Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.20 @ 15:18:13 Player: amhumam Result: Destroyed by S9-DIJ(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (443) 443 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 923 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 243/300 Energy 236/250 System Corruption 0% Temperature Cool (0) Movement Core (800) Ox15 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Improved Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Small Laser Light Assault Rifle > --- INVENTORY (20) --- Ion Engine Small Storage Unit Large Storage Unit Tractor Beam EM Pulse Gun Light Assault Rifle Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads EM Pulse Gun Small Laser [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 6 12 2 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads 2 | . 2 . Leg . | . . . Wheel 4 | 2 2 . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 1 | . 1 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 3 2 Energy Gun 3 | 2 1 . Energy Cannon . | . . . Ballistic Gun 3 | . 2 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 6 3 Power 2 | . 2 . Propulsion 4 | . 2 2 Utility . | . . . Weapon 3 | . 2 1 Highest Loss Streak 4 | . 4 3 To Critical Strikes . | . . . Average Backups 6 | 1 7 8 Power 1 | . 1 1 Propulsion . | . . . Utility 1 | . 1 3 Weapon 3 | . 3 4 Tool/Special . | . . . Unused Backups 3 | . . 3 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 89 | . 87 94 Engine 11 | . 10 14 Treads 8 | . 10 . Wheel 14 | . 11 24 Device 12 | . 12 14 Storage 14 | . 14 14 Energy Gun 23 | . 24 22 Ballistic Gun 2 | . 3 . Peak Build Rating 9 | 6 9 9 Average Rating 7 | 4 7 8 On Entrance 5 | . 6 9 Naked Turns . | . . . Heaviest Build 50 | 11 49 50 Greatest Support 40 | 20 40 26 Greatest Overweight (x) 9 | . 9 3 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 15 | 7 15 20 Most Carried 9 | 4 9 8 Average Carried 6 | 2 7 7 Final Capacity 20 | 8 20 20 Final Carried 8 | 4 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 463 | 219 244 . Remotely . | . . . Salvage Created 586 | . 552 34 Parts 31 | . 28 3 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 4 | . . 4 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 14 | . 13 1 Melee 1 | . . 1 Guns 13 | . 13 . Classes Destroyed 5 | . 4 1 Worker 1 | . 1 . Recycler 1 | . 1 . Swarmer 3 | . 3 . Grunt 10 | . 10 . Subdweller 1 | . . 1 Best Kill Streak 6 | . 6 1 Combat Bots Only 6 | . 6 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 100 | . 79 21 Missed 27 | . 21 6 Hits 73 | . 58 15 Projectile 73 | . 58 15 Damage Taken 975 | . 648 327 Core 251 | . 172 79 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 54 | . 52 2 Largest 2 | . 2 2 Hottest 90 | . 90 60 Shots Fired 108 | . 104 4 Gun 108 | . 104 4 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 25 | . 23 2 Thermal 82 | . 80 2 Explosive . | . . . Electromagnetic 1 | . 1 . Robot Hit Streak 10 | . 9 10 Robot Miss Streak 4 | . 4 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 80 | . 73 7 Core Hits 31 | . 29 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | . 4 . Burn 4 | . 4 . Melee Attacks 8 | . . 8 Impact 8 | . . 8 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1017 | . 902 115 Guns 940 | . 902 38 Cannons . | . . . Explosions . | . . . Melee 77 | . . 77 Ramming . | . . . Kinetic 175 | . 159 16 Thermal 765 | . 743 22 Explosive . | . . . Electromagnetic . | . . . Impact 77 | . . 77 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 78 | . 78 . Average Temperature 20 | . 20 . Received Heat Transfer 372 | . 318 54 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 2326 | . 2276 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 147 | . 147 . Initial . | . . . Average 90 | . 97 . Influence Increases 417 | . 417 . Destroy 0b10 Robot/C 260 | . 260 . Destroy 0b10 Robot/NC 10 | . 10 . Destroy Leader 60 | . 60 . Successful Hack 11 | . 11 . Select Force Hacks 60 | . 60 . Destroy Structure 1 | . 1 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 417 | . 360 57 Entered New Map 28 | . . 28 Time Decay 329 | . 300 29 Lost Part 60 | . 60 . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 19 3 Peak Tracking Total 5 | . 5 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 5 | . 5 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 9 . Successful 4 | . 4 . Failed 5 | . 5 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Robot Analysis 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 929 | 53 690 186 Spaces Moved 541 | 51 351 139 Core 2 | 1 1 . Treads 115 | . 115 . Legs . | . . . Wheels 424 | 50 235 139 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 105 Average Speed 125 | 79 138 107 Slowest Speed 500 | 80 500 145 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 4 51 10 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 661 | 60 442 159 Wait 18 | . 11 7 Move 539 | 50 350 139 Hop . | . . . Pick Up 10 | 4 6 . Fast Attach 20 | 6 14 . Attach 5 | . 4 1 Detach . | . . . Swap 6 | . 4 2 Drop 1 | . 1 . Fire 54 | . 52 2 Melee 8 | . . 8 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Core integrity fell below 50% 282 | -10/Materials | Lost 4 parts (2n2w) 307 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 10) 737 | -10/Materials | Discovered new exit (range 7) 744 | -10/Materials | Entered Subcaves 919 | -10/Subcaves | Core integrity fell below 20% 930 | -10/Subcaves | Destroyed by S9-DIJ(R) with Subdweller Machine Gun Last Messages --------------- 00601_ Acquired Wheel. 00615_ Acquired 10 matter. 00692_ Dropped Lgt. Treads. 00693_ Acquired Com. Wheel. 00696_ Triggered Blade Trap. 00696_ Massive razor-sharp blades shoot up from within the floor. 00696_ Imp. Heat Sink severed. 00696_ Ion Engine severed. 00698_ Acquired Imp. Heat Sink. 00700_ Acquired Ion Engine. 00737_ EXIT=FOUND LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE 00893_ Wheel destroyed. 00908_ Med. Laser destroyed. 00920_ Com. Wheel destroyed. 00921_ NP-4ZG(R) destroyed. 00927_ Subatomizers dissect the Sub. Optics. 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