Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.27 @ 16:06:33 Player: Conwew Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (120) 600 Value Destroyed (6167) 6167 Prototype IDs (17) 340 Alien Tech Used (3) 600 Bonus (6674) 6674 TOTAL SCORE: 19481 Bonus ------- High Alert Combat Kills 374 Registered with UFD 300 Met Optimus in HQ 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Cogmind --------- Core Integrity 0/1300 Matter 273/300 Energy 50/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Sigix Containment Pod Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Heavy Siege Treads Heavy Siege Treads Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Long-range Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Layered Heavy Armor Plating > --- WEAPON ----------- KE Penetrator Railgun Railgun Railgun Railgun > --- INVENTORY -------- Advanced Targeting Computer Advanced Targeting Computer Weapon Mount Advanced Weapon Cycler Railgun [Rating: 131] Favorites ----------- Power Micro Antimatter Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Flexi-carbon Leg Treads Heavy Siege Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit VTOL Module Utility Advanced Targeting Computer Device Advanced Heat Sink Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Heavy Armor Plating Artifact Phase Armor Weapon Railgun Energy Gun Heavy Laser Energy Cannon Compact HERF Cannon Ballistic Gun Railgun Ballistic Cannon Mass Driver Launcher Heavy Rocket Launcher Slashing Weapon Falx Piercing Weapon Heavy Pick Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Slots Evolved 14 | . . . . 8 2 2 2 . Power 2 | . . . . 1 . . 1 . Propulsion 3 | . . . . 2 1 . . . Utility 6 | . . . . 4 . 1 1 . Weapon 3 | . . . . 1 1 1 . . Parts Attached 155 | 5 . . 2 44 13 30 52 9 Power 26 | 1 . . . 8 3 6 8 . Engine 4 | 1 . . . 3 . . . . Core 15 | . . . . 5 3 6 1 . Reactor 7 | . . . . . . . 7 . Propulsion 44 | 2 . . . 14 5 7 13 3 Treads 3 | . . . . . . . 3 . Leg 28 | 2 . . . 7 . 7 9 3 Wheel 9 | . . . . 4 5 . . . Hover 1 | . . . . . . . 1 . Flight 3 | . . . . 3 . . . . Utility 41 | . . . 2 13 1 7 14 4 Device 15 | . . . 1 3 1 4 6 . Storage . | . . . . . . . . . Processor 16 | . . . 1 7 . 1 6 1 Hackware 1 | . . . . 1 . . . . Protection 8 | . . . . 2 . 2 2 2 Artifact 1 | . . . . . . . . 1 Weapon 44 | 2 . . . 9 4 10 17 2 Energy Gun 2 | . . . . 1 1 . . . Energy Cannon 3 | . . . . 1 1 . . 1 Ballistic Gun 27 | 2 . . . 1 . 7 17 . Ballistic Cannon 2 | . . . . . 2 . . . Launcher 1 | . . . . 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 5 | . . . . 4 . 1 . . Piercing Weapon 3 | . . . . 1 . 2 . . Special Melee Weapon 1 | . . . . . . . . 1 Unidentified Prototypes 6 | . . . . 1 . 1 1 3 Parts Lost 85 | . . . . 17 16 14 23 15 Power 14 | . . . . 2 4 5 2 1 Propulsion 26 | . . . . 8 4 2 4 8 Utility 19 | . . . . 4 4 4 4 3 Weapon 26 | . . . . 3 4 3 13 3 Highest Loss Streak 16 | . . . . 11 5 5 16 9 To Critical Strikes 4 | . . . . 2 . . 2 . Average Backups 3 | . . 4 4 2 2 1 4 3 Power . | . . . . . . . . . Propulsion . | . . 2 1 . 1 . . 2 Utility 2 | . . 2 3 2 . . 2 . Weapon . | . . . . . . . 1 . Tool/Special . | . . . . . . . . . Unused Backups 6 | . . . 2 . 2 . 1 1 Power . | . . . . . . . . . Propulsion 3 | . . . 1 . 2 . . . Utility 3 | . . . 1 . . . 1 1 Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 81 | . 71 71 81 88 82 65 87 67 Engine 4 | . 14 14 14 3 2 . . . Core 2 | . . . . 5 6 5 2 . Reactor 3 | . . . . . . . 10 10 Leg 17 | . 28 28 28 14 . 11 17 20 Wheel 2 | . . . . 1 21 3 . . Flight 1 | . . . . 4 . . . . Device 7 | . . . 3 10 . 12 8 6 Processor 16 | . . . 5 22 31 11 19 19 Protection 1 | . . . . 2 . 1 3 2 Ballistic Gun 14 | . 28 28 28 1 . 8 21 2 Slashing Weapon 3 | . . . . 12 . 2 . . Piercing Weapon 1 | . . . . 1 3 4 . . Peak Build Rating 131 | 5 5 5 14 73 75 102 131 124 Average Rating 65 | 3 5 5 8 58 67 74 116 98 On Entrance 38 | . 5 5 5 14 60 42 102 109 Avg Prop Armor Cover (%) 7 | . . . . 11 . 13 3 3 Naked Turns . | . . . . . . . . . Heaviest Build 89 | 9 9 9 10 41 45 56 89 86 Greatest Support 140 | 20 20 20 20 64 80 110 140 119 Greatest Overweight (x) 12 | . . . . 5 . . 12 4 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 4 4 5 5 5 5 5 5 Average Carried 3 | . . 4 4 2 3 1 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 4 4 5 5 . 5 5 2 Class Distribution -------------------- 44% | Mutant 25% | Scavenger-Gunner 8% | Scavenger-Mutant 5% | Scavenger-Gladiator 4% | Gladiator 3% | Skirmisher 3% | Gunner 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -5/Factory Scavenger-Gladiator | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Mutant | -3/Quarantine Resources | -11 -10 -10 -9 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Matter Collected 4250 | 205 69 . . 585 56 562 2646 127 Remotely . | . . . . . . . . . Salvage Created 6446 | . 40 . . 871 124 1325 3531 555 Parts 341 | . 3 . . 44 6 60 213 15 Haulers Intercepted 3 | . 1 . . . . . 2 . Recyclers Shooed 5 | . . . . . . 1 3 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 12 | . . 12 . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Combat Hostiles Destroyed 99 | . . . . 19 7 24 43 6 Melee 37 | . . . . 16 1 20 . . Guns 48 | . . . . 1 . 4 43 . Cannons 8 | . . . . 2 3 . . 3 AOE 3 | . . . . . 3 . . . Classes Destroyed 14 | . 1 . . 6 1 1 4 1 Worker 7 | . . . . . 1 1 5 . Builder 2 | . . . . . . . 2 . Hauler 3 | . 1 . . . . . 2 . Recycler 5 | . . . . . . 1 4 . Operator 1 | . . . . 1 . . . . Watcher 2 | . . . . . . . 2 . Swarmer 32 | . . . . 7 4 12 9 . Grunt 18 | . . . . 6 . 6 3 3 Duelist 1 | . . . . . . . 1 . Researcher 1 | . . . . . . . . 1 Sentry 9 | . . . . 2 1 4 1 1 Hunter 11 | . . . . 1 . . 8 2 Programmer 27 | . . . . 3 2 2 20 . Behemoth 1 | . . . . . . . 1 . Best Kill Streak 11 | . 1 . . 7 5 7 11 4 Combat Bots Only 7 | . . . . 7 4 6 5 3 Max Kills in Single Turn 3 | . 1 . . 1 3 2 3 1 Gunslinging 2 | . . . . . . . 2 . Exploded 2 | . . . . . 2 . . . Melee 2 | . . . . 1 1 2 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Hostile Shots Fired 1370 | . . . . 295 121 191 412 351 Missed 431 | . . . . 79 39 55 122 136 Hits 939 | . . . . 216 82 136 290 215 Melee 2 | . . . . . . . 2 . Projectile 937 | . . . . 216 82 136 288 215 Critical Strikes 50 | . . . . 5 6 9 15 15 Part Disruptions 4 | . . . . . . 1 2 1 Damage Taken 18841 | . . . . 3127 2067 2680 6239 4728 Core 2662 | . . . . 562 414 383 476 827 Absorbed by Shields 168 | . . . . . . 168 . . Reduced by Siege Mode 91 | . . . . . . . 91 . Regen/Repaired (Parts) 134 | . . . . . . . 134 . Core Remaining (%) 71 | 100 . . 100 33 58 66 . . Volleys Fired 200 | . 4 . . 17 21 8 112 38 Largest 5 | . 2 . . 3 3 3 5 1 Hottest 173 | . 40 . . 70 160 125 173 94 Shots Fired 559 | . 8 . . 36 40 11 427 37 Gun 477 | . 8 . . 28 2 10 427 2 Cannon 79 | . . . . 8 35 1 . 35 Launcher 3 | . . . . . 3 . . . Special . | . . . . . . . . . Kinetic 499 | . 8 . . 26 32 4 427 2 Thermal 19 | . . . . 10 2 7 . . Explosive 3 | . . . . . 3 . . . Electromagnetic 38 | . . . . . 3 . . 35 Robot Hit Streak 71 | . 4 . . 5 7 3 53 71 Robot Miss Streak 7 | . 2 . . 3 7 1 2 . Penetration Max 2 | . . . . . . . 2 . Secondary Targets 11 | . . . . 1 . . 10 . Max Gunslinging Chain 2 | . . . . 1 . . 2 . Shots Hit Robots 532 | . 5 . . 83 30 67 318 29 Core Hits 225 | . 2 . . 29 20 28 133 13 Critical Kills 10 | . . . . . . . 10 . Critical Parts Destroyed 22 | . . . . 1 . . 21 . Critical Strikes 52 | . . . . 8 2 7 32 3 Destroy 33 | . . . . 1 . . 32 . Blast 1 | . . . . . 1 . . . Corrupt 3 | . . . . . . . . 3 Sever 8 | . . . . 5 . 3 . . Impale 7 | . . . . 2 1 4 . . Melee Attacks 173 | . . . . 79 16 78 . . Impact . | . . . . . . . . . Slashing 96 | . . . . 63 . 33 . . Piercing 77 | . . . . 16 16 45 . . Sneak Attacks 5 | . . . . 1 . 4 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 25 | . . . . 15 . 10 . . Damage Inflicted 18069 | . 62 . . 2903 1402 3677 9120 905 Guns 9557 | . 62 . . 207 27 149 9090 22 Cannons 1854 | . . . . 134 853 . . 867 Explosions 389 | . . . . . 389 . . . Melee 6212 | . . . . 2562 125 3525 . . Ramming 57 | . . . . . 8 3 30 16 Kinetic 10220 | . 62 . . 185 835 26 9090 22 Thermal 306 | . . . . 156 27 123 . . Explosive 389 | . . . . . 389 . . . Electromagnetic 885 | . . . . . 18 . . 867 Impact . | . . . . . . . . . Slashing 4124 | . . . . 2052 . 2072 . . Piercing 2088 | . . . . 510 125 1453 . . Highest Corruption 30 | . . . . 2 18 12 17 30 Average Corruption 8 | . . . . 1 12 11 9 16 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 140 | . . . . 12 16 24 65 23 Message Errors 25 | . . . . 1 6 4 11 3 Matter Fused 30 | . . . . 3 1 5 16 5 Heat Flow Errors 17 | . . . . 1 2 2 8 4 Energy Discharges 10 | . . . . . 1 1 5 3 Parts Rejected 3 | . . . . 1 . . 1 1 Parts Fused 2 | . . . . . . . 2 . Data Loss (minor) 21 | . . . . 4 1 8 7 1 Data Loss (major) 7 | . . . . 1 . 1 5 . Misfires 3 | . . . . . 1 . 1 1 Alerts 3 | . . . . 1 . 1 . 1 Misdirections 8 | . . . . . 3 2 1 2 Weapon Failures 11 | . . . . . 1 . 8 2 Overload Shots . | . . . . . . . . . Overflow Damage 772 | . . . . 101 120 529 . 22 Projectiles 112 | . . . . . 90 . . 22 Explosions 30 | . . . . . 30 . . . Melee 630 | . . . . 101 . 529 . . Knockbacks 17 | . . . . . 17 . . . Impact . | . . . . . . . . . Kinetic 16 | . . . . . 16 . . . Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage 28 | . . . . . 27 1 . . Shots 1 | . . . . . 1 . . . Rammed 4 | . . . . . 2 2 . . Targets Rammed 9 | . . . . . 2 2 2 3 Kicked 5 | . . . . . . . 2 3 Crushed . | . . . . . . . . . Highest Temperature 488 | . . . . 146 268 157 488 197 Average Temperature 116 | . . . . 47 84 54 127 93 Received Heat Transfer 2425 | . . . . 618 433 282 888 204 Effects 16 | . . . . . . . 16 . Shutdowns 9 | . . . . . . . 9 . Energy Bleed 4 | . . . . . . . 4 . Interference 2 | . . . . . . . 2 . Damage (minor) 1 | . . . . . . . 1 . Siege Activations 1 | . . . . . . . 1 . Total Turns 19 | . . . . . . . 19 . Longest Duration 19 | . . . . . . . 19 . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 4 Combat Hostiles 3 | . . . . . . . . 3 Parts Fried 7 | . . . . . . . . 7 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 444 | . . . . 222 37 185 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Maximum Alert Level 3 | . . . . . . 1 3 2 Low Security (%) 66 | 100 100 . . 100 100 90 28 . Level 1 21 | . . . . . . 9 48 43 Level 2 10 | . . . . . . . 17 56 Level 3 1 | . . . . . . . 5 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 759 | . 7 . . 130 188 230 759 488 Initial 413 | . . . . . 55 37 35 413 Average 159 | . . . . 33 73 85 286 398 Influence Increases 3205 | . 7 . . 587 395 677 1329 210 Destroy 0b10 Robot/C 2000 | . . . . 380 140 480 860 140 Destroy 0b10 Robot/NC 100 | . 5 . . 5 5 10 75 . Destroy Leader 420 | . 2 . . 100 30 90 188 10 Successful Hack 25 | . . . . 8 5 12 . . Disable Machine 105 | . . . . . 60 . 15 30 Anti-Garrison Action 150 | . . . . . . . 150 . Destroy Structure 180 | . . . . 4 140 10 26 . Partial Spotted 15 | . . . . 15 . . . . Lose Combat Pursuer 210 | . . . . 75 15 75 15 30 Influence Decreases 2954 | . 7 . . 474 430 687 662 694 Entered New Map 454 | . . . . . 58 41 33 322 Time Decay 1523 | . 7 . . 317 222 356 399 222 Lost Part 827 | . . . . 157 150 140 230 150 Purge Threat 150 | . . . . . . 150 . . Squads Dispatched 34 | . 1 . . 8 5 2 14 4 Investigation 5 | . . . . 4 . . . 1 Extermination 13 | . . . . 3 2 2 5 1 Reinforcement 10 | . 1 . . 1 1 . 5 2 Assault 5 | . . . . . 2 . 3 . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 4 | . . . . . 1 . 3 . Haulers Reinforced 2 | . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Distress Signals 10 | . 1 . . 2 3 2 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 174 | . 4 1 . 31 26 33 56 23 Peak Tracking Total 13 | . 2 1 . 6 10 8 7 13 Tactical Retreats 12 | . . . . 5 1 4 1 1 Traps | -11 -10 -10 -9 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Traps Triggered 10 | . . . . 5 . 1 4 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Machines Disabled 8 | . . . . . 4 . 2 2 Max in Single Turn 2 | . . . . . 2 . 1 1 Garrison Access 3 | . . . . . 1 1 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Machines Accessed 25 | . . . 6 8 2 4 3 2 Terminals 11 | . . . . 3 2 3 1 2 Fabricators 1 | . . . . 1 . . . . Repair Stations 1 | . . . . . . . 1 . Recycling Units 3 | . . . . 3 . . . . Scanalyzers 2 | . . . . 1 . . 1 . Garrison Access 1 | . . . . . . 1 . . Total Hacks 80 | . . . 39 11 4 12 9 5 Successful 64 | . . . 39 6 3 7 7 2 Failed 16 | . . . . 5 1 5 2 3 Catastrophic 1 | . . . . . . . . 1 Database Lockouts . | . . . . . . . . . Manual 19 | . . . . 7 2 8 1 1 Terminals 26 | . . . . 5 4 11 1 5 Fabricators 1 | . . . . 1 . . . . Repair Stations 3 | . . . . . . . 3 . Recycling Units 3 | . . . . 3 . . . . Scanalyzers 7 | . . . . 2 . . 5 . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 46 | . . . 39 . 2 3 . 2 Record 36 | . . . 33 . 1 1 . 1 Robot Analysis 5 | . . . 5 . . . . . Open Door 1 | . . . . . . . . 1 Unreport Threat 1 | . . . . . . 1 . . Locate Traps 2 | . . . . . 1 1 . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks 1 | . . . . 1 . . . . Network Status 1 | . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . . 2 . Scan Component 1 | . . . . . . . 1 . Repair 1 | . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 6 | . . . . 1 . . 5 . Retrieve Study 6 | . . . . 1 . . 5 . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks 8 | . . . . 4 1 3 . . Terminals 6 | . . . . 2 1 3 . . Botnet 6 | . . . . 2 1 3 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . Fedlink 2 | . . . . 2 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . . . . 3 2 2 2 2 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 6 | . . . . 1 . . 5 . Parts Repaired 1 | . . . . . . . 1 . Time 50 | . . . . . . . 50 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 5 | . . . . . 1 . 4 . Machine Destruction 5 | . . . . . 1 . 4 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Initial UFD Resources 48 | . . . . 23 41 44 48 48 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Active Infowar (turns) 4749 | . . . 446 1883 524 476 1420 . Optics 2406 | . . . . 1882 524 . . . Sensors 1896 | . . . . . . 476 1420 . Structural 1826 | . . . 446 1380 . . . . Cloaking 620 | . . . . 620 . . . . Robot Analysis Total 5 | . . . 5 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Turns Passed 8334 | 59 239 291 1604 1883 684 801 2306 467 Spaces Moved 5650 | 47 179 207 1318 1263 537 495 1279 325 Core 112 | 6 . . . 56 . . 22 28 Treads 193 | . . . . . . . 193 . Legs 4083 | 41 179 207 1318 772 . 205 1064 297 Wheels 913 | . . . . 86 537 290 . . Hover . | . . . . . . . . . Flight 349 | . . . . 349 . . . . Fastest Speed 29 | 50 120 120 120 29 100 100 50 50 Average Speed 114 | 111 120 120 120 105 100 108 126 109 Slowest Speed 650 | 120 120 120 120 300 100 120 650 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 19 | . . . . . 14 . . 5 Cave-ins Triggered 2 | . . . . . 1 1 . . Exploration Rate (%) 31 | 3 48 23 78 28 18 13 32 40 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 7 | . . 1 5 1 . . . . Known Exits Taken 3 | . . . 1 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 . . 1 . 1 . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug 24 | . . . . 4 14 4 2 . Terrain Destroyed 97 | . . . . 4 79 4 10 . Melee 21 | . . . . 4 13 4 . . Projectile 13 | . . . . . 5 . 8 . AOE 61 | . . . . . 61 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Qua Total 6875 | 51 195 249 1341 1666 612 647 1713 401 Wait 587 | . 9 43 14 247 13 39 212 10 Move 5643 | 46 178 206 1317 1262 536 494 1279 325 Hop . | . . . . . . . . . Pick Up 46 | . 4 . 5 10 4 4 15 4 Fast Attach 133 | 5 . . 1 39 7 28 46 7 Attach 33 | . . . 1 10 6 1 10 5 Detach 1 | . . . . 1 . . . . Swap 5 | . . . . . . 1 4 . Drop 76 | . . . 3 18 7 5 34 9 Fire 200 | . 4 . . 17 21 8 112 38 Melee 143 | . . . . 62 16 65 . . Ram 4 | . . . . . 2 2 . . Kick 4 | . . . . . . . 1 3 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: Rec / *Scr x2) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / [Low] / Ext) -5/Factory -4/Factory -3/Research -3/Quarantine History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Met a group of wandering Federalists 114 | -10/Materials | Discovered new exit (range 16) 263 | -10/Materials | Discovered new exit (range 9) 293 | -10/Materials | Discovered new exit (range 8) 299 | -10/Materials | Entered Subcaves 300 | -10/Subcaves | Continued accompanying wandering Federalists (4) 300 | -10/Subcaves | Approached by a straggling Scientist 308 | -10/Subcaves | Build established: Mutant 309 | -10/Subcaves | Identified exit to Recycling 503 | -10/Subcaves | Learned location of Zion (-6) 503 | -10/Subcaves | Met a Zionite searching for "candidates" 590 | -10/Subcaves | Entered Scraptown 801 | -9/Scraptown | Visited Red Mages 839 | -9/Scraptown | Visited Fellowship of the Rings 859 | -9/Scraptown | Visited Spacefarers 927 | -9/Scraptown | Visited IN-MT5's Study 947 | -9/Scraptown | Visited TADAMA 967 | -9/Scraptown | Visited Cyclists 993 | -9/Scraptown | Visited UFD Registry 993 | -9/Scraptown | Registered with UFD as "Thermoninja" 1028 | -9/Scraptown | Entered Cyclist Reading Room 1096 | -9/Scraptown | Visited DA-N13 Charitable Foundation 1140 | -9/Scraptown | Visited Science Guys 1297 | -9/Scraptown | Visited Observation Area 1312 | -9/Scraptown | Visited Infowarlord's Domain 1338 | -9/Scraptown | Visited Scrap Suit Storage 1356 | -9/Scraptown | Visited Scrapoid Pod Storage 1383 | -9/Scraptown | Visited Analyses Database 1413 | -9/Scraptown | Visited Junk Repository 1478 | -9/Scraptown | Visited Cartography Club 1518 | -9/Scraptown | Found Surveybot 17 Chip 1748 | -9/Scraptown | Found Deep Structural Scanner 1760 | -9/Scraptown | Learned location of Storage (-9) 1760 | -9/Scraptown | Learned location of Cetus (-6) 1760 | -9/Scraptown | Learned location of Hub_04(d) (-6) 1760 | -9/Scraptown | Learned 8 Research zone layouts 1760 | -9/Scraptown | Learned 4 Storage zone layouts 1760 | -9/Scraptown | Learned 4 Recycling zone layouts 1760 | -9/Scraptown | Learned 20 Lower Caves zone layouts 1760 | -9/Scraptown | Learned 8 Upper Caves zone layouts 1760 | -9/Scraptown | Learned 12 Upper Caves zone layouts 1760 | -9/Scraptown | Learned 24 Upper Caves zone layouts 1760 | -9/Scraptown | Learned 8 Proximity Caves zone layouts 1760 | -9/Scraptown | Learned Research emergency access door positions 1760 | -9/Scraptown | Learned location of 3 exits from Lower Caves 1760 | -9/Scraptown | Learned location of 1 exit from Upper Caves 1760 | -9/Scraptown | Learned location of 1 exit from Proximity Caves 1760 | -9/Scraptown | Identified exit to Factory 1844 | -9/Scraptown | Found Spectral Analyzer 2016 | -9/Scraptown | Discovered exit to Factory (range 12) 2114 | -9/Scraptown | Met Optimus 2114 | -9/Scraptown | Accepted into 0bPrime 2194 | -9/Scraptown | Entered Factory 2194 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 2195 | -6/Factory | Identified exit to Extension 3120 | -6/Factory | Discovered new exit (range 25) 3338 | -6/Factory | Loaded intel: 8 recycling unit locations 3455 | -6/Factory | Learned location of Protoforge (-2) 3881 | -6/Factory | Core integrity fell below 50% 3911 | -6/Factory | Destroyed 7 combat bots 3920 | -6/Factory | Lost 11 parts (2p4n3u2w) 4059 | -6/Factory | Discovered new exit (range 6) 4076 | -6/Factory | Identified exit to Factory 4077 | -6/Factory | Entered another Factory area 4077 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4557 | -5/Factory | Lost 4 parts (1p1n2w) 4601 | -5/Factory | Crushed by falling debris 4601 | -5/Factory | System corruption reached 10% 4632 | -5/Factory | Lost 4 parts (1n2u1w) 4712 | -5/Factory | Lost 5 parts (1p2n1u1w) 4742 | -5/Factory | Discovered new exit (range 16) 4761 | -5/Factory | Entered another Factory area 4761 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4896 | -4/Factory | Lost 3 parts (1p2w) 4992 | -4/Factory | Crushed by falling debris 4992 | -4/Factory | System corruption reached 10% 5023 | -4/Factory | Lost 3 parts (1p1n1u) 5103 | -4/Factory | Spotted B-86 Titan 5473 | -4/Factory | Lost 5 parts (2p1n2u) 5541 | -4/Factory | Discovered new exit (range 4) 5561 | -4/Factory | Identified exit to Research 5562 | -4/Factory | Entered Research 5562 | -3/Research | Evolved 2 slots: Power x1, Utility x1 5750 | -3/Research | Found Heavy Servo Lattice 5850 | -3/Research | Build established: Scavenger-Gunner 6004 | -3/Research | Repaired Flexi-carbon Leg 6175 | -3/Research | Garrison activated, responded to threat 6353 | -3/Research | Spotted B-86 Titan 6850 | -3/Research | Spotted B-86 Titan 6900 | -3/Research | Destroyed B-86 Titan 7067 | -3/Research | Lost 16 parts (2p3n3u8w) 7123 | -3/Research | System corruption reached 10% 7812 | -3/Research | First assault squad dispatched 7861 | -3/Research | Discovered new exit (range 3) 7868 | -3/Research | Entered Quarantine 7970 | -3/Quarantine | Scanned by Researcher 8008 | -3/Quarantine | Found Alien Artifact 8008 | -3/Quarantine | Identified Phase Armor 8088 | -3/Quarantine | Met incapacitated Sigix Warrior 8088 | -3/Quarantine | Lockdown squad dispatched 8094 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 8096 | -3/Quarantine | Unlocked Sigix quarantine chamber 8102 | -3/Quarantine | Found Sigix Containment Pod 8160 | -3/Quarantine | Build established: Scavenger-Mutant 8192 | -3/Quarantine | System corruption reached 30% 8203 | -3/Quarantine | Found Alien Artifact 8203 | -3/Quarantine | Identified Terrabomb 8203 | -3/Quarantine | Used Terrabomb 8211 | -3/Quarantine | Spotted Lightning 8212 | -3/Quarantine | Found Terrabomb 8212 | -3/Quarantine | Used Terrabomb 8214 | -3/Quarantine | Spotted Lightning 8214 | -3/Quarantine | Spotted Lightning 8240 | -3/Quarantine | Core integrity fell below 50% 8241 | -3/Quarantine | Found Alien Artifact 8241 | -3/Quarantine | Identified Core Reset Matrix 8241 | -3/Quarantine | Used Core Reset Matrix 8245 | -3/Quarantine | Sensed 11 artifacts in vicinity 8267 | -3/Quarantine | Lost 9 parts (1p5n2u1w) 8328 | -3/Quarantine | Core integrity fell below 20% 8335 | -3/Quarantine | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- P-80 Master resets H-77 Assassin, system corruption cleaned. EMDS Slug penetrates Wall. Penetrated by EMDS Slug. Imp. Heavy Armor Plating destroyed. Penetrated by Slug. Myomer Leg destroyed. P-80 Master resets G-67 Veteran, system corruption cleaned. Slug penetrates Wall. M-28 Smith repairs G-67 Veteran Unknown Device. Penetrated by EMDS Slug. Imp. Thunder Leg destroyed. The unstable cave ceiling collapses. Lightning crushed by falling debris. Lightning system corrupted by crushing effect. Myomer Leg destroyed. Dropped Imp. Heavy Armor Plating. Penetrated by EMDS Slug. M-28 Smith repairs G-67 Veteran. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????###########?????????????????????????????????? | | ###### ! !#?????????????????????????????????? | | / * #?????????????????????????????????? | | #####! ! #?????????????????????????????????? | | #???#! #?????????????????????????????????? | | #???#! ] "" #?????????????????????????????????? | | #???# T" #?????????????????????????????????? | | #???# "" #?????????????????????????????!!??? | | /##??#! #?????????????????????????????!???? | | !#??#####/#####???????????????????????????????!?? | | ##???# #???????????????????????????????????? | | "##### #???????????????????????????????????? | | ! / " #???????????????????????????????????? | | ###### #?????##????????????????????????????? | | !#????# ####### ##????????????? ??????????? | | #????### ###"" " ## #####?????### ???????????? | | #????### " ;" ; ## #???? ??????????? | | =#???## " ;#hp ; ##?? ????????????? | | ###??# " ; hp ; ## "" ??????????????? | | ?= " """ ;;; ; ; """ ?????????????? | | ! " " ;;;/;;;!;;;;;;;; "" ??????????? | | ! " " T @ #?????????? | | " " "" !* #?????????? | | " " g ggg #?????????? | | " "" " =;;;;;;m*;;;;;;;;;;;;## #?????????? | | " " "" ;; ;;;;;;; #????#?????????? | | " " " ; # ; """; #??????????????? | | " # " ; ;""S""; ; ?????????????? | | ??% # " ; ######"" "";;;k ???????????? | | ????# " ";;;;;;;"# ? ??; ???????????? | | ??????? " "; # ??? ????? ???????????? | | ????????? "" """" #????? ? ?????????????????? | | ??????????? "" "!" " #????? ?? ?????????????????? | | ?????????????/???? " ??????? ????????????????????? | | ??????????????????"" ????????????????????????????? | | ???????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 55 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 1210 Cloak Strength 2 Armor Coverage 1200 Weapon Cycling 25 Melee Speed Boost 30 Evasion (%) 70 Targeting Accuracy 52 Melee Accuracy 32 Target Analysis 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flexi-carbon Leg | 1% | -3/Research Studied --------- None Alien Tech Used ----------------- Phase Armor Terrabomb Core Reset Matrix Achievements -------------- Alien Roots Brute Force False Reunion Immobile And Lovin' It Perfect Aim Challenges ------------ None Game ------ Seed RocketDrainedJack Manual? 0 Play Time 01:26:49 Cumulative 60.4 hours Start 2026.07.27 @ 14:31:08 End 2026.07.27 @ 16:06:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 41 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: da720c22-6897-430a-bcf6-4845c026023a