Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.12.09 @ 11:35:43 Player: NinjaBub504 Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (54) 270 Value Destroyed (1252) 1252 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 2497 Bonus ------- High Alert Combat Kills 35 Cogmind --------- Core Integrity 0/400 Matter 261/300 Energy 480/500 System Corruption 0% Temperature Cool (29) Movement Core (150) Ox2 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ High-capacity Battery Visual Processing Unit > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Reinforced Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- High-capacity Battery Visual Processing Unit Targeting Computer > --- WEAPON ----------- Light EM Pulse Cannon Hammer > --- INVENTORY -------- Ion Engine [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Battery Device Improved Terrain Scanner Storage High-capacity Battery Processor Visual Processing Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 38 | 7 11 20 Power 7 | 1 1 5 Engine 7 | 1 1 5 Core . | . . . Reactor . | . . . Propulsion 9 | 2 2 5 Treads . | . . . Leg 9 | 2 2 5 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 2 3 1 Device 1 | 1 . . Storage 2 | 1 1 . Processor 2 | . 1 1 Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 16 | 2 5 9 Energy Gun 6 | 1 2 3 Energy Cannon 2 | . . 2 Ballistic Gun 3 | 1 1 1 Ballistic Cannon . | . . . Launcher 4 | . 2 2 Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 16 | . 2 14 Power 4 | . 1 3 Propulsion 5 | . 1 4 Utility 1 | . . 1 Weapon 6 | . . 6 Highest Loss Streak 8 | . 1 8 Average Slot Usage (%) 90 | . 96 84 Engine 14 | . 13 15 Leg 20 | . 24 16 Storage 13 | . 16 11 Processor 14 | . 8 21 Protection 1 | . 2 . Energy Gun 8 | . 13 3 Energy Cannon 2 | . . 4 Ballistic Gun 6 | . 11 2 Launcher 2 | . 2 1 Impact Weapon 4 | . . 8 Naked Turns . | . . . Heaviest Build 27 | 12 17 27 Greatest Support 26 | 20 20 26 Greatest Overweight (x) 2 | 2 1 2 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 4 Average Capacity 4 | 5 4 4 Most Carried 2 | 2 2 2 Average Carried . | . 1 . Final Capacity 6 | 6 4 4 Final Carried 2 | . 2 . Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 757 | 281 47 429 Remotely . | . . . Salvage Created 1580 | 179 242 1159 Parts 110 | 14 29 67 Haulers Intercepted 1 | . . 1 Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 34 | . 10 24 Guns 9 | . 4 5 Cannons 8 | . . 8 AOE 16 | . 6 10 Classes Destroyed 10 | 3 4 3 Worker 2 | 1 . 1 Builder 5 | . 2 3 Tunneler 5 | 4 . 1 Hauler 1 | . . 1 Recycler 2 | 1 . 1 Watcher 5 | . 3 2 Swarmer 9 | . 5 4 Grunt 22 | . 5 17 Brawler 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 9 | 6 9 6 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 4 | 1 3 4 Gunslinging . | . . . Exploded 3 | . 3 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2017 | . 439 1578 Core 496 | . 94 402 Absorbed by Shields . | . . . Core Remaining (%) 81 | 100 62 . Volleys Fired 117 | 8 30 79 Largest 2 | 2 2 2 Hottest 70 | 70 70 70 Shots Fired 142 | 16 40 86 Gun 95 | 16 33 46 Cannon 32 | . . 32 Launcher 15 | . 7 8 Special . | . . . Kinetic 52 | 8 16 28 Thermal 43 | 8 17 18 Explosive 15 | . 7 8 Electromagnetic 32 | . . 32 Robot Hit Streak 17 | 13 10 17 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 128 | 13 28 87 Core Hits 78 | 7 26 45 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 15 | . . 15 Impact 15 | . . 15 Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3154 | 159 933 2062 Guns 967 | 159 325 483 Cannons 645 | . . 645 Explosions 1227 | . 597 630 Melee 304 | . . 304 Ramming 11 | . 11 . Kinetic 508 | 58 148 302 Thermal 731 | 101 246 384 Explosive 955 | . 528 427 Electromagnetic 645 | . . 645 Impact 304 | . . 304 Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Effects 1 | . 1 . Message Errors 1 | . 1 . Overload Shots . | . . . Overflow Damage 63 | . 3 60 Projectiles 4 | . . 4 Explosions 11 | . 3 8 Melee 48 | . . 48 Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 311 | . 137 174 Shots 8 | . 3 5 Rammed 3 | . 3 . Targets Rammed 4 | . 4 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 392 | 18 155 392 Average Temperature 100 | 9 50 128 Received Heat Transfer 1038 | . 165 873 Effects 3 | . . 3 Energy Bleed 1 | . . 1 Damage (minor) 2 | . . 2 Siege Activations . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles . | . . . Parts Fried 6 | . . 6 Impact Corruptions 3 | . . 3 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 6 | 3 3 . Heat Transferred 1535 | 296 568 671 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . . 3 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 444 | 30 357 444 Initial 16 | . 16 4 Average 181 | 8 124 265 Maximum Alert Level 2 | . 1 2 Low Security (%) 56 | 100 86 21 Level 1 37 | . 13 66 Level 2 5 | . . 12 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 2 3 Investigation 5 | . 2 3 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 48 | . 16 32 Peak Tracking Total 8 | . 4 8 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 6 | . . 6 Reprogrammed 4 | . 4 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered 2 | . . 2 Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 8 | . 4 4 Max in Single Turn 3 | . 3 2 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 9 | . 6 3 Terminals 7 | . 5 2 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 45 | . 29 16 Successful 29 | . 17 12 Failed 16 | . 12 4 Catastrophic . | . . . Database Lockouts . | . . . Manual 5 | . 4 1 Terminals 30 | . 19 11 Fabricators . | . . . Repair Stations 5 | . . 5 Recycling Units 10 | . 10 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 19 | . 11 8 Record 7 | . 3 4 Prototype ID Bank 1 | . 1 . Emergency Access Points 1 | . 1 . Unreport Threat 1 | . 1 . Locate Traps 1 | . 1 . Disarm Traps 1 | . . 1 Reprogram Traps 1 | . 1 . Security Status 1 | . 1 . Assault Status 1 | . 1 . Recall Investigation 1 | . . 1 Recall Assault 1 | . 1 . Hauler Manifests 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 4 | . . 4 Scan Component 2 | . . 2 Repair 2 | . . 2 Recycling Unit Hacks 6 | . 6 . Recycle Component 1 | . 1 . Process 1 | . 1 . Report Inventory 2 | . 2 . Retrieve Matter 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 6 3 Full Trace Events 6 | . 4 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . . 2 Time 64 | . . 64 Parts Recycled 1 | . 1 . Recycled Matter 17 | . 17 . Retrieved Matter 17 | . 17 . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1352 | 108 606 638 Spaces Moved 671 | 63 375 233 Core 24 | 21 . 3 Treads . | . . . Legs 647 | 42 375 230 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 100 Average Speed 129 | 112 126 140 Slowest Speed 180 | 150 150 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 5 62 26 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 4 | . . 4 Terrain Destroyed 115 | . 49 66 Melee . | . . . Projectile . | . . . AOE 115 | . 49 66 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 982 | 84 463 435 Wait 99 | . 33 66 Move 669 | 62 374 233 Hop . | . . . Pick Up 31 | 7 8 16 Fast Attach . | . . . Attach 21 | 7 2 12 Detach . | . . . Swap 17 | . 9 8 Drop 9 | . 3 6 Fire 117 | 8 30 79 Melee 15 | . . 15 Ram . | . . . Kick 4 | . 4 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 109 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 655 | -10/Materials | Discovered new exit (range 16) 715 | -10/Materials | Entered another Materials area 715 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 892 | -9/Materials | Lost 5 parts (1p1n3w) 1068 | -9/Materials | Repaired Rnf. Ion Engine 1102 | -9/Materials | Repaired Lgt. EM Pulse Cannon 1132 | -9/Materials | Discovered new exit (range 13) 1210 | -9/Materials | Build established: Scavenger-Mutant 1300 | -9/Materials | Core integrity fell below 50% 1339 | -9/Materials | Core integrity fell below 20% 1353 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- G-34 Mercenary destroyed. Acquired 10 matter. Overheating: Imp. Ion Engine damaged (-3). Imp. Ion Engine destroyed. Y-45 Defender IFF system glitched. Overheating: Imp. Aluminum Leg damaged (-3). Lgt. EM Pulse Cannon destroyed. Overheating: Energy bleed (-113). Targeting Computer destroyed. Acquired Hvy. Assault Rifle. Imp. Aluminum Leg destroyed. G-47 Trooper destroyed. Imp. Aluminum Leg destroyed. Hammer destroyed. Y-45 Defender misfires. Rnf. Ion Engine destroyed. Destroyed Aluminum Leg. Hvy. Assault Rifle destroyed. Acquired Particle Gun. G-34 Mercenary destroyed. 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""" #?????# #??????????????? | | ?????????# #?????# #??????????????? | | ?????????# #?????# #??????????????? | | ?????????########????? ![ ??????????????? | | ?????????????????????? *%! ??????????????? | | ????????????????????? != #?????????????? | | ????????????????????? #?????????????? | | ???????????????????? # #?????????????? | | ???????????????????? #######?????????????? | | ???????????????????? ????????????????????? | | ??????????????????? ?????????????????????? | | ??????????????????? ?????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 830 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CooledSubatomicSource Manual? 0 Play Time 00:17:44 Cumulative 8.0 hours Start 2020.12.09 @ 11:19:16 End 2020.12.09 @ 11:35:43 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 6 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e5c4f4b7-3cfb-49c1-ac2e-7b5564dd324f