Cogmind - Beta 12 --- EXPLORER MODE // 2023.09.15 @ 16:30:15 // Winter2019/RPGLIKE Player: soporte tecnico Result: Smashed by cave-in Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (288) 1440 Value Destroyed (13361) 13361 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (6188) 6188 TOTAL SCORE: 28209 Bonus ------- High Alert Combat Kills 3810 Follower Combat Kills 849 Entered Garrisons 600 Used RIF Installer 1000 Entered DSFs 500 Friendly Fire -571 Cogmind --------- Core Integrity 0/1300 Matter 788/800 Energy 625/625 System Corruption 0% Temperature Cool (0) Movement Treading (156) Location -2/Research Parts ------- > --- POWER (2) -------- Fission Core Neutrino Core > --- PROPULSION (5) --- Medium Treads Medium Treads Armored Medium Treads Biometal Medium Treads Biometal Medium Treads > --- UTILITY (11) ----- Advanced Heat Sink Advanced Salvage Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Core Analyzer Improved Armor Integrity Analyzer Improved Kinecellerator Improved Heavy Armor Plating Improved Shock Absorption System Improved System Restoration Module > --- WEAPON (6) ------- Railgun Linear Accelerator Linear Accelerator Linear Accelerator Linear Accelerator Linear Accelerator > --- INVENTORY (8) ---- Advanced Salvage Targeting Computer Advanced Transmission Jammer Advanced Force Field Mass Driver Point Singularity Launcher Point Singularity Launcher Point Singularity Launcher Peak State ------------ > --- POWER ------------ Fission Core Neutrino Core > --- PROPULSION ------- Medium Treads Medium Treads Armored Medium Treads Biometal Medium Treads Biometal Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Salvage Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Core Analyzer Improved Armor Integrity Analyzer Improved Kinecellerator Improved Heavy Armor Plating Improved Shock Absorption System Advanced Force Field > --- WEAPON ----------- Railgun Linear Accelerator Linear Accelerator Point Singularity Launcher Point Singularity Launcher Point Singularity Launcher > --- INVENTORY -------- Advanced Salvage Targeting Computer Advanced Transmission Jammer Improved System Restoration Module Mass Driver Linear Accelerator Linear Accelerator Linear Accelerator [Rating: 160] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Propulsion Advanced Treads Treads Advanced Treads Leg Flexi-carbon Leg Utility Advanced Targeting Computer Device Shield Generator Processor Advanced Targeting Computer Protection Light Armor Plating Weapon High-powered Shotgun Energy Gun Small Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Linear Accelerator Launcher Point Singularity Launcher Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -3 -3 -2 ------- Run | Jun Mat Min Mat Mat Sto Gar Rec Fac Ext Fac Gar Fac DSF Res Gar Res Slots Evolved 20 | 3 . . 4 1 . 1 . 1 2 3 . . 2 . . 3 Power 1 | . . . . . . 1 . . . . . . . . . . Propulsion 4 | 1 . . . . . . . . . 2 . . . . . 1 Utility 10 | 1 . . 2 1 . . . 1 . 1 . . 2 . . 2 Weapon 5 | 1 . . 2 . . . . . 2 . . . . . . . Parts Attached 103 | 9 6 . 8 6 1 2 . 3 7 8 7 . 15 1 4 26 Power 6 | 2 1 . . . . 1 . 1 . 1 . . . . . . Engine 2 | 2 . . . . . . . . . . . . . . . . Core 4 | . 1 . . . . 1 . 1 . 1 . . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 22 | 2 2 . 2 3 . . . . 1 1 2 . . . 3 6 Treads 21 | 2 2 . 2 3 . . . . 1 1 2 . . . 2 6 Leg 1 | . . . . . . . . . . . . . . . 1 . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 31 | 3 1 . 2 3 1 1 . 2 . 3 1 . 3 1 1 9 Device 15 | 1 . . 1 1 1 1 . . . 2 . . . 1 1 6 Storage . | . . . . . . . . . . . . . . . . . Processor 11 | 1 . . 1 1 . . . 2 . . 1 . 3 . . 2 Hackware . | . . . . . . . . . . . . . . . . . Protection 5 | 1 1 . . 1 . . . . . 1 . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 44 | 2 2 . 4 . . . . . 6 3 4 . 12 . . 11 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 21 | 1 1 . 4 . . . . . 6 1 4 . 3 . . 1 Ballistic Cannon 14 | . 1 . . . . . . . . 1 . . 6 . . 6 Launcher 8 | . . . . . . . . . . 1 . . 3 . . 4 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . 1 . . . . . . Parts Lost 1 | . . . . . . . . . . 1 . . . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . 1 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . 1 . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 99 100 87 100 100 100 100 96 100 99 96 100 97 100 99 97 Core 11 | . 12 14 9 8 8 13 15 14 12 11 10 10 9 9 9 8 Treads 17 | . 27 28 19 16 16 15 15 14 12 11 17 21 19 19 18 20 Device 14 | . . . 5 12 16 15 15 14 12 17 21 21 16 17 19 17 Processor 15 | . 14 14 13 10 8 7 7 15 19 17 15 15 21 24 23 21 Protection 6 | . 13 14 9 14 16 15 15 7 6 3 . . . . . 1 Ballistic Gun 20 | . 18 14 22 34 33 30 30 28 32 28 26 26 14 . . . Ballistic Cannon 9 | . 6 14 5 . . . . . . 5 5 5 13 28 28 24 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 137 | 11 13 13 22 33 33 40 40 42 49 63 65 65 105 120 120 137 Greatest Support 153 | 40 40 40 40 44 44 44 44 44 44 67 94 94 94 94 99 153 Greatest Overweight (x) 5 | . 3 . . . . . . . 1 1 . . 1 1 5 1 Average Overweight (x) . | . . . . . . . . . . . . . . 1 1 . Largest Inventory Capacity 8 | . . . 2 2 2 4 4 4 4 4 4 4 7 7 7 8 Average Capacity 4 | . . . 1 2 2 3 4 4 4 4 4 4 6 7 7 7 Most Carried 8 | . . . 2 2 2 4 4 4 4 4 4 4 7 7 7 8 Average Carried 4 | . . . 1 2 2 3 4 3 3 3 4 4 6 7 7 7 Final Capacity 8 | . . . 2 2 2 4 4 4 4 4 4 4 7 7 7 8 Final Carried 7 | . . . 2 2 2 4 4 3 3 4 4 4 7 7 7 7 Class Distribution -------------------- 30% | Hacker-Executioner 26% | Hacker-Gunner 20% | Hacker-Tank 10% | Scavenger-Executioner 10% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Gunner | -8/Materials Hacker-Tank | -8/Storage Hacker-Tank | -8/Garrison Hacker-Tank | -8/Recycling Hacker-Gunner | -6/Factory Hacker-Executioner | -6/Extension Hacker-Executioner | -5/Factory Scavenger-Executioner | -5/Garrison Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/DSF Hacker-Executioner | -3/Research Hacker-Executioner | -3/Garrison Hacker-Executioner | -2/Research Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -3 -3 -2 ----------- Run | Jun Mat Min Mat Mat Sto Gar Rec Fac Ext Fac Gar Fac DSF Res Gar Res Matter Collected 10419 | 242 192 . 244 580 296 477 52 237 656 984 1060 . 606 90 1264 3439 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 9445 | . 307 . 231 624 419 873 127 256 770 843 725 . 182 . 1031 3057 Parts 479 | . 18 . 17 50 26 55 8 16 27 56 38 . 10 . 47 111 Haulers Intercepted 11 | . 2 . 3 2 1 . . . . 1 . . . . . 2 Recyclers Shooed 9 | . 1 . 1 3 . . . . 1 2 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -3 -3 -2 ------- Run | Jun Mat Min Mat Mat Sto Gar Rec Fac Ext Fac Gar Fac DSF Res Gar Res Combat Hostiles Destroyed 229 | . 6 . 4 15 10 32 2 4 13 22 22 . 8 . 30 61 Guns 128 | . 6 . 3 15 10 30 2 4 13 19 19 . 4 . . 3 Cannons 89 | . . . 1 . . . . . . 3 3 . 2 . 30 50 AOE 12 | . . . . . . 2 . . . . . . 2 . . 8 Classes Destroyed 17 | . 5 . . 5 2 2 1 . 1 . . . 1 . . . Worker 17 | . 2 . 1 1 . . . 4 . 4 . . . . . 5 Builder 10 | . . . . 3 . . . . 1 . . . . . . 6 Hauler 11 | . 2 . 3 2 1 . . . . 1 . . . . . 2 Recycler 8 | . . . . . . . 1 . 1 . . . . . . 6 Operator 2 | . . . . 1 . . . . 1 . . . . . . . Watcher 14 | . 2 . . 4 . . . 1 2 3 . . . . . 2 Swarmer 38 | . 2 . . . . 9 . . . 8 6 . 3 . 6 4 Grunt 92 | . 4 . 4 10 4 14 . . 8 . 7 . . . 15 26 Brawler 13 | . . . . 1 1 . . . 2 . . . . . 4 5 Duelist 13 | . . . . . 3 1 . . . . 2 . . . 1 6 Protector 4 | . . . . . 2 . . . . . . . . . . 2 Sentry 22 | . . . . 3 . 6 2 2 . 4 3 . . . . 2 Specialist 6 | . . . . . . 1 . . . 1 . . 2 . 2 . Hunter 17 | . . . . 1 . . . . . 7 2 . 2 . . 5 Programmer 19 | . . . . . . 1 . 2 1 2 2 . . . 1 10 Heavy 2 | . . . . . . . . . . . . . 1 . . 1 Behemoth 3 | . . . . . . . . . 2 . . . . . 1 . Thug 3 | . . . . 1 1 . . . 1 . . . . . . . Best Kill Streak 15 | . 6 . 3 9 5 6 1 4 6 7 4 . 5 . 15 15 Combat Bots Only 15 | . 4 . 2 5 5 6 1 1 6 5 4 . 5 . 15 11 Max Kills in Single Turn 5 | . 2 . 2 2 3 3 1 2 2 2 1 . 2 . 3 5 Gunslinging 2 | . 1 . 1 . 2 2 . . 1 . . . . . . . Exploded 5 | . . . . . . 2 . . . . . . 2 . . 5 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -3 -3 -2 -------- Run | Jun Mat Min Mat Mat Sto Gar Rec Fac Ext Fac Gar Fac DSF Res Gar Res Damage Taken 6602 | . 193 . 33 183 31 325 22 193 457 514 283 . 199 . 675 3494 Core 4472 | . 119 . 24 114 21 198 13 118 317 301 211 . 151 . 491 2394 Absorbed by Shields 1858 | . . . 15 80 15 137 10 87 181 215 123 . 80 . 531 384 Redirected to Core 4134 | . 119 . 24 78 14 146 13 104 276 260 189 . 142 . 469 2300 Redirected to Shielding 109 | . . . . . . . . . . 109 . . . . . . Core Remaining (%) 98 | 100 . 100 100 . . . 99 . 87 . 100 . 98 . 100 . Volleys Fired 337 | . 30 . 14 32 11 28 3 12 24 35 29 . 11 . 31 77 Largest 6 | . 2 . 4 4 4 4 4 4 6 6 6 . 6 . 6 6 Hottest 396 | . 60 . 100 100 100 100 100 100 153 215 197 . 197 . 396 396 Shots Fired 1488 | . 58 . 36 128 44 113 13 48 116 194 172 . 56 . 153 357 Gun 906 | . 50 . 26 128 44 113 13 48 116 158 144 . 41 . . 25 Cannon 570 | . 8 . 10 . . . . . . 35 28 . 9 . 153 327 Launcher 12 | . . . . . . . . . . 1 . . 6 . . 5 Special . | . . . . . . . . . . . . . . . . . Kinetic 1468 | . 50 . 36 128 44 113 13 48 116 193 172 . 50 . 153 352 Thermal 8 | . 8 . . . . . . . . . . . . . . . Explosive 12 | . . . . . . . . . . 1 . . 6 . . 5 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 72 | . 37 . 11 15 13 33 35 10 23 17 41 . 23 . 31 72 Robot Miss Streak 7 | . 1 . 2 4 3 4 1 2 4 5 7 . 3 . 1 2 Penetration Max 1 | . . . . . . . . . . 1 . . 1 . . 1 Secondary Targets 33 | . 4 . 1 3 4 15 . . 5 . 1 . . . . . Max Gunslinging Chain 2 | . 1 . 1 1 2 2 . . 1 . 1 . . . . . Shots Hit Robots 985 | . 49 . 29 95 39 97 6 36 86 116 96 . 33 . 82 221 Core Hits 614 | . 23 . 11 52 25 61 3 17 71 91 56 . 32 . 50 122 Critical Kills 12 | . . . . 1 . 1 . 1 1 3 3 . . . . 2 Critical Parts Destroyed 14 | . 1 . 1 . 1 1 . 1 2 . 3 . 2 . . 2 Critical Strikes 76 | . 1 . 2 2 1 2 . 2 3 5 6 . 2 . 12 38 Destroy 27 | . 1 . 1 2 1 2 . 2 3 3 6 . 2 . . 4 Blast 49 | . . . 1 . . . . . . 2 . . . . 12 34 Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 37133 | . 561 . 585 2129 916 2428 192 871 2220 3108 2440 . 1922 . 4907 14854 Guns 15914 | . 450 . 419 2123 916 2294 179 871 2133 2709 2100 . 826 . . 894 Cannons 18050 | . 111 . 166 . . . . . . 399 340 . 195 . 4907 11932 Explosions 3150 | . . . . . . 134 . . 87 . . . 901 . . 2028 Melee . | . . . . . . . . . . . . . . . . . Ramming 19 | . . . . 6 . . 13 . . . . . . . . . Kinetic 33875 | . 472 . 585 2123 916 2294 179 871 2133 3108 2440 . 1021 . 4907 12826 Thermal 176 | . 89 . . . . . . . 87 . . . . . . . Explosive 3063 | . . . . . . 134 . . . . . . 901 . . 2028 Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . 2 2 2 2 2 3 3 3 . . . . 3 Average Corruption 2 | . . . . 1 2 2 2 1 2 2 3 . . . . 1 Corruption Purged 4 | . . . . . . . . . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 81 | . . . . 6 3 14 11 3 8 7 17 . . . . 12 Message Errors 16 | . . . . 2 . 6 3 1 1 . 1 . . . . 2 Matter Fused 11 | . . . . 2 1 1 2 . 2 1 2 . . . . . Heat Flow Errors 14 | . . . . . . 3 . . 3 2 2 . . . . 4 Energy Discharges 11 | . . . . . 1 3 1 . 1 1 2 . . . . 2 Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . Parts Fused 1 | . . . . 1 . . . . . . . . . . . . Data Loss (minor) 13 | . . . . 1 1 . 3 2 . . 5 . . . . 1 Data Loss (major) 3 | . . . . . . . 1 . . . 2 . . . . . Misfires 3 | . . . . . . 1 1 . . . . . . . . 1 Alerts 3 | . . . . . . . . . 1 . 1 . . . . 1 Weapon Failures 5 | . . . . . . . . . . 2 2 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1087 | . 4 . 2 . . 12 . . . . 7 . 42 . 160 860 Projectiles 824 | . 4 . 2 . . . . . . . 7 . . . 160 651 Explosions 263 | . . . . . . 12 . . . . . . 42 . . 209 Melee . | . . . . . . . . . . . . . . . . . Knockbacks 113 | . 1 . 1 . . . . . . 3 1 . 2 . 27 78 Impact . | . . . . . . . . . . . . . . . . . Kinetic 101 | . 1 . 1 . . . . . . 3 1 . 2 . 25 68 Secondary 12 | . . . . . . . . . . . . . . . 2 10 Self-Inflicted Damage 96 | . . . . . . 48 . . 48 . . . . . . . Shots 2 | . . . . . . 1 . . 1 . . . . . . . Rammed 5 | . . . . 2 . . 3 . . . . . . . . . Targets Rammed 6 | . . . . 2 . . 4 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . Highest Temperature 541 | . 222 . 101 332 21 263 . 1 133 222 312 . 499 . 541 428 Average Temperature 85 | . 54 . 24 121 4 40 . 1 47 32 26 . 218 . 151 86 Received Heat Transfer 1774 | . 162 . 18 151 42 249 12 40 186 72 66 . . . 252 524 Effects 13 | . . . . . . . . . . . . . 4 . 5 4 Shutdowns 6 | . . . . . . . . . . . . . 2 . 2 2 Interference 4 | . . . . . . . . . . . . . . . 2 2 Short Circuit 1 | . . . . . . . . . . . . . 1 . . . Damage (minor) 2 | . . . . . . . . . . . . . 1 . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 . . . . . . Heat Transferred 250 | . 200 . . . . . . . 50 . . . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -3 -3 -2 ------- Run | Jun Mat Min Mat Mat Sto Gar Rec Fac Ext Fac Gar Fac DSF Res Gar Res Peak Influence 1724 | . 168 18 187 319 318 1053 382 131 450 454 688 268 344 144 1185 1724 Initial 500 | . . 18 4 . 68 156 342 . 46 54 108 268 144 144 83 500 Average 397 | . 64 18 75 121 183 627 214 34 159 211 476 268 272 144 586 1018 Maximum Alert Level 5 | . . . . 1 1 3 1 . 2 2 2 1 1 . 4 5 Low Security (%) 43 | 100 100 100 100 68 60 1 52 100 78 43 15 . 24 100 23 . Level 1 18 | . . . . 31 39 16 47 . 20 47 18 100 75 . 4 . Level 2 17 | . . . . . . 36 . . 1 8 65 . . . 40 13 Level 3 15 | . . . . . . 45 . . . . . . . . 21 51 Level 4 5 | . . . . . . . . . . . . . . . 10 30 Level 5 . | . . . . . . . . . . . . . . . . 4 High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . 1 . . . Squads Dispatched 30 | . . . 2 1 3 . . 2 1 3 . . 2 . . 16 Investigation 1 | . . . . . . . . . . . . . . . . 1 Extermination 6 | . . . . . . . . 2 . 1 . . . . . 3 Reinforcement 13 | . . . 2 1 . . . . 1 2 . . 2 . . 5 Assault 9 | . . . . . 2 . . . . . . . . . . 7 Garrison 1 | . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -3 -3 -2 --------- Run | Jun Mat Min Mat Mat Sto Gar Rec Fac Ext Fac Gar Fac DSF Res Gar Res Distress Signals 6 | . . . . 2 . . . 1 1 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 298 | . 10 . 6 22 14 27 2 6 19 33 24 . 8 . 40 87 Peak Tracking Total 12 | . 3 . 2 4 5 7 1 2 5 6 3 . 3 . 7 12 Tactical Retreats 5 | . . . . . . 1 . . 1 1 . . . . 1 1 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -3 -3 -2 ------- Run | Jun Mat Min Mat Mat Sto Gar Rec Fac Ext Fac Gar Fac DSF Res Gar Res Traps Triggered 11 | . 1 . . 2 . 1 . 1 . 1 . . . . 5 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -3 -3 -2 ---------- Run | Jun Mat Min Mat Mat Sto Gar Rec Fac Ext Fac Gar Fac DSF Res Gar Res Machines Disabled 12 | . . . . . . 2 . . 5 2 . . . . 2 1 Max in Single Turn 3 | . . . . . . 2 . . 3 1 . . . . 1 1 Garrison Relay 1 | . . . . . . . . . . . . . . . 1 . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . Energy Cycler 2 | . . . . . . . . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -3 -3 -2 --------- Run | Jun Mat Min Mat Mat Sto Gar Rec Fac Ext Fac Gar Fac DSF Res Gar Res Machines Accessed 18 | . . . . 1 1 3 2 4 1 1 1 1 . 1 1 1 Terminals 14 | . . . . 1 . 3 2 3 1 . 1 1 . . 1 1 Fabricators 1 | . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . 1 . . . 1 . . Total Hacks 36 | . . . . 2 1 6 7 7 2 1 1 2 . 1 3 3 Successful 20 | . . . . 2 1 3 3 4 1 1 1 1 . 1 . 2 Failed 16 | . . . . . . 3 4 3 1 . . 1 . . 3 1 Catastrophic . | . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . Terminals 31 | . . . . 2 . 6 7 5 2 . 1 2 . . 3 3 Fabricators 2 | . . . . . . . . 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . 1 . . . 1 . . Terminal Hacks 16 | . . . . 2 . 3 3 3 1 . 1 1 . . . 2 Record 2 | . . . . . . . . . . . . . . . . 2 Open Door 2 | . . . . . . . . . 1 . 1 . . . . . Open DSF 2 | . . . . . . . . 1 . . . 1 . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . . . . . Locate Traps 2 | . . . . 1 . . . 1 . . . . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . . . . Zone Layout 3 | . . . . 1 . . 1 1 . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . 1 . . . 1 . . Unlock Access 3 | . . . . . 1 . . . . 1 . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 11 | . . . . 1 1 2 1 2 . . . 1 . 1 1 1 Full Trace Events 2 | . . . . . . . . . . . . . . . 1 1 Feedback Events 1 | . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -3 -3 -2 ------------ Run | Jun Mat Min Mat Mat Sto Gar Rec Fac Ext Fac Gar Fac DSF Res Gar Res Used RIF Installer 2 | . . . . . . 1 . . . . 1 . . . . . Command Fork 1 | . . . . . . . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 2 . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . 1 . Programmers 2 | . . . . . . 2 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . 3 . . . . 2 . . . 4 . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -3 -3 -2 -------- Run | Jun Mat Min Mat Mat Sto Gar Rec Fac Ext Fac Gar Fac DSF Res Gar Res Total Allies 18 | . . 2 . . 2 3 . . 3 . 4 . . . 4 . Largest Group 4 | . . 2 2 1 2 3 . . 1 1 4 2 2 . 4 4 Highest-Rated Group 356 | . . 50 50 31 62 48 . . 152 39 233 157 157 . 356 356 Highest-Rated Ally 152 | . . 31 31 31 31 16 . . 152 39 95 95 95 . 89 89 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 120 | . . . 12 2 21 5 . . 9 2 15 . 8 . 15 31 Total Damage 3334 | . . . 85 43 293 48 . . 44 . 740 . 274 . 579 1228 Kills 25 | . . . 2 . 2 . . . 1 . 3 . . . 5 12 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -3 -3 -2 ------- Run | Jun Mat Min Mat Mat Sto Gar Rec Fac Ext Fac Gar Fac DSF Res Gar Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -3 -3 -2 ------------- Run | Jun Mat Min Mat Mat Sto Gar Rec Fac Ext Fac Gar Fac DSF Res Gar Res Turns Passed 10836 | 85 624 231 425 625 166 1268 843 781 631 912 918 93 313 83 1432 1406 Spaces Moved 5383 | 49 320 136 225 312 87 777 570 496 282 340 498 61 129 35 521 545 Core 7 | 6 1 . . . . . . . . . . . . . . . Treads 5375 | 43 319 136 225 312 87 777 570 496 282 340 498 61 129 35 520 545 Legs 1 | . . . . . . . . . . . . . . . 1 . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 145 145 145 145 145 145 150 150 155 155 235 230 156 Average Speed 168 | 146 160 160 160 156 145 145 145 145 178 215 151 155 182 235 235 182 Slowest Speed 470 | 160 200 160 160 160 145 145 145 145 225 225 155 155 235 235 470 238 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 36 | 5 66 21 26 37 21 73 91 15 56 12 49 2 88 1 41 11 Regions Visited 16 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 12 | 1 1 1 1 1 1 . 1 1 1 1 . 1 . 1 . . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . Spaces Dug 1 | . . . . . . . . . . . 1 . . . . . Terrain Destroyed 325 | . . . . . . 51 . . 19 50 24 . 20 . 43 118 Melee . | . . . . . . . . . . . . . . . . . Projectile 192 | . . . . . . . . . 1 28 24 . 7 . 43 89 AOE 133 | . . . . . . 51 . . 18 22 . . 13 . . 29 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -3 -3 -2 --------- Run | Jun Mat Min Mat Mat Sto Gar Rec Fac Ext Fac Gar Fac DSF Res Gar Res Total 6271 | 59 377 150 259 369 100 849 577 529 346 418 575 60 173 37 645 748 Wait 164 | . 14 15 5 3 . 17 . 7 12 9 20 . 1 1 30 30 Move 5366 | 48 319 135 224 311 86 776 569 495 281 339 497 60 128 34 519 545 Hop . | . . . . . . . . . . . . . . . . . Pick Up 28 | . . . 2 . . 3 . 4 5 4 . . 5 . . 5 Fast Attach 52 | 8 6 . 6 5 . 1 . . . 3 4 . 7 1 3 8 Attach 13 | . . . . . . . . 2 3 2 . . 1 . . 5 Detach . | . . . . . . . . . . . . . . . . . Swap 38 | 1 . . 2 1 1 1 . 1 4 3 3 . 7 . 1 13 Drop 50 | 2 3 . 4 5 1 2 . 4 3 3 5 . 6 1 3 8 Fire 337 | . 30 . 14 32 11 28 3 12 24 35 29 . 11 . 31 77 Melee . | . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 6 | . . . . 2 . . 4 . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . . 10 . Rewire 35 | . . . . . . 6 . . . . 5 . . . 24 . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 172 | . 5 . 2 10 1 15 1 4 14 20 12 . 7 . 24 57 Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -8/Materials -8/Storage -8/Garrison (discovered 2 exits: *Rec x2) -8/Recycling -6/Factory -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/DSF -3/Research -3/Garrison -2/Research (discovered 1 exit: *Tes) History --------- Turn | Location | Event 8 | -11/Junkyard | Identified exit to Materials 8 | -11/Junkyard | Discovered exit to Materials (range 14) 11 | -11/Junkyard | Upgraded with Propulsion slot (x1) 11 | -11/Junkyard | Upgraded with Utility slot (x1) 11 | -11/Junkyard | Upgraded with Weapon slot (x1) 86 | -11/Junkyard | Entered Materials 222 | -10/Materials | Identified exit to Materials 222 | -10/Materials | Discovered exit to Materials (range 16) 316 | -10/Materials | Build established: Hacker-Mutant 354 | -10/Materials | Identified exit to Mines 354 | -10/Materials | Discovered exit to Mines (range 10) 710 | -10/Materials | Entered Mines 726 | -10/Mines | Discovered exit to Materials (range 6) 941 | -10/Mines | Entered Materials 941 | -9/Materials | Accompanied by 2 allies 943 | -9/Materials | Reached level 2 943 | -9/Materials | Reached level 3 943 | -9/Materials | Reached level 4 946 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 978 | -9/Materials | Upgraded with Weapon slot (x2) 1091 | -9/Materials | Upgraded with Utility slot (x2) 1342 | -9/Materials | Identified exit to Materials 1342 | -9/Materials | Discovered exit to Materials (range 12) 1366 | -9/Materials | Entered another Materials area 1366 | -8/Materials | Accompanied by 1 ally 1368 | -8/Materials | Reached level 5 1368 | -8/Materials | Reached level 6 1474 | -8/Materials | Build established: Hacker-Gunner 1493 | -8/Materials | Reached level 7 1656 | -8/Materials | Upgraded with Utility slot (x1) 1857 | -8/Materials | Reached level 8 1888 | -8/Materials | Identified exit to Storage 1888 | -8/Materials | Discovered exit to Storage (range 13) 1991 | -8/Materials | Entered Storage 2000 | -8/Storage | Met a pair of Derelict thieves 2034 | -8/Storage | Reached level 9 2092 | -8/Storage | Garrison activated, responded to threat 2156 | -8/Storage | Identified exit to Garrison 2157 | -8/Storage | Entered Garrison 2159 | -8/Garrison | Reached level 10 2170 | -8/Garrison | Triggered checkpoint 2324 | -8/Garrison | Triggered checkpoint 2330 | -8/Garrison | Triggered checkpoint 2359 | -8/Garrison | Build established: Hacker-Tank 2378 | -8/Garrison | Reached level 11 2400 | -8/Garrison | Upgraded with Power slot (x1) 2457 | -8/Garrison | Identified exit to Recycling 2457 | -8/Garrison | Discovered exit to Recycling (range 10) 2488 | -8/Garrison | Triggered checkpoint 2518 | -8/Garrison | Triggered checkpoint 2662 | -8/Garrison | Triggered checkpoint 2695 | -8/Garrison | Learned Recycling security intel 2790 | -8/Garrison | Triggered checkpoint 2844 | -8/Garrison | Phase Generator disabled 2844 | -8/Garrison | Discovered exit to Recycling (range 8) 2958 | -8/Garrison | Installed Relay Interface Framework 2958 | -8/Garrison | Reached level 12 3182 | -8/Garrison | Triggered checkpoint 3220 | -8/Garrison | Triggered checkpoint 3425 | -8/Garrison | Entered Recycling 3687 | -8/Recycling | Identified exit to Factory 3687 | -8/Recycling | Discovered exit to Factory (range 5) 4268 | -8/Recycling | Entered Factory 4270 | -6/Factory | Reached level 13 4492 | -6/Factory | Reached level 14 4522 | -6/Factory | Upgraded with Utility slot (x1) 4614 | -6/Factory | Build established: Hacker-Gunner 5007 | -6/Factory | Identified exit to Extension 5007 | -6/Factory | Discovered exit to Extension (range 12) 5049 | -6/Factory | Entered Extension 5051 | -6/Extension | Reached level 15 5134 | -6/Extension | Rescued a captive Derelict 5252 | -6/Extension | Energy Cycler disabled 5252 | -6/Extension | Rescued a captive Derelict 5253 | -6/Extension | Rescued a captive Derelict 5253 | -6/Extension | Rescued a captive Derelict 5256 | -6/Extension | Rescued a captive Derelict 5317 | -6/Extension | Rescued A7 5325 | -6/Extension | Spotted B-75 Beast 5326 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 5340 | -6/Extension | Upgraded with Weapon slot (x2) 5355 | -6/Extension | Destroyed B-75 Beast 5392 | -6/Extension | Spotted B-75 Beast 5427 | -6/Extension | Destroyed B-75 Beast 5439 | -6/Extension | Reached level 16 5469 | -6/Extension | Identified exit to Factory 5469 | -6/Extension | Discovered exit to Factory (range 15) 5639 | -6/Extension | Build established: Hacker-Executioner 5640 | -6/Extension | Identified exit to Cetus 5640 | -6/Extension | Discovered exit to Cetus (range 16) 5642 | -6/Extension | Discovered exit to Factory (range 15) 5680 | -6/Extension | Entered Factory 5680 | -5/Factory | Accompanied by 1 ally 5682 | -5/Factory | Reached level 17 6034 | -5/Factory | Upgraded with Utility slot (x1) 6113 | -5/Factory | Reached level 18 6184 | -5/Factory | Cargo convoy interrupted 6330 | -5/Factory | Found Prototype Launcher 6331 | -5/Factory | Identified Point Singularity Launcher 6335 | -5/Factory | Found Point Singularity Launcher 6338 | -5/Factory | Found Point Singularity Launcher 6493 | -5/Factory | Reached level 19 6523 | -5/Factory | Upgraded with Propulsion slot (x2) 6585 | -5/Factory | Identified exit to Garrison 6592 | -5/Factory | Entered Garrison 6610 | -5/Garrison | Triggered checkpoint 6752 | -5/Garrison | Triggered checkpoint 6758 | -5/Garrison | Reached level 20 6770 | -5/Garrison | Triggered checkpoint 6871 | -5/Garrison | Identified exit to Factory 6871 | -5/Garrison | Discovered exit to Factory (range 10) 6904 | -5/Garrison | Triggered checkpoint 7036 | -5/Garrison | Triggered checkpoint 7111 | -5/Garrison | Build established: Scavenger-Executioner 7125 | -5/Garrison | Found embedded Infiltrators 7128 | -5/Garrison | Triggered checkpoint 7274 | -5/Garrison | Discovered exit to Factory (range 15) 7372 | -5/Garrison | Triggered checkpoint 7422 | -5/Garrison | Expanded RIF knowledge: Command Fork 7471 | -5/Garrison | Reached level 21 7510 | -5/Garrison | Entered Factory 7510 | -4/Factory | Accompanied by 2 allies 7512 | -4/Factory | Reached level 22 7603 | -4/Factory | Identified exit to DSF 7603 | -4/Factory | Entered DSF 7603 | -4/DSF | Accompanied by 2 allies 7622 | -4/DSF | Upgraded with Utility slot (x1) 7638 | -4/DSF | Additional patrols routed to DSF 7675 | -4/DSF | Reached level 23 7780 | -4/DSF | Sterilization system engaged 7800 | -4/DSF | Ambient heat levels rising (+10) 7815 | -4/DSF | Ambient heat levels rising (+10) 7830 | -4/DSF | Ambient heat levels rising (+10) 7830 | -4/DSF | Identified exit to Research 7830 | -4/DSF | Discovered exit to Research (range 16) 7838 | -4/DSF | Upgraded with Utility slot (x1) 7845 | -4/DSF | Ambient heat levels rising (+10) 7860 | -4/DSF | Ambient heat levels rising (+10) 7875 | -4/DSF | Ambient heat levels rising (+10) 7890 | -4/DSF | Ambient heat levels rising (+10) 7905 | -4/DSF | Ambient heat levels rising (+10) 7916 | -4/DSF | Entered Research 7918 | -3/Research | Reached level 24 7997 | -3/Research | Identified exit to Garrison 7999 | -3/Research | Entered Garrison 8001 | -3/Garrison | Reached level 25 8062 | -3/Garrison | Triggered checkpoint 8098 | -3/Garrison | Build established: Hacker-Executioner 8132 | -3/Garrison | Triggered checkpoint 8326 | -3/Garrison | Spotted B-86 Titan 8337 | -3/Garrison | Triggered checkpoint 8397 | -3/Garrison | Reached level 26 8400 | -3/Garrison | Core integrity fell below 50% 8434 | -3/Garrison | Destroyed 15 combat bots 8560 | -3/Garrison | Destroyed B-86 Titan 8905 | -3/Garrison | Identified exit to Research 8905 | -3/Garrison | Discovered exit to Research (range 13) 8964 | -3/Garrison | Triggered checkpoint 9043 | -3/Garrison | Garrison Relay disabled 9062 | -3/Garrison | Reached level 27 9096 | -3/Garrison | Triggered checkpoint 9228 | -3/Garrison | Triggered checkpoint 9356 | -3/Garrison | Build established: Hacker-Gunner 9431 | -3/Garrison | Entered Research 9431 | -2/Research | Accompanied by 4 allies 9433 | -2/Research | Reached level 28 9578 | -2/Research | Reached level 29 9615 | -2/Research | Identified exit to Testing 9615 | -2/Research | Discovered exit to Testing (range 8) 9723 | -2/Research | First assault squad dispatched 9808 | -2/Research | Reached level 30 9837 | -2/Research | Destroyed 7 combat bots 9970 | -2/Research | Upgraded with Propulsion slot (x1) 10270 | -2/Research | Upgraded with Utility slot (x1) 10270 | -2/Research | Upgraded with Utility slot (x1) 10407 | -2/Research | Reached level 31 10461 | -2/Research | Destroyed 8 combat bots 10481 | -2/Research | Build established: Hacker-Executioner 10603 | -2/Research | Core integrity fell below 50% 10626 | -2/Research | Core integrity fell below 20% 10631 | -2/Research | Destroyed 10 combat bots 10706 | -2/Research | Destroyed 11 combat bots 10838 | -2/Research | Crushed by falling debris 10838 | -2/Research | Smashed by cave-in Last Messages --------------- 10816_ Penetrated by Slug. 10819_ System corrupted: Component data lost. 10819_ B-74 Champion destroyed. 10820_ Slug penetrates Wall. 10820_ Penetrated by Slug. 10823_ B-74 Champion destroyed. 10823_ Penetrated by Slug. 10830_ Imp. System Restoration Module purges 1% system corruption (1%). 10830_ Penetrated by Slug. 10831_ The unstable cave ceiling collapses. 10831_ Acquired 107 matter. 10833_ Imp. System Restoration Module purges 1% system corruption (0%). 10833_ Acquired 72 matter. 10834_ Penetrated by Slug. 10834_ Upgraded: Core Integrity (+50) 10835_ Acquired 17 matter. 10837_ The unstable cave ceiling collapses. 10837_ Penetrated by Slug. 10838_ The unstable cave ceiling collapses. 10838_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????####???????????????????????????? | | ????????????????### #####??????????????????????? | | ???????????????## # ##??????????????????"??? | | ???????????????# #?????????????????? ??? | | ??????????????## ##????????????????? ??? | | ??????????????# #????????????????? ??? | | ??????????????# #???????????????? ??? | | ??????????????# #???????????????? ??? | | ???????????????# #???????????????? ???? | | ####???????????# ##???????????????"???? | | #???????????# # #??????????????? ???? | | #???????????# ! # ##????????????? ???? | | #?????######## %[@####"######???????? ???? | | #?????# m[%%=## #?????####???? | | #?????# %%%% ## #????? ###?##? | | #?????# % * + " =#######"%# "#? | | #?????+ !! ## "! # ! "!#?? | | #?????# !! ## ! !#= / ]#%### | | #?????# ! ## "= == =%%*|# | | ########## ## ""/!!=!! ! # #?? | | ## " [#!! #???? | | ;# " [# [ #???? | | ## [ # = =!#???? | | hh ## # * #???? | | #############+### % ## = # != " !#???? | | #???????????# ## %==!# ##/####???? | | #???????????# == ######%=## % % #???? | | #???????????# == =*% ##???? | | #???????????# *##???? | | "" #???????????# ## "#? | | "" #???????????# % ## ##? | | "" #???????????# % ############# ## = # ???? | | #???????????# #######?????# ### ## # ??? | | #??########## # #?????## # # # ?? | | #####??# + # #??????# ## # # #???? | | ######## * # # #??????#"#??# ####???? | | ! # ??# # #?????? ??# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Energy Generation 32 Energy Capacity 625 Matter Stores 800 Matter Capacity 800 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 55 Resistance: TH 55 Resistance: EX 85 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 24 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 5 Kinecelleration 40 Salvage Targeting 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -3 -3 -2 --------- Run | Jun Mat Min Mat Mat Sto Gar Rec Fac Ext Fac Gar Fac DSF Res Gar Res Levels Raised 30 | . . . 3 4 1 3 . 2 2 3 2 1 1 1 3 4 XP Earned 52466 | 6000 890 500 4231 5346 2260 3659 601 2674 2584 4356 2980 1500 1984 2000 4106 6795 XP Spent 50860 | 1500 . . 7150 1520 875 2250 . 1700 7675 3900 625 . 9400 . 1130 13135 Upgrades 81 | 3 . . 10 3 5 3 . 1 13 3 2 . 5 . 13 20 Power Slot 1 | . . . . . . 1 . . . . . . . . . . Propulsion Slot 4 | 1 . . . . . . . . . 2 . . . . . 1 Utility Slot 10 | 1 . . 2 1 . . . 1 . 1 . . 2 . . 2 Weapon Slot 5 | 1 . . 2 . . . . . 2 . . . . . . . Core Integrity 14 | . . . . . . . . . . . . . . . 8 6 Heat Dissipation 11 | . . . . 2 . . . . . . . . . . 5 4 Energy Storage 2 | . . . . . . . . . . . . . . . . 2 Matter Storage 10 | . . . . . 2 . . . 2 . 2 . . . . 4 Inventory Capacity 8 | . . . 2 . . 2 . . . . . . 3 . . 1 KI Resistance % 4 | . . . . . 1 . . . 3 . . . . . . . TH Resistance % 4 | . . . . . 1 . . . 3 . . . . . . . EX Resistance % 4 | . . . . . 1 . . . 3 . . . . . . . KI Damage % 4 | . . . 4 . . . . . . . . . . . . . Protomatter Created 4000 | . 98 . 72 301 168 411 47 43 245 366 480 . 39 . 622 1108 Integrity Restored 3436 | . 119 . 24 164 15 271 19 74 293 408 223 . 141 . 501 1184 Core 3124 | . 119 . 24 105 15 202 19 74 293 362 223 . 141 . 501 1046 Parts 312 | . . . . 59 . 69 . . . 46 . . . . . 138 Protomatter Decayed 3420 | . 58 . 44 241 147 365 40 18 248 143 518 . 63 . 561 974 Game ------ Seed rpglike Manual? 1 Play Time 01:46:53 Cumulative 32.9 hours Start 2023.09.13 @ 21:25:48 End 2023.09.15 @ 16:30:15 Sessions 4 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 28 Rogue 0 Adventurer 18 Explorer 10 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 30 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Tallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 54612211-43f0-4ae3-a8c3-d5a7a8832907