Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.15 @ 12:49:16

Player: Ae

Result: Destroyed self with Subdweller Shrapnel Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (22)      110
Value Destroyed (610)      610
Prototype IDs (13)         260
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1380

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     275/300
Energy                     174/200
System Corruption          0%
Temperature                Cool (0)
Movement                   Treading (240) Ox1
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
  Subdweller Power Source
>            --- PROPULSION (2) ---
       Light Treads
>            --- UTILITY (2) ------
       Large Storage Unit
             Seismic Detector
>            --- WEAPON (2) -------
  Subdweller Shrapnel Launcher
>            --- INVENTORY (15) ---
  Subdweller Power Source
       Light Nuclear Core
  Subdweller Monowheel
             Structural Scanner
  Subdweller Optics
    Improved Terrain Scanner
             Scrap Shield
   Makeshift Hacking Suite
             Power Bank
  Subdweller Laser
  Subdweller Machine Gun
  Subdweller Shrapnel Launcher
             Datajack
   Makeshift Hammer

 Peak State 
------------
>            --- POWER ------------
    Improved Ion Engine
>            --- PROPULSION -------
       Light Treads
       Light Treads
>            --- UTILITY ----------
       Large Storage Unit
    Improved Terrain Scanner
>            --- WEAPON -----------
             Battle Cannon
   Makeshift Spear
>            --- INVENTORY --------
             Ion Engine
  Subdweller Power Source
       Light Nuclear Core
       Light Treads
             Wheel
             Structural Scanner
  Subdweller Optics
             Seismic Detector
             EM Pulse Gun
             Battle Rifle
             Battle Rifle
             Barrage Gun
             Grenade Launcher
             Datajack
[Rating: 16]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Wheel                    Wheel
Utility                    Large Storage Unit
  Device                   Seismic Detector
  Storage                  Large Storage Unit
  Protection               Scrap Shield
Weapon                     Battle Cannon
  Energy Gun               EM Pulse Gun
  Energy Cannon            Beam Cannon
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Battle Cannon
  Launcher                 Grenade Launcher
  Special Weapon           Mining Laser
  Impact Weapon            Makeshift Hammer
  Piercing Weapon          Makeshift Spear

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             50   | 8   16  26  
  Power                    4    | 1   .   3   
    Engine                 4    | 1   .   3   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               6    | 2   1   3   
    Treads                 5    | 1   1   3   
    Leg                    .    | .   .   .   
    Wheel                  1    | 1   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  19   | 2   6   11  
    Device                 14   | 1   4   9   
    Storage                4    | 1   2   1   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             1    | .   .   1   
    Artifact               .    | .   .   .   
  Weapon                   21   | 3   9   9   
    Energy Gun             2    | 1   1   .   
    Energy Cannon          1    | .   .   1   
    Ballistic Gun          7    | 2   3   2   
    Ballistic Cannon       2    | .   1   1   
    Launcher               4    | .   3   1   
    Special Weapon         1    | .   1   .   
    Impact Weapon          2    | .   .   2   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        2    | .   .   2   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 3    | .   .   3   
  Power                    .    | .   .   .   
  Propulsion               1    | .   .   1   
  Utility                  .    | .   .   .   
  Weapon                   2    | .   .   2   
  Highest Loss Streak      2    | .   .   2   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     99   | .   99  99  
  Engine                   14   | .   14  14  
  Treads                   22   | .   14  25  
  Wheel                    5    | .   14  2   
  Device                   13   | .   14  13  
  Storage                  13   | .   14  13  
  Energy Cannon            4    | .   .   6   
  Ballistic Gun            6    | .   12  4   
  Ballistic Cannon         9    | .   12  8   
  Impact Weapon            2    | .   .   3   
  Piercing Weapon          3    | .   .   5   
Peak Build Rating          16   | 7   8   16  
  Average Rating           11   | 5   7   13  
  On Entrance              5    | .   7   8   
Naked Turns                .    | .   .   .   
Heaviest Build             34   | 13  31  34  
  Greatest Support         40   | 20  20  40  
  Greatest Overweight (x)  3    | 1   3   3   
  Average Overweight (x)   .    | .   1   .   
Largest Inventory Capacity 15   | 8   15  15  
  Average Capacity         13   | 7   9   14  
  Most Carried             15   | 5   12  15  
  Average Carried          12   | 3   8   14  
  Final Capacity           15   | 8   15  15  
  Final Carried            15   | 5   12  15  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           872  | 287 276 309 
  Remotely                 .    | .   .   .   
Salvage Created            788  | 153 366 269 
  Parts                    50   | 13  19  18  
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      7    | .   .   7   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  14   | .   7   7   
  Melee                    5    | .   .   5   
  Guns                     1    | .   1   .   
  Cannons                  2    | .   1   1   
  AOE                      5    | .   5   .   
Classes Destroyed          6    | 2   2   2   
  Tunneler                 4    | 3   1   .   
  Hauler                   1    | .   1   .   
  Recycler                 3    | 1   2   .   
  Grunt                    7    | .   7   .   
  Sentry                   1    | .   .   1   
  Subdweller               6    | .   .   6   
Best Kill Streak           4    | 4   2   2   
  Combat Bots Only         2    | .   2   2   
Max Kills in Single Turn   1    | 1   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 1    | .   1   .   
  Melee                    1    | .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        84   | .    22   62   
  Missed                   17   | .    6    11   
Damage Taken               1275 | .    267  1008 
  Core                     269  | .    27   242  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              45   | 8    22   15   
  Largest                  2    | 2    2    2    
  Hottest                  100  | 40   100  88   
Shots Fired                72   | 16   32   24   
  Gun                      43   | 16   13   14   
  Cannon                   20   | .    11   9    
  Launcher                 8    | .    7    1    
  Special                  1    | .    1    .    
  Kinetic                  50   | 16   19   15   
  Thermal                  10   | .    1    9    
  Explosive                7    | .    7    .    
  Electromagnetic          5    | .    5    .    
  Robot Hit Streak         17   | 15   17   9    
  Robot Miss Streak        1    | .    1    1    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           64   | 15   22   27   
  Core Hits                35   | 8    20   7    
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed 1    | .    .    1    
  Critical Strikes         2    | .    1    1    
    Blast                  1    | .    1    .    
    Smash                  1    | .    .    1    
Melee Attacks              48   | .    .    48   
  Impact                   17   | .    .    17   
  Slashing                 .    | .    .    .    
  Piercing                 31   | .    .    31   
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1494 | 117  700  677  
  Guns                     283  | 117  91   75   
  Cannons                  323  | .    199  124  
  Explosions               404  | .    404  .    
  Melee                    478  | .    .    478  
  Ramming                  6    | .    6    .    
  Kinetic                  431  | 117  239  75   
  Thermal                  155  | .    31   124  
  Explosive                373  | .    373  .    
  Electromagnetic          51   | .    51   .    
  Impact                   222  | .    .    222  
  Slashing                 .    | .    .    .    
  Piercing                 256  | .    .    256  
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            60   | .    .    60   
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    60   | .    .    60   
Knockbacks                 2    | .    1    1    
  Impact                   1    | .    .    1    
  Kinetic                  1    | .    1    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      117  | .    57   60   
  Shots                    3    | .    2    1    
  Rammed                   1    | .    1    .    
Targets Rammed             1    | .    1    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        45   | .    45   25   
  Average Temperature      12   | .    15   7    
  Received Heat Transfer   312  | .    141  171  
Siege Activations          .    | .    .    .    
Robots Corrupted           1    | .    .    1    
  Combat Hostiles          1    | .    .    1    
  Parts Fried              1    | .    .    1    
  Impact Corruptions       2    | .    .    2    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         309  | .    50   259  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      1    | .    1    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             199  | 20  199 .   
  Initial                  13   | .   13  .   
  Average                  85   | 8   95  .   
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 .   
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          1    | .   1   .   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              27   | .   12  15  
  Peak Tracking Total      4    | .   3   4   
  Tactical Retreats        2    | .   .   2   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            1    | .   .   1   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          1    | .   .   1   
  Max in Single Turn       1    | .   .   1   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          7    | .   5   2   
  Terminals                4    | .   4   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                25   | .   19  6   
  Successful               17   | .   11  6   
  Failed                   8    | .   8   .   
    Catastrophic           1    | .   1   .   
  Database Lockouts        .    | .   .   .   
  Manual                   18   | .   18  .   
  Terminals                15   | .   15  .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          4    | .   4   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             7    | .   1   6   
  Record                   5    | .   .   5   
  Prototype ID Bank        1    | .   1   .   
  Derelict Proto ID Bank   1    | .   .   1   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         10   | .   10  .   
  Terminals                8    | .   8   .   
    Assimilate             1    | .   1   .   
    Botnet                 3    | .   3   .   
    Operators              1    | .   1   .   
    Skim                   3    | .   3   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
    Reject                 1    | .   1   .   
    Recyclers              1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         5    | .   5   .   
  Full Trace Events        1    | .   1   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               1    | .   1   .   
  Largest Group            1    | .   1   1   
  Highest-Rated Group      10   | .   10  10  
  Highest-Rated Ally       10   | .   10  10  
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               3491 | 113  944  2434 
Spaces Moved               2261 | 68   795  1398 
  Core                     4    | 4    .    .    
  Treads                   1169 | 4    26   1139 
  Legs                     .    | .    .    .    
  Wheels                   1088 | 60   769  259  
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   95   110  
  Average Speed            133  | 92   101  153  
  Slowest Speed            240  | 160  240  240  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       50   | 4    79   67   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             8    | .    .    8    
Spaces Dug                 13   | .    .    13   
Terrain Destroyed          55   | .    42   13   
  Melee                    13   | .    .    13   
  Projectile               .    | .    .    .    
  AOE                      42   | .    42   .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      2617 | 100  897  1620 
  Wait                     128  | 12   48   68   
  Move                     2259 | 67   794  1398 
  Hop                      .    | .    .    .    
  Pick Up                  52   | 5    10   37   
  Fast Attach              9    | 7    .    2    
  Attach                   5    | .    1    4    
  Detach                   .    | .    .    .    
  Swap                     36   | 1    15   20   
  Drop                     34   | .    6    28   
  Fire                     45   | 8    22   15   
  Melee                    48   | .    .    48   
  Ram                      1    | .    1    .    
  Kick                     .    | .    .    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub)
-10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec])

 History 
---------
 Turn | Location      | Event
   37 | -11/Scrapyard | Discovered new exit (range 14)
  114 | -11/Scrapyard | Entered Materials
  243 | -10/Materials | Discovered new exit (range 14)
  303 | -10/Materials | Build established: Mutant
  447 | -10/Materials | Discovered new exit (range 10)
  613 | -10/Materials | Discovered new exit (range 9)
 1052 | -10/Materials | Discovered new exit (range 3)
 1058 | -10/Materials | Entered Subcaves
 1058 | -10/Subcaves  | Accompanied by 1 ally
 1070 | -10/Subcaves  | Learned location of 1 exit from Materials
 1095 | -10/Subcaves  | Discovered new exit (range 13)
 1099 | -10/Subcaves  | Shifting Twisted Machinery released Battle Rifle
 1107 | -10/Subcaves  | Shifting Twisted Machinery released Enh. Flamer
 1165 | -10/Subcaves  | Shifting Twisted Machinery released Barrage Gun
 1169 | -10/Subcaves  | Shifting Twisted Machinery released Mak. Spear
 2018 | -10/Subcaves  | Visited Clippyterm
 2022 | -10/Subcaves  | Learned Research security intel
 2107 | -10/Subcaves  | Core integrity fell below 50%
 2488 | -10/Subcaves  | Discovered new exit (range 12)
 2555 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 2841 | -10/Subcaves  | Visited 4L-MR0's lab
 2861 | -10/Subcaves  | Found Power Bank
 3271 | -10/Subcaves  | Disturbed a concealed Subdweller
 3394 | -10/Subcaves  | Core integrity fell below 20%
 3481 | -10/Subcaves  | Discovered new exit (range 13)
 3492 | -10/Subcaves  | Destroyed self with Subdweller Shrapnel Launcher

 Last Messages 
---------------
03400_ KP-RKK(R) system corrupted by crushing effect.
03400_ KP-RKK(R) knocked back.
03401_ KP-RKK(R) system terminally corrupted.
03401_ Disposable Heat Sink fried.
03420_ Dropped Scrap Shield.
03423_ Acquired Power Bank.
03425_ Acquired Datajack.
03428_ Acquired Scrap Shield.
03430_ Acquired Mak. Hacking Suite.
03433_ Acquired Sub. Shrapnel Launcher.
03435_ Acquired Lgt. Nuclear Core.
03438_ Acquired Sub. Machine Gun.
03441_ Acquired Sub. Optics.
03443_ Acquired Sub. Monowheel.
03446_ Acquired Sub. Shrapnel Launcher.
03448_ Acquired Imp. Terrain Scanner.
03449_ Acquired 30 matter.
03481_ EXIT=FOUND
03488_ Lgt. Treads destroyed.
03491_ Battle Cannon destroyed.

 Map 
-----
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| ! & #"%"#                %&###   #??????????????   |
| !|%#% |"#      ###  # ### ##?#   #??????????????   |
|   *#"["%#      #?######?###?##   #??????????????   |
|    ##""##    ###??????????###   ##??????????????   |
| #   ####    ##???????######     #???????????????   |
| ###         ##?????######       #???????????????   |
| ?##         #########         ###???????????????   |
| ?###        ########   s @  ###?????????????????   |
| ?########             ss #####??????????????????   |
| ##########           #&s ##?????????????????????   |
| ###  ######         ##   #??????????????????????   |
| ##                 ###   #??????????????????????   |
| ##              ## ###   #??????????????????????   |
| ###            #######   #??????????????????????   |
| ###            ####"      ??????????????????????   |
| ###   ###       ###       ??????????????????????   |
| ##    "##        ##       ??????????????????????   |
| ##    "#          #"      ??????????????????????   |
| ##           %    #"  " " ??????????????????????   |
| ##          [     #"""" ""??????????????????????   |
| ##                #####<##??????????????????????   |
| #      %    %     ######????????????????????????   |
| #%    %%%           ####????????????????????????   |
| ####           ##     ###???????????????????????   |
| #####   ##     ##     ######????????????????????   |
| ??###  "###   ####     #####????????????????????   |
| ##### %###########        ##????????????????????   |
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|                 #######  ####???????????????????   |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          15
Energy Capacity            265
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Armor Coverage             800
Evasion (%)                44
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              PlatingHoverBooster
  Manual?         0
Play Time         00:50:11
  Cumulative      82.3 hours
  Start           2024.10.15 @ 11:24:19
  End             2024.10.15 @ 12:49:16
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          134
  Rogue           106
  Adventurer      28
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             27
Gallery%          30
Achievement%      32
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              36/Smallcaps
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: ecf3e6e1-79d6-4e8b-b949-4ab1e67e5b9f