Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.18 @ 16:45:07 Player: Phaethon Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (444) 444 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (129) 129 TOTAL SCORE: 1063 Bonus ------- Pure Core 129 Cogmind --------- Core Integrity 0/250 Matter 294/300 Energy 100/100 System Corruption 0% Temperature Cool (64) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Seismic Detector > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Seismic Detector Hardened Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- (None) [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Protection Hardened Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 6 8 4 Power 2 | 1 . 1 Engine 1 | 1 . . Core 1 | . . 1 Reactor . | . . . Propulsion 8 | 2 3 3 Treads . | . . . Leg 8 | 2 3 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 2 | 1 1 . Storage . | . . . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 5 | 2 3 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 97 90 Engine 9 | . 14 2 Core 3 | . . 10 Leg 24 | . 28 19 Device 15 | . 17 14 Protection 10 | . 8 13 Ballistic Gun 28 | . 28 28 Naked Turns . | . . . Heaviest Build 13 | 9 13 13 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 4 | 2 . 4 Average Overweight (x) . | . . . Largest Inventory Capacity . | . . . Average Capacity . | . . . Most Carried . | . . . Average Carried . | . . . Final Capacity . | . . . Final Carried . | . . . Class Distribution -------------------- 82% | Scavenger-Mutant 17% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 537 | 280 130 127 Remotely . | . . . Salvage Created 670 | 100 394 176 Parts 36 | 6 22 8 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 15 | . 11 4 Guns 14 | . 10 4 AOE 1 | . 1 . Classes Destroyed 4 | 2 2 . Tunneler 1 | 1 . . Recycler 2 | 1 1 . Swarmer 6 | . 6 . Grunt 9 | . 5 4 Best Kill Streak 4 | 2 4 1 Combat Bots Only 4 | . 4 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1053 | . 464 589 Core 252 | . 84 168 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 73 | 5 39 29 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 146 | 10 78 58 Gun 146 | 10 78 58 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 146 | 10 78 58 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | 2 10 6 Robot Miss Streak 4 | 2 4 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 91 | 6 50 35 Core Hits 43 | 3 25 15 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 958 | 66 596 296 Guns 832 | 66 470 296 Cannons . | . . . Explosions 126 | . 126 . Melee . | . . . Ramming . | . . . Kinetic 832 | 66 470 296 Thermal . | . . . Explosive 126 | . 126 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 86 | . 86 . Projectiles . | . . . Explosions 86 | . 86 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 114 | . 114 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 181 | . 54 181 Average Temperature 38 | . 14 59 Received Heat Transfer 462 | . 111 351 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 325 | 10 325 212 Initial 102 | . 6 102 Average 157 | 3 182 162 Maximum Alert Level 1 | . 1 1 Low Security (%) 65 | 100 58 68 Level 1 34 | . 41 31 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 16 10 Peak Tracking Total 6 | . 6 4 Tactical Retreats 4 | . 2 2 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 2 | . 2 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 5 | . 5 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 14 . Successful 6 | . 6 . Failed 7 | . 7 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 10 | . 10 . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Analysis 1 | . 1 . Locate Traps 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 859 | 85 486 288 Spaces Moved 435 | 52 263 120 Core 16 | 15 . 1 Treads . | . . . Legs 419 | 37 263 119 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 128 | 120 120 152 Slowest Speed 250 | 150 120 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 4 56 24 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 22 | . 22 . Melee . | . . . Projectile . | . . . AOE 22 | . 22 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 613 | 62 371 180 Wait 80 | . 55 25 Move 433 | 51 262 120 Hop . | . . . Pick Up . | . . . Fast Attach 11 | 6 2 3 Attach . | . . . Detach . | . . . Swap 7 | . 6 1 Drop 9 | . 7 2 Fire 73 | 5 39 29 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 4) 351 | -10/Materials | Central database locked down 404 | -10/Materials | Discovered new exit (range 3) 456 | -10/Materials | Build established: Scavenger-Mutant 542 | -10/Materials | Discovered new exit (range 16) 572 | -10/Materials | Entered Mines 614 | -10/Mines | Core integrity fell below 50% 843 | -10/Mines | Core integrity fell below 20% 860 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00637_ Acquired Lgt. Nuclear Core. 00641_ Acquired 44 matter. 00646_ Acquired 43 matter. 00724_ Aluminum Leg destroyed. 00725_ G-34 Mercenary destroyed. 00730_ Acquired Aluminum Leg. 00731_ Acquired 12 matter. 00765_ G-47 Trooper destroyed. 00770_ Acquired Aluminum Leg. 00771_ Acquired 18 matter. 00774_ Dropped Aluminum Leg. 00775_ Acquired 10 matter. 00788_ Searching scrap... 00788_ Found Huge Storage Unit. 00788_ Found Ion Engine. 00788_ Found EM Pulse Gun. 00788_ Found 29 Matter. 00788_ Found 16 Matter. 00850_ Hrd. Light Armor Plating destroyed. 00856_ Lgt. Nuclear Core destroyed. 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""" ????????????????????????? | | ?# """ #???????????????????????? | | ?# """ ???????????????????????? | | ?# #???????????????????????? | | ?# ? #???????????????????????? | | ?????? #???????????????????????? | | ?????? #???????????????????????? | | ?????? #???????????????????????? | | ??????? #???????????????????????? | | ??????? #???????????????????????? | | ??????? ????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Pure Core Game ------ Seed BarrageArmoredInjector Manual? 0 Play Time 00:14:15 Cumulative 209.5 hours Start 2022.07.17 @ 19:02:39 End 2022.07.18 @ 16:45:07 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 10 Types 7/2/0/0/0/0/1/0/0 Lore% 80 Gallery% 75 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5d63239-e3a0-40bd-92ab-201d5e06c42c