Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.28 @ 00:04:30 Player: arsonius Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (631) 631 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1666 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 285/300 Energy 73/100 System Corruption 2% Temperature Cool (0) Location -9/Materials Parts ------- Power (1) Propulsion (2) Utility (4) Heat Sink Terrain Scan Processor Weapon (2) Small Laser Flail Inventory (4) Peak State ------------ Power Light Nuclear Core Propulsion Aluminum Leg Aluminum Leg Utility Improved Heat Sink Weight Redist. System Improved Terrain Scanner Terrain Scan Processor Weapon Particle Cannon Particle Cannon Inventory Ion Engine Flail Flail [Rating: 18] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Terrain Scan Processor Device Improved Terrain Scanner Processor Terrain Scan Processor Protection Light Armor Plating Weapon Flail Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Special Weapon Plasma Cutter Impact Weapon Flail Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 33 | 5 10 18 Power 5 | 1 1 3 Engine 3 | 1 . 2 Core 2 | . 1 1 Reactor . | . . . Propulsion 5 | 2 1 2 Treads . | . . . Leg 5 | 2 1 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | . 2 5 Device 5 | . 1 4 Storage . | . . . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 16 | 2 6 8 Energy Gun 5 | 2 2 1 Energy Cannon 2 | . 2 . Ballistic Gun 2 | . . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 2 | . . 2 Impact Weapon 5 | . 2 3 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . . 11 Power 2 | . . 2 Propulsion 3 | . . 3 Utility 3 | . . 3 Weapon 3 | . . 3 Highest Loss Streak 9 | . . 9 Average Slot Usage (%) 86 | . 97 80 Engine 3 | . 8 1 Core 6 | . 5 6 Leg 19 | . 28 14 Device 18 | . 14 20 Processor 11 | . 12 11 Protection 3 | . . 4 Energy Gun 7 | . 19 . Energy Cannon 4 | . 7 3 Ballistic Gun 1 | . . 2 Special Weapon 3 | . . 4 Impact Weapon 6 | . . 9 Naked Turns . | . . . Heaviest Build 23 | 7 14 23 Greatest Support 26 | 20 20 26 Greatest Overweight (x) 2 | 1 . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 4 4 4 Average Carried 3 | 2 3 2 Final Capacity 4 | . . 4 Final Carried . | . . . Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 487 | 213 87 187 Remotely . | . . . Salvage Created 885 | . 213 672 Parts 38 | . 11 27 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 1 1 Parts Field Recycled 2 | . . 2 Retrieved Matter 14 | . . 14 Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 23 | . 4 19 Melee 8 | . . 8 Guns 5 | . 4 1 Cannons 5 | . . 5 Classes Destroyed 8 | . 2 6 Worker 1 | . . 1 Builder 1 | . 1 . Recycler 1 | . . 1 Watcher 1 | . . 1 Swarmer 10 | . . 10 Grunt 9 | . 4 5 Brawler 1 | . . 1 Sentry 3 | . . 3 Best Kill Streak 5 | . 3 5 Combat Bots Only 5 | . 2 5 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1398 | . 158 1240 Core 421 | . 16 405 Absorbed by Shields . | . . . Core Remaining (%) 96 | 100 93 . Volleys Fired 32 | . 18 14 Largest 2 | . 2 2 Hottest 136 | . 100 136 Shots Fired 60 | . 36 24 Gun 38 | . 36 2 Cannon 20 | . . 20 Launcher . | . . . Special 2 | . . 2 Kinetic 2 | . . 2 Thermal 58 | . 36 22 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 21 | . 15 21 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 101 | . 26 75 Core Hits 29 | . 12 17 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 82 | . . 82 Impact 82 | . . 82 Slashing . | . . . Piercing . | . . . Sneak Attacks 4 | . . 4 Combat Hostiles . | . . . Follow-up Attacks 3 | . . 3 Damage Inflicted 2256 | . 334 1922 Guns 361 | . 334 27 Cannons 262 | . . 262 Explosions . | . . . Melee 1611 | . . 1611 Ramming . | . . . Kinetic 27 | . . 27 Thermal 618 | . 334 284 Explosive . | . . . Electromagnetic . | . . . Impact 1611 | . . 1611 Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 1 | . . 1 Corruption Purged . | . . . Effects 2 | . . 2 Message Errors 1 | . . 1 Energy Discharges 1 | . . 1 Overload Shots . | . . . Overflow Damage 359 | . . 359 Projectiles 12 | . . 12 Explosions . | . . . Melee 347 | . . 347 Knockbacks 5 | . . 5 Impact 5 | . . 5 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 327 | . 327 288 Average Temperature 134 | . 132 140 Received Heat Transfer 399 | . 96 303 Effects 1 | . 1 . Interference 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 7 | . . 7 Impact Corruptions 19 | . . 19 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 6 | . 4 2 Heat Transferred 1554 | . 999 555 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 302 | . 115 302 Average Influence 131 | . 78 170 Maximum Alert Level 1 | . . 1 Low Security (%) 79 | . . . Level 1 20 | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 40 | . 5 35 Peak Tracking Total 14 | . 3 14 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . . 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 2 2 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 4 5 Successful 7 | . 4 3 Failed 2 | . . 2 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations 3 | . . 3 Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 2 1 Alert Level 1 | . . 1 Transport Status 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 38 | . . 38 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 7 | . 7 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1155 | 51 391 713 Spaces Moved 654 | 46 258 350 Core 101 | 29 . 72 Treads . | . . . Legs 553 | 17 258 278 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 50 Average Speed 115 | 81 120 117 Slowest Speed 150 | 120 120 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 2 33 30 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 876 | 59 306 511 Wait 34 | 2 4 28 Move 652 | 45 257 350 Hop . | . . . Pick Up 27 | 7 7 13 Fast Attach 5 | 1 3 1 Attach 17 | 4 2 11 Detach . | . . . Swap 11 | . 5 6 Drop 19 | . 10 9 Fire 32 | . 18 14 Melee 79 | . . 79 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 52 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 16) 443 | -10/Materials | Entered another Materials area 443 | -9/Materials | Evolved 2 slots: Utility x2 620 | -9/Materials | Repaired Lgt. Nuclear Core? 754 | -9/Materials | Build established: Scavenger-Mutant 902 | -9/Materials | Discovered new exit (range 11) 952 | -9/Materials | Core integrity fell below 50% 1000 | -9/Materials | Lost 9 parts (2p3n2u2w) 1016 | -9/Materials | Core integrity fell below 20% 1156 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Destroyed Visual Processing Unit. W-16 Scout system corrupted by crushing effect. W-16 Scout system terminally corrupted. Hover Unit fried. K-01 Serf collects debris. Destroyed Sml. Laser. G-34 Mercenary system corrupted by crushing effect. Destroyed Ion Engine. G-34 Mercenary system corrupted by crushing effect. G-34 Mercenary system terminally corrupted. Aluminum Leg fried. K-01 Serf collects debris. K-01 Serf cleans the Matter Pump. K-01 Serf collects debris. Dropped Hvy. Assault Rifle. Acquired Hvy. Assault Rifle. Connecting with Terminal... >>Alert(Check) Current Alert Level: 1-M Hvy. Assault Rifle destroyed. 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