Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.16 @ 09:55:54 Player: ZLD1 Result: Destroyed by Shrapnel Trap Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (572) 572 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (-14) -14 TOTAL SCORE: 1268 Bonus ------- Friendly Fire -14 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 249/250 System Corruption 0% Temperature Cool (0) Movement Rolling (95) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- Ripper Makeshift Axe > --- INVENTORY (8) ---- Arachnoskeleton Improved Hover Unit Signal Interpreter Light Armor Plating Subdweller Beam Cannon Flamer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Small Storage Unit Signal Interpreter > --- WEAPON ----------- Barrage Gun Ripper > --- INVENTORY -------- Subdweller Power Source Arachnoskeleton Improved Hover Unit Signal Interpreter Makeshift Axe [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Hover Unit Hover Unit Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Weapon Ripper Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Assault Rifle Special Weapon Flamer Slashing Weapon Ripper Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 27 | 5 8 14 Power 4 | 1 . 3 Engine 3 | 1 . 2 Core 1 | . . 1 Reactor . | . . . Propulsion 10 | 2 4 4 Treads . | . . . Leg 2 | 2 . . Wheel 3 | . . 3 Hover 5 | . 4 1 Flight . | . . . Utility 3 | . 2 1 Device . | . . . Storage 1 | . 1 . Processor 2 | . 1 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 2 2 6 Energy Gun . | . . . Energy Cannon 1 | . . 1 Ballistic Gun 6 | 2 2 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon 2 | . . 2 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 12 | . . 12 Power 3 | . . 3 Propulsion 5 | . . 5 Utility . | . . . Weapon 4 | . . 4 Highest Loss Streak 3 | . . 3 To Critical Strikes 1 | . . 1 Average Backups 5 | 1 6 5 Power . | . 1 . Propulsion 1 | . 2 1 Utility 1 | . 1 1 Weapon 1 | . . 1 Tool/Special . | . . . Unused Backups 10 | . 3 7 Power 1 | . . 1 Propulsion 4 | . 2 2 Utility 3 | . 1 2 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 93 | . 88 94 Engine 12 | . 14 11 Core 1 | . . 1 Leg 1 | . 11 . Wheel 19 | . . 22 Hover 4 | . 16 1 Storage 13 | . 8 14 Processor 13 | . 8 14 Energy Cannon 1 | . . 1 Ballistic Gun 14 | . 28 11 Slashing Weapon 10 | . . 12 Peak Build Rating 19 | 5 13 19 Average Rating 13 | 3 7 14 On Entrance 6 | . 5 13 Naked Turns . | . . . Heaviest Build 21 | 7 14 21 Greatest Support 24 | 20 20 24 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 5 8 8 Average Capacity 7 | 5 6 8 Most Carried 8 | 5 8 8 Average Carried 7 | 1 6 7 Final Capacity 8 | 5 8 8 Final Carried 8 | 2 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 813 | 32 347 434 Remotely . | . . . Salvage Created 645 | . 116 529 Parts 39 | . 8 31 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 21 | . . 21 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 13 | . 1 12 Melee 3 | . . 3 Guns 9 | . 1 8 Cannons 1 | . . 1 Classes Destroyed 7 | . 3 4 Worker 1 | . 1 . Turret 2 | . . 2 Watcher 2 | . 2 . Swarmer 2 | . . 2 Grunt 2 | . 1 1 Sentry 1 | . . 1 Subdweller 8 | . . 8 Best Kill Streak 2 | . 1 2 Combat Bots Only 2 | . 1 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 133 | . 8 125 Missed 47 | . 2 45 Hits 86 | . 6 80 Projectile 86 | . 6 80 Critical Strikes 1 | . . 1 Damage Taken 1417 | . 88 1329 Core 263 | . 27 236 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 67 | . 19 48 Largest 2 | . 2 2 Hottest 128 | . 40 128 Shots Fired 127 | . 38 89 Gun 112 | . 38 74 Cannon 9 | . . 9 Launcher . | . . . Special 6 | . . 6 Kinetic 112 | . 38 74 Thermal 15 | . . 15 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | . 6 11 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 87 | . 18 69 Core Hits 33 | . 9 24 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 2 | . . 2 Burn 1 | . . 1 Destroy 1 | . . 1 Melee Attacks 5 | . . 5 Impact . | . . . Slashing 5 | . . 5 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks 2 | . . 2 Damage Inflicted 1410 | . 264 1146 Guns 1049 | . 264 785 Cannons 220 | . . 220 Explosions . | . . . Melee 108 | . . 108 Ramming . | . . . Kinetic 1049 | . 264 785 Thermal 253 | . . 253 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing 108 | . . 108 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 50 | . 2 50 Average Temperature 12 | . 2 14 Received Heat Transfer 450 | . 54 396 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 696 | . . 696 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 35 | . 35 . Initial . | . . . Average 3 | . 4 . Influence Increases 322 | . 87 235 Destroy 0b10 Robot/C 140 | . 20 120 Destroy 0b10 Robot/NC 15 | . 15 . Destroy Leader 24 | . 14 10 Successful Hack 8 | . 8 . Partial Spotted 15 | . 15 . Lose Combat Pursuer 120 | . 15 105 Influence Decreases 322 | . 87 235 Time Decay 276 | . 87 189 Lost Part 46 | . . 46 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 10 21 Peak Tracking Total 4 | . 3 4 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 4 | . . 4 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 3 | . 1 2 Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 2 14 Successful 15 | . 1 14 Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 15 | . 1 14 Record 13 | . . 13 Level Access Points 1 | . 1 . Proto ID Catalog 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 386 | . 321 65 Optics 386 | . 321 65 Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3157 | 46 502 2609 Spaces Moved 3075 | 37 407 2631 Core 14 | 14 . . Treads . | . . . Legs 130 | 23 107 . Wheels 2486 | . . 2486 Hover 445 | . 300 145 Flight . | . . . Fastest Speed 50 | 50 56 56 Average Speed 86 | 93 73 88 Slowest Speed 130 | 120 130 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 51 | 3 61 90 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 3 | . . 3 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 5 | . . 5 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 3435 | 48 577 2810 Wait 211 | . 121 90 Move 3073 | 36 406 2631 Hop . | . . . Pick Up 35 | 7 13 15 Fast Attach 2 | . 1 1 Attach 16 | 5 1 10 Detach . | . . . Swap 12 | . 6 6 Drop 16 | . 10 6 Fire 67 | . 19 48 Melee 3 | . . 3 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 48 | -10/Materials | Met a group of wandering Federalists 249 | -10/Materials | Discovered new exit (range 18) 269 | -10/Materials | Identified exit to Materials 316 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 11) 547 | -10/Materials | Discovered new exit (range 3) 549 | -10/Materials | Entered Subcaves 550 | -10/Subcaves | Continued accompanying wandering Federalists (3) 550 | -10/Subcaves | Approached by a straggling Scientist 560 | -10/Subcaves | Learned 4 Materials zone layouts 610 | -10/Subcaves | Discovered new exit (range 8) 612 | -10/Subcaves | Lost 4 allies 626 | -10/Subcaves | Identified exit to Materials 636 | -10/Subcaves | Shifting Twisted Machinery released Mak. Axe 636 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 657 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 660 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 817 | -10/Subcaves | Learned location of Zion (-7) 817 | -10/Subcaves | Met a Zionite searching for "candidates" 1097 | -10/Subcaves | Visited 4L-MR0's lab 1122 | -10/Subcaves | Found Arachnoskeleton 1363 | -10/Subcaves | Discovered new exit (range 16) 1385 | -10/Subcaves | Core integrity fell below 50% 1406 | -10/Subcaves | Identified exit to Recycling 1419 | -10/Subcaves | Lost 3 parts (1p1n1w) 1590 | -10/Subcaves | Discovered exit to Materials (range 4) 1632 | -10/Subcaves | Visited Clippyterm 1636 | -10/Subcaves | Learned location of Section 7 (-3) 1636 | -10/Subcaves | Learned 40 Factory zone layouts 1959 | -10/Subcaves | Core integrity fell below 20% 2472 | -10/Subcaves | Disturbed a concealed Subdweller 3158 | -10/Subcaves | Destroyed by Shrapnel Trap Last Messages --------------- 02333_ Subatomizers dissect the Sub. Optics. 02472_ XV-WAO(R) angrily emerges from the Twisted Machinery. 02472_ XV-WAO(R) destroyed. 02475_ Searching scrap... 02475_ Found Flamer. 02475_ Found 37 Matter. 02475_ Searching scrap... 02475_ Found Sub. Beam Cannon. 02478_ Acquired Flamer. 02950_ Subatomizers dissect the Lgt. Ion Engine, destroying it. 03095_ Triggered Shrapnel Trap. 03095_ An expanding cloud of shrapnel blasts out in all directions. 03095_ Arm. Wheel destroyed. 03158_ Triggered Shrapnel Trap. 03158_ An expanding cloud of shrapnel blasts out in all directions. 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