Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.12 @ 19:19:31 Player: gorb Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1042) 1042 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3782 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 80/100 System Corruption 15% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (5) ---- VTOL Module EM Pulse Cannon Remote Datajack Heavy Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Reaction Control System Improved Weapon Shielding > --- WEAPON ----------- Advanced Beam Cannon Heavy Flail > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Deuterium Engine Gravmag System Advanced Weight Redist. System Beam Rifle Beam Rifle Beam Rifle Spread Laser EM Pulse Cannon Advanced Beam Cannon Autogun Improved Datajack [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Target Analyzer Protection Improved Weapon Shielding Weapon Advanced Beam Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Impact Weapon Heavy Flail Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion 3 | . . 2 . 1 . Utility 2 | . . . 1 1 . Weapon . | . . . . . . Parts Attached 45 | 8 5 7 10 14 1 Power 9 | 2 . . 3 4 . Engine 4 | 2 . . . 2 . Core 5 | . . . 3 2 . Reactor . | . . . . . . Propulsion 11 | 3 . 3 2 3 . Treads . | . . . . . . Leg 7 | 1 . 3 2 1 . Wheel 2 | 2 . . . . . Hover 2 | . . . . 2 . Flight . | . . . . . . Utility 11 | 1 3 2 2 3 . Device 4 | . . 2 1 1 . Storage 3 | 1 1 . . 1 . Processor 2 | . 1 . . 1 . Hackware . | . . . . . . Protection 2 | . 1 . 1 . . Artifact . | . . . . . . Weapon 14 | 2 2 2 3 4 1 Energy Gun 5 | 1 1 1 . 2 . Energy Cannon 2 | . . . 2 . . Ballistic Gun 3 | 1 . 1 . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . 1 . . 1 . Unidentified Prototypes 1 | . . . 1 . . Corrupted Parts 1 | . . . . 1 . System Corruption 5 | . . . . 5 . Parts Lost 27 | . 1 3 2 21 . Power 8 | . 1 . 1 6 . Propulsion 7 | . . . 1 6 . Utility 5 | . . 1 . 4 . Weapon 7 | . . 2 . 5 . Highest Loss Streak 5 | . 1 3 2 5 . To Critical Strikes . | . . . . . . Average Backups 9 | 3 7 8 9 10 5 Power 1 | . 2 3 2 1 . Propulsion 1 | 2 3 2 . 1 1 Utility . | . . . . . . Weapon 4 | . 1 2 5 6 3 Tool/Special . | . . . . . . Unused Backups 7 | . . 2 . 2 3 Power 2 | . . 1 . 1 . Propulsion 1 | . . . . . 1 Utility . | . . . . . . Weapon 3 | . . 1 . 1 1 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 75 | . 93 97 98 60 . Engine 5 | . 9 11 8 2 . Core 5 | . . . 9 7 . Leg 19 | . . 42 35 17 . Wheel 5 | . 28 . . . . Device 4 | . . 6 9 3 . Storage 9 | . 14 11 9 6 . Processor 2 | . 5 . . 2 . Protection 3 | . 7 3 7 2 . Energy Gun 5 | . 9 7 . 4 . Energy Cannon 3 | . . . 9 5 . Ballistic Gun 4 | . 12 10 . . . Impact Weapon 2 | . . . 7 2 . Special Melee Weapon 1 | . 6 3 . . . Peak Build Rating 33 | 6 8 13 26 33 1 Average Rating 16 | 3 7 11 21 22 1 On Entrance 8 | . 6 7 13 26 1 Naked Turns 74 | . . . . 29 45 Heaviest Build 43 | 12 20 19 29 43 . Greatest Support 74 | 20 20 40 56 74 3 Greatest Overweight (x) 10 | 1 . . . 10 . Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 15 | 8 10 10 10 15 5 Average Capacity 11 | 5 8 10 10 14 5 Most Carried 15 | 5 10 10 10 15 5 Average Carried 9 | 3 7 8 9 10 5 Final Capacity 10 | 8 10 10 10 5 5 Final Carried 10 | 4 10 10 9 5 4 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 875 | 274 86 171 80 264 . Remotely . | . . . . . . Salvage Created 1165 | . 195 282 256 432 . Parts 72 | . 22 22 13 15 . Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 36 | . 8 8 10 10 . Melee 2 | . . . . 2 . Guns 17 | . 8 8 . 1 . Cannons 15 | . . . 9 6 . Classes Destroyed 8 | . 3 2 1 2 . Worker 1 | . . 1 . . . Hauler 1 | . . 1 . . . Operator 2 | . . . 1 1 . Watcher 4 | . 1 1 . 2 . Swarmer 23 | . 6 3 8 6 . Grunt 9 | . 2 5 2 . . Sentry 2 | . . . . 2 . Programmer 2 | . . . . 2 . Best Kill Streak 5 | . 3 5 5 2 . Combat Bots Only 5 | . 3 4 5 2 . Max Kills in Single Turn 2 | . 1 2 1 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 397 | . 55 43 45 241 13 Missed 104 | . 20 12 20 49 3 Hits 293 | . 35 31 25 192 10 Projectile 293 | . 35 31 25 192 10 Critical Strikes 5 | . . . . 5 . Damage Taken 3467 | . 341 454 231 2288 153 Core 931 | . 34 162 21 561 153 Absorbed by Shields . | . . . . . . Redirected to Shielding 104 | . . . 23 81 . Core Remaining (%) 85 | 100 86 59 96 . . Volleys Fired 140 | . 37 23 30 50 . Largest 2 | . 2 2 1 2 . Hottest 136 | . 60 88 68 136 . Shots Fired 201 | . 56 42 30 73 . Gun 110 | . 56 42 . 12 . Cannon 91 | . . . 30 61 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 55 | . 32 23 . . . Thermal 146 | . 24 19 30 73 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 9 | . 9 7 5 6 . Robot Miss Streak 9 | . 3 9 3 3 . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 143 | . 42 26 21 54 . Core Hits 74 | . 16 26 12 20 . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 3 | . . . . 3 . Burn 1 | . . . . 1 . Smash 1 | . . . . 1 . Sever 1 | . . . . 1 . Melee Attacks 31 | . 8 . 7 16 . Impact 9 | . . . 7 2 . Slashing 12 | . . . . 12 . Piercing . | . . . . . . Sneak Attacks 3 | . 3 . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2642 | . 336 460 487 1359 . Guns 703 | . 322 282 . 99 . Cannons 1300 | . . . 407 893 . Explosions 175 | . . 175 . . . Melee 427 | . . . 80 347 . Ramming 37 | . 14 3 . 20 . Kinetic 363 | . 191 172 . . . Thermal 1815 | . 131 285 407 992 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 176 | . . . 80 96 . Slashing 251 | . . . . 251 . Piercing . | . . . . . . Highest Corruption 15 | . . . . 15 15 Average Corruption 7 | . . . . 6 15 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 29 | . . . . 26 3 Message Errors 8 | . . . . 7 1 Matter Fused 5 | . . . . 4 1 Heat Flow Errors 5 | . . . . 4 1 Energy Discharges 3 | . . . . 3 . Parts Rejected 1 | . . . . 1 . Data Loss (minor) 5 | . . . . 5 . Alerts 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 206 | . . 54 17 135 . Projectiles 18 | . . . 12 6 . Explosions 54 | . . 54 . . . Melee 134 | . . . 5 129 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 127 | . 6 112 . 9 . Shots 1 | . . 1 . . . Rammed 5 | . 2 . . 3 . Targets Rammed 7 | . 2 2 . 3 . Kicked 2 | . . 2 . . . Crushed . | . . . . . . Highest Temperature 425 | . 114 130 240 425 262 Average Temperature 113 | . 49 48 98 155 143 Received Heat Transfer 462 | . 120 138 36 168 . Effects 10 | . . . 1 9 . Shutdowns 6 | . . . . 6 . Energy Bleed 2 | . . . 1 1 . Interference 2 | . . . . 2 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried . | . . . . . . Impact Corruptions 4 | . . . 2 2 . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 11 | . . . 1 10 . Heat Transferred 3093 | . 300 240 740 1813 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Maximum Alert Level 1 | . . . 1 . . Low Security (%) 96 | 100 100 100 70 100 . Level 1 3 | . . . 29 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 255 | . 72 100 255 106 . Initial 106 | . . 25 33 106 . Average 40 | . 28 34 117 32 . Influence Increases 1266 | . 276 257 345 388 . Destroy 0b10 Robot/C 720 | . 160 160 200 200 . Destroy 0b10 Robot/NC 40 | . 5 15 5 15 . Destroy Leader 160 | . 32 34 30 64 . Successful Hack 25 | . 4 . 5 16 . Disable Machine 30 | . . 15 15 . . Destroy Structure 36 | . . 33 . 3 . Lose Combat Pursuer 255 | . 75 . 90 90 . Influence Decreases 1266 | . 216 236 191 623 . Entered New Map 212 | . . 35 48 129 . Time Decay 936 | . 216 181 123 416 . Lost Part 118 | . . 20 20 78 . Squads Dispatched 7 | . 2 1 1 3 . Investigation 3 | . 1 1 . 1 . Extermination 2 | . . . . 2 . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 6 | . 3 2 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 71 | . 14 12 20 20 5 Peak Tracking Total 7 | . 5 7 4 4 5 Tactical Retreats 8 | . 2 . 2 4 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 2 | . . . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 2 | . . 1 1 . . Max in Single Turn 1 | . . 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 12 | . 4 3 1 4 . Terminals 11 | . 4 3 1 3 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 30 | . 9 10 2 9 . Successful 9 | . 2 3 2 2 . Failed 21 | . 7 7 . 7 . Catastrophic 4 | . 1 2 . 1 . Database Lockouts . | . . . . . . Manual 22 | . 10 9 1 2 . Terminals 29 | . 9 10 2 8 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . 2 1 1 . Record 2 | . . 1 1 . . Fabricator Index 1 | . . . . 1 . Reinforcement Status 1 | . . 1 . . . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 2 1 1 . . Terminals 4 | . 2 1 1 . . Botnet 4 | . 2 1 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 9 | . 3 3 . 3 . Full Trace Events 4 | . 1 2 . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked 4 | . 3 . . 1 . Non-combat 2 | . 2 . . . . Combat 2 | . 1 . . 1 . Robot Hacks Applied 5 | . 4 . . 1 . parse_system 3 | . 2 . . 1 . no_distress 1 | . 1 . . . . check_alert 1 | . 1 . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Active Infowar (turns) 194 | . 194 . . . . Optics 194 | . 194 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 2707 | 53 529 423 294 1363 45 Spaces Moved 1656 | 51 421 272 151 673 88 Core 241 | 31 . . . 122 88 Treads . | . . . . . . Legs 909 | 2 . 272 151 484 . Wheels 439 | 18 421 . . . . Hover 67 | . . . . 67 . Flight . | . . . . . . Fastest Speed 50 | 50 80 120 120 50 50 Average Speed 121 | 70 80 120 120 161 50 Slowest Speed 550 | 120 80 120 123 550 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 4 60 26 17 14 21 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 Spaces Dug 1 | . . . . 1 . Terrain Destroyed 40 | . . 39 . 1 . Melee 1 | . . . . 1 . Projectile . | . . . . . . AOE 39 | . . 39 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 2111 | 65 557 333 221 846 89 Wait 145 | . 71 8 16 50 . Move 1651 | 50 420 271 150 672 88 Hop . | . . . . . . Pick Up 53 | 6 9 13 3 22 . Fast Attach 6 | 4 . . 2 . . Attach 39 | 3 2 6 5 22 1 Detach 5 | 1 . . 1 3 . Swap 19 | 1 6 3 4 5 . Drop 15 | . 2 7 3 3 . Fire 140 | . 37 23 30 50 . Melee 31 | . 8 . 7 16 . Ram 5 | . 2 . . 3 . Kick 2 | . . 2 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 6) 310 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 15) 583 | -10/Materials | Entered another Materials area 583 | -9/Materials | Evolved 2 slots: Propulsion x2 740 | -9/Materials | Lost 3 parts (1u2w) 982 | -9/Materials | Discovered new exit (range 16) 1006 | -9/Materials | Entered another Materials area 1006 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1290 | -8/Materials | Discovered new exit (range 3) 1300 | -8/Materials | Entered Factory 1300 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1634 | -7/Factory | Discovered new exit (range 15) 1757 | -7/Factory | Lost 5 parts (1p1n3u) 1978 | -7/Factory | Lost 3 parts (1p1u1w) 2078 | -7/Factory | System corruption reached 10% 2097 | -7/Factory | Lost 5 parts (2p2n1w) 2274 | -7/Factory | Lost 4 parts (1p2n1w) 2570 | -7/Factory | Core integrity fell below 50% 2634 | -7/Factory | Released all parts (2) 2646 | -7/Factory | Core integrity fell below 20% 2663 | -7/Factory | Entered Lower Caves 2664 | -7/Lower Caves | Lost 3 parts (1p2w) 2708 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- JD3YYMWA/PV/ESTO=EZCNCH M-28 Smith repairs P-60 Hacker. LOCATION=UNKNOWN GOAL=ESCAPE System corrupted: Heat flow error (+296). System corrupted: Matter fused (-10). MHYTV