Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.18 @ 08:19:17 Player: shapeshifter Result: Destroyed by OR-BRW(z) with Makeshift Laser Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (253) 1265 Value Destroyed (7620) 7620 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (2018) 2018 TOTAL SCORE: 16763 Bonus ------- High Alert Combat Kills 838 Follower Combat Kills 307 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -127 Cogmind --------- Core Integrity 0/850 Matter 63/300 Energy 122/150 System Corruption 23% Temperature Hot (285) Movement Core (1750) Ox34 Location -6/Zion Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit > --- WEAPON (4) ------- Phase Cannon Heavy Missile Launcher > --- INVENTORY (25) --- High-capacity Matter Pod (0) Compact Matter Pod (0) Makeshift Sensor Array Energy Filter Makeshift Hacking Suite Makeshift System Shield Authchip [Weapon] Tech Extrapolator Improved Trap Extractor (0/6) Splice Drone Bay (6/6) Plasma Cannon Long-range Missile Launcher Remote Datajack CPS Tube (2) CPS Tube (1) GAL Module Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Advanced Targeting Computer Core Analyzer Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- High-capacity Matter Pod Compact Matter Pod Compact Matter Pod Enhanced Optical Array Armor Integrity Analyzer Energy Filter Improved Weapon Shielding Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Heavy] Tech Extrapolator Tech Extrapolator Improved Trap Extractor Splice Drone Bay Plasma Cannon Plasma Cannon Plasma Cannon Plasma Cannon Hypervelocity Gauss Rifle CPS Tube CPS Tube [Rating: 68] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Slug Cannon Launcher Precision Grenade Launcher Special Weapon CPS Tube Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Low Low Zio Slots Evolved 8 | . . . 2 . . . 2 . . . . . 4 . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . 1 . . . Utility 4 | . . . 1 . . . . . . . . . 3 . . . Weapon 2 | . . . 1 . . . 1 . . . . . . . . . Parts Attached 116 | 8 1 6 20 3 3 2 10 12 6 1 3 6 12 1 . 22 Power 11 | 1 . 1 2 . 1 . . 1 1 . . . . 1 . 3 Engine 10 | 1 . 1 2 . 1 . . 1 1 . . . . 1 . 2 Core 1 | . . . . . . . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 36 | 2 . 3 8 . . . 3 5 3 . 3 2 3 . . 4 Treads 14 | 2 . 1 8 . . . . 1 . . . . . . . 2 Leg 4 | . . . . . . . . 4 . . . . . . . . Wheel 18 | . . 2 . . . . 3 . 3 . 3 2 3 . . 2 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 31 | 3 1 . 2 3 2 1 2 4 1 . . 3 4 . . 5 Device 6 | 2 . . . 2 . . . 1 . . . 1 . . . . Storage 5 | 1 1 . . . 1 . 1 1 . . . . . . . . Processor 9 | . . . . 1 1 1 . . . . . . 3 . . 3 Hackware 1 | . . . . . . . . . 1 . . . . . . . Protection 10 | . . . 2 . . . 1 2 . . . 2 1 . . 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 38 | 2 . 2 8 . . 1 5 2 1 1 . 1 5 . . 10 Energy Gun 3 | . . 1 1 . . . . . 1 . . . . . . . Energy Cannon 5 | . . . 1 . . . . . . . . . 1 . . 3 Ballistic Gun 24 | 2 . 1 6 . . 1 5 2 . . . . 4 . . 3 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 1 Launcher 3 | . . . . . . . . . . 1 . . . . . 2 Special Weapon 1 | . . . . . . . . . . . . 1 . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 4 2 . . . . 1 1 . . 1 . . 1 Parts Lost 55 | . . 5 3 1 . 1 1 7 . . 1 . 3 . . 33 Power 4 | . . 1 . . . . . . . . . . . . . 3 Propulsion 18 | . . 2 1 . . . 1 4 . . 1 . 1 . . 8 Utility 14 | . . . 2 1 . . . . . . . . 2 . . 9 Weapon 19 | . . 2 . . . 1 . 3 . . . . . . . 13 Highest Loss Streak 16 | . . 2 2 1 . 1 1 6 . . 1 . 2 . . 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 18 | 3 7 8 9 9 10 11 15 23 24 24 24 24 22 25 25 23 Power . | . 1 . 1 2 1 1 1 . . . . . . 1 1 . Propulsion . | 1 2 1 . . . . . . . . . 1 . 2 2 1 Utility 12 | . 3 5 5 5 6 8 11 19 18 18 18 17 14 12 11 9 Weapon 3 | . 1 1 1 2 2 2 2 2 5 5 5 5 5 7 8 8 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 42 | . . 1 . 2 . 2 2 9 6 . . 5 . 2 . 13 Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 34 | . . 1 . 2 . 2 2 8 4 . . 4 . 2 . 9 Weapon 5 | . . . . . . . . 1 2 . . . . . . 2 Tool/Special 3 | . . . . . . . . . . . . 1 . . . 2 Average Slot Usage (%) 85 | . 100 99 96 97 96 96 86 78 71 72 71 71 91 100 100 82 Engine 8 | . 14 13 11 11 11 11 9 9 9 9 9 9 6 6 6 2 Treads 9 | . 28 22 21 22 22 22 10 2 . . . . . . . 10 Leg 3 | . . . . . . . . 16 5 . . . . . . . Wheel 11 | . . 4 . . . . 3 6 21 27 26 27 23 26 26 10 Device 5 | . 14 14 2 . . . . 6 6 7 9 8 5 6 6 1 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 9 9 6 6 6 6 Processor 10 | . . . . 9 18 22 11 9 9 9 9 . 13 20 20 13 Protection 4 | . . . 16 9 . . 6 2 . . . 8 11 6 6 8 Ballistic Gun 21 | . 28 17 32 33 33 30 35 17 8 9 9 8 20 26 26 19 Peak Build Rating 68 | 7 8 8 18 25 22 22 37 60 60 58 58 59 68 61 61 66 Average Rating 41 | 4 7 7 15 18 19 21 32 51 58 56 57 57 57 60 61 56 On Entrance 35 | . 7 8 8 18 17 21 21 37 60 58 57 58 58 59 61 61 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 120 | 14 19 19 31 31 47 37 74 114 105 104 104 119 120 105 105 116 Greatest Support 56 | 40 40 40 40 40 40 40 42 42 35 30 42 42 52 46 46 56 Greatest Overweight (x) 34 | . . 1 1 . 1 . 4 34 10 3 5 3 3 2 2 9 Average Overweight (x) 1 | . . . . . . . 1 2 3 2 2 2 2 2 2 2 Largest Inventory Capacity 25 | 8 10 10 10 10 15 15 20 25 25 25 25 25 25 25 25 25 Average Capacity 20 | 7 8 10 10 10 14 15 18 24 25 25 25 25 25 25 25 25 Most Carried 25 | 7 8 10 10 10 15 15 20 25 25 25 25 25 25 25 25 25 Average Carried 19 | 4 7 8 9 9 11 14 18 24 24 24 24 24 22 24 25 23 Final Capacity 25 | 8 10 10 10 10 15 15 20 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 8 10 10 10 15 15 20 25 25 24 25 25 25 25 25 16 Class Distribution -------------------- 30% | Scavenger-Gunner 19% | Bothacker-Skirmisher 12% | Skirmisher 11% | Mutant 10% | Scavenger-Tank 3% | Scavenger-Skirmisher 3% | Bothacker-Tank 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Gunner | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Bothacker-Skirmisher | -8/Materials Bothacker-Skirmisher | -8/Storage Bothacker-Skirmisher | -8/Recycling Bothacker-Tank | -8/Scraptown Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Low Low Zio Matter Collected 7830 | 290 108 88 459 144 120 240 472 1865 315 495 310 142 836 58 108 1780 Remotely 41 | 41 . . . . . . . . . . . . . . . . Salvage Created 10130 | 86 279 253 622 237 . 411 588 1603 342 1042 1560 345 1086 15 230 1431 Parts 587 | 8 20 18 40 21 . 19 45 61 22 54 53 23 65 3 14 121 Haulers Intercepted 7 | . . . 3 . . . . . 3 1 . . . . . . Recyclers Shooed 3 | . . . . . . . . . . 1 . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . . . . . 13 . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Low Low Zio Combat Hostiles Destroyed 147 | . 8 10 11 5 . 12 13 33 2 19 7 4 14 1 4 4 Melee 1 | . . . . . . . . . . . . . 1 . . . Guns 145 | . 8 10 11 5 . 12 13 32 2 19 7 4 13 1 4 4 AOE 1 | . . . . . . . . 1 . . . . . . . . Classes Destroyed 24 | 2 3 1 1 1 . 2 1 1 . 2 1 4 1 1 . 3 Worker 3 | . . . . . . . 2 . 1 . . . . . . . Builder 4 | . . . . 1 . 1 . . . . 1 . 1 . . . Tunneler 6 | 2 . . . 1 . . . . 1 . . 1 1 . . . Hauler 7 | . . . 3 . . . . . 3 1 . . . . . . Recycler 19 | 1 . . . 1 . . 1 . 1 . 13 . 2 . . . Operator 1 | . . . . . . . . . . . . . 1 . . . Watcher 6 | . 1 . 1 . . . 1 . 1 1 . . 1 . . . Swarmer 36 | . 3 7 3 3 . 6 6 4 1 . . . 3 . . . Grunt 58 | . 5 2 3 2 . 4 4 22 1 8 . . 4 . 3 . Brawler 5 | . . . . . . 1 . . . 4 . . . . . . Duelist 4 | . . . . . . 1 2 1 . . . . . . . . Protector 2 | . . . . . . . . . . 2 . . . . . . Sentry 24 | . . 1 5 . . . 1 4 . 4 5 . 4 . . . Demolisher 2 | . . . . . . . . . . 1 1 . . . . . Hunter 4 | . . . . . . . . 2 . . . . 2 . . . Programmer 3 | . . . . . . . . . . . 1 . 1 . 1 . Explorer 1 | . . . . . . . . . . . . 1 . . . . Guru 1 | . . . . . . . . . . . . 1 . . . . Scientist 3 | . . . . . . . . . . . . 3 . . . . Scrapper 2 | . . . . . . . . . . . . 2 . . . . Zionite 60 | . . . . . . . . . . . . . . . . 60 Tinkerer 3 | . . . . . . . . . . . . . . . . 3 Thief 1 | . . . . . . . . . . . . . . 1 . . Martyr 1 | . . . . . . . . . . . . . . . . 1 Marauder 2 | . . . . . . . . . . . . . . . . 2 Best Kill Streak 17 | 3 5 3 5 4 . 3 6 3 4 17 8 7 8 1 3 11 Combat Bots Only 16 | . 4 3 5 3 . 3 6 3 1 16 4 4 5 1 3 2 Max Kills in Single Turn 3 | 1 1 1 2 2 . 2 2 2 1 2 2 2 2 1 2 3 Gunslinging 1 | . . . 1 . . 1 1 1 . . . . 1 . 1 . Exploded 1 | . . . . . . . . 1 . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 Imprinter (-6/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Low Low Zio Hostile Shots Fired 848 | . 36 47 64 27 . 47 45 147 4 22 4 15 148 2 8 232 Missed 261 | . 8 10 10 10 . 15 14 44 1 9 . 3 53 . 5 79 Hits 587 | . 28 37 54 17 . 32 31 103 3 13 4 12 95 2 3 153 Melee 47 | . . . . . . 4 . 2 . . . . . 2 . 39 Projectile 540 | . 28 37 54 17 . 28 31 101 3 13 4 12 95 . 3 114 AOE 8 | . . . . . . . . . . . . . . . . 8 Critical Strikes 21 | . 1 1 4 . . 2 1 2 . . . 1 2 . . 7 Damage Taken 8872 | . 347 514 629 190 . 428 262 1379 48 207 58 125 1076 37 60 3512 Core 1397 | . 65 62 59 9 . 72 15 208 . 27 . 22 147 29 . 682 Absorbed by Shields 9 | . . . . . . . . 9 . . . . . . . . Redirected to Shielding 145 | . . . . . . . . . . . . . . . 38 107 Ignored by Resistances 56 | . . . . . . . 46 10 . . . . . . . . Regen/Repaired (Parts) 91 | . . . . . . . . . . . . 91 . . . . Core Remaining (%) 66 | 100 . 49 . . . 65 . . . . . 50 . . . . Volleys Fired 567 | 5 23 31 46 11 . 26 25 114 16 33 17 12 49 3 9 147 Largest 4 | 2 2 2 3 3 . 3 4 4 1 1 1 1 4 4 4 4 Hottest 165 | 40 40 70 70 69 . 69 112 117 60 60 60 60 80 80 80 165 Shots Fired 1466 | 10 46 55 137 33 . 65 100 247 16 33 17 12 169 12 36 478 Gun 1417 | 10 46 55 137 33 . 65 100 247 16 33 17 11 168 12 36 431 Cannon 42 | . . . . . . . . . . . . . 1 . . 41 Launcher 6 | . . . . . . . . . . . . . . . . 6 Special 1 | . . . . . . . . . . . . 1 . . . . Kinetic 1424 | 10 46 34 136 33 . 65 100 247 16 33 17 11 168 12 36 460 Thermal 35 | . . 21 1 . . . . . . . . . 1 . . 12 Explosive 6 | . . . . . . . . . . . . . . . . 6 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 28 | 4 7 7 18 5 . 21 6 28 7 11 7 6 13 2 4 18 Robot Miss Streak 7 | 1 1 5 6 3 . 5 7 4 5 4 2 4 6 7 2 6 Penetration Max 1 | . . . . . . . 1 1 . . . . . . . 1 Secondary Targets 34 | . 1 1 2 2 . 5 6 5 . . . . 4 . 2 6 Max Gunslinging Chain 2 | . 1 1 1 1 . 1 1 2 . . . . 1 . 1 1 Shots Hit Robots 853 | 6 32 35 88 19 . 46 49 141 14 31 17 12 94 3 22 244 Core Hits 423 | 4 17 16 31 11 . 20 25 72 11 34 23 9 49 2 10 89 Critical Kills 9 | . 1 . . . . 1 . 4 . . . . . . . 3 Critical Parts Destroyed 16 | . . . . . . 1 3 10 . . . . . . . 2 Critical Strikes 26 | . 1 1 . . . 2 3 14 . . . . . . . 5 Burn 1 | . . 1 . . . . . . . . . . . . . . Destroy 25 | . 1 . . . . 2 3 14 . . . . . . . 5 Melee Attacks 2 | . . . . . . . . . . . . . . . . 2 Impact 2 | . . . . . . . . . . . . . . . . 2 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 19488 | 56 368 400 911 326 . 734 1092 3438 706 1880 991 625 2139 59 445 5318 Guns 18355 | 56 368 400 911 326 . 719 1092 3395 706 1861 991 625 2118 59 445 4283 Cannons 556 | . . . . . . . . . . . . . . . . 556 Explosions 541 | . . . . . . . . 43 . 19 . . . . . 479 Melee . | . . . . . . . . . . . . . . . . . Ramming 36 | . . . . . . 15 . . . . . . 21 . . . Kinetic 18475 | 56 368 203 911 326 . 719 1092 3395 706 1861 991 625 2118 59 445 4600 Thermal 436 | . . 197 . . . . . . . . . . . . . 239 Explosive 541 | . . . . . . . . 43 . 19 . . . . . 479 Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . . . . . . . . . . . . . 23 Average Corruption 7 | . . . . . . . . . . . . . . . . 7 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 46 | . . . . . . . . . . . . . . . . 46 Message Errors 12 | . . . . . . . . . . . . . . . . 12 Matter Fused 7 | . . . . . . . . . . . . . . . . 7 Heat Flow Errors 5 | . . . . . . . . . . . . . . . . 5 Energy Discharges 5 | . . . . . . . . . . . . . . . . 5 Parts Fused 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . . . . . . . 3 Data Loss (major) 2 | . . . . . . . . . . . . . . . . 2 Misfires 3 | . . . . . . . . . . . . . . . . 3 Weapon Failures 8 | . . . . . . . . . . . . . . . . 8 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . . 3 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 36 | . . . . . . . . . . . . . 10 . . 26 Shots 1 | . . . . . . . . . . . . . . . . 1 Rammed 3 | . . . . . . 2 . . . . . . 1 . . . Targets Rammed 3 | . . . . . . 2 . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 380 | . 27 193 123 45 . 39 311 380 114 341 93 172 326 70 174 276 Average Temperature 78 | . 9 66 45 18 . 13 113 121 33 141 33 95 99 41 90 51 Received Heat Transfer 1971 | . 189 99 219 84 . 117 90 450 27 108 18 12 279 . 18 261 Effects 4 | . . . . . . . . 4 . . . . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . . Energy Bleed 2 | . . . . . . . . 2 . . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 3 | . . 1 . . . . . . . . . 1 . . . 1 Heat Transferred 1077 | . . 666 . . . . . . . . . . . . . 411 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Low Low Zio Maximum Alert Level 5 | . . . . . . . . 5 3 3 1 . . . . . Low Security (%) 62 | 100 100 100 100 100 . 100 100 6 . . 76 . 100 . . . Level 1 5 | . . . . . . . . 10 . . 23 . . . . . Level 2 4 | . . . . . . . . 14 . 24 . . . . . . Level 3 14 | . . . . . . . . 21 100 75 . . . . . . Level 4 8 | . . . . . . . . 30 . . . . . . . . Level 5 4 | . . . . . . . . 15 . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 2015 | 5 150 109 177 70 . 70 175 2015 1056 841 308 . 197 . . . Initial 982 | . . 49 29 10 . . 15 98 982 431 304 . . . . . Average 391 | 1 58 27 95 16 . 21 69 989 1003 724 121 . 104 . . . Influence Increases 5699 | 15 207 255 378 135 . 309 445 2047 343 635 405 . 425 . 100 . Destroy 0b10 Robot/C 2900 | . 160 200 220 100 . 240 260 760 100 360 140 . 280 . 80 . Destroy 0b10 Robot/NC 260 | 15 5 . 20 15 . 5 20 5 50 20 75 . 30 . . . Destroy Leader 520 | . 42 40 78 20 . 40 42 30 42 84 . . 82 . 20 . Allied During Kill 200 | . . . . . . . . 86 27 45 42 . . . . . Successful Hack 161 | . . . 29 . . 9 7 28 34 8 46 . . . . . Select Force Hacks 120 | . . . . . . . 30 . . . 90 . . . . . Disable Machine 165 | . . . . . . . 30 . 45 60 . . 30 . . . Anti-Garrison Action 950 | . . . . . . . . 950 . . . . . . . . Destroy Structure 273 | . . . 1 . . . 11 173 15 58 12 . 3 . . . Partial Spotted 15 | . . . 15 . . . . . . . . . . . . . Lose Combat Pursuer 135 | . . 15 15 . . 15 45 15 30 . . . . . . . Influence Decreases 5699 | 15 80 307 426 148 14 269 333 184 1335 878 1185 . 252 173 100 . Entered New Map 2400 | . . 78 46 17 14 . 25 54 1033 592 476 . . 65 . . Time Decay 2639 | 15 80 209 350 131 . 259 298 . 262 206 399 . 222 108 100 . Lost Part 180 | . . 20 30 . . 10 10 70 . . 10 . 30 . . . Lost Ally 180 | . . . . . . . . 60 40 80 . . . . . . Purge Threat 300 | . . . . . . . . . . . 300 . . . . . Squads Dispatched 11 | . 1 . 1 . . . 1 . . 4 . . 4 . . . Investigation 3 | . . . . . . . 1 . . 1 . . 1 . . . Extermination 1 | . . . . . . . . . . . . . 1 . . . Reinforcement 3 | . 1 . 1 . . . . . . 1 . . . . . . Assault 2 | . . . . . . . . . . 2 . . . . . . Garrison 2 | . . . . . . . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Low Low Zio Distress Signals 7 | . . . 3 . . . 2 . 1 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 252 | . 14 11 20 5 . 14 17 37 8 23 4 8 16 1 3 71 Peak Tracking Total 13 | . 6 3 4 2 . 3 6 5 4 13 1 9 4 1 3 6 Tactical Retreats 8 | . . 1 1 . . 1 2 1 1 . . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Low Low Zio Traps Triggered 7 | . . 2 . . . . . 3 . 1 . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Low Low Zio Machines Disabled 24 | . . . . . . . 2 7 3 4 . 4 2 . . 2 Max in Single Turn 2 | . . . . . . . 1 2 1 1 . 1 1 . . 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . . . Garrison Relay 4 | . . . . . . . . 4 . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Low Low Zio Machines Accessed 42 | . 1 1 6 1 2 1 3 4 4 5 9 . 4 . . 1 Terminals 27 | . 1 . 6 . . 1 1 4 2 5 6 . 1 . . . Fabricators 2 | . . . . . . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . 1 . 1 . 3 . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . 1 . . . Total Hacks 103 | . 2 1 19 1 2 2 6 7 12 12 27 . 8 . . 4 Successful 61 | . . 1 11 1 2 2 5 3 8 5 16 . 3 . . 4 Failed 42 | . 2 . 8 . . . 1 4 4 7 11 . 5 . . . Catastrophic 9 | . 1 . 3 . . . . 1 . 1 2 . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 63 | . 2 . 19 . 1 . 4 . 4 13 17 . 3 . . . Terminals 72 | . 2 . 19 . . 2 3 7 6 12 19 . 2 . . . Fabricators 5 | . . . . . . . . . . . . . 5 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 12 | . . . . . . . 2 . 2 . 8 . . . . . Scanalyzers 4 | . . . . . . . . . 4 . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . 1 . . . Terminal Hacks 21 | . . 1 3 1 2 2 . 3 2 . 3 . . . . 4 Record 1 | . . . . . 1 . . . . . . . . . . . Part Schematic 5 | . . . . . . . . . . . 1 . . . . 4 Robot Analysis 1 | . . . . . . . . . 1 . . . . . . . Open Door 2 | . . 1 . 1 . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . 2 . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . 1 . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . 1 . 1 . 3 . . . . . Retrieve Components 5 | . . . . . . . 1 . 1 . 3 . . . . . Scanalyzer 2 | . . . . . . . . . 2 . . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . 1 . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 30 | . . . 8 . . . 3 . 3 5 10 . 1 . . . Terminals 25 | . . . 8 . . . 2 . 3 5 7 . . . . . Botnet 7 | . . . 3 . . . 1 . 1 . 2 . . . . . Skim 18 | . . . 5 . . . 1 . 2 5 5 . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . Recompile 1 | . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 1 . . . 3 . . . . . Tunnel 4 | . . . . . . . 1 . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . 1 . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . Hacking Detections 28 | . 1 . 5 . . . 1 3 4 5 7 . 2 . . . Full Trace Events 3 | . . . . . . . . 2 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . 4 Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . . . . 1 . 1 . . . . 19 Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 42 | . . . . . . . 6 . 10 . 26 . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Low Low Zio Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 22 | . . . . . . . . 19 . . . . 3 . . . Machine Destruction 22 | . . . . . . . . 19 . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . 7 . . 9 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Low Low Zio Total Allies 18 | . . . . . . . . 7 . 2 9 . . . . . Largest Group 9 | . . . . . . . . 6 4 4 9 8 . . . . Highest-Rated Group 116 | . . . . . . . . 84 68 104 116 108 . . . . Highest-Rated Ally 31 | . . . . . . . . 21 21 31 21 21 . . . . Total Orders 1 | . . . . . . . . . . . . 1 . . . . STAY 1 | . . . . . . . . . . . . 1 . . . . Ally Attacks 86 | . . . . . . . . 30 23 19 . 14 . . . . Total Damage 1323 | . . . . . . . . 541 346 273 . 163 . . . . Kills 14 | . . . . . . . . 5 6 1 . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Low Low Zio Active Infowar (turns) 2132 | 7 226 890 157 . . . . . . . . . 35 274 369 174 Optics 852 | . . . . . . . . . . . . . 35 274 369 174 Seismic 1280 | 7 226 890 157 . . . . . . . . . . . . . Robot Analysis Total 1 | . . . . . . . . . 1 . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Low Low Zio Turns Passed 13791 | 98 226 890 781 569 722 1069 971 2607 562 435 1085 1023 577 274 369 1533 Spaces Moved 6935 | 54 95 533 320 320 442 604 344 891 352 226 553 753 378 231 308 531 Core 26 | 21 . . . . . . . 5 . . . . . . . . Treads 2736 | 33 95 407 314 320 442 604 233 . . . . . . . . 288 Legs 516 | . . . . . . . . 492 24 . . . . . . . Wheels 3657 | . . 126 6 . . . 111 394 328 226 553 753 378 231 308 243 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 90 115 160 160 160 108 108 110 110 116 123 115 115 115 115 Average Speed 161 | 117 160 144 160 160 160 160 228 241 138 124 120 123 122 115 115 207 Slowest Speed 1750 | 160 160 160 240 160 240 160 400 1750 260 125 155 131 131 115 115 360 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 5 23 94 26 70 69 94 37 90 38 36 98 53 9 62 64 40 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 7 | . . . . . 1 . 1 . . . 4 1 . . . . Known Exits Taken 6 | . . . 1 . . 1 1 . 1 . 1 . 1 . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 . . . . 1 . 1 . 1 1 . Scrap Searched 12 | . . 1 . 2 . 1 . . . . . 4 . 2 . 2 Spaces Dug 1 | . . . . . . . . 1 . . . . . . . . Terrain Destroyed 249 | . . . . . . . 4 147 11 59 13 3 . . . 12 Melee . | . . . . . . . . . . . . . . . . . Projectile 68 | . . . . . . . 3 3 11 33 13 3 . . . 2 AOE 178 | . . . . . . . . 143 . 26 . . . . . 9 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac Low Low Zio Total 8852 | 79 128 603 501 352 454 651 468 1212 430 379 974 849 471 239 318 744 Wait 847 | . 6 24 82 12 . 10 70 78 36 115 331 61 5 . . 17 Move 6920 | 53 94 532 319 319 441 603 344 890 351 225 552 752 377 230 307 531 Hop . | . . . . . . . . . . . . . . . . . Pick Up 134 | 13 3 8 15 2 6 4 10 26 7 . 2 7 12 2 1 16 Fast Attach 23 | . . 1 1 1 1 1 3 2 5 2 1 1 1 . . 3 Attach 61 | 7 . 4 5 . 1 1 2 6 . 1 1 1 12 . . 20 Detach 4 | . . . . 1 . . . 2 . . . . 1 . . . Swap 51 | 1 1 1 17 3 1 1 5 6 2 . 1 7 2 1 . 2 Drop 95 | . 1 2 16 3 4 3 9 18 13 3 2 8 3 3 1 6 Fire 567 | 5 23 31 46 11 . 26 25 114 16 33 17 12 49 3 9 147 Melee 2 | . . . . . . . . . . . . . . . . 2 Ram 1 | . . . . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . 2 . . . . . . . . . . Escape Stasis 32 | . . . . . . . . 24 . . . . 8 . . . Rewire 113 | . . . . . . . . 46 . . 67 . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Discovered new exit (range 7) 318 | -10/Materials | Build established: Mutant 325 | -10/Materials | Entered Mines 356 | -10/Mines | Learned 2 Materials zone layouts 398 | -10/Mines | Discovered new exit (range 10) 423 | -10/Mines | Discovered new exit (range 8) 534 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 694 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1163 | -10/Mines | Core integrity fell below 50% 1196 | -10/Mines | Discovered new exit (range 16) 1215 | -10/Mines | Entered Materials 1215 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1216 | -9/Materials | Identified exit to Materials 1547 | -9/Materials | Build established: Scavenger-Tank 1600 | -9/Materials | Discovered new exit (range 10) 1851 | -9/Materials | Identified exit to Mines 1891 | -9/Materials | Learned 4 Recycling zone layouts 1921 | -9/Materials | Learned Storage security intel 1951 | -9/Materials | Loaded intel: 19 trap records 1952 | -9/Materials | Learned Storage emergency access door positions 1953 | -9/Materials | Learned location of 1 exit from Recycling 1996 | -9/Materials | Entered Mines 2007 | -9/Mines | Met a Derelict bent on vengeance 2286 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2286 | -9/Mines | Discovered new exit (range 5) 2343 | -9/Mines | Build established: Scavenger-Gunner 2343 | -9/Mines | Found the Drone Emporium 2352 | -9/Mines | Found Prototype Device 2353 | -9/Mines | Identified Splice Drone Bay 2444 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2447 | -9/Mines | Found Prototype Device 2447 | -9/Mines | Identified Exp. Sensor Array 2565 | -9/Mines | Entered Exiles 2605 | -9/Exiles | Met 8R-AWN 2631 | -9/Exiles | Met EX-HEX 2715 | -9/Exiles | Met EX-DEC 2741 | -9/Exiles | Learned location of Zion (-6) 2881 | -9/Exiles | Met EX-BIN 2903 | -9/Exiles | Aligned with FarCom system 2905 | -9/Exiles | Given EX-Vault access code 2942 | -9/Exiles | Opened EX-Vault 2956 | -9/Exiles | Found XL Autogun Array 2986 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3269 | -9/Exiles | Discovered new exit (range 14) 3287 | -9/Exiles | Left Exiles lab with XL Autogun Array 3287 | -9/Exiles | Entered Mines 3403 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 3996 | -8/Mines | Discovered exit to Materials (range 7) 4356 | -8/Mines | Entered Materials 4356 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4937 | -8/Materials | Build established: Skirmisher 5327 | -8/Materials | Identified exit to Garrison 5327 | -8/Materials | Entered Garrison 5342 | -8/Garrison | Triggered checkpoint 5503 | -8/Garrison | Triggered checkpoint 5514 | -8/Garrison | Garrison Relay disabled 5777 | -8/Garrison | Triggered checkpoint 5990 | -8/Garrison | Discovered new exit (range 10) 6067 | -8/Garrison | Triggered checkpoint 6130 | -8/Garrison | Triggered checkpoint 6132 | -8/Garrison | Garrison Relay disabled 6208 | -8/Garrison | Lost 6 parts (3n3w) 6639 | -8/Garrison | Triggered checkpoint 6645 | -8/Garrison | Discovered new exit (range 42) 6645 | -8/Garrison | Discovered new exit (range 70) 6645 | -8/Garrison | Discovered new exit (range 13) 6645 | -8/Garrison | Discovered new exit (range 38) 6710 | -8/Garrison | Phase Generator disabled 6726 | -8/Garrison | Garrison Relay disabled 6892 | -8/Garrison | Build established: Scavenger-Skirmisher 6923 | -8/Garrison | Triggered checkpoint 7135 | -8/Garrison | Installed Relay Interface Framework 7153 | -8/Garrison | Triggered checkpoint 7221 | -8/Garrison | Garrison Relay disabled 7321 | -8/Garrison | Triggered checkpoint 7434 | -8/Garrison | Build established: Bothacker-Skirmisher 7513 | -8/Garrison | Triggered checkpoint 7934 | -8/Garrison | Entered Materials 7934 | -8/Materials | Accompanied by 4 allies 8130 | -8/Materials | Discovered new exit (range 11) 8294 | -8/Materials | Discovered new exit (range 6) 8331 | -8/Materials | Identified exit to Storage 8496 | -8/Materials | Entered Storage 8496 | -8/Storage | Accompanied by 2 allies 8505 | -8/Storage | Met a pair of Derelict thieves 8609 | -8/Storage | Lost 4 allies 8636 | -8/Storage | Destroyed 16 combat bots 8780 | -8/Storage | Learned Storage emergency access door positions 8809 | -8/Storage | Learned 2 Lower Caves zone layouts 8829 | -8/Storage | Learned 2 Lower Caves zone layouts 8840 | -8/Storage | Learned 4 Factory zone layouts 8841 | -8/Storage | Learned location of 1 exit from Extension 8843 | -8/Storage | Learned 4 Factory zone layouts 8845 | -8/Storage | Learned Factory emergency access door positions 8852 | -8/Storage | Identified exit to Factory 8868 | -8/Storage | Loaded intel: 19 interactive machine locations 8927 | -8/Storage | Used back door to open Recycling access 8927 | -8/Storage | Discovered new exit (range 4) 8931 | -8/Storage | Entered Recycling 8932 | -8/Recycling | Identified exit to Scraptown 9170 | -8/Recycling | Discovered new exit (range 8) 9618 | -8/Recycling | Learned Storage stockpile data 9671 | -8/Recycling | Scanned before Scraplab entrance 9685 | -8/Recycling | Learned Factory security intel 9707 | -8/Recycling | Entered Scraplab 9741 | -8/Recycling | Learned 2 Storage zone layouts 9788 | -8/Recycling | Learned 2 Lower Caves zone layouts 9826 | -8/Recycling | Learned 4 Factory zone layouts 9854 | -8/Recycling | Learned Storage stockpile data 9892 | -8/Recycling | Learned location of 1 exit from Recycling 9993 | -8/Recycling | Learned 4 Recycling zone layouts 10016 | -8/Recycling | Entered Scraptown 10016 | -8/Scraptown | Accompanied by 8 allies 10204 | -8/Scraptown | Discovered new exit (range 13) 10274 | -8/Scraptown | Visited Cyclists 10282 | -8/Scraptown | Visited Cave Peace 10297 | -8/Scraptown | Visited CR-KLE's Repair Center 10339 | -8/Scraptown | Turned away by UFD registrar 10339 | -8/Scraptown | Turned away by UFD registrar 10345 | -8/Scraptown | Build established: Bothacker-Tank 10360 | -8/Scraptown | Visited Awakened 10370 | -8/Scraptown | Visited Shadow of the Wyrm 10385 | -8/Scraptown | Visited Red Mages 10403 | -8/Scraptown | Visited The Evicted 10645 | -8/Scraptown | Learned location of Extension (-4) 10809 | -8/Scraptown | CR-KLE repaired 4 parts 10825 | -8/Scraptown | Build established: Commander-Tank 10995 | -8/Scraptown | Attacked by Scraptown defenders 11039 | -8/Scraptown | Entered Factory 11039 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 11040 | -6/Factory | Identified exit to Lower Caves 11047 | -6/Factory | Lost 7 allies 11334 | -6/Factory | Build established: Scavenger-Gunner 11508 | -6/Factory | Garrison activated, responded to threat 11616 | -6/Factory | Entered Lower Caves 11721 | -6/Lower Caves | Encountered a Warlord checkpoint 11880 | -6/Lower Caves | Discovered new exit (range 9) 11890 | -6/Lower Caves | Entered another Lower Caves area 12123 | -6/Lower Caves | Discovered new exit (range 14) 12259 | -6/Lower Caves | Entered Zion 12333 | -6/Zion | Discovered new exit (range 11) 12385 | -6/Zion | RIF detected upon attempting to enter Zion 12385 | -6/Zion | Attacked by Zionites 12385 | -6/Zion | Spotted GT-AH6(B) 12385 | -6/Zion | Spotted 9A-FVM(B) 12405 | -6/Zion | Destroyed 9A-FVM(B) 12440 | -6/Zion | Destroyed GT-AH6(B) 12468 | -6/Zion | Lost 8 parts (1p3n2u2w) 12662 | -6/Zion | Destroyed Imprinter 12694 | -6/Zion | Extracted access codes from Imprinter's data core 12874 | -6/Zion | Found GAL Module 13088 | -6/Zion | Core integrity fell below 50% 13321 | -6/Zion | System corruption reached 10% 13541 | -6/Zion | Build established: Scavenger-Tank 13779 | -6/Zion | Core integrity fell below 20% 13792 | -6/Zion | Destroyed by OR-BRW(z) with Makeshift Laser Last Messages --------------- 13784_ 60-FM8(z) heat spikes uncontrollably. 13784_ 60-FM8(z) overheating. 13785_ Plasma Cannon destroyed. 13785_ System corrupted by crushing effect (+3). 13786_ 60-FM8(z) pulls a Mak. Spear out of the Twisted Machinery. 13786_ 60-FM8(z) overheating. 13787_ Armor Integrity Analyzer destroyed. 13787_ System corrupted by crushing effect (+5). 13788_ 60-FM8(z) heat spikes uncontrollably. 13790_ 10-WG3(z) destroyed. 13790_ Mak. Hammer destroyed. 13790_ System corrupted by crushing effect (+3). SH-FC9(z) bursts out of the Twisted Machinery. OR-BRW(z) bursts out of the Twisted Machinery. 13791_ System corrupted: Substantial component data lost. 13791_ 60-FM8(z) heat damages core (-2). 13791_ OR-BRW(z) pulls a Mak. Laser out of the Twisted Machinery. 13791_ 60-FM8(z) overheating. 13792_ 60-FM8(z) heat short circuits Mak. Leg. 13792_ 60-FM8(z) overheating. 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"??#"#""""###""" "" | | ???????????????????"""??????####??###"""" """ | | ????????????????????????????????????#""""" """"" | | ????????????????????????????????????###""""""#"#"" | | ??????????????????????????????????????##""""###"## | | ???????????????????????????????????????####"#?##?# | | ??????????????????????????????????????????###????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Core Shielding 20 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 14 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Salvage Targeting 4 Offensive Hacking 10 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Hyp. Gauss Rifle | -8/Materials | Scanalyzed Phase Cannon | -8/Recycling | Hacked Battle Cannon | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Bore Cannon | -6/Zion | Free Beamcaster | -6/Zion | Free Hvy. Machine Gun | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Point Defense System | -6/Zion | Archive Force Field | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Coil Gun | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Robot Schematics ------------------ R-10 Processor | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive H-77 Assassin | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Monster Challenges ------------ None Game ------ Seed DefenseVortexClaymores Manual? 0 Play Time 01:12:22 Cumulative 396.5 hours Start 2025.10.16 @ 18:01:46 End 2025.10.18 @ 08:19:17 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 515 Rogue 515 Adventurer 0 Explorer 0 Win Type - Total 12 Types 6/0/1/2/1/0/2/0/0/0 Lore% 88 Gallery% 84 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 992d4d6a-8ed0-4b0e-bf31-68aea5d927a7