Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.12 @ 13:00:27 Player: amhuman Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (95) 475 Value Destroyed (3113) 3113 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1019) 1019 TOTAL SCORE: 7127 Bonus ------- High Alert Combat Kills 135 Follower Combat Kills 584 Registered with UFD 300 Cogmind --------- Core Integrity 0/550 Matter 93/300 Energy 81/100 System Corruption 9% Temperature Cool (69) Movement Treading (157) Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Treads Armored Treads Advanced Treads Advanced Treads > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY (20) --- Improved Treads Spiked Treads Armored Treads Overtuned Treads Large Storage Unit System Shield Authchip [R/Combat] A0-MCA's Component Scanner Field Laser Field Laser Field Laser Heavy Particle Gun Heavy Ion Cannon Assault Cannon Advanced EMP Blaster Improved Grenade Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Seismic Detector Reflective Plating > --- WEAPON ----------- Field Laser Heavy Particle Gun > --- INVENTORY -------- Light Angular Momentum Engine Improved Treads Overtuned Treads Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg Large Storage Unit System Shield Authchip [R/Combat] A0-MCA's Component Scanner Field Laser Field Laser Heavy Particle Gun Heavy Particle Gun Heavy Ion Cannon Assault Cannon Advanced EMP Blaster Improved Grenade Launcher Heavy Mace [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Reflective Plating Weapon Assault Cannon Energy Gun Heavy Particle Gun Energy Cannon Ion Burst Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Slots Evolved 4 | . . 2 . 2 . . . Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 2 | . . . . 2 . . . Weapon . | . . . . . . . . Parts Attached 106 | 6 1 31 . 33 23 1 11 Power 14 | 1 . 6 . 4 2 . 1 Engine 11 | 1 . 6 . 2 1 . 1 Core 3 | . . . . 2 1 . . Reactor . | . . . . . . . . Propulsion 39 | 2 . 14 . 9 8 1 5 Treads 29 | 2 . 14 . 8 1 . 4 Leg 9 | . . . . . 7 1 1 Wheel 1 | . . . . 1 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | 1 1 1 . 9 5 . 1 Device 6 | . . . . 3 3 . . Storage 3 | 1 . 1 . . . . 1 Processor 1 | . 1 . . . . . . Hackware . | . . . . . . . . Protection 8 | . . . . 6 2 . . Artifact . | . . . . . . . . Weapon 35 | 2 . 10 . 11 8 . 4 Energy Gun 9 | . . 3 . 1 3 . 2 Energy Cannon 5 | . . . . 2 3 . . Ballistic Gun 8 | 2 . 6 . . . . . Ballistic Cannon 8 | . . 1 . 6 1 . . Launcher 3 | . . . . 1 1 . 1 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . 1 . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . 2 . . 4 . . Parts Lost 52 | . . 17 . 22 8 . 5 Power 10 | . . 3 . 4 1 . 2 Propulsion 22 | . . 9 . 9 4 . . Utility 9 | . . . . 5 1 . 3 Weapon 11 | . . 5 . 4 2 . . Highest Loss Streak 9 | . . 6 . 9 4 . 5 To Critical Strikes 1 | . . . . . 1 . . Average Slot Usage (%) 92 | . 98 87 77 82 94 100 99 Engine 5 | . 14 7 11 7 5 . . Core 3 | . . . . . 1 9 8 Treads 18 | . 28 39 44 27 3 . 6 Leg 15 | . . . . . 28 36 29 Device 11 | . . . . 11 20 18 17 Storage 9 | . 14 11 11 9 9 9 9 Processor 2 | . 12 7 . . . . . Protection 6 | . . . . 10 5 9 8 Energy Gun 7 | . . 2 . . 3 18 16 Energy Cannon 2 | . . . . 4 7 . . Ballistic Gun 4 | . 28 15 . . . . . Ballistic Cannon 4 | . . 4 11 9 7 . . Peak Build Rating 36 | 6 7 17 12 22 27 28 36 Average Rating 21 | 4 6 12 12 19 24 27 30 On Entrance 13 | . 6 7 12 12 13 26 28 Naked Turns . | . . . . . . . . Heaviest Build 60 | 12 12 35 30 47 49 37 60 Greatest Support 84 | 40 40 80 80 83 40 45 84 Greatest Overweight (x) 9 | . . 3 . 9 3 . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 8 15 15 15 15 15 20 Average Capacity 14 | 7 8 11 15 15 15 15 18 Most Carried 20 | 2 5 15 15 15 15 15 20 Average Carried 13 | 1 2 9 15 12 13 15 16 Final Capacity 20 | 8 8 15 15 15 15 15 20 Final Carried 17 | 2 5 15 15 9 15 15 17 Class Distribution -------------------- 43% | Scavenger-Mutant 41% | Commander-Mutant 15% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Resources | -11 -10 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Matter Collected 2116 | 237 87 633 . 609 480 10 60 Remotely . | . . . . . . . . Salvage Created 3341 | . 197 1249 . 934 761 93 107 Parts 195 | . 16 87 . 46 39 3 4 Haulers Intercepted 7 | . 1 4 . . 2 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 2 Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 81 | . 6 28 . 27 18 . 2 Guns 33 | . 6 24 . . 2 . 1 Cannons 44 | . . 4 . 24 16 . . AOE 3 | . . . . 2 . . 1 Classes Destroyed 12 | . 3 5 . . 1 1 2 Worker 2 | . . . . . 2 . . Hauler 7 | . 1 4 . . 2 . . Recycler 1 | . . . . . . 1 . Operator 2 | . . 1 . 1 . . . Watcher 2 | . . 2 . . . . . Swarmer 15 | . 3 6 . 3 3 . . Grunt 43 | . 3 14 . 17 9 . . Brawler 2 | . . 1 . 1 . . . Duelist 1 | . . 1 . . . . . Sentry 18 | . . 6 . 6 6 . . Bolteater 1 | . . . . . . . 1 Elite 1 | . . . . . . . 1 Best Kill Streak 6 | . 3 6 . 6 4 1 1 Combat Bots Only 6 | . 3 5 . 6 4 . 1 Max Kills in Single Turn 2 | . 1 2 . 2 2 1 1 Gunslinging 1 | . . 1 . . 1 . . Exploded 1 | . . . . 1 . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Hostile Shots Fired 647 | . 37 286 . 220 84 . 20 Missed 193 | . 13 89 . 67 18 . 6 Damage Taken 7150 | . 249 2431 . 2348 979 . 1143 Core 1003 | . 89 321 . 329 91 . 173 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 26 | . . . . . 26 . . Core Remaining (%) 61 | 100 64 . 19 . . . . Volleys Fired 282 | 4 23 107 . 79 50 1 18 Largest 2 | 2 2 2 . 2 2 2 2 Hottest 163 | 40 40 85 . 104 163 118 110 Shots Fired 510 | 8 46 210 . 132 90 2 22 Gun 260 | 8 46 174 . 11 11 2 8 Cannon 233 | . . 36 . 118 79 . . Launcher 17 | . . . . 3 . . 14 Special . | . . . . . . . . Kinetic 349 | 8 46 170 . 83 42 . . Thermal 126 | . . 33 . 35 48 2 8 Explosive 17 | . . . . 3 . . 14 Electromagnetic 18 | . . 7 . 11 . . . Robot Hit Streak 24 | 4 7 24 . 20 6 1 9 Robot Miss Streak 5 | 1 5 2 . 4 5 1 . Penetration Max . | . . . . . . . . Secondary Targets 6 | . 2 3 . . 1 . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . Shots Hit Robots 358 | 6 30 159 . 99 55 1 8 Core Hits 158 | 1 11 60 . 48 29 1 8 Critical Kills 2 | . 1 . . 1 . . . Critical Parts Destroyed 2 | . 1 1 . . . . . Critical Strikes 14 | . 2 5 . 5 2 . . Burn 2 | . . 2 . . . . . Meltdown 1 | . . . . 1 . . . Destroy 3 | . 2 1 . . . . . Blast 8 | . . 2 . 4 2 . . Melee Attacks 17 | . . . . 2 . . 15 Impact 17 | . . . . 2 . . 15 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7281 | 49 258 2074 . 2673 1805 16 406 Guns 2324 | 49 258 1602 . 131 118 16 150 Cannons 4340 | . . 472 . 2181 1687 . . Explosions 570 | . . . . 314 . . 256 Melee 47 | . . . . 47 . . . Ramming . | . . . . . . . . Kinetic 3921 | 49 258 1652 . 1496 466 . . Thermal 2537 | . . 347 . 685 1339 16 150 Explosive 570 | . . . . 314 . . 256 Electromagnetic 206 | . . 75 . 131 . . . Impact 47 | . . . . 47 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . . . 7 Average Corruption 7 | . . . . . . . 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 2 | . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 28 | . . 16 . 11 1 . . Projectiles 28 | . . 16 . 11 1 . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 29 | . . 3 . 24 2 . . Impact 1 | . . . . 1 . . . Kinetic 23 | . . 3 . 18 2 . . Secondary 5 | . . . . 5 . . . Self-Inflicted Damage 74 | . . . . . . . 74 Shots 3 | . . . . . . . 3 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 171 | . 12 109 . 126 171 12 109 Average Temperature 39 | . 8 27 . 47 52 8 70 Received Heat Transfer 2739 | . 87 942 . 1233 477 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 8 | . . 1 . 2 5 . . Heat Transferred 3971 | . . 952 . 1110 1672 37 200 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Peak Influence 789 | . 216 559 135 373 789 314 . Initial 307 | . . 91 135 52 126 307 . Average 278 | . 117 304 135 235 372 311 . Maximum Alert Level 3 | . 1 2 . 1 3 1 . Low Security (%) 32 | 100 86 24 100 25 24 . . Level 1 52 | . 13 51 . 74 45 100 . Level 2 12 | . . 23 . . 18 . . Level 3 3 | . . . . . 12 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 18 | . 1 8 . 2 7 . . Investigation 5 | . 1 2 . . 2 . . Extermination . | . . . . . . . . Reinforcement 9 | . . 4 . 2 3 . . Assault 2 | . . 2 . . . . . Garrison 2 | . . . . . 2 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Distress Signals 8 | . . 4 . 1 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 147 | . 9 64 . 39 31 . 4 Peak Tracking Total 15 | . 3 15 . 5 5 . 4 Tactical Retreats 7 | . . 6 . 1 . . . Traps | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Traps Triggered 10 | . . 4 . 5 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Machines Disabled 6 | . . . . . 6 . . Max in Single Turn 1 | . . . . . 1 . . Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Machines Accessed 24 | . 3 9 . 2 10 . . Terminals 21 | . 2 8 . 2 9 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 68 | . 11 21 . 5 31 . . Successful 26 | . 5 8 . 1 12 . . Failed 41 | . 6 12 . 4 19 . . Catastrophic 4 | . . 1 . 1 2 . . Database Lockouts 1 | . . 1 . . . . . Manual 43 | . 8 21 . 5 9 . . Terminals 65 | . 10 20 . 5 30 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 13 | . 2 3 . . 8 . . Robot Analysis 5 | . 1 1 . . 3 . . Open Door 2 | . . . . . 2 . . Branch Access Points 1 | . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . Alert Level 1 | . . . . . 1 . . Unreport Threat 3 | . . 1 . . 2 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 12 | . 3 5 . 1 3 . . Terminals 10 | . 2 4 . 1 3 . . Botnet 10 | . 2 4 . 1 3 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 1 . . . . . Tunnel 2 | . 1 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections 20 | . 2 8 . 2 8 . . Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Total Allies 13 | . . . 3 . 10 . . Largest Group 10 | . . . 3 3 10 6 6 Highest-Rated Group 173 | . . . 40 40 173 96 96 Highest-Rated Ally 29 | . . . 16 16 29 16 16 Total Orders . | . . . . . . . . Ally Attacks 197 | . . . . 10 158 . 29 Total Damage 2184 | . . . . 89 1843 . 252 Kills 22 | . . . . 1 19 . 2 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Robot Analysis Total 5 | . 1 1 . . 3 . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Turns Passed 6321 | 94 342 1326 114 1116 1121 212 1996 Spaces Moved 3243 | 53 174 573 72 487 517 134 1233 Core 13 | 10 . 2 . 1 . . . Treads 1469 | 43 174 571 72 421 23 . 165 Legs 1673 | . . . . . 471 134 1068 Wheels 88 | . . . . 65 23 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 125 110 120 120 Average Speed 156 | 139 160 160 160 156 171 120 152 Slowest Speed 500 | 160 160 240 160 500 330 120 192 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 3 | . . . . . . . 3 Exploration Rate (%) 44 | 3 29 66 25 41 81 33 74 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . 1 1 . . . . . Known Exits Taken 1 | . . 1 . . . . . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . Scrap Searched 6 | . . . 1 . . . 5 Spaces Dug 94 | . . . . . . . 94 Terrain Destroyed 218 | . . 8 . 35 11 . 164 Melee . | . . . . . . . . Projectile 36 | . . 8 . 17 11 . . AOE 182 | . . . . 18 . . 164 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Total 3941 | 64 200 783 71 699 642 183 1299 Wait 188 | . . 32 . 85 24 47 . Move 3235 | 52 173 572 71 486 516 133 1232 Hop . | . . . . . . . . Pick Up 77 | 2 3 28 . 12 19 . 13 Fast Attach 51 | 6 1 16 . 15 13 . . Attach 31 | . . 9 . 16 5 . 1 Detach . | . . . . . . . . Swap 24 | . . 6 . 2 5 1 10 Drop 36 | . . 13 . 2 10 1 10 Fire 282 | 4 23 107 . 79 50 1 18 Melee 17 | . . . . 2 . . 15 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / [*Rec]) -8/Recycling -8/Scraptown History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 4) 437 | -10/Materials | Entered another Materials area 437 | -9/Materials | Evolved 2 slots: Propulsion x2 578 | -9/Materials | Lost 6 parts (1p3n2w) 809 | -9/Materials | Lost 3 parts (2n1w) 898 | -9/Materials | Core integrity fell below 50% 1104 | -9/Materials | Build established: Scavenger-Mutant 1319 | -9/Materials | Lost 3 parts (3n) 1414 | -9/Materials | Discovered new exit (range 11) 1560 | -9/Materials | Identified exit to Mines 1637 | -9/Materials | First assault squad dispatched 1746 | -9/Materials | Central database locked down 1762 | -9/Materials | Core integrity fell below 20% 1763 | -9/Materials | Entered Mines 1765 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1850 | -9/Mines | Learned Materials stockpile data 1850 | -9/Mines | Discovered new exit (range 15) 1877 | -9/Mines | Entered Materials 1877 | -8/Materials | Accompanied by 3 allies 1877 | -8/Materials | Evolved 2 slots: Utility x2 1934 | -8/Materials | Discovered new exit (range 11) 2034 | -8/Materials | Lost 3 parts (3n) 2179 | -8/Materials | Discovered new exit (range 4) 2381 | -8/Materials | Discovered new exit (range 12) 2437 | -8/Materials | Lost 4 parts (1p1n2u) 2576 | -8/Materials | Lost 6 parts (2n1u3w) 2875 | -8/Materials | Core integrity fell below 50% 2924 | -8/Materials | Lost 9 parts (3p3n2u1w) 2993 | -8/Materials | Entered Storage 3372 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3680 | -8/Storage | Build established: Commander-Mutant 3818 | -8/Storage | Discovered new exit (range 15) 3922 | -8/Storage | Lost 4 parts (1p1n2w) 3933 | -8/Storage | Garrison activated, responded to threat 4100 | -8/Storage | Used back door to open Recycling access 4100 | -8/Storage | Discovered new exit (range 4) 4114 | -8/Storage | Entered Recycling 4114 | -8/Recycling | Accompanied by 6 allies 4258 | -8/Recycling | Scanned before Scraplab entrance 4274 | -8/Recycling | Entered Scraplab 4284 | -8/Recycling | Discovered new exit (range 3) 4326 | -8/Recycling | Entered Scraptown 4326 | -8/Scraptown | Accompanied by 6 allies 4656 | -8/Scraptown | Visited Awakened 4679 | -8/Scraptown | Visited Fellowship of the Rings 4733 | -8/Scraptown | Visited UFD Registry 4750 | -8/Scraptown | Visited SPCMW 4757 | -8/Scraptown | Visited TADAMA 4786 | -8/Scraptown | Visited The Evicted 4805 | -8/Scraptown | Visited Red Mages 4989 | -8/Scraptown | Registered with UFD as "Novanade" 5016 | -8/Scraptown | Visited A0-MCA Data Center 5024 | -8/Scraptown | Given a B+ rating by A0-MCA 5030 | -8/Scraptown | Found A0-MCA's Component Scanner 5822 | -8/Scraptown | Visited Junk Repository 5888 | -8/Scraptown | Visited Junk Repository 5936 | -8/Scraptown | Visited DA-N13 Charitable Foundation 5943 | -8/Scraptown | Found DCF Scrap (29 items) 6046 | -8/Scraptown | Visited Science Guys 6225 | -8/Scraptown | Attacked by Scraptown defenders 6258 | -8/Scraptown | Core integrity fell below 20% 6276 | -8/Scraptown | Crushed by falling debris 6278 | -8/Scraptown | Lost 6 allies 6291 | -8/Scraptown | Crushed by falling debris 6322 | -8/Scraptown | Crushed by falling debris 6322 | -8/Scraptown | Smashed by cave-in Last Messages --------------- 06291_ Crushed by falling debris. 06291_ Imp. Heat Sink destroyed. 06291_ System corrupted by crushing effect (+2). 06291_ Seismic Detector destroyed. 06291_ System corrupted by crushing effect (+5). 06291_ Reflective Plating destroyed. 06292_ The unstable cave ceiling collapses. 06296_ System corrupted: Component data lost. 06297_ The unstable cave ceiling collapses. 06303_ YS-TFH(E) crushed by falling debris. 06305_ The unstable cave ceiling collapses. 06308_ YS-TFH(E) crushed by falling debris. 06312_ System corrupted: Component data lost. 06315_ The unstable cave ceiling collapses. 06315_ Lgt. Nuclear Core destroyed. 06317_ YS-TFH(E) destroyed. 06318_ The unstable cave ceiling collapses. 06322_ Crushed by falling debris. 06322_ Lgt. Angular Momentum Engine destroyed. 06322_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | &"??????????????????? | | &"??????????????????? | | " " " "??????????????????? | | """???????????????????????? | | ?##????????????????????????? | | ???????????????????????????? | | #??????????????????????????? | | ???????????????????????????? | | ###????????????????????????? | | #????????????????????????? | | #????????????????????????? | | #????????????????????????? | | #????????????????????????? | | ? #????????????????????????? | | ??#????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????##??????????? | | ??####??####### ??########?? | | ### #### # ##### # ### | | # ## g # # | | ## # # # | | # # # ## @ | | * # # # ### | | [ #= # # # | | #" #%= # # # | | ?## #!= ## ### # | | ??## ##### # ##### ### | | ???## #???#####???###?? | | ????## ###???????????????? | | ?????####??????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumPointSink Manual? 0 Play Time 01:23:05 Cumulative 165.7 hours Start 2025.04.10 @ 20:27:05 End 2025.04.12 @ 13:00:27 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 162 Rogue 162 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 57 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e8ae18d-1c03-4205-ad49-ecf8873c7ef4