Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.30 @ 15:47:45 Player: Lucano Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1295) 1295 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3410 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- Heavy Assault Rifle > --- INVENTORY (5) ---- Light Treads Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Medium Matter Pod Medium Matter Pod > --- WEAPON ----------- Ion Cannon Assault Rifle Improved Light Cannon > --- INVENTORY -------- Light Treads Aluminum Leg Compact Wheel Compact Wheel EM Pulse Gun Medium Laser Light Assault Rifle [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . 1 . . Propulsion 1 | . . 1 . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 39 | 6 6 8 5 14 Power 6 | 1 2 2 . 1 Engine 6 | 1 2 2 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 17 | 2 2 3 2 8 Treads 7 | 2 . 3 2 . Leg 5 | . 2 . . 3 Wheel 5 | . . . . 5 Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 1 1 1 . Device . | . . . . . Storage 4 | 1 1 1 1 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 2 1 2 2 5 Energy Gun 6 | 2 1 1 . 2 Energy Cannon 1 | . . . 1 . Ballistic Gun 4 | . . . 1 3 Ballistic Cannon 1 | . . 1 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 26 | . 1 1 1 23 Power 5 | . 1 1 . 3 Propulsion 10 | . . . 1 9 Utility 3 | . . . . 3 Weapon 8 | . . . . 8 Highest Loss Streak 9 | . 1 1 1 9 To Critical Strikes . | . . . . . Average Backups 5 | 2 5 7 6 3 Power . | . . . . . Propulsion 2 | . 2 3 3 1 Utility . | . . . . . Weapon 2 | . 1 2 2 1 Tool/Special . | . . . . . Unused Backups . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 85 | . 97 91 98 52 Engine 13 | . 13 14 18 7 Treads 22 | . 20 31 26 5 Leg 3 | . 7 1 . 4 Storage 22 | . 26 22 27 17 Energy Gun 12 | . 28 11 2 . Energy Cannon 1 | . . . 6 4 Ballistic Gun 2 | . . . 8 7 Ballistic Cannon 5 | . . 10 9 1 Peak Build Rating 14 | 6 7 10 14 14 Average Rating 8 | 4 6 9 13 7 On Entrance 7 | . 6 7 10 14 Avg Prop Armor Cover (%) 6 | . . . . 6 Naked Turns . | . . . . . Heaviest Build 31 | 11 14 23 31 31 Greatest Support 60 | 40 40 60 60 60 Greatest Overweight (x) 3 | 3 . . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 4 8 8 8 7 Average Carried 5 | 2 5 7 6 3 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 4 4 8 6 1 Class Distribution -------------------- 73% | Mutant 19% | Gunner 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1028 | 260 97 325 98 248 Remotely . | . . . . . Salvage Created 1441 | . 423 334 94 590 Parts 86 | . 28 20 9 29 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 38 | . 11 10 4 13 Guns 27 | . 10 6 2 9 Cannons 10 | . . 4 2 4 AOE 1 | . 1 . . . Classes Destroyed 7 | . 3 3 1 . Worker 2 | . . 2 . . Builder 3 | . 1 . . 2 Operator 2 | . . 1 1 . Watcher 2 | . . 2 . . Swarmer 11 | . 3 3 3 2 Grunt 24 | . 8 7 . 9 Sentry 3 | . . . 1 2 Best Kill Streak 6 | . 4 3 3 6 Combat Bots Only 5 | . 3 3 3 5 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 300 | . 55 53 21 171 Missed 67 | . 11 11 5 40 Hits 233 | . 44 42 16 131 Melee 7 | . . . . 7 Projectile 226 | . 44 42 16 124 Critical Strikes 10 | . 1 . . 9 Damage Taken 3167 | . 511 428 185 2043 Core 663 | . 81 32 . 550 Absorbed by Shields 21 | . . . . 21 Core Remaining (%) 86 | 100 67 92 . . Volleys Fired 141 | . 34 39 10 58 Largest 3 | . 2 2 3 3 Hottest 120 | . 80 83 113 120 Shots Fired 287 | . 68 76 30 113 Gun 197 | . 68 37 10 82 Cannon 90 | . . 39 20 31 Launcher . | . . . . . Special . | . . . . . Kinetic 137 | . . 39 20 78 Thermal 112 | . 34 37 10 31 Explosive . | . . . . . Electromagnetic 38 | . 34 . . 4 Robot Hit Streak 11 | . 11 9 8 11 Robot Miss Streak 5 | . 3 4 4 5 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 178 | . 40 45 19 74 Core Hits 86 | . 20 20 5 41 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 1 . 1 . Blast 1 | . . . 1 . Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2977 | . 558 768 378 1273 Guns 1587 | . 457 310 80 740 Cannons 1274 | . . 457 298 519 Explosions 88 | . 88 . . . Melee . | . . . . . Ramming 28 | . 13 1 . 14 Kinetic 1380 | . . 457 196 727 Thermal 1267 | . 274 310 182 501 Explosive . | . . . . . Electromagnetic 302 | . 271 . . 31 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 1 . . Average Corruption 1 | . 2 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . 1 . . Heat Flow Errors 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 2 | . . . 2 . Projectiles 2 | . . . 2 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 8 | . . 5 1 2 Impact . | . . . . . Kinetic 8 | . . 5 1 2 Secondary . | . . . . . Self-Inflicted Damage 17 | . 11 . . 6 Shots 1 | . 1 . . . Rammed 5 | . 2 1 . 2 Targets Rammed 8 | . 3 1 . 4 Kicked 3 | . 1 . . 2 Crushed . | . . . . . Highest Temperature 386 | . 263 170 171 386 Average Temperature 103 | . 91 56 75 173 Received Heat Transfer 1503 | . 264 162 36 1041 Effects 8 | . . . . 8 Shutdowns 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Interference 1 | . . . . 1 Matter Decay 3 | . . . . 3 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 1 1 1 Heat Transferred 2626 | . 575 925 296 830 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 193 | . 193 106 71 111 Initial 70 | . . 70 33 21 Average 57 | . 85 63 41 36 Influence Increases 1189 | . 353 299 121 416 Destroy 0b10 Robot/C 760 | . 220 200 80 260 Destroy 0b10 Robot/NC 45 | . 5 25 5 10 Destroy Leader 154 | . 40 44 20 50 Successful Hack 34 | . 21 13 . . Disable Machine 30 | . 15 . 15 . Destroy Structure 16 | . 7 2 1 6 Lose Combat Pursuer 150 | . 45 15 . 90 Influence Decreases 1078 | . 186 385 151 356 Entered New Map 175 | . . 97 48 30 Time Decay 677 | . 176 278 93 130 Lost Part 226 | . 10 10 10 196 Squads Dispatched 8 | . 2 3 . 3 Investigation 3 | . 2 1 . . Extermination . | . . . . . Reinforcement 3 | . . 2 . 1 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 11 16 4 26 Peak Tracking Total 9 | . 3 3 2 9 Tactical Retreats 4 | . 1 1 . 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 3 | . 2 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 2 | . 1 . 1 . Max in Single Turn 1 | . 1 . 1 . Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 8 | . 3 2 2 1 Terminals 7 | . 3 2 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 22 | . 7 8 6 1 Successful 10 | . 4 3 2 1 Failed 12 | . 3 5 4 . Catastrophic 4 | . 2 2 . . Database Lockouts . | . . . . . Manual 15 | . 6 6 3 . Terminals 21 | . 7 8 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 9 | . 4 3 2 . Record 3 | . 1 2 . . Part Schematic 1 | . 1 . . . Prototype ID Bank 2 | . 2 . . . Zone Layout 3 | . . 1 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 7 | . 3 2 2 . Full Trace Events 4 | . 2 2 . . Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 1697 | 79 424 614 212 368 Spaces Moved 765 | 41 198 278 100 148 Core 102 | 17 . . . 85 Treads 535 | 24 126 263 100 22 Legs 108 | . 72 15 . 21 Wheels 20 | . . . . 20 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 160 50 Average Speed 146 | 157 145 157 160 116 Slowest Speed 260 | 200 160 160 160 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 3 35 16 9 36 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 13 | . 7 . 1 5 Melee . | . . . . . Projectile 6 | . . . 1 5 AOE 7 | . 7 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1076 | 56 264 378 130 248 Wait 70 | . 14 40 11 5 Move 761 | 40 197 277 99 148 Hop . | . . . . . Pick Up 37 | 10 6 8 3 10 Fast Attach 2 | . . 2 . . Attach 29 | 6 2 3 3 15 Detach 2 | . . 2 . . Swap 10 | . 4 3 2 1 Drop 9 | . 4 3 2 . Fire 141 | . 34 39 10 58 Melee . | . . . . . Ram 2 | . . . . 2 Kick 3 | . 1 . . 2 Crush 3 | . 2 1 . . Escape Stasis 7 | . . . . 7 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 15) 464 | -10/Materials | Discovered new exit (range 15) 504 | -10/Materials | Entered another Materials area 504 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 860 | -9/Materials | Discovered new exit (range 16) 1118 | -9/Materials | Entered another Materials area 1118 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1227 | -8/Materials | Discovered new exit (range 11) 1330 | -8/Materials | Entered Storage 1353 | -8/Storage | Garrison activated, responded to threat 1487 | -8/Storage | Lost 7 parts (1p4n1u1w) 1547 | -8/Storage | Core integrity fell below 50% 1566 | -8/Storage | Lost 9 parts (2p3n4w) 1646 | -8/Storage | Core integrity fell below 20% 1698 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired Aluminum Leg. Critical hit (Burn: +37). R-06 Scavenger collects Imp. Heat Sink. K-01 Serf collects debris. Acquired 10 matter. Critical hit (Burn: +37). Aluminum Leg destroyed. K-01 Serf collects debris. Acquired 3 matter. Y-45 Defender destroyed. Acquired 3 matter. K-01 Serf collects debris. Kicked K-01 Serf out of the way. Kicked K-01 Serf. Acquired 3 matter. R-06 Scavenger collects Lgt. Treads. Acquired 1 matter. G-47 Trooper destroyed. Acquired 5 matter. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????################## ### | | ??????????????????????????# % "" | | ?????????????????????????## % "G | | ?????????????????????????#T "" | | ???????????????????????#T## """ ^ ^ | | ???????????????????????? / """ | | ????????????????????????? # """ " | | ???????????????????????? # " | | ???????????????????????# ?# " | | ???????????????????????##?# """ | | ????????????????########### """ | | ????????????????# ## """ #"T"# | | ????????????????#! ## ##### | | ????????######### ## #???? | | ????????? # ## #???? | | ??????????? # ## #???? | | ????????????" #+###g##### #???? | | ?????????????" # g #???? | | ??????????????" +% "T" #???? | | ??????????????"%# k #######???? | | ??????????????" # #####+##?????????? | | ???????# """"%# #????????????????? | | ???????# *%+ m +????????????????? | | ???????###+###### u####????????????????? | | ????????## ###### #???????????????????? | | ??????# @ #???????????????????? | | ??????# ####???????????????????? | | ??????# #??????????????????????? | | ??????# a +??????????????????????? | | ??????# #??????????????????????? | | ??????##### #### #??????????????????????? | | ??????????#+???# #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????#g#??????????????????????? | | ???????????????? ???????????????????????? | | ????????????????u???????????????????????? | | ???????????????? ???????????????????????? | | ????????????????#???????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 400 Matter Stores 445 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Beam Cannon | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hydra I Have A Map? One Hack Too Far Throw Away The Key Challenges ------------ None Game ------ Seed FactoryStormCrosscalibrator Manual? 0 Play Time 00:36:07 Cumulative 2.8 hours Start 2025.12.30 @ 15:12:51 End 2025.12.30 @ 15:47:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Tallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 72cb16d9-6d97-4766-9d1f-6a2bd703807a