Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.06 @ 01:19:42 Player: visilii Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (42) 210 Value Destroyed (1652) 1652 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (12) 12 TOTAL SCORE: 5274 Bonus ------- Follower Combat Kills 45 Friendly Fire -33 Cogmind --------- Core Integrity 0/850 Matter 231/300 Energy 431/475 System Corruption 8% Temperature Cool (3) Movement Hovering (106) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine Angular Momentum Engine > --- PROPULSION (3) --- Improved Gravmag System Gravmag Array > --- UTILITY (6) ------ Improved Cooling System Medium Battery Improved Cloaking Device Force Field Experimental System Shield > --- WEAPON (4) ------- Advanced Assault Cannon (fused) Gauss Cannon Bore Cannon > --- INVENTORY (5) ---- Armored Leg High-capacity Matter Pod (0) Improved Particle Charger Shrapnel Trap Peak State ------------ > --- POWER ------------ Neutrino Core Nuclear-Ion Core > --- PROPULSION ------- Carbon-fiber Leg Myomer Leg Flying VTOL-Mono Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Particle Charger Hardlight Generator Hacking Suite High-powered Tractor Beam > --- WEAPON ----------- Force Rifle Heavy Particle Cannon EM Pulse Construct/G Heavy Flail > --- INVENTORY -------- Improved Ion Engine Mini Grenade Launcher Improved Datajack Shrapnel Trap [Rating: 67] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Improved Gravmag System Flight Unit Constructs Utility Hardened Light Armor Plating Device Improved Cooling System Storage Medium Battery Hackware Experimental System Shield Protection Hardened Light Armor Plating Weapon Bore Cannon Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Was Fac Slots Evolved 8 | . . . . 8 . . Power 1 | . . . . 1 . . Propulsion 1 | . . . . 1 . . Utility 4 | . . . . 4 . . Weapon 2 | . . . . 2 . . Parts Attached 93 | 6 13 20 7 9 21 17 Power 11 | 1 . 5 . 1 1 3 Engine 9 | 1 . 4 . 1 . 3 Core 1 | . . 1 . . . . Reactor 1 | . . . . . 1 . Propulsion 17 | 2 4 6 . . 1 4 Treads 2 | . . . . . 1 1 Leg 7 | 2 2 3 . . . . Wheel 2 | . . 2 . . . . Hover 6 | . 2 1 . . . 3 Flight . | . . . . . . . Utility 29 | 1 3 4 1 4 11 5 Device 15 | . 2 2 1 3 4 3 Storage 4 | 1 1 . . . . 2 Processor . | . . . . . . . Hackware 2 | . . . . 1 1 . Protection 8 | . . 2 . . 6 . Artifact . | . . . . . . . Weapon 36 | 2 6 5 6 4 8 5 Energy Gun 8 | 1 1 . . 2 3 1 Energy Cannon 5 | . 1 . 3 . 1 . Ballistic Gun 9 | 1 1 2 . . 3 2 Ballistic Cannon 7 | . 1 3 . . 1 2 Launcher 2 | . 1 . . 1 . . Special Weapon 1 | . 1 . . . . . Impact Weapon 2 | . . . 2 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . 1 1 . . Unidentified Prototypes 4 | . . 1 . 1 1 1 Parts Lost 26 | . . 4 . 18 . 4 Power 5 | . . 2 . 3 . . Propulsion 4 | . . 1 . 3 . . Utility 9 | . . . . 6 . 3 Weapon 8 | . . 1 . 6 . 1 Highest Loss Streak 10 | . . 4 . 10 . 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 80 | . 96 76 84 65 62 80 Engine 7 | . 14 11 . . . 8 Core 3 | . . 1 14 9 . . Treads 1 | . . . . . 5 4 Leg 13 | . 25 14 28 9 . . Device 11 | . 10 3 14 12 9 15 Storage 3 | . 14 1 . . . 3 Hackware 2 | . . . . 5 . 6 Protection 6 | . . 11 . . 17 11 Energy Gun 4 | . 11 . . 5 11 4 Energy Cannon 3 | . 2 2 8 4 5 . Ballistic Gun 4 | . 2 12 6 3 . 2 Ballistic Cannon 8 | . 6 13 . . 4 16 Impact Weapon 2 | . . . 10 4 . . Naked Turns . | . . . . . . . Heaviest Build 64 | 13 22 31 31 47 64 58 Greatest Support 70 | 20 20 40 40 40 70 70 Greatest Overweight (x) 9 | 1 1 9 . 5 8 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 5 5 5 5 Average Capacity 5 | 6 9 5 5 5 5 5 Most Carried 10 | 5 9 10 5 5 5 5 Average Carried 4 | 1 4 4 4 3 2 4 Final Capacity 10 | 8 10 5 5 5 5 5 Final Carried 9 | . 9 5 5 3 3 4 Scrap Engine Consumption 35 | . . . 32 3 . . Constructs Created 4 | . . . . 4 . . Constructs Modified 4 | . . . . 4 . . Class Distribution -------------------- 33% | Mutant 30% | Scavenger-Tank 11% | Subdweller-Mutant 9% | Scavenger-Mutant 7% | Tank 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Mutant | -8/Recycling Gunner | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -8 -6 -6 -6 ----------- Run | Yrd Mat Sub Rec Fac Was Fac Matter Collected 1852 | 193 121 347 88 75 254 774 Remotely 29 | . . . . 29 . . Salvage Created 1746 | . 103 170 175 323 298 677 Parts 101 | . 10 17 6 23 4 41 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 10 | . . 10 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Was Fac Combat Hostiles Destroyed 33 | . 4 6 1 6 . 16 Melee 4 | . . . . 1 . 3 Guns 6 | . 3 1 1 . . 1 Cannons 17 | . 1 5 . . . 11 AOE 4 | . . . . 4 . . Classes Destroyed 12 | . 3 2 1 3 . 3 Worker 1 | . . . . . . 1 Builder 3 | . . . . 2 . 1 Recycler 1 | . . . . . . 1 Turret 2 | . . 2 . . . . Watcher 2 | . 1 . . 1 . . Swarmer 10 | . 3 3 . . . 4 Grunt 8 | . 1 . . 1 . 6 Brawler 1 | . . . . . . 1 Sentry 2 | . . . 1 1 . . Hunter 6 | . . . . 2 . 4 Programmer 3 | . . . . 2 . 1 Subdweller 3 | . . 3 . . . . Best Kill Streak 5 | . 3 3 1 4 . 5 Combat Bots Only 4 | . 3 3 1 3 . 4 Max Kills in Single Turn 2 | . 1 1 1 1 . 2 Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 . . Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Fac Was Fac Hostile Shots Fired 509 | . 14 100 10 232 . 153 Missed 167 | . 5 36 1 70 . 55 Damage Taken 4827 | . 107 997 132 2357 . 1234 Core 1040 | . 17 157 15 759 . 92 Absorbed by Shields 578 | . . . . . . 578 Redirected to Shielding 64 | . . . . . . 64 Regen/Repaired (Parts) 144 | . . . 33 31 . 80 Core Remaining (%) 62 | 100 . . 24 . . . Volleys Fired 114 | . 10 36 6 19 3 40 Largest 4 | . 2 4 1 3 4 4 Hottest 313 | . 100 129 25 207 313 203 Shots Fired 285 | . 19 65 6 36 10 149 Gun 125 | . 17 21 6 19 5 57 Cannon 150 | . 1 44 . 8 5 92 Launcher 9 | . . . . 9 . . Special 1 | . 1 . . . . . Kinetic 187 | . 9 45 6 7 2 118 Thermal 54 | . 10 20 . 19 5 . Explosive 9 | . . . . 9 . . Electromagnetic 35 | . . . . 1 3 31 Robot Hit Streak 13 | . 5 13 3 7 4 7 Robot Miss Streak 5 | . 3 4 1 4 2 5 Penetration Max 1 | . . . . . . 1 Secondary Targets . | . . . . . . . Shots Hit Robots 181 | . 9 44 15 25 6 82 Core Hits 86 | . 6 11 2 23 1 43 Critical Kills 2 | . . . . . . 2 Critical Parts Destroyed 13 | . . . 1 2 . 10 Critical Strikes 18 | . . . 1 2 . 15 Destroy 13 | . . . . 1 . 12 Blast 3 | . . . . . . 3 Smash 2 | . . . 1 1 . . Melee Attacks 36 | . . . 22 14 . . Impact 26 | . . . 14 12 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 5 | . . . 5 . . . Combat Hostiles 4 | . . . 4 . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4646 | . 106 747 216 1210 239 2128 Guns 1245 | . 87 227 73 196 102 560 Cannons 2149 | . 19 520 . 189 137 1284 Explosions 807 | . . . . 677 . 130 Melee 237 | . . . 143 94 . . Ramming 208 | . . . . 54 . 154 Kinetic 2287 | . 56 522 73 35 35 1566 Thermal 822 | . 50 225 . 347 102 98 Explosive 677 | . . . . 677 . . Electromagnetic 415 | . . . . 3 102 310 Impact 237 | . . . 143 94 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . . . 6 6 8 Average Corruption 6 | . . . . 2 6 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 74 | . . . . 4 17 53 Message Errors 18 | . . . . . 3 15 Matter Fused 22 | . . . . 1 4 17 Heat Flow Errors 9 | . . . . 2 . 7 Energy Discharges 9 | . . . . 1 3 5 Parts Rejected 1 | . . . . . . 1 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 7 | . . . . . 5 2 Data Loss (major) 3 | . . . . . 1 2 Misfires 2 | . . . . . 1 1 Alerts 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 333 | . . 6 113 202 . 12 Projectiles 38 | . . 6 . 25 . 7 Explosions 93 | . . . . 93 . . Melee 202 | . . . 113 84 . 5 Knockbacks 18 | . . 1 . . . 17 Impact . | . . . . . . . Kinetic 17 | . . 1 . . . 16 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 430 | . . . . 430 . . Shots 8 | . . . . 8 . . Rammed 57 | . . . . 19 . 38 Targets Rammed 58 | . . . . 19 . 39 Kicked . | . . . . . . . Crushed 1 | . . . . . . 1 Highest Temperature 561 | . 72 113 17 310 561 256 Average Temperature 117 | . 30 47 9 150 326 73 Received Heat Transfer 1024 | . 12 312 36 171 . 493 Effects 9 | . . . . 4 4 1 Shutdowns 1 | . . . . . 1 . Energy Bleed 1 | . . . . 1 . . Interference 3 | . . . . 2 . 1 Short Circuit 1 | . . . . . 1 . Damage (minor) 3 | . . . . 1 2 . Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . . 1 1 Combat Hostiles 2 | . . . . . 1 1 Parts Fried 8 | . . . 3 4 1 . Impact Corruptions 10 | . . . 4 5 . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . 1 . 1 Heat Transferred 1310 | . 148 481 . 445 186 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Was Fac Peak Influence 459 | . 165 . 459 238 79 257 Initial 422 | . . . 422 8 79 . Average 125 | . 36 . 276 48 65 126 Maximum Alert Level 2 | . . . 2 1 . 1 Low Security (%) 69 | 100 100 . 34 93 100 57 Level 1 23 | . . . 32 6 . 42 Level 2 7 | . . . 32 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . 2 . . 3 . 10 Investigation 1 | . . . . . . 1 Extermination 3 | . . . . . . 3 Reinforcement 6 | . 2 . . 1 . 3 Assault . | . . . . . . . Garrison 5 | . . . . 2 . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 1 . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Was Fac Distress Signals 4 | . . . . 2 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 100 | . 9 47 1 15 . 28 Peak Tracking Total 6 | . 3 6 1 5 . 5 Tactical Retreats 12 | . 2 4 . 2 . 4 Traps | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Was Fac Traps Triggered 5 | . 1 2 . 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Most Traps Carried 1 | . . 1 1 1 1 1 Machines | -11 -10 -10 -8 -6 -6 -6 ---------- Run | Yrd Mat Sub Rec Fac Was Fac Machines Disabled 15 | . . 2 1 6 . 6 Max in Single Turn 3 | . . 1 1 3 . 3 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Was Fac Machines Accessed 23 | . 7 . 7 1 . 8 Terminals 16 | . 6 . 5 1 . 4 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . . . 1 Recycling Units 5 | . 1 . 2 . . 2 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 62 | . 22 . 17 2 . 21 Successful 39 | . 14 . 13 . . 12 Failed 23 | . 8 . 4 2 . 9 Catastrophic 3 | . 1 . . . . 2 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 45 | . 17 . 15 2 . 11 Fabricators 1 | . . . . . . 1 Repair Stations 5 | . . . . . . 5 Recycling Units 11 | . 5 . 2 . . 4 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 26 | . 11 . 11 . . 4 Record 14 | . 5 . 7 . . 2 Prototype ID Bank 1 | . . . 1 . . . Open DSF 2 | . . . . . . 2 Alert Level 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Dispatch Records 2 | . 1 . 1 . . . Transport Status 1 | . 1 . . . . . Reinforcement Status 1 | . . . 1 . . . Zone Layout 3 | . 2 . 1 . . . Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 4 | . . . . . . 4 Scan Component 2 | . . . . . . 2 Repair 2 | . . . . . . 2 Recycling Unit Hacks 8 | . 3 . 2 . . 3 Recycle Component 1 | . 1 . . . . . Process 2 | . 1 . 1 . . . Report Inventory 1 | . . . . . . 1 Retrieve Matter 3 | . 1 . . . . 2 Retrieve Components 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 5 . 6 1 . 4 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 1 | . . . . . . 1 Authchips . | . . . . . . . Time 117 | . . . . . . 117 Total Part Build Rating 7 | . . . . . . 7 Parts Repaired 2 | . . . . . . 2 Time 100 | . . . . . . 100 Parts Recycled 1 | . 1 . . . . . Recycled Matter 165 | . 143 . 22 . . . Retrieved Matter 291 | . 291 . . . . . Retrieved Components 2 | . . . 2 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 ------------ Run | Yrd Mat Sub Rec Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . 1 1 . . Non-combat 1 | . . . 1 . . . Combat 1 | . . . . 1 . . Robot Hacks Applied 2 | . . . 1 1 . . parse_system 2 | . . . 1 1 . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Fac Was Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 1 Highest-Rated Group 31 | . . . . . 31 31 Highest-Rated Ally 31 | . . . . . 31 31 Total Orders . | . . . . . . . Ally Attacks 12 | . . . . . . 12 Total Damage 222 | . . . . . . 222 Kills 2 | . . . . . . 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 ------------- Run | Yrd Mat Sub Rec Fac Was Fac Turns Passed 6665 | 46 1250 1103 1222 555 482 2007 Spaces Moved 3870 | 33 807 577 887 338 235 993 Core 161 | 10 . 5 . 113 33 . Treads 989 | . . . . 12 202 775 Legs 2335 | 23 719 508 887 198 . . Wheels 77 | . . 63 . 14 . . Hover 307 | . 88 1 . . . 218 Flight 1 | . . . . 1 . . Fastest Speed 50 | 50 116 120 120 50 100 106 Average Speed 143 | 106 137 164 120 126 167 159 Slowest Speed 500 | 120 190 500 120 472 450 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 52 | 3 99 46 94 10 95 23 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 2 | . . 2 . . . . Spaces Dug 13 | . 1 . 10 2 . . Terrain Destroyed 122 | . 1 . 10 78 . 33 Melee 12 | . . . 10 2 . . Projectile 25 | . 1 . . 2 . 22 AOE 85 | . . . . 74 . 11 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Was Fac Total 4713 | 44 921 675 1020 417 320 1316 Wait 353 | . 71 1 71 10 28 172 Move 3865 | 32 806 576 886 338 234 993 Hop . | . . . . . . . Pick Up 117 | 6 16 22 13 7 22 31 Fast Attach . | . . . . . . . Attach 57 | 6 1 10 2 9 15 14 Detach 3 | . . 1 . . 1 1 Swap 36 | . 12 10 5 . 6 3 Drop 70 | . 5 15 15 1 11 23 Fire 114 | . 10 36 6 19 3 40 Melee 36 | . . . 22 14 . . Ram 19 | . . . . 19 . . Kick . | . . . . . . . Crush 39 | . . . . . . 39 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 4 | . . 4 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [Mat] / *Rec) -8/Recycling -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 12) 47 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 13) 312 | -10/Materials | Build established: Mutant 603 | -10/Materials | Discovered new exit (range 10) 923 | -10/Materials | Discovered new exit (range 4) 1031 | -10/Materials | Discovered new exit (range 11) 1069 | -10/Materials | Discovered new exit (range 10) 1297 | -10/Materials | Entered Subcaves 1297 | -10/Subcaves | Discovered new exit (range 13) 1326 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1386 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1417 | -10/Subcaves | Ambushed by swarm of Subdwellers 1460 | -10/Subcaves | Lost 4 parts (2p1n1w) 1710 | -10/Subcaves | Build established: Subdweller-Mutant 1805 | -10/Subcaves | Core integrity fell below 50% 1832 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 1882 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2139 | -10/Subcaves | A Subdweller sparked back to life 2139 | -10/Subcaves | A Subdweller sparked back to life 2210 | -10/Subcaves | Found Prototype Protection 2211 | -10/Subcaves | Identified Gun Armor 2212 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 2241 | -10/Subcaves | Discovered new exit (range 15) 2317 | -10/Subcaves | Learned Materials machine intel 2400 | -10/Subcaves | Entered Recycling 2406 | -8/Recycling | Found Scrap Engine 2698 | -8/Recycling | Build established: Scavenger-Mutant 3294 | -8/Recycling | Build established: Mutant 3439 | -8/Recycling | Discovered new exit (range 16) 3622 | -8/Recycling | Entered Factory 3622 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x4, Weapon x2 4080 | -6/Factory | Lost 10 parts (2p3n1u4w) 4138 | -6/Factory | Core integrity fell below 50% 4165 | -6/Factory | Core integrity fell below 20% 4177 | -6/Factory | Sucked down chute 4177 | -6/Factory | Entered Waste 4177 | -6/Waste | The area was eerily silent 4178 | -6/Waste | Met a frightened Derelict 4202 | -6/Waste | Lost 6 parts (1p3u2w) 4588 | -6/Waste | Discovered new exit (range 13) 4599 | -6/Waste | Build established: Scavenger-Tank 4602 | -6/Waste | Found Prototype Hackware 4603 | -6/Waste | Identified Exp. System Shield 4659 | -6/Waste | Entered Factory 4659 | -6/Factory | Accompanied by 1 ally 5477 | -6/Factory | Garrison activated, responded to threat 5715 | -6/Factory | Fabricated Imp. Cloaking Device (x1) 5856 | -6/Factory | Repaired Angular Momentum Engine 5916 | -6/Factory | Repaired Force Field 6494 | -6/Factory | Build established: Tank 6666 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- BYDZ|VFPBMJ788:AJ#4&UKQTQIQM9W System corrupted: Heat flow error (+231). Dropped Arm. Leg. Acquired Gravmag Array. Acquired Arm. Leg. Dropped Arm. Leg. Acquired Arm. Leg. FM9DYW7GWKZVMOO3KII9SK>,BF:FQAHU,EFW|S System corrupted: IFF burst signal emitted. ALERT: Rogue bot located, Programmers report to Factory Zone 9M. Connecting with DSF Access... W-25 Informer sends out distress signal. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal F002. P I NAMSK V=