Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.06 @ 21:50:34 Player: Grundleshunts Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (127) 635 Value Destroyed (4422) 4422 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (493) 493 TOTAL SCORE: 9150 Bonus ------- High Alert Combat Kills 293 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 197/300 Energy 100/100 System Corruption 11% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cold Fusion Reactor Compact Battery (200) Compact Matter Pod (0) Advanced ECM Suite Focal Shield Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Weight Redist. System Improved Signal Interpreter Advanced ECM Suite Reaction Control System Hacking Suite > --- WEAPON ----------- Heavy Ion Cannon > --- INVENTORY -------- Light Nuclear Core Compact Battery Hardened Light Armor Plating System Shield Authchip [Device] [Rating: 52] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Heavy Armor Plating Weapon Minigun Energy Gun Improved EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power . | . . . . . . . . Propulsion 3 | . . . 1 1 . . 1 Utility 4 | . . 1 1 1 . . 1 Weapon 1 | . . 1 . . . . . Parts Attached 116 | 7 8 19 26 17 4 17 18 Power 19 | 1 2 1 4 1 1 3 6 Engine 6 | 1 . 1 2 . . 1 1 Core 11 | . 2 . 2 1 1 2 3 Reactor 2 | . . . . . . . 2 Propulsion 31 | 2 1 7 8 7 . 3 3 Treads 19 | 2 1 6 7 2 . . 1 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 12 | . . 1 1 5 . 3 2 Utility 35 | 2 3 5 7 3 . 8 7 Device 17 | 1 2 1 2 . . 8 3 Storage 3 | 1 1 . 1 . . . . Processor 2 | . . . . 1 . . 1 Hackware 3 | . . . 1 2 . . . Protection 10 | . . 4 3 . . . 3 Artifact . | . . . . . . . . Weapon 31 | 2 2 6 7 6 3 3 2 Energy Gun 1 | . . 1 . . . . . Energy Cannon 3 | . . 1 . 1 . 1 . Ballistic Gun 17 | 2 . . 6 4 3 . 2 Ballistic Cannon 8 | . 2 3 1 . . 2 . Launcher 1 | . . 1 . . . . . Special Weapon 1 | . . . . 1 . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 8 | . . 3 2 . . 1 2 Parts Lost 50 | . 1 8 2 9 12 2 16 Power 5 | . . 1 . 1 2 . 1 Propulsion 14 | . . 2 1 3 2 . 6 Utility 17 | . 1 2 1 1 3 2 7 Weapon 14 | . . 3 . 4 5 . 2 Highest Loss Streak 8 | . 1 7 1 8 7 1 8 To Critical Strikes 2 | . . . . . . . 2 Average Slot Usage (%) 88 | . 98 89 91 93 77 78 67 Engine 1 | . 1 7 . . . . . Core 6 | . 12 3 8 5 5 7 2 Treads 19 | . 28 21 26 21 . . . Flight 5 | . . . . 7 28 26 21 Device 11 | . 13 10 9 7 2 21 18 Storage 7 | . 14 11 9 5 . . . Processor 2 | . . . . 7 7 7 6 Hackware 3 | . . . 1 10 15 7 4 Protection 5 | . . 10 8 5 . . 2 Ballistic Gun 14 | . 26 . 26 16 11 . 2 Ballistic Cannon 5 | . 1 22 . . . 3 . Peak Build Rating 52 | 7 13 16 33 45 45 43 52 Average Rating 26 | 5 9 13 30 38 35 38 39 On Entrance 20 | . 7 13 11 32 45 15 41 Naked Turns 23 | . . . . . . . 23 Heaviest Build 73 | 13 34 45 73 66 16 16 23 Greatest Support 82 | 40 40 40 60 82 20 29 35 Greatest Overweight (x) 3 | 3 . 1 1 2 . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 5 5 5 Average Capacity 13 | 7 12 15 15 16 5 5 5 Most Carried 20 | 4 15 15 18 20 5 5 5 Average Carried 11 | 1 9 13 14 14 4 4 4 Final Capacity 20 | 8 15 15 20 5 5 5 5 Final Carried 17 | 4 14 15 17 5 5 5 5 Class Distribution -------------------- 34% | Mutant 17% | Scavenger-Tank 16% | Tank 15% | Sprinter 10% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Hacker-Sprinter | -7/Garrison Sprinter | -7/Factory Sprinter | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Matter Collected 4244 | 254 193 745 1690 642 196 201 323 Remotely . | . . . . . . . . Salvage Created 4950 | 153 451 1020 2187 559 212 45 323 Parts 287 | 11 26 71 106 38 18 1 16 Haulers Intercepted 14 | . 2 4 4 2 . 1 1 Recyclers Shooed 2 | 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Combat Hostiles Destroyed 93 | . 8 28 36 12 6 . 3 Melee 2 | . . 1 . 1 . . . Guns 59 | . 8 . 36 7 6 . 2 Cannons 28 | . . 23 . 4 . . 1 AOE 4 | . . 4 . . . . . Classes Destroyed 13 | 2 4 4 2 1 . . . Worker 2 | . . 2 . . . . . Builder 2 | . . . 1 1 . . . Tunneler 2 | 2 . . . . . . . Hauler 14 | . 2 4 4 2 . 1 1 Recycler 4 | 1 . 1 2 . . . . Operator 7 | . 1 . 4 . . . 2 Watcher 6 | . 1 1 3 1 . . . Swarmer 16 | . . 3 3 7 3 . . Grunt 52 | . 8 15 26 . 3 . . Brawler 1 | . . 1 . . . . . Sentry 18 | . . 9 6 1 . . 2 Hunter 4 | . . . 1 2 . . 1 Programmer 2 | . . . . 2 . . . Best Kill Streak 9 | 3 2 9 6 3 6 1 1 Combat Bots Only 9 | . 2 9 6 3 6 . 1 Max Kills in Single Turn 4 | 1 1 4 2 1 1 1 1 Gunslinging 1 | . . . 1 . . . . Exploded 3 | . . 3 . . . . . Melee 1 | . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Hostile Shots Fired 931 | . 41 155 137 184 111 9 294 Missed 315 | . 7 39 39 58 40 4 128 Damage Taken 8447 | . 413 1512 1458 1538 1034 266 2226 Core 1856 | . 76 200 134 223 299 47 877 Absorbed by Shields 106 | . . . . . 106 . . Regen/Repaired (Parts) 526 | . 33 248 118 . . 42 85 Core Remaining (%) 62 | 100 69 50 75 . . 18 . Volleys Fired 430 | 11 50 75 121 61 37 13 62 Largest 3 | 2 2 2 3 3 2 1 1 Hottest 84 | 40 40 78 84 75 46 48 65 Shots Fired 867 | 22 100 141 362 123 44 13 62 Gun 676 | 22 100 . 360 113 39 . 42 Cannon 181 | . . 137 2 9 . 13 20 Launcher 4 | . . 4 . . . . . Special 6 | . . . . 1 5 . . Kinetic 828 | 22 100 137 362 113 39 13 42 Thermal 29 | . . . . 9 . . 20 Explosive 4 | . . 4 . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 14 | 5 9 13 13 14 7 4 9 Robot Miss Streak 7 | 1 5 3 7 4 3 2 3 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 7 | . . . 7 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 571 | 15 70 83 236 86 26 8 47 Core Hits 257 | 6 26 40 127 28 12 1 17 Critical Kills 3 | . 1 . 2 . . . . Critical Parts Destroyed 3 | . . . 1 1 . . 1 Critical Strikes 12 | . 1 6 3 1 . . 1 Destroy 6 | . 1 . 3 1 . . 1 Blast 6 | . . 6 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10243 | 125 598 2252 4005 1505 418 259 1081 Guns 7055 | 125 598 . 3965 1319 418 . 630 Cannons 2701 | . . 1794 40 173 . 259 435 Explosions 449 | . . 449 . . . . . Melee . | . . . . . . . . Ramming 38 | . . 9 . 13 . . 16 Kinetic 9148 | 125 598 1794 4005 1319 418 259 630 Thermal 608 | . . . . 173 . . 435 Explosive 449 | . . 449 . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 11 | . . . . 3 3 4 11 Average Corruption 2 | . . . . 2 3 3 4 Corruption Purged 4 | . . . . . . 4 . Corruption Blocked . | . . . . . . . . Effects 31 | . . . . 13 4 13 1 Message Errors 8 | . . . . 4 2 2 . Matter Fused 6 | . . . . 2 . 4 . Heat Flow Errors 4 | . . . . . . 3 1 Energy Discharges 1 | . . . . . . 1 . Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 6 | . . . . 4 1 1 . Data Loss (major) 3 | . . . . 2 . 1 . Misfires 1 | . . . . 1 . . . Alerts 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 6 | . . 6 . . . . . Projectiles . | . . . . . . . . Explosions 6 | . . 6 . . . . . Melee . | . . . . . . . . Knockbacks 12 | . . 10 . . . 2 . Impact . | . . . . . . . . Kinetic 10 | . . 8 . . . 2 . Secondary 2 | . . 2 . . . . . Self-Inflicted Damage 82 | . . 76 . . . . 6 Shots 2 | . . 2 . . . . . Rammed 17 | . . 2 . 7 . . 8 Targets Rammed 19 | . . 4 . 7 . . 8 Kicked . | . . . . . . . . Crushed 2 | . . 2 . . . . . Highest Temperature 369 | . 52 344 369 250 37 205 114 Average Temperature 79 | . 10 83 102 53 16 86 28 Received Heat Transfer 2421 | . 231 669 702 96 270 9 444 Effects 7 | . . 4 3 . . . . Shutdowns 1 | . . . 1 . . . . Energy Bleed 3 | . . 1 2 . . . . Interference 2 | . . 2 . . . . . Short Circuit 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . . . . . . 5 Heat Transferred 814 | . . . . 222 . . 592 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Peak Influence 773 | 15 200 418 773 510 588 463 206 Initial 333 | . 9 1 170 333 173 287 21 Average 267 | 7 76 220 417 299 436 300 64 Maximum Alert Level 3 | . 1 2 3 2 2 2 1 Low Security (%) 40 | 100 94 28 23 30 10 13 98 Level 1 37 | . 5 68 22 51 26 63 1 Level 2 15 | . . 2 31 17 63 23 . Level 3 6 | . . . 22 . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 24 | . 3 4 6 1 . 8 2 Investigation 7 | . 1 2 1 . . 2 1 Extermination 3 | . . . . 1 . 1 1 Reinforcement 11 | . 2 2 5 . . 2 . Assault . | . . . . . . . . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . 2 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Distress Signals 12 | . 1 1 8 1 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 208 | . 21 35 59 37 30 12 14 Peak Tracking Total 15 | . 5 9 5 15 13 3 5 Tactical Retreats 18 | . . 2 3 3 3 4 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Traps Triggered 11 | . 1 2 1 2 3 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Machines Disabled 9 | . . 4 1 . 2 1 1 Max in Single Turn 1 | . . 1 1 . 1 1 1 Garrison Relay 2 | . . . . . 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Machines Accessed 52 | . 4 10 10 7 1 13 7 Terminals 32 | . 3 7 7 3 1 7 4 Fabricators 2 | . . . . . . 2 . Repair Stations 7 | . 1 2 1 . . 2 1 Recycling Units 2 | . . . . . . 1 1 Scanalyzers 8 | . . 1 2 3 . 1 1 Garrison Access 1 | . . . . 1 . . . Total Hacks 123 | . 12 22 24 19 1 24 21 Successful 62 | . 4 14 13 9 1 10 11 Failed 61 | . 8 8 11 10 . 14 10 Catastrophic 13 | . . 2 4 . . 4 3 Database Lockouts . | . . . . . . . . Manual 45 | . 7 5 10 6 . 10 7 Terminals 73 | . 10 13 14 11 1 14 10 Fabricators 4 | . . . . . . 4 . Repair Stations 19 | . 2 4 3 . . 3 7 Recycling Units 5 | . . . . . . 2 3 Scanalyzers 21 | . . 5 7 7 . 1 1 Garrison Access 1 | . . . . 1 . . . Terminal Hacks 25 | . 2 6 5 5 1 3 3 Prototype ID Bank 1 | . 1 . . . . . . Open DSF 2 | . . . . 1 . . 1 Branch Access Points 1 | . . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . . Terminal Index 2 | . . 1 . 1 . . . Fabricator Index 1 | . . . 1 . . . . Recycling Unit Index 1 | . . 1 . . . . . Scanalyzer Index 5 | . 1 1 1 1 . . 1 Alert Level 1 | . . . . 1 . . . Unreport Threat 1 | . . . . . . 1 . Dispatch Records 1 | . . . 1 . . . . Maintenance Status 1 | . . . . . . . 1 Recall Investigation 3 | . . . 1 . . 2 . Hauler Manifests 3 | . . 1 1 1 . . . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks 4 | . . . . . . 4 . Load Schematic 2 | . . . . . . 2 . Build 2 | . . . . . . 2 . Repair Station Hacks 16 | . 2 4 2 . . 2 6 Scan Component 8 | . 1 2 1 . . 1 3 Repair 8 | . 1 2 1 . . 1 3 Recycling Unit Hacks 3 | . . . . . . 1 2 Process 1 | . . . . . . . 1 Report Inventory 1 | . . . . . . 1 . Retrieve Matter 1 | . . . . . . . 1 Scanalyzer 13 | . . 4 6 3 . . . Insert Component 7 | . . 2 3 2 . . . Analyze 6 | . . 2 3 1 . . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . 2 Used 2 | . . . . . . . 2 Hacking Detections 46 | . 4 10 8 6 . 12 6 Full Trace Events 5 | . . 1 1 . . 2 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . . 2 2 1 . . . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 232 | . . . . . . 232 . Total Part Build Rating 6 | . . . . . . 6 . Parts Repaired 8 | . 1 2 1 . . 1 3 Time 294 | . 38 58 32 . . 30 136 Parts Recycled . | . . . . . . . . Recycled Matter 12 | . . . . . . . 12 Retrieved Matter 12 | . . . . . . . 12 Retrieved Components . | . . . . . . . . Parts Scanalyzed 6 | . . 2 3 1 . . . Part Schematics Acquired 5 | . . 2 2 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . . . 1 1 . . Non-combat 1 | . . . . 1 . . . Combat 1 | . . . . . 1 . . Robot Hacks Applied 2 | . . . . 1 1 . . parse_system 2 | . . . . 1 1 . . Relay Couplers Released 8 | . . . . . 8 . . Machine Destruction 8 | . . . . . 8 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Turns Passed 9456 | 120 1271 2122 2768 1328 193 922 732 Spaces Moved 7132 | 51 642 721 1135 1317 304 1984 978 Core 28 | 8 . . . . . . 20 Treads 3058 | 43 642 721 1135 480 . . 37 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 4046 | . . . . 837 304 1984 921 Fastest Speed 24 | 50 160 160 160 26 26 26 24 Average Speed 94 | 153 160 235 171 77 26 27 36 Slowest Speed 305 | 200 160 240 240 305 32 32 170 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 39 | . . . . 10 1 16 12 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 47 | 4 88 60 75 34 46 48 25 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 40 | . . 35 . . . 4 1 Melee . | . . . . . . . . Projectile 13 | . . 8 . . . 4 1 AOE 27 | . . 27 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Total 9146 | 72 808 1006 1754 1525 376 2325 1280 Wait 1274 | . 79 156 414 107 2 307 209 Move 7050 | 50 641 720 1134 1297 298 1951 959 Hop 33 | . . . . 9 1 16 7 Pick Up 90 | 4 18 18 23 10 2 10 5 Fast Attach 56 | 7 4 4 10 4 4 11 12 Attach 38 | . . 12 8 10 1 5 2 Detach 11 | . . 3 6 1 . 1 . Swap 23 | . 4 3 8 3 . 1 4 Drop 92 | . 12 11 30 16 1 10 12 Fire 430 | 11 50 75 121 61 37 13 62 Melee . | . . . . . . . . Ram 5 | . . . . . . . 5 Kick . | . . . . . . . . Crush 14 | . . 4 . 7 . . 3 Escape Stasis 30 | . . . . . 30 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 3 exits: *Fac / [*Sto x2]) -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 7) 516 | -10/Materials | Discovered new exit (range 10) 1205 | -10/Materials | Repaired Lgt. Nuclear Core 1287 | -10/Materials | Discovered new exit (range 7) 1323 | -10/Materials | Discovered new exit (range 16) 1392 | -10/Materials | Entered another Materials area 1392 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1437 | -9/Materials | Repaired Lgt. Treads 1918 | -9/Materials | Build established: Tank 1924 | -9/Materials | Discovered new exit (range 15) 2066 | -9/Materials | Destroyed 9 combat bots 2068 | -9/Materials | Lost 7 parts (1p2n2u2w) 2277 | -9/Materials | Build established: Mutant 2363 | -9/Materials | Repaired Imp. Light Cannon 2820 | -9/Materials | Identified exit to Mines 2886 | -9/Materials | Discovered new exit (range 16) 3379 | -9/Materials | Discovered new exit (range 15) 3514 | -9/Materials | Entered another Materials area 3514 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3868 | -8/Materials | Build established: Tank 3889 | -8/Materials | Repaired Imp. Light Cannon 4895 | -8/Materials | Build established: Scavenger-Tank 5304 | -8/Materials | Discovered new exit (range 15) 5510 | -8/Materials | Discovered new exit (range 14) 5976 | -8/Materials | Discovered new exit (range 16) 6282 | -8/Materials | Entered Factory 6282 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6571 | -7/Factory | Build established: Scavenger-Skirmisher 7085 | -7/Factory | Discovered new exit (range 4) 7103 | -7/Factory | Identified exit to Lower Caves 7292 | -7/Factory | Lost 8 parts (1p3n1u3w) 7608 | -7/Factory | Cargo convoy interrupted 7610 | -7/Factory | Identified exit to Garrison 7610 | -7/Factory | Entered Garrison 7630 | -7/Garrison | Garrison Relay disabled 7670 | -7/Garrison | Discovered new exit (range 10) 7672 | -7/Garrison | Identified exit to Factory 7672 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7677 | -7/Garrison | Garrison Relay disabled 7699 | -7/Garrison | Core integrity fell below 50% 7763 | -7/Garrison | Lost 7 parts (1p3u3w) 7796 | -7/Garrison | Triggered checkpoint 7802 | -7/Garrison | Discovered exit to Factory (range 5) 7803 | -7/Garrison | Entered Factory 7834 | -7/Factory | Lost 5 parts (1p2n2w) 7857 | -7/Factory | Garrison activated, responded to threat 7863 | -7/Factory | Core integrity fell below 20% 8099 | -7/Factory | Repaired Imp. VTOL Module 8132 | -7/Factory | Fabricated Imp. VTOL Module? 8184 | -7/Factory | Discovered exit to Lower Caves (range 10) 8390 | -7/Factory | Build established: Sprinter 8480 | -7/Factory | Fabricated Imp. VTOL Module? 8571 | -7/Factory | Discovered exit to Lower Caves (range 13) 8705 | -7/Factory | Discovered new exit (range 14) 8717 | -7/Factory | Identified exit to Factory 8725 | -7/Factory | Entered another Factory area 8725 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8816 | -6/Factory | Repaired Imp. VTOL Module 8855 | -6/Factory | Repaired Reaction Control System 8896 | -6/Factory | Repaired Lgt. Nuclear Core 9033 | -6/Factory | Spotted B-75 Beast 9274 | -6/Factory | Lost 3 parts (2n1u) 9382 | -6/Factory | Lost 8 parts (1p2n3u2w) 9394 | -6/Factory | Core integrity fell below 50% 9435 | -6/Factory | System corruption reached 10% 9447 | -6/Factory | Core integrity fell below 20% 9457 | -6/Factory | Destroyed by B-48 Gladiator with Mace Last Messages --------------- Critical hit (Smash). Imp. Target Analyzer destroyed. System corrupted by crushing effect (+1). Slug penetrates G-50 Soldier. Slug penetrates Wall. Slammed into B-48 Gladiator. Arm. Treads destroyed. Adv. Weight Redist. System destroyed. System corrupted by crushing effect (+2). System corrupted by crushing effect (+3). Slammed into B-48 Gladiator. Destabilizing: System corrupted (+1). Imp. Signal Interpreter destroyed. System corrupted by crushing effect (+4). Slammed into B-48 Gladiator. System corrupted: Heat flow error (+124). Critical hit (Burn: +37). Slammed into B-48 Gladiator. Critical hit (Burn: +37). M-13 Machinist repairs H-66 Slayer. Map ----- +----------------------------------------------------+ | """ ""T"" """ #???????????????????????? | | """"" """ #???????????????????????? | | #???????????????????????? | | #######?????????????????? | | ####/#+####### #?????????????????? | | # # #?????????????????? | | # """" """" + """" +?????????????????? | | # """" """" ##### "F " #???????????????? | | # """" """" #???# #??????????????? | | # """" """" #????# /= #??????????????? | | # """" """" #????# /= ###+#####+#????? | | # """" """" #????# = #????? | | # #????# ###### | | # #????+ ##T ## | | # #????# """ ! | | # ] #????# """ | | # #????# """ #### """" | | ##############????# #??# """" ""T" | | ?????????????????# #??# """" | | ?????????????????# #########??# """" | | ?????????????????# #??????????# | | ?????????????????# #??????????# | | ?????????????????# #??????????# ! | | ?????????????????# #??????#####+#+####+######## | | ?????????????????# ######## mh #????#= | | ?????????????????# g @b /m""" """ """ ######% | | ?????????????????########## """ """ """ # ! | | ????????????????????????????# """ """ """ # | | ????????????????????????????? # | | ????????????????????????????# # | | ????????????????????????????###################### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 25 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Evasion (%) 73 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hvy. Armor Plating | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. VTOL Module | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory Imp. VTOL Module | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Cya! Fist Fight GoHome() More Dakka Please Prolific Hacker Challenges ------------ None Game ------ Seed EnergyConcussiveSpear Manual? 0 Play Time 03:14:11 Cumulative 23.5 hours Start 2025.01.25 @ 22:40:55 End 2025.02.06 @ 21:50:34 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9d68ee02-e545-4191-a434-f7944d3e9dbb