Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.17 @ 11:27:38 Player: sentrybuster Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (815) 815 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (49) 49 TOTAL SCORE: 2789 Bonus ------- Follower Combat Kills 49 Cogmind --------- Core Integrity 423/550 Matter 5/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Titanium Leg Titanium Leg > --- UTILITY (5) ------ Large Storage Unit Signal Interpreter > --- WEAPON (3) ------- Flak Cannon Flak Cannon > --- INVENTORY (10) --- Improved Treads Advanced Treads Titanium Leg Advanced Sensor Array Improved Trap Extractor Flak Cannon Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Maneuvering Thrusters Light Armor Plating Reflective Plating > --- WEAPON ----------- Heavy Assault Rifle Assault Cannon Flak Cannon > --- INVENTORY -------- Improved Treads Advanced Treads Titanium Leg Advanced Sensor Array Improved Trap Extractor Assault Rifle Flak Cannon Flak Cannon Datajack [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . . 2 1 Weapon 1 | . . . . 1 Parts Attached 28 | 6 . 4 8 10 Power 3 | 1 . . 1 1 Engine 2 | 1 . . 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 7 | 2 . 2 1 2 Treads . | . . . . . Leg 7 | 2 . 2 1 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 . 1 5 3 Device 3 | . . . 2 1 Storage 3 | 1 . 1 1 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 8 | 2 . 1 1 4 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . . 1 1 Ballistic Cannon 4 | . . 1 . 3 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . . . 1 9 Power 2 | . . . 1 1 Propulsion 1 | . . . . 1 Utility 4 | . . . . 4 Weapon 3 | . . . . 3 Highest Loss Streak 5 | . . . 1 5 Average Slot Usage (%) 88 | . 85 91 92 81 Engine 10 | . 14 14 11 5 Leg 22 | . 28 28 22 18 Device 11 | . . . 21 9 Storage 12 | . 14 20 11 9 Processor 2 | . . . . 9 Protection 3 | . . . 3 7 Ballistic Gun 14 | . 28 26 11 6 Ballistic Cannon 8 | . . . 11 12 Naked Turns . | . . . . . Heaviest Build 37 | 12 12 24 33 37 Greatest Support 37 | 20 20 30 35 37 Greatest Overweight (x) 3 | 3 . . . 1 Average Overweight (x) . | 1 . . . . Largest Inventory Capacity 14 | 6 6 10 14 10 Average Capacity 9 | 5 6 7 10 10 Most Carried 10 | 5 5 10 10 10 Average Carried 7 | 2 4 5 9 8 Final Capacity 10 | 6 6 10 10 10 Final Carried 10 | 4 5 10 10 7 Class Distribution -------------------- 95% | Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 863 | 206 12 144 229 272 Remotely . | . . . . . Salvage Created 796 | . 79 137 131 449 Parts 39 | . 4 7 12 16 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 19 | . 2 1 5 11 Guns 10 | . 2 1 3 4 Cannons 9 | . . . 2 7 Classes Destroyed 9 | . 2 1 4 2 Worker 2 | . . . 1 1 Recycler 1 | . . 1 . . Operator 1 | . 1 . . . Watcher 2 | . . . 1 1 Swarmer 3 | . . . 3 . Grunt 13 | . 2 1 1 9 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 1 | . . . 1 . Best Kill Streak 5 | . 3 1 4 5 Combat Bots Only 4 | . 2 1 4 4 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1544 | . 33 73 220 1218 Core 157 | . 10 . 20 127 Absorbed by Shields . | . . . . . Core Remaining (%) 97 | 100 . 96 95 . Volleys Fired 92 | . 9 9 32 42 Largest 3 | . 2 2 2 3 Hottest 111 | . 40 40 64 111 Shots Fired 185 | . 18 18 59 90 Gun 100 | . 18 18 27 37 Cannon 85 | . . . 32 53 Launcher . | . . . . . Special . | . . . . . Kinetic 185 | . 18 18 59 90 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | . 10 8 8 12 Robot Miss Streak 6 | . 2 3 2 6 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 113 | . 11 15 25 62 Core Hits 58 | . 8 6 8 36 Critical Hits 2 | . . . . 2 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2034 | . 109 150 512 1263 Guns 756 | . 109 150 144 353 Cannons 1197 | . . . 290 907 Explosions 78 | . . . 78 . Melee . | . . . . . Ramming 3 | . . . . 3 Kinetic 1953 | . 109 150 434 1260 Thermal 78 | . . . 78 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 4 | . . . . 4 Projectiles 4 | . . . . 4 Explosions . | . . . . . Melee . | . . . . . Knockbacks 16 | . . . 3 13 Impact . | . . . . . Kinetic 14 | . . . 2 12 Secondary 2 | . . . 1 1 Self-Inflicted Damage 47 | . . . 46 1 Shots 1 | . . . 1 . Rammed 3 | . . . 1 2 Targets Rammed 3 | . . . 1 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 319 | . 6 9 12 319 Average Temperature 76 | . 6 9 4 103 Received Heat Transfer 654 | . 18 15 45 576 Effects 3 | . . . . 3 Energy Bleed 1 | . . . . 1 Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 50 | . . . 50 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 321 | . 100 77 160 321 Initial 39 | . . 39 29 39 Average 91 | . 46 57 76 160 Maximum Alert Level 1 | . . . . 1 Low Security (%) 89 | 100 100 100 100 63 Level 1 10 | . . . . 36 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 . . 4 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 8 | . 1 . . 7 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 5 2 12 23 Peak Tracking Total 8 | . 4 2 4 8 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 4 | . 1 . 2 1 Max in Single Turn 2 | . 1 . 2 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 9 | . . 1 5 3 Terminals 7 | . . . 4 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 28 | . . 1 19 8 Successful 22 | . . 1 15 6 Failed 5 | . . . 3 2 Catastrophic . | . . . . . Database Lockouts 1 | . . . 1 . Manual 19 | . . . 14 5 Terminals 26 | . . . 18 8 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . . 1 9 3 Part Schematic 2 | . . . 2 . Robot Schematic 1 | . . . 1 . Robot Analysis 1 | . . . 1 . Open Door 1 | . . 1 . . Alert Level 2 | . . . 1 1 Locate Traps 2 | . . . 2 . Maintenance Status 1 | . . . 1 . Hauler Manifests 2 | . . . 1 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . . . 5 3 Terminals 8 | . . . 5 3 Track 3 | . . . 2 1 Assimilate 1 | . . . . 1 Botnet 3 | . . . 2 1 Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . . . 3 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . . . 1 . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . . 10 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 3 | . . 2 . 1 Largest Group 2 | . . 2 1 1 Highest-Rated Group 45 | . . 45 31 10 Highest-Rated Ally 31 | . . 31 31 10 Total Orders 4 | . . . . 4 STAY 2 | . . . . 2 FOLLOW 2 | . . . . 2 Ally Attacks 10 | . . 1 9 . Total Damage 84 | . . 20 64 . Kills 3 | . . 1 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1617 | 78 170 270 625 474 Spaces Moved 758 | 43 51 188 258 218 Core 21 | 21 . . . . Treads . | . . . . . Legs 737 | 22 51 188 258 218 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 130 130 Average Speed 129 | 151 120 123 130 133 Slowest Speed 200 | 200 120 130 130 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 4 12 45 39 25 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 7 | . . . 6 1 Terrain Destroyed 39 | . . . 35 4 Melee . | . . . . . Projectile 15 | . . . 11 4 AOE 24 | . . . 24 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1217 | 53 143 210 492 319 Wait 300 | . 83 1 176 40 Move 754 | 42 50 187 257 218 Hop . | . . . . . Pick Up 20 | 5 1 5 7 2 Fast Attach 13 | 5 . 2 2 4 Attach 12 | 1 . 1 4 6 Detach 8 | . . 2 3 3 Swap 3 | . . 1 2 . Drop 12 | . . 2 8 2 Fire 92 | . 9 9 32 42 Melee . | . . . . . Ram . | . . . . . Kick 3 | . . . 1 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 13) 249 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 338 | -10/Mines | Learned location of Zion (-6) 472 | -10/Mines | Discovered new exit (range 8) 487 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 519 | -10/Mines | Entered Materials 519 | -9/Materials | Accompanied by 1 ally 519 | -9/Materials | Evolved 2 slots: Utility x2 524 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 755 | -9/Materials | Discovered new exit (range 13) 1049 | -9/Materials | Central database locked down 1093 | -9/Materials | Discovered new exit (range 16) 1143 | -9/Materials | Identified exit to Materials 1144 | -9/Materials | Entered another Materials area 1144 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1474 | -8/Materials | Garrison activated, responded to threat 1508 | -8/Materials | Lost 5 parts (1p3u1w) 1618 | -8/Materials | Self-destructed Last Messages --------------- 01505_ K-01 Serf collects debris. 01506_ Destroyed Lgt. Nuclear Core. 01506_ G-47 Trooper destroyed. 01508_ K-01 Serf collects debris. 01511_ Acquired 13 matter. 01511_ K-01 Serf collects debris. 01512_ Assault Rifle destroyed. 01515_ K-01 Serf collects debris. 01515_ Slammed into U-05 Engineer. 01526_ L-31 Rogue knocked back. 01538_ L-31 Rogue destroyed. 01559_ Connecting with Terminal... >>Alert(Check) Current Alert Level: Low Security 01562_ K-01 Serf cleans the Terminal. 01564_ Slammed into K-01 Serf. 01564_ Signal Interpreter permanently disabled. 01564_ Destabilizing: Short circuit. 01565_ K-01 Serf cleans the Terminal. 01578_ W-25 Informer sends out distress signal. 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Signal Interpreter | -9/Materials | Hacked Imp. Sensor Array | -9/Materials | Hacked Robot Schematics ------------------ O-16 Technician | -9/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreLatentScrap Manual? 0 Play Time 00:18:10 Cumulative 146.0 hours Start 2021.03.17 @ 11:09:30 End 2021.03.17 @ 11:27:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 248 Rogue 244 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 75 Achievement% 50 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9b6549d-1dec-4d29-946c-2106fb763395