Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.30 @ 05:26:16 Player: Someone64 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (7) 35 Value Destroyed (146) 146 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1281 Bonus ------- None Cogmind --------- Core Integrity 114/400 Matter 271/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Location -9/Materials Parts ------- Power (2) Propulsion (3) Utility (2) Weapon (2) Inventory (4) Peak State ------------ Power Ion Engine Propulsion Aluminum Leg Aluminum Leg Wheel Utility Heat Sink High-capacity Storage Unit Weapon Particle Gun Mace Inventory Compact Wheel Small Storage Unit Small Storage Unit Assault Rifle Grenade Launcher [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Parts Attached 14 | 6 4 . 4 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . . 1 Treads . | . . . . Leg 2 | 2 . . . Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 3 | 1 2 . . Device 1 | . 1 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 2 . 3 Energy Gun 3 | 2 1 . . Energy Cannon . | . . . . Ballistic Gun 2 | . 1 . 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . 2 . 3 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 2 | . 2 . . Highest Loss Streak 3 | . 2 . 3 Average Slot Usage (%) 85 | . 89 100 61 Engine 12 | . 14 14 7 Leg 24 | . 28 28 15 Wheel 1 | . . . 6 Device 9 | . 5 14 7 Storage 12 | . 14 14 8 Energy Gun 13 | . 20 14 3 Ballistic Gun 9 | . 6 14 6 Impact Weapon 1 | . . . 5 Naked Turns 46 | . . . 46 Heaviest Build 43 | 12 43 43 43 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 2 | 1 2 2 2 Average Overweight (x) 1 | . 1 2 . Largest Inventory Capacity 12 | 6 12 12 12 Average Capacity 10 | 4 9 12 9 Most Carried 6 | 5 6 5 6 Average Carried 4 | 3 5 5 3 Final Capacity 12 | 6 12 12 4 Final Carried 5 | 3 5 5 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 296 | 191 105 . . Remotely . | . . . . Salvage Created 215 | . 179 . 36 Parts 11 | . 9 . 2 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 6 | . 5 . 1 Guns 5 | . 5 . . AOE 1 | . . . 1 Classes Destroyed 3 | . 3 . . Worker 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 3 | . 2 . 1 Best Kill Streak 3 | . 3 . 1 Combat Bots Only 3 | . 3 . 1 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 769 | . 232 . 537 Core 306 | . 20 . 286 Absorbed by Shields . | . . . . Core Remaining (%) 96 | 100 . 92 . Volleys Fired 18 | . 16 . 2 Largest 2 | . 2 . 1 Hottest 80 | . 80 . 30 Shots Fired 31 | . 29 . 2 Gun 30 | . 29 . 1 Cannon . | . . . . Launcher 1 | . . . 1 Special . | . . . . Kinetic 3 | . 2 . 1 Thermal 14 | . 14 . . Explosive 1 | . . . 1 Electromagnetic 13 | . 13 . . Robot Hit Streak 13 | . 13 . . Robot Miss Streak 2 | . 2 . 1 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 29 | . 23 . 6 Core Hits 13 | . 9 . 4 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 7 | . . . 7 Impact 7 | . . . 7 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 484 | . 278 . 206 Guns 278 | . 278 . . Cannons . | . . . . Explosions 52 | . . . 52 Melee 138 | . . . 138 Ramming 16 | . . . 16 Kinetic 27 | . 27 . . Thermal 108 | . 108 . . Explosive 52 | . . . 52 Electromagnetic 143 | . 143 . . Impact 138 | . . . 138 Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 9 | . . . 9 Shots 1 | . . . 1 Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 225 | . 225 . . Average Temperature 98 | . 98 . . Received Heat Transfer 414 | . 117 . 297 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 250 | . 250 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 111 | . 111 43 47 Average Influence 45 | . 79 43 24 Maximum Alert Level . | . . . . Low Security (%) 100 | . . . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 15 | . 8 . 7 Peak Tracking Total 6 | . 5 . 6 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 4 | . 2 . 2 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 12 | . 3 . 9 Successful 9 | . 1 . 8 Failed 3 | . 2 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 8 | . 3 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 4 | . . . 4 Garrison Access . | . . . . Terminal Hacks 5 | . 1 . 4 Record 1 | . . . 1 Scanalyzer Index 1 | . . . 1 Dispatch Records 1 | . . . 1 Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . . 4 Insert Component 2 | . . . 2 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . . 2 Full Trace Events 1 | . . . 1 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 2 | . . . 2 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 685 | 77 218 228 162 Spaces Moved 396 | 49 109 127 111 Core 70 | 6 . . 64 Treads . | . . . . Legs 326 | 43 109 127 47 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 180 50 Average Speed 142 | 115 150 180 105 Slowest Speed 180 | 120 180 180 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 3 39 43 11 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 7 | . . . 7 Melee . | . . . . Projectile . | . . . . AOE 7 | . . . 7 Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 479 | 70 135 127 147 Wait 15 | 5 . 1 9 Move 393 | 48 108 126 111 Hop . | . . . . Pick Up 18 | 10 6 . 2 Fast Attach . | . . . . Attach 11 | 6 3 . 2 Detach 1 | . . . 1 Swap 3 | . 1 . 2 Drop 11 | 1 1 . 9 Fire 18 | . 16 . 2 Melee 7 | . . . 7 Ram 2 | . . . 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 16) 283 | -10/Materials | Discovered new exit (range 5) 296 | -10/Materials | Entered Mines 314 | -10/Mines | Build established: Mutant 515 | -10/Mines | Discovered new exit (range 5) 524 | -10/Mines | Entered Materials 524 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 662 | -9/Materials | Core integrity fell below 50% 670 | -9/Materials | Lost 3 parts (1p2n) 686 | -9/Materials | Self-destructed Last Messages --------------- Operator. Types of information accessible directly from each terminal are limited in order to mitigate the negative impacts of unauthorized access. Access is restricted by shielding the system behind multi-layered security, the first layer of which requires a dynamic key to clear without triggering defense mechanisms. >>Index(Scanalyzers) Found 2 scanalyzers. Downloaded coordinate data. >>Enumerate(Squads) Retrieving dispatch records... Found 27 active squads: 10x Security 5x Surveillance 5x Patrol 6x Transport 1x Reinforcement >>Layout(Zone) Retrieving Zone 6W layout... Downloaded map data. Feedback: System corruption (+1%). 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""" #?????????# ######### #??????# | | ??????????######?????????# #??????#### | | ?????????????????????????# ###########?????????? | | ?????????????????????????#####???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- Particle Gun | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedFieldBuckler Manual? 0 Play Time 00:12:55 Cumulative 4.8 hours Start 2019.10.30 @ 05:16:08 End 2019.10.30 @ 05:26:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 6 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b587423c-f899-462c-873a-98adbc765411