Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.03 @ 12:05:39 Player: AnotherZach Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (158) 790 Value Destroyed (3885) 3885 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (119) 119 TOTAL SCORE: 8634 Bonus ------- High Alert Combat Kills 220 Follower Combat Kills 36 Friendly Fire -137 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 164/166 System Corruption 12% Temperature Cool (2) Movement Treading (69) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Multi-Nuclear Core > --- PROPULSION (5) --- Light Treads Titanium Leg Treaded Carbon-Gravmag Exoskeleton > --- UTILITY (5) ------ Armored Scrap Engine Improved Heat Sink Machine Analyzer Improved Light Armor Plating > --- WEAPON (2) ------- Hpw. EM Pulse Construct/G Hpw. Accelerated Ion Construct/G > --- INVENTORY (5) ---- Large Storage Unit Transmission Jammer Hardened Light Armor Plating Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Multi-Nuclear Core > --- PROPULSION ------- Medium Treads Treaded Carbon-Gravmag Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink Large Storage Unit Light Regenerative Plating > --- WEAPON ----------- Hpw. EM Pulse Construct/G Hpw. Accelerated Ion Construct/G > --- INVENTORY -------- High-capacity Storage Unit High-capacity Matter Pod Structural Scanner Machine Analyzer Improved Terrain Scanner Seismic Detector Transmission Jammer Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Layered Light Armor Plating High-powered Tractor Beam Improved Trap Extractor EM Pulse Cannon Plasma Cannon [Rating: 61] Favorites ----------- Power Constructs Engine Cooled Ion Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Machine Analyzer Hackware System Shield Protection Light Regenerative Plating Weapon Constructs Energy Gun Constructs Energy Cannon Advanced Beam Cannon Ballistic Gun Constructs Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Slots Evolved 6 | . . . 2 . . 4 . . . . Power . | . . . . . . . . . . . Propulsion 3 | . . . 1 . . 2 . . . . Utility 3 | . . . 1 . . 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 117 | 7 16 4 39 13 7 17 3 10 1 . Power 11 | 1 2 1 6 1 . . . . . . Engine 11 | 1 2 1 6 1 . . . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 33 | 2 7 2 9 3 3 4 . 3 . . Treads 12 | . . 2 3 1 3 2 . 1 . . Leg 4 | . 2 . . . . 1 . 1 . . Wheel 13 | 2 4 . 5 2 . . . . . . Hover 2 | . . . 1 . . . . 1 . . Flight 2 | . 1 . . . . 1 . . . . Utility 37 | 2 4 . 9 2 1 8 3 7 1 . Device 12 | 1 2 . 1 1 1 3 . 3 . . Storage 5 | 1 1 . 1 . . 2 . . . . Processor 4 | . . . 2 . . 1 1 . . . Hackware 1 | . . . . . . 1 . . . . Protection 15 | . 1 . 5 1 . 1 2 4 1 . Artifact . | . . . . . . . . . . . Weapon 36 | 2 3 1 15 7 3 5 . . . . Energy Gun 12 | 1 1 . 6 3 1 . . . . . Energy Cannon 4 | . . . . 2 1 1 . . . . Ballistic Gun 8 | 1 2 1 4 . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . Launcher 6 | . . . 4 . . 2 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 5 | . . . 1 1 1 2 . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . . . 4 3 1 2 . . . . Parts Lost 18 | . 2 3 7 1 . 4 1 . . . Power 4 | . . 1 2 . . 1 . . . . Propulsion 3 | . 1 1 . . . 1 . . . . Utility 2 | . . . 1 . . . 1 . . . Weapon 9 | . 1 1 4 1 . 2 . . . . Highest Loss Streak 3 | . 2 3 2 1 . 2 1 . . . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 83 | . 99 99 98 99 82 61 54 65 76 76 Engine 10 | . 14 14 10 11 10 6 7 3 . . Treads 10 | . . 24 9 5 17 2 . 5 15 15 Leg 1 | . 3 . . . . . 7 5 7 7 Wheel 11 | . 24 2 23 27 7 . . . . . Hover 1 | . . . . . 1 3 . 1 . . Device 9 | . 12 . 1 8 10 14 11 13 15 15 Storage 9 | . 14 14 11 11 11 7 . . . . Processor 2 | . . . 5 2 . 6 3 7 7 7 Protection 5 | . 1 14 14 11 3 . 6 7 7 7 Energy Gun 5 | . 5 1 8 6 4 7 . . 7 7 Energy Cannon 5 | . . . . 8 9 3 7 6 . . Ballistic Gun 6 | . 22 26 7 1 1 . 7 7 7 7 Impact Weapon 1 | . . . 4 1 3 . . . . . Peak Build Rating 61 | 9 11 10 23 27 43 61 61 58 58 58 Average Rating 31 | 5 9 9 17 24 34 50 52 54 58 58 On Entrance 31 | . 9 9 10 22 27 40 61 50 58 58 Naked Turns . | . . . . . . . . . . . Heaviest Build 102 | 13 89 89 100 102 102 60 41 24 20 20 Greatest Support 98 | 26 26 40 60 38 66 98 33 93 73 73 Greatest Overweight (x) 8 | . 8 5 3 5 3 2 1 . . . Average Overweight (x) 1 | . 1 2 1 2 1 . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 15 5 5 5 Average Capacity 21 | 7 17 25 25 25 25 18 5 5 5 5 Most Carried 25 | 7 25 25 25 25 25 23 14 5 5 4 Average Carried 20 | 2 15 22 24 24 24 18 4 4 4 4 Final Capacity 25 | 8 25 25 25 25 25 15 5 5 5 5 Final Carried 25 | 7 25 23 25 25 24 15 4 5 4 4 Scrap Engine Consumption 145 | . . . . . 44 73 8 19 1 . Constructs Created 7 | . . . . . 4 3 . . . . Constructs Modified 48 | . . . . . 12 30 . 5 1 . Class Distribution -------------------- 44% | Mutant 16% | Commander-Construct 16% | Construct 15% | Commander-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Construct | -7/Factory Construct | -7/Waste Construct | -7/Factory Construct | -7/Lower Caves Scavenger-Construct | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Matter Collected 2703 | 147 628 51 792 414 106 278 . 256 21 10 Remotely . | . . . . . . . . . . . Salvage Created 5762 | 141 638 91 1424 748 1022 1275 . 423 . . Parts 354 | 6 56 4 98 51 46 63 . 30 . . Haulers Intercepted 11 | . 2 . 4 2 . 3 . . . . Recyclers Shooed 3 | . 2 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . 17 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Combat Hostiles Destroyed 100 | . 12 2 29 15 8 25 . 9 . . Melee 4 | . . . . . . 4 . . . . Guns 49 | . 12 2 17 8 . 6 . 4 . . Cannons 25 | . . . . 5 7 8 . 5 . . AOE 18 | . . . 12 2 1 3 . . . . Classes Destroyed 17 | 2 7 . 3 . 4 1 . . . . Worker 10 | . 1 . 6 . . 2 . 1 . . Builder 7 | . 1 . 1 3 1 1 . . . . Tunneler 5 | 2 1 . . . . 1 . 1 . . Hauler 11 | . 2 . 4 2 . 3 . . . . Recycler 12 | 1 2 . . 1 6 2 . . . . Mechanic 2 | . . . 1 1 . . . . . . Operator 4 | . 1 . 1 1 . . . 1 . . Watcher 7 | . 3 . 3 1 . . . . . . Swarmer 40 | . 8 . 10 7 . 11 . 4 . . Grunt 26 | . 4 2 12 . . 8 . . . . Duelist 1 | . . . 1 . . . . . . . Protector 1 | . . . . . 1 . . . . . Sentry 22 | . . . 6 8 4 2 . 2 . . Hunter 1 | . . . . . . 1 . . . . Programmer 7 | . . . . . 1 3 . 3 . . Scientist 2 | . . . . . 2 . . . . . Scrapper 2 | . . . . . 2 . . . . . Best Kill Streak 11 | 3 4 2 11 8 4 5 . 4 . . Combat Bots Only 8 | . 3 2 6 8 2 4 . 4 . . Max Kills in Single Turn 3 | 1 2 1 3 2 2 3 . 1 . . Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . 2 1 1 2 . . . . Melee 1 | . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Hostile Shots Fired 635 | . 74 23 145 72 26 171 3 103 13 5 Missed 194 | . 24 4 41 24 6 52 1 35 5 2 Damage Taken 6297 | . 526 276 1384 650 369 2027 102 777 123 63 Core 1249 | . 143 92 212 45 45 501 50 111 16 34 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 93 | . 4 19 70 . . . . . . . Regen/Repaired (Parts) 1463 | . . . 58 192 123 816 5 239 30 . Core Remaining (%) 43 | 100 . 6 . . 24 . . . . . Volleys Fired 344 | 10 80 12 79 42 29 62 . 29 1 . Largest 2 | 2 2 2 2 2 2 2 . 2 2 . Hottest 136 | 60 60 70 80 136 136 115 . 109 109 . Shots Fired 655 | 20 157 23 146 79 58 114 . 57 1 . Gun 462 | 20 157 23 130 39 7 56 . 29 1 . Cannon 175 | . . . . 40 51 56 . 28 . . Launcher 18 | . . . 16 . . 2 . . . . Special . | . . . . . . . . . . . Kinetic 278 | 10 128 14 64 32 . . . 29 1 . Thermal 201 | . . 9 . 10 44 110 . 28 . . Explosive 18 | . . . 16 . . 2 . . . . Electromagnetic 158 | 10 29 . 66 37 14 2 . . . . Robot Hit Streak 13 | 5 7 7 13 12 6 13 . 11 . . Robot Miss Streak 9 | 3 9 1 3 3 2 3 . 4 1 . Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 1 1 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . Shots Hit Robots 456 | 11 86 17 105 69 40 90 . 38 . . Core Hits 215 | 3 35 6 67 32 17 38 . 17 . . Critical Kills 3 | . . . 1 . . 2 . . . . Critical Parts Destroyed 10 | . 2 . 2 2 1 3 . . . . Critical Strikes 20 | 2 3 2 4 2 1 6 . . . . Burn 3 | . . 2 . . . 1 . . . . Destroy 4 | . 2 . 2 . . . . . . . Corrupt 4 | 2 1 . 1 . . . . . . . Smash 9 | . . . 1 2 1 5 . . . . Melee Attacks 38 | . . . 12 7 3 16 . . . . Impact 38 | . . . 12 7 3 16 . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 15 | . . . 5 4 3 3 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10887 | 164 1037 166 2769 1624 995 3116 . 1016 . . Guns 4768 | 164 1037 166 1257 479 83 1020 . 562 . . Cannons 2572 | . . . . 612 657 874 . 429 . . Explosions 1716 | . . . 964 170 45 537 . . . . Melee 1806 | . . . 548 363 210 685 . . . . Ramming 25 | . . . . . . . . 25 . . Kinetic 2569 | 44 790 79 602 492 . . . 562 . . Thermal 4072 | . . 87 395 312 594 2255 . 429 . . Explosive 711 | . . . 569 . . 142 . . . . Electromagnetic 1704 | 120 247 . 655 457 191 34 . . . . Impact 1806 | . . . 548 363 210 685 . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 15 | . . . . . 1 1 15 15 12 12 Average Corruption 2 | . . . . . 1 1 10 12 12 12 Corruption Purged 5 | . . . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . . . Effects 84 | . . . . . 22 14 10 26 8 4 Message Errors 24 | . . . . . 4 4 1 11 4 . Matter Fused 20 | . . . . . 6 2 3 6 1 2 Heat Flow Errors 10 | . . . . . 2 1 1 3 2 1 Energy Discharges 7 | . . . . . 5 1 . 1 . . Parts Rejected 1 | . . . . . . . 1 . . . Parts Fused 4 | . . . . . 2 . 1 1 . . Data Loss (minor) 6 | . . . . . 3 1 . 2 . . Data Loss (major) 3 | . . . . . . 1 . 1 . 1 Alerts 2 | . . . . . . 1 1 . . . Misdirections 2 | . . . . . . . 2 . . . Weapon Failures 5 | . . . . . . 3 . 1 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 1018 | . . . 215 186 145 472 . . . . Projectiles 9 | . . . . . . 9 . . . . Explosions 198 | . . . 1 . . 197 . . . . Melee 811 | . . . 214 186 145 266 . . . . Knockbacks 5 | . . . 1 1 1 2 . . . . Impact 5 | . . . 1 1 1 2 . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 639 | . . . 145 46 . 448 . . . . Shots 14 | . . . 6 2 . 6 . . . . Rammed . | . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . 1 . . Kicked 1 | . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . Highest Temperature 350 | 20 81 226 312 350 249 208 238 201 251 108 Average Temperature 57 | 20 36 132 54 99 37 27 126 50 119 58 Received Heat Transfer 1476 | . 165 153 426 162 153 294 . 105 18 . Effects 2 | . . . 1 1 . . . . . . Shutdowns 1 | . . . . 1 . . . . . . Interference 1 | . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 7 | . . . 1 1 1 4 . . . . Combat Hostiles 3 | . . . . . . 3 . . . . Parts Fried 17 | . 1 . 4 3 2 7 . . . . Impact Corruptions 28 | . . . 5 4 6 13 . . . . Robots Melted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Melted 11 | . . . . 1 5 5 . . . . Heat Transferred 4873 | . . 407 350 509 991 2616 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 10 | . . . 7 2 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Peak Influence 682 | 15 336 45 514 682 129 580 208 412 . . Initial 200 | . 9 25 . 169 102 200 193 131 . . Average 169 | 4 149 31 313 342 22 310 196 263 . . Maximum Alert Level 2 | . 1 . 2 2 . 2 1 2 . . Low Security (%) 60 | 100 72 100 20 10 100 25 68 15 . . Level 1 27 | . 27 . 60 73 . 27 31 82 . . Level 2 12 | . . . 18 16 . 47 . 1 . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 16 | . 2 . 2 1 . 8 . 3 . . Investigation 6 | . 2 . 1 . . 3 . . . . Extermination 4 | . . . . . . 3 . 1 . . Reinforcement 4 | . . . 1 . . 1 . 2 . . Assault 1 | . . . . . . 1 . . . . Garrison 1 | . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Distress Signals 3 | . . . 1 1 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 163 | . 25 2 39 18 9 35 6 17 11 1 Peak Tracking Total 10 | . 3 2 5 10 4 8 6 5 5 1 Tactical Retreats 14 | . 3 . 2 1 . 2 1 4 1 . Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Traps Triggered 9 | . 3 . . 2 . 2 . 2 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Machines Disabled 16 | . 1 . 4 1 1 9 . . . . Max in Single Turn 9 | . 1 . 2 1 . 9 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Machines Accessed 50 | . 10 . 8 9 10 10 . 3 . . Terminals 35 | . 8 . 7 7 6 5 . 2 . . Fabricators 3 | . . . . . . 3 . . . . Repair Stations 2 | . . . 1 1 . . . . . . Recycling Units 7 | . 2 . . 1 3 . . 1 . . Scanalyzers 2 | . . . . . . 2 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 152 | . 25 . 30 26 39 25 . 7 . . Successful 77 | . 10 . 16 12 24 14 . 1 . . Failed 75 | . 15 . 14 14 15 11 . 6 . . Catastrophic 8 | . 3 . . 1 . 2 . 2 . . Database Lockouts . | . . . . . . . . . . . Manual 100 | . 20 . 21 18 23 15 . 3 . . Terminals 102 | . 21 . 26 22 18 11 . 4 . . Fabricators 8 | . . . . . . 8 . . . . Repair Stations 6 | . . . 4 2 . . . . . . Recycling Units 23 | . 4 . . 2 14 . . 3 . . Scanalyzers 6 | . . . . . . 6 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 23 | . 2 . 4 6 9 2 . . . . Record 5 | . . . . . 5 . . . . . Part Schematic 4 | . . . . 1 2 1 . . . . Robot Schematic 1 | . 1 . . . . . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . Open Door 2 | . . . . 2 . . . . . . Open DSF 1 | . . . . . . 1 . . . . Terminal Index 2 | . . . 1 1 . . . . . . Unreport Threat 2 | . . . 1 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . Release Object 2 | . . . . . 2 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 5 | . . . 3 2 . . . . . . Scan Component 3 | . . . 2 1 . . . . . . Repair 2 | . . . 1 1 . . . . . . Recycling Unit Hacks 4 | . 1 . . . 3 . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . Retrieve Components 3 | . 1 . . . 2 . . . . . Scanalyzer 5 | . . . . . . 5 . . . . Insert Component 3 | . . . . . . 3 . . . . Analyze 2 | . . . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 40 | . 7 . 9 4 12 7 . 1 . . Terminals 28 | . 7 . 9 2 5 4 . 1 . . Track 6 | . 2 . 2 . 1 1 . . . . Assimilate 5 | . 3 . . 1 . 1 . . . . Botnet 5 | . 1 . 1 1 . 1 . 1 . . Operators 3 | . 1 . 1 . . 1 . . . . Skim 9 | . . . 5 . 4 . . . . . Fabricators 3 | . . . . . . 3 . . . . Liberate 3 | . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 9 | . . . . 2 7 . . . . . Reject 4 | . . . . 1 3 . . . . . Recyclers 1 | . . . . . 1 . . . . . Mask 2 | . . . . 1 1 . . . . . Tunnel 2 | . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . . . . . Used 1 | . . . . 1 . . . . . . Hacking Detections 44 | . 8 . 8 8 9 8 . 3 . . Full Trace Events 9 | . 2 . 2 . 2 3 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 6 | . . . . 1 2 3 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . 1 1 . . . . . . Time 64 | . . . 32 32 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 7 | . . . . . 7 . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Total Allies 9 | . . . . 1 7 1 . . . . Largest Group 8 | . . . . 1 8 4 1 . . . Highest-Rated Group 100 | . . . . 10 100 48 26 . . . Highest-Rated Ally 26 | . . . . 10 21 26 26 . . . Total Orders 30 | . . . . 8 14 8 . . . . STAY 16 | . . . . 4 8 4 . . . . FOLLOW 13 | . . . . 4 5 4 . . . . COLLECT 1 | . . . . . 1 . . . . . Ally Attacks 12 | . . . . . 12 . . . . . Total Damage 144 | . . . . . 144 . . . . . Kills 1 | . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Robot Analysis Total 2 | . 1 . 1 . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Turns Passed 13160 | 82 1683 533 1850 1032 4700 2138 204 674 174 90 Spaces Moved 7292 | 39 922 154 955 556 2261 1331 255 444 245 130 Core 4 | 4 . . . . . . . . . . Treads 2081 | . . 146 159 1 997 226 . 177 245 130 Legs 832 | . 115 . . . 2 193 255 267 . . Wheels 3194 | 35 807 8 796 555 993 . . . . . Hover 1021 | . . . . . 269 752 . . . . Flight 160 | . . . . . . 160 . . . . Fastest Speed 50 | 50 90 135 126 120 120 62 69 69 69 69 Average Speed 140 | 85 121 311 145 129 183 122 69 69 69 69 Slowest Speed 560 | 90 400 320 240 560 302 246 131 114 69 69 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 51 | 4 95 40 65 61 99 23 90 12 54 20 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 5 | . . 1 1 1 2 . . . . . Known Exits Taken 1 | . . . 1 . . . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 . . 1 1 . Scrap Searched 1 | . . . . . . . . . . 1 Spaces Dug 11 | . . . 9 2 . . . . . . Terrain Destroyed 203 | . . . 119 14 5 65 . . . . Melee 2 | . . . . 2 . . . . . . Projectile 5 | . . . . 1 . 4 . . . . AOE 196 | . . . 119 11 5 61 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Total 9514 | 64 1334 190 1260 777 2761 1710 287 753 248 130 Wait 1408 | . 280 18 115 127 349 240 17 261 1 . Move 7283 | 38 921 153 954 555 2260 1331 254 443 244 130 Hop . | . . . . . . . . . . . Pick Up 87 | 9 23 2 27 4 4 16 . 2 . . Fast Attach 49 | 5 6 . 14 8 1 5 2 8 . . Attach 38 | 2 2 4 13 2 4 7 1 2 1 . Detach 17 | . 2 . 1 3 5 3 1 2 . . Swap 30 | . 8 . 12 3 2 5 . . . . Drop 112 | . 12 1 33 10 13 25 12 5 1 . Fire 344 | 10 80 12 79 42 29 62 . 29 1 . Melee 38 | . . . 12 7 3 16 . . . . Ram . | . . . . . . . . . . . Kick 1 | . . . . . . . . 1 . . Crush . | . . . . . . . . . . . Escape Stasis 16 | . . . . 16 . . . . . . Rewire 91 | . . . . . 91 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 9) 590 | -10/Materials | Discovered new exit (range 3) 734 | -10/Materials | Discovered new exit (range 5) 921 | -10/Materials | Discovered new exit (range 13) 1139 | -10/Materials | Discovered new exit (range 4) 1648 | -10/Materials | Core integrity fell below 50% 1766 | -10/Materials | Entered Mines 1792 | -10/Mines | Met a Derelict bent on vengeance 1814 | -10/Mines | Core integrity fell below 20% 1842 | -10/Mines | Lost 3 parts (1p1n1w) 2007 | -10/Mines | Learned location of Zion (-6) 2036 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2115 | -10/Mines | Build established: Scavenger-Mutant 2251 | -10/Mines | Discovered new exit (range 15) 2299 | -10/Mines | Entered Materials 2299 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2642 | -9/Materials | Build established: Mutant 2980 | -9/Materials | Discovered new exit (range 4) 2995 | -9/Materials | Discovered new exit (range 14) 3115 | -9/Materials | Repaired Arm. Wheel 3549 | -9/Materials | Discovered new exit (range 16) 3699 | -9/Materials | Loaded intel: 12 trap records 3761 | -9/Materials | Identified exit to Materials 4005 | -9/Materials | Core integrity fell below 50% 4097 | -9/Materials | Identified exit to Storage 4149 | -9/Materials | Entered Storage 4163 | -9/Storage | Learned location of Armory (-3) 4271 | -9/Storage | Found Prototype Protection 4271 | -9/Storage | Identified Lgt. Regenerative Plating 4416 | -9/Storage | Destroyed 8 combat bots 4742 | -9/Storage | Repaired EM Shotgun 4766 | -9/Storage | Discovered exit to Materials (range 10) 4934 | -9/Storage | Used back door to open Recycling access 4934 | -9/Storage | Discovered new exit (range 5) 5100 | -9/Storage | Garrison activated, responded to threat 5181 | -9/Storage | Entered Recycling 5181 | -9/Recycling | Accompanied by 1 ally 6276 | -9/Recycling | Scanned before Scraplab entrance 6418 | -9/Recycling | Discovered new exit (range 16) 6811 | -9/Recycling | Build established: Commander-Mutant 6875 | -9/Recycling | Entered Scraplab 6895 | -9/Recycling | Angered Scraplab inhabitants 6897 | -9/Recycling | Found Prototype Device 6897 | -9/Recycling | Identified Scrap Engine 6952 | -9/Recycling | Lost 4 allies 8893 | -9/Recycling | Build established: Commander-Construct 9881 | -9/Recycling | Entered Factory 9881 | -7/Factory | Accompanied by 4 allies 9881 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 11121 | -7/Factory | Build established: Construct 11704 | -7/Factory | Core integrity fell below 50% 11881 | -7/Factory | First assault squad dispatched 12019 | -7/Factory | Sucked down chute 12019 | -7/Factory | Entered Waste 12024 | -7/Waste | 1 allies followed down the chute 12034 | -7/Waste | EMP discharged 12061 | -7/Waste | Spotted C-40 Crusher 12061 | -7/Waste | Spotted C-40 Crusher 12067 | -7/Waste | Spotted C-40 Crusher 12113 | -7/Waste | Spotted C-40 Crusher 12134 | -7/Waste | EMP discharged 12134 | -7/Waste | System corruption reached 10% 12144 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12145 | -7/Waste | Crushed by Compactor (1 part destroyed) 12156 | -7/Waste | Spotted C-40 Crusher 12172 | -7/Waste | Spotted C-40 Crusher 12208 | -7/Waste | Discovered new exit (range 12) 12223 | -7/Waste | Entered Factory 12437 | -7/Factory | Core integrity fell below 20% 12887 | -7/Factory | Discovered new exit (range 15) 12897 | -7/Factory | Entered Lower Caves 12978 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13061 | -7/Lower Caves | Discovered new exit (range 15) 13071 | -7/Lower Caves | Entered another Lower Caves area 13103 | -7/Lower Caves | Spotted B-75 Beast 13161 | -7/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 13001_ H1-VLP(k) breaks down the debris. 13013_ System corrupted: Heat flow error (+283). 13030_ Acquired 5 matter. 13031_ Acquired 16 matter. 13044_ System corrupted: Heat flow error (+233). 13061_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 13071_ Searching scrap... 13071_ Found Weight Redist. System. 13071_ Found Adv. Weight Redist. System. 13071_ Found Transmission Jammer. 13071_ Found Com. Battery. 13071_ Found 59 Matter. 13072_ System corrupted: Matter fused (-10). 13072_ Acquired 10 matter. 13088_ System corrupted: Heat flow error (+142). 13116_ System corrupted: Substantial component data lost. 13146_ System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????#######??????????###????####?????????? | | ???????????## ##?????????# ##### #?????????? | | ???????????# #?????????# #?????????? | | ??###??????# #???????### ########??? | | ## ##?###??# #??????## ! | | ?? #?## #??###### !% | | #????# #?# #### ##!! ####### | | ##???# #?# ### ##??????????? | | ###?# ### ##### ##??# #???????????? | | ### ## ##???## #????##???????????? | | ## # #?????# #?????????????????? | | #### ###### ###### ????????? | | ???## ????????? | | ????########## @ ????????? | | ?????????????# #######???????????????? | | ?????????????## "????????????????? | | ???????????#??## #" ????????????? | | ??????????? ???### ## # "" ???????????? | | ???????????# ????# ### #" [ ??????????????? | | ???????????# ????# #?# #" #?????????????? | | ????????#### ???# #?# + #?????????????? | | ???? ## ???# #?# #?????????????? | | ???? ??# #?# "T" #?????????????? | | ???? ### ### #"" ""#?????????????? | | ???????????# ## ###?? ##??????????????? | | ???????????# ### ????? ???????????????? | | ????????##?# ### ##?# ?????? ????????????????? | | ????????# #???## ##?? ???????????????????????? | | ????????# #### #???? #??????????????????????? | | ????????# ##???? ???????????????????????? | | ????????## ##???????????????????????????????? | | ?????????# ##???????????????????????????????? | | ?????????# ## ##??????????????????????????????? | | ????????# ### #??????????????????????????????? | | ????????# #?## #??????????????????????????????? | | ????????# #??# #??????????????????????????????? | | ????????#####??# #??????????????????????????????? | | ???????????????####??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 19 Energy Capacity 293 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: EM 15 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 61 Targeting Accuracy 5 Recoil Reduction 4 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Imp. Treads | -9/Storage | Hacked Mni. Grenade Launcher | -9/Recycling | Hacked Imp. Light Armor Plating | -9/Recycling | Hacked Transmission Jammer | -7/Factory | Scanalyzed Plasma Cannon | -7/Factory | Scanalyzed Imp. Shield Generator | -7/Factory | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorConcussivePlatform Manual? 0 Play Time 01:28:27 Cumulative 686.0 hours Start 2024.09.03 @ 10:37:26 End 2024.09.03 @ 12:05:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 1 Adventurer 138 Explorer 0 Win Type - Total 11 Types 7/0/1/2/0/0/0/0/1 Lore% 77 Gallery% 83 Achievement% 73 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd6dbafb-1fdd-4b84-b93d-af3ee855f61f