Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.26 @ 23:25:32 Player: mabla Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (80) 400 Value Destroyed (2519) 2519 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (114) 114 TOTAL SCORE: 6553 Bonus ------- High Alert Combat Kills 134 Friendly Fire -20 Cogmind --------- Core Integrity 0/850 Matter 284/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Treads Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Launcher Loader Improved Light Armor Plating > --- WEAPON ----------- Plasma Rifle Coil Gun Magnetic Acceleration Cannon > --- INVENTORY -------- Light Deuterium Engine Advanced Treads Improved VSS Leg Advanced Sensor Array Backup Plating I Recalibrator Heavy Assault Rifle Magnetic Acceleration Cannon Missile Launcher [Rating: 55] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Improved Weapon Shielding Weapon High-powered Shotgun Energy Gun EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power . | . . . . . . . . Propulsion 4 | . . 2 . 1 . . 1 Utility 3 | . . . 1 1 . . 1 Weapon 1 | . . . 1 . . . . Parts Attached 134 | 6 3 18 51 7 11 . 38 Power 13 | 1 1 1 4 1 3 . 2 Engine 9 | 1 1 1 4 . 1 . 1 Core 4 | . . . . 1 2 . 1 Reactor . | . . . . . . . . Propulsion 30 | 2 . 3 15 1 3 . 6 Treads 5 | . . . 4 1 . . . Leg 24 | 2 . 3 11 . 3 . 5 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 40 | 1 1 6 9 4 3 . 16 Device 15 | . . 2 3 2 2 . 6 Storage 10 | 1 1 3 1 1 1 . 2 Processor 6 | . . . 1 . . . 5 Hackware . | . . . . . . . . Protection 9 | . . 1 4 1 . . 3 Artifact . | . . . . . . . . Weapon 51 | 2 1 8 23 1 2 . 14 Energy Gun 25 | 2 1 6 12 . 1 . 3 Energy Cannon 3 | . . . 3 . . . . Ballistic Gun 8 | . . . 1 . . . 7 Ballistic Cannon 3 | . . . . 1 1 . 1 Launcher 12 | . . 2 7 . . . 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 29 | . . 1 10 . 2 . 16 Power 2 | . . . 2 . . . . Propulsion 11 | . . . 3 . 1 . 7 Utility 6 | . . . 2 . 1 . 3 Weapon 10 | . . 1 3 . . . 6 Highest Loss Streak 11 | . . 1 9 . 1 . 11 To Critical Strikes 3 | . . . 1 . . . 2 Average Slot Usage (%) 83 | . 85 99 90 83 94 100 64 Engine 6 | . 14 11 8 4 1 7 4 Core 1 | . . . . 2 6 . . Treads 13 | . . . 1 36 34 30 2 Leg 16 | . 28 44 31 . . 7 12 Device 9 | . . 1 8 7 16 23 12 Storage 7 | . 14 11 8 7 7 7 5 Processor 1 | . . . . . . . 3 Protection 5 | . . 8 6 6 3 . 5 Energy Gun 11 | . 28 21 20 7 7 7 3 Ballistic Gun 4 | . . . . 7 7 7 8 Ballistic Cannon 1 | . . . . . 7 7 . Peak Build Rating 55 | 6 7 16 29 34 38 35 55 Average Rating 27 | 4 6 13 23 26 32 35 39 On Entrance 18 | . 6 7 16 16 34 35 35 Naked Turns 48 | . . . 21 . . . 27 Heaviest Build 106 | 10 18 34 46 102 106 46 48 Greatest Support 115 | 20 20 40 92 115 115 92 92 Greatest Overweight (x) 2 | . . . 1 . 1 . 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 10 20 15 25 25 15 15 Average Capacity 14 | 6 9 14 14 15 23 15 10 Most Carried 25 | 6 10 15 15 20 25 15 15 Average Carried 13 | 2 9 13 13 12 19 15 9 Final Capacity 25 | 8 10 15 15 25 15 15 5 Final Carried 20 | 6 10 15 7 20 15 15 1 Class Distribution -------------------- 43% | Mutant 22% | Skirmisher 12% | Tank 11% | Scavenger-Tank 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Mutant | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Matter Collected 2245 | 233 57 198 477 261 307 24 688 Remotely . | . . . . . . . . Salvage Created 2607 | . 132 482 981 261 249 71 431 Parts 168 | . 11 32 70 11 9 4 31 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 11 | . . . . . 8 3 . Prevented 1 | . . . . . 1 . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 65 | . 5 13 25 6 7 3 6 Melee 1 | . . . . . . . 1 Guns 39 | . 5 11 10 6 4 . 3 Cannons 7 | . . . 1 . 3 3 . AOE 18 | . . 2 14 . . . 2 Classes Destroyed 12 | . 2 2 4 1 . . 3 Worker 2 | . . . 1 . . . 1 Builder 5 | . . . 3 . . . 2 Recycler 1 | . . . . . . . 1 Mechanic 1 | . . . . . . . 1 Watcher 6 | . . 3 3 . . . . Swarmer 22 | . 3 5 8 . 3 3 . Grunt 28 | . 2 5 12 5 4 . . Brawler 1 | . . . 1 . . . . Protector 1 | . . . 1 . . . . Sentry 7 | . . 3 3 . . . 1 Hunter 3 | . . . . . . . 3 Programmer 3 | . . . . 1 . . 2 Best Kill Streak 10 | . 3 4 10 2 2 3 6 Combat Bots Only 7 | . 3 4 7 2 2 3 2 Max Kills in Single Turn 4 | . 1 3 4 1 1 2 2 Gunslinging 1 | . . 1 . . . . . Exploded 4 | . . 2 4 . . . 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Hostile Shots Fired 663 | . 9 55 156 29 43 43 328 Missed 215 | . 2 10 45 9 11 15 123 Damage Taken 6429 | . 71 433 1767 317 491 455 2895 Core 1378 | . 10 96 289 . 89 33 861 Absorbed by Shields 68 | . . . . . . . 68 Redirected to Shielding 271 | . . 42 148 55 26 . . Core Remaining (%) 80 | 100 96 76 47 . . 82 . Volleys Fired 171 | . 15 34 57 18 14 4 29 Largest 3 | . 2 2 3 3 3 3 3 Hottest 195 | . 90 111 195 114 114 119 124 Shots Fired 372 | . 30 68 124 39 45 12 54 Gun 311 | . 30 66 97 36 29 8 45 Cannon 40 | . . . 14 3 16 4 3 Launcher 21 | . . 2 13 . . . 6 Special . | . . . . . . . . Kinetic 103 | . . . . 21 31 8 43 Thermal 129 | . 30 56 41 . . . 2 Explosive 21 | . . 2 13 . . . 6 Electromagnetic 119 | . . 10 70 18 14 4 3 Robot Hit Streak 13 | . 8 8 13 9 6 3 9 Robot Miss Streak 7 | . 2 7 3 5 5 6 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 240 | . 19 37 76 33 33 8 34 Core Hits 165 | . 8 20 54 19 29 8 27 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . . 4 . . . . 1 Burn 3 | . . 3 . . . . . Destroy 1 | . . . . . . . 1 Corrupt 1 | . . 1 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5954 | . 214 832 2683 515 503 144 1063 Guns 3150 | . 214 594 834 493 290 84 641 Cannons 542 | . . . 215 22 213 60 32 Explosions 2219 | . . 235 1608 . . . 376 Melee . | . . . . . . . . Ramming 43 | . . 3 26 . . . 14 Kinetic 1375 | . . . . 301 351 114 609 Thermal 1309 | . 214 517 532 . . . 46 Explosive 2098 | . . 235 1487 . . . 376 Electromagnetic 1129 | . . 77 638 214 152 30 18 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . 7 3 3 3 4 Average Corruption 2 | . . . 6 2 3 3 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 50 | . . . 8 1 24 1 16 Message Errors 12 | . . . . . 8 1 3 Matter Fused 9 | . . . 2 . 5 . 2 Heat Flow Errors 9 | . . . 2 . 4 . 3 Energy Discharges 2 | . . . . . 1 . 1 Data Loss (minor) 8 | . . . 2 . 2 . 4 Data Loss (major) 3 | . . . . . 1 . 2 Misfires 5 | . . . . 1 3 . 1 Weapon Failures 2 | . . . 2 . . . . Overload Shots . | . . . . . . . . Overflow Damage 119 | . . 54 58 . . . 7 Projectiles . | . . . . . . . . Explosions 119 | . . 54 58 . . . 7 Melee . | . . . . . . . . Knockbacks 12 | . . . . . 7 2 3 Impact . | . . . . . . . . Kinetic 12 | . . . . . 7 2 3 Secondary . | . . . . . . . . Self-Inflicted Damage 170 | . . . 106 . . . 64 Shots 5 | . . . 4 . . . 1 Rammed . | . . . . . . . . Targets Rammed 8 | . . 1 2 . . . 5 Kicked 8 | . . 1 2 . . . 5 Crushed . | . . . . . . . . Highest Temperature 402 | . 108 337 402 66 331 34 236 Average Temperature 88 | . 26 105 98 17 108 10 61 Received Heat Transfer 1245 | . 24 87 594 117 153 171 99 Effects 4 | . . 2 2 . . . . Shutdowns 1 | . . . 1 . . . . Interference 2 | . . 2 . . . . . Damage (minor) 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . 2 . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . 3 2 . . . . Heat Transferred 2916 | . 499 1369 948 . . . 100 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Peak Influence 712 | . 219 308 712 415 . . 190 Initial 323 | . . 7 130 323 . . 44 Average 183 | . 78 119 392 265 . . 52 Maximum Alert Level 3 | . 1 1 3 2 . . . Low Security (%) 63 | 100 91 85 21 20 . . 100 Level 1 22 | . 8 14 19 76 . . . Level 2 13 | . . . 58 3 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 24 | . 1 2 6 3 . . 12 Investigation 10 | . . 1 1 2 . . 6 Extermination 4 | . . . . 1 . . 3 Reinforcement 9 | . 1 1 4 . . . 3 Assault 1 | . . . 1 . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Distress Signals 8 | . 1 2 4 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 132 | . 11 21 44 7 10 9 30 Peak Tracking Total 10 | . 5 4 6 3 4 8 10 Tactical Retreats 20 | . 1 2 6 2 2 1 6 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Traps Triggered 1 | . . . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Disabled 3 | . . . 3 . . . . Max in Single Turn 2 | . . . 2 . . . . Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Accessed 30 | . 2 5 4 5 2 . 12 Terminals 19 | . 2 4 3 1 1 . 8 Fabricators . | . . . . . . . . Repair Stations 3 | . . . . 1 . . 2 Recycling Units 4 | . . . 1 2 . . 1 Scanalyzers 2 | . . 1 . 1 . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 92 | . 6 14 15 17 7 . 33 Successful 44 | . 3 7 9 9 7 . 9 Failed 48 | . 3 7 6 8 . . 24 Catastrophic 5 | . . . 1 . . . 4 Database Lockouts . | . . . . . . . . Manual 11 | . . 4 2 . . . 5 Terminals 56 | . 6 10 9 1 6 . 24 Fabricators . | . . . . . . . . Repair Stations 8 | . . . . 3 . . 5 Recycling Units 17 | . . . 6 10 . . 1 Scanalyzers 7 | . . 4 . 3 . . . Garrison Access 3 | . . . . . . . 3 Terminal Hacks 25 | . 3 4 3 1 7 . 7 Record 10 | . . 3 1 . 6 . . Prototype ID Bank 2 | . 1 1 . . . . . Open Door 1 | . . . . . 1 . . Open DSF 2 | . . . . 1 . . 1 Emergency Access Points 2 | . 1 . . . . . 1 Alert Level 1 | . . . . . . . 1 Locate Traps 1 | . 1 . . . . . . Dispatch Records 1 | . . . . . . . 1 Surveillance Status 1 | . . . 1 . . . . Recall Investigation 1 | . . . . . . . 1 Registered Components 1 | . . . 1 . . . . Zone Layout 2 | . . . . . . . 2 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . 1 . . 1 Scan Component 2 | . . . . 1 . . 1 Recycling Unit Hacks 12 | . . . 6 6 . . . Recycle Component 3 | . . . 1 2 . . . Process 4 | . . . 2 2 . . . Report Inventory 3 | . . . 2 1 . . . Retrieve Matter 1 | . . . . 1 . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer 4 | . . 3 . 1 . . . Insert Component 3 | . . 2 . 1 . . . Analyze 1 | . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 27 | . 2 5 3 4 1 . 12 Full Trace Events 11 | . . 1 1 2 1 . 6 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 3 | . . . 1 2 . . . Recycled Matter 43 | . . . . 43 . . . Retrieved Matter 7 | . . . . 7 . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . 1 . 1 . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . . . . 3 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Turns Passed 6022 | 62 421 601 1126 1007 1049 34 1722 Spaces Moved 3521 | 41 244 343 632 545 527 14 1175 Core 128 | 4 . . 70 . . . 54 Treads 1181 | . . . 46 545 527 14 49 Legs 1968 | 37 244 343 516 . . . 828 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 244 | . . . . . . . 244 Fastest Speed 35 | 50 120 120 50 160 160 160 35 Average Speed 135 | 113 120 120 120 160 181 160 119 Slowest Speed 270 | 120 120 120 190 160 240 160 270 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 3 | . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 3 44 32 47 10 63 6 29 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 149 | . . 22 101 . . . 26 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 149 | . . 22 101 . . . 26 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total 4458 | 55 345 477 882 644 586 17 1452 Wait 434 | . 71 43 104 55 11 . 150 Move 3509 | 40 243 342 631 544 526 13 1170 Hop 2 | . . . . . . . 2 Pick Up 113 | 9 7 22 17 18 15 . 25 Fast Attach 32 | 3 1 1 10 2 2 . 13 Attach 38 | 3 . 4 9 3 2 . 17 Detach 5 | . 1 . . . . . 4 Swap 64 | . 2 13 32 2 7 . 8 Drop 82 | . 5 17 20 2 9 . 29 Fire 171 | . 15 34 57 18 14 4 29 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 8 | . . 1 2 . . . 5 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 484 | -10/Materials | Entered another Materials area 484 | -9/Materials | Evolved 2 slots: Propulsion x2 1004 | -9/Materials | Discovered new exit (range 15) 1085 | -9/Materials | Entered another Materials area 1085 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1393 | -8/Materials | Destroyed 7 combat bots 1885 | -8/Materials | First assault squad dispatched 2075 | -8/Materials | Released all parts (7) 2082 | -8/Materials | Core integrity fell below 50% 2104 | -8/Materials | Lost 9 parts (2p3n1u3w) 2113 | -8/Materials | Discovered new exit (range 16) 2211 | -8/Materials | Entered Factory 2211 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2976 | -7/Factory | Discovered new exit (range 11) 3218 | -7/Factory | Entered Lower Caves 3387 | -7/Lower Caves | Build established: Skirmisher 3721 | -7/Lower Caves | Learned Factory terminal intel 3796 | -7/Lower Caves | Attracted the attention of an 0b10 base 3885 | -7/Lower Caves | Learned Research trap positions 3999 | -7/Lower Caves | Encountered a Warlord checkpoint 4233 | -7/Lower Caves | Learned 4 Factory zone layouts 4240 | -7/Lower Caves | Discovered new exit (range 9) 4267 | -7/Lower Caves | Entered another Lower Caves area 4292 | -7/Lower Caves | Discovered new exit (range 5) 4301 | -7/Lower Caves | Entered Factory 4301 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4303 | -6/Factory | Loaded intel: 27 terminal locations 4515 | -6/Factory | Lost 11 parts (5n2u4w) 5178 | -6/Factory | Build established: Tank 5426 | -6/Factory | Found Launcher Loader 5700 | -6/Factory | Cargo convoy interrupted 5720 | -6/Factory | Spotted B-75 Beast 5731 | -6/Factory | Build established: Scavenger-Mutant 5841 | -6/Factory | Released all parts (9) 5842 | -6/Factory | Core integrity fell below 50% 6005 | -6/Factory | Core integrity fell below 20% 6020 | -6/Factory | Released all parts (5) 6023 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Penetrated by Slug. System Guard destroyed. K-01 Serf collects debris. Penetrated by Slug. Critical hit (Destroy). Imp. VSS Leg destroyed. R-10 Processor collects Target Analyzer. U-05 Engineer lays Concrete. Released Imp. VTOL Module. Released Imp. Titanium Leg. Released Matter Compressor. Released Hvy. Machine Gun. Released Coil Gun. U-05 Engineer lays Concrete. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. U-05 Engineer destroyed. K-01 Serf collects debris. Slug penetrates H-66 Slayer. H-66 Slayer destroyed. 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