Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.01 @ 09:36:05

Player: Enzo

Result: Destroyed by G-47 Trooper with Particle Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (8)       40
Value Destroyed (186)      186
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 426

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (9)
Movement                   Core (550) Ox10
Location                   -10/Materials

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
                    (None)
>               --- UTILITY (2) ------
  High-capacity Storage Unit
>               --- WEAPON (2) -------
                    (None)
>               --- INVENTORY (12) ---
          Light Ion Engine
         Medium Storage Unit
       Improved Terrain Scanner
                Targeting Computer
                Mining Laser

 Peak State 
------------
>       --- POWER ------------
        Ion Engine
>       --- PROPULSION -------
  Light Treads
  Light Treads
>       --- UTILITY ----------
  Small Storage Unit
  Small Storage Unit
>       --- WEAPON -----------
        EM Pulse Gun
        EM Pulse Gun
>       --- INVENTORY --------
  Light Ion Engine
[Rating: 7]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Small Storage Unit
  Device                   Structural Scanner
  Storage                  Small Storage Unit
Weapon                     EM Pulse Gun
  Energy Gun               EM Pulse Gun

 Build                          | -11 -10 
-------                    Run  | Scr Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             10   | 7   3   
  Power                    1    | 1   .   
    Engine                 1    | 1   .   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               2    | 2   .   
    Treads                 2    | 2   .   
    Leg                    .    | .   .   
    Wheel                  .    | .   .   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  4    | 2   2   
    Device                 1    | .   1   
    Storage                3    | 2   1   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   3    | 2   1   
    Energy Gun             3    | 2   1   
    Energy Cannon          .    | .   .   
    Ballistic Gun          .    | .   .   
    Ballistic Cannon       .    | .   .   
    Launcher               .    | .   .   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 7    | .   7   
  Power                    1    | .   1   
  Propulsion               2    | .   2   
  Utility                  1    | .   1   
  Weapon                   3    | .   3   
  Highest Loss Streak      5    | .   5   
Average Slot Usage (%)     86   | .   86  
  Engine                   13   | .   13  
  Treads                   26   | .   26  
  Device                   3    | .   3   
  Storage                  24   | .   24  
  Energy Gun               16   | .   16  
Naked Turns                .    | .   .   
Heaviest Build             39   | 17  39  
  Greatest Support         40   | 40  40  
  Greatest Overweight (x)  1    | 1   .   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 14   | 8   14  
  Average Capacity         8    | 6   9   
  Most Carried             5    | 3   5   
  Average Carried          3    | 1   3   
  Final Capacity           12   | 8   12  
  Final Carried            5    | 3   5   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Scr Mat 
Matter Collected           280  | 270 10  
  Remotely                 .    | .   .   
Salvage Created            342  | 174 168 
  Parts                    16   | 9   7   
Haulers Intercepted        .    | .   .   
Recyclers Shooed           1    | 1   .   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Scr Mat 
Combat Hostiles Destroyed  4    | .   4   
  Melee                    2    | .   2   
  Guns                     2    | .   2   
Classes Destroyed          3    | 2   1   
  Tunneler                 3    | 3   .   
  Recycler                 1    | 1   .   
  Grunt                    4    | .   4   
Best Kill Streak           3    | 3   2   
  Combat Bots Only         2    | .   2   
Max Kills in Single Turn   1    | 1   1   
  Gunslinging              .    | .   .   
  Exploded                 .    | .   .   
  Melee                    1    | .   1   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11 -10 
--------                   Run  | Scr Mat 
Damage Taken               788  | 8   780 
  Core                     254  | .   254 
  Absorbed by Shields      .    | .   .   
Core Remaining (%)         100  | 100 .   
Volleys Fired              29   | 8   21  
  Largest                  2    | 2   2   
  Hottest                  80   | 80  80  
Shots Fired                50   | 16  34  
  Gun                      50   | 16  34  
  Cannon                   .    | .   .   
  Launcher                 .    | .   .   
  Special                  .    | .   .   
  Kinetic                  .    | .   .   
  Thermal                  1    | .   1   
  Explosive                .    | .   .   
  Electromagnetic          49   | 16  33  
  Robot Hit Streak         14   | 14  6   
  Robot Miss Streak        4    | .   4   
  Penetration Max          .    | .   .   
  Secondary Targets        .    | .   .   
Shots Hit Robots           31   | 14  17  
  Core Hits                17   | 5   12  
  Critical Hits            .    | .   .   
  Critical Kills           .    | .   .   
  Critical Parts Destroyed .    | .   .   
Melee Attacks              .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
  Sneak Attacks            .    | .   .   
    Combat Hostiles        .    | .   .   
  Follow-up Attacks        .    | .   .   
Damage Inflicted           521  | 240 281 
  Guns                     409  | 194 215 
  Cannons                  .    | .   .   
  Explosions               72   | 46  26  
  Melee                    .    | .   .   
  Ramming                  40   | .   40  
  Kinetic                  .    | .   .   
  Thermal                  72   | 46  26  
  Explosive                .    | .   .   
  Electromagnetic          409  | 194 215 
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
Highest Corruption         .    | .   .   
  Average Corruption       .    | .   .   
  Corruption Purged        .    | .   .   
Overload Shots             .    | .   .   
Overflow Damage            21   | 16  5   
  Projectiles              .    | .   .   
  Explosions               21   | 16  5   
  Melee                    .    | .   .   
Knockbacks                 .    | .   .   
  Impact                   .    | .   .   
  Kinetic                  .    | .   .   
  Secondary                .    | .   .   
Self-Inflicted Damage      41   | 9   32  
  Shots                    2    | 1   1   
  Rammed                   18   | .   18  
Targets Rammed             20   | .   20  
  Kicked                   .    | .   .   
  Crushed                  2    | .   2   
Highest Temperature        84   | 72  84  
  Average Temperature      31   | 31  31  
  Received Heat Transfer   417  | .   417 
Siege Activations          .    | .   .   
Robots Corrupted           .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Fried              2    | 2   .   
  Impact Corruptions       .    | .   .   
Robots Melted              .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Melted             .    | .   .   
  Heat Transferred         100  | 50  50  
Parts Sabotaged            .    | .   .   
Parts Stolen               .    | .   .   
Parts Stripped             .    | .   .   
Power Chain Reactions      2    | 1   1   
Missiles Intercepted       .    | .   .   

 Alert                          | -11 -10 
-------                    Run  | Scr Mat 
Peak Influence             168  | 20  168 
  Initial                  13   | .   13  
  Average                  62   | 8   83  
Maximum Alert Level        .    | .   .   
  Low Security (%)         100  | 100 100 
  Level 1                  .    | .   .   
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          3    | .   3   
  Investigation            1    | .   1   
  Extermination            .    | .   .   
  Reinforcement            2    | .   2   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Scr Mat 
Distress Signals           1    | .   1   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              14   | .   14  
  Peak Tracking Total      5    | .   5   
  Tactical Retreats        1    | .   1   

 Traps                          | -11 -10 
-------                    Run  | Scr Mat 
Traps Triggered            .    | .   .   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Scr Mat 
Machines Disabled          1    | .   1   
  Max in Single Turn       1    | .   1   
Machines Sabotaged         .    | .   .   
Garrisons Compromised      .    | .   .   
Overloaded Fab Kills       .    | .   .   
Fab Network Shutdowns      .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Scr Mat 
Machines Accessed          2    | .   2   
  Terminals                2    | .   2   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                6    | .   6   
  Successful               1    | .   1   
  Failed                   5    | .   5   
    Catastrophic           .    | .   .   
  Database Lockouts        .    | .   .   
  Manual                   6    | .   6   
  Terminals                6    | .   6   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             .    | .   .   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         1    | .   1   
  Terminals                1    | .   1   
    Botnet                 1    | .   1   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         2    | .   2   
  Full Trace Events        1    | .   1   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Matter                 .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Matter                 .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Scr Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Scr Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Scr Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Scr Mat 
Turns Passed               661  | 188 473 
Spaces Moved               317  | 98  219 
  Core                     13   | 13  .   
  Treads                   304  | 85  219 
  Legs                     .    | .   .   
  Wheels                   .    | .   .   
  Hover                    .    | .   .   
  Flight                   .    | .   .   
  Fastest Speed            50   | 50  160 
  Average Speed            156  | 148 160 
  Slowest Speed            160  | 160 160 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       23   | 6   40  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 .    | .   .   
Terrain Destroyed          6    | 2   4   
  Melee                    .    | .   .   
  Projectile               .    | .   .   
  AOE                      6    | 2   4   
Terrain Rammed             .    | .   .   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Scr Mat 
Total                      408  | 121 287 
  Wait                     25   | 6   19  
  Move                     316  | 97  219 
  Hop                      .    | .   .   
  Pick Up                  6    | 3   3   
  Fast Attach              9    | 7   2   
  Attach                   1    | .   1   
  Detach                   .    | .   .   
  Swap                     .    | .   .   
  Drop                     2    | .   2   
  Fire                     29   | 8   21  
  Melee                    .    | .   .   
  Ram                      2    | .   2   
  Kick                     .    | .   .   
  Crush                    18   | .   18  
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 1 exit: [*Min])

 History 
---------
 Turn | Location      | Event
    9 | -11/Scrapyard | Discovered new exit (range 15)
  189 | -11/Scrapyard | Entered Materials
  304 | -10/Materials | Build established: Mutant
  586 | -10/Materials | Discovered new exit (range 7)
  655 | -10/Materials | Core integrity fell below 50%
  661 | -10/Materials | Core integrity fell below 20%
  662 | -10/Materials | Destroyed by G-47 Trooper with Particle Gun

 Last Messages 
---------------
00539_ Acquired Hcp. Storage Unit.
00541_ Dropped Sml. Storage Unit.
00543_ K-01 Serf cleans the Integration Channel. <x2>
00566_ Acquired Med. Storage Unit.
00573_ Acquired Targeting Computer.
00586_ EXIT=FOUND
00608_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL."
00610_ Connecting with Terminal...
00610_ ALERT: Suspicious activity at Terminal M002. Dispatching
  Investigation squad.
00633_ Slammed into G-47 Trooper.
00634_ Lgt. Treads destroyed.
00635_ Slammed into G-47 Trooper. <x3>
00640_ Sml. Laser destroyed.
00640_ Slammed into G-47 Trooper. <x7>
00652_ Lgt. Treads destroyed.
00653_ Slammed into G-47 Trooper.
00656_ Ion Engine destroyed.
00658_ Structural Scanner destroyed.
00659_ Slammed into G-47 Trooper.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              StealthSensorScreen
  Manual?         0
Play Time         00:04:37
  Cumulative      54.9 hours
  Start           2021.10.01 @ 09:31:42
  End             2021.10.01 @ 09:36:05
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          119
  Rogue           119
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             41
Gallery%          44
Achievement%      35
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 95e934ed-2ad0-4b4c-b701-59c32662632b