Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.02.26 @ 13:25:22 Player: 7604 Result: Destroyed by Piercing Trap Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (50) 250 Value Destroyed (1102) 1102 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 2012 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 263/265 System Corruption 0% Temperature Cool (0) Movement Rolling (131) Ox3 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Wheel Subdweller Monowheel > --- UTILITY (2) ------ Huge Storage Unit Seismic Detector > --- WEAPON (2) ------- Subdweller Machine Gun Datajack > --- INVENTORY (25) --- Improved Ion Engine Light Angular Momentum Engine Armored Treads Subdweller Monowheel Structural Scanner Structural Scanner Seismic Detector Targeting Computer ECM Suite Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Makeshift Light Armor Plating Hacking Suite Improved Trap Extractor (0/6) Particle Gun Subdweller Laser Assault Rifle Assault Rifle Light Cannon Light Cannon Mining Laser Multitool Shrapnel Trap Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Subdweller Monowheel > --- UTILITY ---------- Huge Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Subdweller Laser Subdweller Laser > --- INVENTORY -------- Improved Ion Engine Light Angular Momentum Engine Wheel Subdweller Monowheel Structural Scanner Structural Scanner Seismic Detector Seismic Detector Targeting Computer ECM Suite Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Makeshift Light Armor Plating Hacking Suite Improved Trap Extractor Assault Rifle Assault Rifle Subdweller Machine Gun Light Cannon Light Cannon Datajack Mining Laser Multitool [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Subdweller Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 32 | 7 10 4 11 Power 4 | 1 2 1 . Engine 3 | 1 1 1 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 8 | 2 1 1 4 Treads 5 | 2 1 1 1 Leg . | . . . . Wheel 3 | . . . 3 Hover . | . . . . Flight . | . . . . Utility 11 | 2 3 2 4 Device 5 | 1 . 1 3 Storage 4 | 1 3 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 9 | 2 4 . 3 Energy Gun 2 | . . . 2 Energy Cannon . | . . . . Ballistic Gun 3 | 2 . . 1 Ballistic Cannon 2 | . 2 . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 9 | . 3 3 3 Power 2 | . 1 1 . Propulsion 4 | . 1 1 2 Utility 2 | . . 1 1 Weapon 1 | . 1 . . Highest Loss Streak 3 | . 3 2 2 To Critical Strikes . | . . . . Average Backups 19 | 2 15 19 23 Power 1 | . 1 1 1 Propulsion 1 | . . . 1 Utility 11 | . 10 13 13 Weapon 3 | . 2 3 5 Tool/Special . | . . . . Unused Backups 14 | . 1 . 13 Power 3 | . 1 . 2 Propulsion . | . . . . Utility 8 | . . . 8 Weapon 2 | . . . 2 Tool/Special 1 | . . . 1 Average Slot Usage (%) 99 | . 99 99 100 Engine 13 | . 13 13 14 Treads 22 | . 28 28 17 Wheel 5 | . . . 10 Device 13 | . 14 13 13 Storage 14 | . 14 14 14 Energy Gun 7 | . . . 15 Ballistic Gun 8 | . 16 . 6 Ballistic Cannon 9 | . 11 27 1 Special Weapon 2 | . . . 4 Peak Build Rating 18 | 7 10 11 18 Average Rating 11 | 6 9 10 14 On Entrance 7 | . 7 10 11 Naked Turns . | . . . . Heaviest Build 100 | 13 94 94 100 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 4 | . 2 2 4 Average Overweight (x) 1 | . 1 2 2 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 23 | 7 21 25 25 Most Carried 25 | 5 20 20 25 Average Carried 19 | 2 16 19 23 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 5 20 20 25 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1489 | 348 630 193 318 Remotely . | . . . . Salvage Created 1432 | 146 779 301 206 Parts 85 | 16 53 6 10 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 8 | . . . 8 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 35 | . 23 8 4 Guns 19 | . 15 . 4 Cannons 16 | . 8 8 . Classes Destroyed 11 | 2 6 . 3 Worker 2 | . 2 . . Builder 1 | . 1 . . Tunneler 5 | 5 . . . Hauler 2 | . 2 . . Recycler 2 | 1 . 1 . Watcher 3 | . 3 . . Swarmer 12 | . 12 . . Grunt 19 | . 11 8 . Sentry 1 | . . . 1 Artisan 1 | . . . 1 Subdweller 3 | . . . 3 Best Kill Streak 7 | 3 4 7 1 Combat Bots Only 6 | . 3 6 1 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 165 | . 119 27 19 Missed 41 | . 37 2 2 Damage Taken 1486 | . 746 384 356 Core 251 | . 86 88 77 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 162 | 13 85 21 43 Largest 2 | 2 2 2 2 Hottest 120 | 40 100 60 120 Shots Fired 287 | 26 159 42 60 Gun 179 | 26 115 . 38 Cannon 84 | . 42 42 . Launcher . | . . . . Special 24 | . 2 . 22 Kinetic 240 | 26 157 42 15 Thermal 47 | . 2 . 45 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | 8 8 7 14 Robot Miss Streak 5 | 2 5 3 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 169 | 19 93 28 29 Core Hits 67 | 7 39 12 9 Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 6 | . 1 4 1 Destroy 2 | . 1 . 1 Blast 4 | . . 4 . Melee Attacks 1 | . 1 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . 1 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2683 | 229 1396 491 567 Guns 1744 | 229 948 . 567 Cannons 908 | . 422 486 . Explosions . | . . . . Melee . | . . . . Ramming 31 | . 26 5 . Kinetic 2277 | 229 1370 486 192 Thermal 375 | . . . 375 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 8 | . 8 . . Projectiles 8 | . 8 . . Explosions . | . . . . Melee . | . . . . Knockbacks 6 | . 6 . . Impact . | . . . . Kinetic 6 | . 6 . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 3 | . 3 . . Targets Rammed 4 | . 3 1 . Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 105 | . 24 105 54 Average Temperature 29 | . 8 56 13 Received Heat Transfer 456 | . 195 198 63 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . 3 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 475 | . . . 475 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level 1 | . 1 . . Low Security (%) 94 | 100 89 100 . Level 1 5 | . 10 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 251 | 5 251 130 . Initial 96 | . . 96 . Average 50 | . 75 20 . Influence Increases 1076 | 30 806 205 35 Destroy 0b10 Robot/C 640 | . 460 160 20 Destroy 0b10 Robot/NC 75 | 30 40 5 . Destroy Leader 140 | . 100 40 . Trap Triggered on 0b10 20 | . 20 . . Successful Hack 47 | . 47 . . Select Force Hacks 60 | . 60 . . Destroy Structure 4 | . 4 . . Lose Combat Pursuer 90 | . 75 . 15 Influence Decreases 925 | 30 559 301 35 Time Decay 865 | 30 519 281 35 Lost Part 50 | . 30 20 . Lost Ally 10 | . 10 . . Squads Dispatched 5 | . 5 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 3 | . 3 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 5 | . 5 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 41 8 6 Peak Tracking Total 4 | . 4 4 1 Tactical Retreats 5 | . 4 . 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts 34 | . 19 15 . Triggered 1 | . . 1 . Disarmed . | . . . . Reprogrammed 4 | . 3 1 . Reused 2 | . 2 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 2 | . 2 . . Most Traps Carried 1 | . . . 1 Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 11 | . 9 1 1 Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . 23 1 3 Successful 17 | . 13 1 3 Failed 10 | . 10 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 19 | . 19 . . Terminals 17 | . 17 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 5 | . 5 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 3 1 3 Record 3 | . . . 3 Robot Analysis 2 | . 2 . . Open Door 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 9 . . Terminals 7 | . 7 . . Assimilate 1 | . 1 . . Botnet 2 | . 2 . . Operators 1 | . 1 . . Skim 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 9 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 6 | . 1 5 . Largest Group 5 | . 1 5 5 Highest-Rated Group 85 | . 10 85 85 Highest-Rated Ally 31 | . 10 31 31 Total Orders . | . . . . Ally Attacks 21 | . . . 21 Total Damage 251 | . . . 251 Kills 2 | . . . 2 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 8434 | 228 2637 1650 3919 Structural 4 | . . . 4 Seismic 8430 | 228 2637 1650 3915 Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 8658 | 332 2637 1669 4020 Spaces Moved 2924 | 176 799 470 1479 Core 10 | 10 . . . Treads 2150 | 166 799 470 715 Legs . | . . . . Wheels 764 | . . . 764 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 320 130 Average Speed 243 | 153 254 320 223 Slowest Speed 480 | 160 320 320 480 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 64 | 8 97 96 58 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . 2 . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 2 | . 2 . . Terrain Destroyed 2 | . 2 . . Melee . | . . . . Projectile 2 | . 2 . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 4110 | 208 1236 591 2075 Wait 890 | 8 295 76 511 Move 2921 | 175 798 469 1479 Hop . | . . . . Pick Up 34 | 5 16 3 10 Fast Attach 11 | 7 2 . 2 Attach 7 | . 3 3 1 Detach 2 | . 2 . . Swap 37 | . 9 3 25 Drop 7 | . 3 . 4 Fire 162 | 13 85 21 43 Melee 1 | . 1 . . Ram . | . . . . Kick . | . . . . Crush 4 | . 3 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap 34 | . 19 15 . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sub) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 333 | -11/Scrapyard | Entered Materials 334 | -10/Materials | Build established: Mutant 610 | -10/Materials | Discovered new exit (range 8) 690 | -10/Materials | Discovered new exit (range 8) 696 | -10/Materials | Discovered new exit (range 8) 915 | -10/Materials | Discovered new exit (range 3) 1282 | -10/Materials | Discovered new exit (range 8) 1360 | -10/Materials | Lost 3 parts (1p1n1w) 2308 | -10/Materials | Discovered new exit (range 16) 2970 | -10/Materials | Entered Mines 3273 | -10/Mines | Core integrity fell below 50% 3561 | -10/Mines | Discovered new exit (range 11) 3598 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3955 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 4122 | -10/Mines | Discovered new exit (range 5) 4312 | -10/Mines | Discovered new exit (range 6) 4500 | -10/Mines | Learned location of 1 exit from Materials 4639 | -10/Mines | Entered Subcaves 4639 | -10/Subcaves | Accompanied by 5 allies 4640 | -10/Subcaves | Approached by a straggling Scientist 4644 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 4974 | -10/Subcaves | Visited Clippyterm 4984 | -10/Subcaves | Learned Factory emergency access door positions 5245 | -10/Subcaves | Build established: Scavenger-Mutant 5719 | -10/Subcaves | Lost 6 allies 6075 | -10/Subcaves | Build established: Mutant 7216 | -10/Subcaves | Core integrity fell below 20% 7426 | -10/Subcaves | Build established: Scavenger-Mutant 7959 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 8659 | -10/Subcaves | Destroyed by Piercing Trap Last Messages --------------- 07704_ Subatomizers dissect the Sub. Optics, destroying it. 07954_ Y-45 Defender destroyed. 07957_ Acquired 50 matter. 07959_ Beam Rifle crushed. A swath of the cavern ceiling suddenly collapses. 07959_ Hvy. Assault Rifle fries itself beyond repair. 07960_ Lgt. Treads fries itself beyond repair. 07972_ Imp. Ion Engine fries itself beyond repair. 08263_ Acquired 1 matter. 08266_ Acquired Shrapnel Trap. 08478_ Acquired 17 matter. 08514_ Dropped Broken Sub. Laser. 08514_ Acquired Particle Gun. 08515_ Acquired 12 matter. 08659_ Triggered Piercing Trap. 08659_ Spikes shoot up from the floor. 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