Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.27 @ 12:13:26 Player: Compilatron Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (1217) 1217 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5362 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Core Analyzer Improved Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Energy Well (350) Improved Medium Armor Plating Improved System Restoration Module Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- VTOL Module VTOL Module Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Signal Interpreter ECM Suite Improved Shock Absorption System Advanced Hacking Suite Corruption Screen > --- WEAPON ----------- Smartbomb Launcher > --- INVENTORY -------- Micro Fission Core VTOL Module Energy Well Improved Light Armor Plating Improved System Restoration Module Hypervelocity Coil Gun Mass Driver Lance [Rating: 72] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Propulsion VTOL Module Treads Improved Medium Treads Leg Aluminum Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit VTOL Module Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Corruption Screen Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Multitool Energy Gun Backup Laser I Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Launcher Smartbomb Launcher Special Weapon Multitool Impact Weapon Flail Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Slots Evolved 12 | . . . . 10 2 Power 1 | . . . . . 1 Propulsion 4 | . . . . 4 . Utility 7 | . . . . 6 1 Weapon . | . . . . . . Parts Attached 50 | . 4 1 1 23 21 Power 8 | . 1 1 . 3 3 Engine 4 | . 1 1 . 1 1 Core 4 | . . . . 2 2 Reactor . | . . . . . . Propulsion 15 | . 2 . . 6 7 Treads 1 | . . . . 1 . Leg 1 | . . . . . 1 Wheel . | . . . . . . Hover 3 | . . . . . 3 Flight 10 | . 2 . . 5 3 Utility 15 | . . . . 9 6 Device 6 | . . . . 3 3 Storage 1 | . . . . 1 . Processor 4 | . . . . 2 2 Hackware 1 | . . . . 1 . Protection 3 | . . . . 2 1 Artifact . | . . . . . . Weapon 12 | . 1 . 1 5 5 Energy Gun 2 | . . . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 4 | . . . . 1 3 Ballistic Cannon 1 | . . . . 1 . Launcher 1 | . . . . 1 . Special Weapon 1 | . . . 1 . . Impact Weapon 1 | . 1 . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 39 | . 2 . . 18 19 Power 6 | . 1 . . 2 3 Propulsion 14 | . 1 . . 6 7 Utility 10 | . . . . 6 4 Weapon 9 | . . . . 4 5 Highest Loss Streak 11 | . 2 . . 11 10 To Critical Strikes . | . . . . . . Average Backups 5 | . 6 8 7 5 4 Power . | . 1 1 1 . . Propulsion 1 | . 4 4 4 . . Utility 2 | . . 1 1 2 2 Weapon 1 | . 1 1 1 2 1 Tool/Special . | . . . . . . Unused Backups 10 | . 2 . 2 3 3 Power . | . . . . . . Propulsion 4 | . 2 . . 2 . Utility 4 | . . . 1 . 3 Weapon 2 | . . . 1 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 52 | . 73 58 57 62 30 Engine 1 | . 8 1 . 2 . Core 1 | . . . . 1 1 Leg 1 | . 18 . . . . Hover 2 | . . . . . 8 Flight 15 | . 5 28 28 19 3 Device 3 | . . . . 7 2 Storage 5 | . 14 14 14 4 . Processor 6 | . . . . 9 7 Hackware 1 | . . . . 3 . Protection 1 | . . . . 1 1 Ballistic Gun 2 | . 25 . . . 3 Special Weapon 2 | . . . 10 1 . Impact Weapon 1 | . 1 14 4 . . Peak Build Rating 72 | . 9 9 10 72 62 Average Rating 32 | . 5 8 8 45 31 On Entrance 7 | 6 6 8 8 8 6 Avg Prop Armor Cover (%) 2 | . 13 . . 10 2 Naked Turns . | . . . . . . Heaviest Build 31 | 12 12 10 7 31 17 Greatest Support 35 | 20 20 8 8 35 24 Greatest Overweight (x) 4 | . 1 1 . 4 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 5 Average Capacity 6 | . 8 8 8 7 5 Most Carried 8 | . 8 8 8 8 5 Average Carried 5 | . 6 7 7 6 4 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 8 | 6 8 8 8 4 3 Class Distribution -------------------- 52% | Mutant 44% | Sprinter 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -10/Subcaves Sprinter | -7/Recycling Sprinter | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -7 -5 -4 ----------- Run | Yrd Mat Sub Rec Fac Fac Matter Collected 1106 | 200 24 50 . 513 319 Remotely . | . . . . . . Salvage Created 928 | . 83 . . 447 398 Parts 74 | . 5 . . 38 31 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . 5 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Combat Hostiles Destroyed 23 | . 2 . . 11 10 Melee 5 | . . . . 5 . Guns 15 | . 2 . . 3 10 Cannons 1 | . . . . 1 . AOE 2 | . . . . 2 . Classes Destroyed 8 | . 1 . . 6 1 Worker 3 | . . . . 3 . Builder 2 | . . . . 1 1 Tunneler 1 | . . . . 1 . Swarmer 11 | . . . . 5 6 Grunt 3 | . 2 . . 1 . Sentry 1 | . . . . . 1 Hunter 4 | . . . . 3 1 Programmer 4 | . . . . 2 2 Best Kill Streak 9 | . 2 . . 9 5 Combat Bots Only 5 | . 2 . . 5 5 Max Kills in Single Turn 2 | . 1 . . 2 1 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -5 -4 -------- Run | Yrd Mat Sub Rec Fac Fac Hostile Shots Fired 445 | . 28 16 . 202 199 Missed 158 | . 6 12 . 71 69 Hits 287 | . 22 4 . 131 130 Projectile 287 | . 22 4 . 131 130 AOE 2 | . . . . 1 1 Critical Strikes 9 | . 2 . . 4 3 Damage Taken 5354 | . 319 36 . 2400 2599 Core 2143 | . 81 9 . 892 1161 Absorbed by Shields . | . . . . . . Redirected to Shielding 105 | . . . . . 105 Core Remaining (%) 58 | 100 . . 64 10 . Volleys Fired 84 | . 17 . . 23 44 Largest 2 | . 2 . . 2 2 Hottest 82 | . 40 . . 82 60 Shots Fired 125 | . 34 . . 35 56 Gun 104 | . 34 . . 14 56 Cannon 17 | . . . . 17 . Launcher 4 | . . . . 4 . Special . | . . . . . . Kinetic 106 | . 34 . . 31 41 Thermal 13 | . . . . . 13 Explosive 4 | . . . . 4 . Electromagnetic 2 | . . . . . 2 Robot Hit Streak 13 | . 5 . . 12 13 Robot Miss Streak 4 | . 2 . . 3 4 Penetration Max 1 | . . . . 1 1 Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 89 | . 23 . . 29 37 Core Hits 51 | . 6 . . 20 25 Critical Kills 3 | . . . . 3 . Critical Parts Destroyed 3 | . . . . 1 2 Critical Strikes 10 | . . . . 8 2 Destroy 6 | . . . . 4 2 Blast 3 | . . . . 3 . Impale 1 | . . . . 1 . Melee Attacks 12 | . . . . 12 . Impact . | . . . . . . Slashing 1 | . . . . 1 . Piercing 11 | . . . . 11 . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2311 | . 177 . . 1338 796 Guns 982 | . 177 . . 82 723 Cannons 356 | . . . . 356 . Explosions 636 | . . . . 636 . Melee 264 | . . . . 264 . Ramming 73 | . . . . . 73 Kinetic 1226 | . 177 . . 438 611 Thermal 339 | . . . . 246 93 Explosive 390 | . . . . 390 . Electromagnetic 19 | . . . . . 19 Impact . | . . . . . . Slashing . | . . . . . . Piercing 264 | . . . . 264 . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked 9 | . . . . 5 4 Overload Shots . | . . . . . . Overflow Damage 65 | . . . . 65 . Projectiles 5 | . . . . 5 . Explosions 60 | . . . . 60 . Melee . | . . . . . . Knockbacks 8 | . . . . 7 1 Impact 1 | . . . . . 1 Kinetic 7 | . . . . 7 . Secondary . | . . . . . . Self-Inflicted Damage 32 | . . . . . 32 Shots . | . . . . . . Rammed 22 | . . . . . 22 Targets Rammed 22 | . . . . . 22 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 64 | . 64 . . 3 7 Average Temperature 30 | . 34 . . 2 6 Received Heat Transfer 441 | . 216 27 . 27 171 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 533 | . . . . 200 333 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Maximum Alert Level 2 | . . . . 2 1 Low Security (%) 68 | . 100 . 100 57 63 Level 1 14 | . . . . 4 36 Level 2 17 | . . . . 37 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 570 | . 30 . . 570 263 Initial 200 | . . . . . 200 Average 172 | . 6 . . 227 196 Influence Increases 1203 | . 50 . . 791 362 Destroy 0b10 Robot/C 460 | . 40 . . 220 200 Destroy 0b10 Robot/NC 30 | . . . . 25 5 Destroy Leader 90 | . 10 . . 40 40 Successful Hack 9 | . . . . 9 . Disable Machine 225 | . . . . 225 . Destroy Structure 224 | . . . . 212 12 Partial Spotted 30 | . . . . 15 15 Lose Combat Pursuer 135 | . . . . 45 90 Influence Decreases 1037 | . 40 10 . 382 605 Entered New Map 215 | . . 6 . . 209 Time Decay 442 | . 30 4 . 202 206 Lost Part 380 | . 10 . . 180 190 Squads Dispatched 10 | . 1 . . 6 3 Investigation . | . . . . . . Extermination 3 | . . . . 2 1 Reinforcement 5 | . 1 . . 2 2 Assault 1 | . . . . 1 . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . Stealth | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Fac Distress Signals 3 | . . . . 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 93 | . 3 3 . 49 38 Peak Tracking Total 13 | . 2 2 . 13 13 Tactical Retreats 9 | . . . . 7 2 ECM-based Alert Blocks 12 | . . . . 12 . Traps | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -7 -5 -4 ---------- Run | Yrd Mat Sub Rec Fac Fac Machines Disabled 15 | . . . . 15 . Max in Single Turn 9 | . . . . 9 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Fac Machines Accessed 8 | . . . 1 6 1 Terminals 7 | . . . 1 6 . Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 23 | . . . 3 16 4 Successful 10 | . . . 2 8 . Failed 13 | . . . 1 8 4 Catastrophic 3 | . . . . 3 . Database Lockouts . | . . . . . . Manual 14 | . . . 3 11 . Terminals 19 | . . . 3 16 . Fabricators . | . . . . . . Repair Stations 4 | . . . . . 4 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . . 2 . Record 1 | . . . . 1 . Terminal Index 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . . . 2 6 . Terminals 8 | . . . 2 6 . Track 1 | . . . . 1 . Botnet 5 | . . . 1 4 . Operators 2 | . . . 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . . . . 5 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -5 -4 ------------ Run | Yrd Mat Sub Rec Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -5 -4 -------- Run | Yrd Mat Sub Rec Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Active Infowar (turns) 373 | . . . . 373 . Sensors 249 | . . . . 249 . ECM 126 | . . . . 126 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -5 -4 ------------- Run | Yrd Mat Sub Rec Fac Fac Turns Passed 1368 | . 95 80 159 603 431 Spaces Moved 2462 | 1 53 237 476 1177 518 Core 312 | . . . . 154 158 Treads . | . . . . . . Legs 24 | 1 22 . . . 1 Wheels . | . . . . . . Hover 186 | . . . . . 186 Flight 1940 | . 31 237 476 1023 173 Fastest Speed 25 | 120 32 32 32 25 29 Average Speed 37 | 120 70 32 32 32 50 Slowest Speed 250 | 120 125 112 32 250 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 13 | . . . 5 4 4 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 2 8 26 82 35 14 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 119 | . . . . 113 6 Melee . | . . . . . . Projectile 13 | . . . . 7 6 AOE 106 | . . . . 106 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Fac Total 2760 | . 83 240 477 1336 624 Wait 77 | . . . . 67 10 Move 2431 | . 52 236 465 1168 510 Hop 13 | . . . 5 4 4 Pick Up 34 | . 5 1 1 16 11 Fast Attach 17 | . 1 1 . 6 9 Attach 35 | . 1 . 2 20 12 Detach 9 | . 1 . 2 5 1 Swap 8 | . 2 . . 5 1 Drop 16 | . 4 2 1 9 . Fire 84 | . 17 . . 23 44 Melee 12 | . . . . 12 . Ram 22 | . . . . . 22 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 2 | . . . 1 1 . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -7/Recycling -5/Factory -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 5) 96 | -10/Materials | Entered Subcaves 172 | -10/Subcaves | Discovered new exit (range 13) 176 | -10/Subcaves | Entered Recycling 327 | -7/Recycling | Discovered new exit (range 13) 335 | -7/Recycling | Entered Factory 335 | -5/Factory | Evolved 10 slots: Propulsion x4, Utility x6 371 | -5/Factory | Build established: Sprinter 708 | -5/Factory | Lost 6 parts (1p2n2u1w) 856 | -5/Factory | Garrison activated, responded to threat 862 | -5/Factory | Core integrity fell below 50% 889 | -5/Factory | Lost 11 parts (1p4n4u2w) 923 | -5/Factory | Cargo convoy interrupted 924 | -5/Factory | Core integrity fell below 20% 933 | -5/Factory | Discovered new exit (range 9) 935 | -5/Factory | First assault squad dispatched 938 | -5/Factory | Entered another Factory area 938 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 959 | -4/Factory | Build established: Mutant 1255 | -4/Factory | Lost 10 parts (2p4n2u2w) 1328 | -4/Factory | Spotted B-86 Titan 1356 | -4/Factory | Core integrity fell below 50% 1365 | -4/Factory | Core integrity fell below 20% 1369 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01360_ Knocked back. 01360_ S-27 Virus system corrupted by crushing effect. 01360_ Penetrated by Slug. 01360_ Slug penetrates G-67 Veteran. 01361_ S-27 Virus system terminally corrupted. 01361_ R-10 Processor collects Corrupted Autogun. 01361_ Slammed into B-86 Titan. 01361_ Destabilizing: System interference. 01361_ Imp. Corruption Screen temporarily disabled. 01361_ Core Analyzer temporarily disabled. 01362_ Slammed into B-86 Titan. 01364_ Broken Imp. Gyrokinetic Inverter destroyed. 01364_ Penetrated by Slug. 01364_ Slug penetrates G-67 Veteran. 01364_ Slammed into B-86 Titan. 01369_ U-05 Engineer builds a Wall. 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""??""" #??????????????????? | | ??????# ??# ?? #??????????????????? | | ???????#######???####???######???????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Corruption Block 15 Armor Coverage 150 Resistance: EX 50 Weapon Shielding 66 Evasion (%) 65 Core Analysis 6 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalSystemCannon Manual? 0 Play Time 00:33:52 Cumulative 65.5 hours Start 2025.12.27 @ 11:43:50 End 2025.12.27 @ 12:13:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 78 Adventurer 20 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 38 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a18b4aa7-015b-4630-b94d-54eda8b594f3