Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.06 @ 22:08:47 Player: Terminus Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (483) 2415 Value Destroyed (23262) 23262 Prototype IDs (78) 1560 Alien Tech Used (12) 2400 Bonus (18570) 18570 TOTAL SCORE: 59507 Bonus ------- Triggered High Security 500 High Alert Combat Kills 8713 Follower Combat Kills 4385 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 490 Used Core Reset Matrix 3000 Friendly Fire -418 Cogmind --------- Core Integrity 0/1600 Matter 425/425 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Enhanced Biometal Leg Experimental Energy Well (600) Advanced Armor Integrity Analyzer Transdimensional Reconstructor Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Coolant Network Coolant Network Huge Storage Unit Experimental Terrain Scan Processor Experimental Targeting Computer Improved Weapon Cycler Advanced Transmission Jammer Heavy Regenerative Plating EM Dispersion Field Experimental Force Field > --- WEAPON ----------- Sigix Quantum Sheargun Sigix Quantum Sheargun Sigix Quantum Sheargun Sigix Quantum Sheargun > --- INVENTORY -------- Graviton Reactor Improved Quantum Reactor Enhanced Biometal Leg Enhanced Biometal Leg Experimental Cooling System Experimental Cooling System Experimental Energy Well Experimental Energy Well Experimental Energy Well Advanced Terrain Scanner Experimental Targeting Computer Experimental Targeting Computer Advanced Armor Integrity Analyzer Advanced Particle Charger Advanced Reaction Control System Advanced Phase Shifter Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Transdimensional Reconstructor Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Micro-nuke Launcher Plasma Cutter [Rating: 240] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Vortex Chain Reactor Propulsion Enhanced Biometal Leg Leg Enhanced Biometal Leg Utility Experimental Sensor Array Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Micro-nuke Launcher Impact Weapon Core Stripper Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . Utility 11 | . . . 1 . . . 1 2 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . 2 . 1 . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 576 | 6 23 2 33 2 . 15 31 50 5 1 8 11 6 7 . . 3 23 3 1 9 . 56 8 4 6 5 12 24 76 39 36 47 24 Power 33 | 1 5 . 2 . . 1 2 2 . . . . . . . . . 2 . . 2 . 3 1 . 2 . . 3 . . 5 . 2 Engine 12 | 1 5 . 2 . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Reactor 17 | . . . . . . . . . . . . . . . . . . . . . 2 . 2 1 . 2 . . 3 . . 5 . 2 Propulsion 66 | 2 8 . 7 . . 2 6 4 1 . 1 . 2 1 . . 1 4 . . 3 . 7 3 . 1 . 1 . 6 . 3 2 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 66 | 2 8 . 7 . . 2 6 4 1 . 1 . 2 1 . . 1 4 . . 3 . 7 3 . 1 . 1 . 6 . 3 2 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 287 | 1 5 . 9 . . 3 12 26 3 . 2 7 2 3 . . 2 16 3 . 3 . 34 4 2 . 3 4 13 44 31 19 18 18 Device 206 | . 3 . 3 . . 1 3 11 2 . 1 5 1 1 . . . 12 2 . 2 . 27 2 1 . 2 3 10 43 31 17 14 9 Storage 13 | 1 2 . 1 . . 1 . 1 . . . . . . . . 1 . . . . . 1 . . . . . 1 . . 1 2 1 Processor 11 | . . . . . . . . 1 . . 1 . 1 . . . . 2 . . . . 3 . . . 1 . . . . . . 2 Hackware 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 55 | . . . 5 . . 1 8 12 1 . . 2 . 2 . . 1 2 1 . 1 . 3 2 1 . . 1 2 1 . 1 2 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 190 | 2 5 2 15 2 . 9 11 18 1 1 5 4 2 3 . . . 1 . 1 1 . 12 . 2 3 2 7 8 26 8 9 27 3 Energy Gun 117 | 1 3 1 7 1 . 3 8 13 1 . 5 2 2 3 . . . 1 . 1 . . 6 . 1 1 1 5 4 18 5 5 17 2 Energy Cannon 39 | . . . 1 . . . . . . . . 1 . . . . . . . . 1 . 6 . . 2 1 2 3 8 3 3 8 . Ballistic Gun 11 | 1 1 . 4 1 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . 1 1 3 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Slashing Weapon 8 | . . . . . . . 1 5 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . . 3 . . . 1 4 . . . . . 3 . . 2 . . . 4 . 4 . . 2 1 2 6 1 . 5 . . Parts Lost 75 | . 4 . . . . 7 4 4 2 . . 1 . . . . . 1 1 . . . 13 5 . . . . 1 . . 1 2 29 Power 7 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 3 Propulsion 17 | . 2 . . . . 1 1 3 1 . . . . . . . . . . . . . 1 2 . . . . . . . . . 6 Utility 35 | . . . . . . 2 2 1 1 . . 1 . . . . . . 1 . . . 8 2 . . . . . . . . 1 16 Weapon 16 | . 1 . . . . 3 1 . . . . . . . . . . 1 . . . . 4 . . . . . . . . 1 1 4 Highest Loss Streak 19 | . 2 . . . . 3 1 1 2 . . 1 . . . . . 1 1 . . . 6 4 . . . . 1 . . 1 1 19 Average Slot Usage (%) 95 | . 95 100 99 100 100 99 99 99 99 100 100 100 100 100 100 100 100 99 99 100 100 100 97 98 94 78 94 97 92 84 86 85 84 82 Engine 2 | . 13 14 11 11 11 11 9 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . 1 7 7 7 7 6 6 6 6 6 11 11 11 5 . 2 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 4 11 7 10 10 9 10 9 7 4 4 4 4 4 Leg 24 | . 27 28 22 22 22 22 26 22 22 23 23 23 26 26 26 26 26 23 23 23 23 23 25 25 26 26 26 28 28 28 26 26 23 23 Device 15 | . 10 14 14 11 11 11 14 20 17 15 15 13 13 13 13 13 13 11 11 11 11 11 14 24 20 21 19 21 15 13 21 21 23 21 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 5 4 4 4 4 4 Processor 10 | . . . . . . . . 7 7 7 7 15 20 20 20 20 20 23 23 23 23 23 19 10 10 10 11 14 14 14 13 13 12 8 Hackware 1 | . . . . . . . 3 6 7 7 6 . . . . . . . . . . . . . . . . . . . . . . . Protection 5 | . . . 7 11 11 10 8 2 4 7 7 8 6 6 6 6 5 5 4 5 5 5 4 5 5 5 5 3 4 4 4 3 4 5 Energy Gun 15 | . 15 28 25 22 22 21 18 20 23 19 22 22 13 13 13 13 13 10 11 11 11 11 8 5 5 . 5 11 11 12 8 8 8 15 Energy Cannon 2 | . . . . . . . . . . . . . 6 6 6 6 6 5 5 5 5 5 6 10 10 . 9 1 1 1 3 3 3 . Ballistic Gun 1 | . 11 . 7 11 11 10 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Heaviest Build 191 | 13 49 46 50 46 46 64 67 68 66 65 65 72 74 75 75 75 75 85 84 84 101 101 154 146 146 146 146 146 162 170 180 185 191 184 Greatest Support 188 | 20 20 20 34 34 34 34 53 53 46 45 55 55 75 82 82 82 90 108 108 108 108 108 143 146 146 146 146 176 176 180 180 186 188 188 Greatest Overweight (x) 4 | 4 2 2 2 1 1 1 2 1 2 1 1 1 . . . . . . . . . . 1 . . . . . . . . 1 1 . Average Overweight (x) . | . . 2 1 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 20 | 7 10 20 16 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 24 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 2 10 12 15 15 15 16 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 24 25 Average Carried 19 | 1 7 11 14 15 15 15 18 19 18 18 19 19 19 19 20 20 19 19 19 19 19 20 23 23 24 24 24 24 24 24 24 24 22 22 Final Capacity 25 | 8 20 20 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 2 10 12 15 15 15 15 20 20 18 19 20 20 20 20 20 20 20 20 20 20 20 20 24 21 25 25 24 25 25 25 25 24 23 5 Class Distribution -------------------- 28% | Scavenger-Skirmisher 18% | Scavenger-Mutant 12% | Scavenger-Tank 12% | Alien-Skirmisher 7% | Skirmisher 5% | Alien-Mutant 4% | Tank 4% | Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Scavenger-Tank | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Mutant | -6/Factory Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -3/Quarantine Alien-Skirmisher | -3/Section 7 Alien-Skirmisher | -2/Research Alien-Skirmisher | -2/Testing Alien-Skirmisher | -1/Access Alien-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Matter Collected 7534 | 213 465 33 699 50 . 358 607 397 110 40 80 85 90 70 . . 30 255 52 24 93 . 516 134 55 . 50 133 328 985 365 391 614 212 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 26633 | 66 725 49 1552 107 . 898 1677 2091 49 . . 322 . 125 . . 56 654 365 62 157 . 3360 137 225 . . 429 802 1446 1889 1746 2790 4854 Parts 1085 | 3 61 6 92 4 . 42 100 89 4 . . 12 . 5 . . 1 22 10 3 2 . 111 5 7 . . 6 19 77 73 39 126 166 Haulers Intercepted 18 | . 1 . 5 . . . 3 3 . . . . . . . . . . . . . . 3 . . . . 1 . 1 . . 1 . Recyclers Shooed 19 | . . . 4 1 . . 1 5 . . . . 1 . . . . 1 . . . . 4 . . . . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 191 | . . . . . . . . . 9 3 2 31 . 8 . . 11 . 11 8 87 . . 13 8 . . . . . . . . . Prevented 11 | . . . . . . . . . . . . 1 . . . . . . 6 . 4 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 369 | . 20 3 27 2 . 27 29 26 1 . . 5 . 1 . . 1 10 6 1 3 . 44 2 3 . . 2 7 17 24 21 38 49 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 245 | . 16 . 15 2 . 15 29 21 1 . . 4 . . . . 1 5 2 . 2 . 17 . . . . 2 5 14 14 11 21 48 Cannons 45 | . . . . . . . . . . . . . . 1 . . . 4 3 1 . . 16 1 2 . . . 1 . 6 3 7 . AOE 38 | . 4 3 12 . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . 2 8 . Classes Destroyed 25 | 1 7 . 2 . . 2 1 1 . . . . . 1 . . . . . . 3 . 2 . . . . . 1 . . 1 2 1 Worker 26 | . 1 2 1 . . 2 3 8 . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . 2 4 Builder 18 | . 2 . 1 . . . 2 1 . . . . . . . . . 1 . . . . 5 . . . . 1 . . . 2 3 . Tunneler 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler 18 | . 1 . 5 . . . 3 3 . . . . . . . . . . . . . . 3 . . . . 1 . 1 . . 1 . Recycler 19 | 1 . . 3 . . 3 1 5 . . . . . . . . . . . . . . 4 . . . . 1 . . . . . 1 Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Operator 5 | . 2 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 29 | . 3 . 5 . . . 2 4 . . . . . . . . . 1 . . . . 2 . . . . 2 1 2 1 1 4 1 Swarmer 58 | . 6 3 7 . . 14 6 . . . . . . . . . . . 1 . . . 11 . . . . . . . 2 . 8 . Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 2 Grunt 144 | . 14 . 11 . . 12 12 16 . . . 2 . 1 . . . . 3 1 . . 15 . 3 . . 2 1 1 3 6 13 28 Brawler 12 | . . . 1 . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . 7 Duelist 12 | . . . . . . . 1 1 . . . 1 . . . . . . 1 . . . 1 . . . . . . . . 2 1 4 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 32 | . . . 8 2 . . 7 6 . . . . . . . . . 1 1 . . . 2 . . . . . . 1 2 . 2 . Hunter 30 | . . . . . . 1 2 . 1 . . 1 . . . . 1 3 . . . . . 2 . . . . 2 . 5 8 2 2 Programmer 63 | . . . . . . . . 3 . . . . . . . . . 6 . . . . 12 . . . . . 3 11 10 5 10 3 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Executioner 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Z-Light 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Z-Heavy 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 17 | 1 8 5 6 2 . 5 6 6 1 . . 4 . 1 . . 1 2 6 1 3 . 11 2 3 . . 2 3 3 7 4 11 17 Combat Bots Only 15 | . 4 3 4 2 . 4 5 4 1 . . 4 . 1 . . 1 2 6 1 3 . 9 2 3 . . 2 3 3 7 4 9 15 Max Kills in Single Turn 4 | 1 2 3 4 1 . 3 2 2 1 . . 1 . 1 . . 1 2 1 1 1 . 2 1 1 . . 1 1 1 1 2 3 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploded 4 | . 2 2 4 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Damage Taken 24252 | . 751 71 907 213 . 1045 1163 1294 85 31 . 302 33 . . . . 763 526 . 254 . 3249 642 39 . 72 . 480 985 1145 804 1541 7857 Core 2998 | . 150 6 105 26 . 170 154 210 . . . . . . . . . 80 102 . 55 . 109 42 . . . . 47 . 43 64 90 1545 Absorbed by Shields 4793 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 952 840 1614 1387 Core Remaining (%) 72 | 100 . 37 . . . 24 72 . . . . 70 . . . . 100 . . . . 76 . . . . 86 . . 65 . 92 . . Volleys Fired 1308 | 6 72 3 83 10 . 53 87 84 1 . . 12 4 3 2 . 8 66 11 3 9 12 159 7 11 . 8 19 23 131 88 113 119 101 Largest 4 | 2 2 1 3 3 . 3 3 3 3 . . 3 2 3 1 . 3 3 3 3 3 1 3 3 3 . 1 3 3 3 3 3 4 4 Hottest 400 | 60 80 30 135 135 . 148 183 202 192 . . 202 165 230 90 . 230 230 230 230 238 98 256 230 230 . 90 263 276 300 308 308 400 400 Shots Fired 3313 | 12 137 3 217 26 . 139 257 248 3 . . 34 5 9 2 . 12 139 33 9 19 12 410 22 19 . 8 41 51 279 228 245 299 395 Gun 2607 | 12 131 . 201 26 . 129 257 248 3 . . 33 1 6 . . 4 74 22 6 14 . 208 8 1 . . 33 44 247 145 135 227 392 Cannon 658 | . . . . . . . . . . . . 1 4 3 2 . 8 65 11 3 5 12 202 14 18 . 8 8 7 32 83 108 64 . Launcher 48 | . 6 3 16 . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . 2 8 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 257 | 6 65 . 47 10 . 43 86 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2372 | 6 66 . 154 16 . 86 171 248 3 . . 34 5 9 2 . 12 139 33 9 19 12 410 22 19 . 8 41 51 183 228 234 152 . Explosive 48 | . 6 3 16 . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . 2 8 3 Electromagnetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Slashing 635 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 95 . 9 139 392 Robot Hit Streak 56 | 8 13 . 15 13 . 10 18 22 3 . . 10 5 3 . . 3 15 8 4 7 . 25 2 5 . . 17 16 54 35 19 18 56 Robot Miss Streak 5 | 1 4 3 4 3 . 4 5 4 1 . . 2 1 2 . . 2 3 2 . 1 . 5 3 2 . . 2 2 2 2 3 4 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 40 | . 4 . 2 . . 2 2 1 . . . . . . . . . . . . . . . . . . . . 1 1 1 . 4 22 Max Gunslinging Chain 2 | . 1 . 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 2 Shots Hit Robots 2191 | 10 93 . 136 16 . 95 171 182 2 . . 23 2 5 . . 3 68 23 3 10 . 266 8 9 . . 30 29 187 155 145 193 327 Core Hits 985 | 2 53 6 71 5 . 51 72 93 2 . . 14 . 4 . . 3 25 8 1 4 . 93 2 5 . . 13 14 46 53 52 104 189 Critical Kills 15 | . . . . . . . . . . . . . . . . . . 1 1 . . . 6 . 1 . . . 1 . 1 4 . . Critical Parts Destroyed 7 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 3 . . . . Critical Strikes 100 | . . . 7 1 . 7 6 18 . . . 3 . . . . . 10 1 . 3 . 18 1 1 . . 1 2 5 1 4 1 10 Burn 66 | . . . 7 1 . 7 6 18 . . . 3 . . . . . 9 . . 3 . 9 1 . . . 1 . 1 . . . . Meltdown 13 | . . . . . . . . . . . . . . . . . . 1 1 . . . 5 . 1 . . . . . 1 4 . . Destroy 9 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 2 3 . . . . Sever 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 10 Melee Attacks 41 | . . . . . . . 3 26 . 8 . 2 . . . . . . . . . . . . . . . . 2 . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 37 | . . . . . . . 3 26 . 8 . . . . . . . . . . . . . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 74175 | 117 1526 225 3084 264 . 2765 3094 4089 46 . . 503 81 164 . . 96 2212 661 84 295 . 8513 212 253 . . 902 907 7648 5650 6068 9281 15435 Guns 54072 | 117 1064 . 1863 264 . 1420 2994 3883 46 . . 503 . 99 . . 65 1415 397 48 195 . 4231 65 22 . . 789 784 7648 3536 3143 5645 13836 Cannons 11666 | . . . . . . . . . . . . . 81 65 . . 31 747 264 36 100 . 4258 147 231 . . 75 73 . 1993 1982 1583 . Explosions 7450 | . 456 206 1221 . . 1283 . . . . . . . . . . . 32 . . . . . . . . . . . . . 753 2053 1446 Melee 311 | . . . . . . . 87 174 . . . . . . . . . . . . . . . . . . . . 50 . . . . . Ramming 676 | . 6 19 . . . 62 13 32 . . . . . . . . . 18 . . . . 24 . . . . 38 . . 121 190 . 153 Kinetic 2652 | 61 574 . 493 90 . 485 899 . . . . . . . . . . . . . . . . . . . . . 50 . . . . . Thermal 41297 | 56 490 . 1370 174 . 935 2095 3883 46 . . 503 81 164 . . 96 2162 661 84 295 . 8489 212 253 . . 864 857 3481 5529 4824 3693 . Explosive 7418 | . 456 206 1221 . . 1283 . . . . . . . . . . . . . . . . . . . . . . . . . 753 2053 1446 Electromagnetic 32 | . . . . . . . . . . . . . . . . . . 32 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 22100 | . . . . . . . 87 174 . . . . . . . . . . . . . . . . . . . . . 4167 . 301 3535 13836 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . . . 1 1 4 . . . . . 3 3 3 3 . 13 13 13 13 13 . . 2 . . . . Average Corruption 4 | . . . . . . . . . . 1 1 4 . . . . . 2 3 3 3 . 1 13 13 13 13 . . 2 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 133 | . . . . . . . . . . 3 . 5 . . . . . 18 8 8 1 . 12 18 19 6 19 . . 16 . . . . Message Errors 31 | . . . . . . . . . . 1 . 2 . . . . . 5 1 2 1 . 2 5 4 1 5 . . 2 . . . . Matter Fused 31 | . . . . . . . . . . . . 1 . . . . . 4 4 2 . . 3 8 3 . 6 . . . . . . . Heat Flow Errors 14 | . . . . . . . . . . . . 1 . . . . . 2 1 1 . . . 1 . 2 . . . 6 . . . . Energy Discharges 25 | . . . . . . . . . . 2 . 1 . . . . . 3 1 2 . . 2 1 4 3 4 . . 2 . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 17 | . . . . . . . . . . . . . . . . . . 3 1 1 . . 3 1 4 . . . . 4 . . . . Data Loss (major) 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . 1 . . . . . . . Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Weapon Failures 5 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 928 | . 6 . 75 . . 70 . . . . . . 5 . . . . 56 . . . . 181 . . . . 9 . . 92 195 230 9 Projectiles 491 | . . . . . . . . . . . . . 5 . . . . 56 . . . . 181 . . . . 9 . . 73 106 61 . Explosions 357 | . 6 . 75 . . 70 . . . . . . . . . . . . . . . . . . . . . . . . . 28 169 9 Melee 80 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 61 . . Knockbacks 7 | . 1 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . 1 Impact 7 | . 1 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 133 | . . 38 62 . . 15 . . . . . . . . . . . 18 . . . . . . . . . . . . . . . . Shots 6 | . . 1 3 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 43 | . 2 2 . . . 8 4 9 . . . . . . . . . 1 . . . . 3 . . . . 1 . . 3 4 . 6 Kicked 43 | . 2 2 . . . 8 4 9 . . . . . . . . . 1 . . . . 3 . . . . 1 . . 3 4 . 6 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 335 | . 30 . 126 75 . 153 180 117 12 . . 335 27 132 . . 66 254 189 187 168 47 305 64 . 165 . 36 . 295 60 68 160 3 Average Temperature 48 | . 20 . 38 35 . 38 41 28 8 . . 128 18 63 . . 36 58 74 60 69 42 76 49 . 104 . 15 . 32 28 34 42 3 Received Heat Transfer 3915 | . 330 . 294 81 . 477 486 474 12 . . 39 . . . . . 6 180 . 36 . 391 9 21 . 9 . 36 18 69 32 129 786 Effects 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . Robots Melted 44 | . . . . . . 2 . 6 . . . 1 . . . . . 1 1 . 1 . 12 1 1 . . 3 1 3 4 5 2 . Combat Hostiles 38 | . . . . . . 2 . 5 . . . 1 . . . . . 1 1 . 1 . 11 1 1 . . . . 3 4 5 2 . Parts Melted 256 | . . . 7 4 . 12 11 27 . . . 5 . . . . . 22 3 . 5 . 40 5 2 . . 11 7 15 25 38 16 1 Heat Transferred 63887 | 125 1125 . 3863 518 . 2849 5069 9060 74 . . 1252 100 248 . . 161 3566 992 124 668 . 12209 461 385 . . 1377 1012 3996 5809 5033 3811 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Peak Influence 3068 | 5 385 230 515 178 . 413 419 494 . . . . 298 . . . . 372 . . . . 1356 . . . . 264 232 297 1336 1340 1970 3068 Initial 1206 | . 3 150 11 123 . . 160 151 . . . . . . . . . . . . . . . . . . . . 54 63 131 751 736 1206 Average 470 | 1 199 135 226 153 . 223 219 213 . . . . 83 . . . . 189 . . . . 775 . . . . 101 94 142 677 1011 1431 2009 Maximum Alert Level 5 | . 1 1 2 . . 2 2 2 . . . . 1 . . . . 1 . . . . 4 . . . . 1 1 1 4 4 5 5 Low Security (%) 42 | 100 44 49 44 100 . 58 39 63 . . . . 88 . . . . 45 . . . . 14 . . . . 74 90 83 9 . . . Level 1 25 | . 55 50 45 . . 39 52 11 . . . . 11 . . . . 54 . . . . 19 . . . . 25 9 16 14 . . . Level 2 7 | . . . 9 . . 2 8 25 . . . . . . . . . . . . . . 8 . . . . . . . 24 . . . Level 3 10 | . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . 39 77 29 . Level 4 8 | . . . . . . . . . . . . . . . . . . . . . . . 44 . . . . . . . 12 22 16 34 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 7 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 117 | . 6 . 4 . . 2 4 14 . . . 1 4 . . . . 9 . . . . 20 . . . . 1 1 5 9 9 10 18 Investigation 13 | . 3 . 1 . . . . 3 . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . 2 . . Extermination 34 | . . . . . . . . 3 . . . . 2 . . . . 3 . . . . 6 . . . . . 1 4 7 2 5 1 Reinforcement 27 | . 3 . 3 . . 2 3 4 . . . . 1 . . . . 2 . . . . 4 . . . . 1 . . 1 1 . 2 Assault 30 | . . . . . . . . . . . . 1 . . . . . . . . . . 5 . . . . . . . 1 4 4 15 Garrison 13 | . . . . . . . 1 4 . . . . . . . . . 3 . . . . 4 . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 6 | . . . . . . . . 2 . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Distress Signals 36 | . 2 . 5 . . . . 4 . . . . 1 . . . . 2 . . 1 . 8 . . . . 2 . . 3 . 2 6 Communications Jammed 152 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . 35 1 10 84 . Distress Signals 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . 35 1 10 82 . Times Spotted 691 | . 32 3 38 2 . 33 39 45 4 1 . 11 9 3 . . 4 24 7 2 14 2 81 5 3 . 1 8 10 23 44 32 63 148 Peak Tracking Total 47 | . 5 3 7 2 . 4 8 6 1 1 . 6 3 3 . . 4 3 7 2 7 3 9 2 3 . 1 4 3 3 7 5 9 47 Tactical Retreats 47 | . 3 . 2 . . 4 3 3 2 . . . . . . . . . . . . 2 8 2 . . 1 1 . 1 1 1 6 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Traps Triggered 17 | . 3 . 1 . . . 2 1 . . . . . . . . . . . . . . 1 . . . . . . 1 6 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . 2 . . . . . . . . 1 . 7 . . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Disabled 63 | . 3 . 2 1 . . 2 . . . . . 1 . . . . 8 . . . . 7 . . . . 2 2 17 4 6 3 5 Max in Single Turn 2 | . 1 . 1 1 . . 1 . . . . . . . . . . 2 . . . . 1 . . . . 1 1 1 1 1 1 1 Garrison Access 3 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Accessed 61 | . 6 . 12 . 1 . 9 9 . 3 . . 4 . . 4 1 1 . 1 . 1 2 . 1 4 . . . 1 1 . . . Terminals 29 | . 4 . 9 . . . 6 8 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . 2 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 1 . . . Total Hacks 185 | . 16 . 33 . 5 . 38 20 . 9 . . 10 . . 24 1 2 . 1 . 1 6 . 1 16 . . . 1 1 . . . Successful 134 | . 14 . 20 . 5 . 27 6 . 9 . . 7 . . 24 1 . . 1 . 1 2 . 1 16 . . . . . . . . Failed 51 | . 2 . 13 . . . 11 14 . . . . 3 . . . . 2 . . . . 4 . . . . . . 1 1 . . . Catastrophic 9 | . . . 1 . . . . 4 . . . . . . . . . 1 . . . . 1 . . . . . . 1 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 217 | . 10 . 12 . . . 21 11 . . . . 29 . . . . 19 . . 1 . 18 . . . . 15 9 11 30 . 22 9 Terminals 85 | . 14 . 22 . . . 29 18 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Fabricators 9 | . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . Repair Stations 15 | . . . 7 . . . 5 . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 4 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . . 2 2 . . . . 1 . . . . 2 . . . . 3 . . . . . . 1 1 . . . Terminal Hacks 89 | . 8 . 6 . 5 . 13 4 . 9 . . . . . 24 1 . . 1 . 1 . . 1 16 . . . . . . . . Record 30 | . . . . . 5 . . . . 7 . . . . . 11 1 . . . . 1 . . . 5 . . . . . . . . Part Schematic 9 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . 3 . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . . Open Door 4 | . . . . . . . . . . 2 . . . . . . . . . 1 . . . . 1 . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . 1 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 6 | . 3 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 9 | . 4 . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Build 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 13 | . . . 6 . . . 5 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Scan Component 7 | . . . 3 . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair 6 | . . . 3 . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 19 | . 6 . 6 . . . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals 17 | . 4 . 6 . . . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 16 | . 4 . 6 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 3 . 11 . . . 8 8 . . . . 3 . . . . 1 . . . . 2 . . . . . . 1 1 . . . Full Trace Events 6 | . . . . . . . . 3 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . 3 . . 4 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 58 | . . . 1 . . . 1 . . . . . 10 . . 6 . 26 . . . . . . . 3 . . . 11 . . . . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Matter 384 | . . . . . . . . . . . . . 384 . . . . . . . . . . . . . . . . . . . . . Time 102 | . . . . . . . . . . . . . 102 . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . 3 . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Time 238 | . . . 78 . . . 82 . . . . . . . . . . . . . . . 78 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total Allies 71 | . . 3 . . . . . 1 . 2 12 1 4 . . . 1 8 2 . . . 11 . . . . 8 . . 7 . 11 . Largest Group 12 | . . 3 3 . . . . 1 1 2 12 12 4 4 2 2 3 4 2 2 2 . 5 . . . . 7 6 . 3 2 8 8 Highest-Rated Group 916 | . . 40 40 . . . . 10 10 45 355 355 360 360 190 190 285 305 91 79 79 . 494 . . . . 260 231 . 360 220 916 916 Highest-Rated Ally 122 | . . 16 16 . . . . 10 10 25 38 38 95 95 95 95 95 95 49 49 49 . 103 . . . . 39 39 . 122 114 122 122 Zionite Dispatches 18 | . . . . . . . . . . . . . 1 . . . . 3 . . . . 4 . . . . 3 . . 3 . 4 . Heavy 6 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . 2 . 1 . Light 6 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . 3 . Fire 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . Hacker 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 517 | . . . 25 . . . . . . 3 . 72 26 10 . . 10 83 6 8 7 . 68 . . . . 28 16 . 71 13 25 46 Total Damage 19154 | . . . 250 . . . . . . 38 . 1694 1166 361 . . 411 2243 105 338 260 . 3669 . . . . 398 266 . 3818 637 1407 2093 Kills 120 | . . . 6 . . . . . . 1 . 6 8 4 . . 5 15 . 2 1 . 21 . . . . 6 3 . 22 2 8 10 Allies Corrupted 4 | . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . 1 . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 1 . . . . 1 . 1 . . . . . 1 . 1 1 . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 75 | . . . . . . . . . . . . . 32 . . . . 21 . . . . 22 . . . . . . . . . . . Traps 38 | . . . . . . . . . . . . . 19 . . . . . . . . . 19 . . . . . . . . . . . Emergency Access 34 | . . . . . . . . . . . . . 13 . . . . 19 . . . . 2 . . . . . . . . . . . Garrisons 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Exits 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Zionite Intel Received 25 | . . . . . . . . . . . . . 6 . . . . 2 . . . . 2 . . . . 1 2 3 4 . 3 2 Main Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Emergency Access 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . 1 . Guard Positions 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Prototype Schematics 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . Unaware Schematics 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unaware Analyses 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . 1 Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Turns Passed 35183 | 73 1016 740 2604 391 337 1179 1706 2566 922 1338 2719 462 954 536 344 94 488 1689 552 525 642 528 2423 405 455 186 510 537 674 2020 1884 1217 1622 845 Spaces Moved 17900 | 42 427 258 812 158 161 445 549 933 446 634 1323 184 523 395 282 76 364 857 394 357 402 300 1254 278 280 150 381 332 438 1145 1265 660 937 458 Core 26 | 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 17874 | 24 427 258 812 158 161 445 549 933 446 634 1323 184 523 395 282 76 364 857 394 357 402 300 1254 278 280 150 381 332 438 1145 1265 660 937 450 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 280 200 210 210 205 203 200 200 203 203 203 125 120 120 120 117 117 117 117 100 100 104 108 112 112 112 113 113 106 106 106 110 50 Average Speed 148 | 101 142 280 256 210 210 206 205 202 202 203 203 203 125 124 120 120 118 117 117 117 107 100 130 110 112 112 112 113 113 112 106 108 112 111 Slowest Speed 285 | 250 280 280 280 210 210 210 285 205 280 203 203 203 125 125 120 120 120 117 117 117 117 100 196 112 112 112 112 113 113 113 106 186 196 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Exploration Rate (%) 49 | 5 64 70 90 31 55 69 56 23 57 66 89 31 19 57 43 68 57 24 73 51 45 50 31 51 47 60 58 12 49 69 38 60 25 23 Regions Visited 34 Branch Regions 24 Pre-discovered Areas 17 | . 2 1 . 1 1 . . . . . . . . . . 1 . . 1 . . . 5 . . 3 . 2 . . . . . . Known Exits Taken 27 | . . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 31 | . . 1 . . . . . . . 2 5 2 . 8 1 . . . 2 . . 1 . 3 4 . 2 . . . . . . . Spaces Dug 159 | . . . . . . 9 2 21 . 8 . 3 2 . 2 . 5 12 . . . 12 21 . 3 . 8 3 2 5 10 18 13 . Terrain Destroyed 773 | . 66 25 77 . . 99 2 21 . 8 . 3 2 1 2 . 7 39 3 2 2 12 60 6 8 . 8 4 4 5 33 104 102 68 Melee 33 | . . . . . . . 2 21 . 8 . 2 . . . . . . . . . . . . . . . . . . . . . . Projectile 323 | . . . . . . . . . . . . 1 2 1 2 . 7 39 3 2 2 12 60 6 8 . 8 4 4 5 33 54 32 38 AOE 416 | . 66 25 77 . . 99 . . . . . . . . . . . . . . . . . . . . . . . . . 50 70 29 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total 24142 | 57 704 269 1181 198 162 587 946 1351 463 673 1357 237 820 435 285 79 410 1426 459 458 599 516 1766 361 401 169 455 457 570 1647 1640 981 1349 674 Wait 3767 | 2 147 3 191 27 . 55 226 213 12 30 12 10 273 19 2 4 27 468 36 93 162 205 246 66 103 1 59 83 53 252 236 150 236 65 Move 17866 | 41 426 257 811 157 160 444 548 932 445 633 1322 183 522 394 281 75 363 856 393 356 401 299 1253 277 279 149 380 331 437 1144 1264 659 936 458 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 214 | 2 18 2 26 . 1 9 22 16 . 1 6 1 8 3 . . 3 4 1 2 5 . 27 1 4 3 1 5 10 14 2 5 2 10 Fast Attach 121 | 6 8 . 8 1 . . 9 5 . . 4 2 . 5 . . 3 3 . . 6 . 12 . . 6 3 2 9 14 1 9 4 1 Attach 102 | . 3 . 3 . . 7 5 7 2 . . 1 2 . . . . 3 1 . . . 19 6 . . 2 2 3 7 2 3 9 15 Detach 22 | . . . . . . . . 3 . . . . . . . . . . . . . . 5 2 . . . 1 . 2 . 1 7 1 Swap 364 | . 12 2 22 1 . 8 17 38 3 1 4 8 4 2 . . . 17 2 1 3 . 25 2 4 1 . 8 13 64 36 24 34 8 Drop 258 | . 16 . 37 2 1 3 25 18 . . 9 2 7 9 . . 6 8 . 3 13 . 17 . . 9 2 5 20 19 3 13 2 9 Fire 1308 | 6 72 3 83 10 . 53 87 84 1 . . 12 4 3 2 . 8 66 11 3 9 12 159 7 11 . 8 19 23 131 88 113 119 101 Melee 41 | . . . . . . . 3 26 . 8 . 2 . . . . . . . . . . . . . . . . 2 . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 43 | . 2 2 . . . 8 4 9 . . . . . . . . . 1 . . . . 3 . . . . 1 . . 3 4 . 6 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Rewire 31 | . . . . . . . . . . . . 16 . . . . . . 15 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine -3/Section 7 -2/Research (discovered 4 exits: *Acc x3 / *Tes) -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 15) 628 | -10/Materials | Discovered new exit (range 6) 714 | -10/Materials | Build established: Scavenger-Mutant 751 | -10/Materials | Core integrity fell below 50% 860 | -10/Materials | Discovered new exit (range 14) 905 | -10/Materials | Discovered new exit (range 12) 1090 | -10/Materials | Entered Mines 1173 | -10/Mines | Learned Materials stockpile data 1173 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1296 | -10/Mines | Learned location of Storage (-7) 1557 | -10/Mines | Discovered new exit (range 5) 1758 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1764 | -10/Mines | Found Prototype Device 1801 | -10/Mines | Discovered new exit (range 9) 1830 | -10/Mines | Entered Materials 1830 | -9/Materials | Accompanied by 3 allies 1830 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1892 | -9/Materials | Repaired Aluminum Leg 1920 | -9/Materials | Repaired Aluminum Leg 2160 | -9/Materials | Build established: Scavenger-Gunner 2298 | -9/Materials | Repaired Sml. Laser 2630 | -9/Materials | Discovered new exit (range 5) 2945 | -9/Materials | Build established: Scavenger-Tank 3481 | -9/Materials | Identified exit to Mines 4308 | -9/Materials | Identified Exp. Sensor Array 4321 | -9/Materials | Discovered new exit (range 5) 4434 | -9/Materials | Entered Mines 4564 | -9/Mines | Build established: Tank 4812 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4814 | -9/Mines | Discovered new exit (range 5) 4825 | -9/Mines | Entered Exiles 4853 | -9/Exiles | Discovered new exit (range 15) 4878 | -9/Exiles | Met 8R-AWN 4912 | -9/Exiles | Met EX-HEX 5028 | -9/Exiles | Met EX-DEC 5065 | -9/Exiles | Learned location of Zion (-7) 5137 | -9/Exiles | Discovered new exit (range 14) 5162 | -9/Exiles | Entered Mines 5638 | -8/Mines | Core integrity fell below 50% 5788 | -8/Mines | Build established: Scavenger-Tank 6237 | -8/Mines | Lost 3 parts (1n2w) 6327 | -8/Mines | Discovered new exit (range 7) 6341 | -8/Mines | Entered Materials 6341 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6443 | -8/Materials | Garrison activated, responded to threat 6606 | -8/Materials | Repaired Titanium Leg 6651 | -8/Materials | Repaired Hvy. Laser 8011 | -8/Materials | Discovered new exit (range 16) 8047 | -8/Materials | Entered Factory 8047 | -7/Factory | Evolved 2 slots: Utility x2 8480 | -7/Factory | Build established: Scavenger-Mutant 8535 | -7/Factory | Garrison activated, responded to threat 9111 | -7/Factory | Build established: Scavenger-Skirmisher 9219 | -7/Factory | Garrison activated, responded to threat 9378 | -7/Factory | Identified exit to Storage 9378 | -7/Factory | Identified exit to Lower Caves 10613 | -7/Factory | Entered Lower Caves 10613 | -7/Lower Caves | Accompanied by 1 ally 10662 | -7/Lower Caves | Learned Factory terminal intel 10771 | -7/Lower Caves | Encountered a Warlord checkpoint 10791 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10915 | -7/Lower Caves | Spotted B-75 Beast 11486 | -7/Lower Caves | Discovered new exit (range 8) 11496 | -7/Lower Caves | Identified exit to Lower Caves 11535 | -7/Lower Caves | Entered another Lower Caves area 11619 | -7/Lower Caves | A Commander dispatched an escort 11643 | -7/Lower Caves | Learned location of 1 exit from Factory 11643 | -7/Lower Caves | Learned location of 1 exit from Research 11643 | -7/Lower Caves | Learned Armory emergency access door positions 11643 | -7/Lower Caves | Learned Research stockpile data 11643 | -7/Lower Caves | Learned Factory garrison access intel 11736 | -7/Lower Caves | Encountered a Warlord checkpoint 12582 | -7/Lower Caves | Build established: Scavenger-Mutant 12853 | -7/Lower Caves | Discovered new exit (range 6) 12871 | -7/Lower Caves | Identified exit to Zion 12873 | -7/Lower Caves | Entered Zion 12961 | -7/Zion | System corruption cleaned by Quarantine Array 13214 | -7/Zion | Discovered new exit (range 9) 13468 | -7/Zion | Build established: Scavenger-Skirmisher 13549 | -7/Zion | Given A8's code to call for help 13618 | -7/Zion | Gained Derelict followers 13750 | -7/Zion | Learned Factory terminal intel 13797 | -7/Zion | Found CR-A16's Pointy Stick 13939 | -7/Zion | Learned location of 1 exit from Proximity Caves 13977 | -7/Zion | Gained Derelict followers 14026 | -7/Zion | Build established: Skirmisher 14104 | -7/Zion | Gained Derelict followers 15179 | -7/Zion | Imprinted 15181 | -7/Zion | Declared Zion's savior 15575 | -7/Zion | Identified exit to Proximity Caves 15592 | -7/Zion | Entered Proximity Caves 15592 | -6/Proximity Caves | Accompanied by 12 allies 15593 | -6/Proximity Caves | Identified exit to Factory 15646 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 15654 | -6/Proximity Caves | Spotted B-75 Beast 15686 | -6/Proximity Caves | Allies destroyed B-75 Beast 16054 | -6/Proximity Caves | Entered Factory 16054 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16055 | -6/Factory | Identified exit to Lower Caves 16056 | -6/Factory | Loaded intel: 20 terminal locations 16057 | -6/Factory | Loaded intel: 4 garrison access locations 16207 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 16227 | -6/Factory | Retrieved Zion intel report: Guard Positions 16266 | -6/Factory | Retrieved Zion intel report: Main Access 16266 | -6/Factory | Identified exit to Factory 16310 | -6/Factory | Build established: Mutant 16364 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 16369 | -6/Factory | Enhanced Grunt warped into view, answering call for help 16375 | -6/Factory | Enhanced Grunt warped into view, answering call for help 16377 | -6/Factory | Zion Heavy squad teleported in 16491 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 16893 | -6/Factory | Fabricated Exp. Sensor Array (x1) 16994 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 17008 | -6/Factory | Entered Lower Caves 17008 | -6/Lower Caves | Accompanied by 4 allies 17160 | -6/Lower Caves | Encountered a Warlord checkpoint 17264 | -6/Lower Caves | Build established: Skirmisher 17432 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 17453 | -6/Lower Caves | Found Prototype Protection 17453 | -6/Lower Caves | Identified Zio. Weapon Casing 17493 | -6/Lower Caves | Discovered new exit (range 4) 17497 | -6/Lower Caves | Identified exit to Lower Caves 17544 | -6/Lower Caves | Entered another Lower Caves area 17544 | -6/Lower Caves | Accompanied by 2 allies 17602 | -6/Lower Caves | Encountered a Warlord checkpoint 17662 | -6/Lower Caves | Discovered new exit (range 10) 17671 | -6/Lower Caves | Identified exit to Data Miner 17735 | -6/Lower Caves | Build established: Scavenger-Skirmisher 17888 | -6/Lower Caves | Entered Data Miner 17888 | -6/Data Miner | Accompanied by 2 allies 17888 | -6/Data Miner | Discovered new exit (range 6) 17911 | -6/Data Miner | Met Data Miner 17934 | -6/Data Miner | Learned location of Section 7 (-3) 17934 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17951 | -6/Data Miner | Received God Mode back door access code from Data Miner 17977 | -6/Data Miner | Identified exit to Proximity Caves 17982 | -6/Data Miner | Entered Proximity Caves 17982 | -5/Proximity Caves | Accompanied by 2 allies 18271 | -5/Proximity Caves | Escorted by Enhanced Grunt 18426 | -5/Proximity Caves | Discovered exit to Factory (range 9) 18451 | -5/Proximity Caves | Learned Factory trap positions 18470 | -5/Proximity Caves | Entered Factory 18470 | -5/Factory | Accompanied by 1 ally 18470 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 18471 | -5/Factory | Loaded intel: 125 trap records 18472 | -5/Factory | Loaded intel: 22 terminal locations 18598 | -5/Factory | Zion Light squad teleported in 18740 | -5/Factory | Found Zio. Weapon Casing 18765 | -5/Factory | Found Zio. Weapon Casing 19192 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 19307 | -5/Factory | Retrieved Zion intel report: Component Schematics 19308 | -5/Factory | Zion Hacker squad teleported in 19614 | -5/Factory | Spotted B-75 Beast 19708 | -5/Factory | Incoming investigation squad redirected 19762 | -5/Factory | Garrison activated, responded to threat 19915 | -5/Factory | Identified exit to Upper Caves 19944 | -5/Factory | Zion Hacker squad teleported in 20034 | -5/Factory | Terminal network hard line cut 20159 | -5/Factory | Entered Upper Caves 20159 | -5/Upper Caves | Accompanied by 2 allies 20161 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 20678 | -5/Upper Caves | Encountered a Warlord checkpoint 20680 | -5/Upper Caves | Discovered new exit (range 3) 20684 | -5/Upper Caves | Identified exit to Upper Caves 20711 | -5/Upper Caves | Entered another Upper Caves area 20711 | -5/Upper Caves | Accompanied by 2 allies 21178 | -5/Upper Caves | Discovered new exit (range 9) 21179 | -5/Upper Caves | Encountered a Warlord checkpoint 21186 | -5/Upper Caves | Identified exit to Warlord 21236 | -5/Upper Caves | Entered Warlord 21236 | -5/Warlord | Accompanied by 2 allies 21275 | -5/Warlord | System corruption cleaned by Quarantine Array 21339 | -5/Warlord | Rebuked by Warlord 21350 | -5/Warlord | Opened Warlord's prototype stash 21364 | -5/Warlord | Warlord's base attacked by MAIN.C 21380 | -5/Warlord | Found Prototype Reactor 21523 | -5/Warlord | P-70 Sage assimilated allied HR-IVG(g) 21714 | -5/Warlord | Warlord forces counterattacked 21734 | -5/Warlord | P-70 Sage assimilated allied YS-7JE(Y) 21768 | -5/Warlord | Spotted Executioner 21813 | -5/Warlord | Found Prototype Processor 21820 | -5/Warlord | Spotted Striker 21823 | -5/Warlord | Spotted Executioner 21832 | -5/Warlord | Destroyed Striker 21841 | -5/Warlord | Destroyed Executioner 21858 | -5/Warlord | Discovered new exit (range 14) 21877 | -5/Warlord | Identified exit to Proximity Caves 21878 | -5/Warlord | Entered Proximity Caves 21938 | -4/Proximity Caves | Learned 8 Research zone layouts 22213 | -4/Proximity Caves | Build established: Scavenger-Mutant 22394 | -4/Proximity Caves | Discovered new exit (range 10) 22402 | -4/Proximity Caves | Identified exit to Factory 22406 | -4/Proximity Caves | Entered Factory 22406 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22407 | -4/Factory | Identified exit to Armory 22572 | -4/Factory | Found Exp. Terrain Scan Processor 22615 | -4/Factory | Zion Heavy squad teleported in 22704 | -4/Factory | Zion Light squad teleported in 22974 | -4/Factory | Found Zio. Weapon Casing 23086 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/0 23108 | -4/Factory | Retrieved Zion intel report: Emergency Access 23109 | -4/Factory | Zion Fire squad teleported in 23150 | -4/Factory | Repaired Corrupted Adv. Cooling System 23295 | -4/Factory | P-70 Sage assimilated allied S5-LAH(i) 23391 | -4/Factory | Destroyed 9 combat bots 23426 | -4/Factory | Zion Heavy squad teleported in 23748 | -4/Factory | Terminal network hard line cut 23906 | -4/Factory | First assault squad dispatched 24047 | -4/Factory | Garrison activated, responded to threat 24185 | -4/Factory | Incoming assault squad redirected 24678 | -4/Factory | Incoming investigation squad redirected 24723 | -4/Factory | Incoming assault squad redirected 24733 | -4/Factory | Garrison activated, responded to threat 24742 | -4/Factory | Lost 6 parts (4u2w) 24769 | -4/Factory | Discovered new exit (range 18) 24780 | -4/Factory | System corruption reached 10% 24818 | -4/Factory | Identified exit to Upper Caves 24829 | -4/Factory | Entered Upper Caves 24896 | -4/Upper Caves | Encountered a Warlord checkpoint 24981 | -4/Upper Caves | Build established: Scavenger-Skirmisher 25153 | -4/Upper Caves | Spotted B-86 Titan 25184 | -4/Upper Caves | Lost 4 parts (1p1n2u) 25216 | -4/Upper Caves | Discovered new exit (range 11) 25233 | -4/Upper Caves | Identified exit to Upper Caves 25234 | -4/Upper Caves | Entered another Upper Caves area 25658 | -4/Upper Caves | Discovered new exit (range 20) 25688 | -4/Upper Caves | Identified exit to Zhirov 25689 | -4/Upper Caves | Entered Zhirov 25691 | -4/Zhirov | Discovered new exit (range 3) 25731 | -4/Zhirov | Learned location of Quarantine (-3) 25731 | -4/Zhirov | Learned location of Testing (-2) 25731 | -4/Zhirov | Learned location of Command (-1) 25758 | -4/Zhirov | Found Alien Artifact 25758 | -4/Zhirov | Identified Integrated Reactor 25758 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 25773 | -4/Zhirov | Found Alien Artifact 25824 | -4/Zhirov | Build established: Scavenger-Mutant 25874 | -4/Zhirov | Identified exit to Proximity Caves 25875 | -4/Zhirov | Entered Proximity Caves 26060 | -3/Proximity Caves | Spotted B-86 Titan 26177 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 26248 | -3/Proximity Caves | Identified Exp. Targeting Computer 26354 | -3/Proximity Caves | Discovered new exit (range 18) 26383 | -3/Proximity Caves | Identified exit to Research 26385 | -3/Proximity Caves | Entered Research 26385 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 26386 | -3/Research | Identified exit to Quarantine 26550 | -3/Research | Zion Fire squad teleported in 26645 | -3/Research | Zion Fire squad teleported in 26762 | -3/Research | Zion Offense Resupply teleported in 26905 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-1 26922 | -3/Research | Entered Quarantine 26922 | -3/Quarantine | Accompanied by 6 allies 26936 | -3/Quarantine | Cryocooling Duct disabled 26951 | -3/Quarantine | Ambient heat levels rising (+20) 26951 | -3/Quarantine | Non-combat units ordered to evacuate 27045 | -3/Quarantine | Found Alien Artifact 27045 | -3/Quarantine | Identified Core Reset Matrix 27045 | -3/Quarantine | Identified Transdimensional Reconstructor 27045 | -3/Quarantine | Used Core Reset Matrix 27049 | -3/Quarantine | Detected hypermatrix surge 27049 | -3/Quarantine | Sensed 8 artifacts in vicinity 27167 | -3/Quarantine | Retrieved Zion intel report: Guard Positions 27248 | -3/Quarantine | Found Core Stripper 27310 | -3/Quarantine | Retrieved Zion intel report: Branch Access 27384 | -3/Quarantine | Spotted Fortress 27394 | -3/Quarantine | Destroyed Fortress 27429 | -3/Quarantine | Found Prototype Reactor 27429 | -3/Quarantine | Identified Vortex Chain Reactor (x2) 27433 | -3/Quarantine | Found Prototype Device 27437 | -3/Quarantine | Found Prototype Device 27438 | -3/Quarantine | Identified EM Dispersion Field 27447 | -3/Quarantine | Found Prototype Protection 27447 | -3/Quarantine | Identified Centrium Heavy Armor Plating 27498 | -3/Quarantine | Identified Exp. Force Field 27509 | -3/Quarantine | Found Vortex Chain Reactor 27586 | -3/Quarantine | Discovered new exit (range 5) 27589 | -3/Quarantine | Identified exit to Section 7 27596 | -3/Quarantine | Entered Section 7 27597 | -3/Section 7 | Sensed 19 artifacts in vicinity 27614 | -3/Section 7 | Found Integrated Dissipator 27614 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 27723 | -3/Section 7 | Spotted S7 Guard 27733 | -3/Section 7 | Found Core Membrane 27740 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 27839 | -3/Section 7 | Found Integrity Redistributor 27927 | -3/Section 7 | Discovered new exit (range 18) 28038 | -3/Section 7 | Found Integrated Reactor 28038 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 28262 | -3/Section 7 | Incoming investigation squad redirected 28265 | -3/Section 7 | Spotted B-86 Titan 28294 | -3/Section 7 | Retrieved Zion intel report: Trap Installations 28298 | -3/Section 7 | Spotted S7 Guard 28306 | -3/Section 7 | Found Integrated Singularity Reactor 28312 | -3/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 28476 | -3/Section 7 | Retrieved Zion intel report: Emergency Access 28576 | -3/Section 7 | Found Transdimensional Reconstructor 28583 | -3/Section 7 | Found Hpw. Transdimensional Reconstructor 28692 | -3/Section 7 | Found Sigix Quantum Sheargun 28695 | -3/Section 7 | Found Sigix Quantum Sheargun 28907 | -3/Section 7 | Retrieved Zion intel report: Prototype Schematics 28999 | -3/Section 7 | Terminal network hard line cut 29024 | -3/Section 7 | Found Sigix Quantum Sheargun 29031 | -3/Section 7 | Found Sigix Quantum Sheargun 29037 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-237) 29109 | -3/Section 7 | Spotted B-99 Colossus 29210 | -3/Section 7 | Found LRC Insulator 29210 | -3/Section 7 | Installed LRC Insulator, gained EM resistance (25) 29212 | -3/Section 7 | Found LRC Matter Compressor 29212 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 29264 | -3/Section 7 | Warped through subspace 29266 | -3/Section 7 | Warped through subspace 29266 | -3/Section 7 | Spotted Striker 29266 | -3/Section 7 | Spotted Striker 29276 | -3/Section 7 | Spotted Executioner 29276 | -3/Section 7 | Spotted Executioner 29299 | -3/Section 7 | Destroyed Executioner 29303 | -3/Section 7 | Destroyed Executioner 29312 | -3/Section 7 | Found Exp. Targeting Computer 29496 | -3/Section 7 | Destroyed Executioner 29498 | -3/Section 7 | Spotted Executioner 29502 | -3/Section 7 | Destroyed Executioner 29530 | -3/Section 7 | Found Exp. Targeting Computer 29614 | -3/Section 7 | Identified exit to Research 29616 | -3/Section 7 | Entered Research 29616 | -2/Research | Evolved 2 slots: Utility x2 29763 | -2/Research | Retrieved Zion intel report: Emergency Access 29764 | -2/Research | Zion Heavy squad teleported in 29764 | -2/Research | Discovered new exit (range 19) 29805 | -2/Research | Identified exit to Access 29922 | -2/Research | P-80 Master assimilated allied FM-N4Z(Z) 29940 | -2/Research | Discovered exit to Access (range 15) 30006 | -2/Research | Zion Heavy squad teleported in 30080 | -2/Research | Build established: Alien-Skirmisher 30447 | -2/Research | Retrieved Zion intel report: Unaware Analyses 30525 | -2/Research | Destroyed 7 combat bots 30612 | -2/Research | Retrieved Zion intel report: Component Stockpiles 31187 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 31188 | -2/Research | Zion Light squad teleported in 31192 | -2/Research | Terminal network hard line cut 31196 | -2/Research | Discovered exit to Access (range 18) 31392 | -2/Research | First assault squad dispatched 31416 | -2/Research | Incoming assault squad redirected 31431 | -2/Research | Discovered new exit (range 17) 31489 | -2/Research | Identified exit to Testing 31500 | -2/Research | Entered Testing 31500 | -2/Testing | Accompanied by 2 allies 31543 | -2/Testing | Protovariant out of control (PG-IZKEAHKT52) 31569 | -2/Testing | Incoming assault squad redirected 31951 | -2/Testing | Found Prototype Protection 31951 | -2/Testing | Identified Hvy. Regenerative Plating 32000 | -2/Testing | First assault squad dispatched 32027 | -2/Testing | Incoming assault squad redirected 32055 | -2/Testing | Discovered exit to Access (range 20) 32162 | -2/Testing | Incoming investigation squad redirected 32325 | -2/Testing | Incoming assault squad redirected 32717 | -2/Testing | Entered Access 32717 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 32776 | -1/Access | Retrieved Zion intel report: Emergency Access 32777 | -1/Access | Zion Light squad teleported in 32972 | -1/Access | Energy Cycler disabled 32980 | -1/Access | P-80 Master assimilated allied HB-1ZP(z) 33218 | -1/Access | Destroyed 9 combat bots 33249 | -1/Access | Retrieved Zion intel report: Guard Positions 33258 | -1/Access | First assault squad dispatched 33468 | -1/Access | Garrison activated, responded to threat 33507 | -1/Access | Destroyed 7 combat bots 34031 | -1/Access | Incoming assault squad redirected 34106 | -1/Access | Discovered new exit (range 14) 34170 | -1/Access | Retrieved Zion intel report: Component Stockpiles 34171 | -1/Access | Zion Heavy squad teleported in 34271 | -1/Access | Zion Light squad teleported in 34301 | -1/Access | Zion Light squad teleported in 34312 | -1/Access | Terminal network hard line cut 34333 | -1/Access | Identified exit to Command 34339 | -1/Access | Entered Command 34339 | -1/Command | Accompanied by 8 allies 34391 | -1/Command | Retrieved Zion intel report: Unaware Analyses 34411 | -1/Command | Found Zio. Weapon Casing 34464 | -1/Command | Retrieved Zion intel report: Active Garrisons 34543 | -1/Command | Found Zio. Weapon Casing 34557 | -1/Command | Found Zio. Weapon Casing 34627 | -1/Command | P-80 Master assimilated allied EA-JZV(z) 34633 | -1/Command | Found Zio. Weapon Casing 34634 | -1/Command | First assault squad dispatched 34690 | -1/Command | High security lockdown imminent 34696 | -1/Command | Found Zio. Weapon Casing 34770 | -1/Command | High security lockdown engaged 34860 | -1/Command | Spotted B-99 Colossus 34887 | -1/Command | Destroyed 11 combat bots 34938 | -1/Command | Spotted Striker 34939 | -1/Command | Spotted Investigator 34941 | -1/Command | Destroyed Investigator 34944 | -1/Command | Build established: Alien-Gunner 34977 | -1/Command | Destroyed 15 combat bots 34982 | -1/Command | Destroyed Striker 35050 | -1/Command | Destroyed 12 combat bots 35056 | -1/Command | Lost 4 parts (4u) 35067 | -1/Command | Spotted Alpha 7 35070 | -1/Command | Spotted Alpha 7 35089 | -1/Command | Destroyed Alpha 7 35103 | -1/Command | Spotted Executioner 35140 | -1/Command | Lost 5 parts (1p1n3u) 35141 | -1/Command | Spotted Executioner 35163 | -1/Command | Spotted Striker 35163 | -1/Command | Spotted Striker 35163 | -1/Command | Spotted Executioner 35163 | -1/Command | Spotted Executioner 35163 | -1/Command | Spotted Executioner 35163 | -1/Command | Spotted Executioner 35165 | -1/Command | Spotted B-99 Colossus 35170 | -1/Command | Spotted B-99 Colossus 35180 | -1/Command | Released all parts (4) 35181 | -1/Command | Core integrity fell below 50% 35182 | -1/Command | Emitted hypermatrix ping 35183 | -1/Command | Core integrity fell below 20% 35184 | -1/Command | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 35181_ Slug penetrates S-43 Plague. 35181_ Slug penetrates Reinforced Barrier. 35181_ Penetrated by Slug. 35181_ Slug penetrates Reinforced Barrier. 35181_ Penetrated by Slug. 35181_ Slug penetrates Reinforced Barrier. 35181_ G-73 Enforcer destroyed. 35182_ The unstable cave ceiling collapses. 35182_ Emitted hypermatrix ping. 35182_ Core Membrane filtered system corruption (1). 35182_ Knocked back. 35182_ Penetrated by Slug. 35183_ The unstable cave ceiling collapses. 35183_ Detected hypermatrix ping. 35183_ Executioner destroyed. 35183_ Penetrated by Slug. 35183_ Slug penetrates Earth. 35184_ The unstable cave ceiling collapses. 35184_ G-73 Enforcer crushed by falling debris. 35184_ 4 Matter crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ??????????????????????????????? | | ???????????????? ?????????????????????????????? | | ???????????????? ?????????????????????????????? | | ???????????????? ?????????????????????????????? | | ???????????????? ?????????????????????????????? | | ??????????#?#####""#?????????????????????????????? | | ???? ????#"# ?????????????????????????????? | | ??? #??+ ??????????????????????????????? | | ????? # ??#" ??????????????????????????????? | | ?????? " ??#" #??????????????????????????????? | | ???????# #?# #??????????????????????????????? | | ??? ### # # ##?????????????######??????????? | | ???? " " ";; s "##########?? ?????????? | | ??????#" ss;## # ##BB ?????????? | | ??????#" % =]! # % ;BB ??????????? | | ??????#" % ]%[p ^"???????????????? | | ????# ## b!!KEK @ "???????????????? | | ???# " [ |%% "???????????????? | | ???####" [g %= ! "???????????????? | | ??????#" [%!pg gE%!E ^BB "???????????????? | | ??????## ###g=gp## BB "???????????????? | | ???????# ??# Eh*= gg # ??????????????? | | ???????#???#i!%!gm;## # ## ????????????? | | ???????????# !g E"##########?? ???????????? | | ???????????# gb g "#????????????######???????????? | | ???????????# m "#?????????????????????????????? | | ???????????# ##?????????????????????????????? | | ???????????# = ##?????????????????????????????? | | ???????#???# "#?????????????????????????????? | | ???????# ??# ""#?????????????????????????????? | | ?????###/#####"""%######?????????????????????????? | | ??#### % [!%!*=/#?########????????????????? | | ??# " %[=!!%#?# !#????????????????? | | ???### ! [["![*#?# #????????????????? | | ?????# =! "T""=%### #????????????????? | | ?????# %=%/ ["=%[%%# #????????????????? | | ?????# ] [[%**%!=!!=%%## #????????????????? | | ?????# =*%!%%%=!%==%"##= ?????????????????? | | ?????#########/%###%"%"=!*###+#??????????????????? | | ?????????# !#=%=[%*!%%%=%*%! #??????????????????? | | ????????????#%=[!!###"%[!==*! #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 252 Energy Generation 95 Energy Capacity 1300 Matter Stores 425 Matter Capacity 425 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 1010 Jamming Range 16 Armor Coverage 600 Resistance: EM 100 Weapon Shielding 100 Weapon Cycling 20 Evasion (%) 57 Targeting Accuracy 24 Particle Charging 25 Offensive Hacking 10 Item Schematics ----------------- Spectral Analyzer | -3/Section 7 | Z-intel Plasma Sword | -3/Section 7 | Z-intel Centrium Heavy Treads | -3/Section 7 | Z-intel Hellfire Missile Launcher | -3/Section 7 | Z-intel Exp. Shield Generator | -3/Section 7 | Z-intel Exp. Cooling System | -3/Section 7 | Z-intel Cld. Antimatter Reactor | -3/Section 7 | Z-intel Cld. Field Propulsion Drive | -3/Section 7 | Z-intel Centrium Greatsword | -3/Section 7 | Z-intel Cld. Fission Core | -3/Section 7 | Z-intel Cld. Plasma Rifle | -3/Section 7 | Z-intel Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -6/Factory Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Core Stripper Integrated Dissipator Core Membrane Integrated Singularity Reactor Sigix Quantum Sheargun Integrity Redistributor LRC Insulator LRC Matter Compressor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotSpliceNegator Manual? 0 Play Time 04:49:37 Cumulative 1254.7 hours Start 2021.06.06 @ 14:10:52 End 2021.06.06 @ 22:08:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 426 Rogue 426 Adventurer 0 Explorer 0 Win Type - Total 90 Types 19/12/37/5/1/2/12/1/1 Lore% 96 Gallery% 96 Achievement% 85 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e0c89334-b4c2-47b6-82ee-5e38994c744a