Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.29 @ 19:53:16 Player: Reflectatory Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (282) 282 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-27) -27 TOTAL SCORE: 710 Bonus ------- Friendly Fire -27 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 199/200 System Corruption 0% Temperature Cool (6) Movement Rolling (110) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Subdweller Monowheel > --- UTILITY (2) ------ Signal Interpreter Light Armor Plating > --- WEAPON (2) ------- Makeshift Sword > --- INVENTORY (5) ---- Light Ion Engine Subdweller Power Source Subdweller Power Source Subdweller Optics Subdweller Optics Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Compact Wheel Subdweller Monowheel > --- UTILITY ---------- Signal Interpreter Light Armor Plating > --- WEAPON ----------- Small Laser Makeshift Sword > --- INVENTORY -------- Light Ion Engine Subdweller Power Source Subdweller Power Source Subdweller Optics Subdweller Optics [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Signal Interpreter Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Slashing Weapon Makeshift Sword Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 6 2 7 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads . | . . . Leg . | . . . Wheel 4 | 2 . 2 Hover . | . . . Flight . | . . . Utility 5 | 1 2 2 Device . | . . . Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection 3 | . 1 2 Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 4 | 2 4 4 Power 1 | . 1 2 Propulsion 1 | 1 2 . Utility 1 | . . 2 Weapon . | . 1 . Tool/Special . | . . . Unused Backups 7 | . . 7 Power 3 | . . 3 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 97 | . 94 99 Engine 13 | . 14 13 Wheel 27 | . 28 27 Storage 3 | . 9 . Processor 11 | . 8 14 Protection 10 | . 4 14 Energy Gun 19 | . 28 15 Ballistic Gun 5 | . . 9 Slashing Weapon 2 | . . 3 Peak Build Rating 12 | 6 7 12 Average Rating 7 | 4 6 8 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 11 | 11 11 11 Greatest Support 36 | 32 32 36 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 5 Average Capacity 5 | 5 6 5 Most Carried 5 | 4 5 5 Average Carried 4 | 2 4 4 Final Capacity 8 | 8 5 5 Final Carried 5 | 4 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 385 | 211 59 115 Remotely . | . . . Salvage Created 410 | . 50 360 Parts 29 | . 1 28 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 13 | . . 13 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 10 | . . 10 Melee 1 | . . 1 Guns 9 | . . 9 Classes Destroyed 3 | . 1 2 Hauler 1 | . 1 . Swarmer 4 | . . 4 Subdweller 6 | . . 6 Best Kill Streak 3 | . 1 3 Combat Bots Only 3 | . . 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 101 | . . 101 Missed 34 | . . 34 Hits 67 | . . 67 Projectile 67 | . . 67 AOE 2 | . . 2 Critical Strikes 1 | . . 1 Damage Taken 810 | . . 810 Core 251 | . . 251 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 48 | . 5 43 Largest 2 | . 2 2 Hottest 80 | . 80 80 Shots Fired 72 | . 10 62 Gun 72 | . 10 62 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 15 | . . 15 Thermal 48 | . 5 43 Explosive . | . . . Electromagnetic 9 | . 5 4 Robot Hit Streak 22 | . 5 22 Robot Miss Streak 4 | . 2 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 50 | . 6 44 Core Hits 19 | . 3 16 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 5 | . . 5 Impact . | . . . Slashing 5 | . . 5 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 625 | . 88 537 Guns 589 | . 88 501 Cannons . | . . . Explosions . | . . . Melee 36 | . . 36 Ramming . | . . . Kinetic 138 | . . 138 Thermal 365 | . 46 319 Explosive . | . . . Electromagnetic 86 | . 42 44 Impact . | . . . Slashing 36 | . . 36 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 90 | . 90 . Average Temperature 46 | . 46 . Received Heat Transfer 153 | . . 153 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . . 3 Heat Transferred 825 | . 100 725 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 20 | . 20 . Initial . | . . . Average . | . 1 . Influence Increases 182 | . 27 155 Destroy 0b10 Robot/C 80 | . . 80 Destroy 0b10 Robot/NC 5 | . 5 . Destroy Leader 2 | . 2 . Successful Hack 20 | . 20 . Lose Combat Pursuer 75 | . . 75 Influence Decreases 71 | . 27 44 Time Decay 51 | . 27 24 Lost Part 20 | . . 20 Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 4 16 Peak Tracking Total 6 | . 2 6 Tactical Retreats 3 | . . 3 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 5 | . 4 1 Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 13 4 Successful 13 | . 9 4 Failed 4 | . 4 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 13 | . 13 . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 4 4 Record 4 | . . 4 Branch Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Terminal Index 1 | . 1 . Scanalyzer Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 5 | . 5 . Track 1 | . 1 . Botnet 3 | . 3 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 872 | 67 296 509 Spaces Moved 617 | 55 230 332 Core 1 | 1 . . Treads . | . . . Legs . | . . . Wheels 616 | 54 230 332 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 100 Average Speed 102 | 99 100 104 Slowest Speed 110 | 100 100 110 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 5 46 26 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 779 | 64 285 430 Wait 82 | . 48 34 Move 615 | 54 229 332 Hop . | . . . Pick Up 9 | 4 1 4 Fast Attach 8 | 6 1 1 Attach 2 | . . 2 Detach . | . . . Swap 5 | . 1 4 Drop 5 | . . 5 Fire 48 | . 5 43 Melee 5 | . . 5 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / Min x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Met a group of wandering Federalists 245 | -10/Materials | Identified exit to Mines 283 | -10/Materials | Discovered new exit (range 3) 284 | -10/Materials | Identified exit to Materials 309 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 4) 363 | -10/Materials | Identified exit to Subcaves 364 | -10/Materials | Entered Subcaves 365 | -10/Subcaves | Continued accompanying wandering Federalists (4) 434 | -10/Subcaves | Lost 4 allies 532 | -10/Subcaves | Discovered new exit (range 9) 540 | -10/Subcaves | Identified exit to Materials 619 | -10/Subcaves | Visited Clippyterm 622 | -10/Subcaves | Identified exit to Recycling 622 | -10/Subcaves | Learned Factory fabricator intel 655 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 669 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 767 | -10/Subcaves | Core integrity fell below 50% 823 | -10/Subcaves | Core integrity fell below 20% 873 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- Acquired Mak. Sword. Acquired 10 matter. 0X-3QA(R) destroyed. Dropped Lgt. Armor Plating. Acquired 10 matter. S-10 Pest destroyed. Lgt. Assault Rifle fries itself beyond repair. Lgt. Ion Engine fries itself beyond repair. Flight Unit fries itself beyond repair. Lgt. Ion Engine fries itself beyond repair. Flight Unit fries itself beyond repair. S-10 Pest destroyed. Flight Unit fries itself beyond repair. Lgt. Assault Rifle fries itself beyond repair. Lgt. Ion Engine fries itself beyond repair. Destroyed Flight Unit. S-10 Pest destroyed. Com. Wheel destroyed. Lgt. Ion Engine fries itself beyond repair. Sml. Laser destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ?????????????## ?????????????????????????????????? | | ????????????? ?????????????????????????????????? | | ??? # ???????# ????????????????????????????????? | | ??? #??????# ?????????????????????????????????? | | #??? ##???## ?????????????????????????????????? | | ##??? #?## ????########?????????????????????? | | #????# ## ????#" """#?????????????????????? | | ##?????# #????# "#?????????????????????? | | ##?????# ###### "#?????????????????????? | | ###??## t""##????????????????????? | | #??# @ >#????????????????????? | | #??# % t""##????????????????????? | | #?## % %##### "#?????????????????????? | | "###?# ##?# "#?????????????????????? | | ##??# ### #?#" """#?????????????????????? | | "#??###???## #?########?????????????????????? | | ##??###???# #??????????????????????????????? | | #?## ##### ##??????????????????????????????? | | #?# ##???????????????????????????????? | | ##?# #????????????????????????????????? | | ##?## ## #????????????????????????????????? | | #### #### #????????????????????????????????? | | ##?? #????????????????????????????????? | | ###??? #????????????????????????????????? | | ## ##???? ###????????????????????????????????? | | ?####????? #??????????????????????????????????? | | ????????? ??????????????????????????????????? | | ?????????? ??????????????????????????????????? | | ??????????## ??????????????????????????????????? | | ???????????? ?????????????????????????????????? | | ????????????# ?????????????????????????????????? | | ?????????????# #?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Strength In Numbers You Again Challenges ------------ None Game ------ Seed TowerSegregatorInterface Manual? 0 Play Time 00:10:14 Cumulative 44.4 hours Start 2025.10.29 @ 19:43:05 End 2025.10.29 @ 19:53:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 41 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4f3ca5a7-4a00-4c95-a0ef-d8e3b9ebb26e