Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.30 @ 20:45:58 Player: KN-OKO Result: Destroyed by M Guard with Advanced Micro-nuke Launcher Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (390) 1950 Value Destroyed (20028) 20028 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (13342) 13342 TOTAL SCORE: 44820 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6242 Follower Combat Kills 1575 Entered Garrisons 1600 Used RIF Installer 3500 Friendly Fire -75 Cogmind --------- Core Integrity 0/1600 Matter 113/300 Energy 98/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Improved Targeting Computer Advanced Target Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Energy Well (350) Advanced Point Defense System Nova Cannon Neutron Missile Launcher Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Biometal Leg Biometal Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Weapon Cycler Advanced Powered Armor Graphene Brace Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Specialist] > --- WEAPON ----------- Heavy Machine Gun KE Penetrator KE Penetrator Railgun Multirail > --- INVENTORY -------- Light Quantum Reactor Field Propulsion Drive Field Propulsion Drive Q-thruster Impulse Thruster Array Energy Well Matter Compressor Matter Compressor Long-range Terrain Scanner Advanced Powered Armor Advanced Powered Armor Advanced Point Defense System Quantum Rifle Heavy Machine Gun Enhanced Hardcell Cannon Enhanced Hardcell Cannon Neutron Missile Launcher Tactical Quantum Warhead Advanced Remote Datajack [Rating: 175] Favorites ----------- Power Particle Reactor Engine Heavy Ion Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Armored Wheel Treads Light Treads Leg Myomer Leg Wheel Armored Wheel Hover Unit Antigrav Array Flight Unit Field Propulsion Drive Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Railgun Ballistic Cannon Heavy Mass Driver Launcher Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Res Acc Gar Acc Com Slots Evolved 18 | . . 2 2 . . 2 . . . . . 2 . 2 . . . 2 2 2 2 . . . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 5 | . . 1 1 . . . . . . . . . . 1 . . . 1 . . 1 . . . Utility 9 | . . 1 . . . 1 . . . . . 2 . 1 . . . 1 2 1 . . . . Weapon 3 | . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . Parts Attached 332 | 7 6 8 30 7 3 7 17 6 21 2 2 1 12 3 6 5 22 8 41 41 . 51 26 . Power 31 | 1 2 1 1 . 1 1 2 . 2 . . . . . 1 1 2 1 4 6 . 3 2 . Engine 10 | 1 2 1 1 . 1 1 2 . . . . . . . . . 1 . . . . . . . Core 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . Reactor 19 | . . . . . . . . . 2 . . . . . . . 1 1 4 6 . 3 2 . Propulsion 94 | 2 1 5 10 3 1 1 5 2 6 . . . 2 1 1 1 7 1 10 10 . 13 12 . Treads 29 | 2 . 4 6 1 . 1 4 1 4 . . . . . 1 1 2 . 1 1 . . . . Leg 41 | . 1 . . . . . . . . . . . . . . . 3 1 9 9 . 13 5 . Wheel 17 | . . 1 4 2 1 . 1 1 2 . . . 2 1 . . 2 . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Flight 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Utility 101 | 2 . 2 5 1 1 2 4 3 3 2 . 1 5 2 1 2 3 4 15 16 . 21 6 . Device 53 | 1 . . 3 . 1 1 2 1 . 1 . 1 1 1 . 2 . 1 11 13 . 9 4 . Storage 9 | 1 . 1 1 . . . . . . . . . . . . . . 2 1 . . 2 1 . Processor 6 | . . 1 . . . 1 . . . . . . . . . . . . . 2 . 2 . . Hackware 14 | . . . . . . . . . 1 . . . 4 . . . 2 . 2 . . 4 1 . Protection 19 | . . . 1 1 . . 2 2 2 1 . . . 1 1 . 1 1 1 1 . 4 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 106 | 2 3 . 14 3 . 3 6 1 10 . 2 . 5 . 3 1 10 2 12 9 . 14 6 . Energy Gun 28 | 1 . . 3 1 . 2 4 . 7 . 2 . . . 1 . 1 . 3 2 . . 1 . Energy Cannon 7 | . . . 2 . . . . . . . . . . . . . 1 . 3 . . . 1 . Ballistic Gun 39 | 1 . . 3 1 . 1 . 1 3 . . . 2 . 1 . 5 . 3 2 . 13 3 . Ballistic Cannon 19 | . 3 . 4 . . . . . . . . . 2 . . 1 3 1 2 3 . . . . Launcher 5 | . . . 1 1 . . 1 . . . . . . . . . . . . 2 . . . . Special Weapon 4 | . . . . . . . . . . . . . . . 1 . . 1 1 . . 1 . . Impact Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 3 . . . . . . . . . . 1 . . . . . 4 . 1 . . Parts Lost 141 | . . . 10 5 . . 6 2 6 . . . 2 . 11 . 4 5 29 14 . 15 30 2 Power 10 | . . . 1 . . . 1 . . . . . . . 2 . . 1 2 . . . 3 . Propulsion 47 | . . . 5 3 . . 3 1 3 . . . 1 . 2 . 1 . 8 4 . 3 13 . Utility 42 | . . . 1 . . . . . . . . . 1 . 4 . 2 3 10 6 . 5 8 2 Weapon 42 | . . . 3 2 . . 2 1 3 . . . . . 3 . 1 1 9 4 . 7 6 . Highest Loss Streak 14 | . . . 4 2 . . 3 2 2 . . . 1 . 11 . 2 4 8 7 . 6 14 2 To Critical Strikes 4 | . . . . . . . . . . . . . . . 1 . 1 . . 1 . 1 . . Average Backups 16 | 4 7 9 12 15 19 19 19 19 17 17 16 16 16 15 15 11 15 18 17 18 17 18 15 5 Power . | . . . . . 1 1 . 1 . . . . . . . . . . 1 1 1 1 . . Propulsion 3 | 3 2 3 3 3 6 4 3 3 3 3 3 3 2 2 1 1 2 1 2 4 4 4 3 . Utility 4 | . 1 1 2 4 6 6 7 7 5 4 4 4 6 5 4 2 4 3 3 3 4 4 5 2 Weapon 7 | . 2 4 6 7 6 7 8 8 8 10 9 9 6 6 6 5 7 11 8 7 7 7 4 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 58 | . 7 2 9 . 3 4 1 2 4 1 . . 6 . . . 1 1 3 6 . 5 2 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 20 | . 2 1 1 . 3 2 . 2 1 . . . 1 . . . . 1 3 3 . . . . Utility 11 | . . . 1 . . 2 1 . 2 1 . . 1 . . . . . . . . 1 1 1 Weapon 26 | . 5 1 7 . . . . . 1 . . . 3 . . . 1 . . 3 . 4 1 . Tool/Special 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 90 | . 93 95 97 94 100 99 99 100 93 92 90 82 86 79 82 65 80 77 82 93 88 96 85 15 Engine 2 | . 10 9 8 9 9 7 6 7 . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . 6 7 7 6 6 5 4 . . 5 4 7 8 8 6 . Treads 10 | . 27 22 27 21 18 14 16 15 11 7 7 6 6 5 5 7 12 . 1 . . . . . Leg 6 | . . . . . . . . . . . . . . . . . 1 21 21 21 24 26 19 . Wheel 7 | . . 10 7 12 18 15 13 14 14 15 15 13 13 14 16 8 4 . . . . . . . Device 10 | . 10 . 7 9 12 13 7 7 7 9 7 9 14 5 4 9 9 4 13 22 24 13 8 4 Storage 6 | . 14 19 9 9 9 7 7 7 7 7 7 6 6 5 5 5 5 6 5 5 4 4 3 . Processor 6 | . . 11 3 . . 7 7 7 7 7 7 6 6 5 5 5 5 5 4 6 8 12 13 8 Hackware 6 | . . . . . . . . . 1 . . . 9 17 16 11 15 13 9 9 4 11 12 3 Protection 3 | . . . 5 9 5 1 6 7 5 5 7 6 . 5 5 5 2 4 1 . . . 2 . Energy Gun 7 | . 5 . 8 8 9 14 14 15 19 23 22 20 4 . . . . . 6 3 4 . . . Energy Cannon 1 | . . . 3 . . . . . . . . . . . . . . . 2 6 4 . . . Ballistic Gun 8 | . 5 . 7 15 18 15 13 15 6 7 6 6 10 . . . 7 9 5 3 . 18 13 . Ballistic Cannon 3 | . 16 22 6 . . . . . . . . . 4 11 8 5 4 5 1 2 8 . . . Peak Build Rating 175 | 7 7 12 35 38 37 47 49 48 72 68 67 72 89 93 91 82 118 129 141 169 163 167 175 23 Average Rating 81 | 5 6 11 24 34 35 44 47 47 56 67 65 69 83 89 88 74 87 122 118 154 163 161 144 21 On Entrance 68 | . 7 5 11 35 37 35 45 48 46 67 67 66 72 86 91 47 82 116 115 106 163 163 167 23 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 149 | 14 17 29 63 71 68 75 90 74 86 87 87 88 103 104 104 94 104 108 105 144 144 149 144 1 Greatest Support 186 | 40 40 40 82 82 24 24 24 24 75 24 24 24 75 40 75 150 173 173 173 166 164 186 186 3 Greatest Overweight (x) 7 | 1 4 2 2 2 2 3 7 3 3 3 3 3 3 3 2 3 4 . 1 2 . . 4 . Average Overweight (x) 1 | . . 1 . 1 2 2 3 2 2 3 2 3 2 2 1 1 . . . . . . . . Largest Inventory Capacity 20 | 8 8 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 18 | 7 8 9 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 16 5 Most Carried 20 | 6 8 10 20 18 20 20 20 20 20 20 20 19 20 20 20 16 20 20 20 20 18 20 20 5 Average Carried 17 | 4 7 9 12 15 19 19 19 19 18 19 18 18 19 19 19 13 18 18 18 19 18 19 15 5 Final Capacity 20 | 8 8 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 6 8 10 15 18 20 20 20 20 20 19 18 19 20 20 16 14 20 19 18 18 18 20 5 5 Class Distribution -------------------- 25% | Scavenger-Gunner 24% | Tank 11% | Mutant 11% | Gunner 9% | Bothacker-Gunner 7% | Bothacker-Tank 3% | Botlord-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Gunner | -7/Factory Gunner | -7/Garrison Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Tank | -7/Factory Tank | -7/Garrison Tank | -6/Factory Tank | -6/Garrison Bothacker-Tank | -5/Factory Bothacker-Tank | -5/Garrison Scavenger-Mutant | -5/Factory Botlord-Gunner | -5/Garrison Bothacker-Gunner | -4/Factory Bothacker-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Scavenger-Gunner | -1/Garrison Scavenger-Gunner | -1/Access Mutant | -1/Command Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 -1 -1 -1 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Res Acc Gar Acc Com Matter Collected 14646 | 204 323 383 1048 730 130 203 1024 192 905 50 292 17 917 . 812 384 1150 677 781 1322 . 2668 434 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20129 | 32 362 271 1162 855 90 216 1473 376 2100 100 546 . 1479 . 492 92 860 1841 1934 1880 . 3254 714 . Parts 846 | 4 19 21 56 42 10 11 60 12 63 3 29 . 59 . 17 6 34 61 75 87 . 130 47 . Haulers Intercepted 9 | . 1 4 4 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Res Acc Gar Acc Com Combat Hostiles Destroyed 373 | . 12 5 23 20 1 5 34 5 28 2 19 . 27 . 34 3 21 19 26 24 . 44 21 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Guns 187 | . 5 . 8 18 1 3 17 5 23 2 14 . 17 . . . 4 3 15 8 . 35 9 . Cannons 78 | . 7 5 10 . . . . . . . . . 4 . 12 1 14 5 3 16 . . 1 . AOE 97 | . . . 5 2 . 2 17 . 4 . 5 . 6 . 22 2 3 6 4 . . 9 10 . Classes Destroyed 22 | 1 4 1 7 1 . . 1 . 1 . . . 1 . 2 . . 1 1 1 . . . . Worker 7 | . 1 . 2 . . . . . . . . . . . . . . . 1 . . . 3 . Builder 10 | . . . 1 . 1 . . . . . . . . . . . . 1 2 1 . . 4 . Tunneler 3 | 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 9 | . 1 4 4 . . . . . . . . . . . . . . . . . . . . . Recycler 6 | . . . 1 . . 1 . 1 . . . . . . . . . 2 . 1 . . . . Mechanic 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Watcher 7 | . . . 1 . . . . 1 . . . . 1 . . 1 . 1 . . . . 2 . Swarmer 88 | . 3 3 . 4 . 3 21 . 3 . 10 . 11 . . 3 10 . . . . 14 3 . Cutter 3 | . . . 2 . . . . . . . . . . . . . . . . . . 1 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Grunt 117 | . 9 1 10 13 1 . 7 1 13 2 4 . 9 . 2 . 5 11 9 3 . 16 1 . Brawler 6 | . . . 1 1 . . . 1 . . . . 2 . . . . . 1 . . . . . Duelist 5 | . . . . . . . 1 . . . . . . . 1 . . . . 2 . . 1 . Protector 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 40 | . . 1 7 . . 2 5 3 6 . . . 1 . 1 . 1 2 4 3 . 4 . . Demolisher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Specialist 3 | . . . . 2 . . . . . . . . 1 . . . . . . . . . . . Hunter 32 | . . . 3 . . . . . 2 . 1 . . . 1 . . 4 4 6 . 4 7 . Programmer 43 | . . . . . . . . . 4 . 4 . 2 . 1 . 4 1 7 8 . 3 9 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Behemoth 5 | . . . . . . . . . . . . . 1 . . . 1 . . 1 . 2 . . Assembled 29 | . . . . . . . . . . . . . . . 29 . . . . . . . . . Best Kill Streak 21 | 2 5 3 6 4 3 3 6 4 5 1 9 . 6 . 12 3 11 21 10 5 . 10 20 . Combat Bots Only 14 | . 2 3 6 4 1 3 6 3 5 1 9 . 6 . 12 3 11 14 7 5 . 10 10 . Max Kills in Single Turn 5 | 1 1 1 4 1 2 1 4 1 2 1 2 . 4 . 2 2 3 4 3 1 . 5 5 . Gunslinging 1 | . . . . . . . 1 . 1 . 1 . 1 . . . . . . . . 1 1 . Exploded 5 | . . . 4 1 . 1 4 . 1 . 2 . 4 . 2 2 3 4 2 . . 5 3 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Res Acc Gar Acc Com Hostile Shots Fired 2992 | . 60 10 174 101 4 57 181 94 176 . 79 . 88 . 228 13 133 179 365 265 . 431 338 16 Missed 996 | . 13 2 43 25 1 27 62 33 53 . 16 . 42 . 83 8 33 53 106 97 . 153 135 11 Deflected 21 | . . . . . . . . . . . . . . . . . . 1 9 11 . . . . Hits 1996 | . 47 8 131 76 3 30 119 61 123 . 63 . 46 . 145 5 100 126 259 168 . 278 203 5 Melee 37 | . . . 8 . . . 2 . . . . . . . 14 . . . . . . 11 2 . Projectile 1959 | . 47 8 123 76 3 30 117 61 123 . 63 . 46 . 131 5 100 126 259 168 . 267 201 5 AOE 5 | . . . . . . . . . . . . . . . . . . . . . . 1 1 3 Critical Strikes 88 | . . 1 10 3 . . 4 . 3 . . . 1 . 8 . 5 10 8 8 . 13 13 1 Actively Blocked 11 | . . . . . . . . . . . . . . . . . . . . . . . 11 . Part Disruptions 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . 2 . Damage Taken 31367 | . 543 90 2083 1050 56 236 1200 467 1339 . 641 . 502 . 2302 72 1326 2361 4399 3471 . 3700 5156 373 Core 3740 | . 126 16 154 208 18 40 81 16 141 . 93 . 55 . 218 . 122 139 339 351 . 219 1095 309 Absorbed by Shields 3322 | . . . . 40 . . 31 . 52 . 304 . 324 . 29 . 640 . . 539 . 1363 . . Reduced by Siege Mode 20 | . . . . . . . . . . . . . 8 . 12 . . . . . . . . . Redirected to Shielding 106 | . . . . . . . . . . . . . . . . . . . . 106 . . . . Ignored by Resistances 316 | . . . . . . . 184 . . . . . . . . . . . . . . 132 . . Regen/Repaired (Parts) 505 | . . . 123 . . 142 . . . . . . . 51 189 . . . . . . . . . Core Remaining (%) 71 | 100 49 96 . . 30 . . . . . 47 . 93 . . . 66 87 73 75 . . . . Volleys Fired 944 | 5 45 19 64 58 6 9 91 14 89 4 29 . 52 3 66 6 53 37 75 80 . 104 35 . Largest 5 | 2 2 2 3 3 3 4 4 4 4 4 4 . 4 1 2 1 4 3 4 4 . 5 5 . Hottest 363 | 70 70 60 166 128 128 211 211 194 304 271 310 . 175 65 140 65 150 133 314 363 . 341 300 . Shots Fired 2577 | 10 90 38 188 151 18 30 206 56 256 12 87 . 153 3 80 6 90 81 199 276 . 447 100 . Gun 1902 | 10 36 . 66 149 18 28 191 56 249 12 83 . 120 . 11 . 51 43 153 125 . 425 76 . Cannon 569 | . 54 38 120 . . . . . . . . . 27 3 38 3 36 27 38 150 . 19 16 . Launcher 96 | . . . 2 2 . 2 15 . 7 . 4 . 6 . 28 3 1 10 7 . . 2 7 . Special 10 | . . . . . . . . . . . . . . . 3 . 2 1 1 1 . 1 1 . Kinetic 1677 | 5 72 38 123 104 13 14 147 28 102 4 22 . 118 3 38 3 86 70 86 88 . 438 75 . Thermal 787 | 5 18 . 63 45 5 14 44 28 147 8 61 . 29 . 11 . 1 . 98 187 . 6 17 . Explosive 58 | . . . 2 2 . 2 4 . 3 . 4 . 2 . 28 . 1 . 1 . . 2 7 . Electromagnetic 45 | . . . . . . . 11 . 4 . . . 4 . . 3 . 10 13 . . . . . Robot Hit Streak 120 | 3 10 10 20 20 8 19 29 15 120 5 12 . 22 . 24 4 19 8 28 17 . 57 13 . Robot Miss Streak 7 | 1 5 2 5 6 2 2 4 4 7 2 3 . 3 . 4 1 3 3 2 7 . 5 3 . Penetration Max 1 | . . . . . . . . . . . 1 . 1 . 1 . 1 1 1 1 . 1 1 . Secondary Targets 39 | . 1 . 1 6 . . 5 2 3 1 3 . 3 . . . 1 . 1 . . 8 4 . Max Gunslinging Chain 2 | . 1 . 1 1 . . 1 1 1 1 1 . 1 . . . 1 . 1 . . 1 2 . Autonomous 17 | . . . . . . . . . 17 . . . . . . . . . . . . . . . Shots Hit Robots 1805 | 6 55 21 127 124 11 23 150 44 212 10 57 . 113 . 43 5 68 54 140 169 . 306 67 . Core Hits 1104 | 3 20 10 64 87 13 20 108 29 182 8 42 . 54 . 52 5 30 50 61 63 . 140 63 . Critical Kills 29 | . . . . . 1 . 1 . 1 . 1 . . . . . . . 3 . . 21 1 . Critical Parts Destroyed 36 | . . . 1 1 . . . . . . . . 1 . . . . 1 1 1 . 27 3 . Critical Strikes 96 | 1 3 1 1 1 1 . 2 2 3 . 1 . 5 . 3 . 4 3 4 3 . 54 4 . Burn 7 | 1 1 . . . . . 1 2 2 . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Destroy 68 | . . . 1 1 1 . 1 . 1 . 1 . 1 . . . . 1 2 2 . 52 4 . Blast 16 | . 2 1 . . . . . . . . . . 2 . 2 . 4 2 . 1 . 2 . . Sever 3 | . . . . . . . . . . . . . 2 . 1 . . . . . . . . . Melee Attacks 41 | . . . 2 1 . . 5 . 4 . . . 12 . 5 . 5 . . . . . 7 . Impact 12 | . . . 2 1 . . 5 . 4 . . . . . . . . . . . . . . . Slashing 22 | . . . . . . . . . . . . . 12 . 5 . 5 . . . . . . . Piercing 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 58961 | 59 816 391 2717 2428 234 812 3713 924 5053 210 1923 . 4093 . 4141 370 3477 3432 5396 6385 . 7877 4510 . Guns 30569 | 59 229 . 770 2236 234 519 2414 924 4462 210 1418 . 1893 . 132 . 830 697 3462 2395 . 6336 1349 . Cannons 13897 | . 587 391 1466 . . . . . . . . . 994 . 1724 192 2164 938 910 3990 . 347 194 . Explosions 12796 | . . . 445 192 . 293 1299 . 591 . 505 . 408 . 1902 178 183 1796 1024 . . 1194 2786 . Melee 1662 | . . . . . . . . . . . . . 798 . 383 . 300 . . . . . 181 . Ramming 37 | . . . 36 . . . . . . . . . . . . . . 1 . . . . . . Kinetic 27765 | 21 688 391 1404 1166 133 170 1486 410 1084 76 346 . 2344 . 1724 192 2994 1635 1867 1792 . 6491 1351 . Thermal 17117 | 38 128 . 832 1070 101 349 928 514 3378 134 1072 . 543 . 132 . . 257 2664 4593 . 192 192 . Explosive 8921 | . . . 445 192 . 293 632 . 326 . 505 . 204 . 1902 . 183 . 259 . . 1194 2786 . Electromagnetic 3459 | . . . . . . . 667 . 265 . . . 204 . . 178 . 1539 606 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1481 | . . . . . . . . . . . . . 798 . 383 . 300 . . . . . . . Piercing 181 | . . . . . . . . . . . . . . . . . . . . . . . 181 . Highest Corruption 16 | . . 3 5 5 5 . . . 5 5 3 . 1 . 4 4 5 . 4 11 . . 15 16 Average Corruption 4 | . . 2 5 5 5 . . . 4 3 2 . 1 . 4 4 4 . 1 8 . . 10 15 Corruption Purged 9 | . . . . . . . . . . 5 . . . . . . . . 2 . . . 2 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 207 | . . 4 17 21 10 . . . 37 3 5 . 6 . 2 9 29 . 5 47 . . 10 2 Message Errors 46 | . . 1 4 7 3 . . . 7 . 3 . 1 . . 1 7 . 1 8 . . 3 . Matter Fused 45 | . . . 5 4 2 . . . 13 . 1 . 2 . . 4 4 . 1 7 . . 2 . Heat Flow Errors 20 | . . 1 . 1 . . . . 2 . . . . . 1 . 8 . 2 4 . . 1 . Energy Discharges 27 | . . . 2 4 1 . . . 9 . 1 . . . . . 3 . . 4 . . 2 1 Parts Rejected 3 | . . . 1 . . . . . . . . . . . . . . . . 2 . . . . Parts Fused 3 | . . . 2 . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 27 | . . . . 1 2 . . . 3 2 . . . . 1 2 3 . 1 10 . . 2 . Data Loss (major) 8 | . . . 1 1 . . . . . 1 . . 1 . . 2 2 . . . . . . . Misfires 8 | . . 1 1 1 1 . . . . . . . 1 . . . 1 . . 2 . . . . Alerts 6 | . . . . 1 1 . . . 1 . . . 1 . . . . . . 2 . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Weapon Failures 11 | . . 1 1 1 . . . . 2 . . . . . . . 1 . . 5 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1212 | . . 13 . . . . 81 . . . 37 . 35 . 371 5 326 70 36 80 . 26 132 . Projectiles 856 | . . 13 . . . . . . . . . . 25 . 290 . 326 70 36 80 . . 16 . Explosions 324 | . . . . . . . 81 . . . 37 . . . 78 5 . . . . . 26 97 . Melee 32 | . . . . . . . . . . . . . 10 . 3 . . . . . . . 19 . Knockbacks 48 | . 8 3 9 . . . . . . . . . 3 . 7 1 8 3 . 5 . . 1 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 43 | . 8 3 7 . . . . . . . . . 3 . 7 1 6 3 . 4 . . 1 . Secondary 5 | . . . 2 . . . . . . . . . . . . . 2 . . 1 . . . . Self-Inflicted Damage 290 | . . . . . . . 51 . . . 2 . . . 31 2 . . . . . . 204 . Shots 10 | . . . . . . . 3 . . . 1 . . . 1 1 . . . . . . 4 . Rammed 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 6 | . 1 . 4 . . . . . . . . . . . . . . 1 . . . . . . Kicked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 492 | 80 229 161 304 492 140 312 324 239 359 258 413 . 41 12 230 . 265 278 357 348 . 64 378 . Average Temperature 93 | 36 85 75 80 168 54 106 117 119 102 113 151 . 13 6 32 . 54 96 82 73 . 28 92 . Received Heat Transfer 4537 | . 267 36 819 464 27 48 448 147 436 . 81 . 116 . 170 . 169 356 454 162 . 211 126 . Effects 17 | . . . 1 2 . 1 1 2 1 . 5 . . . . . 1 . 2 . . . 1 . Shutdowns 4 | . . . . . . . . . . . 3 . . . . . . . . . . . 1 . Energy Bleed 5 | . . . 1 . . . 1 . 1 . 1 . . . . . 1 . . . . . . . Interference 4 | . . . . 1 . . . 2 . . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Damage (minor) 3 | . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . Siege Activations 5 | . . . . . . . . . . . . . 3 . 2 . . . . . . . . . Total Turns 115 | . . . . . . . . . . . . . 38 . 77 . . . . . . . . . Longest Duration 49 | . . . . . . . . . . . . . 23 . 49 . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 5 | . . . . . . . . . . . . . . . . . . 1 1 3 . . . . Total Turns 159 | . . . . . . . . . . . . . . . . . . 13 48 98 . . . . Longest Duration 53 | . . . . . . . . . . . . . . . . . . 13 48 53 . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . 1 . . . . . . . . 5 1 . . . . . Combat Hostiles 7 | . . . . . . . . . 1 . . . . . . . . 5 1 . . . . . Parts Fried 21 | . . . . . . . . . . . . . 2 . . 1 . 14 3 . . 1 . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Robots Melted 6 | . . . . . . . . . 3 . . . . . . . . . 3 . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . Parts Melted 46 | 1 . . . . . 2 1 . 13 . 2 . 1 . . . . 1 12 13 . . . . Heat Transferred 22292 | 185 444 . 1688 880 85 459 1593 830 5559 207 1724 . 814 . 222 . . 150 2790 4292 . 185 185 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . 2 . . . . . . . . . . 1 5 . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Res Acc Gar Acc Com Maximum Alert Level 5 | . . . 1 2 1 . 3 2 4 3 3 2 4 2 4 2 4 3 2 2 1 5 5 4 Low Security (%) 22 | 100 100 100 87 47 . 100 16 . . . . . . . . . . . . 19 . . . . Level 1 13 | . . . 12 12 100 . 9 . . . . . 11 . 11 . 13 . . 70 100 4 . . Level 2 25 | . . . . 40 . . 22 100 28 . 24 100 11 100 47 100 11 2 100 10 . 21 . . Level 3 26 | . . . . . . . 51 . 34 100 75 . 60 . 39 . 51 97 . . . 39 . . Level 4 9 | . . . . . . . . . 36 . . . 16 . 1 . 23 . . . . 7 66 100 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . 27 . . High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . 33 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2157 | 5 99 71 239 556 370 173 1042 564 1445 887 1059 555 1207 633 1119 530 1382 1027 658 485 266 2157 1904 1242 Initial 1293 | . . 6 15 72 271 154 61 546 380 758 578 555 332 633 361 530 287 725 534 312 266 212 1293 1199 Average 620 | 1 43 27 146 307 296 127 620 535 955 801 884 514 843 579 700 484 847 832 562 269 266 1119 1487 1225 Influence Increases 14030 | 10 322 224 709 534 309 164 1041 158 1125 219 481 . 915 23 760 79 1155 698 817 870 . 2175 1199 43 Destroy 0b10 Robot/C 7840 | . 240 100 460 400 140 100 680 100 560 140 400 . 540 . 140 60 720 460 520 480 . 1120 480 . Destroy 0b10 Robot/NC 405 | 10 10 20 50 10 30 5 20 10 50 . 5 . 25 . 10 5 10 30 15 10 . 30 50 . Destroy Leader 1162 | . 42 38 160 30 32 30 50 32 40 20 50 . 50 . 10 12 60 92 110 130 . 70 104 . Allied During Kill 792 | . . . . . 33 . . . 66 41 5 . . . 8 . 131 53 5 7 . 364 79 . Successful Hack 144 | . . 5 3 7 8 12 14 . . . . . 7 17 14 . 14 . . . . . . 43 Disable Machine 195 | . . 15 . . 45 . . . 15 . . . . . . . 30 . 15 15 . 15 45 . Anti-Garrison Action 1400 | . . . . 50 . . 150 . 300 . . . 250 . 300 . 150 . . . . 200 . . Destroy Structure 1237 | . . 1 21 7 6 17 67 1 19 3 6 . 13 6 263 2 40 48 62 168 . 226 261 . Partial Spotted 45 | . . . . . . . . . . . . . . . . . . . . . . . 45 . Lose Combat Pursuer 810 | . 30 45 15 30 15 . 60 15 75 15 15 . 30 . 15 . . 15 90 60 . 150 135 . Influence Decreases 12828 | 10 306 203 635 89 525 416 87 656 224 837 249 584 183 714 265 679 184 1061 1279 982 179 284 1482 715 Entered New Map 7305 | . . 10 22 39 285 186 27 496 164 687 249 504 143 574 155 481 124 657 485 245 179 54 864 675 Time Decay 3663 | 10 306 193 523 . 180 230 . 140 . 150 . 80 . 140 . 198 . 254 464 577 . . 198 20 Lost Part 1400 | . . . 90 50 . . 60 20 60 . . . 20 . 110 . 40 50 290 140 . 150 300 20 Lost Ally 460 | . . . . . 60 . . . . . . . 20 . . . 20 100 40 20 . 80 120 . Squads Dispatched 43 | . 1 1 4 . 1 1 . 1 . . . . . 1 . 1 . 4 6 9 . . 13 . Investigation . | . . . . . . . . . . . . . . . . . . . . . . . . . Extermination 12 | . . . . . . 1 . . . . . . . . . 1 . 1 3 5 . . 1 . Reinforcement 19 | . 1 1 4 . 1 . . . . . . . . 1 . . . 1 2 4 . . 4 . Assault 11 | . . . . . . . . . . . . . . . . . . 2 1 . . . 8 . Garrison 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Res Acc Gar Acc Com Distress Signals 22 | . 2 3 3 . 2 . . . . . . . 1 . . . . 1 1 2 . 3 4 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 546 | . 21 10 42 20 12 5 28 7 30 6 21 . 26 . 60 8 37 31 34 31 . 68 43 6 Peak Tracking Total 14 | . 4 7 6 5 6 3 6 3 5 3 8 . 4 2 14 4 11 11 7 5 . 11 13 6 Tactical Retreats 39 | . 2 1 1 2 1 . 2 1 1 1 1 . 1 . 9 . . 1 3 4 . 4 4 . Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Res Acc Gar Acc Com Traps Triggered 42 | . 2 2 . 1 1 . 9 . 8 1 1 . 6 . 1 1 2 . . 1 . 5 1 . Indirectly 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 -1 -1 -1 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Res Acc Gar Acc Com Machines Disabled 21 | . . 1 . . 3 . . . 2 . . . 3 . . . 3 . 1 1 . 4 3 . Max in Single Turn 1 | . . 1 . . . . . . 1 . . . 1 . . . 1 . 1 1 . 1 1 . Garrison Relay 7 | . . . . . . . . . 1 . . . 3 . . . 1 . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Res Acc Gar Acc Com Machines Accessed 47 | . 1 1 4 2 5 5 2 2 1 1 . 3 2 4 1 3 2 . 2 2 1 1 . 2 Terminals 26 | . . 1 2 2 5 . 2 1 1 . . . 2 1 1 . 2 . 2 1 . 1 . 2 Fabricators 4 | . . . . . . 1 . . . . . 1 . 1 . . . . . 1 . . . . Repair Stations 6 | . . . 1 . . 1 . . . . . 1 . 1 . 2 . . . . . . . . Recycling Units 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . 1 . . 1 . 1 . 1 . 1 . 1 . 1 . . . . 1 . . . Total Hacks 86 | . 2 3 7 6 11 7 3 2 4 1 . 5 4 10 2 5 2 . 3 2 1 3 . 3 Successful 32 | . . 1 3 1 4 5 1 1 . 1 . 1 1 5 1 2 2 . . . 1 . . 2 Failed 54 | . 2 2 4 5 7 2 2 1 4 . . 4 3 5 1 3 . . 3 2 . 3 . 1 Catastrophic 10 | . . . 1 2 1 . . 1 . . . . 1 . . . . . 3 . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 19 | . . 3 1 . 11 . . 1 . . . . . 2 . . . . . . . . . 1 Terminals 52 | . . 3 4 6 11 . 3 1 4 . . . 4 2 2 . 2 . 3 1 . 3 . 3 Fabricators 6 | . . . . . . 2 . . . . . 1 . 2 . . . . . 1 . . . . Repair Stations 16 | . . . 2 . . 2 . . . . . 3 . 5 . 4 . . . . . . . . Recycling Units 4 | . 2 . . . . 2 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . 1 . . 1 . 1 . 1 . 1 . 1 . 1 . . . . 1 . . . Terminal Hacks 8 | . . . . 1 1 . 1 . . . . . 1 . 1 . 2 . . . . . . 1 Open Door 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 7 | . . . 2 . . 2 . . . . . . . 2 . 1 . . . . . . . . Scan Component 4 | . . . 1 . . 1 . . . . . . . 1 . 1 . . . . . . . . Repair 3 | . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Report Inventory 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . 1 . . 1 . 1 . 1 . 1 . 1 . 1 . . . . 1 . . . Unlock Access 8 | . . . 1 . . 1 . 1 . 1 . 1 . 1 . 1 . . . . 1 . . . Unauthorized Hacks 5 | . . 1 . . 3 . . . . . . . . . . . . . . . . . . 1 Terminals 5 | . . 1 . . 3 . . . . . . . . . . . . . . . . . . 1 Botnet 5 | . . 1 . . 3 . . . . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 1 1 3 2 5 2 2 2 1 1 . 2 1 3 1 3 1 . 2 2 1 1 . 2 Full Trace Events 5 | . . . . 1 1 . 1 . 1 . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . . . . 53 . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . . . 12 . . . . . . . . . . Parts Repaired 3 | . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . . Time 83 | . . . 26 . . 19 . . . . . . . 38 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 -1 -1 -1 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Res Acc Gar Acc Com Used RIF Installer 7 | . . . . 1 . . 1 . 1 . 1 . 1 . . . 1 . . . . 1 . . Coupler Efficiency 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Hotswap 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Robot Detection 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Robots Hacked 11 | . . . . . . . . . . . . . 1 . 1 . 1 1 2 2 . 2 1 . Non-combat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat 10 | . . . . . . . . . . . . . 1 . . . 1 1 2 2 . 2 1 . Autoassimilated 5 | . . . . . . . . . . . . . 1 . . . . . 1 1 . 1 1 . Robot Hacks Applied 6 | . . . . . . . . . . . . . . . 1 . 1 1 1 1 . 1 . . amplify_resonance 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . overwrite_iff 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . formatsys_low 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . formatsys_high 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Relay Couplers Released 29 | . . . . . . . . . 4 . . . 14 . . . 3 . . . . 8 . . Machine Destruction 29 | . . . . . . . . . 4 . . . 14 . . . 3 . . . . 8 . . Attached 12 | . . . . . . . . . 1 . . . 4 . . . 2 . 1 . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 21 | . . . . 3 . . . . 3 . . . 2 . 2 . 3 . . . . 8 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Res Acc Gar Acc Com Total Allies 31 | . . . . 3 . . . . 3 . . . 3 . 3 . 6 . 2 1 . 9 1 . Largest Group 7 | . . . . 3 3 . . . 3 3 3 . 2 2 3 . 5 5 1 1 . 7 5 . Highest-Rated Group 528 | . . . . 90 90 . . . 129 129 129 . 97 97 101 . 211 207 58 58 . 528 370 . Highest-Rated Ally 89 | . . . . 39 39 . . . 43 43 43 . 51 51 49 . 85 62 58 58 . 89 89 . Total Orders 8 | . . . . . . . . . 2 . 1 . . 1 2 . . . . . . 2 . . STAY 5 | . . . . . . . . . 1 . 1 . . 1 1 . . . . . . 1 . . FOLLOW 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . AID 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 252 | . . . . . 34 . . . . 17 4 . 4 . 9 . 48 18 7 5 . 65 41 . Total Damage 6420 | . . . . . 397 . . . . 388 173 . 78 . 599 . 1449 295 244 171 . 1519 1107 . Kills 58 | . . . . . 10 . . . . 5 1 . . . 5 . 15 5 . . . 13 4 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Res Acc Gar Acc Com Active Infowar (turns) 2717 | 19 788 . 726 2 281 420 89 . . . . . . . . . . . . 66 12 2 312 . Terrain 1665 | . . . 726 2 122 413 10 . . . . . . . . . . . . 66 12 2 312 . Seismic 1597 | 19 788 . . . 281 420 89 . . . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 -1 -1 -1 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Res Acc Gar Acc Com Turns Passed 19817 | 127 1004 489 1527 829 364 490 1265 296 1806 312 574 179 1432 287 1177 400 1313 549 1177 1761 12 1780 621 46 Spaces Moved 10715 | 63 489 369 856 372 258 294 590 175 974 191 333 129 746 200 406 262 658 277 612 901 10 950 508 92 Core 112 | 12 1 . . . . . . . . . . . . . . . . . . . . . 7 92 Treads 2007 | 51 487 8 432 143 . . . . 3 . . . 43 . 298 112 430 . . . . . . . Legs 3087 | . 1 . . . . . . . . . . . . . . . 48 277 612 901 10 950 288 . Wheels 5296 | . . 361 424 229 258 294 590 175 971 191 333 129 703 200 108 150 180 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 213 | . . . . . . . . . . . . . . . . . . . . . . . 213 . Fastest Speed 34 | 50 160 95 95 105 120 120 120 120 120 135 120 135 124 122 106 107 133 130 120 115 115 115 34 50 Average Speed 132 | 146 160 108 130 133 120 120 142 120 135 135 134 135 140 128 206 141 152 130 124 128 115 116 84 50 Slowest Speed 390 | 160 250 160 232 235 120 135 195 135 320 135 135 135 240 141 240 160 240 130 190 255 115 120 390 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 5 76 46 74 35 29 10 61 5 83 8 40 5 91 5 41 8 63 9 13 20 1 84 17 7 Regions Visited 24 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 . . 1 . 1 . 1 . 1 . 1 . 1 . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 . . 1 . . . . . . . . . . . . 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 117 | . . . 2 1 . . 21 . 4 . 4 . 1 1 48 . 5 1 6 5 . . 18 . Terrain Destroyed 604 | . . . 16 7 . 18 23 . 8 1 16 . 10 3 138 1 17 24 34 66 . 107 115 . Melee 14 | . . . 2 1 . . 5 . 4 . . . . . . . . . . . . . 2 . Projectile 208 | . . . . . . . . . 4 1 9 . 9 3 21 1 14 19 20 66 . 34 7 . AOE 377 | . . . 14 6 . 18 18 . . . 7 . 1 . 117 . 3 5 13 . . 69 106 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Res Acc Gar Acc Com Total 14426 | 85 628 422 1139 602 303 411 822 227 1271 236 401 133 1005 225 633 284 879 383 878 1333 10 1380 644 92 Wait 1368 | 5 58 13 105 89 22 73 48 23 61 29 18 . 87 13 118 2 39 46 112 239 . 154 14 . Move 10692 | 62 488 368 856 371 257 294 589 175 973 190 332 129 745 200 405 262 657 276 611 900 10 949 501 92 Hop 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Pick Up 205 | 6 13 6 30 8 6 8 8 4 13 1 . 2 12 4 2 2 20 5 17 18 . 15 5 . Fast Attach 161 | 7 3 3 14 . 1 2 1 . 11 . 3 1 11 . 3 4 10 3 21 29 . 24 10 . Attach 138 | . 1 1 14 8 . 2 6 2 7 1 5 . 2 3 7 4 14 5 17 8 . 12 19 . Detach 69 | . . . 6 3 . . . . 8 . 5 . 5 . 2 3 9 1 6 3 . 7 11 . Swap 204 | . 6 4 19 8 5 13 28 4 16 2 5 . 7 1 2 . 10 6 8 19 . 28 13 . Drop 268 | . 13 8 25 1 6 10 9 5 25 1 4 1 23 1 3 1 20 3 11 37 . 35 26 . Fire 944 | 5 45 19 64 58 6 9 91 14 89 4 29 . 52 3 66 6 53 37 75 80 . 104 35 . Melee 41 | . . . 2 1 . . 5 . 4 . . . 12 . 5 . 5 . . . . . 7 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Crush 5 | . 1 . 4 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 126 | . . . . 1 . . 37 . 39 8 . . 32 . 2 . 7 . . . . . . . Rewire 201 | . . . . 54 . . . . 25 . . . 17 . 18 . 35 . . . . 52 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 4 exits: *Fac x3 / *Fac) -7/Factory -7/Garrison -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison -5/Factory -5/Garrison (discovered 3 exits: [*Fac x3]) -4/Factory -3/Research -2/Research -1/Access -1/Garrison (discovered 3 exits: [*Acc x3]) -1/Access -1/Command History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 653 | -10/Materials | Core integrity fell below 50% 791 | -10/Materials | Discovered new exit (range 12) 1028 | -10/Materials | Derelicts attacked the area 1095 | -10/Materials | Discovered new exit (range 15) 1132 | -10/Materials | Entered another Materials area 1132 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1267 | -9/Materials | Discovered new exit (range 13) 1611 | -9/Materials | Discovered new exit (range 10) 1621 | -9/Materials | Entered another Materials area 1621 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1906 | -8/Materials | Build established: Gunner 2047 | -8/Materials | Discovered new exit (range 16) 2301 | -8/Materials | Lost 4 parts (2n1u1w) 2397 | -8/Materials | Discovered new exit (range 11) 2554 | -8/Materials | Build established: Tank 2842 | -8/Materials | Repaired Lgt. Treads 3148 | -8/Materials | Identified exit to Garrison 3148 | -8/Materials | Entered Garrison 3168 | -8/Garrison | Lost 3 parts (1p1n1w) 3394 | -8/Garrison | Installed Relay Interface Framework 3537 | -8/Garrison | Triggered checkpoint 3564 | -8/Garrison | Core integrity fell below 50% 3706 | -8/Garrison | Triggered checkpoint 3944 | -8/Garrison | Discovered new exit (range 10) 3977 | -8/Garrison | Entered Materials 3977 | -8/Materials | Accompanied by 3 allies 4208 | -8/Materials | Discovered new exit (range 16) 4341 | -8/Materials | Entered Factory 4341 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4551 | -7/Factory | Repaired Adv. Treads 4831 | -7/Factory | Identified exit to Garrison 4831 | -7/Factory | Entered Garrison 4884 | -7/Garrison | Triggered checkpoint 5034 | -7/Garrison | Triggered checkpoint 5060 | -7/Garrison | Triggered checkpoint 5144 | -7/Garrison | Triggered checkpoint 5214 | -7/Garrison | Build established: Scavenger-Gunner 5407 | -7/Garrison | Lost 3 parts (1p1n1w) 5521 | -7/Garrison | Discovered new exit (range 11) 5643 | -7/Garrison | Build established: Gunner 5939 | -7/Garrison | Discovered new exit (range 12) 5950 | -7/Garrison | Expanded RIF knowledge: Robot Detection 6096 | -7/Garrison | Entered Factory 6308 | -7/Factory | Garrison activated, responded to threat 6392 | -7/Factory | Identified exit to Garrison 6392 | -7/Factory | Entered Garrison 6408 | -7/Garrison | Triggered checkpoint 6546 | -7/Garrison | Garrison Relay disabled 6600 | -7/Garrison | Triggered checkpoint 6739 | -7/Garrison | Discovered new exit (range 5) 6860 | -7/Garrison | Triggered checkpoint 6894 | -7/Garrison | Build established: Scavenger-Gunner 7103 | -7/Garrison | Triggered checkpoint 7275 | -7/Garrison | Discovered new exit (range 8) 7704 | -7/Garrison | Triggered checkpoint 7848 | -7/Garrison | Discovered new exit (range 9) 7906 | -7/Garrison | Triggered checkpoint 7989 | -7/Garrison | Discovered new exit (range 15) 8013 | -7/Garrison | Expanded RIF knowledge: Structural Interface 8057 | -7/Garrison | Build established: Tank 8198 | -7/Garrison | Entered Factory 8198 | -7/Factory | Accompanied by 3 allies 8504 | -7/Factory | Identified exit to Garrison 8510 | -7/Factory | Entered Garrison 8510 | -7/Garrison | Accompanied by 3 allies 8673 | -7/Garrison | Destroyed 7 combat bots 8739 | -7/Garrison | Core integrity fell below 50% 8770 | -7/Garrison | Destroyed 9 combat bots 8800 | -7/Garrison | Triggered checkpoint 8894 | -7/Garrison | Discovered new exit (range 11) 8982 | -7/Garrison | Expanded RIF knowledge: Autoassimilate 8998 | -7/Garrison | Triggered checkpoint 9084 | -7/Garrison | Entered Factory 9084 | -6/Factory | Evolved 2 slots: Utility x2 9263 | -6/Factory | Identified exit to Garrison 9263 | -6/Factory | Entered Garrison 9453 | -6/Garrison | Triggered checkpoint 9479 | -6/Garrison | Garrison Relay disabled 9524 | -6/Garrison | Spotted B-75 Beast 9541 | -6/Garrison | Destroyed B-75 Beast 9754 | -6/Garrison | Discovered new exit (range 12) 9775 | -6/Garrison | Garrison Relay disabled 9863 | -6/Garrison | Triggered checkpoint 10069 | -6/Garrison | Discovered new exit (range 13) 10195 | -6/Garrison | Triggered checkpoint 10307 | -6/Garrison | Discovered new exit (range 9) 10425 | -6/Garrison | Triggered checkpoint 10512 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 10662 | -6/Garrison | Garrison Relay disabled 10695 | -6/Garrison | Entered Factory 10695 | -5/Factory | Accompanied by 2 allies 10695 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10820 | -5/Factory | Fabricated Variable Charge Gun? 10845 | -5/Factory | Repaired Missile Launcher? 10973 | -5/Factory | Build established: Bothacker-Tank 10982 | -5/Factory | Identified exit to Garrison 10982 | -5/Factory | Entered Garrison 11140 | -5/Garrison | Assembled breached garrison interior 12059 | -5/Garrison | Destroyed 12 combat bots 12149 | -5/Garrison | Discovered new exit (range 8) 12159 | -5/Garrison | Entered Factory 12190 | -5/Factory | Lost 11 parts (2p2n4u3w) 12559 | -5/Factory | Identified exit to Garrison 12559 | -5/Factory | Entered Garrison 12664 | -5/Garrison | Build established: Scavenger-Mutant 12697 | -5/Garrison | Triggered checkpoint 12728 | -5/Garrison | Expanded RIF knowledge: Hotswap 12741 | -5/Garrison | Garrison Relay disabled 12819 | -5/Garrison | Spotted B-75 Beast 12833 | -5/Garrison | Assimilated Beast 6a with formatsys_high 12845 | -5/Garrison | Triggered checkpoint 12917 | -5/Garrison | Destroyed 11 combat bots 13140 | -5/Garrison | Found embedded Infiltrators 13158 | -5/Garrison | Discovered new exit (range 10) 13214 | -5/Garrison | Build established: Botlord-Gunner 13230 | -5/Garrison | Triggered checkpoint 13271 | -5/Garrison | Triggered checkpoint 13360 | -5/Garrison | Discovered new exit (range 22) 13360 | -5/Garrison | Discovered new exit (range 101) 13360 | -5/Garrison | Discovered new exit (range 59) 13535 | -5/Garrison | Triggered checkpoint 13561 | -5/Garrison | Triggered checkpoint 13641 | -5/Garrison | Triggered checkpoint 13702 | -5/Garrison | Spotted B-75 Beast 13713 | -5/Garrison | Destroyed B-75 Beast 13872 | -5/Garrison | Entered Factory 13872 | -4/Factory | Accompanied by 5 allies 13872 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14007 | -4/Factory | Build established: Bothacker-Gunner 14122 | -4/Factory | First assault squad dispatched 14212 | -4/Factory | Lost 3 allies 14289 | -4/Factory | Destroyed 14 combat bots 14306 | -4/Factory | Lost 4 parts (3u1w) 14388 | -4/Factory | Discovered new exit (range 6) 14421 | -4/Factory | Entered Research 14421 | -3/Research | Evolved 2 slots: Utility x2 14627 | -3/Research | Lost 4 parts (3n1w) 14732 | -3/Research | Lost 6 parts (1p1n3u1w) 14737 | -3/Research | Destroyed 7 combat bots 14921 | -3/Research | First assault squad dispatched 15186 | -3/Research | Lost 8 parts (1n6u1w) 15545 | -3/Research | Found Prototype Launcher 15547 | -3/Research | Found Prototype Launcher 15581 | -3/Research | Discovered new exit (range 3) 15598 | -3/Research | Entered another Research area 15598 | -2/Research | Evolved 2 slots: Power x1, Utility x1 15628 | -2/Research | Lost 5 parts (1p2n1u1w) 16158 | -2/Research | Spotted B-90 Cyclops 16291 | -2/Research | Destroyed B-90 Cyclops 16294 | -2/Research | Identified Tactical Quantum Warhead (x2) 16414 | -2/Research | Build established: Scavenger-Gunner 16643 | -2/Research | System corruption reached 10% 17135 | -2/Research | Discovered new exit (range 14) 17282 | -2/Research | Lost 7 parts (3n1u3w) 17359 | -2/Research | Entered Access 17359 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 17371 | -1/Access | Identified exit to Garrison 17371 | -1/Access | Entered Garrison 17374 | -1/Garrison | Spotted B-75 Beast 17378 | -1/Garrison | Spotted B-90 Cyclops 17447 | -1/Garrison | Destroyed B-75 Beast 17478 | -1/Garrison | Destroyed 10 combat bots 17487 | -1/Garrison | Lost 3 parts (1n2w) 17583 | -1/Garrison | Triggered checkpoint 17678 | -1/Garrison | Spotted B-99 Colossus 17678 | -1/Garrison | Triggered checkpoint 17681 | -1/Garrison | Triggered checkpoint 17831 | -1/Garrison | Destroyed B-99 Colossus 17847 | -1/Garrison | Found Prototype Ballistic Gun 17898 | -1/Garrison | Found Hvy. Reflective Plating 18030 | -1/Garrison | Identified Multirail 18068 | -1/Garrison | Lost 6 parts (2n2u2w) 18228 | -1/Garrison | Discovered new exit (range 12) 18241 | -1/Garrison | Triggered checkpoint 18513 | -1/Garrison | Triggered checkpoint 18588 | -1/Garrison | Destroyed 7 combat bots 18723 | -1/Garrison | Discovered new exit (range 14) 18773 | -1/Garrison | Triggered checkpoint 18862 | -1/Garrison | Garrison Relay disabled 18980 | -1/Garrison | Discovered new exit (range 14) 19050 | -1/Garrison | Found Adv. Powered Armor 19053 | -1/Garrison | Found Adv. Powered Armor 19057 | -1/Garrison | Found Adv. Powered Armor 19063 | -1/Garrison | Found Adv. Powered Armor 19064 | -1/Garrison | Found Adv. Powered Armor 19101 | -1/Garrison | Triggered checkpoint 19107 | -1/Garrison | Expanded RIF knowledge: Coupler Efficiency 19151 | -1/Garrison | Entered Access 19151 | -1/Access | Accompanied by 5 allies 19434 | -1/Access | Lost 3 allies 19439 | -1/Access | Lost 3 parts (1p1u1w) 19567 | -1/Access | High security lockdown imminent 19577 | -1/Access | System corruption reached 10% 19591 | -1/Access | Destroyed 10 combat bots 19626 | -1/Access | Lost 13 parts (1p6n2u4w) 19647 | -1/Access | High security lockdown engaged 19683 | -1/Access | Spotted Executioner 19688 | -1/Access | Spotted Executioner 19739 | -1/Access | Core integrity fell below 50% 19768 | -1/Access | Spotted B-99 Colossus 19768 | -1/Access | Spotted B-99 Colossus 19770 | -1/Access | Core integrity fell below 20% 19771 | -1/Access | Discovered new exit (range 3) 19772 | -1/Access | Entered Command 19800 | -1/Command | Lost 14 parts (1p7n5u1w) 19815 | -1/Command | Spotted M Guard 19815 | -1/Command | Spotted M Guard 19815 | -1/Command | Spotted Combat Programmer 19816 | -1/Command | Spotted Combat Programmer 19818 | -1/Command | Destroyed by M Guard with Advanced Micro-nuke Launcher Last Messages --------------- >>Traps(Locate) Found 4 traps in 1 array: 4x Shock Trap Map updated. 19782_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 19787_ RIF reveals location of hidden door. 19799_ System corrupted: Energy discharge (-23). 19801_ P-80 Master resets R-10 Processor, system corruption cleaned. 19803_ RIF reveals location of hidden door. 19807_ Relay Coupler [Sentry] destroyed. 19815_ Warlord KY-Z71 knocked back. 19815_ Graphene Brace destroyed. 19816_ Penetrated by EMDS Slug. 19816_ EMDS Slug penetrates Warlord D3-CKR. 19818_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# " | | ??????????????????????????????????????????????# " | | ??????????????????????????????????????????????# " | | ???????????????????????????#########??????????# " | | ?????????????????????###?### # ###?#####??# | | ?????????????????????# %# #?# #??# | | ?????????????????+#### W## W W ### #####+# | | ??????????????# @ + | | ??????????????# Y + | | ??????????????# + | | ??????????????# Y + | | ??????????????# p + | | ??????????????# p ### ## W W ### ####### | | ??????????????####???# # # #?# #?????? | | ?????????????????????###### # ####?#####????? | | ??????????????????????????#########????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 155 Energy Generation 45 Energy Capacity 760 Matter Stores 500 Matter Capacity 550 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 800 Resistance: KI 30 Resistance: TH 25 Weapon Shielding 66 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 82 Targeting Accuracy 19 Target Analysis 8 Recoil Reduction 5 Kinecelleration 40 Offensive Hacking 12 Relay Coupler Types 3 Relay Coupler Value 120 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Variable Charge Gun | x2 | -5/Factory | Preloaded Repaired ---------- Lgt. Treads | 12% | -8/Materials Adv. Treads | 16% | -7/Factory Missile Launcher | 32% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingBiometalOptics Manual? 0 Play Time 03:00:04 Cumulative 529.6 hours Start 2025.08.09 @ 18:57:34 End 2025.08.30 @ 20:45:58 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 362 Rogue 362 Adventurer 0 Explorer 0 Win Type - Total 50 Types 43/0/5/2/0/0/0/0/0/0 Lore% 84 Gallery% 81 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd376fbc-5472-4a54-8b08-b0c53a8f3270