Cogmind - Beta 14 *** ADVENTURER MODE // 2025.05.03 @ 23:34:56 Player: Jack Result: Destroyed by UH-ZU1(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (43) 215 Value Destroyed (686) 686 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (152) 152 TOTAL SCORE: 5013 Bonus ------- Aligned with FarCom 300 Friendly Fire -148 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 94/100 System Corruption 0% Temperature Cool (36) Movement Core (450) Ox8 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Signal Interpreter Improved Signal Interpreter Core Analyzer Core Analyzer > --- WEAPON (2) ------- Katana Ripper > --- INVENTORY (15) --- Structural Scanner Structural Scanner Terrain Scanner Hacking Suite Hacking Suite Hacking Suite System Shield System Shield Small Laser Particle Gun Field Laser Plasma Cutter Katana Spear Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Signal Interpreter Improved Signal Interpreter Core Analyzer Core Analyzer > --- WEAPON ----------- Phasing Sabre Spear > --- INVENTORY -------- Structural Scanner Structural Scanner Terrain Scanner Hacking Suite Hacking Suite Hacking Suite System Shield System Shield Small Laser Particle Gun Field Laser Plasma Cutter Katana Katana Ripper [Rating: 64] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flying Fortress v7 Wheel Wheel Flight Unit Flying Fortress v7 Utility Core Analyzer Device Structural Scanner Storage Large Storage Unit Processor Core Analyzer Hackware System Shield Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Ripper Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 4 | . . . . . 2 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 47 | 1 7 9 1 1 13 8 3 . 3 1 Power 2 | . 1 . . . . . 1 . . . Engine 1 | . 1 . . . . . . . . . Core 1 | . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . Propulsion 7 | 1 4 1 . . 1 . . . . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 6 | . 4 1 . . 1 . . . . . Utility 11 | . . 3 . 1 1 4 2 . . . Device 2 | . . . . . . 1 1 . . . Storage 3 | . . 2 . . 1 . . . . . Processor 5 | . . 1 . 1 . 2 1 . . . Hackware 1 | . . . . . . 1 . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 27 | . 2 5 1 . 11 4 . . 3 1 Energy Gun 12 | . 2 3 . . 6 1 . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 1 | . . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . Impact Weapon 9 | . . 1 1 . 5 2 . . . . Slashing Weapon 3 | . . . . . . . . . 2 1 Piercing Weapon 1 | . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 5 | . . . . . . . 1 . . 4 Power 2 | . . . . . . . 1 . . 1 Propulsion 1 | . . . . . . . . . . 1 Utility 1 | . . . . . . . . . . 1 Weapon 1 | . . . . . . . . . . 1 Highest Loss Streak 4 | . . . . . . . 1 . . 4 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 71 | . 52 83 85 92 63 69 76 76 76 74 Engine 6 | . 5 14 14 14 9 7 3 . . . Core 1 | . . . . . . . 3 7 7 6 Flight 11 | . 21 28 28 28 9 7 7 7 7 6 Device 3 | . . . . . . 4 7 7 7 6 Storage 5 | . . . . . 9 7 7 7 7 7 Processor 22 | . . 13 14 20 18 25 30 30 30 30 Energy Gun 9 | . 24 21 14 14 13 7 7 7 . . Impact Weapon 2 | . . 4 5 14 4 2 . . . . Piercing Weapon 3 | . . . . . . 4 7 7 7 . Peak Build Rating 64 | 1 5 7 9 11 42 55 60 60 64 64 Average Rating 41 | . 3 5 7 9 40 49 58 60 60 59 On Entrance 28 | . 1 5 6 9 11 40 55 60 60 64 Naked Turns . | . . . . . . . . . . . Heaviest Build 33 | . 6 7 6 6 29 30 31 31 33 33 Greatest Support 50 | 10 10 8 8 8 50 50 50 50 50 50 Greatest Overweight (x) 8 | . . . . . . . . . . 8 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 15 5 5 15 15 15 15 15 15 Average Capacity 12 | 5 5 5 5 5 14 15 15 15 15 15 Most Carried 15 | 5 5 7 5 5 5 13 13 13 15 15 Average Carried 7 | 3 3 5 4 5 1 6 12 13 13 14 Final Capacity 15 | 5 5 5 5 5 15 15 15 15 15 15 Final Carried 15 | 3 5 5 5 5 2 13 13 13 15 14 Class Distribution -------------------- 66% | Mutant 23% | Scout 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 640 | 173 97 100 . 20 41 169 30 . 10 . Remotely . | . . . . . . . . . . . Salvage Created 1113 | . 250 46 . 41 83 477 216 . . . Parts 86 | . 17 5 . 6 12 30 16 . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 15 . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 21 | . 7 3 . . . 2 9 . . . Melee 11 | . . . . . . 2 9 . . . Guns 10 | . 7 3 . . . . . . . . Classes Destroyed 8 | . 4 . . 2 . 2 . . . . Worker 1 | . . . . 1 . . . . . . Builder 12 | . . . . 1 4 7 . . . . Recycler 2 | . 1 . . . . 1 . . . . Operator 2 | . . . . . . 2 . . . . Watcher 5 | . 1 . . . 1 3 . . . . Swarmer 18 | . 6 3 . . . . 9 . . . Grunt 1 | . 1 . . . . . . . . . Programmer 2 | . . . . . . 2 . . . . Best Kill Streak 9 | . 9 3 . 1 2 2 3 . . . Combat Bots Only 4 | . 4 3 . . . 1 3 . . . Max Kills in Single Turn 2 | . 2 1 . 1 1 1 1 . . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Hostile Shots Fired 224 | . 20 12 . . 11 45 69 . . 67 Missed 80 | . 7 2 . . 4 25 27 . . 15 Damage Taken 2213 | . 86 56 . . 85 177 521 . . 1288 Core 743 | . 21 22 . . . 15 38 . . 647 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 618 | . 28 20 . . 23 56 150 . . 341 Core Remaining (%) 94 | 100 . . . 82 100 . . . . . Volleys Fired 41 | . 14 5 . 4 15 3 . . . . Largest 2 | . 2 2 . 1 2 2 . . . . Hottest 128 | . 90 90 . 40 128 128 . . . . Shots Fired 77 | . 28 10 . 4 29 6 . . . . Gun 77 | . 28 10 . 4 29 6 . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal 77 | . 28 10 . 4 29 6 . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 9 | . 9 4 . 6 9 8 . . . . Robot Miss Streak 2 | . 2 1 . 1 2 . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 103 | . 18 6 . 3 23 28 10 . . 15 Core Hits 41 | . 12 3 . 2 4 8 9 . . 3 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . Critical Strikes 11 | . . 1 . . 1 5 1 . . 3 Burn 2 | . . 1 . . 1 . . . . . Smash 1 | . . . . . . 1 . . . . Sever 3 | . . . . . . . . . . 3 Impale 5 | . . . . . . 4 1 . . . Melee Attacks 123 | . . 10 . 2 28 46 19 . . 18 Impact 46 | . . 10 . 2 28 6 . . . . Slashing 18 | . . . . . . . . . . 18 Piercing 59 | . . . . . . 40 19 . . . Sneak Attacks 10 | . . . . . . 10 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . 5 Damage Inflicted 2452 | . 220 76 . 32 304 1001 320 . . 499 Guns 669 | . 220 57 . 32 266 94 . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 1783 | . . 19 . . 38 907 320 . . 499 Ramming . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal 669 | . 220 57 . 32 266 94 . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 320 | . . 19 . . 38 263 . . . . Slashing 499 | . . . . . . . . . . 499 Piercing 964 | . . . . . . 644 320 . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 281 | . . . . . 3 262 . . . 16 Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 281 | . . . . . 3 262 . . . 16 Knockbacks 2 | . . . . . . 2 . . . . Impact 2 | . . . . . . 2 . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 286 | . 99 180 . 6 286 120 . . . 9 Average Temperature 69 | . 44 93 . 4 91 60 . . . 5 Received Heat Transfer 609 | . 18 . . . 54 30 39 . . 468 Siege Activations . | . . . . . . . . . . . Robots Corrupted 5 | . . . . . 1 4 . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 14 | . . . . . 3 11 . . . . Impact Corruptions 7 | . . . . . 1 6 . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . 1 1 . . 3 . . . . . Heat Transferred 1807 | . 583 235 . 75 692 222 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 247 | . 247 207 . 57 229 175 . . . . Initial 81 | . . 81 . . 18 20 . . . . Average 76 | . 138 100 . 17 102 62 . . . . Maximum Alert Level 1 | . 1 1 . . 1 . . . . . Low Security (%) 91 | 100 57 91 . 100 76 100 . . . . Level 1 8 | . 42 8 . . 23 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . . . . . 6 6 . . . . Investigation 3 | . . . . . . 3 . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 7 | . . . . . 6 1 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 4 | . . . . . 3 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 2 | . . . . . 1 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 77 | . 12 9 . 3 14 18 18 . . 3 Peak Tracking Total 7 | . 5 3 . 3 5 5 7 . . 3 Tactical Retreats 16 | . 2 3 . 1 3 4 3 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered . | . . . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 4 | . . . . . 1 . . . 3 . Max in Single Turn 1 | . . . . . 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 8 | . . 1 1 . 1 5 . . . . Terminals 5 | . . . . . 1 4 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 19 | . . 1 1 . 2 15 . . . . Successful 9 | . . 1 1 . 1 6 . . . . Failed 10 | . . . . . 1 9 . . . . Catastrophic 1 | . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 15 | . . . 1 . 2 12 . . . . Terminals 14 | . . . . . 2 12 . . . . Fabricators 3 | . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 5 | . . 1 1 . 1 2 . . . . Part Schematic 1 | . . . . . . 1 . . . . Open Door 1 | . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . Zone Layout 1 | . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . Load Schematic 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . 2 . . . . Terminals 2 | . . . . . . 2 . . . . Assimilate 2 | . . . . . . 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 6 | . . . . . 1 5 . . . . Full Trace Events 3 | . . . . . . 3 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Built 2 | . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . Time 62 | . . . . . . 62 . . . . Total Part Build Rating 4 | . . . . . . 4 . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 4 | . . 2 . . . 2 . . . . Largest Group 2 | . . 2 . . . 1 . . . . Highest-Rated Group 42 | . . 42 . . . 26 . . . . Highest-Rated Ally 31 | . . 31 . . . 26 . . . . Total Orders 1 | . . . . . . 1 . . . . STAY 1 | . . . . . . 1 . . . . Ally Attacks 3 | . . 3 . . . . . . . . Total Damage 20 | . . 20 . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . 2 . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 4176 | 33 241 368 84 165 512 1817 419 86 242 209 Spaces Moved 5347 | 40 440 741 216 358 442 1747 640 170 296 257 Core 21 | 20 . . . . . . . . . 1 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 45 | 20 25 . . . . . . . . . Hover . | . . . . . . . . . . . Flight 5281 | . 415 741 216 358 442 1747 640 170 296 256 Fastest Speed 37 | 50 37 37 37 37 50 50 50 50 50 50 Average Speed 46 | 65 40 37 37 37 50 50 50 50 50 51 Slowest Speed 450 | 80 80 37 37 37 50 50 50 50 50 450 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 15 | . 6 5 . . . 4 . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 48 | 3 72 95 62 59 35 37 66 39 42 25 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . 1 . . . Known Exits Taken 8 | . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . Scrap Searched 6 | . . 1 . 1 . . 1 2 1 . Spaces Dug 43 | . . 6 . 2 15 14 6 . . . Terrain Destroyed 43 | . . 6 . 2 15 14 6 . . . Melee 43 | . . 6 . 2 15 14 6 . . . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Total 6696 | 47 470 802 221 381 649 2605 708 170 329 314 Wait 1077 | . 4 35 . 17 148 784 45 1 . 43 Move 5307 | 39 427 730 215 357 441 1738 639 169 295 257 Hop 15 | . 6 5 . . . 4 . . . . Pick Up 38 | 5 8 1 1 . 2 18 1 . 2 . Fast Attach 6 | 1 . 3 . 1 . . 1 . . . Attach 17 | . 5 3 1 . 2 4 1 . . 1 Detach 3 | . . 3 . . . . . . . . Swap 24 | . 2 3 . . 11 4 1 . 3 . Drop 21 | 2 4 4 4 . 2 4 1 . . . Fire 41 | . 14 5 . 4 15 3 . . . . Melee 118 | . . 10 . 2 28 46 19 . . 13 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 29 | . . . . . . . . . 29 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -7/Deep Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 34 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 15) 152 | -10/Materials | Discovered new exit (range 14) 231 | -10/Materials | Discovered new exit (range 10) 275 | -10/Materials | Entered Mines 319 | -10/Mines | Build established: Mutant 346 | -10/Mines | Discovered new exit (range 12) 365 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 390 | -10/Mines | Discovered new exit (range 12) 498 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 505 | -10/Mines | Learned Materials emergency access door positions 641 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 641 | -10/Mines | Discovered new exit (range 5) 642 | -10/Mines | Identified exit to Exiles 643 | -10/Mines | Entered Exiles 653 | -10/Exiles | Met 8R-AWN 659 | -10/Exiles | Met EX-HEX 671 | -10/Exiles | Met EX-BIN 676 | -10/Exiles | Aligned with FarCom system 676 | -10/Exiles | Given EX-Vault access code 687 | -10/Exiles | Opened EX-Vault 692 | -10/Exiles | Found Flying Fortress v7 700 | -10/Exiles | Warned to stay clear of 0b10 Research branches 710 | -10/Exiles | Met EX-DEC 724 | -10/Exiles | Discovered new exit (range 10) 727 | -10/Exiles | Identified exit to Mines 727 | -10/Exiles | Left Exiles lab with Flying Fortress v7 727 | -10/Exiles | Entered Mines 730 | -9/Mines | Met a Derelict bent on vengeance 885 | -9/Mines | Learned location of 1 exit from Materials 885 | -9/Mines | Discovered new exit (range 4) 886 | -9/Mines | Identified exit to Materials 892 | -9/Mines | Entered Materials 892 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 893 | -8/Materials | Identified exit to Storage 1396 | -8/Materials | Discovered new exit (range 13) 1403 | -8/Materials | Identified exit to Factory 1404 | -8/Materials | Entered Factory 1404 | -7/Factory | Evolved 2 slots: Utility x2 2528 | -7/Factory | Identified exit to Lower Caves 2565 | -7/Factory | Build established: Scout 2803 | -7/Factory | Fabricated Plasma Cutter? 3221 | -7/Factory | Entered Lower Caves 3362 | -7/Lower Caves | Spotted B-75 Beast 3418 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3515 | -7/Lower Caves | Build established: Mutant 3516 | -7/Lower Caves | Learned Factory interactive machine intel 3638 | -7/Lower Caves | Discovered new exit (range 6) 3640 | -7/Lower Caves | Identified exit to Lower Caves 3640 | -7/Lower Caves | Entered another Lower Caves area 3641 | -7/Lower Caves | Encountered a Warlord checkpoint 3719 | -7/Lower Caves | Discovered new exit (range 14) 3726 | -7/Lower Caves | Identified exit to Zion 3726 | -7/Lower Caves | Entered Zion 3962 | -7/Zion | Discovered new exit (range 3) 3962 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3967 | -7/Zion | Identified exit to Deep Caves 3968 | -7/Zion | Entered Deep Caves 4138 | -7/Deep Caves | Attacked by Z-Imprinter 4165 | -7/Deep Caves | Core integrity fell below 50% 4175 | -7/Deep Caves | Core integrity fell below 20% 4177 | -7/Deep Caves | Destroyed by UH-ZU1(z) with Zionite Laser-S Last Messages --------------- EXIT=FOUND The room is plastered with warning signs of various forms. EXIT=IDENTIFIED: DEEP CAVES LOCATION=DEEP CAVES GOAL=ESCAPE NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! Ripper follow-up attack on Z-Imprinter. Phasing Sabre destroyed. Z-Imprinter Prototype Protection severed. Destroyed Prototype Hover Unit. UH-ZU1(z) Prototype Protection severed. Lgt. Nuclear Core destroyed. Flying Fortress v7 destroyed. Imp. Sensor Array destroyed. Z-Imprinter Prototype Device severed. Katana follow-up attack on Z-Imprinter. Destroyed Prototype Hover Unit. Katana follow-up attack on Z-Imprinter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???##????????????????????########????????????????? | | ?### #??????######??????## ## ###??#####???????? | | ## # ????### ##?????# #### ##??????? | | ##### #?????# ##?????? | | #?????# #?????? | | #?????# #?????? | | #?##???# #?????? | | #?# #??# #?????? | | ##?# #?## #?????? | | ###;;### z ## #??#### | | ##### #?## | | @ #??## #?# | | !I ##?# ##?# | | ;#;;;; z ### #??# | | ##### # ## ##??# | | ##??? ### ### ## ##?## | | #???##??# #?# ## ### | | ##??????# #?# #### | | #??????## #?# ##?## | | #???????# #?## #?## | | #??????## #??## ### | | ##??????# ##??## | | #???????# ##??## | | #??????# ##??## ## | | #??????###???# ### #### | | ##????????????# #?#####??# | | ##?????????????## #???????## | | #???????????????## ##????#### | | #???????????????####????## | | #?????????????????????## ## | | #????????????????????## ###? | | ##???????????????????## ##??? | | #????????????????????# #???? | | ?????????????????????# #???? | | ???????????????????????## ##???? | | ??????????????????????????## ##????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Core Analysis 9 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Plasma Cutter | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Plasma Cutter | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverStasisCycler Manual? 0 Play Time 00:40:35 Cumulative 71.4 hours Start 2025.05.03 @ 22:54:27 End 2025.05.03 @ 23:34:56 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 90 Rogue 1 Adventurer 83 Explorer 6 Win Type - Total 16 Types 3/0/7/0/1/0/4/1/0 Lore% 33 Gallery% 33 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: afaccd67-fa4b-4f0d-9894-2132f6f48708