Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.25 @ 00:55:01 Player: maxwell Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (56) 280 Value Destroyed (2253) 2253 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (163) 163 TOTAL SCORE: 9616 Bonus ------- Follower Combat Kills 144 Aligned with FarCom 300 Friendly Fire -281 Cogmind --------- Core Integrity 0/1300 Matter 144/300 Energy 69/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Advanced Force Field System Restoration Module Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Scrap Engine > --- WEAPON ----------- (None) > --- INVENTORY -------- Huge Storage Unit Advanced Force Field System Restoration Module [Rating: 80] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Field Propulsion Array Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Precision Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Scatter Rocket Array Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Fac Upp Upp Res Arm Slots Evolved 14 | . . . . . 4 2 . . 4 2 . . 2 . Power 2 | . . . . . . 1 . . . 1 . . . . Propulsion 8 | . . . . . 2 1 . . 3 1 . . 1 . Utility 2 | . . . . . 2 . . . . . . . . . Weapon 2 | . . . . . . . . . 1 . . . 1 . Parts Attached 49 | . 8 2 . . 3 3 8 5 . 2 4 2 11 1 Power 6 | . 2 . . . . . 1 1 . . . . 1 1 Engine 4 | . 2 . . . . . 1 1 . . . . . . Core . | . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . 1 1 Propulsion 14 | . . 2 . . 2 1 . 3 . 1 . . 5 . Treads 9 | . . 2 . . 2 1 . 3 . . . . 1 . Leg 1 | . . . . . . . . . . 1 . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . 4 . Utility 11 | . 3 . . . 1 2 1 1 . 1 . . 2 . Device 4 | . . . . . . . . 1 . 1 . . 2 . Storage 2 | . 2 . . . . . . . . . . . . . Processor 1 | . . . . . 1 . . . . . . . . . Hackware 1 | . . . . . . 1 . . . . . . . . Protection 3 | . 1 . . . . 1 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 18 | . 3 . . . . . 6 . . . 4 2 3 . Energy Gun 2 | . . . . . . . . . . . . 1 1 . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 5 | . 1 . . . . . 4 . . . . . . . Ballistic Cannon 2 | . 2 . . . . . . . . . . . . . Launcher 8 | . . . . . . . 2 . . . 4 . 2 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . 1 . . . . . 3 . . . . . . . Parts Lost 24 | . . . . . . . . . . 2 7 2 8 5 Power 3 | . . . . . . . . . . . 1 . 2 . Propulsion 11 | . . . . . . . . . . 2 3 1 1 4 Utility 3 | . . . . . . . . . . . . . 2 1 Weapon 7 | . . . . . . . . . . . 3 1 3 . Highest Loss Streak 6 | . . . . . . . . . . 1 4 2 6 5 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 73 | . 95 99 100 100 82 92 98 77 53 54 35 31 23 17 Engine 10 | . 14 14 14 14 9 7 13 13 11 11 5 5 1 . Treads 15 | . . 27 28 28 36 38 38 22 11 8 5 . 1 . Leg 4 | . 28 . . . . . . . . 2 2 . . . Device 3 | . . . . . . . . 7 5 6 10 7 6 2 Storage 9 | . 14 14 14 14 9 7 7 7 5 5 5 5 1 . Processor 1 | . . . . . 1 7 7 7 5 3 . . . . Protection 6 | . 9 14 14 14 9 11 7 . . . . . . . Energy Gun 1 | . 1 . . . . . . . . 2 5 2 3 . Ballistic Gun 3 | . 14 . . . . . 8 14 . . . . . . Ballistic Cannon 11 | . 12 28 28 28 18 15 6 . . . . . . . Naked Turns 15 | . . . . . . . . . . . . . . 15 Heaviest Build 93 | 13 59 59 59 59 59 62 74 65 74 83 78 93 92 17 Greatest Support 104 | 20 20 40 40 40 80 100 100 104 22 72 72 24 60 60 Greatest Overweight (x) 30 | . 2 2 1 1 . . . 2 3 3 2 30 30 . Average Overweight (x) 1 | . 1 1 1 1 . . . . 2 2 . 26 2 . Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 18 | . 15 20 20 20 20 20 20 20 20 20 20 20 10 5 Most Carried 20 | . 15 14 13 13 15 16 20 20 15 16 15 15 17 3 Average Carried 12 | . 11 12 12 13 12 15 16 15 15 15 14 13 8 3 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 6 14 12 13 13 15 15 20 15 15 15 14 15 3 3 Scrap Engine Consumption 40 | . . . . . . . . 22 2 8 5 3 . . Constructs Created 5 | . . . . . . . . 1 2 1 . 1 . . Constructs Modified 8 | . . . . . . . . 2 1 3 1 1 . . Class Distribution -------------------- 89% | Mutant 5% | Commander-Mutant 4% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Commander-Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -3/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 -3 ----------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Fac Upp Upp Res Arm Matter Collected 1708 | 200 239 156 . 8 110 . 153 385 . 112 236 10 99 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 2426 | . 331 129 . . 164 . 314 177 . 569 501 60 181 . Parts 104 | . 29 7 . . 6 . 18 9 . 22 7 1 5 . Haulers Intercepted 5 | . 2 . . . 2 . . . . 1 . . . . Recyclers Shooed 3 | . . 2 . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . 3 4 . . Prevented 3 | . . . . . . . . . . . 3 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Fac Upp Upp Res Arm Combat Hostiles Destroyed 43 | . 10 4 . . 2 . 5 1 . 8 9 1 3 . Guns 15 | . 6 . . . . . 3 1 . 2 2 . 1 . Cannons 16 | . 4 4 . . 2 . 2 . . 4 . . . . AOE 8 | . . . . . . . . . . . 6 . 2 . Classes Destroyed 12 | . 5 1 . . . . 4 . . . 1 . 1 . Worker 1 | . . 1 . . . . . . . . . . . . Builder 2 | . . . . . . . 1 1 . . . . . . Hauler 5 | . 2 . . . 2 . . . . 1 . . . . Recycler 2 | . . . . . . . 1 1 . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . Swarmer 8 | . 6 . . . . . . . . . 2 . . . Grunt 19 | . 4 4 . . 2 . . . . 4 3 1 1 . Brawler 2 | . . . . . . . . . . . 2 . . . Sentry 7 | . . . . . . . 4 . . 1 2 . . . Hunter 2 | . . . . . . . . . . . . . 2 . Programmer 6 | . . . . . . . 1 1 . 3 . . 1 . Packrat 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 7 | . 3 2 . . 2 . 2 1 . 4 7 1 2 . Combat Bots Only 7 | . 3 2 . . 1 . 1 1 . 3 7 1 2 . Max Kills in Single Turn 2 | . 2 1 . . 1 . 1 1 . 1 2 1 1 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . 2 . 1 . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Fac Upp Upp Res Arm Damage Taken 7019 | . 278 155 . . 15 . 680 87 . 921 1252 340 1881 1410 Core 1688 | . 73 18 . . . . 20 15 . 41 155 64 443 859 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 229 | . . . . . . . . . . 64 165 . . . Core Remaining (%) 89 | 100 . . . 63 100 . . 95 100 . . 77 . . Volleys Fired 202 | . 42 10 . 1 10 . 40 5 . 49 29 . 16 . Largest 2 | . 2 2 . 2 2 . 2 2 . 1 1 . 1 . Hottest 102 | . 78 78 . 78 78 . 78 56 . 102 51 . 94 . Shots Fired 312 | . 84 20 . 2 20 . 80 11 . 49 30 . 16 . Gun 129 | . 42 . . . . . 34 11 . 23 6 . 13 . Cannon 156 | . 42 20 . 2 20 . 46 . . 26 . . . . Launcher 27 | . . . . . . . . . . . 24 . 3 . Special . | . . . . . . . . . . . . . . . Kinetic 217 | . 84 20 . 2 20 . 80 11 . . . . . . Thermal 52 | . . . . . . . . . . 33 6 . 13 . Explosive 14 | . . . . . . . . . . . 11 . 3 . Electromagnetic 29 | . . . . . . . . . . 16 13 . . . Robot Hit Streak 32 | . 7 5 . . 7 . 32 8 . 11 17 . 8 . Robot Miss Streak 6 | . 3 3 . . 2 . 3 1 . 3 1 . 6 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 195 | . 39 12 . . 13 . 43 8 . 37 26 5 12 . Core Hits 124 | . 21 6 . . 7 . 18 3 . 13 33 . 23 . Critical Kills 1 | . 1 . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 . . Critical Strikes 3 | . 2 . . . . . . . . . . 1 . . Destroy 1 | . 1 . . . . . . . . . . . . . Blast 1 | . 1 . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . 1 . . Melee Attacks 9 | . . . . . . . . . . . . 8 1 . Impact 9 | . . . . . . . . . . . . 8 1 . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 6719 | . 570 297 . . 269 . 904 150 . 1562 1630 205 1132 . Guns 1833 | . 263 . . . . . 441 146 . 583 181 . 219 . Cannons 2266 | . 294 267 . . 269 . 463 . . 973 . . . . Explosions 2291 | . . . . . . . . . . . 1449 . 842 . Melee 273 | . . . . . . . . . . . . 205 68 . Ramming 56 | . 13 30 . . . . . 4 . 6 . . 3 . Kinetic 2143 | . 557 267 . . 269 . 904 146 . . . . . . Thermal 1264 | . . . . . . . . . . 864 181 . 219 . Explosive 1697 | . . . . . . . . . . . 855 . 842 . Electromagnetic 1286 | . . . . . . . . . . 692 594 . . . Impact 273 | . . . . . . . . . . . . 205 68 . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . 2 3 . 4 4 4 11 11 Average Corruption 3 | . . . . . . . 1 2 . 1 4 4 7 11 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 63 | . . . . . . . 3 11 . 7 14 19 3 6 Message Errors 13 | . . . . . . . 1 2 . 3 1 6 . . Matter Fused 14 | . . . . . . . . 3 . . 5 3 1 2 Heat Flow Errors 7 | . . . . . . . 1 . . 1 3 2 . . Energy Discharges 7 | . . . . . . . . . . . 1 4 1 1 Data Loss (minor) 12 | . . . . . . . . 3 . 3 1 3 1 1 Data Loss (major) 2 | . . . . . . . . 1 . . 1 . . . Misfires 2 | . . . . . . . . 1 . . 1 . . . Alerts 4 | . . . . . . . 1 1 . . 1 1 . . Misdirections 2 | . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 128 | . 13 16 . . 2 . 7 . . 18 31 38 3 . Projectiles 56 | . 13 16 . . 2 . 7 . . 18 . . . . Explosions 34 | . . . . . . . . . . . 31 . 3 . Melee 38 | . . . . . . . . . . . . 38 . . Knockbacks 15 | . 5 3 . . 4 . 2 . . 1 . . . . Impact 1 | . . . . . . . . . . 1 . . . . Kinetic 14 | . 5 3 . . 4 . 2 . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 421 | . . . . . . . . . . . 120 . 301 . Shots 16 | . . . . . . . . . . . 6 . 10 . Rammed 10 | . . 6 . . . . . 1 . 1 . . 2 . Targets Rammed 16 | . 5 6 . . . . . 2 . 1 . . 2 . Kicked 5 | . 5 . . . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . . . . . Highest Temperature 385 | . 240 264 . 30 45 . 251 . . 196 171 385 320 15 Average Temperature 93 | . 65 126 . 19 16 . 82 . . 80 68 155 166 15 Received Heat Transfer 1021 | . 84 84 . . 9 . 180 6 . 141 228 94 . 195 Effects 3 | . . . . . . . 1 . . . . 1 1 . Shutdowns 1 | . . . . . . . . . . . . 1 . . Interference 1 | . . . . . . . 1 . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . 2 1 . . . Combat Hostiles 3 | . . . . . . . . . . 2 1 . . . Parts Fried 2 | . . . . . . . . . . 2 . . . . Impact Corruptions 1 | . . . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . . . . . 5 . Heat Transferred 1532 | . . . . . . . . . . 962 222 . 348 . Parts Sabotaged 1 | . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Fac Upp Upp Res Arm Peak Influence 328 | . 148 66 . . 116 63 229 68 9 101 . . 103 328 Initial 52 | . . 15 . . . 52 28 38 9 4 . . . 3 Average 40 | . 71 17 . . 70 56 131 30 9 22 . . 16 101 Maximum Alert Level 1 | . . . . . . . 1 . . . . . . 1 Low Security (%) 98 | . 100 100 . 100 100 100 74 100 100 100 . . 100 82 Level 1 2 | . . . . . . . 25 . . . . . . 17 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 13 | . 2 . . . 1 . 1 . . 5 . . 2 2 Investigation 1 | . 1 . . . . . . . . . . . . . Extermination 3 | . . . . . . . . . . 2 . . 1 . Reinforcement 6 | . 1 . . . 1 . 1 . . . . . 1 2 Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Fac Upp Upp Res Arm Distress Signals 7 | . . . . . . . 2 . . 1 . . 1 3 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 120 | . 20 4 . . 4 . 8 2 . 11 13 3 11 44 Peak Tracking Total 30 | . 5 2 . . 2 . 3 1 . 4 7 3 5 30 Tactical Retreats 8 | . 2 . . . 1 . . . . . 1 . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Fac Upp Upp Res Arm Traps Triggered 2 | . . . . . . . . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 -3 ---------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Fac Upp Upp Res Arm Machines Disabled 4 | . . . . . 1 . 3 . . . . . . . Max in Single Turn 1 | . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Fac Upp Upp Res Arm Machines Accessed 12 | . 3 . 2 . . 2 2 . . 1 . 1 . 1 Terminals 9 | . 3 . . . . 2 2 . . 1 . . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 23 | . 10 . 2 . . 5 2 . . 2 . 1 . 1 Successful 16 | . 5 . 2 . . 4 2 . . 2 . 1 . . Failed 7 | . 5 . . . . 1 . . . . . . . 1 Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 20 | . 11 . 1 . . 5 1 . . 1 . . . 1 Terminals 20 | . 10 . . . . 5 2 . . 2 . . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 9 | . 2 . 2 . . 1 2 . . 1 . 1 . . Record 1 | . . . 1 . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Open Door 3 | . . . . . . . 2 . . . . 1 . . Terminal Index 1 | . . . . . . 1 . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 3 . . . . 3 . . . 1 . . . . Terminals 7 | . 3 . . . . 3 . . . 1 . . . . Botnet 5 | . 2 . . . . 2 . . . 1 . . . . Operators 2 | . 1 . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 7 | . 3 . . . . 2 . . . 1 . . . 1 Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 -3 ------------ Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Fac Upp Upp Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . 8 . . 2 . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Fac Upp Upp Res Arm Total Allies 11 | . . . . 1 . . . 8 . . 2 . . . Largest Group 8 | . . . . 1 1 . . 8 7 7 2 2 1 . Highest-Rated Group 116 | . . . . 31 31 . . 116 100 100 94 94 47 . Highest-Rated Ally 47 | . . . . 31 31 . . 32 32 32 47 47 47 . Total Orders 4 | . . . . . . . . 3 . . . . 1 . FOLLOW 1 | . . . . . . . . 1 . . . . . . DROP 2 | . . . . . . . . 2 . . . . . . EXPLORE 1 | . . . . . . . . . . . . . 1 . Ally Attacks 23 | . . . . . 2 . . 4 . 4 . 13 . . Total Damage 650 | . . . . . . . . 112 . 93 . 445 . . Kills 4 | . . . . . . . . 1 . 1 . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Fac Upp Upp Res Arm Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . 1 . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 -3 ------------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Fac Upp Upp Res Arm Turns Passed 9962 | . 1336 2020 827 203 363 202 525 797 193 1059 694 891 748 104 Spaces Moved 3875 | 1 593 821 345 84 199 123 224 275 56 255 332 63 237 267 Core 135 | . . . . . . . . . . . . 59 46 30 Treads 2514 | . . 817 345 84 199 123 224 181 . 58 332 4 147 . Legs 598 | 1 593 4 . . . . . . . . . . . . Wheels 347 | . . . . . . . . 94 56 197 . . . . Hover . | . . . . . . . . . . . . . . . Flight 281 | . . . . . . . . . . . . . 44 237 Fastest Speed 31 | 120 120 240 240 240 160 160 160 160 286 206 126 286 31 31 Average Speed 226 | 120 190 240 240 240 160 160 160 207 327 329 177 1396 255 37 Slowest Speed 1550 | 120 260 260 240 240 160 160 160 286 366 366 286 1550 1550 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . . . . . 11 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 2 88 99 70 26 29 2 32 61 2 9 52 11 9 31 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . 1 . 2 . . . . . . 2 . . . Spaces Dug 7 | . 1 . . . 2 . 2 . . 2 . . . . Terrain Destroyed 105 | . 5 1 . . 2 . 6 . . 6 36 . 49 . Melee . | . . . . . . . . . . . . . . . Projectile 20 | . 5 1 . . 2 . 6 . . 6 . . . . AOE 85 | . . . . . . . . . . . 36 . 49 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Fac Upp Upp Res Arm Total 4732 | . 712 843 345 84 223 129 309 500 68 422 407 74 355 261 Wait 324 | . 41 3 . . 8 . 28 31 13 114 5 . 78 3 Move 3842 | . 592 820 344 83 198 122 223 274 55 254 331 62 236 248 Hop 8 | . . . . . . . . . . . . . . 8 Pick Up 41 | . 13 . 1 . 4 3 7 5 . 1 . 2 5 . Fast Attach 18 | . 5 . . . 1 . 2 1 . 1 . 1 6 1 Attach 21 | . . 2 . . 2 3 2 4 . . 3 1 4 . Detach 5 | . . . . . . . 1 1 . . 2 . 1 . Swap 10 | . 3 . . . . . 4 . . 1 1 . 1 . Drop 39 | . 11 2 . . . 1 2 17 . 1 . . 5 . Fire 202 | . 42 10 . 1 10 . 40 5 . 49 29 . 16 . Melee 9 | . . . . . . . . . . . . 8 1 . Ram 1 | . . . . . . . . . . . . . . 1 Kick 5 | . 5 . . . . . . . . . . . . . Crush 11 | . . 6 . . . . . 2 . 1 . . 2 . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 196 | . . . . . . . . 160 . . 36 . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Storage -7/Recycling -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Armory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 312 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 13) 500 | -10/Materials | Derelicts attacked the area 965 | -10/Materials | Discovered new exit (range 8) 1146 | -10/Materials | Discovered new exit (range 8) 1337 | -10/Materials | Entered Mines 1545 | -10/Mines | Learned Materials stockpile data 1569 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1569 | -10/Mines | Discovered new exit (range 5) 1859 | -10/Mines | Learned Materials trap positions 2042 | -10/Mines | Discovered new exit (range 15) 2159 | -10/Mines | Found a hidden stash of uninstalled traps 2716 | -10/Mines | Discovered new exit (range 12) 2726 | -10/Mines | Learned location of Storage (-7) 3357 | -10/Mines | Entered Exiles 3425 | -10/Exiles | Met 8R-AWN 3461 | -10/Exiles | Met EX-HEX 3554 | -10/Exiles | Met EX-DEC 3564 | -10/Exiles | Learned location of Zion (-7) 3703 | -10/Exiles | Met EX-BIN 3785 | -10/Exiles | Aligned with FarCom system 3787 | -10/Exiles | Given EX-Vault access code 3842 | -10/Exiles | Opened EX-Vault 3854 | -10/Exiles | Found Supersonic Drone Bay 3906 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4162 | -10/Exiles | Discovered new exit (range 10) 4184 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 4184 | -10/Exiles | Entered Mines 4187 | -9/Mines | Received a Mining Laser from a helpful Derelict 4310 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4379 | -9/Mines | Discovered new exit (range 3) 4387 | -9/Mines | Entered Materials 4387 | -8/Materials | Accompanied by 1 ally 4387 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4388 | -8/Materials | Loaded intel: 19 trap records 4642 | -8/Materials | Discovered new exit (range 15) 4750 | -8/Materials | Entered Factory 4750 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4912 | -7/Factory | Discovered new exit (range 14) 4952 | -7/Factory | Entered Storage 5249 | -7/Storage | Found Prototype Launcher 5263 | -7/Storage | Identified Scatter Rocket Array 5469 | -7/Storage | Used back door to open Recycling access 5469 | -7/Storage | Discovered new exit (range 5) 5477 | -7/Storage | Entered Recycling 5478 | -7/Recycling | Found Scrap Engine 6163 | -7/Recycling | Discovered new exit (range 16) 6182 | -7/Recycling | Build established: Commander-Mutant 6274 | -7/Recycling | Entered Factory 6274 | -5/Factory | Accompanied by 7 allies 6274 | -5/Factory | Evolved 4 slots: Propulsion x3, Weapon x1 6274 | -5/Factory | Discovered new exit (range 9) 6467 | -5/Factory | Entered another Factory area 6467 | -4/Factory | Accompanied by 7 allies 6467 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6689 | -4/Factory | Build established: Commander-Skirmisher 6826 | -4/Factory | P-70 Sage assimilated allied Transporter 4c 7127 | -4/Factory | Build established: Mutant 7178 | -4/Factory | Garrison activated, responded to threat 7491 | -4/Factory | Discovered new exit (range 13) 7526 | -4/Factory | Entered Upper Caves 7531 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7578 | -4/Upper Caves | Lost 3 parts (1p2w) 7840 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 7898 | -4/Upper Caves | Lost 4 parts (3n1w) 7901 | -4/Upper Caves | Destroyed 7 combat bots 8203 | -4/Upper Caves | Discovered new exit (range 6) 8220 | -4/Upper Caves | Entered another Upper Caves area 8220 | -4/Upper Caves | Accompanied by 2 allies 8941 | -4/Upper Caves | Discovered new exit (range 12) 9111 | -4/Upper Caves | Entered Research 9111 | -3/Research | Accompanied by 1 ally 9111 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 9839 | -3/Research | System corruption reached 10% 9855 | -3/Research | Discovered new exit (range 14) 9859 | -3/Research | Entered Armory 9875 | -3/Armory | Lost 6 parts (1p1n2u2w) 9932 | -3/Armory | Core integrity fell below 50% 9961 | -3/Armory | Core integrity fell below 20% 9963 | -3/Armory | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 09910_ E-15 Imp destroyed. 09910_ Field Propulsion Array destroyed. 09927_ Penetrated by Slug. 09927_ Slug penetrates Wall. 09931_ System corrupted: Component data lost. 09931_ Scrap Engine destroyed. 09934_ Field Propulsion Array destroyed. 09939_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09940_ W-44 Eye sends out distress signal. 09945_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A008. 09947_ Field Propulsion Array destroyed. 09951_ Terminal disabled. 09956_ Slug penetrates Wall. 09959_ Penetrated by Slug. 09960_ System corrupted: Energy discharge (-39). 09960_ Penetrated by Slug. 09960_ Slug penetrates Wall. 09960_ Penetrated by Slug. 09960_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????""??????????????? | | ?????????????????????????????? ??????????????? | | ?????????????????????????????? ??????????????? | | ??????????????????????Y??????? ???????????????? | | ?????????????????????????#???? ??????????????? | | ?????????????????????????# """ ????????????? | | ???????????????????x?????# """ """?????????????? | | ?????????????????????????# """ " ????????????? | | ???????????????e???x?????# """s"F" ????????????? | | ?????????????????????????# s """?????????????? | | ??????????????????????????? ????######???### | | ?????????????????????########s####### ##### | | ?????????????????????+ @ sh s Y " | | ?????????????????????+ h s s s " | | ?????????????????????###+####/####### ##### | | ??????????????????????? ??# ????######???### | | ???????????????????????" ??#""" ?????????????# | | ???????????????????????" 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"?# #???????????# | | ??????????????????????? ?#""" #???????????# | | ???????????????????????####?#""" #???????????# | | ?????????????????????????????????? #??????????? | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????## | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Coolant Potential 50 Energy Generation 44 Energy Capacity 645 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 375 Resistance: TH 15 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugAntimissileEdition Manual? 0 Play Time 00:35:07 Cumulative 372.5 hours Start 2023.07.24 @ 23:49:14 End 2023.07.25 @ 00:55:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 553 Rogue 526 Adventurer 4 Explorer 23 Win Type - Total 20 Types 14/0/2/2/1/0/0/1/0 Lore% 81 Gallery% 91 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fed2f91f-2b08-41fe-b3f9-01a40c80e641