Cogmind - Beta 14 --- EXPLORER MODE // 2024.09.17 @ 20:06:42 Player: Alexlascribe Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (90) 450 Value Destroyed (3160) 3160 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (504) 504 TOTAL SCORE: 8754 Bonus ------- Follower Combat Kills 71 Entered DSFs 500 Friendly Fire -67 Cogmind --------- Core Integrity 880/1150 Matter 290/300 Energy 397/585 System Corruption 14% Temperature Cool (0) Movement Treading (243) Ox1 Location -4/Factory Parts ------- > --- POWER (3) -------- Angular Momentum Engine Neutrino Core Light Antimatter Reactor > --- PROPULSION (4) --- Improved Medium Treads Improved Medium Treads Armored Medium Treads > --- UTILITY (9) ------ Improved Heat Sink Advanced Heat Sink Advanced Coolant Injector High-capacity Storage Unit Signal Interpreter > --- WEAPON (4) ------- Field Laser Ion Cannon Ion Cannon Plasma Cannon > --- INVENTORY (20) --- Ion Engine Improved Heat Sink Authchip [R/Combat] Authchip [Weapon] Advanced Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector High-capacity Storage Unit Signal Interpreter Improved Targeting Computer Point Defense System Improved Hacking Suite > --- WEAPON ----------- Field Laser Ion Cannon Ion Cannon Plasma Cannon > --- INVENTORY -------- Ion Engine Improved Heat Sink Improved Targeting Computer Authchip [R/Combat] Authchip [Weapon] Advanced Datajack [Rating: 90] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Improved Hacking Suite Protection Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Slots Evolved 13 | . 1 2 2 2 2 2 . 2 Power 2 | . . . . 1 . . . 1 Propulsion 2 | . . . . 1 . . . 1 Utility 7 | . 1 2 . . 2 2 . . Weapon 2 | . . . 2 . . . . . Parts Attached 80 | 7 5 9 7 4 13 3 9 23 Power 10 | 1 . 1 . 1 2 . 2 3 Engine 7 | 1 . 1 . 1 1 . 2 1 Core 2 | . . . . . 1 . . 1 Reactor 1 | . . . . . . . . 1 Propulsion 11 | 2 . . 2 1 . . 3 3 Treads 11 | 2 . . 2 1 . . 3 3 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 30 | 2 4 4 2 1 5 3 1 8 Device 19 | 1 2 2 1 1 4 1 . 7 Storage 3 | 1 2 . . . . . . . Processor 3 | . . 1 . . 1 . . 1 Hackware 2 | . . . . . . 1 1 . Protection 3 | . . 1 1 . . 1 . . Artifact . | . . . . . . . . . Weapon 29 | 2 1 4 3 1 6 . 3 9 Energy Gun 13 | 2 1 3 1 1 3 . . 2 Energy Cannon 12 | . . . 2 . 2 . 2 6 Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 4 | . . 1 . . 1 . 1 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 22 | . . . 1 . . . 2 19 Power 3 | . . . . . . . 1 2 Propulsion 1 | . . . . . . . . 1 Utility 10 | . . . 1 . . . . 9 Weapon 8 | . . . . . . . 1 7 Highest Loss Streak 10 | . . . 1 . . . 2 10 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 98 | . 100 98 95 100 98 94 99 96 Engine 10 | . 12 10 8 14 10 5 8 12 Treads 19 | . 25 20 16 21 18 16 16 19 Device 19 | . 25 20 16 14 18 19 22 20 Storage 7 | . 12 10 8 7 6 5 5 5 Processor 8 | . . 10 8 7 12 11 11 9 Protection 5 | . . 8 7 7 4 5 5 3 Energy Gun 17 | . 25 19 23 21 13 11 5 6 Energy Cannon 5 | . . . 6 7 9 11 11 12 Peak Build Rating 90 | 7 9 15 19 28 47 53 69 90 Average Rating 29 | 5 8 13 16 22 38 52 57 77 On Entrance 27 | . 7 9 15 19 28 44 53 69 Naked Turns . | . . . . . . . . . Heaviest Build 110 | 19 51 61 68 75 87 84 92 110 Greatest Support 114 | 40 40 40 40 60 60 60 84 114 Greatest Overweight (x) 4 | 4 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 1 1 1 . Largest Inventory Capacity 20 | 10 20 20 20 20 20 20 20 20 Average Capacity 18 | 9 13 20 20 20 20 20 20 20 Most Carried 18 | 6 8 16 16 16 18 16 17 16 Average Carried 12 | 3 6 13 13 11 15 14 15 13 Final Capacity 20 | 10 20 20 20 20 20 20 20 20 Final Carried 17 | 5 7 16 13 16 17 14 16 5 Class Distribution -------------------- 39% | Scavenger-Skirmisher 39% | Hacker-Mutant 19% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/DSF Hacker-Skirmisher | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Matter Collected 1116 | 270 40 108 70 40 130 . 197 261 Remotely 140 | 100 40 . . . . . . . Salvage Created 3934 | 153 342 572 577 102 221 . 532 1435 Parts 198 | 13 15 35 34 1 18 . 26 56 Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed 4 | . . 4 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Combat Hostiles Destroyed 62 | . 5 12 11 2 6 . 10 16 Guns 26 | . 5 11 6 1 1 . 1 1 Cannons 20 | . . . 3 . 3 . 4 10 AOE 8 | . . . . . 2 . 5 1 Classes Destroyed 15 | 2 2 4 3 . 1 . 3 . Worker 6 | . . 3 . . . . . 3 Builder 3 | . . 1 . . . . . 2 Tunneler 5 | 4 . 1 . . . . . . Hauler 1 | . . . 1 . . . . . Recycler 6 | 1 1 1 . . . . . 3 Operator 1 | . . . 1 . . . . . Watcher 6 | . 1 3 1 . . . . 1 Swarmer 15 | . . 6 3 . 3 . 3 . Cutter 2 | . . . . . . . 2 . Grunt 16 | . 5 2 3 1 . . . 5 Sentry 12 | . . 4 3 1 1 . . 3 Specialist 2 | . . . . . . . 2 . Hunter 6 | . . . 2 . . . 2 2 Programmer 8 | . . . . . 2 . . 6 Heavy 1 | . . . . . . . 1 . Best Kill Streak 18 | 3 4 6 4 1 3 . 8 18 Combat Bots Only 9 | . 3 6 3 1 3 . 8 9 Max Kills in Single Turn 4 | 1 1 2 1 1 3 . 2 4 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . 2 . 2 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Hostile Shots Fired 538 | . 15 64 55 24 28 . 62 290 Missed 147 | . 3 13 15 6 13 . 19 78 Damage Taken 4274 | . 88 370 304 110 122 . 608 2672 Core 454 | . 14 60 23 9 21 . 57 270 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 2579 | . 56 238 182 75 76 . 355 1597 Core Remaining (%) 94 | 100 94 85 95 98 97 . 94 . Volleys Fired 152 | 6 15 39 29 5 4 . 14 40 Largest 4 | 2 2 2 4 4 4 . 4 4 Hottest 280 | 90 105 121 246 246 216 . 210 280 Shots Fired 458 | 12 30 78 103 20 15 . 46 154 Gun 257 | 12 30 76 76 15 8 . 8 32 Cannon 184 | . . . 27 5 6 . 28 118 Launcher 17 | . . 2 . . 1 . 10 4 Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal 426 | 12 30 76 103 20 12 . 35 138 Explosive 17 | . . 2 . . 1 . 10 4 Electromagnetic 15 | . . . . . 2 . 1 12 Robot Hit Streak 54 | 8 21 18 28 32 16 . 42 54 Robot Miss Streak 2 | . 1 2 1 1 . . 1 1 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 336 | 8 24 59 70 16 11 . 28 120 Core Hits 168 | 6 13 28 25 4 8 . 28 56 Critical Kills 2 | . . . . . . . . 2 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 17 | 1 . 4 5 . 1 . . 6 Burn 14 | 1 . 4 5 . 1 . . 3 Meltdown 2 | . . . . . . . . 2 Corrupt 1 | . . . . . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8410 | 94 333 996 1026 264 329 . 1702 3666 Guns 3007 | 94 333 862 754 189 116 . 145 514 Cannons 3359 | . . . 272 75 81 . 529 2402 Explosions 1988 | . . 126 . . 132 . 1028 702 Melee . | . . . . . . . . . Ramming 56 | . . 8 . . . . . 48 Kinetic . | . . . . . . . . . Thermal 6135 | 94 333 862 1026 264 189 . 657 2710 Explosive 1988 | . . 126 . . 132 . 1028 702 Electromagnetic 231 | . . . . . 8 . 17 206 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 14 | . . . . . 1 . . 14 Average Corruption 2 | . . . . . 1 . . 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 14 | . . . . . 3 . . 11 Message Errors 1 | . . . . . . . . 1 Matter Fused 3 | . . . . . 1 . . 2 Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . 1 Parts Rejected 1 | . . . . . 1 . . . Data Loss (minor) 1 | . . . . . 1 . . . Data Loss (major) 1 | . . . . . . . . 1 Misdirections 1 | . . . . . . . . 1 Weapon Failures 4 | . . . . . . . . 4 Overload Shots . | . . . . . . . . . Overflow Damage 78 | . . . 1 5 . . 13 59 Projectiles 64 | . . . 1 5 . . 3 55 Explosions 14 | . . . . . . . 10 4 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 103 | . . . . . 22 . . 81 Shots 4 | . . . . . 1 . . 3 Rammed 5 | . . 1 . . . . . 4 Targets Rammed 6 | . . 1 . . . . . 5 Kicked . | . . . . . . . . . Crushed 1 | . . . . . . . . 1 Highest Temperature 489 | 90 306 204 372 324 257 . 489 159 Average Temperature 93 | 33 134 46 115 175 62 . 178 58 Received Heat Transfer 1028 | . 81 162 126 81 12 . . 566 Effects 5 | . 2 . 1 1 . . 1 . Shutdowns 1 | . . . . . . . 1 . Energy Bleed 2 | . 1 . . 1 . . . . Interference 2 | . 1 . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 8 | . . 1 2 1 . . . 4 Combat Hostiles 8 | . . 1 2 1 . . . 4 Parts Melted 36 | . 3 2 10 1 2 . . 18 Heat Transferred 13014 | 346 806 2458 2960 592 407 . 1073 4372 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Peak Influence 387 | 25 102 272 189 80 127 . 268 387 Initial 104 | . 12 29 23 15 . . . 104 Average 70 | 9 50 92 59 28 25 . 167 155 Maximum Alert Level 1 | . . 1 . . . . 1 1 Low Security (%) 90 | 100 100 80 100 100 100 100 48 80 Level 1 9 | . . 19 . . . . 51 19 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . Squads Dispatched 13 | . . . 1 . 2 . 3 7 Investigation 1 | . . . . . . . . 1 Extermination 4 | . . . . . 2 . . 2 Reinforcement 5 | . . . 1 . . . 3 1 Assault 1 | . . . . . . . . 1 Garrison 2 | . . . . . . . . 2 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Distress Signals 7 | . 1 3 1 . . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 97 | . 9 20 15 2 13 . 12 26 Peak Tracking Total 9 | . 3 4 2 1 4 . 4 9 Tactical Retreats 3 | . 1 1 1 . . . . . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Traps Triggered 1 | . . . . 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Machines Disabled 3 | . . . 1 . 1 . . 1 Max in Single Turn 1 | . . . 1 . . . . 1 Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Machines Accessed 16 | . 4 2 3 1 2 1 . 3 Terminals 14 | . 4 2 3 . 1 1 . 3 Fabricators 2 | . . . . 1 1 . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 38 | . 9 6 10 1 3 1 . 8 Successful 30 | . 7 4 8 1 2 1 . 7 Failed 8 | . 2 2 2 . 1 . . 1 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 35 | . 9 6 10 . 2 . . 8 Terminals 35 | . 9 6 10 . 1 1 . 8 Fabricators 3 | . . . . 1 2 . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 13 | . 3 2 4 . 1 1 . 2 Open DSF 2 | . . . . . 1 1 . . Level Access Points 2 | . . 1 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . Locate Traps 1 | . . . . . . . . 1 Zone Layout 7 | . 3 1 2 . . . . 1 Fabricator Hacks 1 | . . . . 1 . . . . Build 1 | . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 16 | . 4 2 4 . 1 . . 5 Terminals 15 | . 4 2 4 . . . . 5 Track 7 | . 3 . 2 . . . . 2 Botnet 8 | . 1 2 2 . . . . 3 Fabricators 1 | . . . . . 1 . . . Liberate 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 3 2 3 1 1 1 . 2 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 1 | . . . . 1 . . . . Authchips . | . . . . . . . . . Time 134 | . . . . 134 . . . . Total Part Build Rating 4 | . . . . 4 . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 2 | . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Total Allies 4 | . . . . . 3 . 1 . Largest Group 3 | . . . . . 3 2 3 . Highest-Rated Group 111 | . . . . . 93 74 111 . Highest-Rated Ally 37 | . . . . . 37 37 37 . Total Orders . | . . . . . . . . . Ally Attacks 38 | . . . . . 25 . 13 . Total Damage 609 | . . . . . 300 . 309 . Kills 3 | . . . . . 2 . 1 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Turns Passed 5633 | 152 707 1198 855 547 1209 12 298 655 Spaces Moved 1906 | 77 250 383 254 158 443 3 91 247 Core 20 | 20 . . . . . . . . Treads 1886 | 57 250 383 254 158 443 3 91 247 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 240 240 240 165 Average Speed 221 | 149 187 240 240 240 240 240 243 179 Slowest Speed 250 | 250 240 240 240 240 240 240 246 246 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 5 49 28 31 6 15 . 92 11 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 82 | . . 21 . . 3 . 41 17 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 82 | . . 21 . . 3 . 41 17 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Total 2960 | 100 460 582 432 314 578 9 134 351 Wait 749 | 3 183 137 136 143 109 4 7 27 Move 1898 | 76 249 382 253 157 442 2 90 247 Hop . | . . . . . . . . . Pick Up 42 | 8 4 10 2 4 3 . 7 4 Fast Attach 12 | 4 . 1 . . 2 . 1 4 Attach 31 | 3 1 2 3 2 2 3 2 13 Detach 2 | . . 1 . . . . . 1 Swap 37 | . 4 6 4 2 9 . 6 6 Drop 30 | . 4 3 5 1 7 . 7 3 Fire 152 | 6 15 39 29 5 4 . 14 40 Melee . | . . . . . . . . . Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush 6 | . . 1 . . . . . 5 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 37 | -11/Scrapyard | Identified exit to Materials 37 | -11/Scrapyard | Discovered exit to Materials (range 16) 153 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Evolved 1 slot: Utility x1 307 | -10/Materials | Build established: Hacker-Mutant 526 | -10/Materials | Identified exit to Mines 526 | -10/Materials | Discovered exit to Mines (range 15) 798 | -10/Materials | Identified exit to Materials 798 | -10/Materials | Discovered exit to Materials (range 16) 860 | -10/Materials | Entered another Materials area 860 | -9/Materials | Evolved 2 slots: Utility x2 1200 | -9/Materials | Identified exit to Mines 1200 | -9/Materials | Discovered exit to Mines (range 16) 1265 | -9/Materials | Identified exit to Materials 2058 | -9/Materials | Entered another Materials area 2058 | -8/Materials | Evolved 2 slots: Weapon x2 2257 | -8/Materials | Identified exit to Factory 2524 | -8/Materials | Build established: Hacker-Skirmisher 2913 | -8/Materials | Entered Factory 2913 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3219 | -7/Factory | Build established: Scavenger-Skirmisher 3368 | -7/Factory | Fabricated Cld. Pulse Rifle (x1) 3375 | -7/Factory | Identified exit to Factory 3375 | -7/Factory | Discovered exit to Factory (range 16) 3460 | -7/Factory | Entered another Factory area 3460 | -6/Factory | Evolved 2 slots: Utility x2 4445 | -6/Factory | P-60 Hacker assimilated hostile W-25 Informer 4607 | -6/Factory | Identified exit to Factory 4607 | -6/Factory | Discovered exit to Factory (range 9) 4669 | -6/Factory | Entered another Factory area 4669 | -5/Factory | Accompanied by 2 allies 4669 | -5/Factory | Evolved 2 slots: Utility x2 4681 | -5/Factory | Identified exit to DSF 4681 | -5/Factory | Entered DSF 4681 | -5/DSF | Accompanied by 2 allies 4710 | -5/DSF | Additional patrols routed to DSF 4807 | -5/DSF | Lost 3 allies 4818 | -5/DSF | Sterilization system engaged 4838 | -5/DSF | Ambient heat levels rising (+10) 4850 | -5/DSF | Destroyed 8 combat bots 4853 | -5/DSF | Ambient heat levels rising (+10) 4868 | -5/DSF | Ambient heat levels rising (+10) 4883 | -5/DSF | Ambient heat levels rising (+10) 4898 | -5/DSF | Ambient heat levels rising (+10) 4913 | -5/DSF | Ambient heat levels rising (+10) 4921 | -5/DSF | Identified exit to Factory 4921 | -5/DSF | Discovered exit to Factory (range 16) 4928 | -5/DSF | Ambient heat levels rising (+10) 4943 | -5/DSF | Ambient heat levels rising (+10) 4958 | -5/DSF | Ambient heat levels rising (+10) 4973 | -5/DSF | Ambient heat levels rising (+10) 4979 | -5/DSF | Entered Factory 4979 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5426 | -4/Factory | Garrison activated, responded to threat 5521 | -4/Factory | Lost 10 parts (2p3u5w) 5528 | -4/Factory | Destroyed 9 combat bots 5630 | -4/Factory | System corruption reached 10% 5634 | -4/Factory | Self-destructed Last Messages --------------- 05616_ Hpw. Shock Rifle melted. 05616_ P-70 Sage destroyed. 05618_ Imp. Targeting Computer destroyed. 05618_ System corrupted by crushing effect (+1). 05619_ B-60 Warrior suffers critical hit (Burn). 05629_ ALERT: Rogue bot located, Programmers report to Factory Zone 5M. 05629_ Point Defense System destroyed. 05629_ Imp. Hacking Suite destroyed. 05629_ System corrupted by crushing effect (+1). 05629_ M-13 Machinist repairs B-60 Warrior. 05630_ B-60 Warrior heat damages Rnf. Fission Core. 05632_ Imp. Targeting Computer destroyed. 05632_ System corrupted by crushing effect (+3). 05632_ Slammed into G-73 Enforcer. 05633_ System corrupted: Energy discharge (-234). 05633_ M-13 Machinist repairs Rnf. Fission Core. 05633_ Adv. Heat Sink destroyed. 05633_ System corrupted by crushing effect (+1). 05633_ Arm. Medium Treads destroyed. 05634_ B-60 Warrior heat spikes uncontrollably. Map ----- +----------------------------------------------------+ | #?????????????###################### | | #??????????????????????????????????# | | #??????????????????????????????????# | | #??????????????????????????????????# | | #??????????????????????????????????# | | #????????????????????????????????### | | ####????????????????????????????????# # | | ???????????????????????????????????## # % ###### | | ???????????????????????????############ ##???? | | ???????????????????????????# ]# #???? | | ???????????????????????????# ![#% [ ##### | | ???????????????????????????# =%# |[ | | ???????????????????????????# *%/%%%=* | | ???????????????????????????# |!|#=*== | | ???????????????????????????# ==%#%%*= ##### | | ???????????????????????????# %==*#%!!* #???? | | ????????????????#####+###### =%=[=### ###???? | | ????????????????# #######/###### #?????? | | ????????????????# #######%###### #?????? | | ????????????????# !! |= #?????? | | ????????????????# !* #?????? | | ????????????????# """ #?????? | | ????????????????# g !"G" #?????? | | ????????????????# im !" +?????? | | ????????????????# gb####### #?????? | | ????????????????# b@#?????# #?????? | | ????????????????#####+#####?????# """" #?????? | | ????????????????????????????????# %""" #?????? | | ???????????????????????????????? """" #?????? | | ????????????????????????????????# ??#?????? | | ????????????????????????????????# """"????????? | | ????????????????????????????????# """?????????? | | ????????????????????????????????? !""??????????? | | ????????????????????????????????? =% ???????????? | | ????????????????????????????????? !????????????? | | ?????????????????????????????????? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 100 Energy Generation 48 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Point Defense Rating 80 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 32 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cld. Pulse Rifle | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetFortressMegatreads Manual? 0 Play Time 00:47:27 Cumulative 49.0 hours Start 2024.09.17 @ 19:19:52 End 2024.09.17 @ 20:06:42 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 86 Rogue 60 Adventurer 20 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 33 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/SmallcapsGlow++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 372c97be-347e-4bbd-9fa2-b64580cddbf0