Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.07 @ 21:53:24 Player: robotix Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (79) 395 Value Destroyed (2098) 2098 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (224) 224 TOTAL SCORE: 4397 Bonus ------- High Alert Combat Kills 224 Cogmind --------- Core Integrity 0/550 Matter 203/300 Energy 89/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Utility Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Gravmag System Improved Heat Sink Core Analyzer Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Airjet Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Medium Storage Unit Utility Shielding Improved Light Armor Plating > --- WEAPON ----------- Heavy Laser Mini Grenade Launcher Heavy Hammer > --- INVENTORY -------- Nuclear Core Light Nuclear Core Gravmag System Improved Heat Sink Core Analyzer Hacking Suite Field Laser Heavy Laser Heavy Laser Mini Grenade Launcher [Rating: 34] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Utility Medium Storage Unit Storage Medium Storage Unit Protection Utility Shielding Weapon Heavy Hammer Energy Gun Field Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 44 | 5 5 18 16 Power 6 | . 1 2 3 Engine 2 | . 1 1 . Core 4 | . . 1 3 Reactor . | . . . . Propulsion 16 | 2 . 8 6 Treads 1 | . . . 1 Leg 7 | 2 . 5 . Wheel . | . . . . Hover 8 | . . 3 5 Flight . | . . . . Utility 8 | 1 2 2 3 Device . | . . . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 5 | . . 2 3 Artifact . | . . . . Weapon 14 | 2 2 6 4 Energy Gun 7 | 2 . 2 3 Energy Cannon 1 | . . 1 . Ballistic Gun 1 | . . 1 . Ballistic Cannon . | . . . . Launcher 3 | . 1 1 1 Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 16 | . . 4 12 Power 3 | . . 1 2 Propulsion 5 | . . 1 4 Utility 3 | . . 2 1 Weapon 5 | . . . 5 Highest Loss Streak 6 | . . 1 6 To Critical Strikes . | . . . . Average Backups 8 | 2 7 9 8 Power 1 | 1 2 2 1 Propulsion . | . . . . Utility 2 | . 1 2 3 Weapon 3 | . 2 3 2 Tool/Special . | . . . . Unused Backups 14 | . . 3 11 Power 5 | . . 2 3 Propulsion 1 | . . 1 . Utility 4 | . . . 4 Weapon 4 | . . . 4 Tool/Special . | . . . . Average Slot Usage (%) 80 | . 89 87 59 Engine 3 | . 5 4 . Core 4 | . . 5 7 Leg 14 | . 28 14 . Hover 12 | . . 18 13 Storage 14 | . 26 12 7 Protection 7 | . . 9 12 Energy Gun 6 | . 6 6 4 Ballistic Gun 1 | . . 3 . Launcher 5 | . 10 1 6 Impact Weapon 4 | . . 5 6 Slashing Weapon 5 | . 10 4 . Peak Build Rating 34 | 5 9 23 34 Average Rating 14 | 2 7 16 18 On Entrance 8 | . 5 9 20 Avg Prop Armor Cover (%) 18 | . . 18 . Naked Turns . | . . . . Heaviest Build 33 | 9 23 31 33 Greatest Support 35 | 20 20 30 35 Greatest Overweight (x) 6 | . 1 2 6 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 9 Most Carried 10 | 4 10 10 10 Average Carried 8 | 2 7 9 8 Final Capacity 10 | 8 10 10 5 Final Carried 10 | 2 10 10 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1103 | 250 180 248 425 Remotely . | . . . . Salvage Created 2363 | 113 370 634 1246 Parts 133 | 6 26 35 66 Haulers Intercepted 4 | . 1 2 1 Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 53 | . 12 13 28 Melee 8 | . 4 4 . Guns 12 | . . 6 6 AOE 28 | . 8 . 20 Classes Destroyed 14 | 2 5 2 5 Worker 5 | . 2 1 2 Builder 2 | . . . 2 Tunneler 1 | 1 . . . Hauler 4 | . 1 2 1 Recycler 7 | 1 1 . 5 Mechanic 2 | . . . 2 Operator 1 | . 1 . . Watcher 4 | . . 2 2 Swarmer 17 | . 6 3 8 Grunt 24 | . 6 6 12 Brawler 2 | . . . 2 Duelist 3 | . . . 3 Protector 1 | . . . 1 Sentry 6 | . . 4 2 Best Kill Streak 11 | 2 8 4 11 Combat Bots Only 8 | . 7 3 8 Max Kills in Single Turn 3 | 1 2 1 3 Gunslinging . | . . . . Exploded 3 | . 2 . 3 Melee 1 | . 1 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 263 | . 41 79 143 Missed 66 | . 15 17 34 Hits 197 | . 26 62 109 Melee 6 | . . . 6 Projectile 191 | . 26 62 103 Critical Strikes 5 | . . 2 3 Actively Blocked 1 | . . 1 . Damage Taken 2799 | 22 227 725 1825 Core 790 | 11 57 154 568 Absorbed by Shields . | . . . . Redirected to Shielding 19 | . . 9 10 Core Remaining (%) 76 | 95 72 61 . Volleys Fired 139 | 3 10 62 64 Largest 3 | 2 2 2 3 Hottest 201 | 80 80 80 201 Shots Fired 159 | 6 13 74 66 Gun 116 | 6 6 73 31 Cannon . | . . . . Launcher 43 | . 7 1 35 Special . | . . . . Kinetic 25 | . . 25 . Thermal 52 | . . 23 29 Explosive 43 | . 7 1 35 Electromagnetic 39 | 6 6 25 2 Robot Hit Streak 13 | 5 5 9 13 Robot Miss Streak 5 | . 2 5 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 151 | 5 24 73 49 Core Hits 111 | 2 23 22 64 Critical Kills . | . . . . Critical Parts Destroyed 3 | . . 2 1 Critical Strikes 4 | . . 3 1 Corrupt 1 | . . 1 . Smash 3 | . . 2 1 Melee Attacks 78 | . 29 37 12 Impact 30 | . . 18 12 Slashing 48 | . 29 19 . Piercing . | . . . . Sneak Attacks 13 | . 6 5 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 6114 | 90 1209 1585 3230 Guns 1113 | 52 68 583 410 Cannons . | . . . . Explosions 3180 | 38 627 113 2402 Melee 1821 | . 514 889 418 Ramming . | . . . . Kinetic 119 | . . 119 . Thermal 749 | 38 . 255 456 Explosive 3034 | . 627 80 2327 Electromagnetic 391 | 52 68 242 29 Impact 938 | . . 520 418 Slashing 883 | . 514 369 . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . . 3 Message Errors 1 | . . . 1 Parts Rejected 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 428 | . 58 135 235 Projectiles . | . . . . Explosions 77 | . . 4 73 Melee 351 | . 58 131 162 Knockbacks 2 | . . . 2 Impact 2 | . . . 2 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 177 | 22 10 . 145 Shots 6 | 1 1 . 4 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 352 | 15 5 192 352 Average Temperature 98 | 7 2 66 149 Received Heat Transfer 957 | . 66 288 603 Effects 3 | . . . 3 Energy Bleed 2 | . . . 2 Interference 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 7 | . . 4 3 Combat Hostiles 5 | . . 3 2 Parts Fried 11 | . . 4 7 Impact Corruptions 11 | . . 5 6 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 1371 | 50 . 531 790 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | 1 . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 3 | . 1 . 3 Low Security (%) 72 | 100 71 100 21 Level 1 10 | . 28 . 13 Level 2 4 | . . . 18 Level 3 12 | . . . 46 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 811 | 5 268 143 811 Initial 105 | . 3 105 39 Average 209 | . 156 81 508 Influence Increases 2029 | 10 426 498 1095 Destroy 0b10 Robot/C 1040 | . 240 260 540 Destroy 0b10 Robot/NC 135 | 10 25 25 75 Destroy Leader 216 | . 52 78 86 Successful Hack 5 | . 5 . . Disable Machine 135 | . 30 30 75 Anti-Garrison Action 150 | . . . 150 Destroy Structure 198 | . 14 15 169 Partial Spotted 15 | . . 15 . Lose Combat Pursuer 135 | . 60 75 . Influence Decreases 1245 | 5 179 656 405 Entered New Map 204 | . 2 147 55 Time Decay 757 | 5 177 345 230 Lost Part 160 | . . 40 120 Purge Threat 124 | . . 124 . Squads Dispatched 8 | . 2 1 5 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 4 | . 2 1 1 Assault 3 | . . . 3 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . . 4 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 93 | . 26 27 40 Peak Tracking Total 9 | . 6 4 9 Tactical Retreats 7 | . 2 5 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 10 | . 2 2 6 Max in Single Turn 3 | . 1 1 3 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 1 3 1 Terminals 4 | . 1 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 15 | . 4 7 4 Successful 8 | . 4 4 . Failed 7 | . . 3 4 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 11 | . 4 7 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 4 | . . . 4 Terminal Hacks 8 | . 4 4 . Prototype ID Bank 1 | . 1 . . Emergency Access Points 2 | . 1 1 . Alert Level 2 | . 1 1 . Unreport Threat 1 | . . 1 . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . . 3 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 1 | . . . 1 Machine Destruction 1 | . . . 1 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1841 | 70 459 830 482 Spaces Moved 1061 | 51 231 549 230 Core 107 | 16 . . 91 Treads . | . . . . Legs 439 | 35 231 173 . Wheels . | . . . . Hover 515 | . . 376 139 Flight . | . . . . Fastest Speed 48 | 50 120 52 48 Average Speed 110 | 98 140 96 114 Slowest Speed 350 | 120 190 200 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 4 47 36 20 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 216 | . 22 11 183 Melee . | . . . . Projectile 1 | . . . 1 AOE 215 | . 22 11 182 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1438 | 65 294 710 369 Wait 32 | . 8 12 12 Move 1058 | 50 230 548 230 Hop . | . . . . Pick Up 38 | 7 10 11 10 Fast Attach 11 | . . 6 5 Attach 21 | 5 3 4 9 Detach 2 | . . . 2 Swap 26 | . 3 14 9 Drop 33 | . 1 16 16 Fire 139 | 3 10 62 64 Melee 78 | . 29 37 12 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Destroyed 7 combat bots 215 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 14) 530 | -10/Materials | Entered another Materials area 530 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1263 | -9/Materials | Discovered new exit (range 16) 1353 | -9/Materials | Discovered new exit (range 14) 1360 | -9/Materials | Entered another Materials area 1360 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1537 | -8/Materials | Destroyed 8 combat bots 1582 | -8/Materials | Destroyed 8 combat bots 1584 | -8/Materials | Lost 6 parts (1p4n1w) 1760 | -8/Materials | First assault squad dispatched 1779 | -8/Materials | Core integrity fell below 50% 1803 | -8/Materials | Core integrity fell below 20% 1842 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. R-06 Scavenger inserts Com. Wheel into recycling unit. Recycling unit begins recycling process. Acquired 13 matter. R-06 Scavenger inserts Lgt. Nuclear Core into recycling unit. Acquired Hvy. EM Pulse Gun. R-06 Scavenger inserts Nuclear Core into recycling unit. Recycling unit begins recycling process. R-06 Scavenger destroyed. The unstable cave ceiling collapses. L-31 Rogue destroyed. Hvy. EM Pulse Gun destroyed. The unstable cave ceiling collapses. Mni. Grenade Launcher destroyed. The unstable cave ceiling collapses. 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"" #?????????? | | "" !* #############+##+##?## #?????????? | | "" # %##????????????????????###########?????????? | | "" # #?????????????????????????????????????????? | | "" # #?????????????????????????????????????????? | | #### #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# %#?????????????????????????????????????????? | | ???# ^?????????????????????????????????????????? | | ???# ^^?????????????????????????????????????????? | | ???# ?????????????????????????????????????????? | | ????####?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Significant Disruption Challenges ------------ None Game ------ Seed ProtonVisualSource Manual? 0 Play Time 00:28:08 Cumulative 24.7 hours Start 2026.02.07 @ 21:25:43 End 2026.02.07 @ 21:53:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 26 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d195b2c6-e64f-44ca-924e-d6452049c57a