Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.28 @ 16:52:28 Player: Hechtic Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (49) 245 Value Destroyed (1335) 1335 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2780 Bonus ------- None Cogmind --------- Core Integrity 209/400 Matter 275/300 Energy 250/250 System Corruption 3% Temperature Cool (187) Movement Walking (150) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Large Storage Unit > --- WEAPON (3) ------- Advanced Beam Cannon Grenade Launcher > --- INVENTORY (16) --- Aluminum Leg Aluminum Leg Improved Heat Sink Large Storage Unit Visual Processing Unit Signal Interpreter Improved Terrain Scanner Transport Network Coupler Targeting Computer Propulsion Shielding Light Armor Plating Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle Flail Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- Particle Cannon Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY -------- Aluminum Leg Improved Heat Sink Large Storage Unit Large Storage Unit Signal Interpreter Transport Network Coupler Targeting Computer Light Armor Plating Light Armor Plating Particle Gun Particle Cannon Particle Cannon Particle Cannon Heavy Assault Rifle Grenade Launcher Datajack [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Processor Targeting Computer Weapon Particle Cannon Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Flail Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 1 | . . 1 . Parts Attached 46 | 7 11 18 10 Power 6 | 2 . 2 2 Engine 6 | 2 . 2 2 Core . | . . . . Reactor . | . . . . Propulsion 14 | 2 3 8 1 Treads . | . . . . Leg 14 | 2 3 8 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 3 . . Device . | . . . . Storage 3 | 1 2 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 22 | 2 5 8 7 Energy Gun . | . . . . Energy Cannon 7 | . 3 2 2 Ballistic Gun 7 | 2 . 4 1 Ballistic Cannon . | . . . . Launcher 4 | . 2 1 1 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 3 | . . 1 2 Unidentified Prototypes 1 | . . 1 . Parts Lost 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 1 | . . . 1 Average Slot Usage (%) 99 | . 99 100 98 Engine 12 | . 14 11 11 Leg 30 | . 28 33 33 Storage 19 | . 16 22 22 Processor 4 | . 11 . . Energy Cannon 17 | . 16 18 18 Ballistic Gun 9 | . 6 12 6 Launcher 3 | . 4 1 4 Naked Turns . | . . . . Heaviest Build 50 | 13 45 48 50 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 2 | 1 2 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 16 | 6 16 16 16 Average Capacity 12 | 5 8 16 16 Most Carried 16 | 4 16 16 16 Average Carried 12 | 2 8 15 15 Final Capacity 16 | 6 16 16 16 Final Carried 16 | 4 16 16 15 Class Distribution -------------------- 46% | Mutant 37% | Gunner 13% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 987 | 244 257 323 163 Remotely . | . . . . Salvage Created 1485 | . 429 717 339 Parts 108 | . 27 58 23 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 3 | . 1 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 35 | . 8 18 9 Guns 7 | . 3 4 . Cannons 18 | . 1 12 5 AOE 10 | . 4 2 4 Classes Destroyed 9 | . 6 2 1 Worker 4 | . 1 2 1 Builder 3 | . 3 . . Hauler 1 | . 1 . . Recycler 2 | . 1 . 1 Operator 1 | . . . 1 Watcher 3 | . 2 1 . Swarmer 8 | . . 4 4 Grunt 19 | . 8 8 3 Sentry 8 | . . 6 2 Best Kill Streak 5 | . 4 5 4 Combat Bots Only 4 | . 2 4 4 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging . | . . . . Exploded 2 | . 1 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1073 | . 318 446 309 Core 276 | . 85 86 105 Absorbed by Shields . | . . . . Core Remaining (%) 83 | 100 66 . . Volleys Fired 94 | . 36 35 23 Largest 3 | . 2 3 3 Hottest 166 | . 98 166 166 Shots Fired 210 | . 65 95 50 Gun 83 | . 46 31 6 Cannon 99 | . 2 59 38 Launcher 28 | . 17 5 6 Special . | . . . . Kinetic 83 | . 46 31 6 Thermal 99 | . 2 59 38 Explosive 28 | . 17 5 6 Electromagnetic . | . . . . Robot Hit Streak 11 | . 11 9 6 Robot Miss Streak 4 | . 2 4 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 106 | . 37 46 23 Core Hits 69 | . 31 24 14 Critical Hits 2 | . . 1 1 Critical Kills 2 | . . 1 1 Critical Parts Destroyed . | . . . . Melee Attacks 4 | . . . 4 Impact 4 | . . . 4 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2964 | . 1292 1038 634 Guns 603 | . 438 132 33 Cannons 1089 | . 21 700 368 Explosions 1272 | . 833 206 233 Melee . | . . . . Ramming . | . . . . Kinetic 603 | . 438 132 33 Thermal 1133 | . 21 744 368 Explosive 1228 | . 833 162 233 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 1 3 3 Average Corruption 1 | . 1 2 3 Corruption Purged . | . . . . Effects 10 | . 1 2 7 Message Errors 3 | . 1 1 1 Matter Fused 2 | . . . 2 Energy Discharges 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Weapon Failures 3 | . . 1 2 Overload Shots . | . . . . Overflow Damage 10 | . 8 1 1 Projectiles 2 | . . 1 1 Explosions 8 | . 8 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 97 | . 18 38 41 Shots 7 | . 2 3 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 578 | . 90 469 578 Average Temperature 158 | . 24 151 194 Received Heat Transfer 384 | . 168 150 66 Effects 15 | . . 3 12 Shutdowns 2 | . . . 2 Energy Bleed 5 | . . 2 3 Matter Decay 2 | . . . 2 Short Circuit 1 | . . . 1 Damage (minor) 2 | . . 1 1 Damage (major) 2 | . . . 2 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 2011 | . 37 1308 666 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 399 | . 182 323 399 Initial 114 | . . 20 114 Average 143 | . 79 189 229 Maximum Alert Level 1 | . . 1 1 Low Security (%) 66 | 100 100 40 43 Level 1 33 | . . 59 56 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 3 2 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 4 | . . 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 6 | . 3 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 63 | . 14 33 16 Peak Tracking Total 6 | . 3 3 6 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 3 | . . 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 10 | . 3 6 1 Max in Single Turn 4 | . 1 4 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 17 | . 8 6 3 Terminals 10 | . 5 2 3 Fabricators . | . . . . Repair Stations 3 | . 1 2 . Recycling Units 3 | . 2 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 41 | . 21 14 6 Successful 29 | . 14 12 3 Failed 12 | . 7 2 3 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 24 | . 13 5 6 Fabricators . | . . . . Repair Stations 7 | . 3 4 . Recycling Units 7 | . 5 2 . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 14 | . 7 4 3 Robot Analysis 1 | . 1 . . Prototype ID Bank 2 | . 1 . 1 Open Door 1 | . . . 1 Branch Access Points 1 | . . 1 . Alert Level 1 | . 1 . . Locate Traps 4 | . 2 1 1 Dispatch Records 1 | . . 1 . Hauler Manifests 2 | . 1 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 7 | . 3 4 . Scan Component 4 | . 2 2 . Repair 3 | . 1 2 . Recycling Unit Hacks 6 | . 4 2 . Process 1 | . 1 . . Report Inventory 4 | . 2 2 . Retrieve Matter 1 | . 1 . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 6 2 2 Full Trace Events 2 | . 2 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . 1 2 . Time 78 | . 26 52 . Parts Recycled . | . . . . Recycled Matter 144 | . 144 . . Retrieved Matter 298 | . 298 . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 2862 | 62 1189 1324 287 Spaces Moved 1533 | 43 732 639 119 Core 7 | 7 . . . Treads . | . . . . Legs 1526 | 36 732 639 119 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 150 150 Average Speed 142 | 115 136 150 150 Slowest Speed 180 | 120 180 150 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 3 100 51 19 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 4 | . . . 4 Terrain Destroyed 223 | . 119 58 46 Melee 4 | . . . 4 Projectile 3 | . . . 3 AOE 216 | . 119 58 39 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 2023 | 52 864 930 177 Wait 286 | . 51 218 17 Move 1530 | 42 731 638 119 Hop . | . . . . Pick Up 33 | 3 21 9 . Fast Attach 10 | 6 3 . 1 Attach 3 | . . 2 1 Detach . | . . . . Swap 33 | 1 8 16 8 Drop 30 | . 14 12 4 Fire 94 | . 36 35 23 Melee 4 | . . . 4 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: [*Mat] / *Min x2 / *Sto x2) -9/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 63 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 403 | -10/Materials | Repaired Transport Network Coupler 485 | -10/Materials | Discovered new exit (range 13) 538 | -10/Materials | Discovered new exit (range 13) 789 | -10/Materials | Discovered new exit (range 4) 1252 | -10/Materials | Entered another Materials area 1252 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1474 | -9/Materials | Repaired Grenade Launcher 1558 | -9/Materials | Build established: Gunner 1935 | -9/Materials | Repaired Grenade Launcher 1954 | -9/Materials | Discovered new exit (range 8) 2147 | -9/Materials | Identified exit to Mines 2147 | -9/Materials | Identified exit to Storage 2576 | -9/Materials | Entered Storage 2691 | -9/Storage | Build established: Scavenger-Gunner 2863 | -9/Storage | Self-destructed Last Messages --------------- 02803_ K-01 Serf collects debris. 02807_ U-05 Engineer lays Concrete. 02813_ U-05 Engineer builds a Wall. 02815_ U-05 Engineer lays Concrete. 02820_ U-05 Engineer builds a Wall. 02822_ U-05 Engineer lays Concrete. 02824_ U-05 Engineer builds a Wall. 02825_ The unstable cave ceiling collapses. 02828_ U-05 Engineer lays Concrete. 02830_ U-05 Engineer builds a Wall. 02833_ System corrupted: Component data lost. 02835_ U-05 Engineer builds a Wall. 02839_ The unstable cave ceiling collapses. 02845_ K-01 Serf collects debris. 02849_ S-10 Pest destroyed. 02852_ System corrupted: Particle Cannon failed to cycle. 02852_ S-10 Pest destroyed. 02852_ Particle Cannon destroyed. 02857_ Destroyed Flight Unit. 02861_ S-10 Pest destroyed. 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