Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.11 @ 22:02:19 // Winter2019/RPGLIKE

Player: boggy

Result: Destroyed by Y-45 Defender with Beam Rifle

 Performance 
-------------
Evolutions (1)             500
Regions Visited (2)        400
Robots Destroyed (95)      475
Value Destroyed (1604)     1604
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (134)                134
              TOTAL SCORE: 3153

 Bonus
-------
High Alert Combat Kills    134

 Cogmind 
---------
Core Integrity             0/600
Matter                     234/300
Energy                     244/250
System Corruption          0%
Temperature                Hot (274)
Movement                   Rolling (90)
Location                   -9/Materials

 Parts 
-------
>          --- POWER (1) --------
           Ion Engine
>          --- PROPULSION (2) ---
   Armored Wheel
   Armored Wheel
>          --- UTILITY (3) ------
  Improved Terrain Scanner
           Seismic Detector
  Hardened Light Armor Plating
>          --- WEAPON (3) -------
           Beam Rifle
           Rocket Launcher
           Rocket Launcher
>          --- INVENTORY (1) ----
           Datajack

 Peak State 
------------
>          --- POWER ------------
           Ion Engine
>          --- PROPULSION -------
   Armored Wheel
   Armored Wheel
>          --- UTILITY ----------
  Improved Terrain Scanner
           Seismic Detector
  Hardened Light Armor Plating
>          --- WEAPON -----------
           Rocket Launcher
           Rocket Launcher
           Rocket Launcher
>          --- INVENTORY --------
           Datajack
[Rating: 17]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Armored Wheel
  Wheel                    Armored Wheel
Utility                    Improved Terrain Scanner
  Device                   Improved Terrain Scanner
  Protection               Light Armor Plating
Weapon                     Heavy Assault Rifle
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Heavy Assault Rifle
  Launcher                 Rocket Launcher

 Build                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Slots Evolved              5    | 3   1   1   
  Power                    .    | .   .   .   
  Propulsion               1    | 1   .   .   
  Utility                  2    | 1   1   .   
  Weapon                   2    | 1   .   1   
Parts Attached             23   | 9   9   5   
  Power                    2    | 1   1   .   
    Engine                 2    | 1   1   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               5    | 3   2   .   
    Treads                 .    | .   .   .   
    Leg                    .    | .   .   .   
    Wheel                  5    | 3   2   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  6    | 3   2   1   
    Device                 4    | 3   1   .   
    Storage                .    | .   .   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             2    | .   1   1   
    Artifact               .    | .   .   .   
  Weapon                   10   | 2   4   4   
    Energy Gun             2    | 1   .   1   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          5    | 1   4   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               3    | .   .   3   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
  Highest Loss Streak      .    | .   .   .   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     98   | .   97  98  
  Engine                   12   | .   12  11  
  Wheel                    25   | .   26  23  
  Device                   25   | .   25  23  
  Protection               7    | .   6   11  
  Energy Gun               1    | .   1   2   
  Ballistic Gun            19   | .   24  1   
  Launcher                 5    | .   .   24  
Naked Turns                .    | .   .   .   
Heaviest Build             24   | 10  16  24  
  Greatest Support         34   | 31  29  34  
  Greatest Overweight (x)  .    | .   .   .   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 1    | 1   1   1   
  Average Capacity         1    | 1   1   1   
  Most Carried             1    | 1   1   1   
  Average Carried          .    | .   .   1   
  Final Capacity           1    | 1   1   1   
  Final Carried            1    | 1   1   1   

 Class Distribution 
--------------------
 83% | Mutant
  9% | Hacker-Tank
  6% | Hacker-Mutant

 Dominant Class 
----------------
      Mutant | -10/Materials
 Hacker-Tank | -9/Materials

 Resources                      | -11  -10  -9   
-----------                Run  | Yrd  Mat  Mat  
Matter Collected           1556 | 312  732  512  
  Remotely                 .    | .    .    .    
Salvage Created            2245 | 315  1383 547  
  Parts                    195  | 30   109  56   
Haulers Intercepted        2    | .    2    .    
Recyclers Shooed           4    | .    4    .    
Parts Field Recycled       .    | .    .    .    
  Retrieved Matter         .    | .    .    .    
Parts Self-Destructed      .    | .    .    .    
  Prevented                .    | .    .    .    

 Kills                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Combat Hostiles Destroyed  37   | .   19  18  
  Guns                     19   | .   18  1   
  AOE                      17   | .   1   16  
Classes Destroyed          13   | 3   7   3   
  Worker                   17   | 2   11  4   
  Builder                  6    | .   4   2   
  Tunneler                 12   | 9   3   .   
  Hauler                   2    | .   2   .   
  Recycler                 7    | 1   4   2   
  Mechanic                 4    | .   1   3   
  Operator                 3    | .   2   1   
  Watcher                  7    | .   3   4   
  Swarmer                  10   | .   6   4   
  Grunt                    22   | .   13  9   
  Brawler                  1    | .   .   1   
  Duelist                  1    | .   .   1   
  Sentry                   3    | .   .   3   
Best Kill Streak           11   | 5   6   11  
  Combat Bots Only         6    | .   3   6   
Max Kills in Single Turn   7    | 1   2   7   
  Gunslinging              1    | .   1   .   
  Exploded                 4    | .   1   4   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -9   
--------                   Run  | Yrd  Mat  Mat  
Hostile Shots Fired        146  | .    86   60   
  Missed                   32   | .    17   15   
Damage Taken               1310 | .    684  626  
  Core                     1008 | .    548  460  
  Absorbed by Shields      .    | .    .    .    
  Redirected to Core       713  | .    386  327  
  Ignored by Resistances   43   | .    28   15   
  Regen/Repaired (Parts)   41   | .    41   .    
Core Remaining (%)         82   | 100  64   .    
Volleys Fired              189  | 22   132  35   
  Largest                  3    | 2    2    3    
  Hottest                  122  | 60   60   122  
Shots Fired                373  | 44   264  65   
  Gun                      325  | 44   264  17   
  Cannon                   .    | .    .    .    
  Launcher                 48   | .    .    48   
  Special                  .    | .    .    .    
  Kinetic                  260  | 22   234  4    
  Thermal                  13   | .    .    13   
  Explosive                48   | .    .    48   
  Electromagnetic          52   | 22   30   .    
  Robot Hit Streak         16   | 9    16   11   
  Robot Miss Streak        6    | 2    6    1    
  Penetration Max          .    | .    .    .    
  Secondary Targets        5    | .    5    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           210  | 24   152  34   
  Core Hits                144  | 17   69   58   
  Critical Kills           1    | .    .    1    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         2    | .    .    2    
    Burn                   1    | .    .    1    
    Destroy                1    | .    .    1    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           5248 | 313  2340 2595 
  Guns                     2645 | 273  2168 204  
  Cannons                  .    | .    .    .    
  Explosions               2566 | 40   158  2368 
  Melee                    .    | .    .    .    
  Ramming                  37   | .    14   23   
  Kinetic                  2015 | 76   1895 44   
  Thermal                  358  | 40   158  160  
  Explosive                2368 | .    .    2368 
  Electromagnetic          470  | 197  273  .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            5    | .    .    5    
  Projectiles              .    | .    .    .    
  Explosions               5    | .    .    5    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      68   | .    47   21   
  Shots                    2    | .    1    1    
  Rammed                   4    | .    1    3    
Targets Rammed             4    | .    1    3    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        265  | 40   98   265  
  Average Temperature      54   | 16   37   82   
  Received Heat Transfer   528  | .    255  273  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              1    | .    .    1    
  Combat Hostiles          1    | .    .    1    
  Parts Melted             .    | .    .    .    
  Heat Transferred         681  | .    200  481  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      3    | 1    2    .    

 Alert                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Peak Influence             789  | 60  379 789 
  Initial                  52   | .   39  52  
  Average                  177  | 30  109 475 
Maximum Alert Level        3    | .   1   3   
  Low Security (%)         70   | 100 82  17  
  Level 1                  15   | .   17  13  
  Level 2                  9    | .   .   46  
  Level 3                  4    | .   .   21  
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          9    | .   5   4   
  Investigation            5    | .   3   2   
  Extermination            .    | .   .   .   
  Reinforcement            3    | .   2   1   
  Assault                  1    | .   .   1   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Distress Signals           2    | .   1   1   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              53   | .   30  23  
  Peak Tracking Total      7    | .   3   7   
  Tactical Retreats        1    | .   .   1   

 Traps                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Traps Triggered            1    | .   1   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -9  
----------                 Run  | Yrd Mat Mat 
Machines Disabled          11   | .   1   10  
  Max in Single Turn       2    | .   1   2   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Machines Accessed          14   | .   8   6   
  Terminals                10   | .   5   5   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          3    | .   2   1   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                60   | .   29  31  
  Successful               30   | .   14  16  
  Failed                   30   | .   15  15  
    Catastrophic           6    | .   4   2   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                46   | .   17  29  
  Fabricators              .    | .   .   .   
  Repair Stations          3    | .   3   .   
  Recycling Units          11   | .   9   2   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             22   | .   8   14  
  Record                   5    | .   1   4   
  Robot Analysis           1    | .   1   .   
  Prototype ID Bank        1    | .   1   .   
  Branch Access Points     1    | .   .   1   
  Unreport Threat          3    | .   1   2   
  Patrol Status            1    | .   1   .   
  Investigation Status     1    | .   .   1   
  Reinforcement Status     1    | .   .   1   
  Recall Reinforcements    3    | .   1   2   
  Hauler Manifests         2    | .   1   1   
  Zone Layout              3    | .   1   2   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       2    | .   2   .   
  Scan Component           1    | .   1   .   
  Repair                   1    | .   1   .   
Recycling Unit Hacks       6    | .   4   2   
  Retrieve Components      6    | .   4   2   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       1    | .   1   .   
  Used                     1    | .   1   .   
Hacking Detections         13   | .   8   5   
  Full Trace Events        12   | .   8   4   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             1    | .   1   .   
  Time                     16   | .   16  .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     25   | .   16  9   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -9  
------------               Run  | Yrd Mat Mat 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -9  
--------                   Run  | Yrd Mat Mat 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Robot Analysis Total       1    | .   1   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -9   
-------------              Run  | Yrd  Mat  Mat  
Turns Passed               2775 | 263  1939 573  
Spaces Moved               2351 | 172  1665 514  
  Core                     18   | 18   .    .    
  Treads                   .    | .    .    .    
  Legs                     .    | .    .    .    
  Wheels                   2333 | 154  1665 514  
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   80   90   
  Average Speed            88   | 79   89   90   
  Slowest Speed            90   | 90   90   90   
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       46   | 6    100  32   
  Regions Visited          2
    Branch Regions         .
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          246  | 2    12   232  
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      246  | 2    12   232  
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -9   
---------                  Run  | Yrd  Mat  Mat  
Total                      2680 | 256  1859 565  
  Wait                     76   | 48   28   .    
  Move                     2349 | 171  1664 514  
  Hop                      .    | .    .    .    
  Pick Up                  5    | 4    1    .    
  Fast Attach              17   | 6    6    5    
  Attach                   3    | 3    .    .    
  Detach                   .    | .    .    .    
  Swap                     3    | .    3    .    
  Drop                     11   | 2    5    4    
  Fire                     189  | 22   132  35   
  Melee                    .    | .    .    .    
  Ram                      4    | .    1    3    
  Kick                     .    | .    .    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            23   | .    19   4    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub])
-9/Materials (discovered 1 exit: *Min)

 History 
---------
 Turn | Location      | Event
    1 | -11/Scrapyard | Upgraded with Propulsion slot (x1)
    1 | -11/Scrapyard | Upgraded with Utility slot (x1)
    1 | -11/Scrapyard | Upgraded with Weapon slot (x1)
    3 | -11/Scrapyard | Discovered new exit (range 15)
  264 | -11/Scrapyard | Entered Materials
  303 | -10/Materials | Build established: Mutant
  434 | -10/Materials | Discovered new exit (range 15)
  545 | -10/Materials | Discovered new exit (range 15)
  769 | -10/Materials | Discovered new exit (range 10)
  814 | -10/Materials | Discovered new exit (range 10)
  911 | -10/Materials | Reached level 2
  914 | -10/Materials | Upgraded with Utility slot (x1)
 1416 | -10/Materials | Discovered new exit (range 14)
 1876 | -10/Materials | Repaired Hvy. Assault Rifle
 2203 | -10/Materials | Entered another Materials area
 2205 | -9/Materials  | Reached level 3
 2297 | -9/Materials  | Reached level 4
 2347 | -9/Materials  | Identified exit to Mines
 2385 | -9/Materials  | Core integrity fell below 50%
 2390 | -9/Materials  | Reached level 5
 2458 | -9/Materials  | Upgraded with Weapon slot (x1)
 2603 | -9/Materials  | First assault squad dispatched
 2656 | -9/Materials  | Core integrity fell below 20%
 2776 | -9/Materials  | Destroyed by Y-45 Defender with Beam Rifle

 Last Messages 
---------------
02719_ U-05 Engineer builds a Wall.
02720_ U-05 Engineer lays Concrete.
02721_ K-01 Serf collects debris.
02721_ U-05 Engineer lays Concrete.
02722_ K-01 Serf collects debris.
02746_ Connecting with Recycling Unit...
>>Retrieve(Components)
Retrieving 9 components...
    Sml. Laser
    Lgt. Assault Rifle
    Lgt. Assault Rifle
    Wheel
    Flight Unit
    Lgt. Ion Engine
    Heat Sink
    Ion Engine
    Med. Matter Pod
02747_ K-01 Serf cleans the Recycling Unit.
02766_ Processing Tank disabled.
02769_ Recycling Unit disabled.

 Map 
-----
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| ?????????????????????# """"" !#"""""    ########## |
| ?????????????????????#?????"  #""" "    ###        |
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| ????????????????#??????#????###   "     ###     =  |
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| ???????????????????????#?????#  #     #########T## |
| ?????????????????????????#???#  #                  |
| ????????????????????????#????#  #                  |
| ????????????????????????????????#              =   |
| ????????????????????????????????#     ##########+# |
| ?????????????????????????????#??#######?## [   ! ! |
| ?????????????????????????????#?????????#?#   ]     |
| ????????????????????????????????#????????#  [    = |
| ?????????????????????????????????#?#?????#  [ [    |
| ??????????????????????????????????????#??#    [    |
| ?????????????????????????????????????????#         |
| ???????????????????????????#??????#???#??#         |
| ????????????????????????????????????#????#  !      |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           4
Terrain Scan Range         16
Terrain Scan Density       10
Armor Coverage             150
Resistance: KI             5
Evasion (%)                44
Offensive Hacking          25
Defensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
GoHome()

 Challenges 
------------
None

 RPGLIKE                         | -11  -10  -9   
---------                  Run   | Yrd  Mat  Mat  
Levels Raised              4     | .    1    3    
  XP Earned                10408 | 3000 2650 4758 
  XP Spent                 8925  | 2950 1400 4575 
Upgrades                   20    | 9    3    8    
  Propulsion Slot          1     | 1    .    .    
  Utility Slot             2     | 1    1    .    
  Weapon Slot              2     | 1    .    1    
  Mass Support             2     | 1    .    1    
  Inventory Capacity       1     | 1    .    .    
  Sensor Range             2     | 1    .    1    
  Ranged Accuracy          2     | 2    .    .    
  Hack Attack %            5     | .    2    3    
  Hack Defense %           2     | .    .    2    
  KI Resistance %          1     | 1    .    .    
Protomatter Created        346   | .    285  61   
  Integrity Restored       446   | .    374  72   
    Core                   404   | .    332  72   
    Parts                  42    | .    42   .    
Protomatter Decayed        90    | .    90   .    

 Game 
------
Seed              GhostSignalPurifier
  Manual?         0
Play Time         00:33:21
  Cumulative      11.6 hours
  Start           2024.05.11 @ 21:27:16
  End             2024.05.11 @ 22:02:19
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      Winter2019/RPGLIKE
Game No.          13
  Rogue           13
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             7
Gallery%          13
Achievement%      17
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              14/SmallcapsGlow
Map View          36x27
Zoom Use          99%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 7c76532f-5fa8-4919-b257-192012c231ac