Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.07 @ 11:02:34 // Winter2019/RPGLIKE Player: Terminus Result: Destroyed by as-27310 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (22) 4400 Robots Destroyed (343) 1715 Value Destroyed (10037) 10037 Prototype IDs (55) 1100 Alien Tech Used (0) 0 Bonus (1838) 1838 TOTAL SCORE: 21090 Bonus ------- High Alert Combat Kills 885 Follower Combat Kills 478 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -425 Cogmind --------- Core Integrity 0/800 Matter 206/300 Energy 141/150 System Corruption 1% Temperature Cool (14) Movement Flying (31) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY (10) ----- Experimental Signal Interpreter Makeshift Salvage Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Armor Integrity Analyzer Layered Medium Armor Plating Improved Hacking Suite Advanced Hacking Suite Deep Network Scanner Quantum Router > --- WEAPON (4) ------- 8R-AWN's Boregun 8R-AWN's Boregun Advanced EMP Blaster Makeshift Spear > --- INVENTORY (6) ---- Advanced Power Amplifier Experimental Heat Sink Improved System Backup Module Long-range Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Experimental Signal Interpreter Makeshift Salvage Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Armor Integrity Analyzer Layered Medium Armor Plating Improved Hacking Suite Advanced Hacking Suite Deep Network Scanner Quantum Router > --- WEAPON ----------- Zionite Laser-S 8R-AWN's Boregun 8R-AWN's Boregun Advanced EMP Blaster > --- INVENTORY -------- Advanced Power Amplifier Improved System Backup Module Heavy EM Pulse Gun Cooled Particle Cannon Long-range Missile Launcher Remote Datajack [Rating: 116] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Nuclear Pulse Thruster Leg Aluminum Leg Flight Unit Nuclear Pulse Thruster Utility Advanced Targeting Computer Device Improved Heat Sink Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon 8R-AWN's Boregun Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun 8R-AWN's Boregun Launcher Advanced EMP Blaster Special Weapon Remote Datajack Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Slots Evolved 15 | 4 . 2 4 . . . 2 . 1 . . . . . 1 . . 1 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | 1 . 1 1 . . . . . . . . . . . . . . . . . . . Utility 9 | 2 . 1 2 . . . 1 . 1 . . . . . 1 . . 1 . . . . Weapon 3 | 1 . . 1 . . . 1 . . . . . . . . . . . . . . . Parts Attached 114 | 5 5 4 28 5 18 1 2 8 7 . 8 3 1 4 1 3 . 5 1 . 3 2 Power 9 | 1 . . 1 . 3 1 . . 2 . . . . . . . . 1 . . . . Engine 7 | 1 . . 1 . 2 1 . . 1 . . . . . . . . 1 . . . . Core 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Reactor 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 20 | 2 . 1 8 . . . . 4 . . 4 . . . . . . . 1 . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | 2 . 1 1 . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . 7 . . . . 4 . . 4 . . . . . . . 1 . . . Utility 43 | . 3 3 4 3 11 . 1 . 3 . 4 1 1 1 1 1 . 4 . . 2 . Device 12 | . 2 3 . . 4 . . . . . . 1 . . . . . 1 . . 1 . Storage . | . . . . . . . . . . . . . . . . . . . . . . . Processor 18 | . 1 . 4 3 2 . 1 . 2 . 2 . 1 . . 1 . 1 . . . . Hackware 6 | . . . . . . . . . 1 . 2 . . 1 1 . . 1 . . . . Protection 7 | . . . . . 5 . . . . . . . . . . . . 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 42 | 2 2 . 15 2 4 . 1 4 2 . . 2 . 3 . 2 . . . . 1 2 Energy Gun 13 | 2 . . 7 1 1 . . . . . . . . 1 . . . . . . . 1 Energy Cannon 8 | . 2 . 6 . . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | . . . . . 2 . . 3 . . . . . 2 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . 2 1 1 . . 1 . . . 1 . . . . . . . . 1 . Special Weapon 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . 1 . 1 . . 1 . . . 1 . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 4 . 6 . . 3 1 . . . . 1 1 . . . . . 1 1 Parts Lost 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 97 | . 78 94 96 100 99 100 100 100 100 100 100 99 100 97 97 100 100 97 100 100 100 100 Engine 6 | . 12 10 7 7 6 7 6 6 5 5 5 5 5 5 5 5 5 4 5 5 5 5 Leg 3 | . 25 23 6 . . . . . . . . . . . . . . . . . . . Flight 19 | . . . 21 28 28 28 25 25 23 23 23 23 23 23 22 22 22 21 21 21 21 21 Device 7 | . 8 30 21 14 8 7 6 6 5 5 5 5 5 4 . . . 1 5 5 . . Processor 25 | . 7 10 16 28 28 28 27 31 33 35 31 29 35 35 33 33 33 29 26 26 26 26 Hackware 8 | . . . . . . . . . 4 5 8 10 5 5 12 16 16 17 21 21 21 21 Protection 1 | . . . . . 5 7 6 6 . . . . . . . . . . . . 4 5 Energy Gun 6 | . 12 . 10 19 18 7 6 6 5 5 5 5 5 4 5 5 5 5 5 5 2 . Energy Cannon 3 | . 12 20 10 . . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | . . . . . 2 14 12 12 11 11 11 11 11 9 11 11 11 10 10 10 10 10 Piercing Weapon 3 | . . . . . . . 5 6 5 5 5 5 5 5 5 4 5 5 5 5 5 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 39 | 9 15 16 21 21 30 32 34 34 34 26 26 30 27 27 26 27 26 34 28 28 37 39 Greatest Support 42 | 20 20 35 35 22 34 34 34 34 34 34 42 42 42 42 42 42 42 42 42 42 42 42 Greatest Overweight (x) 2 | 2 . . . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | . . 2 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 6 6 6 Average Capacity 4 | . . . 3 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 6 6 Most Carried 6 | . . 2 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 4 6 6 6 Average Carried 3 | . . . 3 3 3 4 3 4 4 5 5 4 3 4 4 4 4 4 4 4 5 5 Final Capacity 6 | . . 2 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 6 6 6 Final Carried 6 | . . 1 4 4 4 4 3 5 5 5 5 4 5 5 4 5 5 4 4 5 6 5 Class Distribution -------------------- 33% | Wizard-Sprinter 30% | Scavenger-Sprinter 9% | Scavenger-Mutant 6% | Scavenger-Scout 6% | Mutant 5% | Machinist-Sprinter 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Sprinter | -9/Exiles Scavenger-Sprinter | -8/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -8/Storage Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Waste Scavenger-Sprinter | -7/Factory Machinist-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Waste Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Zion Wizard-Sprinter | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Matter Collected 6642 | 250 40 50 317 90 354 106 452 620 425 130 493 194 . 149 197 209 106 618 315 197 1033 297 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16982 | . 413 308 1649 104 575 422 920 1515 572 1288 609 267 . 175 584 1034 883 1798 484 813 1794 775 Parts 1065 | . 34 14 113 11 71 20 57 89 76 31 53 22 3 31 29 45 11 107 37 35 137 39 Haulers Intercepted 21 | . 2 . 6 . . . 4 6 . . . . . . . 1 . 1 . 1 . . Recyclers Shooed 7 | . 3 . 3 . . . . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 109 | . . . . . . . . . . . . 12 1 . 24 . . . 37 35 . . Prevented 6 | . . . . . . . . . . . . 6 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Combat Hostiles Destroyed 208 | . 9 9 29 8 8 6 12 13 13 5 10 8 1 4 7 9 2 17 11 10 8 9 Melee 6 | . . . . . . . 5 . 1 . . . . . . . . . . . . . Guns 156 | . 5 . 12 7 1 6 7 13 12 5 10 3 1 4 7 9 2 17 11 10 8 6 Cannons 18 | . 4 5 9 . . . . . . . . . . . . . . . . . . . AOE 25 | . . 3 7 1 6 . . . . . . 5 . . . . . . . . . 3 Classes Destroyed 23 | . 7 . 4 1 2 . . 1 . 1 2 1 . . . . . 1 . . 2 1 Worker 18 | . 1 . 3 . . 2 1 4 3 . 1 . . . . 1 . 2 . . . . Builder 5 | . 1 . 1 . . . . 1 . . . . . . . 1 . 1 . . . . Tunneler 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Hauler 21 | . 2 . 6 . . . 4 6 . . . . . . . 1 . 1 . 1 . . Recycler 7 | . 1 . 1 . . . . 2 . . . . . . . 1 . 2 . . . . Mechanic 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . Operator 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Watcher 24 | . 2 . 5 . . . 3 2 2 . 4 . . . . . . 6 . . . . Swarmer 37 | . 2 3 10 6 . . 4 . . . . 4 . . 1 . . . 3 4 . . Grunt 86 | . 7 6 8 . . 6 4 7 5 . 9 3 . . 4 6 . 8 8 5 . . Brawler 4 | . . . . . . . . . . . . 1 . . . 2 . 1 . . . . Duelist 3 | . . . 2 . . . . . . . . . . . . . . 1 . . . . Protector 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Sentry 33 | . . . 9 . . . 4 6 8 . . . 1 . 1 . . 4 . . . . Hunter 3 | . . . . . . . . . . . . . . . . . . 2 . 1 . . Programmer 4 | . . . . . . . . . . . 1 . . . 1 1 . 1 . . . . Compactor 7 | . . . . . . . . . . 5 . . . . . . 2 . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . 4 . . . . . . . . Zionite 42 | . . . . . 6 . . . . . . . . . . . . . . . 36 . Z-Technician 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Z-Light 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Tinkerer 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Assembled 12 | . . . . 2 7 . . . . . . . . . . . . . . . . 3 Thug 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Mutant 5 | . . . . . . . . . . . . . . . . . . . . . 5 . Best Kill Streak 32 | . 4 2 8 7 9 3 7 12 5 5 7 6 1 5 3 8 2 8 7 8 32 6 Combat Bots Only 8 | . 2 2 5 7 7 3 5 5 4 5 4 6 1 4 3 5 2 6 7 8 4 6 Max Kills in Single Turn 4 | . 2 2 4 2 3 2 1 2 3 1 2 3 1 3 1 2 1 3 1 2 2 2 Gunslinging 1 | . . . 1 1 . 1 . . 1 . 1 . . . . . . 1 . 1 . . Exploded 3 | . . 2 2 1 2 . . . . . . 3 . . . . . . . . . 1 Melee 1 | . . . . . . . 1 . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . 2 . . . . . . . . 1 . . . . . . 1 . 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) Data Miner (-7/Data Miner) Imprinter (-6/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Damage Taken 6388 | . 553 222 726 213 877 136 157 278 380 . 249 234 21 . 484 70 . 233 162 263 538 592 Core 4890 | . 439 173 567 169 599 95 119 192 285 . 200 185 16 . 396 59 . 187 135 222 394 458 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Redirected to Core 3878 | . 384 148 533 150 438 76 61 131 274 . 169 168 16 . 303 40 . 141 91 148 309 298 Core Remaining (%) 93 | 100 . 100 . . . 70 . 100 . . . . . . 97 . . . . . . . Volleys Fired 790 | 1 57 21 93 17 178 8 36 45 37 12 25 13 3 3 15 16 8 45 19 16 87 35 Largest 3 | 2 2 2 3 3 3 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Hottest 204 | 100 112 112 204 135 135 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 Shots Fired 1462 | 2 114 42 191 37 244 16 72 90 73 23 51 23 6 6 30 30 16 95 38 32 168 63 Gun 1281 | 2 96 . 99 31 238 16 72 90 72 23 51 20 6 6 30 29 16 95 38 32 163 56 Cannon 145 | . 18 42 85 . . . . . . . . . . . . . . . . . . . Launcher 34 | . . . 7 6 6 . . . . . . 3 . . . . . . . . 5 7 Special 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . Kinetic 837 | . . . . . 24 16 72 90 72 23 51 20 6 6 30 29 16 93 38 32 163 56 Thermal 159 | 2 96 . 61 . . . . . . . . . . . . . . . . . . . Explosive 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Electromagnetic 462 | . 18 42 128 37 220 . . . . . . 3 . . . . . 2 . . 5 7 Robot Hit Streak 75 | 2 14 12 14 6 75 23 11 11 17 4 11 6 1 5 25 5 6 16 10 13 36 17 Robot Miss Streak 5 | . 3 2 5 2 2 1 4 3 2 2 1 2 . 1 1 2 1 2 2 3 2 3 Penetration Max 2 | . . . . . 2 2 1 2 2 1 2 . . 2 . 2 . 2 2 2 1 1 Secondary Targets 29 | . 1 . 2 2 . 1 2 . 1 . 1 . . 1 3 1 . 1 2 1 9 1 Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 . 1 . 1 . . 1 1 1 . 1 1 1 1 1 Shots Hit Robots 1075 | 2 77 23 124 18 235 13 52 70 49 15 42 11 1 6 33 21 11 71 21 23 126 31 Core Hits 537 | 1 28 11 71 9 79 12 27 32 29 9 22 9 1 6 15 18 3 41 16 17 56 25 Critical Hits 410 | . . . 6 . 16 13 30 48 26 9 21 6 1 6 16 20 7 53 18 19 71 24 Critical Kills 175 | . . . 2 . 2 5 10 21 16 5 10 2 1 4 5 12 2 22 8 8 29 11 Critical Parts Destroyed 220 | . . . 4 . 10 8 20 26 10 1 11 4 . 2 10 8 2 30 10 11 40 13 Melee Attacks 90 | . . . . . . . 18 15 11 . 13 . 6 1 8 16 . 2 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 90 | . . . . . . . 18 15 11 . 13 . 6 1 8 16 . 2 . . . . Sneak Attacks 8 | . . . . . . . 2 4 1 . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20624 | 24 1104 619 2799 315 1010 355 1432 1971 1058 378 996 340 20 270 993 527 245 1664 562 653 2464 825 Guns 15074 | 24 794 . 1022 191 723 355 940 1388 813 378 949 165 20 158 508 527 245 1630 562 653 2345 684 Cannons 1697 | . 310 425 962 . . . . . . . . . . . . . . . . . . . Explosions 1910 | . . 191 815 124 287 . 58 . . . . 175 . . . . . . . . 119 141 Melee 1940 | . . . . . . . 434 583 245 . 47 . . 112 485 . . 34 . . . . Ramming 3 | . . 3 . . . . . . . . . . . . . . . . . . . . Kinetic 12794 | . . . . . 474 355 940 1388 813 378 949 165 20 158 508 527 245 1630 562 653 2345 684 Thermal 1956 | 24 794 191 893 47 7 . . . . . . . . . . . . . . . . . Explosive 204 | . . . 146 . . . 58 . . . . . . . . . . . . . . . Electromagnetic 3727 | . 310 425 1760 268 529 . . . . . . 175 . . . . . . . . 119 141 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 1940 | . . . . . . . 434 583 245 . 47 . . 112 485 . . 34 . . . . Highest Corruption 11 | . . 1 . . . . . . . 6 8 8 5 5 1 2 11 11 8 5 5 1 Average Corruption 4 | . . 1 . . . . . . . 6 6 6 5 2 1 2 9 10 7 5 1 1 Corruption Purged 14 | . . . . . . . . . . . . 3 . 5 . . . 3 3 . . . Effects 155 | . . 3 . . . . . . . 4 24 15 3 8 . 7 6 68 9 5 2 1 Message Errors 29 | . . 1 . . . . . . . . 6 5 . 2 . 3 1 9 1 1 . . Matter Fused 25 | . . . . . . . . . . . 5 4 . 2 . . 1 10 2 1 . . Heat Flow Errors 12 | . . . . . . . . . . . 2 . 1 2 . 1 . 5 1 . . . Energy Discharges 16 | . . 2 . . . . . . . . 4 . 2 . . . . 6 1 . 1 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . Data Loss (minor) 11 | . . . . . . . . . . 1 3 1 . 2 . . . 4 . . . . Data Loss (major) 8 | . . . . . . . . . . 1 1 3 . . . . . 3 . . . . Misfires 7 | . . . . . . . . . . . 1 . . . . . . 6 . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Misdirections 14 | . . . . . . . . . . . . . . . . . 1 13 . . . . Targeting Errors 26 | . . . . . . . . . . 1 2 2 . . . 2 3 9 3 3 . 1 Weapon Failures 4 | . . . . . . . . . . 1 . . . . . 1 . 1 . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 209 | . 26 10 35 14 . . 1 95 23 . . . . . . . . . . . 5 . Projectiles 43 | . 26 7 10 . . . . . . . . . . . . . . . . . . . Explosions 47 | . . 3 25 14 . . . . . . . . . . . . . . . . 5 . Melee 119 | . . . . . . . 1 95 23 . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 231 | . . . 117 39 63 . . . . . . . . . . . . . . . 12 . Shots 8 | . . . 5 1 1 . . . . . . . . . . . . . . . 1 . Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Kicked 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 252 | 3 144 . 60 . 24 . . . . . 244 . 90 252 10 93 . 229 138 4 9 21 Average Temperature 39 | 2 43 . 18 . 9 . . . . . 119 . 50 125 2 33 . 83 69 1 3 8 Received Heat Transfer 1515 | . 264 48 147 9 . 72 9 117 156 . 108 36 6 . 162 27 . 69 9 78 63 135 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . 1 1 . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . 1 1 . 1 . . . . . . . . . . . . . . . . . Parts Fried 25 | . . 2 17 . 4 . . . . . . . . . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . 6 . 1 . . . . . . . . . . . . . . . . . 1 . Heat Transferred 4042 | 74 2331 250 1375 . 12 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . . 1 9 2 1 . . . . . . 2 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Peak Influence 930 | . 230 360 910 551 . 186 585 659 663 116 431 . . . . 360 71 930 . . . . Average Influence 337 | . 102 207 596 436 . 112 347 444 402 116 141 . . . . 149 67 492 . . . . Maximum Alert Level 3 | . 1 1 3 2 . . 2 2 2 . 2 . . . . 1 . 3 . . . . Low Security (%) 39 | 100 92 54 12 . . 100 20 . 16 100 76 . . . . 85 100 14 . . . . Level 1 25 | . 7 45 7 40 . . 46 36 39 . 14 . . . . 14 . 26 . . . . Level 2 21 | . . . 31 59 . . 32 63 44 . 9 . . . . . . 18 . . . . Level 3 13 | . . . 47 . . . . . . . . . . . . . . 40 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 2 . 4 . . . 2 2 5 . 6 . 1 . 1 2 . 2 . . . . Investigation 15 | . 2 . 1 . . . . 1 3 . 5 . 1 . 1 1 . . . . . . Extermination 3 | . . . . . . . . . . . 1 . . . . 1 . 1 . . . . Reinforcement 6 | . . . 2 . . . 2 1 1 . . . . . . . . . . . . . Assault 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . Garrison 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Distress Signals 14 | . 1 . 6 . . . 2 2 2 . 1 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 347 | . 14 10 54 13 13 6 19 24 15 6 17 21 1 4 8 9 5 26 12 7 53 10 Peak Tracking Total 11 | . 3 3 5 3 9 3 6 6 4 2 4 10 1 4 4 4 5 4 6 5 11 4 Tactical Retreats 28 | . 2 2 1 2 1 . 1 . 1 . 1 4 . . 1 . . 1 1 . 8 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Traps Triggered 5 | . 1 . 1 . . . . . 1 . . . . . . 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Machines Disabled 61 | . . 10 8 3 6 . 8 11 2 . 3 . . . . 1 . 3 1 . 3 2 Max in Single Turn 6 | . . 6 2 1 3 . 3 1 1 . 1 . . . . 1 . 1 1 . 1 1 Garrison Access 4 | . . . . . . . . . 2 . . . . . . 1 . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Machines Accessed 80 | . 5 . 8 . 1 1 6 11 12 . 7 . 2 4 1 7 . 14 1 . . . Terminals 58 | . 3 . 8 . . 1 6 10 8 . 5 . 1 . 1 4 . 10 1 . . . Fabricators 6 | . . . . . . . . . 2 . 2 . . . . 1 . 1 . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 3 | . 2 . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . Garrison Access 4 | . . . . . . . . . 2 . . . . . . 1 . 1 . . . . Total Hacks 313 | . 17 . 35 . 1 4 25 42 40 . 33 . 5 27 3 27 . 44 10 . . . Successful 230 | . 11 . 20 . 1 4 17 31 24 . 25 . 3 27 2 19 . 36 10 . . . Failed 82 | . 6 . 15 . . . 8 11 16 . 8 . 2 . 1 7 . 8 . . . . Catastrophic 4 | . . . . . . . . . 2 . 1 . . . . . . 1 . . . . Database Lockouts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Manual 208 | . 14 . 32 . 1 4 20 36 27 . 19 . 3 . 1 18 . 27 2 . 4 . Terminals 232 | . 14 . 35 . . 4 25 40 29 . 20 . 4 . 3 19 . 29 10 . . . Fabricators 28 | . . . . . . . . . 7 . 13 . . . . 4 . 4 . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Recycling Units 5 | . 3 . . . . . . 2 . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . . . . . . . . . . 3 . 6 . . . . Garrison Access 8 | . . . . . . . . . 4 . . . . . . 1 . 3 . . . . Terminal Hacks 139 | . 6 . 14 . 1 3 11 22 12 . 8 . 2 27 2 9 . 12 10 . . . Record 22 | . . . . . . . . . . . . . 1 11 2 . . . 8 . . . Part Schematic 19 | . . . . . . . 1 1 2 . 2 . . 6 . 4 . 3 . . . . Robot Schematic 7 | . . . . . . . . . . . . . . 7 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . . . . . . . Open Door 4 | . . . . . . . . 3 . . . . 1 . . . . . . . . . Level Access Points 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . Branch Access Points 7 | . . . 1 . . . 1 . 1 . 1 . . . . 1 . 1 1 . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 7 | . 1 . . . . . 1 1 1 . 1 . . . . 1 . 1 . . . . Fabricator Index 4 | . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . Alert Level 21 | . 2 . 5 . . 1 3 5 2 . 1 . . . . . . 1 1 . . . Unreport Threat 9 | . . . 2 . . . 1 2 2 . 2 . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 7 | . 1 . 1 . . . 2 2 . . . . . . . . . 1 . . . . Zone Layout 23 | . 2 . 5 . . 1 2 6 3 . . . . . . 1 . 3 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 16 | . . . . . . . . . 3 . 9 . . . . 2 . 2 . . . . Load Schematic 7 | . . . . . . . . . 2 . 3 . . . . 1 . 1 . . . . Build 9 | . . . . . . . . . 1 . 6 . . . . 1 . 1 . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . . . . . . . . . . . . 3 . 6 . . . . Insert Component 4 | . . . . . . . . . . . . . . . . 2 . 2 . . . . Analyze 5 | . . . . . . . . . . . . . . . . 1 . 4 . . . . Garrison Access Hacks 4 | . . . . . . . . . 2 . . . . . . 1 . 1 . . . . Seal Access 4 | . . . . . . . . . 2 . . . . . . 1 . 1 . . . . Unauthorized Hacks 131 | . 10 . 14 . . 2 15 17 17 . 17 . 2 . . 8 . 29 . . . . Terminals 50 | . 3 . 6 . . 1 6 8 7 . 5 . 1 . . 2 . 11 . . . . Track 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Assimilate 15 | . . . . . . . 2 2 2 . 3 . . . . 1 . 5 . . . . Botnet 33 | . 3 . 6 . . 1 4 6 3 . 2 . 1 . . 1 . 6 . . . . Operators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . . . . 3 . . . . 2 . 2 . . . . Report 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Prioritize 3 | . . . . . . . . . . . 1 . . . . 1 . 1 . . . . Siphon 3 | . . . . . . . . . . . 1 . . . . 1 . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 4 . 7 . . 1 4 7 9 . 7 . 1 . 1 5 . 5 1 . . . Full Trace Events 9 | . . . . . . . . . 2 . 5 . 1 . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . 7 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . . 1 1 2 . 2 . . 6 . 4 . 5 . . . . Parts Built 11 | . . . . . . . . . 2 . 7 . . . . 1 . 1 . . . . Matter 1420 | . . . . . . . . . 146 . 777 . . . . 285 . 212 . . . . Time 544 | . . . . . . . . . 36 . 250 . . . . 152 . 106 . . . . Total Part Build Rating 48 | . . . . . . . . . 6 . 31 . . . . 5 . 6 . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Time 86 | . . . . . . . . . . . . . . . . . . 86 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . 10 . . . . . . 10 . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . . . . . 1 . 2 . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . Non-combat 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . find_chute 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Total Allies 27 | . . 5 . . . . 2 11 2 1 3 . . . . 1 . 2 . . . . Largest Group 12 | . . 3 3 . . . 2 12 3 1 3 1 . . . 1 1 2 1 1 1 . Highest-Rated Group 193 | . . 56 56 . . . 20 193 62 31 46 10 . . . 26 26 47 26 26 26 . Highest-Rated Ally 31 | . . 31 31 . . . 10 29 26 31 26 10 . . . 26 26 26 26 26 26 . Total Orders 4 | . . . . . . . . . . . 2 . . . . 2 . . . . . . STAY 1 | . . . . . . . . . . . 1 . . . . . . . . . . . GOTO 1 | . . . . . . . . . . . . . . . . 1 . . . . . . FOLLOW 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . Ally Attacks 112 | . . 9 33 . . . . 54 . 16 . . . . . . . . . . . . Total Damage 1527 | . . 105 354 . . . . 812 . 256 . . . . . . . . . . . . Kills 23 | . . 2 13 . . . . 8 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . . 1 1 . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Turns Passed 11022 | 59 600 918 935 313 725 105 318 557 566 89 660 471 122 779 179 456 79 1220 175 138 1037 521 Spaces Moved 12191 | 47 302 636 1113 661 525 202 520 810 1036 180 646 261 309 132 247 595 158 1324 314 195 1230 748 Core 22 | 22 . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs 1077 | 25 302 636 114 . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 11092 | . . . 999 661 525 202 520 810 1036 180 646 261 309 132 247 595 158 1324 314 195 1230 748 Fastest Speed 26 | 50 120 120 26 32 26 26 26 26 26 26 26 31 31 31 31 31 31 31 31 31 31 31 Average Speed 37 | 103 120 120 40 32 28 26 26 26 26 26 29 31 31 31 31 31 31 31 31 31 31 31 Slowest Speed 150 | 150 120 120 120 32 32 26 26 26 26 26 31 31 31 31 31 31 31 31 31 31 31 31 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 71 | . . . 9 6 . 1 5 9 6 . 15 . 1 . . 2 . 15 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 4 52 97 89 96 82 28 54 92 28 85 18 47 50 77 49 20 81 33 54 41 88 78 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . Known Exits Taken 15 | . 1 1 1 . . 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 3 | 1 . . . 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 12 | . . 2 . 1 . . . . . . . . 1 . 3 . . . 1 . 4 . Spaces Dug 53 | . . . 17 . . . 1 1 4 . 7 . 9 . 2 11 . 1 . . . . Terrain Destroyed 258 | . . 41 48 12 7 8 47 21 9 2 10 11 10 . 12 11 1 2 1 1 . 4 Melee 31 | . . . . . . . 1 1 4 . 7 . 4 . 2 11 . 1 . . . . Projectile 83 | . . . . . 1 8 13 20 5 2 3 7 6 . 10 . 1 1 1 1 . 4 AOE 144 | . . 41 48 12 6 . 33 . . . . 4 . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Total 17011 | 53 424 748 1417 726 869 236 607 1040 1242 197 1038 626 321 864 312 816 171 2025 350 240 1714 975 Wait 3521 | 1 35 68 117 33 118 12 29 132 131 6 346 341 1 705 16 182 4 642 9 22 394 177 Move 12031 | 46 301 635 1094 648 524 199 509 791 1024 179 616 260 306 131 246 591 157 1294 309 194 1229 748 Hop 69 | . . . 9 6 . 1 5 9 6 . 14 . 1 . . 2 . 14 2 . . . Pick Up 48 | . . 1 13 2 7 . 1 2 2 . . . 2 5 2 1 1 5 . 2 1 1 Fast Attach 62 | 5 5 2 15 2 9 1 . 6 2 . 5 1 . 4 . . . 2 1 . . 2 Attach 12 | . . . 4 . 2 . 2 . 1 . . . 1 . 1 . . 1 . . . . Detach 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Swap 40 | . . 2 9 3 7 . . 2 4 . 3 2 . . . 3 . 2 . . 3 . Drop 82 | . 2 2 21 4 16 1 . 6 3 . 5 1 . 9 2 . 1 4 . 1 . 4 Fire 790 | 1 57 21 93 17 178 8 36 45 37 12 25 13 3 3 15 16 8 45 19 16 87 35 Melee 90 | . . . . . . . 18 15 11 . 13 . 6 1 8 16 . 2 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 263 | . 24 15 41 11 8 14 7 32 21 . 11 8 1 6 22 5 . 14 10 5 . 8 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 20 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Core integrity fell below 50% 274 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 501 | -10/Materials | Identified exit to Mines 560 | -10/Materials | Discovered new exit (range 13) 660 | -10/Materials | Entered Mines 662 | -10/Mines | Reached level 2 662 | -10/Mines | Upgraded with Utility slot (x1) 867 | -10/Mines | Reached level 3 873 | -10/Mines | Upgraded with Propulsion slot (x1) 994 | -10/Mines | Build established: Scavenger-Mutant 1123 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1141 | -10/Mines | Learned 2 Materials zone layouts 1208 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1238 | -10/Mines | Discovered new exit (range 5) 1300 | -10/Mines | Identified exit to Materials 1423 | -10/Mines | Discovered exit to Materials (range 4) 1578 | -10/Mines | Entered Materials 1578 | -9/Materials | Accompanied by 3 allies 1580 | -9/Materials | Reached level 4 1581 | -9/Materials | Upgraded with Utility slot (x1) 1583 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1615 | -9/Materials | Reached level 5 1628 | -9/Materials | Upgraded with Weapon slot (x1) 1759 | -9/Materials | Reached level 6 1763 | -9/Materials | Upgraded with Propulsion slot (x1) 1855 | -9/Materials | Discovered new exit (range 12) 1962 | -9/Materials | Reached level 7 1990 | -9/Materials | Discovered new exit (range 6) 2069 | -9/Materials | Discovered new exit (range 4) 2105 | -9/Materials | Build established: Scavenger-Sprinter 2183 | -9/Materials | Identified exit to Mines 2183 | -9/Materials | Reached level 8 2191 | -9/Materials | Upgraded with Utility slot (x1) 2222 | -9/Materials | Discovered new exit (range 16) 2378 | -9/Materials | First assault squad dispatched 2513 | -9/Materials | Entered Mines 2525 | -9/Mines | Reached level 9 2576 | -9/Mines | Assembled infested the area 2660 | -9/Mines | Discovered new exit (range 12) 2709 | -9/Mines | Destroyed 7 combat bots 2745 | -9/Mines | Discovered new exit (range 4) 2746 | -9/Mines | Identified exit to Materials 2765 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2824 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2824 | -9/Mines | Discovered new exit (range 5) 2826 | -9/Mines | Entered Exiles 2831 | -9/Exiles | Discovered new exit (range 15) 2834 | -9/Exiles | Met 8R-AWN 2840 | -9/Exiles | Met EX-HEX 2849 | -9/Exiles | Met EX-BIN 2852 | -9/Exiles | Aligned with FarCom system 2852 | -9/Exiles | Given EX-Vault access code 2860 | -9/Exiles | Opened EX-Vault 2868 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2907 | -9/Exiles | Attacked by the Exiles 2955 | -9/Exiles | Destroyed 7 combat bots 2956 | -9/Exiles | Found Superbattery 3044 | -9/Exiles | Core integrity fell below 50% 3105 | -9/Exiles | Build established: Sprinter 3391 | -9/Exiles | Destroyed 8R-AWN 3397 | -9/Exiles | Found Prototype Device 3397 | -9/Exiles | Identified AS-neutralizer No. 17b 3400 | -9/Exiles | Found Prototype Protection 3403 | -9/Exiles | Identified 8R-AWN's Armor/TH 3406 | -9/Exiles | Found Prototype Protection 3406 | -9/Exiles | Identified 8R-AWN's Armor/EX 3414 | -9/Exiles | Found Prototype Ballistic Gun 3415 | -9/Exiles | Found Prototype Ballistic Gun 3416 | -9/Exiles | Identified 8R-AWN's Boregun (x2) 3423 | -9/Exiles | Found Modified TNC 3478 | -9/Exiles | Destroyed EX-DEC 3483 | -9/Exiles | Destroyed EX-BIN 3483 | -9/Exiles | Destroyed EX-HEX 3537 | -9/Exiles | Discovered new exit (range 10) 3551 | -9/Exiles | Stole two prototypes: Superbattery, Modified TNC 3551 | -9/Exiles | Entered Mines 3559 | -8/Mines | Discovered exit to Materials (range 15) 3611 | -8/Mines | Reached level 10 3656 | -8/Mines | Entered Materials 3658 | -8/Materials | Reached level 11 3669 | -8/Materials | Identified exit to Storage 3693 | -8/Materials | Upgraded with Weapon slot (x1) 3714 | -8/Materials | Build established: Scavenger-Sprinter 3782 | -8/Materials | Discovered new exit (range 16) 3872 | -8/Materials | Reached level 12 3872 | -8/Materials | Upgraded with Utility slot (x1) 3974 | -8/Materials | Entered Storage 3974 | -8/Storage | Accompanied by 2 allies 4002 | -8/Storage | Identified exit to Factory 4072 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4114 | -8/Storage | Reached level 13 4531 | -8/Storage | Entered Factory 4531 | -7/Factory | Accompanied by 1 ally 4532 | -7/Factory | Identified exit to Lower Caves 4533 | -7/Factory | Reached level 14 4595 | -7/Factory | Discovered exit to Lower Caves (range 7) 4681 | -7/Factory | Reached level 15 4695 | -7/Factory | Upgraded with Utility slot (x1) 4702 | -7/Factory | Discovered new exit (range 5) 4703 | -7/Factory | Identified exit to Factory 4955 | -7/Factory | Fabricated Adv. Signal Interpreter? 5012 | -7/Factory | Build established: Scavenger-Scout 5023 | -7/Factory | Garrison activated, responded to threat 5097 | -7/Factory | Manually triggered Chute Trap 5097 | -7/Factory | Sucked down chute 5097 | -7/Factory | Entered Waste 5098 | -7/Waste | Met a frightened Derelict 5107 | -7/Waste | Spotted C-40 Crusher 5111 | -7/Waste | Destroyed C-40 Crusher 5112 | -7/Waste | EMP discharged 5116 | -7/Waste | Spotted C-40 Crusher 5118 | -7/Waste | Destroyed C-40 Crusher 5121 | -7/Waste | Destroyed C-40 Crusher 5135 | -7/Waste | Spotted C-40 Crusher 5135 | -7/Waste | Spotted C-40 Crusher 5135 | -7/Waste | Spotted C-40 Crusher 5138 | -7/Waste | Destroyed C-40 Crusher 5154 | -7/Waste | Destroyed C-40 Crusher 5171 | -7/Waste | Discovered new exit (range 16) 5186 | -7/Waste | Identified exit to Factory 5186 | -7/Waste | Entered Factory 5286 | -7/Factory | Fabricated Nuclear Pulse Thruster (x2) 5345 | -7/Factory | Fabricated Nuclear Pulse Thruster? 5399 | -7/Factory | Reached level 16 5520 | -7/Factory | Fabricated Adv. Targeting Computer (x1) 5732 | -7/Factory | Build established: Scavenger-Sprinter 5733 | -7/Factory | Fabricated Adv. Targeting Computer? 5785 | -7/Factory | Fabricated Imp. Hacking Suite? 5846 | -7/Factory | Entered Lower Caves 5846 | -7/Lower Caves | Accompanied by 3 allies 6105 | -7/Lower Caves | Build established: Machinist-Sprinter 6247 | -7/Lower Caves | Spotted CZ-ORR(f) 6248 | -7/Lower Caves | Encountered a Master Thief 6248 | -7/Lower Caves | Superbattery stolen by Master Thief 6251 | -7/Lower Caves | Spotted 5H-ELF(f) 6252 | -7/Lower Caves | Encountered a Master Thief 6266 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6281 | -7/Lower Caves | Spotted B-75 Beast 6290 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6300 | -7/Lower Caves | Encountered a Warlord checkpoint 6312 | -7/Lower Caves | Discovered new exit (range 13) 6317 | -7/Lower Caves | Identified exit to Lower Caves 6317 | -7/Lower Caves | Entered another Lower Caves area 6322 | -7/Lower Caves | Discovered exit to Factory (range 9) 6379 | -7/Lower Caves | Learned 4 Factory zone layouts 6424 | -7/Lower Caves | Discovered new exit (range 16) 6429 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6429 | -7/Lower Caves | Identified exit to Data Miner 6439 | -7/Lower Caves | Entered Data Miner 6439 | -7/Data Miner | Discovered new exit (range 9) 6864 | -7/Data Miner | Build established: Scavenger-Sprinter 7161 | -7/Data Miner | Met Data Miner 7167 | -7/Data Miner | Learned location of Section 7 (-2) 7167 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7172 | -7/Data Miner | Received God Mode back door access code from Data Miner 7178 | -7/Data Miner | Destroyed Data Miner 7180 | -7/Data Miner | Found Prototype Hackware 7182 | -7/Data Miner | Found Prototype Hackware 7182 | -7/Data Miner | Identified Deep Network Scanner 7216 | -7/Data Miner | Identified exit to Proximity Caves 7218 | -7/Data Miner | Entered Proximity Caves 7220 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7220 | -6/Proximity Caves | Reached level 17 7240 | -6/Proximity Caves | Upgraded with Utility slot (x1) 7338 | -6/Proximity Caves | Identified Quantum Router 7380 | -6/Proximity Caves | Discovered exit to Factory (range 7) 7397 | -6/Proximity Caves | Entered Factory 7398 | -6/Factory | Identified exit to Factory 7399 | -6/Factory | Reached level 18 7409 | -6/Factory | Identified exit to Lower Caves 7486 | -6/Factory | Central database locked down 7624 | -6/Factory | Fabricated Exp. Signal Interpreter (x1) 7625 | -6/Factory | Build established: Wizard-Sprinter 7853 | -6/Factory | Sucked down chute 7853 | -6/Factory | Entered Waste 7855 | -6/Waste | 1 allies followed down the chute 7863 | -6/Waste | Spotted C-40 Crusher 7868 | -6/Waste | EMP discharged 7868 | -6/Waste | System corruption reached 10% 7896 | -6/Waste | Spotted C-40 Crusher 7897 | -6/Waste | Spotted C-40 Crusher 7897 | -6/Waste | Spotted C-40 Crusher 7912 | -6/Waste | Spotted C-40 Crusher 7915 | -6/Waste | Destroyed C-40 Crusher 7918 | -6/Waste | Destroyed C-40 Crusher 7923 | -6/Waste | Discovered new exit (range 12) 7923 | -6/Waste | Spotted C-40 Crusher 7928 | -6/Waste | Identified exit to Factory 7932 | -6/Waste | Entered Factory 7932 | -6/Factory | Accompanied by 1 ally 8030 | -6/Factory | Repaired Broken Adv. Armor Integrity Analyzer? 8111 | -6/Factory | Reached level 19 8119 | -6/Factory | Upgraded with Utility slot (x1) 8152 | -6/Factory | Found Prototype Processor 8170 | -6/Factory | Identified Exp. Terrain Scan Processor 8175 | -6/Factory | Found Prototype Processor 8181 | -6/Factory | Identified Exp. Targeting Computer 8644 | -6/Factory | Local fabrication network quarantined 8651 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 8982 | -6/Factory | First assault squad dispatched 9152 | -6/Factory | Entered Lower Caves 9152 | -6/Lower Caves | Accompanied by 1 ally 9170 | -6/Lower Caves | Encountered a Warlord checkpoint 9191 | -6/Lower Caves | Spotted B-75 Beast 9211 | -6/Lower Caves | Attracted the attention of an 0b10 base 9241 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 9241 | -6/Lower Caves | Learned Extension trap positions 9241 | -6/Lower Caves | Learned Factory emergency access door positions 9241 | -6/Lower Caves | Learned Research security intel 9241 | -6/Lower Caves | Learned Extension security intel 9241 | -6/Lower Caves | Learned Research garrison access intel 9241 | -6/Lower Caves | Identified exit to Lower Caves 9289 | -6/Lower Caves | Destroyed 7 combat bots 9327 | -6/Lower Caves | Entered another Lower Caves area 9327 | -6/Lower Caves | Accompanied by 1 ally 9329 | -6/Lower Caves | Reached level 20 9354 | -6/Lower Caves | Destroyed 8 combat bots 9437 | -6/Lower Caves | Learned Factory trap positions 9445 | -6/Lower Caves | Discovered new exit (range 10) 9448 | -6/Lower Caves | Identified exit to Zion 9465 | -6/Lower Caves | Entered Zion 9465 | -6/Zion | Accompanied by 1 ally 9479 | -6/Zion | System corruption cleaned by Quarantine Array 9508 | -6/Zion | Received a visual enhancement algorithm 9513 | -6/Zion | Discovered new exit (range 14) 9577 | -6/Zion | Given A8's code to call for help 9711 | -6/Zion | Learned Factory emergency access door positions 9758 | -6/Zion | Attacked by Zionites 9997 | -6/Zion | Core integrity fell below 50% 10030 | -6/Zion | Destroyed Imprinter 10073 | -6/Zion | Extracted access codes from Imprinter's data core 10150 | -6/Zion | Opened final containment barrier to the Deep Caves 10283 | -6/Zion | Discovered new exit (range 3) 10283 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 10284 | -6/Zion | Identified exit to Deep Caves 10502 | -6/Zion | Entered Deep Caves 10560 | -6/Deep Caves | Z-Facility disabled 10611 | -6/Deep Caves | Core integrity fell below 20% 10763 | -6/Deep Caves | Spotted as-96112 11004 | -6/Deep Caves | Spotted as-27310 11023 | -6/Deep Caves | Destroyed by as-27310 with Assembled Focal Cannon Last Messages --------------- 10742_ PI-5VW(s) suffers critical hit. 10742_ PI-5VW(s) destroyed. 10748_ Used Protomatter to restore core integrity (+60, depleted) 10762_ Dropped Cld. Particle Cannon. 10813_ HV Slug penetrates Wall. 10821_ as-96112: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 11010_ HV Slug penetrates CC-EAK(h). 11010_ CC-EAK(h) suffers critical hit. 11010_ Destroyed Flexi-carbon Leg. 11010_ HV Slug penetrates R0-75I(M). 11010_ R0-75I(M) suffers critical hit. 11010_ R0-75I(M) destroyed. 11010_ HV Slug penetrates CC-EAK(h). 11010_ CC-EAK(h) suffers critical hit. 11010_ Destroyed Flexi-carbon Leg. 11013_ HV Slug penetrates CC-EAK(h). 11013_ CC-EAK(h) suffers critical hit. 11013_ Destroyed Phase Shifter. 11013_ HV Slug penetrates CC-EAK(h). 11016_ CC-EAK(h) destroyed. Map ----- +----------------------------------------------------+ | ??" ?????????# #???## | | ??" ] ?????????# ###### ##????### | | ??" #?###????## #????# ##???????? | | ??" #?# #???## #???## ##???????? | | ?# ! ### ##### ##??# #???????? | | ?# #] # #### #??##???? | | ?# ! #### ##?# #???? | | ?# ! ### ### #???? | | ?# ## ##### ## #??## | | ?# ! ########???# ##?## | | ?# ! ##?????????# #??# | | ?# #?????##### ##??# | | ?? ! #????## ##????# | | ?? ! #????# #??????# | | ?? ! ** #??### #?###### | | ??" ! = #?## ## ### | | ??" ! ! %[ #?# ### ### | | ??" M = #?# #### ##?# | | ??" ### ###### #??## | | ??" ## #???## ##?## # | | ??? * ## ####### ### # | | ??? ! ## ## | | ??? = ! ## ### ### | | ?? l == ##?# #?## | | ??"" ! ! ##?## #??# | | ?" = %] @###?## ##?## # | | ??" ### ##### #?## ## | | ?" #?# ### #? | | ??" "#?# #? | | ?" # # ##?####### #? | | ?" #### ## ## ##????????#### ### #? | | ??"" #????# ?# ####????????????#####?## ##? | | ????????????#??# #??????????????????????########?? | | ???????????????###???????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 23 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 64 Targeting Accuracy 16 Target Analysis 6 Armor Integrity Analysis 66 Salvage Targeting 4 Offensive Hacking 61 Defensive Hacking 30 Item Schematics ----------------- Adv. Signal Interpreter | -8/Materials | Hacked Cesium-ion Thruster | -8/Storage | Hacked Nuclear Pulse Thruster | -7/Factory | Hacked Adv. Targeting Computer | -7/Factory | Hacked Imp. Hacking Suite | -7/Factory | Hacked Imp. System Shield | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Imp. Weapon Cycler | -6/Factory | Hacked Exp. Signal Interpreter | -6/Factory | Hacked Hvy. Reactive Plating | -6/Factory | Hacked Phase Cannon | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Exp. Terrain Scan Processor | -6/Factory | Scanalyzed Exp. Targeting Computer | -6/Factory | Scanalyzed Cld. Nuclear Pulse Thruster | -6/Factory | Hacked Hyp. Coil Gun | -6/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Adv. Signal Interpreter | x2 | -7/Factory Nuclear Pulse Thruster | x2 | -7/Factory Nuclear Pulse Thruster | x2 | -7/Factory Adv. Targeting Computer | x1 | -7/Factory Adv. Targeting Computer | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Exp. Signal Interpreter | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Levels Raised 19 | . . 2 5 1 . 1 2 1 2 . 1 . . . 1 1 . 1 . 1 . . XP Earned 32187 | 3000 1390 2649 7570 809 169 1240 3023 2179 2693 97 794 468 203 253 1518 1605 97 1031 559 449 152 239 XP Spent 30045 | 2820 . 2750 7900 1300 . 1625 3100 1250 2300 . . . . . 2600 . . 2900 . 1500 . . Upgrades 46 | 8 . 5 13 3 . 10 2 1 1 . . . . . 1 . . 1 . 1 . . Propulsion Slot 3 | 1 . 1 1 . . . . . . . . . . . . . . . . . . . Utility Slot 9 | 2 . 1 2 . . . 1 . 1 . . . . . 1 . . 1 . . . . Weapon Slot 3 | 1 . . 1 . . . 1 . . . . . . . . . . . . . . . Core Integrity 4 | . . . 4 . . . . . . . . . . . . . . . . . . . Heat Dissipation 3 | 2 . . 1 . . . . . . . . . . . . . . . . . . . Energy Generation 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Mass Support 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . Inventory Capacity 6 | . . 2 2 . . . . 1 . . . . . . . . . . . 1 . . Sensor Range 10 | . . . . . . 10 . . . . . . . . . . . . . . . . Ranged Accuracy 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Hack Attack % 2 | 1 . . . 1 . . . . . . . . . . . . . . . . . . Hack Defense % 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Protomatter Created 3496 | . 200 94 370 65 28 99 99 189 510 181 223 122 60 247 196 52 . 312 202 31 68 148 Integrity Restored 5205 | . 501 285 766 207 163 297 162 680 385 . 189 180 24 122 452 102 . 261 162 87 . 180 Core 4068 | . 432 180 567 169 163 297 162 383 285 . 153 180 24 44 372 83 . 187 135 72 . 180 Parts 1137 | . 69 105 199 38 . . . 297 100 . 36 . . 78 80 19 . 74 27 15 . . Protomatter Decayed 1947 | . 31 87 156 32 10 . 45 229 376 89 155 46 153 98 . 16 . 276 78 2 68 . Game ------ Seed TachyonHackingMagmablaster Manual? 0 Play Time 02:13:32 Cumulative 994.3 hours Start 2020.01.06 @ 12:27:31 End 2020.01.07 @ 11:02:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 316 Rogue 316 Adventurer 0 Explorer 0 Win Type - Total 72 Types 14/7/32/4/1/2/12 Lore% 97 Gallery% 95 Achievement% 84 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2a4261a-0b2b-4d4c-a0bc-72fa161ecdac