Caves | Learned location of Armory (-4) 9819 | -4/Proximity Caves | Build established: Hacker-Scout 9868 | -4/Proximity Caves | Discovered exit to Factory (range 15) 9872 | -4/Proximity Caves | Entered Factory 9872 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 9912 | -4/Factory | Incoming investigation squad redirected 9927 | -4/Factory | Retrieved Zion intel report: Branch Access 9927 | -4/Factory | Identified exit to Upper Caves 9927 | -4/Factory | Identified exit to Extension 9927 | -4/Factory | Identified exit to Armory 9958 | -4/Factory | Fabricated Biomechanical Wings (x1) 9966 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 10016 | -4/Factory | Incoming investigation squad redirected 10087 | -4/Factory | Fabricated Exp. Optical Array? 10093 | -4/Factory | Discovered new exit (range 19) 10108 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 10109 | -4/Factory | Zion Hacking Resupply teleported in 10157 | -4/Factory | Retrieved Zion intel report: Trap Installations 10158 | -4/Factory | Zion Demo squad teleported in 10205 | -4/Factory | Zion Heavy squad teleported in 10219 | -4/Factory | Entered Upper Caves 10219 | -4/Upper Caves | Accompanied by 2 allies 10222 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 10223 | -4/Upper Caves | Identified exit to Warlord 10223 | -4/Upper Caves | Entered Warlord 10223 | -4/Warlord | Accompanied by 2 allies 10370 | -4/Warlord | Rebuked by Warlord 10372 | -4/Warlord | Opened Warlord's prototype stash 10395 | -4/Warlord | Warlord's base attacked by MAIN.C 10408 | -4/Warlord | Found Prototype Protection 10408 | -4/Warlord | Identified Zio. Weapon Casing 10422 | -4/Warlord | Found Prototype Protection 10422 | -4/Warlord | Identified Zio. Heavy Carapace 10447 | -4/Warlord | Found Prototype Reactor 10447 | -4/Warlord | Identified Vortex Chain Reactor 10456 | -4/Warlord | Found Prototype Device 10456 | -4/Warlord | Identified System Purifier 10465 | -4/Warlord | Found Exp. Targeting Computer 10489 | -4/Warlord | Found Prototype Hackware 10493 | -4/Warlord | Found Prototype Processor 10574 | -4/Warlord | Found Zio. Weapon Casing 10745 | -4/Warlord | Warlord forces counterattacked 10772 | -4/Warlord | Spotted Executioner 10800 | -4/Warlord | Spotted Executioner 10825 | -4/Warlord | Identified Exp. Core Analyzer 10830 | -4/Warlord | Spotted Executioner 10839 | -4/Warlord | Spotted Executioner 10872 | -4/Warlord | Discovered new exit (range 14) 10902 | -4/Warlord | Spotted Executioner 10923 | -4/Warlord | Spotted Executioner 10931 | -4/Warlord | Destroyed Executioner 10938 | -4/Warlord | Destroyed Executioner 10955 | -4/Warlord | Entered Proximity Caves 10959 | -3/Proximity Caves | Destroyed 8 combat bots 10970 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11036 | -3/Proximity Caves | Destroyed 7 combat bots 11151 | -3/Proximity Caves | Build established: Scavenger-Tank 11194 | -3/Proximity Caves | Discovered new exit (range 8) 11204 | -3/Proximity Caves | Entered Research 11204 | -3/Research | Evolved 2 slots: Utility x2 11248 | -3/Research | Garrison activated, responded to threat 11473 | -3/Research | Retrieved Zion intel report: Branch Access 11473 | -3/Research | Identified exit to Testing 11474 | -3/Research | Zion Heavy squad teleported in 11529 | -3/Research | Found Zio. Weapon Casing 11546 | -3/Research | Zion dispatch access revoked 11550 | -3/Research | Discovered new exit (range 5) 11726 | -3/Research | Garrison activated, responded to threat 11804 | -3/Research | Incoming investigation squad redirected 11831 | -3/Research | Identified Transdimensional Reconstructor 11831 | -3/Research | Warped through subspace 11832 | -3/Research | Self-destructed Last Messages --------------- area. 11818_ Slug penetrates Wall. 11819_ U-05 Engineer builds a Wall. 11820_ Knocked back. 11821_ K-01 Serf collects debris. 11822_ Zio. Weapon Casing destroyed. 11822_ Knocked back. 11824_ Vortex Chain Reactor destroyed. 11824_ Adv. Cooling System destroyed. 11824_ Critical hit (Blast). 11824_ Knocked back. 11825_ K-01 Serf collects debris. 11826_ H-71 Marshal calls for reinforcements. 11826_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 11829_ U-05 Engineer builds a Door. 11830_ K-01 Serf collects debris. 11830_ U-05 Engineer builds a Wall. 11831_ Identified Transdimensional Reconstructor. 11831_ Warped through subspace. Map ----- +----------------------------------------------------+ | ?????????????#?# ## #?????????????????? | | ???????????????########### %#?????????????????? | | ????????????????????????## [ [#?????????????????? | | ?????????????????????????# = =%#?????????????????? | | ?????????????????????????# %= !#?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# k #?????????????????? | | ?????????????????????????# #?????????????????" | | ?????????????????????????# #?????????????????" | | ?????????????????????????#=*= ##????????????????" | | ?????#????????############%=% ##???????????????## | | ???? #????????# ##[=[ ##??????????????## | | ??? #????????# ##!%= #????????????????/ | | ?? #????????# """" ##=!! #????????????????# | | ? #????????# """" ##%[ #????????????????# | | ?????????# """" ## ##???????????????# | | ??###+###### """" ## ##???????????????# | | ???+ + ?# ##????????????????? | | ????# #?? ???# #?????????????????? | | ###### #####+###### ################### | | | | h | | | | t """ """ """ | | ######### T############ #@%= """ """ """ | | #???????#######????# ; """ """ "" | | #??????? """" #????# # k | | #???????""""""#????# # !%[ | | #???????""F ""#????# # !!%*[ | | #????###""" ###### # ==[ | | #????# ## # !% | | #?#### ## g ############### ####+# | | #?# "" """ """ ## #????????????## # | | #?#""" """ """ ####g################ # | | #?#"F """ """ # g # | | #?#""" + | | #?#""" # g + "" | | #?#""" """ """ # # """ | | ??#### """ """ #### ###########+ #### # """ | | ?????# """ """ #??# #??# # # """ | | ?????# =#### #### # "" | | ?????# ## ## * + = # | | ?????#######/####### = ## =%=# | | ???????????# #?????# %<= + #!=[|# | | ???????????# #?????# ## """T"""#####==!%###### | | ???????????# #?????# ################+!+=##### | | ???????????# #?????###+####?????# [%*!=! | | ???????????# ####### #?????# ![* %![ | | ???????????# + #?????# =!* | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 55 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 1425 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 100 Phase Shifting 10 Evasion (%) 77 Targeting Accuracy 12 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Imp. Propulsion Shielding | -7/Factory | Hacked Imp. Utility Shielding | -7/Factory | Hacked Adv. Sensor Array | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Force Field | -7/Data Miner | Free Antimatter Reactor | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Exp. Sensor Array | -5/Factory | Scanalyzed Neutron Cannon | -5/Factory | Z-intel Hvy. Proton Missile Launcher | -5/Factory | Z-intel Lgt. Neutrino Core | -5/Factory | Z-intel Imp. Airjet | -5/Factory | Z-intel Cld. Nuclear Pulse Thruster | -5/Factory | Z-intel Prc. Energy Filter | -5/Factory | Z-intel Exp. Heat Sink | -5/Factory | Z-intel Imp. Heavy Machine Gun | -5/Factory | Z-intel Cld. Gravmag System | -5/Factory | Z-intel Prc. Assault Rifle | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Imp. Utility Shielding | x2 | -7/Factory Imp. Propulsion Shielding | x2 | -7/Factory Biomechanical Wings | x1 | -5/Factory Biomechanical Wings | x1 | -4/Factory Exp. Optical Array | x1 | -4/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MiniPhaseBox Manual? 0 Play Time 01:41:33 Cumulative 723.2 hours Start 2022.04.12 @ 18:16:08 End 2022.04.12 @ 21:18:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1097 Rogue 1097 Adventurer 0 Explorer 0 Win Type - Total 69 Types 41/1/10/13/4/0/0/0/0 Lore% 90 Gallery% 90 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 852991e0-c8d3-4073-8889-0408f2465a80