Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.19 @ 01:13:40 Player: Tmvn Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (15) 75 Value Destroyed (466) 466 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5641 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 95/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Flight Unit EM Pulse Gun Variable Charge Gun Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Cooled Airjet Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Advanced Sensor Array Hacking Suite Hacking Suite Drone Bay > --- WEAPON ----------- (None) > --- INVENTORY -------- EM Pulse Gun Heavy Assault Rifle Flak Gun Remote Datajack [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Flight Unit Treads Armored Medium Treads Wheel Wheel Hover Unit Cooled Airjet Flight Unit Improved Flight Unit Utility Small Storage Unit Device Advanced Sensor Array Storage Small Storage Unit Hackware Hacking Suite Protection Weapon Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 . 2 2 2 2 . . 2 Power 1 | . . . . . . 1 . . . . Propulsion 5 | . . 1 . 1 2 . . . . 1 Utility 5 | . . 1 . 1 . 1 1 . . 1 Weapon 1 | . . . . . . . 1 . . . Parts Attached 56 | 6 . 20 . 5 7 3 . 5 1 9 Power 9 | 1 . 2 . 1 1 1 . 2 . 1 Engine 9 | 1 . 2 . 1 1 1 . 2 . 1 Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 19 | 2 . 8 . 1 1 1 . 1 . 5 Treads 4 | . . . . . . . . . . 4 Leg . | . . . . . . . . . . . Wheel 8 | 2 . 5 . . . . . . . 1 Hover 2 | . . . . . 1 . . 1 . . Flight 5 | . . 3 . 1 . 1 . . . . Utility 8 | 1 . 2 . 1 1 1 . . 1 1 Device 4 | . . 1 . . . 1 . . 1 1 Storage 1 | 1 . . . . . . . . . . Processor . | . . . . . . . . . . . Hackware 2 | . . . . 1 1 . . . . . Protection 1 | . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 20 | 2 . 8 . 2 4 . . 2 . 2 Energy Gun 4 | 1 . 2 . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 8 | 1 . 4 . 1 . . . 2 . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . 1 . 1 . . . . . . Special Weapon 5 | . . . . . 4 . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . . . . . Parts Lost 13 | . . 1 . . 1 . 1 6 . 4 Power 5 | . . . . . 1 . . 2 . 2 Propulsion 4 | . . . . . . . 1 2 . 1 Utility 2 | . . . . . . . . 2 . . Weapon 2 | . . 1 . . . . . . . 1 Highest Loss Streak 3 | . . 1 . . 1 . 1 3 . 2 Average Slot Usage (%) 61 | . 85 75 . 95 68 69 51 36 23 17 Engine 8 | . 14 11 . 9 7 9 5 6 5 1 Wheel 7 | . 28 23 . . . . . . . . Flight 16 | . . 2 . 36 30 24 20 14 11 2 Device 5 | . . . . 9 7 10 11 5 5 4 Storage 6 | . 14 11 . 9 7 6 5 3 . . Hackware 4 | . . . . 6 10 13 7 . . . Protection 2 | . . 5 . 9 1 . . . . . Energy Gun 2 | . 14 5 . . . . . . . . Ballistic Gun 5 | . 14 14 . 8 . . . 2 . . Naked Turns 31 | . . . . . . . . . . 31 Heaviest Build 27 | 13 13 18 16 16 14 23 16 27 8 9 Greatest Support 108 | 26 26 36 18 24 24 24 18 18 12 108 Greatest Overweight (x) 2 | . . 2 . 1 1 1 1 1 . 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 6 6 4 4 Average Capacity 5 | 5 6 6 6 6 6 6 6 5 4 4 Most Carried 6 | 2 5 6 6 6 6 6 6 6 3 4 Average Carried 5 | 1 4 5 6 5 5 4 6 4 2 3 Final Capacity 6 | 6 6 6 6 6 6 6 6 4 4 4 Final Carried 6 | 2 5 6 6 6 5 6 6 3 2 4 Class Distribution -------------------- 45% | Mutant 22% | Sprinter 13% | Hacker-Sprinter 11% | Hacker-Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Matter Collected 693 | 169 78 213 17 . . . . 216 . . Remotely . | . . . . . . . . . . . Salvage Created 556 | . 78 366 . 24 . . . 88 . . Parts 40 | . 2 35 . . . . . 3 . . Haulers Intercepted 1 | . . 1 . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . 7 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Combat Hostiles Destroyed 10 | . 1 7 . 1 . . . 1 . . Guns 7 | . 1 5 . . . . . 1 . . AOE 3 | . . 2 . 1 . . . . . . Classes Destroyed 7 | . 2 4 . 1 . . . . . . Worker 1 | . 1 . . . . . . . . . Builder 2 | . . 2 . . . . . . . . Hauler 1 | . . 1 . . . . . . . . Operator 1 | . . 1 . . . . . . . . Grunt 5 | . 1 4 . . . . . . . . Sentry 4 | . . 3 . . . . . 1 . . Hunter 1 | . . . . 1 . . . . . . Best Kill Streak 8 | . 1 8 . 1 . . . 1 . . Combat Bots Only 5 | . 1 5 . 1 . . . 1 . . Max Kills in Single Turn 3 | . 1 3 . 1 . . . 1 . . Gunslinging . | . . . . . . . . . . . Exploded 1 | . . 1 . 1 . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Damage Taken 3530 | . 32 352 38 152 235 35 94 593 18 1981 Core 1548 | . 22 55 12 53 67 22 23 118 18 1158 Absorbed by Shields 5 | . . . . . . 5 . . . . Core Remaining (%) 90 | 100 91 . 83 90 90 97 . . 84 . Volleys Fired 34 | . 4 19 . 5 1 . . 5 . . Largest 2 | . 2 2 . 2 1 . . 2 . . Hottest 86 | . 60 86 . 50 30 . . 51 . . Shots Fired 61 | . 8 32 . 10 1 . . 10 . . Gun 51 | . 8 28 . 5 . . . 10 . . Cannon . | . . . . . . . . . . . Launcher 9 | . . 4 . 5 . . . . . . Special 1 | . . . . . 1 . . . . . Kinetic 34 | . 4 15 . 5 . . . 10 . . Thermal 13 | . . 13 . . . . . . . . Explosive 9 | . . 4 . 5 . . . . . . Electromagnetic 4 | . 4 . . . . . . . . . Robot Hit Streak 9 | . 1 9 . 6 2 . . 9 . . Robot Miss Streak 3 | . 3 2 . 2 . . . 2 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 39 | . 2 19 1 7 1 . . 9 . . Core Hits 32 | . 2 18 . 3 . . . 9 . . Critical Hits . | . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Melee Attacks 1 | . . . 1 . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1050 | . 42 617 . 177 . . . 199 . 15 Guns 588 | . 42 321 . 28 . . . 197 . . Cannons . | . . . . . . . . . . . Explosions 445 | . . 296 . 149 . . . . . . Melee . | . . . . . . . . . . . Ramming 17 | . . . . . . . . 2 . 15 Kinetic 399 | . 15 159 . 28 . . . 197 . . Thermal 162 | . . 162 . . . . . . . . Explosive 445 | . . 296 . 149 . . . . . . Electromagnetic 27 | . 27 . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . 1 . . 1 1 . Average Corruption 1 | . . . . . 1 . . 1 1 . Corruption Purged . | . . . . . . . . . . . Effects 1 | . . . . . 1 . . . . . Energy Discharges 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 8 | . . . . . . . . 1 . 7 Shots . | . . . . . . . . . . . Rammed 2 | . . . . . . . . 1 . 1 Targets Rammed 2 | . . . . . . . . 1 . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 313 | . 6 120 . . 313 . . . . . Average Temperature 73 | . 6 41 . . 186 . . . . . Received Heat Transfer 468 | . 18 162 . . 84 . 27 54 9 114 Effects 1 | . . . . . 1 . . . . . Damage (minor) 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 407 | . . 407 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Peak Influence 263 | . 64 263 117 86 90 64 45 . . 45 Initial 102 | . . 26 102 45 38 39 30 . . . Average 72 | . 24 165 115 54 58 50 29 . . 26 Maximum Alert Level 1 | . . 1 . . . . . . . . Low Security (%) 87 | 100 100 50 100 100 100 100 100 . . 100 Level 1 12 | . . 50 . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 4 | . 1 1 . . . . 1 . . 1 Investigation 3 | . 1 1 . . . . 1 . . . Extermination . | . . . . . . . . . . . Reinforcement 1 | . . . . . . . . . . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Distress Signals 3 | . . 1 . . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 48 | . 3 9 4 1 9 1 3 5 4 9 Peak Tracking Total 7 | . 3 5 4 1 6 1 3 4 5 7 Tactical Retreats 4 | . . 1 . . 2 . . 1 . . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Traps Triggered 5 | . 1 1 . . 1 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Machines Accessed 11 | . 1 2 . 1 4 1 2 . . . Terminals 7 | . 1 2 . 1 1 . 2 . . . Fabricators 2 | . . . . . 2 . . . . . Repair Stations 2 | . . . . . 1 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 18 | . 1 2 . 2 6 2 5 . . . Successful 11 | . 1 1 . 2 4 2 1 . . . Failed 7 | . . 1 . . 2 . 4 . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 12 | . 1 2 . 2 2 . 5 . . . Fabricators 2 | . . . . . 2 . . . . . Repair Stations 4 | . . . . . 2 2 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 7 | . 1 1 . 2 2 . 1 . . . Record 3 | . . . . 2 . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . Locate Traps 1 | . . . . . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . Network Status 1 | . . . . . 1 . . . . . Build 1 | . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . Scan Component 1 | . . . . . . 1 . . . . Repair 1 | . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . 1 1 . . 2 1 2 . . . Full Trace Events 1 | . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built 2 | . . . . . 2 . . . . . Matter 168 | . . . . . 168 . . . . . Time 84 | . . . . . 84 . . . . . Total Part Build Rating 8 | . . . . . 8 . . . . . Parts Repaired 1 | . . . . . . 1 . . . . Time 25 | . . . . . . 25 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . 1 . 1 . . . . . Non-combat 1 | . . . 1 . . . . . . . Combat 1 | . . . . . 1 . . . . . Robot Hacks Applied 2 | . . . 1 . 1 . . . . . parse_system 2 | . . . 1 . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 . . Drone Launches 2 | . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Turns Passed 1503 | 54 98 308 8 129 288 133 106 227 8 144 Spaces Moved 2117 | 49 93 283 21 149 486 206 189 397 20 224 Core 80 | 2 . . . . . . . . . 78 Treads 14 | . . . . . . . . . . 14 Legs . | . . . . . . . . . . . Wheels 398 | 47 93 243 . . . . . . . 15 Hover 19 | . . . . . . . . 19 . . Flight 1606 | . . 40 21 149 486 206 189 378 20 117 Fastest Speed 26 | 50 90 29 29 26 26 26 29 29 32 32 Average Speed 55 | 87 90 78 29 70 39 43 55 51 32 52 Slowest Speed 175 | 90 90 175 29 102 102 102 102 102 32 170 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 6 | . . . . 1 5 . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 19 | 4 26 34 9 14 17 9 8 72 11 7 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . 1 . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . 1 . . . . 4 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 40 | . . 29 . 11 . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 40 | . . 29 . 11 . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Total 2372 | 56 99 337 21 162 576 249 190 411 20 251 Wait 110 | . . . . . 80 21 . 1 . 8 Move 2095 | 48 92 282 20 146 475 205 188 396 19 224 Hop 6 | . . . . 1 5 . . . . . Pick Up 8 | 2 3 1 . . 1 1 . . . . Fast Attach 32 | 6 . 8 . 2 4 2 . 1 . 9 Attach 13 | . . 2 . 2 3 1 . 4 1 . Detach 14 | . . 1 . 2 3 1 2 3 . 2 Swap 11 | . . 10 . 1 . . . . . . Drop 29 | . . 14 . 3 4 1 . . . 7 Fire 34 | . 4 19 . 5 1 . . 5 . . Melee 1 | . . . 1 . . . . . . . Ram 2 | . . . . . . . . 1 . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 17 | . . . . . . 17 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: Arm) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 16) 153 | -10/Materials | Entered another Materials area 153 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 311 | -9/Materials | Build established: Mutant 449 | -9/Materials | Discovered new exit (range 16) 461 | -9/Materials | Entered Mines 467 | -9/Mines | Discovered new exit (range 7) 469 | -9/Mines | Entered Materials 469 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 597 | -8/Materials | Discovered new exit (range 4) 598 | -8/Materials | Entered Factory 598 | -7/Factory | Evolved 2 slots: Propulsion x2 766 | -7/Factory | Identified exit to Lower Caves 854 | -7/Factory | Fabricated Greatsword (x2) 868 | -7/Factory | Discovered new exit (range 12) 886 | -7/Factory | Entered another Factory area 886 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 930 | -6/Factory | Repaired Imp. Flight Unit 1012 | -6/Factory | Discovered new exit (range 8) 1019 | -6/Factory | Entered another Factory area 1019 | -5/Factory | Accompanied by 2 allies 1019 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 1122 | -5/Factory | Discovered new exit (range 8) 1125 | -5/Factory | Entered Upper Caves 1200 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1228 | -5/Upper Caves | Learned location of Warlord (-4) 1317 | -5/Upper Caves | Lost 3 parts (1p1n1u) 1349 | -5/Upper Caves | Discovered new exit (range 7) 1352 | -5/Upper Caves | Entered another Upper Caves area 1356 | -5/Upper Caves | Discovered new exit (range 15) 1357 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1358 | -5/Upper Caves | Encountered a Warlord checkpoint 1360 | -5/Upper Caves | Entered Factory 1360 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1361 | -4/Factory | Identified exit to Armory 1463 | -4/Factory | Core integrity fell below 50% 1473 | -4/Factory | Core integrity fell below 20% 1497 | -4/Factory | Spotted B-86 Titan 1504 | -4/Factory | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- K-01 Serf collects debris. Penetrated by Slug. R-10 Processor collects Com. Wheel. Slug penetrates Wall. Penetrated by Slug. Subcomponent Replicator disabled. Slug penetrates Wall. R-10 Processor collects Med. Storage Unit. Slug penetrates Wall. Com. Wheel destroyed. Slammed into W-44 Eye. Penetrated by Slug. Recycling Unit disabled. Adv. Thermal Shield tumbles out of recycling unit. Fusion Modulator explodes. Slug penetrates Fusion Modulator. Fusion Modulator explodes. Imp. Force Field tumbles out of recycling unit. Fusion Modulator explodes. Imp. Force Field tumbles out of recycling unit. 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""! # | | ?????????? @ ! + """ | | ?????????? w # """"" | | ?????????? ;;; # """"" | | ???????????######### ########### #? | | ???????????????????# ??????????# # """ ? | | ???????????????????# ??????????# + """""?? | | ???????????????????# ??????????# # """""?? | | ???????????????????# ??????????# #?? ? | | ???????????????????# ??????????#+## #???###### | | ???????????????????# ??????????????# #????????? | | ???????????????????# ??????????????# #????????? | | ???????????????????# ??????????????# #????????? | | ???????????????????# ??????????????# #????????? | | ???????????????????# ??????????????# #????????? | | ????????????????????? ???????????????# #????????? | | ??????????????????????????????????????# #????????? | | ??????????????????????????????????????# #????????? | | ??????????????????????????????????????# #????????? | | ??????????????????????????????????????# #????????? | | ??????????????????????????????????????# #????????? | | ??????????????????????????????????????# #????????? | | ??????????????????????????????????????# #????????? | | ??????????????????????????????????????# #????????? | | ??????????????????????????????#########/#????????? | | ??????????????????????????????# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 23 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 64 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Greatsword | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look Challenges ------------ None Game ------ Seed MediumMagneticMicroactuators Manual? 0 Play Time 00:47:54 Cumulative 4.7 hours Start 2020.09.18 @ 21:55:28 End 2020.09.19 @ 01:13:40 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 13 Achievement% 20 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 0 Map Filters SATURATION(56) Filters SATURATION(66) Steam 1 RUN: f099076c-1c6e-414d-9194-af5bcad76391