Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.01.21 @ 18:16:33 // Winter2019/RPGLIKE Player: Buwaro Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (126) 630 Value Destroyed (3320) 3320 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (948) 948 TOTAL SCORE: 7058 Bonus ------- High Alert Combat Kills 377 Follower Combat Kills 138 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -267 Cogmind --------- Core Integrity 0/600 Matter 155/300 Energy 220/220 System Corruption 0% Temperature Cool (18) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (7) ------ Improved Heat Sink Improved Heat Sink Improved Heat Sink Enhanced Optical Array High-powered Tractor Beam > --- WEAPON (4) ------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (4) ---- Advanced Sensor Array Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-powered Tractor Beam Drone Bay Drone Bay Drone Bay Drone Bay Drone Bay > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Mini Grenade Launcher [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Improved Heat Sink Device Improved Heat Sink Processor Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Sto Gar Mat Slots Evolved 11 | 2 5 2 2 . . Power 1 | . 1 . . . . Propulsion 1 | 1 . . . . . Utility 6 | . 3 1 2 . . Weapon 3 | 1 1 1 . . . Parts Attached 49 | 5 8 14 14 2 6 Power 5 | 1 1 3 . . . Engine 3 | 1 1 1 . . . Core 2 | . . 2 . . . Reactor . | . . . . . . Propulsion 2 | 2 . . . . . Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 19 | . 4 4 5 2 4 Device 13 | . 1 4 5 . 3 Storage . | . . . . . . Processor 3 | . 2 . . . 1 Hackware . | . . . . . . Protection 3 | . 1 . . 2 . Artifact . | . . . . . . Weapon 23 | 2 3 7 9 . 2 Energy Gun . | . . . . . . Energy Cannon 1 | . 1 . . . . Ballistic Gun 17 | 2 2 6 6 . 1 Ballistic Cannon . | . . . . . . Launcher 5 | . . 1 3 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . 1 . 1 . . Parts Lost 2 | . . . . . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon . | . . . . . . Highest Loss Streak 2 | . . . . . 2 Average Slot Usage (%) 94 | . 98 100 99 81 88 Engine 5 | . 15 8 . . . Core 8 | . . 6 14 13 13 Treads 17 | . 31 15 14 13 13 Device 16 | . 14 12 19 18 16 Processor 8 | . 2 15 12 . 5 Protection 6 | . 1 7 5 8 12 Ballistic Gun 28 | . 31 29 27 26 25 Naked Turns . | . . . . . . Heaviest Build 54 | 9 20 29 54 54 31 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 1 | . . . 1 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 4 | . . 2 4 4 4 Average Capacity 2 | . . 1 3 4 4 Most Carried 4 | . . 2 4 2 4 Average Carried 1 | . . . 2 1 2 Final Capacity 4 | . . 2 4 4 4 Final Carried 2 | . . 2 1 1 2 Class Distribution -------------------- 21% | Gunner 21% | Scavenger-Tank 21% | Scavenger-Gunner 20% | Mutant 10% | Commander-Gunner 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -9/Storage Scavenger-Tank | -9/Garrison Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Gar Mat Matter Collected 2964 | 189 375 703 655 392 650 Remotely 2266 | . . 569 655 392 650 Salvage Created 3806 | . 542 1074 741 564 885 Parts 294 | . 57 65 60 53 59 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 3 | . . 2 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Sto Gar Mat Combat Hostiles Destroyed 99 | . 19 19 17 21 23 Guns 99 | . 19 19 17 21 23 Classes Destroyed 12 | . 5 5 . 1 1 Worker 6 | . 2 2 2 . . Builder 6 | . 1 1 1 . 3 Tunneler 1 | . . 1 . . . Hauler 1 | . . 1 . . . Recycler 5 | . . 3 2 . . Watcher 6 | . 2 3 1 . . Swarmer 30 | . 9 7 3 9 2 Grunt 48 | . 10 8 9 7 14 Brawler 4 | . . . . 2 2 Duelist 1 | . . 1 . . . Protector 1 | . . . . . 1 Sentry 17 | . . 3 5 5 4 Best Kill Streak 10 | . 5 7 6 10 10 Combat Bots Only 10 | . 5 4 4 10 9 Max Kills in Single Turn 3 | . 2 3 3 2 2 Gunslinging 2 | . 1 2 2 1 . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Sto Gar Mat Damage Taken 2928 | . 436 367 401 260 1464 Core 2127 | . 350 268 299 193 1017 Absorbed by Shields . | . . . . . . Redirected to Core 1812 | . 268 236 257 160 891 Core Remaining (%) 99 | 100 99 . . 100 . Volleys Fired 233 | . 45 47 47 31 63 Largest 4 | . 3 4 4 4 4 Hottest 92 | . 60 92 92 92 92 Shots Fired 770 | . 94 166 140 124 246 Gun 749 | . 94 162 124 124 245 Cannon . | . . . . . . Launcher 21 | . . 4 16 . 1 Special . | . . . . . . Kinetic 749 | . 94 162 124 124 245 Thermal . | . . . . . . Explosive 21 | . . 4 16 . 1 Electromagnetic . | . . . . . . Robot Hit Streak 60 | . 19 60 24 40 46 Robot Miss Streak 3 | . 3 1 3 3 2 Penetration Max . | . . . . . . Secondary Targets 22 | . 5 4 4 4 5 Max Gunslinging Chain 3 | . 1 3 2 1 1 Shots Hit Robots 555 | . 73 110 78 88 206 Core Hits 213 | . 35 44 39 34 61 Critical Hits 2 | . . 1 . 1 . Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7632 | . 906 1631 1182 1148 2765 Guns 7417 | . 906 1517 1086 1148 2760 Cannons . | . . . . . . Explosions 134 | . . 88 46 . . Melee . | . . . . . . Ramming 81 | . . 26 50 . 5 Kinetic 7417 | . 906 1517 1086 1148 2760 Thermal . | . . . . . . Explosive 134 | . . 88 46 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 90 | . . 20 70 . . Shots 4 | . . 1 3 . . Rammed 18 | . . 4 11 . 3 Targets Rammed 19 | . . 4 12 . 3 Kicked . | . . . . . . Crushed 1 | . . . 1 . . Highest Temperature 352 | . 3 116 88 94 352 Average Temperature 61 | . 2 28 29 28 107 Received Heat Transfer 1578 | . 252 171 120 63 972 Effects 4 | . . . . . 4 Interference 3 | . . . . . 3 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Sto Gar Mat Peak Influence 855 | . 251 213 366 772 855 Average Influence 254 | . 100 132 243 460 566 Maximum Alert Level 3 | . 1 1 1 3 3 Low Security (%) 49 | 100 80 77 24 26 . Level 1 30 | . 19 22 75 7 17 Level 2 15 | . . . . 51 55 Level 3 5 | . . . . 14 26 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 3 1 6 . 5 Investigation 7 | . 3 1 2 . 1 Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault 1 | . . . . . 1 Garrison 6 | . . . 3 . 3 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Sto Gar Mat Distress Signals 3 | . 1 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 142 | . 23 25 31 26 37 Peak Tracking Total 9 | . 3 3 7 4 9 Tactical Retreats 12 | . 2 1 2 4 3 Traps | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Sto Gar Mat Traps Triggered 5 | . 1 1 2 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 4 | . . . 4 . . Reused 4 | . . . 4 . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 4 | . . . 4 . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Gar Mat Machines Disabled 7 | . . 1 4 . 2 Max in Single Turn 1 | . . 1 1 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Sto Gar Mat Machines Accessed 21 | . 8 4 8 . 1 Terminals 20 | . 8 4 7 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 46 | . 19 10 16 . 1 Successful 22 | . 6 6 9 . 1 Failed 24 | . 13 4 7 . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 45 | . 19 10 15 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 21 | . 6 6 8 . 1 Prototype ID Bank 3 | . 2 1 . . . Open Door 5 | . . . 5 . . Branch Access Points 1 | . . 1 . . . Scanalyzer Index 1 | . 1 . . . . Alert Level 1 | . . . 1 . . Unreport Threat 1 | . 1 . . . . Locate Traps 1 | . . . 1 . . Reprogram Traps 1 | . . . 1 . . Patrol Status 1 | . . 1 . . . Registered Components 2 | . . 1 . . 1 Registered Prototypes 1 | . . 1 . . . Zone Layout 3 | . 2 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 5 3 3 . . Full Trace Events 5 | . 2 1 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Sto Gar Mat Total Allies 10 | . . . 10 . . Largest Group 10 | . . . 10 4 . Highest-Rated Group 88 | . . . 88 40 . Highest-Rated Ally 16 | . . . 16 16 . Total Orders 8 | . . . 5 3 . GOTO 2 | . . . 2 . . FOLLOW 1 | . . . 1 . . GUARD 2 | . . . 1 1 . EXPLORE 2 | . . . 1 1 . RETURN 1 | . . . . 1 . Ally Attacks 70 | . . . 58 12 . Total Damage 685 | . . . 614 71 . Kills 9 | . . . 7 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Sto Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 13 | . . . 10 3 . Drone Recoveries 3 | . . . . 3 . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Gar Mat Turns Passed 5142 | 60 1031 1415 1154 980 502 Spaces Moved 2301 | 34 525 716 477 402 147 Core 1 | 1 . . . . . Treads 2300 | 33 525 716 477 402 147 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 160 | 156 160 160 161 160 160 Slowest Speed 180 | 160 160 160 180 180 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 55 | 4 90 70 79 69 22 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 47 | . . 12 35 . . Terrain Destroyed 150 | . . 25 119 . 6 Melee . | . . . . . . Projectile . | . . . . . . AOE 150 | . . 25 119 . 6 Actions | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Sto Gar Mat Total 3216 | 38 622 874 761 663 258 Wait 455 | . 18 58 166 205 8 Move 2297 | 33 524 715 477 401 147 Hop . | . . . . . . Pick Up 26 | . . 10 9 2 5 Fast Attach 14 | 5 8 1 . . . Attach 20 | . . 6 8 2 4 Detach 2 | . . 1 . . 1 Swap 15 | . . 7 6 . 2 Drop 23 | . 2 7 8 5 1 Fire 233 | . 45 47 47 31 63 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 19 | . . 4 12 . 3 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 112 | . 25 18 28 17 24 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 3 | -11/Scrapyard | Upgraded with Weapon slot (x1) 13 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 612 | -10/Materials | Reached level 2 623 | -10/Materials | Discovered new exit (range 7) 660 | -10/Materials | Discovered new exit (range 11) 791 | -10/Materials | Discovered new exit (range 7) 865 | -10/Materials | Discovered new exit (range 6) 905 | -10/Materials | Upgraded with Utility slot (x1) 942 | -10/Materials | Upgraded with Utility slot (x1) 1004 | -10/Materials | Upgraded with Weapon slot (x1) 1020 | -10/Materials | Upgraded with Power slot (x1) 1020 | -10/Materials | Upgraded with Utility slot (x1) 1085 | -10/Materials | Discovered new exit (range 5) 1092 | -10/Materials | Entered another Materials area 1094 | -9/Materials | Reached level 3 1094 | -9/Materials | Reached level 4 1201 | -9/Materials | Identified exit to Mines 1201 | -9/Materials | Identified exit to Storage 1314 | -9/Materials | Build established: Gunner 1335 | -9/Materials | Upgraded with Weapon slot (x1) 1543 | -9/Materials | Upgraded with Utility slot (x1) 1622 | -9/Materials | Build established: Scavenger-Gunner 1644 | -9/Materials | Reached level 5 1662 | -9/Materials | Discovered new exit (range 10) 2417 | -9/Materials | Discovered new exit (range 16) 2507 | -9/Materials | Entered Storage 2509 | -9/Storage | Reached level 6 2707 | -9/Storage | Reached level 7 2726 | -9/Storage | Build established: Gunner 3097 | -9/Storage | Reached level 8 3141 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3396 | -9/Storage | Garrison activated, responded to threat 3447 | -9/Storage | Discovered new exit (range 14) 3468 | -9/Storage | Upgraded with Utility slot (x2) 3574 | -9/Storage | Identified exit to Garrison 3661 | -9/Storage | Entered Garrison 3661 | -9/Garrison | Accompanied by 7 allies 3711 | -9/Garrison | Build established: Commander-Gunner 3726 | -9/Garrison | Triggered checkpoint 3789 | -9/Garrison | Discovered new exit (range 75) 3790 | -9/Garrison | Triggered checkpoint 3824 | -9/Garrison | Triggered checkpoint 3880 | -9/Garrison | Triggered checkpoint 3901 | -9/Garrison | Reached level 9 3996 | -9/Garrison | Destroyed 10 combat bots 4062 | -9/Garrison | Triggered checkpoint 4186 | -9/Garrison | Discovered new exit (range 13) 4298 | -9/Garrison | Triggered checkpoint 4300 | -9/Garrison | Build established: Scavenger-Tank 4378 | -9/Garrison | Triggered checkpoint 4385 | -9/Garrison | Discovered new exit (range 10) 4490 | -9/Garrison | Triggered checkpoint 4634 | -9/Garrison | Installed Relay Interface Framework 4641 | -9/Garrison | Entered Materials 4643 | -8/Materials | Reached level 10 4729 | -8/Materials | Reached level 11 4855 | -8/Materials | Garrison activated, responded to threat 5041 | -8/Materials | First assault squad dispatched 5041 | -8/Materials | Reached level 12 5062 | -8/Materials | Destroyed 9 combat bots 5118 | -8/Materials | Core integrity fell below 50% 5137 | -8/Materials | Core integrity fell below 20% 5143 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05107_ R-06 Scavenger collects Terrain Scan Processor. 05110_ Overheating: Short circuit. 05110_ Broken Adv. Sensor Array permanently disabled. 05110_ R-06 Scavenger collects Imp. Heat Sink. 05111_ K-01 Serf collects debris. 05114_ R-06 Scavenger collects Lgt. Nuclear Core. 05115_ K-01 Serf collects debris. 05117_ R-06 Scavenger collects Aluminum Leg. 05118_ K-01 Serf collects debris. 05119_ Upgraded: Heat Dissipation (+30) 05120_ Overheating: System interference. 05120_ Imp. Assault Rifle temporarily disabled. 05120_ Enh. Optical Array temporarily disabled. 05121_ G-47 Trooper destroyed. 05121_ Switching to secondary target: G-47 Trooper. 05122_ Lgt. Armor Plating destroyed. 05122_ K-01 Serf collects debris. 05137_ Lgt. Armor Plating destroyed. 05140_ K-01 Serf collects debris. 05141_ Destroyed Particle Gun. 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"""???????? | | ????????????????????# w #??? ###???????? | | ????????????????????# #???"?? #?????????? | | ????????????????????# g #???"?? !#?????????? | | ????????????????????#g##g######??????? #?????????? | | ????????????????????# ? ?????????????!#?????????? | | ????????????????????# ? ????????????????????????? | | ????????????????????#?? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? a????????????????????????? | | ?????????????????????###?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????!????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 23 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 10 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Gunslinger Release The Drones! Sniper The More The Merrier Use The Force Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Sto Gar Mat Levels Raised 11 | . 1 3 3 1 3 XP Earned 20697 | 4000 2320 5168 3905 1727 3577 XP Spent 13850 | 1000 3700 3250 5450 . 450 Upgrades 20 | 2 5 4 4 . 5 Power Slot 1 | . 1 . . . . Propulsion Slot 1 | 1 . . . . . Utility Slot 6 | . 3 1 2 . . Weapon Slot 3 | 1 1 1 . . . Heat Dissipation 5 | . . . . . 5 Inventory Capacity 4 | . . 2 2 . . Protomatter Created 1453 | . 209 152 272 370 450 Integrity Restored 2049 | . 436 316 515 288 494 Core 1519 | . 344 185 388 193 409 Parts 530 | . 92 131 127 95 85 Protomatter Decayed 826 | . 59 43 252 331 141 Game ------ Seed LaserMicroCleaver Manual? 0 Play Time 00:52:52 Cumulative 9.3 hours Start 2020.01.21 @ 17:23:19 End 2020.01.21 @ 18:16:33 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 13 Rogue 8 Adventurer 1 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 5 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0043ec07-032d-4aa0-8646-d739b441d77a